[1166] | 1 | /**
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| 2 | * This file has no copyright assigned and is placed in the Public Domain.
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| 3 | * This file is part of the mingw-w64 runtime package.
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| 4 | * No warranty is given; refer to the file DISCLAIMER.PD within this package.
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| 5 | */
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| 6 |
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| 7 | #ifndef _D2D1_EFFECT_AUTHOR_H_
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| 8 | #define _D2D1_EFFECT_AUTHOR_H_
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| 9 |
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| 10 | #include <d2d1_1.h>
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| 11 |
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| 12 | typedef HRESULT (CALLBACK *PD2D1_PROPERTY_SET_FUNCTION)(IUnknown*,const BYTE*,UINT32);
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| 13 | typedef HRESULT (CALLBACK *PD2D1_PROPERTY_GET_FUNCTION)(const IUnknown*,BYTE*,UINT32 dataSize,UINT32*);
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| 14 |
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| 15 | typedef enum D2D1_BLEND_OPERATION {
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| 16 | D2D1_BLEND_OPERATION_ADD = 1,
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| 17 | D2D1_BLEND_OPERATION_SUBTRACT = 2,
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| 18 | D2D1_BLEND_OPERATION_REV_SUBTRACT = 3,
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| 19 | D2D1_BLEND_OPERATION_MIN = 4,
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| 20 | D2D1_BLEND_OPERATION_MAX = 5,
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| 21 | D2D1_BLEND_OPERATION_FORCE_DWORD = 0xffffffff
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| 22 | } D2D1_BLEND_OPERATION;
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| 23 |
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| 24 | typedef enum D2D1_BLEND {
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| 25 | D2D1_BLEND_ZERO = 1,
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| 26 | D2D1_BLEND_ONE = 2,
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| 27 | D2D1_BLEND_SRC_COLOR = 3,
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| 28 | D2D1_BLEND_INV_SRC_COLOR = 4,
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| 29 | D2D1_BLEND_SRC_ALPHA = 5,
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| 30 | D2D1_BLEND_INV_SRC_ALPHA = 6,
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| 31 | D2D1_BLEND_DEST_ALPHA = 7,
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| 32 | D2D1_BLEND_INV_DEST_ALPHA = 8,
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| 33 | D2D1_BLEND_DEST_COLOR = 9,
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| 34 | D2D1_BLEND_INV_DEST_COLOR = 10,
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| 35 | D2D1_BLEND_SRC_ALPHA_SAT = 11,
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| 36 | D2D1_BLEND_BLEND_FACTOR = 14,
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| 37 | D2D1_BLEND_INV_BLEND_FACTOR = 15,
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| 38 | D2D1_BLEND_FORCE_DWORD = 0xffffffff
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| 39 | } D2D1_BLEND;
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| 40 |
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| 41 | typedef enum D2D1_FILTER {
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| 42 | D2D1_FILTER_MIN_MAG_MIP_POINT = 0x00,
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| 43 | D2D1_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x01,
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| 44 | D2D1_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x04,
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| 45 | D2D1_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x05,
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| 46 | D2D1_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10,
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| 47 | D2D1_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11,
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| 48 | D2D1_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14,
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| 49 | D2D1_FILTER_MIN_MAG_MIP_LINEAR = 0x15,
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| 50 | D2D1_FILTER_ANISOTROPIC = 0x55,
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| 51 | D2D1_FILTER_FORCE_DWORD = 0xffffffff
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| 52 | } D2D1_FILTER;
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| 53 |
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| 54 | typedef enum D2D1_VERTEX_USAGE {
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| 55 | D2D1_VERTEX_USAGE_STATIC = 0,
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| 56 | D2D1_VERTEX_USAGE_DYNAMIC = 1,
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| 57 | D2D1_VERTEX_USAGE_FORCE_DWORD = 0xffffffff
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| 58 | } D2D1_VERTEX_USAGE;
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| 59 |
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| 60 | typedef enum D2D1_FEATURE {
