1 | /**
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2 | * This file has no copyright assigned and is placed in the Public Domain.
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3 | * This file is part of the mingw-w64 runtime package.
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4 | * No warranty is given; refer to the file DISCLAIMER.PD within this package.
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5 | */
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6 |
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7 | #ifndef _D2D1_EFFECT_AUTHOR_H_
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8 | #define _D2D1_EFFECT_AUTHOR_H_
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9 |
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10 | #include <d2d1_1.h>
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11 |
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12 | typedef HRESULT (CALLBACK *PD2D1_PROPERTY_SET_FUNCTION)(IUnknown*,const BYTE*,UINT32);
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13 | typedef HRESULT (CALLBACK *PD2D1_PROPERTY_GET_FUNCTION)(const IUnknown*,BYTE*,UINT32 dataSize,UINT32*);
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14 |
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15 | typedef enum D2D1_BLEND_OPERATION {
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16 | D2D1_BLEND_OPERATION_ADD = 1,
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17 | D2D1_BLEND_OPERATION_SUBTRACT = 2,
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18 | D2D1_BLEND_OPERATION_REV_SUBTRACT = 3,
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19 | D2D1_BLEND_OPERATION_MIN = 4,
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20 | D2D1_BLEND_OPERATION_MAX = 5,
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21 | D2D1_BLEND_OPERATION_FORCE_DWORD = 0xffffffff
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22 | } D2D1_BLEND_OPERATION;
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23 |
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24 | typedef enum D2D1_BLEND {
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25 | D2D1_BLEND_ZERO = 1,
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26 | D2D1_BLEND_ONE = 2,
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27 | D2D1_BLEND_SRC_COLOR = 3,
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28 | D2D1_BLEND_INV_SRC_COLOR = 4,
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29 | D2D1_BLEND_SRC_ALPHA = 5,
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30 | D2D1_BLEND_INV_SRC_ALPHA = 6,
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31 | D2D1_BLEND_DEST_ALPHA = 7,
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32 | D2D1_BLEND_INV_DEST_ALPHA = 8,
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33 | D2D1_BLEND_DEST_COLOR = 9,
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34 | D2D1_BLEND_INV_DEST_COLOR = 10,
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35 | D2D1_BLEND_SRC_ALPHA_SAT = 11,
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36 | D2D1_BLEND_BLEND_FACTOR = 14,
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37 | D2D1_BLEND_INV_BLEND_FACTOR = 15,
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38 | D2D1_BLEND_FORCE_DWORD = 0xffffffff
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39 | } D2D1_BLEND;
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40 |
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41 | typedef enum D2D1_FILTER {
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42 | D2D1_FILTER_MIN_MAG_MIP_POINT = 0x00,
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43 | D2D1_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x01,
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44 | D2D1_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x04,
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45 | D2D1_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x05,
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46 | D2D1_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10,
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47 | D2D1_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11,
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48 | D2D1_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14,
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49 | D2D1_FILTER_MIN_MAG_MIP_LINEAR = 0x15,
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50 | D2D1_FILTER_ANISOTROPIC = 0x55,
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51 | D2D1_FILTER_FORCE_DWORD = 0xffffffff
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52 | } D2D1_FILTER;
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53 |
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54 | typedef enum D2D1_VERTEX_USAGE {
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55 | D2D1_VERTEX_USAGE_STATIC = 0,
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56 | D2D1_VERTEX_USAGE_DYNAMIC = 1,
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57 | D2D1_VERTEX_USAGE_FORCE_DWORD = 0xffffffff
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58 | } D2D1_VERTEX_USAGE;
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59 |
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60 | typedef enum D2D1_FEATURE {
