1 | /**
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2 | * This file has no copyright assigned and is placed in the Public Domain.
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3 | * This file is part of the mingw-w64 runtime package.
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4 | * No warranty is given; refer to the file DISCLAIMER.PD within this package.
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5 | */
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6 | #ifndef _INC_D2D1HELPER
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7 | #define _INC_D2D1HELPER
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8 |
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9 | #ifndef D2D_USE_C_DEFINITIONS
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10 |
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11 | namespace D2D1 {
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12 |
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13 | D2D1FORCEINLINE D2D1_MATRIX_3X2_F IdentityMatrix();
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14 |
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15 | template<typename T> struct TypeTraits {
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16 | typedef D2D1_POINT_2F Point;
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17 | typedef D2D1_SIZE_F Size;
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18 | typedef D2D1_RECT_F Rect;
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19 | };
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20 |
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21 | template<> struct TypeTraits<UINT32> {
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22 | typedef D2D1_POINT_2U Point;
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23 | typedef D2D1_SIZE_U Size;
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24 | typedef D2D1_RECT_U Rect;
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25 | };
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26 |
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27 | static inline FLOAT FloatMax() {
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28 | return 3.402823466e+38f;
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29 | }
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30 |
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31 | template<typename T> D2D1FORCEINLINE typename TypeTraits<T>::Point Point2(T x, T y) {
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32 | typename TypeTraits<T>::Point r = {x,y};
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33 | return r;
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34 | }
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35 |
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36 | D2D1FORCEINLINE D2D1_POINT_2F Point2F(FLOAT x = 0.f, FLOAT y = 0.f) {
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37 | return Point2<FLOAT>(x, y);
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38 | }
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39 |
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40 | D2D1FORCEINLINE D2D1_POINT_2U Point2U(UINT32 x = 0, UINT32 y = 0) {
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41 | return Point2<UINT32>(x, y);
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42 | }
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43 |
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44 | template<typename T> D2D1FORCEINLINE typename TypeTraits<T>::Size Size(T width, T height) {
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45 | typename TypeTraits<T>::Size r = {width, height};
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46 | return r;
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47 | }
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48 |
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49 | D2D1FORCEINLINE D2D1_SIZE_F SizeF(FLOAT width = 0.0f, FLOAT height = 0.0f) {
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50 | return Size<FLOAT>(width, height);
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51 | }
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52 |
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53 | D2D1FORCEINLINE D2D1_SIZE_U SizeU(UINT32 width = 0, UINT32 height = 0) {
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54 | return Size<UINT32>(width, height);
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55 | }
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56 |
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57 | template<typename T> D2D1FORCEINLINE typename TypeTraits<T>::Rect Rect(T left, T top, T right, T bottom) {
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58 | typename TypeTraits<T>::Rect r = {left, top, right, bottom};
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59 | return r;
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60 | }
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61 |
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62 | D2D1FORCEINLINE D2D1_RECT_F RectF(FLOAT left = 0.0f, FLOAT top = 0.0f, FLOAT right = 0.0f, FLOAT bottom = 0.0f) {
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63 | return Rect<FLOAT>(left, top, right, bottom);
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64 | }
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65 |
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66 | D2D1FORCEINLINE D2D1_RECT_U RectU(UINT32 left = 0, UINT32 top = 0, UINT32 right = 0, UINT32 bottom = 0) {
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67 | return Rect<UINT32>(left, top, right, bottom);
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68 | }
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69 |
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70 | D2D1FORCEINLINE D2D1_RECT_F InfiniteRect() {
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71 | D2D1_RECT_F r = {-FloatMax(), -FloatMax(), FloatMax(), FloatMax()};
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72 | return r;
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73 | }
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74 |
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75 | D2D1FORCEINLINE D2D1_ARC_SEGMENT ArcSegment(const D2D1_POINT_2F &point, const D2D1_SIZE_F &size, const FLOAT rotationAngle, D2D1_SWEEP_DIRECTION sweepDirection, D2D1_ARC_SIZE arcSize) {
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76 | D2D1_ARC_SEGMENT r = {point, size, rotationAngle, sweepDirection, arcSize};
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77 | return r;
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78 | }