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| 61 | D2D1_FEATURE_DOUBLES = 0,
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| 62 | D2D1_FEATURE_D3D10_X_HARDWARE_OPTIONS = 1,
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| 63 | D2D1_FEATURE_FORCE_DWORD = 0xffffffff
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| 64 | } D2D1_FEATURE;
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| 65 |
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| 66 | typedef enum D2D1_CHANGE_TYPE {
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| 67 | D2D1_CHANGE_TYPE_NONE = 0,
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| 68 | D2D1_CHANGE_TYPE_PROPERTIES = 1,
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| 69 | D2D1_CHANGE_TYPE_CONTEXT = 2,
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| 70 | D2D1_CHANGE_TYPE_GRAPH = 3,
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| 71 | D2D1_CHANGE_TYPE_FORCE_DWORD = 0xffffffff
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| 72 | } D2D1_CHANGE_TYPE;
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| 73 |
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| 74 | DEFINE_ENUM_FLAG_OPERATORS(D2D1_CHANGE_TYPE);
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| 75 |
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| 76 | typedef enum D2D1_PIXEL_OPTIONS {
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| 77 | D2D1_PIXEL_OPTIONS_NONE = 0,
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| 78 | D2D1_PIXEL_OPTIONS_TRIVIAL_SAMPLING = 1,
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| 79 | D2D1_PIXEL_OPTIONS_FORCE_DWORD = 0xffffffff
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| 80 | } D2D1_PIXEL_OPTIONS;
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| 81 |
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| 82 | DEFINE_ENUM_FLAG_OPERATORS(D2D1_PIXEL_OPTIONS);
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| 83 |
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| 84 | typedef enum D2D1_VERTEX_OPTIONS {
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| 85 | D2D1_VERTEX_OPTIONS_NONE = 0,
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| 86 | D2D1_VERTEX_OPTIONS_DO_NOT_CLEAR = 1,
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| 87 | D2D1_VERTEX_OPTIONS_USE_DEPTH_BUFFER = 2,
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| 88 | D2D1_VERTEX_OPTIONS_ASSUME_NO_OVERLAP = 4,
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| 89 | D2D1_VERTEX_OPTIONS_FORCE_DWORD = 0xffffffff
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| 90 | } D2D1_VERTEX_OPTIONS;
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| 91 |
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| 92 | DEFINE_ENUM_FLAG_OPERATORS(D2D1_VERTEX_OPTIONS);
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| 93 |
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| 94 | typedef struct D2D1_BLEND_DESCRIPTION {
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| 95 | D2D1_BLEND sourceBlend;
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| 96 | D2D1_BLEND destinationBlend;
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| 97 | D2D1_BLEND_OPERATION blendOperation;
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| 98 | D2D1_BLEND sourceBlendAlpha;
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| 99 | D2D1_BLEND destinationBlendAlpha;
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| 100 | D2D1_BLEND_OPERATION blendOperationAlpha;
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| 101 | FLOAT blendFactor[4];
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| 102 | } D2D1_BLEND_DESCRIPTION;
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| 103 |
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| 104 | typedef struct D2D1_RESOURCE_TEXTURE_PROPERTIES {
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| 105 | CONST UINT32 *extents;
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| 106 | UINT32 dimensions;
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| 107 | D2D1_BUFFER_PRECISION bufferPrecision;
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| 108 | D2D1_CHANNEL_DEPTH channelDepth;
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| 109 | D2D1_FILTER filter;
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| 110 | CONST D2D1_EXTEND_MODE *extendModes;
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| 111 | } D2D1_RESOURCE_TEXTURE_PROPERTIES;
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| 112 |
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| 113 | typedef struct D2D1_INPUT_ELEMENT_DESC {
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| 114 | PCSTR semanticName;
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| 115 | UINT32 semanticIndex;
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| 116 | DXGI_FORMAT format;
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| 117 | UINT32 inputSlot;
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| 118 | UINT32 alignedByteOffset;
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| 119 | } D2D1_INPUT_ELEMENT_DESC;
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| 120 |
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| 121 | typedef struct D2D1_VERTEX_BUFFER_PROPERTIES {
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| 122 | UINT32 inputCount;
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| 123 | D2D1_VERTEX_USAGE usage;
