[567] | 1 | #ifndef ONI_SYMBOLS_H
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| 2 | #define ONI_SYMBOLS_H
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| 3 | #include "bool.h"
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| 4 | #include <stdio.h>
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| 5 | #include "oni_gl.h"
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| 6 | #include "Oni_Character.h"
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| 7 | #include "BFW_ScriptLang.h"
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[574] | 8 | #define DefVar(type, name, address) static type* _##name = (type*)address
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[567] | 9 | //variables
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| 10 |
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| 11 | //DO THIS INSTEAD!
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[574] | 12 | DefVar( onibool, ai2_deaf, 0x005ec0c1 );
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[567] | 13 |
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[574] | 14 | DefVar( HINSTANCE, g_Instance, 0x0061F9E4 );
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| 15 |
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| 16 | DefVar( gl_api_t*, gl_api, 0x00560604 );
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[567] | 17 | DefVar( gl_engine_t*, gl_eng, 0x00560600 );
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| 18 | DefVar( WORD*, gl_gamma_ramp, 0x0055fdfc );
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| 19 | DefVar( int, gl_gamma_ramp_valid, 0x005603fc );
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| 20 |
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[574] | 21 | DefVar( char, opt_ignore_private_data,0x006370f0 );
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| 22 | DefVar( char, opt_sound, 0x006370fc );
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| 23 |
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| 24 | DefVar( char, AKgDebug_DebugMaps, 0x002b2204 );
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| 25 |
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| 26 | DefVar( bool, BFgDebugFileEnable, 0x0055c8d0 );
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| 27 |
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| 28 | DefVar( uint32_t, COgConsoleLines, 0x005cb468 );
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| 29 | DefVar( uint32_t, COgDefaultTextShade, 0x00533f70 );
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| 30 | DefVar( uint32_t, COgDefaultTextShadow, 0x00533f74 );
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| 31 | DefVar( uint32_t, COgFadeTimeValue, 0x00533f68 );
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| 32 |
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| 33 | DefVar( FILE*, ONgFileStartup, 0x005711b8 );
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| 34 | DefVar( GameState*, ONgGameState, 0x005ece7c );
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| 35 | DefVar( ONtPlatformData,ONgPlatformData, 0x0053100c );
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| 36 |
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| 37 | DefVar( char, M3gResolutionSwitch, 0x00531634 );
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| 38 |
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| 39 | DefVar( bool, SSgSearchOnDisk, 0x005eb758 );
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[567] | 40 | #undef DefVar
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| 41 | //Yes, I'm aware that there are a few ways this could go wrong
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| 42 | //but in the interests of neatness and not having to go through and rename all the variables
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| 43 | //and use annoying dereferencing, this will do.
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| 44 |
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| 45 | //...too bad there is no way to nest #defines...
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| 46 | #define AKgDebug_DebugMaps (*_AKgDebug_DebugMaps)
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| 47 | #define ai2_deaf (*_ai2_deaf)
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| 48 | #define g_Instance (*_g_Instance)
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| 49 | #define M3gResolutionSwitch (*_M3gResolutionSwitch)
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| 50 | #define ONgGameState (*_ONgGameState)
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| 51 | #define ONgPlatformData (*_ONgPlatformData)
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| 52 | #define opt_ignore_private_data (*_opt_ignore_private_data)
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| 53 | #define opt_sound (*_opt_sound)
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| 54 | #define BFgDebugFileEnable (*_BFgDebugFileEnable)
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| 55 | #define SSgSearchOnDisk (*_SSgSearchOnDisk)
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| 56 | #define gl_gamma_ramp (*_gl_gamma_ramp)
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| 57 | #define gl_gamma_ramp_valid (*_gl_gamma_ramp_valid)
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| 58 | #define gl_api (*_gl_api)
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| 59 | #define gl_eng (*_gl_eng)
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| 60 | #define COgConsoleLines (*_COgConsoleLines)
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| 61 | #define COgFadeTimeValue (*_COgFadeTimeValue)
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| 62 | #define COgDefaultTextShade (*_COgDefaultTextShade)
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| 63 | #define COgDefaultTextShadow (*_COgDefaultTextShadow)
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| 64 | #define ONgFileStartup (*_ONgFileStartup)
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[573] | 65 |
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| 66 |
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[567] | 67 | #undef $
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| 68 |
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| 69 | //functions
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| 70 | //__fastcall isn't neccessary if you specify the correct calling convention.