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61 | D2D1_FEATURE_DOUBLES = 0,
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62 | D2D1_FEATURE_D3D10_X_HARDWARE_OPTIONS = 1,
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63 | D2D1_FEATURE_FORCE_DWORD = 0xffffffff
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64 | } D2D1_FEATURE;
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65 |
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66 | typedef enum D2D1_CHANGE_TYPE {
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67 | D2D1_CHANGE_TYPE_NONE = 0,
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68 | D2D1_CHANGE_TYPE_PROPERTIES = 1,
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69 | D2D1_CHANGE_TYPE_CONTEXT = 2,
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70 | D2D1_CHANGE_TYPE_GRAPH = 3,
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71 | D2D1_CHANGE_TYPE_FORCE_DWORD = 0xffffffff
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72 | } D2D1_CHANGE_TYPE;
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73 |
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74 | DEFINE_ENUM_FLAG_OPERATORS(D2D1_CHANGE_TYPE);
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75 |
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76 | typedef enum D2D1_PIXEL_OPTIONS {
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77 | D2D1_PIXEL_OPTIONS_NONE = 0,
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78 | D2D1_PIXEL_OPTIONS_TRIVIAL_SAMPLING = 1,
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79 | D2D1_PIXEL_OPTIONS_FORCE_DWORD = 0xffffffff
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80 | } D2D1_PIXEL_OPTIONS;
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81 |
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82 | DEFINE_ENUM_FLAG_OPERATORS(D2D1_PIXEL_OPTIONS);
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83 |
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84 | typedef enum D2D1_VERTEX_OPTIONS {
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85 | D2D1_VERTEX_OPTIONS_NONE = 0,
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86 | D2D1_VERTEX_OPTIONS_DO_NOT_CLEAR = 1,
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87 | D2D1_VERTEX_OPTIONS_USE_DEPTH_BUFFER = 2,
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88 | D2D1_VERTEX_OPTIONS_ASSUME_NO_OVERLAP = 4,
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89 | D2D1_VERTEX_OPTIONS_FORCE_DWORD = 0xffffffff
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90 | } D2D1_VERTEX_OPTIONS;
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91 |
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92 | DEFINE_ENUM_FLAG_OPERATORS(D2D1_VERTEX_OPTIONS);
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93 |
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94 | typedef struct D2D1_BLEND_DESCRIPTION {
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95 | D2D1_BLEND sourceBlend;
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96 | D2D1_BLEND destinationBlend;
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97 | D2D1_BLEND_OPERATION blendOperation;
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98 | D2D1_BLEND sourceBlendAlpha;
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99 | D2D1_BLEND destinationBlendAlpha;
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100 | D2D1_BLEND_OPERATION blendOperationAlpha;
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101 | FLOAT blendFactor[4];
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102 | } D2D1_BLEND_DESCRIPTION;
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103 |
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104 | typedef struct D2D1_RESOURCE_TEXTURE_PROPERTIES {
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105 | CONST UINT32 *extents;
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106 | UINT32 dimensions;
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107 | D2D1_BUFFER_PRECISION bufferPrecision;
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108 | D2D1_CHANNEL_DEPTH channelDepth;
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109 | D2D1_FILTER filter;
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110 | CONST D2D1_EXTEND_MODE *extendModes;
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111 | } D2D1_RESOURCE_TEXTURE_PROPERTIES;
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112 |
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113 | typedef struct D2D1_INPUT_ELEMENT_DESC {
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114 | PCSTR semanticName;
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115 | UINT32 semanticIndex;
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116 | DXGI_FORMAT format;
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117 | UINT32 inputSlot;
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118 | UINT32 alignedByteOffset;
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119 | } D2D1_INPUT_ELEMENT_DESC;
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120 |
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121 | typedef struct D2D1_VERTEX_BUFFER_PROPERTIES {
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122 | UINT32 inputCount;
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123 | D2D1_VERTEX_USAGE usage;