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| 124 | CONST BYTE *data;
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| 125 | UINT32 byteWidth;
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| 126 | } D2D1_VERTEX_BUFFER_PROPERTIES;
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| 127 |
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| 128 | typedef struct D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES {
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| 129 | CONST BYTE *shaderBufferWithInputSignature;
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| 130 | UINT32 shaderBufferSize;
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| 131 | CONST D2D1_INPUT_ELEMENT_DESC *inputElements;
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| 132 | UINT32 elementCount;
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| 133 | UINT32 stride;
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| 134 | } D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES;
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| 135 |
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| 136 | typedef struct D2D1_INPUT_DESCRIPTION {
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| 137 | D2D1_FILTER filter;
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| 138 | UINT32 levelOfDetailCount;
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| 139 | } D2D1_INPUT_DESCRIPTION;
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| 140 |
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| 141 | typedef struct D2D1_VERTEX_RANGE {
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| 142 | UINT32 startVertex;
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| 143 | UINT32 vertexCount;
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| 144 | } D2D1_VERTEX_RANGE;
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| 145 |
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| 146 | typedef struct D2D1_PROPERTY_BINDING {
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| 147 | PCWSTR propertyName;
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| 148 | PD2D1_PROPERTY_SET_FUNCTION setFunction;
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| 149 | PD2D1_PROPERTY_GET_FUNCTION getFunction;
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| 150 | } D2D1_PROPERTY_BINDING;
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| 151 |
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| 152 | #ifndef D2D_USE_C_DEFINITIONS
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| 153 |
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| 154 | interface ID2D1VertexBuffer : public IUnknown
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| 155 | {
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| 156 | STDMETHOD(Map)(BYTE **data, UINT32 bufferSize) PURE;
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| 157 | STDMETHOD(Unmap)() PURE;
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| 158 | };
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| 159 |
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| 160 | #else
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| 161 |
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| 162 | typedef interface ID2D1VertexBuffer ID2D1VertexBuffer;
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| 163 | /* FIXME: Add full C declaration */
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| 164 |
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| 165 | #endif
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| 166 |
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| 167 | DEFINE_GUID(IID_ID2D1VertexBuffer, 0x9b8b1336,0x00a5,0x4668,0x92,0xb7,0xce,0xd5,0xd8,0xbf,0x9b,0x7b);
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| 168 | __CRT_UUID_DECL(ID2D1VertexBuffer, 0x9b8b1336,0x00a5,0x4668,0x92,0xb7,0xce,0xd5,0xd8,0xbf,0x9b,0x7b);
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| 169 |
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| 170 | #ifndef D2D_USE_C_DEFINITIONS
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| 171 |
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| 172 | interface ID2D1ResourceTexture : public IUnknown
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| 173 | {
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| 174 | STDMETHOD(Update)(CONST UINT32 *minimumExtents, CONST UINT32 *maximimumExtents,
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| 175 | CONST UINT32 *strides, UINT32 dimensions, CONST BYTE *data, UINT32 dataCount) PURE;
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| 176 | };
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| 177 |
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| 178 | #else
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| 179 |
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| 180 | typedef interface ID2D1ResourceTexture ID2D1ResourceTexture;
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| 181 | /* FIXME: Add full C declaration */
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| 182 |
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| 183 | #endif
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| 184 |
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| 185 | DEFINE_GUID(IID_ID2D1ResourceTexture, 0x688d15c3,0x02b0,0x438d,0xb1,0x3a,0xd1,0xb4,0x4c,0x32,0xc3,0x9a);
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| 186 | __CRT_UUID_DECL(ID2D1ResourceTexture, 0x688d15c3,0x02b0,0x438d,0xb1,0x3a,0xd1,0xb4,0x4c,0x32,0xc3,0x9a);
