| 1 | /**
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| 2 | * This file has no copyright assigned and is placed in the Public Domain.
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| 3 | * This file is part of the mingw-w64 runtime package.
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| 4 | * No warranty is given; refer to the file DISCLAIMER.PD within this package.
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| 5 | */
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| 6 | #ifndef _INC_D2D1HELPER
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| 7 | #define _INC_D2D1HELPER
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| 8 |
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| 9 | #ifndef D2D_USE_C_DEFINITIONS
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| 10 |
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| 11 | namespace D2D1 {
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| 12 |
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| 13 | D2D1FORCEINLINE D2D1_MATRIX_3X2_F IdentityMatrix();
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| 14 |
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| 15 | template<typename T> struct TypeTraits {
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| 16 | typedef D2D1_POINT_2F Point;
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| 17 | typedef D2D1_SIZE_F Size;
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| 18 | typedef D2D1_RECT_F Rect;
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| 19 | };
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| 20 |
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| 21 | template<> struct TypeTraits<UINT32> {
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| 22 | typedef D2D1_POINT_2U Point;
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| 23 | typedef D2D1_SIZE_U Size;
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| 24 | typedef D2D1_RECT_U Rect;
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| 25 | };
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| 26 |
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| 27 | static inline FLOAT FloatMax() {
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| 28 | return 3.402823466e+38f;
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| 29 | }
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| 30 |
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| 31 | template<typename T> D2D1FORCEINLINE typename TypeTraits<T>::Point Point2(T x, T y) {
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| 32 | typename TypeTraits<T>::Point r = {x,y};
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| 33 | return r;
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| 34 | }
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| 35 |
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| 36 | D2D1FORCEINLINE D2D1_POINT_2F Point2F(FLOAT x = 0.f, FLOAT y = 0.f) {
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| 37 | return Point2<FLOAT>(x, y);
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| 38 | }
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| 39 |
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| 40 | D2D1FORCEINLINE D2D1_POINT_2U Point2U(UINT32 x = 0, UINT32 y = 0) {
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| 41 | return Point2<UINT32>(x, y);
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| 42 | }
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| 43 |
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| 44 | template<typename T> D2D1FORCEINLINE typename TypeTraits<T>::Size Size(T width, T height) {
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| 45 | typename TypeTraits<T>::Size r = {width, height};
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| 46 | return r;
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| 47 | }
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| 48 |
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| 49 | D2D1FORCEINLINE D2D1_SIZE_F SizeF(FLOAT width = 0.0f, FLOAT height = 0.0f) {
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| 50 | return Size<FLOAT>(width, height);
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| 51 | }
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| 52 |
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| 53 | D2D1FORCEINLINE D2D1_SIZE_U SizeU(UINT32 width = 0, UINT32 height = 0) {
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| 54 | return Size<UINT32>(width, height);
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| 55 | }
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| 56 |
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| 57 | template<typename T> D2D1FORCEINLINE typename TypeTraits<T>::Rect Rect(T left, T top, T right, T bottom) {
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| 58 | typename TypeTraits<T>::Rect r = {left, top, right, bottom};
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| 59 | return r;
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| 60 | }
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| 61 |
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| 62 | D2D1FORCEINLINE D2D1_RECT_F RectF(FLOAT left = 0.0f, FLOAT top = 0.0f, FLOAT right = 0.0f, FLOAT bottom = 0.0f) {
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| 63 | return Rect<FLOAT>(left, top, right, bottom);
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| 64 | }
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| 65 |
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| 66 | D2D1FORCEINLINE D2D1_RECT_U RectU(UINT32 left = 0, UINT32 top = 0, UINT32 right = 0, UINT32 bottom = 0) {