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79 |
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80 | D2D1FORCEINLINE D2D1_BEZIER_SEGMENT BezierSegment(const D2D1_POINT_2F &point1, const D2D1_POINT_2F &point2, const D2D1_POINT_2F &point3) {
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81 | D2D1_BEZIER_SEGMENT r = {point1, point2, point3};
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82 | return r;
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83 | }
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84 |
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85 | D2D1FORCEINLINE D2D1_ELLIPSE Ellipse(const D2D1_POINT_2F ¢er, FLOAT radiusX, FLOAT radiusY) {
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86 | D2D1_ELLIPSE r = {center, radiusX, radiusY};
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87 | return r;
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88 | }
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89 |
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90 | D2D1FORCEINLINE D2D1_ROUNDED_RECT RoundedRect(const D2D1_RECT_F &rect, FLOAT radiusX, FLOAT radiusY) {
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91 | D2D1_ROUNDED_RECT r = {rect, radiusX, radiusY};
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92 | return r;
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93 | }
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94 |
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95 | D2D1FORCEINLINE D2D1_BRUSH_PROPERTIES BrushProperties(
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96 | FLOAT opacity = 1.0f,
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97 | const D2D1_MATRIX_3X2_F &transform = D2D1::IdentityMatrix()) {
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98 | D2D1_BRUSH_PROPERTIES r = {opacity, transform};
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99 | return r;
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100 | }
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101 |
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102 | D2D1FORCEINLINE D2D1_GRADIENT_STOP GradientStop(FLOAT position, const D2D1_COLOR_F &color) {
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103 | D2D1_GRADIENT_STOP r = {position, color};
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104 | return r;
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105 | }
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106 |
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107 | D2D1FORCEINLINE D2D1_QUADRATIC_BEZIER_SEGMENT QuadraticBezierSegment(const D2D1_POINT_2F &point1, const D2D1_POINT_2F &point2) {
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108 | D2D1_QUADRATIC_BEZIER_SEGMENT r = {point1, point2};
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109 | return r;
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110 | }
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111 |
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112 | D2D1FORCEINLINE D2D1_STROKE_STYLE_PROPERTIES StrokeStyleProperties(
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113 | D2D1_CAP_STYLE startCap = D2D1_CAP_STYLE_FLAT,
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114 | D2D1_CAP_STYLE endCap = D2D1_CAP_STYLE_FLAT,
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115 | D2D1_CAP_STYLE dashCap = D2D1_CAP_STYLE_FLAT,
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116 | D2D1_LINE_JOIN lineJoin = D2D1_LINE_JOIN_MITER,
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117 | FLOAT miterLimit = 10.0f,
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118 | D2D1_DASH_STYLE dashStyle = D2D1_DASH_STYLE_SOLID,
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119 | FLOAT dashOffset = 0.0f) {
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120 | D2D1_STROKE_STYLE_PROPERTIES r = {startCap, endCap, dashCap, lineJoin, miterLimit, dashStyle, dashOffset};
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121 | return r;
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122 | }
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123 |
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124 | D2D1FORCEINLINE D2D1_BITMAP_BRUSH_PROPERTIES BitmapBrushProperties(
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125 | D2D1_EXTEND_MODE extendModeX = D2D1_EXTEND_MODE_CLAMP,
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126 | D2D1_EXTEND_MODE extendModeY = D2D1_EXTEND_MODE_CLAMP,
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127 | D2D1_BITMAP_INTERPOLATION_MODE interpolationMode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR) {
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128 | D2D1_BITMAP_BRUSH_PROPERTIES r = {extendModeX, extendModeY, interpolationMode};
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129 | return r;
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130 | }
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131 |
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132 | D2D1FORCEINLINE D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES LinearGradientBrushProperties(const D2D1_POINT_2F &startPoint, const D2D1_POINT_2F &endPoint) {
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133 | D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES r = {startPoint, endPoint};
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134 | return r;
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135 | }
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136 |
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137 | D2D1FORCEINLINE D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES RadialGradientBrushProperties(const D2D1_POINT_2F ¢er, const D2D1_POINT_2F &gradientOriginOffset, FLOAT radiusX, FLOAT radiusY) {
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138 | D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES r = {center, gradientOriginOffset, radiusX, radiusY};
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139 | return r;
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140 | }
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141 |
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142 | D2D1FORCEINLINE D2D1_PIXEL_FORMAT PixelFormat(
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143 | DXGI_FORMAT dxgiFormat = DXGI_FORMAT_UNKNOWN,
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144 | D2D1_ALPHA_MODE alphaMode = D2D1_ALPHA_MODE_UNKNOWN)
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145 | {
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146 | D2D1_PIXEL_FORMAT r = {dxgiFormat, alphaMode};
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147 | return r;