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| 187 |
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| 188 | #ifndef D2D_USE_C_DEFINITIONS
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| 189 |
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| 190 | interface ID2D1RenderInfo : public IUnknown
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| 191 | {
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| 192 | STDMETHOD(SetInputDescription)(UINT32 inputIndex, D2D1_INPUT_DESCRIPTION inputDescription) PURE;
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| 193 | STDMETHOD(SetOutputBuffer)(D2D1_BUFFER_PRECISION bufferPrecision, D2D1_CHANNEL_DEPTH channelDepth) PURE;
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| 194 | STDMETHOD_(void, SetCached)(BOOL isCached) PURE;
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| 195 | STDMETHOD_(void, SetInstructionCountHint)(UINT32 instructionCount) PURE;
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| 196 | };
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| 197 |
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| 198 | #else
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| 199 |
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| 200 | typedef interface ID2D1RenderInfo ID2D1RenderInfo;
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| 201 | /* FIXME: Add full C declaration */
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| 202 |
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| 203 | #endif
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| 204 |
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| 205 | DEFINE_GUID(IID_ID2D1RenderInfo, 0x519ae1bd,0xd19a,0x420d,0xb8,0x49,0x36,0x4f,0x59,0x47,0x76,0xb7);
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| 206 | __CRT_UUID_DECL(ID2D1RenderInfo, 0x519ae1bd,0xd19a,0x420d,0xb8,0x49,0x36,0x4f,0x59,0x47,0x76,0xb7);
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| 207 |
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| 208 | #ifndef D2D_USE_C_DEFINITIONS
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| 209 |
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| 210 | interface ID2D1DrawInfo : public ID2D1RenderInfo
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| 211 | {
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| 212 | STDMETHOD(SetPixelShaderConstantBuffer)(CONST BYTE *buffer, UINT32 bufferCount) PURE;
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| 213 | STDMETHOD(SetResourceTexture)(UINT32 textureIndex, ID2D1ResourceTexture *resourceTexture) PURE;
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| 214 | STDMETHOD(SetVertexShaderConstantBuffer)(CONST BYTE *buffer, UINT32 bufferCount) PURE;
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| 215 | STDMETHOD(SetPixelShader)(REFGUID shaderId, D2D1_PIXEL_OPTIONS pixelOptions = D2D1_PIXEL_OPTIONS_NONE) PURE;
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| 216 | STDMETHOD(SetVertexProcessing)(ID2D1VertexBuffer *vertexBuffer, D2D1_VERTEX_OPTIONS vertexOptions,
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| 217 | CONST D2D1_BLEND_DESCRIPTION *blendDescription = NULL, CONST D2D1_VERTEX_RANGE *vertexRange = NULL,
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| 218 | CONST GUID *vertexShader = NULL) PURE;
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| 219 | };
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| 220 |
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| 221 | #else
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| 222 |
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| 223 | typedef interface ID2D1DrawInfo ID2D1DrawInfo;
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| 224 | /* FIXME: Add full C declaration */
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| 225 |
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| 226 | #endif
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| 227 |
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| 228 | DEFINE_GUID(IID_ID2D1DrawInfo, 0x693ce632,0x7f2f,0x45de,0x93,0xfe,0x18,0xd8,0x8b,0x37,0xaa,0x21);
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| 229 | __CRT_UUID_DECL(ID2D1DrawInfo, 0x693ce632,0x7f2f,0x45de,0x93,0xfe,0x18,0xd8,0x8b,0x37,0xaa,0x21);
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| 230 |
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| 231 | #ifndef D2D_USE_C_DEFINITIONS
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| 232 |
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| 233 | interface ID2D1TransformNode : public IUnknown
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| 234 | {
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| 235 | STDMETHOD_(UINT32, GetInputCount)() CONST PURE;
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| 236 | };
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| 237 |
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| 238 | #else
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| 239 |
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| 240 | typedef interface ID2D1TransformNode ID2D1TransformNode;
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| 241 | /* FIXME: Add full C declaration */
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| 242 |
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| 243 | #endif
