source: Daodan/MSYS2/mingw32/i686-w64-mingw32/include/d3d.h

Last change on this file was 1166, checked in by rossy, 3 years ago

Daodan: Replace MinGW build env with an up-to-date MSYS2 env

File size: 94.5 KB
RevLine 
[1166]1#undef INTERFACE
2/*
3 * Copyright (C) the Wine project
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 */
19
20#ifndef __WINE_D3D_H
21#define __WINE_D3D_H
22
23#include <stdlib.h>
24
25#define COM_NO_WINDOWS_H
26#include <objbase.h>
27#include <d3dtypes.h> /* must precede d3dcaps.h */
28#include <d3dcaps.h>
29
30/*****************************************************************************
31 * Predeclare the interfaces
32 */
33DEFINE_GUID(IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
34DEFINE_GUID(IID_IDirect3D2, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
35DEFINE_GUID(IID_IDirect3D3, 0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
36DEFINE_GUID(IID_IDirect3D7, 0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
37
38DEFINE_GUID(IID_IDirect3DRampDevice, 0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
39DEFINE_GUID(IID_IDirect3DRGBDevice, 0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
40DEFINE_GUID(IID_IDirect3DHALDevice, 0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
41DEFINE_GUID(IID_IDirect3DMMXDevice, 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
42DEFINE_GUID(IID_IDirect3DRefDevice, 0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29);
43DEFINE_GUID(IID_IDirect3DTnLHalDevice, 0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
44DEFINE_GUID(IID_IDirect3DNullDevice, 0x8767df22,0xbacc,0x11d1,0x89,0x69,0x00,0xa0,0xc9,0x06,0x29,0xa8);
45
46DEFINE_GUID(IID_IDirect3DDevice, 0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
47DEFINE_GUID(IID_IDirect3DDevice2, 0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
48DEFINE_GUID(IID_IDirect3DDevice3, 0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
49DEFINE_GUID(IID_IDirect3DDevice7, 0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
50
51DEFINE_GUID(IID_IDirect3DTexture, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
52DEFINE_GUID(IID_IDirect3DTexture2, 0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
53
54DEFINE_GUID(IID_IDirect3DLight, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
55
56DEFINE_GUID(IID_IDirect3DMaterial, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
57DEFINE_GUID(IID_IDirect3DMaterial2, 0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
58DEFINE_GUID(IID_IDirect3DMaterial3, 0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12);
59
60DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
61
62DEFINE_GUID(IID_IDirect3DViewport, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
63DEFINE_GUID(IID_IDirect3DViewport2, 0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
64DEFINE_GUID(IID_IDirect3DViewport3, 0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
65
66DEFINE_GUID(IID_IDirect3DVertexBuffer, 0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8);
67DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
68
69
70typedef struct IDirect3D *LPDIRECT3D;
71typedef struct IDirect3D2 *LPDIRECT3D2;
72typedef struct IDirect3D3 *LPDIRECT3D3;
73typedef struct IDirect3D7 *LPDIRECT3D7;
74
75typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
76
77typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
78typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
79typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
80typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
81
82typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
83typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
84typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
85
86typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
87typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
88typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
89
90typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
91typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
92
93typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
94
95typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
96typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
97
98/* ********************************************************************
99 Error Codes
100 ******************************************************************** */
101#define D3D_OK DD_OK