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| 71 | typedef int64_t ( *_UUrMachineTime_High)();
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| 72 | typedef double ( *_UUrMachineTime_High_Frequency)();
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| 73 | typedef int64_t ( *_UUrMachineTime_Sixtieths)();
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| 74 | typedef void ( *_UUrPlatform_Initialize)();
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| 75 | typedef void ( *_UUrPlatform_Terminate)();
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| 76 |
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| 77 | typedef FILE* ( __cdecl *_oni_fopen)(const char*, const char*);
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| 78 | typedef int ( __cdecl *_oni_fprintf)(FILE*, const char*, ...);
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| 79 | typedef int ( __cdecl *_oni_fflush)(FILE*);
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| 80 |
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| 81 | typedef void ( __cdecl *_ONiMain)(int ArgCount, char *ArgList[]);
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| 82 | typedef short ( *_ONrPlatform_Initialize)(ONtPlatformData *PlatformData);
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| 83 | typedef LRESULT ( CALLBACK *_ONrPlatform_WindowProc)(HWND Window, UINT Message,
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| 84 | WPARAM WParam, LPARAM LParam);
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| 85 | typedef unsigned int ( *_gl_enumerate_valid_display_modes)(M3tDisplayMode modes[16]);
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| 86 | typedef int ( *_gl_platform_set_pixel_format)(HDC hdc);
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| 87 | typedef int ( *_gl_platform_initialize)();
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| 88 |
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| 89 | typedef float ( *_ONrPersist_GetGamma)();
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| 90 | typedef uint8_t ( *_ONrPersist_GetWonGame)();
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| 91 |
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| 92 | typedef void ( __cdecl *_UUrStartupMessage)(const char* fmt, ...);
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| 93 | typedef int16_t ( *_ONrGameState_NewCharacter)(void* CHAR, void* AISA,
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| 94 | void* flag, uint32_t* list_location);
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| 95 | typedef ActiveCharacter* ( *_ONrGetActiveCharacter)(void* CharacterPtr);
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[573] | 96 | typedef void ( *_ONrCharacter_NewAnimationHook)(Character *ioCharacter, ActiveCharacter *ioActiveCharacter);
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[578] | 97 | typedef void ( *_ONrCharacter_SetAnimationExternal)(Character *ioCharacter, short state, void* animation, int interpolation);
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[567] | 98 |
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| 99 | typedef void ( *_COrTextArea_Print)(uint32_t area, uint32_t priority,
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| 100 | uint32_t textshade, uint32_t textshadowshade,
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| 101 | const char* text, uint32_t unk_alwaws_0, uint32_t fadetime);
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| 102 | typedef uint8_t ( *_ONrCheater)(uint32_t cheat);
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| 103 | typedef int ( __cdecl *_AUrMessageBox)(int Buttons, char *Message, ...);
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| 104 | typedef char* ( *_SSrMessage_Find)(char* message_key); //Returns a prompt message from a message key
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[574] | 105 | //typedef void ( *_ONiGameState_FindAutoPromptMessage)(char* Note, void* ptr);
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[567] | 106 |
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| 107 | typedef uint16_t (ONICALL *sl_func)(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret);
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| 108 | typedef uint16_t (ONICALL *_SLrScript_Command_Register_ReturnType)(char* name, char* desc, char* argfmt, sl_type type, sl_func callback);
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| 109 | typedef uint16_t (ONICALL *_SLrScript_Command_Register_Void)(char* name, char* desc, char* argfmt, sl_func callback);
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| 110 | typedef uint16_t (ONICALL *_SLrGlobalVariable_Register_Int32)(char* name, char* desc, int32_t* data);
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| 111 | typedef uint16_t (ONICALL *_SLrGlobalVariable_Register_Float)(char* name, char* desc, float* data);
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| 112 | typedef uint16_t (ONICALL *_SLrGlobalVariable_Register_String)(char* name, char* desc, char* data);
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| 113 |
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| 114 | typedef int ( *_COrMessage_Print)(char* Message, char* Key, void* noidea);
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[574] | 115 | //typedef void ( *_COrConsole_StatusLine_Display)();
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[567] | 116 | typedef int16_t ( *_TMrInstance_GetDataPtr)(int tag, char* name, void* pointer);
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| 117 | typedef char* ( *_TMrInstance_GetInstanceName)(void* InstancePointer);
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| 118 |
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[578] | 119 | typedef int16_t ( *_TSrContext_DrawText)(uint32_t TSrContext, char* Text, char alpha, uint32_t usuallyzero, void* pRect);
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[567] | 120 | //int16_t TSrContext_New ( TSFF*, size 7, ??? 1, ??? 1, ??? 0, TSrContext*);
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| 121 | typedef int16_t ( *_TSrContext_New)( void* FontInstance, int size, int hthsik1,int hthsik2,int hthsik3, void* TSrContext);
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| 122 |
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[573] | 123 | typedef int16_t ( *_TSrContext_SetShade)(
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| 124 | void *ioTextContext,
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| 125 | uint32_t inShade);
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[579] | 126 | typedef void (* _ONrGameState_Timer_Start)( char* function, int time );
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[578] | 127 | typedef uint16_t ( *_TRrAnimation_GetDuration)(void* Animation);
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| 128 | typedef uint16_t ( *_TRrAnimation_GetTo)(void* Animation);
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| 129 | typedef uint16_t ( *_TRrAnimation_GetFrom)(void* Animation);
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[573] | 130 |
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| 131 | typedef void
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| 132 | ( *_ONrCharacter_SetHitPoints)(
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| 133 | Character *ioCharacter,
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| 134 | uint32_t inHitPoints);
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| 135 | typedef void ( *_ONrCorpse_Create)(Character* Character);
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[568] | 136 | //yes im cheating so badly.