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| 244 |
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| 245 | DEFINE_GUID(IID_ID2D1TransformNode, 0xb2efe1e7,0x729f,0x4102,0x94,0x9f,0x50,0x5f,0xa2,0x1b,0xf6,0x66);
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| 246 | __CRT_UUID_DECL(ID2D1TransformNode, 0xb2efe1e7,0x729f,0x4102,0x94,0x9f,0x50,0x5f,0xa2,0x1b,0xf6,0x66);
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| 247 |
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| 248 | #ifndef D2D_USE_C_DEFINITIONS
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| 249 |
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| 250 | interface ID2D1Transform : public ID2D1TransformNode
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| 251 | {
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| 252 | STDMETHOD(MapOutputRectToInputRects)(CONST D2D1_RECT_L *outputRect, D2D1_RECT_L *inputRects,
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| 253 | UINT32 inputRectsCount) CONST PURE;
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| 254 | STDMETHOD(MapInputRectsToOutputRect)(CONST D2D1_RECT_L *inputRects, CONST D2D1_RECT_L *inputOpaqueSubRects,
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| 255 | UINT32 inputRectCount, D2D1_RECT_L *outputRect, D2D1_RECT_L *outputOpaqueSubRect) PURE;
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| 256 | STDMETHOD(MapInvalidRect)(UINT32 inputIndex, D2D1_RECT_L invalidInputRect, D2D1_RECT_L *invalidOutputRect) CONST PURE;
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| 257 | };
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| 258 |
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| 259 | #else
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| 260 |
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| 261 | typedef interface ID2D1Transform ID2D1Transform;
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| 262 | /* FIXME: Add full C declaration */
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| 263 |
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| 264 | #endif
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| 265 |
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| 266 | DEFINE_GUID(IID_ID2D1Transform, 0xef1a287d,0x342a,0x4f76,0x8f,0xdb,0xda,0x0d,0x6e,0xa9,0xf9,0x2b);
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| 267 | __CRT_UUID_DECL(ID2D1Transform, 0xef1a287d,0x342a,0x4f76,0x8f,0xdb,0xda,0x0d,0x6e,0xa9,0xf9,0x2b);
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| 268 |
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| 269 | #ifndef D2D_USE_C_DEFINITIONS
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| 270 |
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| 271 | interface ID2D1DrawTransform : public ID2D1Transform
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| 272 | {
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| 273 | STDMETHOD(SetDrawInfo)(ID2D1DrawInfo *drawInfo) PURE;
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| 274 | };
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| 275 |
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| 276 | #else
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| 277 |
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| 278 | typedef interface ID2D1DrawTransform ID2D1DrawTransform;
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| 279 | /* FIXME: Add full C declaration */
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| 280 |
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| 281 | #endif
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| 282 |
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| 283 | DEFINE_GUID(IID_ID2D1DrawTransform, 0x36bfdcb6,0x9739,0x435d,0xa3,0x0d,0xa6,0x53,0xbe,0xff,0x6a,0x6f);
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| 284 | __CRT_UUID_DECL(ID2D1DrawTransform, 0x36bfdcb6,0x9739,0x435d,0xa3,0x0d,0xa6,0x53,0xbe,0xff,0x6a,0x6f);
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| 285 |
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| 286 | #ifndef D2D_USE_C_DEFINITIONS
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| 287 |
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| 288 | interface ID2D1TransformGraph : public IUnknown
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| 289 | {
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| 290 | STDMETHOD_(UINT32, GetInputCount)() CONST PURE;
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| 291 | STDMETHOD(SetSingleTransformNode)(ID2D1TransformNode *node) PURE;
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| 292 | STDMETHOD(AddNode)(ID2D1TransformNode *node) PURE;
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| 293 | STDMETHOD(RemoveNode)(ID2D1TransformNode *node) PURE;
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| 294 | STDMETHOD(SetOutputNode)(ID2D1TransformNode *node) PURE;
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| 295 | STDMETHOD(ConnectNode)(ID2D1TransformNode *fromNode, ID2D1TransformNode *toNode, UINT32 toNodeInputIndex) PURE;
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| 296 | STDMETHOD(ConnectToEffectInput)(UINT32 toEffectInputIndex, ID2D1TransformNode *node, UINT32 toNodeInputIndex) PURE;
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| 297 | STDMETHOD_(void, Clear)() PURE;
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| 298 | STDMETHOD(SetPassthroughGraph)(UINT32 effectInputIndex) PURE;