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124 | CONST BYTE *data;
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125 | UINT32 byteWidth;
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126 | } D2D1_VERTEX_BUFFER_PROPERTIES;
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127 |
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128 | typedef struct D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES {
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129 | CONST BYTE *shaderBufferWithInputSignature;
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130 | UINT32 shaderBufferSize;
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131 | CONST D2D1_INPUT_ELEMENT_DESC *inputElements;
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132 | UINT32 elementCount;
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133 | UINT32 stride;
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134 | } D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES;
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135 |
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136 | typedef struct D2D1_INPUT_DESCRIPTION {
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137 | D2D1_FILTER filter;
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138 | UINT32 levelOfDetailCount;
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139 | } D2D1_INPUT_DESCRIPTION;
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140 |
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141 | typedef struct D2D1_VERTEX_RANGE {
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142 | UINT32 startVertex;
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143 | UINT32 vertexCount;
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144 | } D2D1_VERTEX_RANGE;
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145 |
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146 | typedef struct D2D1_PROPERTY_BINDING {
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147 | PCWSTR propertyName;
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148 | PD2D1_PROPERTY_SET_FUNCTION setFunction;
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149 | PD2D1_PROPERTY_GET_FUNCTION getFunction;
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150 | } D2D1_PROPERTY_BINDING;
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151 |
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152 | #ifndef D2D_USE_C_DEFINITIONS
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153 |
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154 | interface ID2D1VertexBuffer : public IUnknown
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155 | {
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156 | STDMETHOD(Map)(BYTE **data, UINT32 bufferSize) PURE;
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157 | STDMETHOD(Unmap)() PURE;
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158 | };
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159 |
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160 | #else
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161 |
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162 | typedef interface ID2D1VertexBuffer ID2D1VertexBuffer;
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163 | /* FIXME: Add full C declaration */
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164 |
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165 | #endif
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166 |
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167 | DEFINE_GUID(IID_ID2D1VertexBuffer, 0x9b8b1336,0x00a5,0x4668,0x92,0xb7,0xce,0xd5,0xd8,0xbf,0x9b,0x7b);
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168 | __CRT_UUID_DECL(ID2D1VertexBuffer, 0x9b8b1336,0x00a5,0x4668,0x92,0xb7,0xce,0xd5,0xd8,0xbf,0x9b,0x7b);
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169 |
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170 | #ifndef D2D_USE_C_DEFINITIONS
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171 |
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172 | interface ID2D1ResourceTexture : public IUnknown
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173 | {
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174 | STDMETHOD(Update)(CONST UINT32 *minimumExtents, CONST UINT32 *maximimumExtents,
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175 | CONST UINT32 *strides, UINT32 dimensions, CONST BYTE *data, UINT32 dataCount) PURE;
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176 | };
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177 |
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178 | #else
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179 |
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180 | typedef interface ID2D1ResourceTexture ID2D1ResourceTexture;
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181 | /* FIXME: Add full C declaration */
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182 |
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183 | #endif
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184 |
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185 | DEFINE_GUID(IID_ID2D1ResourceTexture, 0x688d15c3,0x02b0,0x438d,0xb1,0x3a,0xd1,0xb4,0x4c,0x32,0xc3,0x9a);