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148 | }
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149 |
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150 | D2D1FORCEINLINE D2D1_BITMAP_PROPERTIES BitmapProperties(CONST D2D1_PIXEL_FORMAT &pixelFormat = D2D1::PixelFormat(),
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151 | FLOAT dpiX = 96.0f, FLOAT dpiY = 96.0f) {
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152 | D2D1_BITMAP_PROPERTIES r = {pixelFormat, dpiX, dpiY};
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153 | return r;
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154 | }
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155 |
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156 | D2D1FORCEINLINE D2D1_RENDER_TARGET_PROPERTIES RenderTargetProperties(
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157 | D2D1_RENDER_TARGET_TYPE type = D2D1_RENDER_TARGET_TYPE_DEFAULT,
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158 | CONST D2D1_PIXEL_FORMAT &pixelFormat = D2D1::PixelFormat(),
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159 | FLOAT dpiX = 0.0,
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160 | FLOAT dpiY = 0.0,
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161 | D2D1_RENDER_TARGET_USAGE usage = D2D1_RENDER_TARGET_USAGE_NONE,
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162 | D2D1_FEATURE_LEVEL minLevel = D2D1_FEATURE_LEVEL_DEFAULT)
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163 | {
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164 | D2D1_RENDER_TARGET_PROPERTIES r = {type, pixelFormat, dpiX, dpiY, usage, minLevel};
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165 | return r;
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166 | }
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167 |
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168 | D2D1FORCEINLINE D2D1_HWND_RENDER_TARGET_PROPERTIES HwndRenderTargetProperties(
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169 | HWND hwnd,
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170 | D2D1_SIZE_U pixelSize = D2D1::Size(static_cast<UINT>(0), static_cast<UINT>(0)),
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171 | D2D1_PRESENT_OPTIONS presentOptions = D2D1_PRESENT_OPTIONS_NONE) {
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172 | D2D1_HWND_RENDER_TARGET_PROPERTIES r = {hwnd, pixelSize, presentOptions};
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173 | return r;
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174 | }
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175 |
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176 | D2D1FORCEINLINE D2D1_LAYER_PARAMETERS LayerParameters(
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177 | CONST D2D1_RECT_F &contentBounds = D2D1::InfiniteRect(),
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178 | ID2D1Geometry *geometricMask = NULL,
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179 | D2D1_ANTIALIAS_MODE maskAntialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
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180 | D2D1_MATRIX_3X2_F maskTransform = D2D1::IdentityMatrix(),
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181 | FLOAT opacity = 1.0,
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182 | ID2D1Brush *opacityBrush = NULL,
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183 | D2D1_LAYER_OPTIONS layerOptions = D2D1_LAYER_OPTIONS_NONE) {
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184 | D2D1_LAYER_PARAMETERS r =
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185 | {contentBounds, geometricMask, maskAntialiasMode, maskTransform, opacity, opacityBrush, layerOptions };
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186 | return r;
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187 | }
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188 |
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189 | D2D1FORCEINLINE D2D1_DRAWING_STATE_DESCRIPTION DrawingStateDescription(
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190 | D2D1_ANTIALIAS_MODE antialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
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191 | D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_DEFAULT,
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192 | D2D1_TAG tag1 = 0,
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193 | D2D1_TAG tag2 = 0,
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194 | const D2D1_MATRIX_3X2_F &transform = D2D1::IdentityMatrix()) {
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195 | D2D1_DRAWING_STATE_DESCRIPTION r = {antialiasMode, textAntialiasMode, tag1, tag2, transform};
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196 | return r;
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197 | }
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198 |
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199 | class ColorF : public D2D1_COLOR_F {
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200 | public:
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201 | enum Enum {
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202 | AliceBlue = 0xf0f8ff,
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203 | AntiqueWhite = 0xfaebd7,
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204 | Aqua = 0x00ffff,
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205 | Aquamarine = 0x7fffd4,
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206 | Azure = 0xf0ffff,
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207 | Beige = 0xf5f5dc,
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208 | Bisque = 0xffe4c4,
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209 | Black = 0x000000,
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210 | BlanchedAlmond = 0xffebcd,
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211 | Blue = 0x0000ff,
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212 | BlueViolet = 0x8a2be2,
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213 | Brown = 0xa52a2a,
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214 | BurlyWood = 0xdeb887,
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215 | CadetBlue = 0x5f9ea0,
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216 | Chartreuse = 0x7fff00,
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217 | Chocolate = 0xd2691e,
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218 | Coral = 0xff7f50,
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219 | CornflowerBlue = 0x6495ed,
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220 | Cornsilk = 0xfff8dc,