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| 299 | };
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| 300 |
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| 301 | #else
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| 302 |
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| 303 | typedef interface ID2D1TransformGraph ID2D1TransformGraph;
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| 304 | /* FIXME: Add full C declaration */
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| 305 |
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| 306 | #endif
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| 307 |
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| 308 | DEFINE_GUID(IID_ID2D1TransformGraph, 0x13d29038,0xc3e6,0x4034,0x90,0x81,0x13,0xb5,0x3a,0x41,0x79,0x92);
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| 309 | __CRT_UUID_DECL(ID2D1TransformGraph, 0x13d29038,0xc3e6,0x4034,0x90,0x81,0x13,0xb5,0x3a,0x41,0x79,0x92);
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| 310 |
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| 311 | #ifndef D2D_USE_C_DEFINITIONS
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| 312 |
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| 313 | interface ID2D1ConcreteTransform : public ID2D1TransformNode
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| 314 | {
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| 315 | STDMETHOD(SetOutputBuffer)(D2D1_BUFFER_PRECISION bufferPrecision, D2D1_CHANNEL_DEPTH channelDepth) PURE;
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| 316 | STDMETHOD_(void, SetCached)(BOOL isCached) PURE;
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| 317 | };
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| 318 |
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| 319 | #else
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| 320 |
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| 321 | typedef interface ID2D1ConcreteTransform ID2D1ConcreteTransform;
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| 322 | /* FIXME: Add full C declaration */
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| 323 |
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| 324 | #endif
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| 325 |
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| 326 | DEFINE_GUID(IID_ID2D1ConcreteTransform, 0x1a799d8a,0x69f7,0x4e4c,0x9f,0xed,0x43,0x7c,0xcc,0x66,0x84,0xcc);
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| 327 | __CRT_UUID_DECL(ID2D1ConcreteTransform, 0x1a799d8a,0x69f7,0x4e4c,0x9f,0xed,0x43,0x7c,0xcc,0x66,0x84,0xcc);
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| 328 |
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| 329 | #ifndef D2D_USE_C_DEFINITIONS
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| 330 |
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| 331 | interface ID2D1BlendTransform : public ID2D1ConcreteTransform
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| 332 | {
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| 333 | STDMETHOD_(void, SetDescription)(CONST D2D1_BLEND_DESCRIPTION *description) PURE;
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| 334 | STDMETHOD_(void, GetDescription)(D2D1_BLEND_DESCRIPTION *description) CONST PURE;
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| 335 | };
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| 336 |
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| 337 | #else
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| 338 |
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| 339 | typedef interface ID2D1BlendTransform ID2D1BlendTransform;
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| 340 | /* FIXME: Add full C declaration */
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| 341 |
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| 342 | #endif
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| 343 |
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| 344 | DEFINE_GUID(IID_ID2D1BlendTransform, 0x63ac0b32,0xba44,0x450f,0x88,0x06,0x7f,0x4c,0xa1,0xff,0x2f,0x1b);
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| 345 | __CRT_UUID_DECL(ID2D1BlendTransform, 0x63ac0b32,0xba44,0x450f,0x88,0x06,0x7f,0x4c,0xa1,0xff,0x2f,0x1b);
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| 346 |
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| 347 | #ifndef D2D_USE_C_DEFINITIONS
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| 348 |
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| 349 | interface ID2D1BorderTransform : public ID2D1ConcreteTransform
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| 350 | {
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| 351 | STDMETHOD_(void, SetExtendModeX)(D2D1_EXTEND_MODE extendMode) PURE;
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| 352 | STDMETHOD_(void, SetExtendModeY)(D2D1_EXTEND_MODE extendMode) PURE;
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| 353 | STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeX)() CONST PURE;
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| 354 | STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeY)() CONST PURE;
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| 355 | };
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| 356 |
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| 357 | #else
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| 358 |