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186 | __CRT_UUID_DECL(ID2D1ResourceTexture, 0x688d15c3,0x02b0,0x438d,0xb1,0x3a,0xd1,0xb4,0x4c,0x32,0xc3,0x9a);
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187 |
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188 | #ifndef D2D_USE_C_DEFINITIONS
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189 |
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190 | interface ID2D1RenderInfo : public IUnknown
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191 | {
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192 | STDMETHOD(SetInputDescription)(UINT32 inputIndex, D2D1_INPUT_DESCRIPTION inputDescription) PURE;
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193 | STDMETHOD(SetOutputBuffer)(D2D1_BUFFER_PRECISION bufferPrecision, D2D1_CHANNEL_DEPTH channelDepth) PURE;
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194 | STDMETHOD_(void, SetCached)(BOOL isCached) PURE;
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195 | STDMETHOD_(void, SetInstructionCountHint)(UINT32 instructionCount) PURE;
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196 | };
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197 |
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198 | #else
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199 |
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200 | typedef interface ID2D1RenderInfo ID2D1RenderInfo;
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201 | /* FIXME: Add full C declaration */
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202 |
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203 | #endif
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204 |
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205 | DEFINE_GUID(IID_ID2D1RenderInfo, 0x519ae1bd,0xd19a,0x420d,0xb8,0x49,0x36,0x4f,0x59,0x47,0x76,0xb7);
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206 | __CRT_UUID_DECL(ID2D1RenderInfo, 0x519ae1bd,0xd19a,0x420d,0xb8,0x49,0x36,0x4f,0x59,0x47,0x76,0xb7);
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207 |
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208 | #ifndef D2D_USE_C_DEFINITIONS
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209 |
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210 | interface ID2D1DrawInfo : public ID2D1RenderInfo
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211 | {
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212 | STDMETHOD(SetPixelShaderConstantBuffer)(CONST BYTE *buffer, UINT32 bufferCount) PURE;
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213 | STDMETHOD(SetResourceTexture)(UINT32 textureIndex, ID2D1ResourceTexture *resourceTexture) PURE;
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214 | STDMETHOD(SetVertexShaderConstantBuffer)(CONST BYTE *buffer, UINT32 bufferCount) PURE;
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215 | STDMETHOD(SetPixelShader)(REFGUID shaderId, D2D1_PIXEL_OPTIONS pixelOptions = D2D1_PIXEL_OPTIONS_NONE) PURE;
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216 | STDMETHOD(SetVertexProcessing)(ID2D1VertexBuffer *vertexBuffer, D2D1_VERTEX_OPTIONS vertexOptions,
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217 | CONST D2D1_BLEND_DESCRIPTION *blendDescription = NULL, CONST D2D1_VERTEX_RANGE *vertexRange = NULL,
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218 | CONST GUID *vertexShader = NULL) PURE;
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219 | };
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220 |
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221 | #else
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222 |
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223 | typedef interface ID2D1DrawInfo ID2D1DrawInfo;
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224 | /* FIXME: Add full C declaration */
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225 |
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226 | #endif
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227 |
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228 | DEFINE_GUID(IID_ID2D1DrawInfo, 0x693ce632,0x7f2f,0x45de,0x93,0xfe,0x18,0xd8,0x8b,0x37,0xaa,0x21);
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229 | __CRT_UUID_DECL(ID2D1DrawInfo, 0x693ce632,0x7f2f,0x45de,0x93,0xfe,0x18,0xd8,0x8b,0x37,0xaa,0x21);
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230 |
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231 | #ifndef D2D_USE_C_DEFINITIONS
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232 |
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233 | interface ID2D1TransformNode : public IUnknown
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234 | {
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235 | STDMETHOD_(UINT32, GetInputCount)() CONST PURE;
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236 | };
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237 |
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238 | #else
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239 |
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240 | typedef interface ID2D1TransformNode ID2D1TransformNode;
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241 | /* FIXME: Add full C declaration */