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| 67 | return Rect<UINT32>(left, top, right, bottom);
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| 68 | }
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| 69 |
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| 70 | D2D1FORCEINLINE D2D1_RECT_F InfiniteRect() {
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| 71 | D2D1_RECT_F r = {-FloatMax(), -FloatMax(), FloatMax(), FloatMax()};
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| 72 | return r;
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| 73 | }
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| 74 |
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| 75 | D2D1FORCEINLINE D2D1_ARC_SEGMENT ArcSegment(const D2D1_POINT_2F &point, const D2D1_SIZE_F &size, const FLOAT rotationAngle, D2D1_SWEEP_DIRECTION sweepDirection, D2D1_ARC_SIZE arcSize) {
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| 76 | D2D1_ARC_SEGMENT r = {point, size, rotationAngle, sweepDirection, arcSize};
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| 77 | return r;
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| 78 | }
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| 79 |
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| 80 | D2D1FORCEINLINE D2D1_BEZIER_SEGMENT BezierSegment(const D2D1_POINT_2F &point1, const D2D1_POINT_2F &point2, const D2D1_POINT_2F &point3) {
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| 81 | D2D1_BEZIER_SEGMENT r = {point1, point2, point3};
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| 82 | return r;
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| 83 | }
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| 84 |
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| 85 | D2D1FORCEINLINE D2D1_ELLIPSE Ellipse(const D2D1_POINT_2F ¢er, FLOAT radiusX, FLOAT radiusY) {
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| 86 | D2D1_ELLIPSE r = {center, radiusX, radiusY};
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| 87 | return r;
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| 88 | }
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| 89 |
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| 90 | D2D1FORCEINLINE D2D1_ROUNDED_RECT RoundedRect(const D2D1_RECT_F &rect, FLOAT radiusX, FLOAT radiusY) {
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| 91 | D2D1_ROUNDED_RECT r = {rect, radiusX, radiusY};
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| 92 | return r;
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| 93 | }
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| 94 |
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| 95 | D2D1FORCEINLINE D2D1_BRUSH_PROPERTIES BrushProperties(
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| 96 | FLOAT opacity = 1.0f,
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| 97 | const D2D1_MATRIX_3X2_F &transform = D2D1::IdentityMatrix()) {
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| 98 | D2D1_BRUSH_PROPERTIES r = {opacity, transform};
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| 99 | return r;
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| 100 | }
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| 101 |
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| 102 | D2D1FORCEINLINE D2D1_GRADIENT_STOP GradientStop(FLOAT position, const D2D1_COLOR_F &color) {
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| 103 | D2D1_GRADIENT_STOP r = {position, color};
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| 104 | return r;
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| 105 | }
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| 106 |
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| 107 | D2D1FORCEINLINE D2D1_QUADRATIC_BEZIER_SEGMENT QuadraticBezierSegment(const D2D1_POINT_2F &point1, const D2D1_POINT_2F &point2) {
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| 108 | D2D1_QUADRATIC_BEZIER_SEGMENT r = {point1, point2};
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| 109 | return r;
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| 110 | }
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| 111 |
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| 112 | D2D1FORCEINLINE D2D1_STROKE_STYLE_PROPERTIES StrokeStyleProperties(
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| 113 | D2D1_CAP_STYLE startCap = D2D1_CAP_STYLE_FLAT,
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| 114 | D2D1_CAP_STYLE endCap = D2D1_CAP_STYLE_FLAT,
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| 115 | D2D1_CAP_STYLE dashCap = D2D1_CAP_STYLE_FLAT,
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| 116 | D2D1_LINE_JOIN lineJoin = D2D1_LINE_JOIN_MITER,
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| 117 | FLOAT miterLimit = 10.0f,
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| 118 | D2D1_DASH_STYLE dashStyle = D2D1_DASH_STYLE_SOLID,
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| 119 | FLOAT dashOffset = 0.0f) {
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| 120 | D2D1_STROKE_STYLE_PROPERTIES r = {startCap, endCap, dashCap, lineJoin, miterLimit, dashStyle, dashOffset};
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| 121 | return r;
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| 122 | }
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| 123 |
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| 124 | D2D1FORCEINLINE D2D1_BITMAP_BRUSH_PROPERTIES BitmapBrushProperties(
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| 125 | D2D1_EXTEND_MODE extendModeX = D2D1_EXTEND_MODE_CLAMP,