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221 | Crimson = 0xdc143c,
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222 | Cyan = 0x00ffff,
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223 | DarkBlue = 0x00008b,
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224 | DarkCyan = 0x008b8b,
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225 | DarkGoldenrod = 0xb8860b,
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226 | DarkGray = 0xa9a9a9,
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227 | DarkGreen = 0x006400,
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228 | DarkKhaki = 0xbdb76b,
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229 | DarkMagenta = 0x8b008b,
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230 | DarkOliveGreen = 0x556B2f,
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231 | DarkOrange = 0xff8c00,
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232 | DarkOrchid = 0x9932cc,
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233 | DarkRed = 0x8b0000,
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234 | DarkSalmon = 0xe9967a,
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235 | DarkSeaGreen = 0x8fbc8f,
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236 | DarkSlateBlue = 0x483d8b,
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237 | DarkSlateGray = 0x2f4f4f,
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238 | DarkTurquoise = 0x00ced1,
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239 | DarkViolet = 0x9400d3,
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240 | DeepPink = 0xff1493,
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241 | DeepSkyBlue = 0x00bfff,
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242 | DimGray = 0x696969,
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243 | DodgerBlue = 0x1e90ff,
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244 | Firebrick = 0xb22222,
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245 | FloralWhite = 0xfffaf0,
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246 | ForestGreen = 0x228b22,
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247 | Fuchsia = 0xff00ff,
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248 | Gainsboro = 0xdcdcdc,
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249 | GhostWhite = 0xf8f8ff,
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250 | Gold = 0xffd700,
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251 | Goldenrod = 0xdaa520,
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252 | Gray = 0x808080,
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253 | Green = 0x008000,
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254 | GreenYellow = 0xadff2f,
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255 | Honeydew = 0xf0fff0,
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256 | HotPink = 0xff69b4,
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257 | IndianRed = 0xcd5c5c,
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258 | Indigo = 0x4b0082,
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259 | Ivory = 0xfffff0,
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260 | Khaki = 0xf0e68c,
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261 | Lavender = 0xe6e6fa,
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262 | LavenderBlush = 0xfff0f5,
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263 | LawnGreen = 0x7cfc00,
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264 | LemonChiffon = 0xfffacd,
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265 | LightBlue = 0xadd8e6,
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266 | LightCoral = 0xf08080,
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267 | LightCyan = 0xe0ffff,
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268 | LightGoldenrodYellow = 0xfafad2,
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269 | LightGreen = 0x90ee90,
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270 | LightGray = 0xd3d3d3,
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271 | LightPink = 0xffb6c1,
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272 | LightSalmon = 0xffa07a,
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273 | LightSeaGreen = 0x20b2aa,
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274 | LightSkyBlue = 0x87cefa,
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275 | LightSlateGray = 0x778899,
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276 | LightSteelBlue = 0xb0c4de,
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277 | LightYellow = 0xffffe0,
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278 | Lime = 0x00ff00,
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279 | LimeGreen = 0x32cd32,
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280 | Linen = 0xfaf0e6,
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281 | Magenta = 0xff00ff,
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282 | Maroon = 0x800000,
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283 | MediumAquamarine = 0x66cdaa,
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284 | MediumBlue = 0x0000cd,
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285 | MediumOrchid = 0xba55d3,
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286 | MediumPurple = 0x9370db,
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287 | MediumSeaGreen = 0x3cb371,
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288 | MediumSlateBlue = 0x7b68ee,
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289 | MediumSpringGreen = 0x00fa9a,
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290 | MediumTurquoise = 0x48d1cc,
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291 | MediumVioletRed = 0xc71585,
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292 | MidnightBlue = 0x191970,
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293 | MintCream = 0xf5fffa,
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294 | MistyRose = 0xffe4e1,
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295 | Moccasin = 0xffe4b5,
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296 | NavajoWhite = 0xffdead,
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297 | Navy = 0x000080,
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298 | OldLace = 0xfdf5e6,
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299 | Olive = 0x808000,
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300 | OliveDrab = 0x6b8e23,
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301 | Orange = 0xffa500,
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302 | OrangeRed = 0xff4500,
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303 | Orchid = 0xda70d6,