102#define D3DERR_BADMAJORVERSION MAKE_DDHRESULT(700)
103#define D3DERR_BADMINORVERSION MAKE_DDHRESULT(701)
104#define D3DERR_INVALID_DEVICE MAKE_DDHRESULT(705)
105#define D3DERR_INITFAILED MAKE_DDHRESULT(706)
106#define D3DERR_DEVICEAGGREGATED MAKE_DDHRESULT(707)
107#define D3DERR_EXECUTE_CREATE_FAILED MAKE_DDHRESULT(710)
108#define D3DERR_EXECUTE_DESTROY_FAILED MAKE_DDHRESULT(711)
109#define D3DERR_EXECUTE_LOCK_FAILED MAKE_DDHRESULT(712)
110#define D3DERR_EXECUTE_UNLOCK_FAILED MAKE_DDHRESULT(713)
111#define D3DERR_EXECUTE_LOCKED MAKE_DDHRESULT(714)
112#define D3DERR_EXECUTE_NOT_LOCKED MAKE_DDHRESULT(715)
113#define D3DERR_EXECUTE_FAILED MAKE_DDHRESULT(716)
114#define D3DERR_EXECUTE_CLIPPED_FAILED MAKE_DDHRESULT(717)
115#define D3DERR_TEXTURE_NO_SUPPORT MAKE_DDHRESULT(720)
116#define D3DERR_TEXTURE_CREATE_FAILED MAKE_DDHRESULT(721)
117#define D3DERR_TEXTURE_DESTROY_FAILED MAKE_DDHRESULT(722)
118#define D3DERR_TEXTURE_LOCK_FAILED MAKE_DDHRESULT(723)
119#define D3DERR_TEXTURE_UNLOCK_FAILED MAKE_DDHRESULT(724)
120#define D3DERR_TEXTURE_LOAD_FAILED MAKE_DDHRESULT(725)
121#define D3DERR_TEXTURE_SWAP_FAILED MAKE_DDHRESULT(726)
122#define D3DERR_TEXTURE_LOCKED MAKE_DDHRESULT(727)
123#define D3DERR_TEXTURE_NOT_LOCKED MAKE_DDHRESULT(728)
124#define D3DERR_TEXTURE_GETSURF_FAILED MAKE_DDHRESULT(729)
125#define D3DERR_MATRIX_CREATE_FAILED MAKE_DDHRESULT(730)
126#define D3DERR_MATRIX_DESTROY_FAILED MAKE_DDHRESULT(731)
127#define D3DERR_MATRIX_SETDATA_FAILED MAKE_DDHRESULT(732)
128#define D3DERR_MATRIX_GETDATA_FAILED MAKE_DDHRESULT(733)
129#define D3DERR_SETVIEWPORTDATA_FAILED MAKE_DDHRESULT(734)
130#define D3DERR_INVALIDCURRENTVIEWPORT MAKE_DDHRESULT(735)
131#define D3DERR_INVALIDPRIMITIVETYPE MAKE_DDHRESULT(736)
132#define D3DERR_INVALIDVERTEXTYPE MAKE_DDHRESULT(737)
133#define D3DERR_TEXTURE_BADSIZE MAKE_DDHRESULT(738)
134#define D3DERR_INVALIDRAMPTEXTURE MAKE_DDHRESULT(739)
135#define D3DERR_MATERIAL_CREATE_FAILED MAKE_DDHRESULT(740)
136#define D3DERR_MATERIAL_DESTROY_FAILED MAKE_DDHRESULT(741)
137#define D3DERR_MATERIAL_SETDATA_FAILED MAKE_DDHRESULT(742)
138#define D3DERR_MATERIAL_GETDATA_FAILED MAKE_DDHRESULT(743)
139#define D3DERR_INVALIDPALETTE MAKE_DDHRESULT(744)
140#define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
141#define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY MAKE_DDHRESULT(746)
142#define D3DERR_SURFACENOTINVIDMEM MAKE_DDHRESULT(747)
143#define D3DERR_LIGHT_SET_FAILED MAKE_DDHRESULT(750)
144#define D3DERR_LIGHTHASVIEWPORT MAKE_DDHRESULT(751)
145#define D3DERR_LIGHTNOTINTHISVIEWPORT MAKE_DDHRESULT(752)
146#define D3DERR_SCENE_IN_SCENE MAKE_DDHRESULT(760)
147#define D3DERR_SCENE_NOT_IN_SCENE MAKE_DDHRESULT(761)
148#define D3DERR_SCENE_BEGIN_FAILED MAKE_DDHRESULT(762)
149#define D3DERR_SCENE_END_FAILED MAKE_DDHRESULT(763)
150#define D3DERR_INBEGIN MAKE_DDHRESULT(770)
151#define D3DERR_NOTINBEGIN MAKE_DDHRESULT(771)
152#define D3DERR_NOVIEWPORTS MAKE_DDHRESULT(772)
153#define D3DERR_VIEWPORTDATANOTSET MAKE_DDHRESULT(773)
154#define D3DERR_VIEWPORTHASNODEVICE MAKE_DDHRESULT(774)
155#define D3DERR_NOCURRENTVIEWPORT MAKE_DDHRESULT(775)
156#define D3DERR_INVALIDVERTEXFORMAT MAKE_DDHRESULT(2048)
157#define D3DERR_COLORKEYATTACHED MAKE_DDHRESULT(2050)
158#define D3DERR_VERTEXBUFFEROPTIMIZED MAKE_DDHRESULT(2060)
159#define D3DERR_VBUF_CREATE_FAILED MAKE_DDHRESULT(2061)
160#define D3DERR_VERTEXBUFFERLOCKED MAKE_DDHRESULT(2062)
161#define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
162#define D3DERR_ZBUFFER_NOTPRESENT MAKE_DDHRESULT(2070)
163#define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
164
165#define D3DERR_WRONGTEXTUREFORMAT MAKE_DDHRESULT(2072)
166#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_DDHRESULT(2073)
167#define D3DERR_UNSUPPORTEDCOLORARG MAKE_DDHRESULT(2074)
168#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_DDHRESULT(2075)
169#define D3DERR_UNSUPPORTEDALPHAARG MAKE_DDHRESULT(2076)
170#define D3DERR_TOOMANYOPERATIONS MAKE_DDHRESULT(2077)
171#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_DDHRESULT(2078)
172#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_DDHRESULT(2079)
173#define D3DERR_CONFLICTINGRENDERSTATE MAKE_DDHRESULT(2081)
174#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_DDHRESULT(2082)
175#define D3DERR_TOOMANYPRIMITIVES MAKE_DDHRESULT(2083)
176#define D3DERR_INVALIDMATRIX MAKE_DDHRESULT(2084)