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| 126 | D2D1_EXTEND_MODE extendModeY = D2D1_EXTEND_MODE_CLAMP,
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| 127 | D2D1_BITMAP_INTERPOLATION_MODE interpolationMode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR) {
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| 128 | D2D1_BITMAP_BRUSH_PROPERTIES r = {extendModeX, extendModeY, interpolationMode};
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| 129 | return r;
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| 130 | }
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| 131 |
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| 132 | D2D1FORCEINLINE D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES LinearGradientBrushProperties(const D2D1_POINT_2F &startPoint, const D2D1_POINT_2F &endPoint) {
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| 133 | D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES r = {startPoint, endPoint};
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| 134 | return r;
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| 135 | }
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| 136 |
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| 137 | D2D1FORCEINLINE D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES RadialGradientBrushProperties(const D2D1_POINT_2F ¢er, const D2D1_POINT_2F &gradientOriginOffset, FLOAT radiusX, FLOAT radiusY) {
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| 138 | D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES r = {center, gradientOriginOffset, radiusX, radiusY};
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| 139 | return r;
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| 140 | }
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| 141 |
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| 142 | D2D1FORCEINLINE D2D1_PIXEL_FORMAT PixelFormat(
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| 143 | DXGI_FORMAT dxgiFormat = DXGI_FORMAT_UNKNOWN,
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| 144 | D2D1_ALPHA_MODE alphaMode = D2D1_ALPHA_MODE_UNKNOWN)
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| 145 | {
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| 146 | D2D1_PIXEL_FORMAT r = {dxgiFormat, alphaMode};
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| 147 | return r;
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| 148 | }
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| 149 |
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| 150 | D2D1FORCEINLINE D2D1_BITMAP_PROPERTIES BitmapProperties(CONST D2D1_PIXEL_FORMAT &pixelFormat = D2D1::PixelFormat(),
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| 151 | FLOAT dpiX = 96.0f, FLOAT dpiY = 96.0f) {
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| 152 | D2D1_BITMAP_PROPERTIES r = {pixelFormat, dpiX, dpiY};
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| 153 | return r;
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| 154 | }
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| 155 |
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| 156 | D2D1FORCEINLINE D2D1_RENDER_TARGET_PROPERTIES RenderTargetProperties(
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| 157 | D2D1_RENDER_TARGET_TYPE type = D2D1_RENDER_TARGET_TYPE_DEFAULT,
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| 158 | CONST D2D1_PIXEL_FORMAT &pixelFormat = D2D1::PixelFormat(),
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| 159 | FLOAT dpiX = 0.0,
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| 160 | FLOAT dpiY = 0.0,
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| 161 | D2D1_RENDER_TARGET_USAGE usage = D2D1_RENDER_TARGET_USAGE_NONE,
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| 162 | D2D1_FEATURE_LEVEL minLevel = D2D1_FEATURE_LEVEL_DEFAULT)
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| 163 | {
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| 164 | D2D1_RENDER_TARGET_PROPERTIES r = {type, pixelFormat, dpiX, dpiY, usage, minLevel};
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| 165 | return r;
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| 166 | }
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| 167 |
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| 168 | D2D1FORCEINLINE D2D1_HWND_RENDER_TARGET_PROPERTIES HwndRenderTargetProperties(
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| 169 | HWND hwnd,
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| 170 | D2D1_SIZE_U pixelSize = D2D1::Size(static_cast<UINT>(0), static_cast<UINT>(0)),
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| 171 | D2D1_PRESENT_OPTIONS presentOptions = D2D1_PRESENT_OPTIONS_NONE) {
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| 172 | D2D1_HWND_RENDER_TARGET_PROPERTIES r = {hwnd, pixelSize, presentOptions};
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| 173 | return r;
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| 174 | }
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| 175 |
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| 176 | D2D1FORCEINLINE D2D1_LAYER_PARAMETERS LayerParameters(
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| 177 | CONST D2D1_RECT_F &contentBounds = D2D1::InfiniteRect(),
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| 178 | ID2D1Geometry *geometricMask = NULL,
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| 179 | D2D1_ANTIALIAS_MODE maskAntialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