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242 |
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243 | #endif
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244 |
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245 | DEFINE_GUID(IID_ID2D1TransformNode, 0xb2efe1e7,0x729f,0x4102,0x94,0x9f,0x50,0x5f,0xa2,0x1b,0xf6,0x66);
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246 | __CRT_UUID_DECL(ID2D1TransformNode, 0xb2efe1e7,0x729f,0x4102,0x94,0x9f,0x50,0x5f,0xa2,0x1b,0xf6,0x66);
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247 |
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248 | #ifndef D2D_USE_C_DEFINITIONS
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249 |
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250 | interface ID2D1Transform : public ID2D1TransformNode
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251 | {
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252 | STDMETHOD(MapOutputRectToInputRects)(CONST D2D1_RECT_L *outputRect, D2D1_RECT_L *inputRects,
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253 | UINT32 inputRectsCount) CONST PURE;
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254 | STDMETHOD(MapInputRectsToOutputRect)(CONST D2D1_RECT_L *inputRects, CONST D2D1_RECT_L *inputOpaqueSubRects,
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255 | UINT32 inputRectCount, D2D1_RECT_L *outputRect, D2D1_RECT_L *outputOpaqueSubRect) PURE;
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256 | STDMETHOD(MapInvalidRect)(UINT32 inputIndex, D2D1_RECT_L invalidInputRect, D2D1_RECT_L *invalidOutputRect) CONST PURE;
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257 | };
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258 |
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259 | #else
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260 |
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261 | typedef interface ID2D1Transform ID2D1Transform;
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262 | /* FIXME: Add full C declaration */
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263 |
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264 | #endif
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265 |
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266 | DEFINE_GUID(IID_ID2D1Transform, 0xef1a287d,0x342a,0x4f76,0x8f,0xdb,0xda,0x0d,0x6e,0xa9,0xf9,0x2b);
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267 | __CRT_UUID_DECL(ID2D1Transform, 0xef1a287d,0x342a,0x4f76,0x8f,0xdb,0xda,0x0d,0x6e,0xa9,0xf9,0x2b);
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268 |
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269 | #ifndef D2D_USE_C_DEFINITIONS
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270 |
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271 | interface ID2D1DrawTransform : public ID2D1Transform
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272 | {
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273 | STDMETHOD(SetDrawInfo)(ID2D1DrawInfo *drawInfo) PURE;
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274 | };
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275 |
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276 | #else
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277 |
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278 | typedef interface ID2D1DrawTransform ID2D1DrawTransform;
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279 | /* FIXME: Add full C declaration */
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280 |
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281 | #endif
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282 |
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283 | DEFINE_GUID(IID_ID2D1DrawTransform, 0x36bfdcb6,0x9739,0x435d,0xa3,0x0d,0xa6,0x53,0xbe,0xff,0x6a,0x6f);
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284 | __CRT_UUID_DECL(ID2D1DrawTransform, 0x36bfdcb6,0x9739,0x435d,0xa3,0x0d,0xa6,0x53,0xbe,0xff,0x6a,0x6f);
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285 |
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286 | #ifndef D2D_USE_C_DEFINITIONS
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287 |
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288 | interface ID2D1TransformGraph : public IUnknown
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289 | {
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290 | STDMETHOD_(UINT32, GetInputCount)() CONST PURE;
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291 | STDMETHOD(SetSingleTransformNode)(ID2D1TransformNode *node) PURE;
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292 | STDMETHOD(AddNode)(ID2D1TransformNode *node) PURE;
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293 | STDMETHOD(RemoveNode)(ID2D1TransformNode *node) PURE;
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294 | STDMETHOD(SetOutputNode)(ID2D1TransformNode *node) PURE;
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295 | STDMETHOD(ConnectNode)(ID2D1TransformNode *fromNode, ID2D1TransformNode *toNode, UINT32 toNodeInputIndex) PURE;
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296 | STDMETHOD(ConnectToEffectInput)(UINT32 toEffectInputIndex, ID2D1TransformNode *node, UINT32 toNodeInputIndex) PURE;
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297 | STDMETHOD_(void, Clear)() PURE;