177#define D3DERR_TOOMANYVERTICES MAKE_DDHRESULT(2085)
178#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_DDHRESULT(2086)
179
180#define D3DERR_INVALIDSTATEBLOCK MAKE_DDHRESULT(2100)
181#define D3DERR_INBEGINSTATEBLOCK MAKE_DDHRESULT(2101)
182#define D3DERR_NOTINBEGINSTATEBLOCK MAKE_DDHRESULT(2102)
183
184/* ********************************************************************
185 Enums
186 ******************************************************************** */
187#define D3DNEXT_NEXT __MSABI_LONG(0x01)
188#define D3DNEXT_HEAD __MSABI_LONG(0x02)
189#define D3DNEXT_TAIL __MSABI_LONG(0x04)
190
191#define D3DDP_WAIT __MSABI_LONG(0x00000001)
192#define D3DDP_OUTOFORDER __MSABI_LONG(0x00000002)
193#define D3DDP_DONOTCLIP __MSABI_LONG(0x00000004)
194#define D3DDP_DONOTUPDATEEXTENTS __MSABI_LONG(0x00000008)
195#define D3DDP_DONOTLIGHT __MSABI_LONG(0x00000010)
196
197/* ********************************************************************
198 Types and structures
199 ******************************************************************** */
200typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE;
201
202
203/*****************************************************************************
204 * IDirect3D interface
205 */
206#undef INTERFACE
207#define INTERFACE IDirect3D
208DECLARE_INTERFACE_(IDirect3D,IUnknown)
209{
210 /*** IUnknown methods ***/
211 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
212 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
213 STDMETHOD_(ULONG,Release)(THIS) PURE;
214 /*** IDirect3D methods ***/
215 STDMETHOD(Initialize)(THIS_ REFIID riid) PURE;
216 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK cb, void *ctx) PURE;
217 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
218 STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial **material, IUnknown *outer) PURE;
219 STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport **viewport, IUnknown *outer) PURE;
220 STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
221};
222#undef INTERFACE
223
224#if !defined(__cplusplus) || defined(CINTERFACE)
225/*** IUnknown methods ***/
226#define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
227#define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
228#define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
229/*** IDirect3D methods ***/
230#define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
231#define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
232#define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
233#define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
234#define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
235#define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
236#else
237/*** IUnknown methods ***/
238#define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
239#define IDirect3D_AddRef(p) (p)->AddRef()
240#define IDirect3D_Release(p) (p)->Release()
241/*** IDirect3D methods ***/
242#define IDirect3D_Initialize(p,a) (p)->Initialize(a)
243#define IDirect3D_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
244#define IDirect3D_CreateLight(p,a,b) (p)->CreateLight(a,b)
245#define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
246#define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
247#define IDirect3D_FindDevice(p,a,b) (p)->FindDevice(a,b)
248#endif
249
250
251/*****************************************************************************
252 * IDirect3D2 interface
253 */
254#define INTERFACE IDirect3D2
255DECLARE_INTERFACE_(IDirect3D2,IUnknown)
256{
257 /*** IUnknown methods ***/
258 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
259 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
260 STDMETHOD_(ULONG,Release)(THIS) PURE;
261 /*** IDirect3D2 methods ***/
262 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK cb, void *ctx) PURE;
263 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
264 STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial2 **material, IUnknown *outer) PURE;
265 STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport2 **viewport, IUnknown *outer) PURE;
266 STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
267 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface *surface,
268 struct IDirect3DDevice2 **device) PURE;
269};
270#undef INTERFACE
271
272#if !defined(__cplusplus) || defined(CINTERFACE)
273/*** IUnknown methods ***/
274#define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