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| 180 | D2D1_MATRIX_3X2_F maskTransform = D2D1::IdentityMatrix(),
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| 181 | FLOAT opacity = 1.0,
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| 182 | ID2D1Brush *opacityBrush = NULL,
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| 183 | D2D1_LAYER_OPTIONS layerOptions = D2D1_LAYER_OPTIONS_NONE) {
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| 184 | D2D1_LAYER_PARAMETERS r =
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| 185 | {contentBounds, geometricMask, maskAntialiasMode, maskTransform, opacity, opacityBrush, layerOptions };
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| 186 | return r;
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| 187 | }
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| 188 |
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| 189 | D2D1FORCEINLINE D2D1_DRAWING_STATE_DESCRIPTION DrawingStateDescription(
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| 190 | D2D1_ANTIALIAS_MODE antialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
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| 191 | D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_DEFAULT,
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| 192 | D2D1_TAG tag1 = 0,
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| 193 | D2D1_TAG tag2 = 0,
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| 194 | const D2D1_MATRIX_3X2_F &transform = D2D1::IdentityMatrix()) {
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| 195 | D2D1_DRAWING_STATE_DESCRIPTION r = {antialiasMode, textAntialiasMode, tag1, tag2, transform};
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| 196 | return r;
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| 197 | }
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| 198 |
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| 199 | class ColorF : public D2D1_COLOR_F {
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| 200 | public:
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| 201 | enum Enum {
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| 202 | AliceBlue = 0xf0f8ff,
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| 203 | AntiqueWhite = 0xfaebd7,
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| 204 | Aqua = 0x00ffff,
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| 205 | Aquamarine = 0x7fffd4,
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| 206 | Azure = 0xf0ffff,
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| 207 | Beige = 0xf5f5dc,
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| 208 | Bisque = 0xffe4c4,
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| 209 | Black = 0x000000,
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| 210 | BlanchedAlmond = 0xffebcd,
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| 211 | Blue = 0x0000ff,
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| 212 | BlueViolet = 0x8a2be2,
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| 213 | Brown = 0xa52a2a,
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| 214 | BurlyWood = 0xdeb887,
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| 215 | CadetBlue = 0x5f9ea0,
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| 216 | Chartreuse = 0x7fff00,
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| 217 | Chocolate = 0xd2691e,
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| 218 | Coral = 0xff7f50,
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| 219 | CornflowerBlue = 0x6495ed,
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| 220 | Cornsilk = 0xfff8dc,
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| 221 | Crimson = 0xdc143c,
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| 222 | Cyan = 0x00ffff,
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| 223 | DarkBlue = 0x00008b,
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| 224 | DarkCyan = 0x008b8b,
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| 225 | DarkGoldenrod = 0xb8860b,
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| 226 | DarkGray = 0xa9a9a9,
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| 227 | DarkGreen = 0x006400,
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| 228 | DarkKhaki = 0xbdb76b,
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| 229 | DarkMagenta = 0x8b008b,
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| 230 | DarkOliveGreen = 0x556B2f,
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| 231 | DarkOrange = 0xff8c00,
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| 232 | DarkOrchid = 0x9932cc,
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| 233 | DarkRed = 0x8b0000,
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| 234 | DarkSalmon = 0xe9967a,
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| 235 | DarkSeaGreen = 0x8fbc8f,
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| 236 | DarkSlateBlue = 0x483d8b,
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| 237 | DarkSlateGray = 0x2f4f4f,
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| 238 | DarkTurquoise = 0x00ced1,
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| 239 | DarkViolet = 0x9400d3,
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| 240 | DeepPink = 0xff1493,
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| 241 | DeepSkyBlue = 0x00bfff,
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| 242 | DimGray = 0x696969,
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| 243 | DodgerBlue = 0x1e90ff,
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| 244 | Firebrick = 0xb22222,
