[1166] | 1 | /**
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| 2 | * This file has no copyright assigned and is placed in the Public Domain.
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| 3 | * This file is part of the mingw-w64 runtime package.
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| 4 | * No warranty is given; refer to the file DISCLAIMER.PD within this package.
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| 5 | */
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| 6 |
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| 7 | #ifndef _D2D1_1HELPER_H_
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| 8 | #define _D2D1_1HELPER_H_
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| 9 |
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| 10 | #ifndef D2D_USE_C_DEFINITIONS
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| 11 |
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| 12 | namespace D2D1 {
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| 13 | template<> struct TypeTraits<INT32> {
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| 14 | typedef D2D1_POINT_2L Point;
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| 15 | typedef D2D1_RECT_L Rect;
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| 16 | };
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| 17 |
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| 18 | template<> struct TypeTraits<LONG> {
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| 19 | typedef D2D1_POINT_2L Point;
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| 20 | typedef D2D1_RECT_L Rect;
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| 21 | };
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| 22 |
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| 23 | D2D1FORCEINLINE D2D1_LAYER_PARAMETERS1 LayerParameters1(CONST D2D1_RECT_F &contentBounds = D2D1::InfiniteRect(),
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| 24 | ID2D1Geometry *geometricMask = NULL, D2D1_ANTIALIAS_MODE maskAntialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
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| 25 | D2D1_MATRIX_3X2_F maskTransform = D2D1::IdentityMatrix(), FLOAT opacity = 1.0, ID2D1Brush *opacityBrush = NULL,
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| 26 | D2D1_LAYER_OPTIONS1 layerOptions = D2D1_LAYER_OPTIONS1_NONE) {
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| 27 | D2D1_LAYER_PARAMETERS1 r = {contentBounds, geometricMask, maskAntialiasMode, maskTransform, opacity,
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| 28 | opacityBrush, layerOptions};
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| 29 | return r;
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| 30 | }
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| 31 |
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| 32 | D2D1FORCEINLINE D2D1_IMAGE_BRUSH_PROPERTIES ImageBrushProperties(D2D1_RECT_F sourceRectangle,
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| 33 | D2D1_EXTEND_MODE extendModeX = D2D1_EXTEND_MODE_CLAMP, D2D1_EXTEND_MODE extendModeY = D2D1_EXTEND_MODE_CLAMP,
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| 34 | D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR) {
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| 35 | D2D1_IMAGE_BRUSH_PROPERTIES r = {sourceRectangle, extendModeX, extendModeY, interpolationMode};
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| 36 | return r;
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| 37 | }
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| 38 |
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| 39 | D2D1FORCEINLINE D2D1_BITMAP_PROPERTIES1 BitmapProperties1(D2D1_BITMAP_OPTIONS bitmapOptions = D2D1_BITMAP_OPTIONS_NONE,
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| 40 | CONST D2D1_PIXEL_FORMAT pixelFormat = D2D1::PixelFormat(), FLOAT dpiX = 96.0f, FLOAT dpiY = 96.0f,
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| 41 | ID2D1ColorContext *colorContext = NULL) {
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| 42 | D2D1_BITMAP_PROPERTIES1 r = {pixelFormat, dpiX, dpiY, bitmapOptions, colorContext};
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| 43 | return r;
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| 44 | }
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| 45 |
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| 46 | D2D1FORCEINLINE D2D1_BITMAP_BRUSH_PROPERTIES1 BitmapBrushProperties1(D2D1_EXTEND_MODE extendmodeX = D2D1_EXTEND_MODE_CLAMP,
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| 47 | D2D1_EXTEND_MODE extendmodeY = D2D1_EXTEND_MODE_CLAMP,
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| 48 | D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR) {
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| 49 | D2D1_BITMAP_BRUSH_PROPERTIES1 r = {extendmodeX, extendmodeY, interpolationMode};
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| 50 | return r;
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| 51 | }
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| 52 |
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| 53 | class Matrix5x4F : public D2D1_MATRIX_5X4_F {
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| 54 | public:
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| 55 | inline Matrix5x4F(
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| 56 | FLOAT m11, FLOAT m12, FLOAT m13, FLOAT m14,
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| 57 | FLOAT m21, FLOAT m22, FLOAT m23, FLOAT m24,
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| 58 | FLOAT m31, FLOAT m32, FLOAT m33, FLOAT m34,
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| 59 | FLOAT m41, FLOAT m42, FLOAT m43, FLOAT m44,
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| 60 | FLOAT m51, FLOAT m52, FLOAT m53, FLOAT m54) {
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| 61 | _11 = m11; _12 = m12; _13 = m13; _14 = m14;
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| 62 | _21 = m21; _22 = m22; _23 = m23; _24 = m24;
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| 63 | _31 = m31; _32 = m32; _33 = m33; _34 = m34;
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| 64 | _41 = m41; _42 = m42; _43 = m43; _44 = m44;
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| 65 | _51 = m51; _52 = m52; _53 = m53; _54 = m54;
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| 66 | }
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| 67 |
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| 68 | inline Matrix5x4F() {
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| 69 | _11 = 1; _12 = 0; _13 = 0; _14 = 0;
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| 70 | _21 = 0; _22 = 1; _23 = 0; _24 = 0;
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| 71 | _31 = 0; _32 = 0; _33 = 1; _34 = 0;
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| 72 | _41 = 0; _42 = 0; _43 = 0; _44 = 1;
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| 73 | _51 = 0; _52 = 0; _53 = 0; _54 = 0;
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| 74 | }
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| 75 | };
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| 76 |
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| 77 | D2D1FORCEINLINE D2D1_VECTOR_2F Vector2F(FLOAT x = 0.0f, FLOAT y = 0.0f) {
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| 78 | D2D1_VECTOR_2F r = {x, y};
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| 79 | return r;
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| 80 | }
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| 81 |
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| 82 | D2D1FORCEINLINE D2D1_VECTOR_3F Vector3F(FLOAT x = 0.0f, FLOAT y = 0.0f, FLOAT z = 0.0f) {
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| 83 | D2D1_VECTOR_3F r = {x, y, z};
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| 84 | return r;
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| 85 | }
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| 86 |
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| 87 | D2D1FORCEINLINE D2D1_VECTOR_4F Vector4F(FLOAT x = 0.0f, FLOAT y = 0.0f, FLOAT z = 0.0f, FLOAT w = 0.0f) {
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| 88 | D2D1_VECTOR_4F r = {x, y, z, w};
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| 89 | return r;
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| 90 | }
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| 91 |
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| 92 | D2D1FORCEINLINE D2D1_POINT_2L Point2L(INT32 x = 0, INT32 y = 0) {
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| 93 | return Point2<INT32>(x, y);
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| 94 | }
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| 95 |
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| 96 | D2D1FORCEINLINE D2D1_RECT_L RectL(INT32 left = 0.0f, INT32 top = 0.0f, INT32 right = 0.0f, INT32 bottom = 0.0f) {
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| 97 | return Rect<INT32>(left, top, right, bottom);
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| 98 | }
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| 99 | }
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| 100 |
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| 101 | #endif /* D2D_USE_C_DEFINITIONS */
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| 102 |
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| 103 | #endif /* _D2D1_1HELPER_H_ */
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