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304 | PaleGoldenrod = 0xeee8aa,
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305 | PaleGreen = 0x98fb98,
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306 | PaleTurquoise = 0xafeeee,
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307 | PaleVioletRed = 0xdb7093,
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308 | PapayaWhip = 0xffefd5,
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309 | PeachPuff = 0xffdab9,
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310 | Peru = 0xcd853f,
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311 | Pink = 0xffc0cb,
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312 | Plum = 0xdda0dd,
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313 | PowderBlue = 0xb0e0e6,
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314 | Purple = 0x800080,
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315 | Red = 0xff0000,
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316 | RosyBrown = 0xbc8f8f,
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317 | RoyalBlue = 0x4169e1,
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318 | SaddleBrown = 0x8b4513,
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319 | Salmon = 0xfa8072,
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320 | SandyBrown = 0xf4a460,
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321 | SeaGreen = 0x2e8B57,
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322 | SeaShell = 0xfff5ee,
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323 | Sienna = 0xa0522d,
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324 | Silver = 0xc0c0c0,
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325 | SkyBlue = 0x87ceeb,
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326 | SlateBlue = 0x6a5acd,
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327 | SlateGray = 0x708090,
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328 | Snow = 0xfffafa,
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329 | SpringGreen = 0x00ff7f,
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330 | SteelBlue = 0x4682B4,
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331 | Tan = 0xd2b48c,
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332 | Teal = 0x008080,
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333 | Thistle = 0xd8bfd8,
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334 | Tomato = 0xff6347,
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335 | Turquoise = 0x40e0d0,
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336 | Violet = 0xee82ee,
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337 | Wheat = 0xf5deb3,
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338 | White = 0xffffff,
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339 | WhiteSmoke = 0xf5f5f5,
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340 | Yellow = 0xffff00,
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341 | YellowGreen = 0x9acd32
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342 | };
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343 |
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344 | FORCEINLINE ColorF(UINT32 rgb, FLOAT _a = 1.0) {
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345 | init(rgb, _a);
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346 | }
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347 |
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348 | D2D1FORCEINLINE ColorF(Enum knownColor, FLOAT _a = 1.0) {
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349 | init(knownColor, _a);
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350 | }
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351 |
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352 | D2D1FORCEINLINE ColorF(FLOAT _r, FLOAT _g, FLOAT _b, FLOAT _a = 1.0) {
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353 | r = _r;
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354 | g = _g;
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355 | b = _b;
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356 | a = _a;
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357 | }
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358 | private:
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359 | D2D1FORCEINLINE void init(UINT32 rgb, FLOAT _a) {
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360 | r = static_cast<float>((rgb>>16)&0xff)/255.0f;
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361 | g = static_cast<float>((rgb>>8)&0xff)/255.0f;
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362 | b = static_cast<float>(rgb&0xff)/255.0f;
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363 | a = _a;
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364 | }
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365 | };
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366 |
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367 | class Matrix3x2F : public D2D1_MATRIX_3X2_F {
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368 | public:
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369 | D2D1FORCEINLINE Matrix3x2F(FLOAT __11, FLOAT __12, FLOAT __21, FLOAT __22, FLOAT __31, FLOAT __32) {
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370 | _11 = __11;
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371 | _12 = __12;
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372 | _21 = __21;
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373 | _22 = __22;
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374 | _31 = __31;
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375 | _32 = __32;
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376 | }
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377 |
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378 | D2D1FORCEINLINE Matrix3x2F() {}
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379 |
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380 | static D2D1FORCEINLINE Matrix3x2F Identity() {
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381 | return Matrix3x2F(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f);
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382 | }
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383 |
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384 | static D2D1FORCEINLINE Matrix3x2F Translation(D2D1_SIZE_F size) {
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385 | return Translation(size.width, size.height);
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386 | }
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387 |