275#define IDirect3D2_AddRef(p) (p)->lpVtbl->AddRef(p)
276#define IDirect3D2_Release(p) (p)->lpVtbl->Release(p)
277/*** IDirect3D2 methods ***/
278#define IDirect3D2_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
279#define IDirect3D2_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
280#define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
281#define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
282#define IDirect3D2_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
283#define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
284#else
285/*** IUnknown methods ***/
286#define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
287#define IDirect3D2_AddRef(p) (p)->AddRef()
288#define IDirect3D2_Release(p) (p)->Release()
289/*** IDirect3D2 methods ***/
290#define IDirect3D2_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
291#define IDirect3D2_CreateLight(p,a,b) (p)->CreateLight(a,b)
292#define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
293#define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
294#define IDirect3D2_FindDevice(p,a,b) (p)->FindDevice(a,b)
295#define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
296#endif
297
298
299/*****************************************************************************
300 * IDirect3D3 interface
301 */
302#define INTERFACE IDirect3D3
303DECLARE_INTERFACE_(IDirect3D3,IUnknown)
304{
305 /*** IUnknown methods ***/
306 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
307 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
308 STDMETHOD_(ULONG,Release)(THIS) PURE;
309 /*** IDirect3D3 methods ***/
310 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK cb, void *ctx) PURE;
311 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
312 STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial3 **material, IUnknown *outer) PURE;
313 STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport3 **viewport, IUnknown *outer) PURE;
314 STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
315 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface4 *surface,
316 struct IDirect3DDevice3 **device, IUnknown *outer) PURE;
317 STDMETHOD(CreateVertexBuffer)(THIS_ D3DVERTEXBUFFERDESC *desc, struct IDirect3DVertexBuffer **buffer,
318 DWORD flags, IUnknown *outer) PURE;
319 STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID device_iid, LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
320 STDMETHOD(EvictManagedTextures)(THIS) PURE;
321};
322#undef INTERFACE
323
324#if !defined(__cplusplus) || defined(CINTERFACE)
325/*** IUnknown methods ***/
326#define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
327#define IDirect3D3_AddRef(p) (p)->lpVtbl->AddRef(p)
328#define IDirect3D3_Release(p) (p)->lpVtbl->Release(p)
329/*** IDirect3D3 methods ***/
330#define IDirect3D3_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
331#define IDirect3D3_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
332#define IDirect3D3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
333#define IDirect3D3_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
334#define IDirect3D3_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
335#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->lpVtbl->CreateDevice(p,a,b,c,d)
336#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
337#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
338#define IDirect3D3_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
339#else
340/*** IUnknown methods ***/
341#define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
342#define IDirect3D3_AddRef(p) (p)->AddRef()
343#define IDirect3D3_Release(p) (p)->Release()
344/*** IDirect3D3 methods ***/
345#define IDirect3D3_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
346#define IDirect3D3_CreateLight(p,a,b) (p)->CreateLight(a,b)
347#define IDirect3D3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
348#define IDirect3D3_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
349#define IDirect3D3_FindDevice(p,a,b) (p)->FindDevice(a,b)
350#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->CreateDevice(a,b,c,d)
351#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d)
352#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
353#define IDirect3D3_EvictManagedTextures(p) (p)->EvictManagedTextures()
354#endif
355
356/*****************************************************************************