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298 | STDMETHOD(SetPassthroughGraph)(UINT32 effectInputIndex) PURE;
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299 | };
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300 |
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301 | #else
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302 |
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303 | typedef interface ID2D1TransformGraph ID2D1TransformGraph;
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304 | /* FIXME: Add full C declaration */
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305 |
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306 | #endif
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307 |
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308 | DEFINE_GUID(IID_ID2D1TransformGraph, 0x13d29038,0xc3e6,0x4034,0x90,0x81,0x13,0xb5,0x3a,0x41,0x79,0x92);
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309 | __CRT_UUID_DECL(ID2D1TransformGraph, 0x13d29038,0xc3e6,0x4034,0x90,0x81,0x13,0xb5,0x3a,0x41,0x79,0x92);
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310 |
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311 | #ifndef D2D_USE_C_DEFINITIONS
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312 |
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313 | interface ID2D1ConcreteTransform : public ID2D1TransformNode
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314 | {
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315 | STDMETHOD(SetOutputBuffer)(D2D1_BUFFER_PRECISION bufferPrecision, D2D1_CHANNEL_DEPTH channelDepth) PURE;
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316 | STDMETHOD_(void, SetCached)(BOOL isCached) PURE;
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317 | };
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318 |
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319 | #else
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320 |
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321 | typedef interface ID2D1ConcreteTransform ID2D1ConcreteTransform;
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322 | /* FIXME: Add full C declaration */
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323 |
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324 | #endif
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325 |
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326 | DEFINE_GUID(IID_ID2D1ConcreteTransform, 0x1a799d8a,0x69f7,0x4e4c,0x9f,0xed,0x43,0x7c,0xcc,0x66,0x84,0xcc);
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327 | __CRT_UUID_DECL(ID2D1ConcreteTransform, 0x1a799d8a,0x69f7,0x4e4c,0x9f,0xed,0x43,0x7c,0xcc,0x66,0x84,0xcc);
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328 |
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329 | #ifndef D2D_USE_C_DEFINITIONS
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330 |
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331 | interface ID2D1BlendTransform : public ID2D1ConcreteTransform
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332 | {
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333 | STDMETHOD_(void, SetDescription)(CONST D2D1_BLEND_DESCRIPTION *description) PURE;
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334 | STDMETHOD_(void, GetDescription)(D2D1_BLEND_DESCRIPTION *description) CONST PURE;
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335 | };
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336 |
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337 | #else
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338 |
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339 | typedef interface ID2D1BlendTransform ID2D1BlendTransform;
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340 | /* FIXME: Add full C declaration */
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341 |
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342 | #endif
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343 |
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344 | DEFINE_GUID(IID_ID2D1BlendTransform, 0x63ac0b32,0xba44,0x450f,0x88,0x06,0x7f,0x4c,0xa1,0xff,0x2f,0x1b);
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345 | __CRT_UUID_DECL(ID2D1BlendTransform, 0x63ac0b32,0xba44,0x450f,0x88,0x06,0x7f,0x4c,0xa1,0xff,0x2f,0x1b);
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346 |
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347 | #ifndef D2D_USE_C_DEFINITIONS
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348 |
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349 | interface ID2D1BorderTransform : public ID2D1ConcreteTransform
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350 | {
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351 | STDMETHOD_(void, SetExtendModeX)(D2D1_EXTEND_MODE extendMode) PURE;
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352 | STDMETHOD_(void, SetExtendModeY)(D2D1_EXTEND_MODE extendMode) PURE;
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353 | STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeX)() CONST PURE;
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354 | STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeY)() CONST PURE;
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355 | };