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| 359 | typedef interface ID2D1BorderTransform ID2D1BorderTransform;
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| 360 | /* FIXME: Add full C declaration */
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| 361 |
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| 362 | #endif
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| 363 |
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| 364 | DEFINE_GUID(IID_ID2D1BorderTransform, 0x4998735c,0x3a19,0x473c,0x97,0x81,0x65,0x68,0x47,0xe3,0xa3,0x47);
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| 365 | __CRT_UUID_DECL(ID2D1BorderTransform, 0x4998735c,0x3a19,0x473c,0x97,0x81,0x65,0x68,0x47,0xe3,0xa3,0x47);
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| 366 |
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| 367 | #ifndef D2D_USE_C_DEFINITIONS
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| 368 |
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| 369 | interface ID2D1OffsetTransform : public ID2D1TransformNode
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| 370 | {
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| 371 | STDMETHOD_(void, SetOffset)(D2D1_POINT_2L offset) PURE;
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| 372 | STDMETHOD_(D2D1_POINT_2L, GetOffset)() CONST PURE;
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| 373 | };
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| 374 |
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| 375 | #else
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| 376 |
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| 377 | typedef interface ID2D1OffsetTransform ID2D1OffsetTransform;
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| 378 | /* FIXME: Add full C declaration */
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| 379 |
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| 380 | #endif
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| 381 |
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| 382 | DEFINE_GUID(IID_ID2D1OffsetTransform, 0x3fe6adea,0x7643,0x4f53,0xbd,0x14,0xa0,0xce,0x63,0xf2,0x40,0x42);
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| 383 | __CRT_UUID_DECL(ID2D1OffsetTransform, 0x3fe6adea,0x7643,0x4f53,0xbd,0x14,0xa0,0xce,0x63,0xf2,0x40,0x42);
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| 384 |
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| 385 | #ifndef D2D_USE_C_DEFINITIONS
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| 386 |
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| 387 | interface ID2D1BoundsAdjustmentTransform : public ID2D1TransformNode
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| 388 | {
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| 389 | STDMETHOD_(void, SetOutputBounds)(CONST D2D1_RECT_L *outputBounds) PURE;
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| 390 | STDMETHOD_(void, GetOutputBounds)(D2D1_RECT_L *outputBounds) CONST PURE;
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| 391 | };
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| 392 |
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| 393 | #else
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| 394 |
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| 395 | typedef interface ID2D1BoundsAdjustmentTransform ID2D1BoundsAdjustmentTransform;
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| 396 | /* FIXME: Add full C declaration */
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| 397 |
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| 398 | #endif
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| 399 |
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| 400 | DEFINE_GUID(IID_ID2D1BoundsAdjustmentTransform, 0x90f732e2,0x5092,0x4606,0xa8,0x19,0x86,0x51,0x97,0x0b,0xac,0xcd);
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| 401 | __CRT_UUID_DECL(ID2D1BoundsAdjustmentTransform, 0x90f732e2,0x5092,0x4606,0xa8,0x19,0x86,0x51,0x97,0x0b,0xac,0xcd);
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| 402 |
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| 403 | #ifndef D2D_USE_C_DEFINITIONS
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| 404 |
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| 405 | interface ID2D1EffectContext : public IUnknown
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| 406 | {
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| 407 | STDMETHOD_(void, GetDpi)(FLOAT *dpiX, FLOAT *dpiY) CONST PURE;
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| 408 | STDMETHOD(CreateEffect)(REFCLSID effectId, ID2D1Effect **effect) PURE;
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| 409 | STDMETHOD(GetMaximumSupportedFeatureLevel)(CONST D3D_FEATURE_LEVEL *featureLevels, UINT32 featureLevelsCount,
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| 410 | D3D_FEATURE_LEVEL *maximumSupportedFeatureLevel) CONST PURE;
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| 411 | STDMETHOD(CreateTransformNodeFromEffect)(ID2D1Effect *effect, ID2D1TransformNode **transformNode) PURE;
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| 412 | STDMETHOD(CreateBlendTransform)(UINT32 numInputs, CONST D2D1_BLEND_DESCRIPTION *blendDescription, ID2D1BlendTransform **transform) PURE;
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| 413 | STDMETHOD(CreateBorderTransform)(D2D1_EXTEND_MODE extendModeX, D2D1_EXTEND_MODE extendModeY, ID2D1BorderTransform **transform) PURE;