357 * IDirect3D7 interface
358 */
359#define INTERFACE IDirect3D7
360DECLARE_INTERFACE_(IDirect3D7,IUnknown)
361{
362 /*** IUnknown methods ***/
363 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
364 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
365 STDMETHOD_(ULONG,Release)(THIS) PURE;
366 /*** IDirect3D7 methods ***/
367 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7 cb, void *ctx) PURE;
368 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface7 *surface,
369 struct IDirect3DDevice7 **device) PURE;
370 STDMETHOD(CreateVertexBuffer)(THIS_ D3DVERTEXBUFFERDESC *desc,
371 struct IDirect3DVertexBuffer7 **buffer, DWORD flags) PURE;
372 STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID device_iid, LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
373 STDMETHOD(EvictManagedTextures)(THIS) PURE;
374};
375#undef INTERFACE
376
377#if !defined(__cplusplus) || defined(CINTERFACE)
378/*** IUnknown methods ***/
379#define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
380#define IDirect3D7_AddRef(p) (p)->lpVtbl->AddRef(p)
381#define IDirect3D7_Release(p) (p)->lpVtbl->Release(p)
382/*** IDirect3D3 methods ***/
383#define IDirect3D7_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
384#define IDirect3D7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
385#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
386#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
387#define IDirect3D7_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
388#else
389/*** IUnknown methods ***/
390#define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
391#define IDirect3D7_AddRef(p) (p)->AddRef()
392#define IDirect3D7_Release(p) (p)->Release()
393/*** IDirect3D3 methods ***/
394#define IDirect3D7_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
395#define IDirect3D7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
396#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->CreateVertexBuffer(a,b,c)
397#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
398#define IDirect3D7_EvictManagedTextures(p) (p)->EvictManagedTextures()
399#endif
400
401
402/*****************************************************************************
403 * IDirect3DLight interface
404 */
405#define INTERFACE IDirect3DLight
406DECLARE_INTERFACE_(IDirect3DLight,IUnknown)
407{
408 /*** IUnknown methods ***/
409 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
410 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
411 STDMETHOD_(ULONG,Release)(THIS) PURE;
412 /*** IDirect3DLight methods ***/
413 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
414 STDMETHOD(SetLight)(THIS_ D3DLIGHT *data) PURE;
415 STDMETHOD(GetLight)(THIS_ D3DLIGHT *data) PURE;
416};
417#undef INTERFACE
418
419#if !defined(__cplusplus) || defined(CINTERFACE)
420/*** IUnknown methods ***/
421#define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
422#define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p)
423#define IDirect3DLight_Release(p) (p)->lpVtbl->Release(p)
424/*** IDirect3DLight methods ***/
425#define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
426#define IDirect3DLight_SetLight(p,a) (p)->lpVtbl->SetLight(p,a)
427#define IDirect3DLight_GetLight(p,a) (p)->lpVtbl->GetLight(p,a)
428#else
429/*** IUnknown methods ***/
430#define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
431#define IDirect3DLight_AddRef(p) (p)->AddRef()
432#define IDirect3DLight_Release(p) (p)->Release()
433/*** IDirect3DLight methods ***/
434#define IDirect3DLight_Initialize(p,a) (p)->Initialize(a)
435#define IDirect3DLight_SetLight(p,a) (p)->SetLight(a)
436#define IDirect3DLight_GetLight(p,a) (p)->GetLight(a)
437#endif
438
439
440/*****************************************************************************
441 * IDirect3DMaterial interface
442 */
443#define INTERFACE IDirect3DMaterial
444DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown)
445{
446 /*** IUnknown methods ***/
447 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
448 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
449 STDMETHOD_(ULONG,Release)(THIS) PURE;
450 /*** IDirect3DMaterial methods ***/
451 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
452 STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
453 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
454 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice *device, D3DMATERIALHANDLE *handle) PURE;