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356 |
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357 | #else
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358 |
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359 | typedef interface ID2D1BorderTransform ID2D1BorderTransform;
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360 | /* FIXME: Add full C declaration */
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361 |
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362 | #endif
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363 |
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364 | DEFINE_GUID(IID_ID2D1BorderTransform, 0x4998735c,0x3a19,0x473c,0x97,0x81,0x65,0x68,0x47,0xe3,0xa3,0x47);
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365 | __CRT_UUID_DECL(ID2D1BorderTransform, 0x4998735c,0x3a19,0x473c,0x97,0x81,0x65,0x68,0x47,0xe3,0xa3,0x47);
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366 |
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367 | #ifndef D2D_USE_C_DEFINITIONS
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368 |
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369 | interface ID2D1OffsetTransform : public ID2D1TransformNode
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370 | {
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371 | STDMETHOD_(void, SetOffset)(D2D1_POINT_2L offset) PURE;
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372 | STDMETHOD_(D2D1_POINT_2L, GetOffset)() CONST PURE;
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373 | };
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374 |
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375 | #else
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376 |
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377 | typedef interface ID2D1OffsetTransform ID2D1OffsetTransform;
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378 | /* FIXME: Add full C declaration */
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379 |
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380 | #endif
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381 |
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382 | DEFINE_GUID(IID_ID2D1OffsetTransform, 0x3fe6adea,0x7643,0x4f53,0xbd,0x14,0xa0,0xce,0x63,0xf2,0x40,0x42);
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383 | __CRT_UUID_DECL(ID2D1OffsetTransform, 0x3fe6adea,0x7643,0x4f53,0xbd,0x14,0xa0,0xce,0x63,0xf2,0x40,0x42);
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384 |
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385 | #ifndef D2D_USE_C_DEFINITIONS
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386 |
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387 | interface ID2D1BoundsAdjustmentTransform : public ID2D1TransformNode
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388 | {
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389 | STDMETHOD_(void, SetOutputBounds)(CONST D2D1_RECT_L *outputBounds) PURE;
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390 | STDMETHOD_(void, GetOutputBounds)(D2D1_RECT_L *outputBounds) CONST PURE;
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391 | };
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392 |
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393 | #else
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394 |
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395 | typedef interface ID2D1BoundsAdjustmentTransform ID2D1BoundsAdjustmentTransform;
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396 | /* FIXME: Add full C declaration */
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397 |
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398 | #endif
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399 |
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400 | DEFINE_GUID(IID_ID2D1BoundsAdjustmentTransform, 0x90f732e2,0x5092,0x4606,0xa8,0x19,0x86,0x51,0x97,0x0b,0xac,0xcd);
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401 | __CRT_UUID_DECL(ID2D1BoundsAdjustmentTransform, 0x90f732e2,0x5092,0x4606,0xa8,0x19,0x86,0x51,0x97,0x0b,0xac,0xcd);
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402 |
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403 | #ifndef D2D_USE_C_DEFINITIONS
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404 |
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405 | interface ID2D1EffectContext : public IUnknown
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406 | {
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407 | STDMETHOD_(void, GetDpi)(FLOAT *dpiX, FLOAT *dpiY) CONST PURE;
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408 | STDMETHOD(CreateEffect)(REFCLSID effectId, ID2D1Effect **effect) PURE;
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409 | STDMETHOD(GetMaximumSupportedFeatureLevel)(CONST D3D_FEATURE_LEVEL *featureLevels, UINT32 featureLevelsCount,
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410 | D3D_FEATURE_LEVEL *maximumSupportedFeatureLevel) CONST PURE;
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411 | STDMETHOD(CreateTransformNodeFromEffect)(ID2D1Effect *effect, ID2D1TransformNode **transformNode) PURE;