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388 | static D2D1FORCEINLINE Matrix3x2F Translation(FLOAT x, FLOAT y) {
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389 | return Matrix3x2F(1.0f, 0.0f, 0.0f, 1.0f, x, y);
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390 | }
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391 |
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392 | static D2D1FORCEINLINE Matrix3x2F Scale(D2D1_SIZE_F size, D2D1_POINT_2F center = D2D1::Point2F()) {
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393 | return Scale(size.width, size.height, center);
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394 | }
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395 |
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396 | static D2D1FORCEINLINE Matrix3x2F Scale(FLOAT x, FLOAT y, D2D1_POINT_2F center = D2D1::Point2F()) {
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397 | return Matrix3x2F(x, 0.0f, 0.0f, y, center.x - x*center.x, center.y - y*center.y);
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398 | }
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399 |
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400 | static D2D1FORCEINLINE Matrix3x2F Rotation(FLOAT angle, D2D1_POINT_2F center = D2D1::Point2F()) {
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401 | Matrix3x2F r;
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402 | D2D1MakeRotateMatrix(angle, center, &r);
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403 | return r;
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404 | }
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405 |
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406 | static D2D1FORCEINLINE Matrix3x2F Skew(FLOAT angleX, FLOAT angleY, D2D1_POINT_2F center = D2D1::Point2F()) {
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407 | Matrix3x2F r;
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408 | D2D1MakeSkewMatrix(angleX, angleY, center, &r);
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409 | return r;
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410 | }
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411 |
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412 | static inline const Matrix3x2F *ReinterpretBaseType(const D2D1_MATRIX_3X2_F *pMatrix) {
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413 | return static_cast<const Matrix3x2F *>(pMatrix);
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414 | }
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415 |
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416 | static inline Matrix3x2F *ReinterpretBaseType(D2D1_MATRIX_3X2_F *pMatrix) {
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417 | return static_cast<Matrix3x2F *>(pMatrix);
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418 | }
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419 |
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420 | inline FLOAT Determinant() const {
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421 | return _11*_22 - _12*_21;
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422 | }
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423 |
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424 | inline bool IsInvertible() const {
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425 | return !!D2D1IsMatrixInvertible(this);
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426 | }
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427 |
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428 | inline bool Invert() {
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429 | return !!D2D1InvertMatrix(this);
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430 | }
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431 |
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432 | inline bool IsIdentity() const {
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433 | return _11 == 1.0f && _12 == 0.0f && _21 == 0.0f && _22 == 1.0f && _31 == 0.0f && _32 == 0.0f;
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434 | }
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435 |
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436 | inline void SetProduct(const Matrix3x2F &a, const Matrix3x2F &b) {
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437 | _11 = a._11*b._11 + a._12*b._21;
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438 | _12 = a._11*b._12 + a._12*b._22;
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439 | _21 = a._21*b._11 + a._22*b._21;
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440 | _22 = a._21*b._12 + a._22*b._22;
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441 | _31 = a._31*b._11 + a._32*b._21 + b._31;
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442 | _32 = a._31*b._12 + a._32*b._22 + b._32;
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443 | }
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444 |
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445 | D2D1FORCEINLINE Matrix3x2F operator*(const Matrix3x2F &matrix) const {
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446 | Matrix3x2F r;
|
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447 | r.SetProduct(*this, matrix);
|
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448 | return r;
|
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449 | }
|
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450 |
|
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451 | D2D1FORCEINLINE D2D1_POINT_2F TransformPoint(D2D1_POINT_2F point) const {
|
---|
452 | return Point2F(point.x*_11 + point.y*_21 + _31, point.x*_12 + point.y*_22 + _32);
|
---|
453 | }
|
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454 | };
|
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455 |
|
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456 | D2D1FORCEINLINE D2D1_POINT_2F operator*(const D2D1_POINT_2F &point, const D2D1_MATRIX_3X2_F &matrix) {
|
---|
457 | return Matrix3x2F::ReinterpretBaseType(&matrix)->TransformPoint(point);
|
---|
458 | }
|
---|
459 |
|
---|
460 | D2D1FORCEINLINE D2D1_MATRIX_3X2_F IdentityMatrix() {
|
---|
461 | return Matrix3x2F::Identity();
|
---|
462 | }
|
---|
463 |
|
---|
464 | }
|
---|
465 |
|
---|
466 | D2D1FORCEINLINE D2D1_MATRIX_3X2_F operator*(const D2D1_MATRIX_3X2_F &matrix1, const D2D1_MATRIX_3X2_F &matrix2) {
|
---|
467 | D2D1::Matrix3x2F r;
|
---|
468 | r.SetProduct(*D2D1::Matrix3x2F::ReinterpretBaseType(&matrix1), *D2D1::Matrix3x2F::ReinterpretBaseType(&matrix2));
|
---|
469 | return r;
|
---|
470 | }
|
---|
471 |
|
---|
472 | #endif /* D2D_USE_C_DEFINITIONS */
|
---|
473 |
|
---|
474 | #endif /*_INC_D2D1HELPER*/
|
---|