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| 137 | typedef uint16_t ( *_iSetCharacterClass)(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret);
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[573] | 138 | typedef uint16_t ( *_AI2iScript_Spawn)(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret);
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| 139 | typedef void * ( *_OBJrObjectType_GetObject_ByNumber)(int inObjectType, int inIndex);
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| 140 | typedef int ( *_OBJiObjectGroup_GetNumObjects)(void *inObjectGroup);
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[567] | 141 |
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[573] | 142 | typedef void ( *_ONrGameState_DeleteCharacter)(Character *inCharacter);
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| 143 |
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| 144 | typedef char (*OBJtEnumCallback_Object)(
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| 145 | void *inObject,
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| 146 | int inUserData);
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| 147 |
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| 148 | typedef int ( *_OBJrObjectType_EnumerateObjects)(
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| 149 | int inObjectType,
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| 150 | OBJtEnumCallback_Object inEnumCallback,
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| 151 | int inUserData);
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| 152 |
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| 153 | typedef void ( *_OBJrDoor_Open)( DoorObject *inObject, Character *inCharacter );
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| 154 | typedef void ( *_OBJrDoor_ForceOpen)(short id);
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[574] | 155 | typedef short ( *_OBJrConsole_OnActivate)( void *inObject, Character *inCharacter );
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| 156 | //typedef void* ( *_OBJrConsole_GetByID)( short ID );
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[567] | 157 | #define ExtFunc(name) extern _##name name
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| 158 | ExtFunc(SLrScript_Command_Register_ReturnType);
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| 159 | ExtFunc(SLrScript_Command_Register_Void);
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| 160 | ExtFunc(SLrGlobalVariable_Register_Int32);
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| 161 | ExtFunc(SLrGlobalVariable_Register_Float);
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| 162 | ExtFunc(SLrGlobalVariable_Register_String);
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[574] | 163 | //ExtFunc(COrConsole_StatusLine_Display);
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[573] | 164 | ExtFunc(OBJrObjectType_EnumerateObjects);
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| 165 | //ExtFunc(OBJiObjectGroup_GetNumObjects);
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[574] | 166 | //ExtFunc(OBJrConsole_GetByID);
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[573] | 167 | ExtFunc(AI2iScript_Spawn);
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[567] | 168 |
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[573] | 169 | ExtFunc(TRrAnimation_GetDuration);
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| 170 | ExtFunc(TRrAnimation_GetFrom);
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| 171 | ExtFunc(TRrAnimation_GetTo);
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[579] | 172 | ExtFunc(ONrGameState_Timer_Start);
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[567] | 173 | extern _UUrMachineTime_High UUrMachineTime_High;
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| 174 | extern _UUrMachineTime_High_Frequency UUrMachineTime_High_Frequency;
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| 175 | extern _UUrMachineTime_Sixtieths UUrMachineTime_Sixtieths;
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| 176 | extern _UUrPlatform_Initialize UUrPlatform_Initialize;
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| 177 | extern _UUrPlatform_Terminate UUrPlatform_Terminate;
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| 178 |
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| 179 | extern _oni_fopen oni_fopen;
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| 180 | extern _oni_fprintf oni_fprintf;
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| 181 | extern _oni_fflush oni_fflush;
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| 182 |
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| 183 | extern _ONiMain ONiMain;
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| 184 | extern _ONrPlatform_Initialize ONrPlatform_Initialize;
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| 185 | extern _ONrPlatform_WindowProc ONrPlatform_WindowProc;
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| 186 |
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| 187 | ExtFunc(COrMessage_Print);
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| 188 |
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| 189 | ExtFunc(TMrInstance_GetDataPtr);
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| 190 | ExtFunc(TMrInstance_GetInstanceName);
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| 191 |