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| 245 | FloralWhite = 0xfffaf0,
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| 246 | ForestGreen = 0x228b22,
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| 247 | Fuchsia = 0xff00ff,
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| 248 | Gainsboro = 0xdcdcdc,
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| 249 | GhostWhite = 0xf8f8ff,
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| 250 | Gold = 0xffd700,
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| 251 | Goldenrod = 0xdaa520,
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| 252 | Gray = 0x808080,
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| 253 | Green = 0x008000,
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| 254 | GreenYellow = 0xadff2f,
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| 255 | Honeydew = 0xf0fff0,
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| 256 | HotPink = 0xff69b4,
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| 257 | IndianRed = 0xcd5c5c,
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| 258 | Indigo = 0x4b0082,
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| 259 | Ivory = 0xfffff0,
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| 260 | Khaki = 0xf0e68c,
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| 261 | Lavender = 0xe6e6fa,
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| 262 | LavenderBlush = 0xfff0f5,
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| 263 | LawnGreen = 0x7cfc00,
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| 264 | LemonChiffon = 0xfffacd,
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| 265 | LightBlue = 0xadd8e6,
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| 266 | LightCoral = 0xf08080,
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| 267 | LightCyan = 0xe0ffff,
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| 268 | LightGoldenrodYellow = 0xfafad2,
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| 269 | LightGreen = 0x90ee90,
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| 270 | LightGray = 0xd3d3d3,
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| 271 | LightPink = 0xffb6c1,
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| 272 | LightSalmon = 0xffa07a,
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| 273 | LightSeaGreen = 0x20b2aa,
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| 274 | LightSkyBlue = 0x87cefa,
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| 275 | LightSlateGray = 0x778899,
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| 276 | LightSteelBlue = 0xb0c4de,
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| 277 | LightYellow = 0xffffe0,
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| 278 | Lime = 0x00ff00,
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| 279 | LimeGreen = 0x32cd32,
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| 280 | Linen = 0xfaf0e6,
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| 281 | Magenta = 0xff00ff,
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| 282 | Maroon = 0x800000,
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| 283 | MediumAquamarine = 0x66cdaa,
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| 284 | MediumBlue = 0x0000cd,
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| 285 | MediumOrchid = 0xba55d3,
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| 286 | MediumPurple = 0x9370db,
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| 287 | MediumSeaGreen = 0x3cb371,
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| 288 | MediumSlateBlue = 0x7b68ee,
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| 289 | MediumSpringGreen = 0x00fa9a,
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| 290 | MediumTurquoise = 0x48d1cc,
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| 291 | MediumVioletRed = 0xc71585,
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| 292 | MidnightBlue = 0x191970,
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| 293 | MintCream = 0xf5fffa,
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| 294 | MistyRose = 0xffe4e1,
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| 295 | Moccasin = 0xffe4b5,
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| 296 | NavajoWhite = 0xffdead,
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| 297 | Navy = 0x000080,
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| 298 | OldLace = 0xfdf5e6,
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| 299 | Olive = 0x808000,
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| 300 | OliveDrab = 0x6b8e23,
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| 301 | Orange = 0xffa500,
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| 302 | OrangeRed = 0xff4500,
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| 303 | Orchid = 0xda70d6,
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| 304 | PaleGoldenrod = 0xeee8aa,
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| 305 | PaleGreen = 0x98fb98,
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| 306 | PaleTurquoise = 0xafeeee,
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| 307 | PaleVioletRed = 0xdb7093,
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| 308 | PapayaWhip = 0xffefd5,
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| 309 | PeachPuff = 0xffdab9,
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| 310 | Peru = 0xcd853f,
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| 311 | Pink = 0xffc0cb,
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| 312 | Plum = 0xdda0dd,