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412 | STDMETHOD(CreateBlendTransform)(UINT32 numInputs, CONST D2D1_BLEND_DESCRIPTION *blendDescription, ID2D1BlendTransform **transform) PURE;
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413 | STDMETHOD(CreateBorderTransform)(D2D1_EXTEND_MODE extendModeX, D2D1_EXTEND_MODE extendModeY, ID2D1BorderTransform **transform) PURE;
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414 | STDMETHOD(CreateOffsetTransform)(D2D1_POINT_2L offset, ID2D1OffsetTransform **transform) PURE;
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415 | STDMETHOD(CreateBoundsAdjustmentTransform)(CONST D2D1_RECT_L *outputRectangle, ID2D1BoundsAdjustmentTransform **transform) PURE;
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416 | STDMETHOD(LoadPixelShader)(REFGUID shaderId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE;
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417 | STDMETHOD(LoadVertexShader)(REFGUID resourceId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE;
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418 | STDMETHOD(LoadComputeShader)(REFGUID resourceId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE;
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419 | STDMETHOD_(BOOL, IsShaderLoaded)(REFGUID shaderId) PURE;
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420 | STDMETHOD(CreateResourceTexture)(CONST GUID *resourceId, CONST D2D1_RESOURCE_TEXTURE_PROPERTIES *resourceTextureProperties,
|
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421 | CONST BYTE *data, CONST UINT32 *strides, UINT32 dataSize, ID2D1ResourceTexture **resourceTexture) PURE;
|
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422 | STDMETHOD(FindResourceTexture)(CONST GUID *resourceId, ID2D1ResourceTexture **resourceTexture) PURE;
|
---|
423 | STDMETHOD(CreateVertexBuffer)(CONST D2D1_VERTEX_BUFFER_PROPERTIES *vertexBufferProperties, CONST GUID *resourceId,
|
---|
424 | CONST D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES *customVertexBufferProperties, ID2D1VertexBuffer **buffer) PURE;
|
---|
425 | STDMETHOD(FindVertexBuffer)(CONST GUID *resourceId, ID2D1VertexBuffer **buffer) PURE;
|
---|
426 | STDMETHOD(CreateColorContext)(D2D1_COLOR_SPACE space, CONST BYTE *profile, UINT32 profileSize, ID2D1ColorContext **colorContext) PURE;
|
---|
427 | STDMETHOD(CreateColorContextFromFilename)(PCWSTR filename, ID2D1ColorContext **colorContext) PURE;
|
---|
428 | STDMETHOD(CreateColorContextFromWicColorContext)(IWICColorContext *wicColorContext, ID2D1ColorContext **colorContext) PURE;
|
---|
429 | STDMETHOD(CheckFeatureSupport)(D2D1_FEATURE feature, void *featureSupportData, UINT32 featureSupportDataSize) CONST PURE;
|
---|
430 | STDMETHOD_(BOOL, IsBufferPrecisionSupported)(D2D1_BUFFER_PRECISION bufferPrecision) CONST PURE;
|
---|
431 | };
|
---|
432 |
|
---|
433 | #else
|
---|
434 |
|
---|
435 | typedef interface ID2D1EffectContext ID2D1EffectContext;
|
---|
436 | /* FIXME: Add full C declaration */
|
---|
437 |
|
---|
438 | #endif
|
---|
439 |
|
---|
440 | DEFINE_GUID(IID_ID2D1EffectContext,0x3d9f916b,0x27dc,0x4ad7,0xb4,0xf1,0x64,0x94,0x53,0x40,0xf5,0x63);
|
---|
441 | __CRT_UUID_DECL(ID2D1EffectContext,0x3d9f916b,0x27dc,0x4ad7,0xb4,0xf1,0x64,0x94,0x53,0x40,0xf5,0x63);
|
---|
442 |
|
---|
443 | #ifndef D2D_USE_C_DEFINITIONS
|
---|
444 |
|
---|
445 | interface ID2D1EffectImpl : public IUnknown {
|
---|
446 | STDMETHOD(Initialize)(ID2D1EffectContext *effectContext, ID2D1TransformGraph *transformGraph) PURE;
|
---|
447 | STDMETHOD(PrepareForRender)(D2D1_CHANGE_TYPE changeType) PURE;
|
---|
448 | STDMETHOD(SetGraph)(ID2D1TransformGraph *transformGraph) PURE;
|
---|
449 | };
|
---|
450 |
|
---|
451 | #else
|
---|
452 |
|
---|
453 | typedef interface ID2D1EffectImpl ID2D1EffectImpl;
|
---|
454 |
|
---|
455 | typedef struct ID2D1EffectImplVtbl
|
---|
456 | {
|
---|
457 | IUnknownVtbl Base;
|
---|
458 | STDMETHOD(Initialize)(ID2D1EffectImpl*,ID2D1EffectContext*,ID2D1TransformGraph*) PURE;
|
---|
459 | STDMETHOD(PrepareForRender)(ID2D1EffectImpl*,D2D1_CHANGE_TYPE) PURE;
|
---|
460 | STDMETHOD(SetGraph)(ID2D1EffectImpl*,ID2D1TransformGraph*) PURE;
|
---|
461 | } ID2D1EffectImplVtbl;
|
---|
462 |
|
---|
463 | interface ID2D1EffectImpl {
|
---|
464 | CONST struct ID2D1EffectImplVtbl *lpVtbl;
|
---|
465 | };
|
---|
466 |
|
---|
467 |
|
---|
468 | #define ID2D1EffectImpl_QueryInterface(This, riid, ppv) ((This)->lpVtbl->Base.QueryInterface((IUnknown*)(This), riid, ppv))
|
---|
469 | #define ID2D1EffectImpl_AddRef(This) ((This)->lpVtbl->Base.AddRef((IUnknown*)(This)))
|
---|
470 | #define ID2D1EffectImpl_Release(This) ((This)->lpVtbl->Base.Release((IUnknown*)(This)))
|
---|
471 | #define ID2D1EffectImpl_Initialize(This, effectContext, transformGraph) ((This)->lpVtbl->Initialize(This, effectContext, transformGraph))
|
---|
472 | #define ID2D1EffectImpl_PrepareForRender(This, changeType) ((This)->lpVtbl->PrepareForRender(This, changeType))
|
---|
473 | #define ID2D1EffectImpl_SetGraph(This, transformGraph) ((This)->lpVtbl->SetGraph(This, transformGraph))
|
---|
474 |
|
---|
475 | #endif
|
---|
476 |
|
---|
477 | DEFINE_GUID(IID_ID2D1EffectImpl, 0xa248fd3f,0x3e6c,0x4e63,0x9f,0x03,0x7f,0x68,0xec,0xc9,0x1d,0xb9);
|
---|
478 | __CRT_UUID_DECL(ID2D1EffectImpl, 0xa248fd3f,0x3e6c,0x4e63,0x9f,0x03,0x7f,0x68,0xec,0xc9,0x1d,0xb9);
|
---|
479 |
|
---|
480 | #endif /* _D2D1_EFFECT_AUTHOR_H_ */
|
---|