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| 192 | ExtFunc(gl_enumerate_valid_display_modes);
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| 193 | ExtFunc(gl_platform_set_pixel_format);
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| 194 | ExtFunc(gl_platform_initialize);
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| 195 | ExtFunc(ONrPersist_GetGamma);
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| 196 | ExtFunc(ONrPersist_GetWonGame);
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| 197 | ExtFunc(UUrStartupMessage);
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| 198 |
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[578] | 199 | ExtFunc(ONrCharacter_SetAnimationExternal);
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| 200 |
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[573] | 201 | ExtFunc(ONrCharacter_NewAnimationHook);
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| 202 | ExtFunc(ONrCharacter_SetHitPoints);
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[567] | 203 | ExtFunc(ONrGameState_NewCharacter);
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[573] | 204 | ExtFunc(ONrGameState_DeleteCharacter);
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[567] | 205 | ExtFunc(ONrGetActiveCharacter);
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[573] | 206 | ExtFunc(ONrCorpse_Create);
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[568] | 207 | ExtFunc(iSetCharacterClass);
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| 208 |
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[567] | 209 | ExtFunc(COrTextArea_Print);
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| 210 |
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| 211 | ExtFunc(ONrCheater);
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| 212 | ExtFunc(AUrMessageBox);
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| 213 |
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| 214 | ExtFunc(SSrMessage_Find);
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[574] | 215 | //ExtFunc(ONiGameState_FindAutoPromptMessage);
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[567] | 216 |
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| 217 | ExtFunc(TSrContext_DrawText);
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| 218 | ExtFunc(TSrContext_New);
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[573] | 219 | ExtFunc(TSrContext_SetShade);
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| 220 | ExtFunc(OBJrDoor_Open);
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| 221 | ExtFunc(OBJrDoor_ForceOpen);
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[574] | 222 |
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| 223 | ExtFunc(OBJrConsole_OnActivate);
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| 224 | //static const void* ( *OBJrConsole_GetByID)( short ID ) = (const void*(*)(short))0x004C0950;
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| 225 | #undef DefFunc
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| 226 | #define DefFunc( type, name, args, address) static const type ( * name ) args = (const type (*) args )address;
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| 227 | DefFunc( void*, OBJrConsole_GetByID, (short ID), 0x004C0950);
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| 228 | DefFunc( void, COrConsole_StatusLine_Display, (), 0x00431E70 );
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| 229 | //typedef void ( *_ONiGameState_FindAutoPromptMessage)(char* Note, void* ptr);
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| 230 | DefFunc( void, ONiGameState_FindAutoPromptMessage, (char* Note, void* ptr), 0x004FDBE0 );
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[582] | 231 | DefFunc( void, ONrCharacter_SetCharacterClass, (Character* Char, ONCC* Class), 0x004D7C30 );
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| 232 | DefFunc( short, TMrInstance_GetDataPtr_ByNumber, (int tag, int number, void** out), 0x00423680 );
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| 233 | DefFunc( uint32_t, TMrInstance_GetTagCount, (int tag), 0x004236F0);
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[586] | 234 | //DefFunc( uint32_t, stdcall M3rTextureMap_New, (int tag), 0x041EB00);
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| 235 | //(short width, short height, int type, int allocated, int flags, char* name, void** output)
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| 236 | DefFunc( uint32_t, ONrCharacter_GetHealthShade, (uint32_t health, uint32_t maxhealth), 0x004EF450);
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| 237 | //DefFunc( short, TSrContext_SetShade, (void* context, int shade ), 0x0042EE50);
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| 238 | DefFunc( void, ONiDrawWeaponSight, (Character* Char), 0x004E1900 );
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| 239 | DefFunc( void, AI2rDisplayDebuggingInfo, (Character* Char), 0x0048C5F0 );
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| 240 | static const uint32_t ( * M3rTextureMap_New)(short width, short height, int type, int allocated, int flags, char* name, void** output)
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| 241 | = (const uint32_t(*)(short width, short height, int type, int allocated, int flags, char* name, void** output))0x041EB00;
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[567] | 242 | #endif
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