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| 313 | PowderBlue = 0xb0e0e6,
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| 314 | Purple = 0x800080,
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| 315 | Red = 0xff0000,
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| 316 | RosyBrown = 0xbc8f8f,
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| 317 | RoyalBlue = 0x4169e1,
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| 318 | SaddleBrown = 0x8b4513,
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| 319 | Salmon = 0xfa8072,
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| 320 | SandyBrown = 0xf4a460,
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| 321 | SeaGreen = 0x2e8B57,
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| 322 | SeaShell = 0xfff5ee,
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| 323 | Sienna = 0xa0522d,
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| 324 | Silver = 0xc0c0c0,
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| 325 | SkyBlue = 0x87ceeb,
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| 326 | SlateBlue = 0x6a5acd,
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| 327 | SlateGray = 0x708090,
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| 328 | Snow = 0xfffafa,
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| 329 | SpringGreen = 0x00ff7f,
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| 330 | SteelBlue = 0x4682B4,
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| 331 | Tan = 0xd2b48c,
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| 332 | Teal = 0x008080,
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| 333 | Thistle = 0xd8bfd8,
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| 334 | Tomato = 0xff6347,
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| 335 | Turquoise = 0x40e0d0,
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| 336 | Violet = 0xee82ee,
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| 337 | Wheat = 0xf5deb3,
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| 338 | White = 0xffffff,
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| 339 | WhiteSmoke = 0xf5f5f5,
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| 340 | Yellow = 0xffff00,
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| 341 | YellowGreen = 0x9acd32
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| 342 | };
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| 343 |
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| 344 | FORCEINLINE ColorF(UINT32 rgb, FLOAT _a = 1.0) {
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| 345 | init(rgb, _a);
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| 346 | }
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| 347 |
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| 348 | D2D1FORCEINLINE ColorF(Enum knownColor, FLOAT _a = 1.0) {
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| 349 | init(knownColor, _a);
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| 350 | }
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| 351 |
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| 352 | D2D1FORCEINLINE ColorF(FLOAT _r, FLOAT _g, FLOAT _b, FLOAT _a = 1.0) {
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| 353 | r = _r;
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| 354 | g = _g;
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| 355 | b = _b;
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| 356 | a = _a;
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| 357 | }
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| 358 | private:
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| 359 | D2D1FORCEINLINE void init(UINT32 rgb, FLOAT _a) {
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| 360 | r = static_cast<float>((rgb>>16)&0xff)/255.0f;
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| 361 | g = static_cast<float>((rgb>>8)&0xff)/255.0f;
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| 362 | b = static_cast<float>(rgb&0xff)/255.0f;
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| 363 | a = _a;
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| 364 | }
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| 365 | };
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| 366 |
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| 367 | class Matrix3x2F : public D2D1_MATRIX_3X2_F {
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| 368 | public:
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| 369 | D2D1FORCEINLINE Matrix3x2F(FLOAT __11, FLOAT __12, FLOAT __21, FLOAT __22, FLOAT __31, FLOAT __32) {
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| 370 | _11 = __11;
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| 371 | _12 = __12;
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| 372 | _21 = __21;
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| 373 | _22 = __22;
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| 374 | _31 = __31;
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| 375 | _32 = __32;
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| 376 | }
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| 377 |
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| 378 | D2D1FORCEINLINE Matrix3x2F() {}
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| 379 |
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| 380 | static D2D1FORCEINLINE Matrix3x2F Identity() {
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| 381 | return Matrix3x2F(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f);
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| 382 | }