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| 414 | STDMETHOD(CreateOffsetTransform)(D2D1_POINT_2L offset, ID2D1OffsetTransform **transform) PURE;
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| 415 | STDMETHOD(CreateBoundsAdjustmentTransform)(CONST D2D1_RECT_L *outputRectangle, ID2D1BoundsAdjustmentTransform **transform) PURE;
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| 416 | STDMETHOD(LoadPixelShader)(REFGUID shaderId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE;
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| 417 | STDMETHOD(LoadVertexShader)(REFGUID resourceId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE;
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| 418 | STDMETHOD(LoadComputeShader)(REFGUID resourceId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE;
|
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| 419 | STDMETHOD_(BOOL, IsShaderLoaded)(REFGUID shaderId) PURE;
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| 420 | STDMETHOD(CreateResourceTexture)(CONST GUID *resourceId, CONST D2D1_RESOURCE_TEXTURE_PROPERTIES *resourceTextureProperties,
|
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| 421 | CONST BYTE *data, CONST UINT32 *strides, UINT32 dataSize, ID2D1ResourceTexture **resourceTexture) PURE;
|
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| 422 | STDMETHOD(FindResourceTexture)(CONST GUID *resourceId, ID2D1ResourceTexture **resourceTexture) PURE;
|
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| 423 | STDMETHOD(CreateVertexBuffer)(CONST D2D1_VERTEX_BUFFER_PROPERTIES *vertexBufferProperties, CONST GUID *resourceId,
|
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| 424 | CONST D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES *customVertexBufferProperties, ID2D1VertexBuffer **buffer) PURE;
|
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| 425 | STDMETHOD(FindVertexBuffer)(CONST GUID *resourceId, ID2D1VertexBuffer **buffer) PURE;
|
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| 426 | STDMETHOD(CreateColorContext)(D2D1_COLOR_SPACE space, CONST BYTE *profile, UINT32 profileSize, ID2D1ColorContext **colorContext) PURE;
|
---|
| 427 | STDMETHOD(CreateColorContextFromFilename)(PCWSTR filename, ID2D1ColorContext **colorContext) PURE;
|
---|
| 428 | STDMETHOD(CreateColorContextFromWicColorContext)(IWICColorContext *wicColorContext, ID2D1ColorContext **colorContext) PURE;
|
---|
| 429 | STDMETHOD(CheckFeatureSupport)(D2D1_FEATURE feature, void *featureSupportData, UINT32 featureSupportDataSize) CONST PURE;
|
---|
| 430 | STDMETHOD_(BOOL, IsBufferPrecisionSupported)(D2D1_BUFFER_PRECISION bufferPrecision) CONST PURE;
|
---|
| 431 | };
|
---|
| 432 |
|
---|
| 433 | #else
|
---|
| 434 |
|
---|
| 435 | typedef interface ID2D1EffectContext ID2D1EffectContext;
|
---|
| 436 | /* FIXME: Add full C declaration */
|
---|
| 437 |
|
---|
| 438 | #endif
|
---|
| 439 |
|
---|
| 440 | DEFINE_GUID(IID_ID2D1EffectContext,0x3d9f916b,0x27dc,0x4ad7,0xb4,0xf1,0x64,0x94,0x53,0x40,0xf5,0x63);
|
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| 441 | __CRT_UUID_DECL(ID2D1EffectContext,0x3d9f916b,0x27dc,0x4ad7,0xb4,0xf1,0x64,0x94,0x53,0x40,0xf5,0x63);
|
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| 442 |
|
---|
| 443 | #ifndef D2D_USE_C_DEFINITIONS
|
---|
| 444 |
|
---|
| 445 | interface ID2D1EffectImpl : public IUnknown {
|
---|
| 446 | STDMETHOD(Initialize)(ID2D1EffectContext *effectContext, ID2D1TransformGraph *transformGraph) PURE;
|
---|
| 447 | STDMETHOD(PrepareForRender)(D2D1_CHANGE_TYPE changeType) PURE;
|
---|
| 448 | STDMETHOD(SetGraph)(ID2D1TransformGraph *transformGraph) PURE;
|
---|
| 449 | };
|
---|
| 450 |
|
---|
| 451 | #else
|
---|
| 452 |
|
---|
| 453 | typedef interface ID2D1EffectImpl ID2D1EffectImpl;
|
---|
| 454 |
|
---|
| 455 | typedef struct ID2D1EffectImplVtbl
|
---|
| 456 | {
|
---|
| 457 | IUnknownVtbl Base;
|
---|
| 458 | STDMETHOD(Initialize)(ID2D1EffectImpl*,ID2D1EffectContext*,ID2D1TransformGraph*) PURE;
|
---|
| 459 | STDMETHOD(PrepareForRender)(ID2D1EffectImpl*,D2D1_CHANGE_TYPE) PURE;
|
---|
| 460 | STDMETHOD(SetGraph)(ID2D1EffectImpl*,ID2D1TransformGraph*) PURE;
|
---|
| 461 | } ID2D1EffectImplVtbl;
|
---|
| 462 |
|
---|
| 463 | interface ID2D1EffectImpl {
|
---|
| 464 | CONST struct ID2D1EffectImplVtbl *lpVtbl;
|
---|
| 465 | };
|
---|
| 466 |
|
---|
| 467 |
|
---|
| 468 | #define ID2D1EffectImpl_QueryInterface(This, riid, ppv) ((This)->lpVtbl->Base.QueryInterface((IUnknown*)(This), riid, ppv))
|
---|
| 469 | #define ID2D1EffectImpl_AddRef(This) ((This)->lpVtbl->Base.AddRef((IUnknown*)(This)))
|
---|
| 470 | #define ID2D1EffectImpl_Release(This) ((This)->lpVtbl->Base.Release((IUnknown*)(This)))
|
---|
| 471 | #define ID2D1EffectImpl_Initialize(This, effectContext, transformGraph) ((This)->lpVtbl->Initialize(This, effectContext, transformGraph))
|
---|
| 472 | #define ID2D1EffectImpl_PrepareForRender(This, changeType) ((This)->lpVtbl->PrepareForRender(This, changeType))
|
---|
| 473 | #define ID2D1EffectImpl_SetGraph(This, transformGraph) ((This)->lpVtbl->SetGraph(This, transformGraph))
|
---|
| 474 |
|
---|
| 475 | #endif
|
---|
| 476 |
|
---|
| 477 | DEFINE_GUID(IID_ID2D1EffectImpl, 0xa248fd3f,0x3e6c,0x4e63,0x9f,0x03,0x7f,0x68,0xec,0xc9,0x1d,0xb9);
|
---|
| 478 | __CRT_UUID_DECL(ID2D1EffectImpl, 0xa248fd3f,0x3e6c,0x4e63,0x9f,0x03,0x7f,0x68,0xec,0xc9,0x1d,0xb9);
|
---|
| 479 |
|
---|
| 480 | #endif /* _D2D1_EFFECT_AUTHOR_H_ */
|
---|