455 STDMETHOD(Reserve)(THIS) PURE;
456 STDMETHOD(Unreserve)(THIS) PURE;
457};
458#undef INTERFACE
459
460#if !defined(__cplusplus) || defined(CINTERFACE)
461/*** IUnknown methods ***/
462#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
463#define IDirect3DMaterial_AddRef(p) (p)->lpVtbl->AddRef(p)
464#define IDirect3DMaterial_Release(p) (p)->lpVtbl->Release(p)
465/*** IDirect3DMaterial methods ***/
466#define IDirect3DMaterial_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
467#define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
468#define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
469#define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
470#define IDirect3DMaterial_Reserve(p) (p)->lpVtbl->Reserve(p)
471#define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p)
472#else
473/*** IUnknown methods ***/
474#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
475#define IDirect3DMaterial_AddRef(p) (p)->AddRef()
476#define IDirect3DMaterial_Release(p) (p)->Release()
477/*** IDirect3DMaterial methods ***/
478#define IDirect3DMaterial_Initialize(p,a) (p)->Initialize(a)
479#define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a)
480#define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a)
481#define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b)
482#define IDirect3DMaterial_Reserve(p) (p)->Reserve()
483#define IDirect3DMaterial_Unreserve(p) (p)->Unreserve()
484#endif
485
486
487/*****************************************************************************
488 * IDirect3DMaterial2 interface
489 */
490#define INTERFACE IDirect3DMaterial2
491DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown)
492{
493 /*** IUnknown methods ***/
494 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
495 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
496 STDMETHOD_(ULONG,Release)(THIS) PURE;
497 /*** IDirect3DMaterial2 methods ***/
498 STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
499 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
500 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DMATERIALHANDLE *handle) PURE;
501};
502#undef INTERFACE
503
504#if !defined(__cplusplus) || defined(CINTERFACE)
505/*** IUnknown methods ***/
506#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
507#define IDirect3DMaterial2_AddRef(p) (p)->lpVtbl->AddRef(p)
508#define IDirect3DMaterial2_Release(p) (p)->lpVtbl->Release(p)
509/*** IDirect3DMaterial2 methods ***/
510#define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
511#define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
512#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
513#else
514/*** IUnknown methods ***/
515#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
516#define IDirect3DMaterial2_AddRef(p) (p)->AddRef()
517#define IDirect3DMaterial2_Release(p) (p)->Release()
518/*** IDirect3DMaterial2 methods ***/
519#define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a)
520#define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a)
521#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b)
522#endif
523
524
525/*****************************************************************************
526 * IDirect3DMaterial3 interface
527 */
528#define INTERFACE IDirect3DMaterial3
529DECLARE_INTERFACE_(IDirect3DMaterial3,IUnknown)
530{
531 /*** IUnknown methods ***/
532 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
533 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
534 STDMETHOD_(ULONG,Release)(THIS) PURE;
535 /*** IDirect3DMaterial3 methods ***/
536 STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
537 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
538 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice3 *device, D3DMATERIALHANDLE *handle) PURE;
539};
540#undef INTERFACE
541
542#if !defined(__cplusplus) || defined(CINTERFACE)
543/*** IUnknown methods ***/
544#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
545#define IDirect3DMaterial3_AddRef(p) (p)->lpVtbl->AddRef(p)
546#define IDirect3DMaterial3_Release(p) (p)->lpVtbl->Release(p)
547/*** IDirect3DMaterial3 methods ***/
548#define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
549#define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
550#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
551#else
552/*** IUnknown methods ***/