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| 383 |
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| 384 | static D2D1FORCEINLINE Matrix3x2F Translation(D2D1_SIZE_F size) {
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| 385 | return Translation(size.width, size.height);
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| 386 | }
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| 387 |
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| 388 | static D2D1FORCEINLINE Matrix3x2F Translation(FLOAT x, FLOAT y) {
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| 389 | return Matrix3x2F(1.0f, 0.0f, 0.0f, 1.0f, x, y);
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| 390 | }
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| 391 |
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| 392 | static D2D1FORCEINLINE Matrix3x2F Scale(D2D1_SIZE_F size, D2D1_POINT_2F center = D2D1::Point2F()) {
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| 393 | return Scale(size.width, size.height, center);
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| 394 | }
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| 395 |
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| 396 | static D2D1FORCEINLINE Matrix3x2F Scale(FLOAT x, FLOAT y, D2D1_POINT_2F center = D2D1::Point2F()) {
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| 397 | return Matrix3x2F(x, 0.0f, 0.0f, y, center.x - x*center.x, center.y - y*center.y);
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| 398 | }
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| 399 |
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| 400 | static D2D1FORCEINLINE Matrix3x2F Rotation(FLOAT angle, D2D1_POINT_2F center = D2D1::Point2F()) {
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| 401 | Matrix3x2F r;
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| 402 | D2D1MakeRotateMatrix(angle, center, &r);
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| 403 | return r;
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| 404 | }
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| 405 |
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| 406 | static D2D1FORCEINLINE Matrix3x2F Skew(FLOAT angleX, FLOAT angleY, D2D1_POINT_2F center = D2D1::Point2F()) {
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| 407 | Matrix3x2F r;
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| 408 | D2D1MakeSkewMatrix(angleX, angleY, center, &r);
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| 409 | return r;
|
|---|
| 410 | }
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| 411 |
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| 412 | static inline const Matrix3x2F *ReinterpretBaseType(const D2D1_MATRIX_3X2_F *pMatrix) {
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| 413 | return static_cast<const Matrix3x2F *>(pMatrix);
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| 414 | }
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| 415 |
|
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| 416 | static inline Matrix3x2F *ReinterpretBaseType(D2D1_MATRIX_3X2_F *pMatrix) {
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|---|
| 417 | return static_cast<Matrix3x2F *>(pMatrix);
|
|---|
| 418 | }
|
|---|
| 419 |
|
|---|
| 420 | inline FLOAT Determinant() const {
|
|---|
| 421 | return _11*_22 - _12*_21;
|
|---|
| 422 | }
|
|---|
| 423 |
|
|---|
| 424 | inline bool IsInvertible() const {
|
|---|
| 425 | return !!D2D1IsMatrixInvertible(this);
|
|---|
| 426 | }
|
|---|
| 427 |
|
|---|
| 428 | inline bool Invert() {
|
|---|
| 429 | return !!D2D1InvertMatrix(this);
|
|---|
| 430 | }
|
|---|
| 431 |
|
|---|
| 432 | inline bool IsIdentity() const {
|
|---|
| 433 | return _11 == 1.0f && _12 == 0.0f && _21 == 0.0f && _22 == 1.0f && _31 == 0.0f && _32 == 0.0f;
|
|---|
| 434 | }
|
|---|
| 435 |
|
|---|
| 436 | inline void SetProduct(const Matrix3x2F &a, const Matrix3x2F &b) {
|
|---|
| 437 | _11 = a._11*b._11 + a._12*b._21;
|
|---|
| 438 | _12 = a._11*b._12 + a._12*b._22;
|
|---|
| 439 | _21 = a._21*b._11 + a._22*b._21;
|
|---|
| 440 | _22 = a._21*b._12 + a._22*b._22;
|
|---|
| 441 | _31 = a._31*b._11 + a._32*b._21 + b._31;
|
|---|
| 442 | _32 = a._31*b._12 + a._32*b._22 + b._32;
|
|---|
| 443 | }
|
|---|
| 444 |
|
|---|
| 445 | D2D1FORCEINLINE Matrix3x2F operator*(const Matrix3x2F &matrix) const {
|
|---|
| 446 | Matrix3x2F r;
|
|---|
| 447 | r.SetProduct(*this, matrix);
|
|---|
| 448 | return r;
|
|---|
| 449 | }
|
|---|
| 450 |
|
|---|
| 451 | D2D1FORCEINLINE D2D1_POINT_2F TransformPoint(D2D1_POINT_2F point) const {
|
|---|
| 452 | return Point2F(point.x*_11 + point.y*_21 + _31, point.x*_12 + point.y*_22 + _32);
|
|---|
| 453 | }
|
|---|
| 454 | };
|
|---|
| 455 |
|
|---|
| 456 | D2D1FORCEINLINE D2D1_POINT_2F operator*(const D2D1_POINT_2F &point, const D2D1_MATRIX_3X2_F &matrix) {
|
|---|
| 457 | return Matrix3x2F::ReinterpretBaseType(&matrix)->TransformPoint(point);
|
|---|
| 458 | }
|
|---|
| 459 |
|
|---|
| 460 | D2D1FORCEINLINE D2D1_MATRIX_3X2_F IdentityMatrix() {
|
|---|
| 461 | return Matrix3x2F::Identity();
|
|---|
| 462 | }
|
|---|
| 463 |
|
|---|
| 464 | }
|
|---|
| 465 |
|
|---|
| 466 | D2D1FORCEINLINE D2D1_MATRIX_3X2_F operator*(const D2D1_MATRIX_3X2_F &matrix1, const D2D1_MATRIX_3X2_F &matrix2) {
|
|---|
| 467 | D2D1::Matrix3x2F r;
|
|---|
| 468 | r.SetProduct(*D2D1::Matrix3x2F::ReinterpretBaseType(&matrix1), *D2D1::Matrix3x2F::ReinterpretBaseType(&matrix2));
|
|---|
| 469 | return r;
|
|---|
| 470 | }
|
|---|
| 471 |
|
|---|
| 472 | #endif /* D2D_USE_C_DEFINITIONS */
|
|---|
| 473 |
|
|---|
| 474 | #endif /*_INC_D2D1HELPER*/
|
|---|