553#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
554#define IDirect3DMaterial3_AddRef(p) (p)->AddRef()
555#define IDirect3DMaterial3_Release(p) (p)->Release()
556/*** IDirect3DMaterial3 methods ***/
557#define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a)
558#define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a)
559#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b)
560#endif
561
562
563/*****************************************************************************
564 * IDirect3DTexture interface
565 */
566#define INTERFACE IDirect3DTexture
567DECLARE_INTERFACE_(IDirect3DTexture,IUnknown)
568{
569 /*** IUnknown methods ***/
570 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
571 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
572 STDMETHOD_(ULONG,Release)(THIS) PURE;
573 /*** IDirect3DTexture methods ***/
574 STDMETHOD(Initialize)(THIS_ struct IDirect3DDevice *device, IDirectDrawSurface *surface) PURE;
575 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice *device, D3DTEXTUREHANDLE *handle) PURE;
576 STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
577 STDMETHOD(Load)(THIS_ IDirect3DTexture *texture) PURE;
578 STDMETHOD(Unload)(THIS) PURE;
579};
580#undef INTERFACE
581
582#if !defined(__cplusplus) || defined(CINTERFACE)
583/*** IUnknown methods ***/
584#define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
585#define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p)
586#define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p)
587/*** IDirect3DTexture methods ***/
588#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
589#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
590#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
591#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
592#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
593#else
594/*** IUnknown methods ***/
595#define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
596#define IDirect3DTexture_AddRef(p) (p)->AddRef()
597#define IDirect3DTexture_Release(p) (p)->Release()
598/*** IDirect3DTexture methods ***/
599#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
600#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
601#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
602#define IDirect3DTexture_Load(p,a) (p)->Load(a)
603#define IDirect3DTexture_Unload(p) (p)->Unload()
604#endif
605
606
607/*****************************************************************************
608 * IDirect3DTexture2 interface
609 */
610#define INTERFACE IDirect3DTexture2
611DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown)
612{
613 /*** IUnknown methods ***/
614 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
615 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
616 STDMETHOD_(ULONG,Release)(THIS) PURE;
617 /*** IDirect3DTexture2 methods ***/
618 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle) PURE;
619 STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
620 STDMETHOD(Load)(THIS_ IDirect3DTexture2 *texture) PURE;
621};
622#undef INTERFACE
623
624#if !defined(__cplusplus) || defined(CINTERFACE)
625/*** IUnknown methods ***/
626#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
627#define IDirect3DTexture2_AddRef(p) (p)->lpVtbl->AddRef(p)
628#define IDirect3DTexture2_Release(p) (p)->lpVtbl->Release(p)
629/*** IDirect3DTexture2 methods ***/
630#define IDirect3DTexture2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
631#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
632#define IDirect3DTexture2_Load(p,a) (p)->lpVtbl->Load(p,a)
633#else
634/*** IUnknown methods ***/
635#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
636#define IDirect3DTexture2_AddRef(p) (p)->AddRef()
637#define IDirect3DTexture2_Release(p) (p)->Release()
638/*** IDirect3DTexture2 methods ***/
639#define IDirect3DTexture2_GetHandle(p,a,b) (p)->GetHandle(a,b)
640#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
641#define IDirect3DTexture2_Load(p,a) (p)->Load(a)
642#endif
643
644
645/*****************************************************************************
646 * IDirect3DViewport interface
647 */
648#define INTERFACE IDirect3DViewport
649DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
650{
651 /*** IUnknown methods ***/
652 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
653 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
654 STDMETHOD_(ULONG,Release)(THIS) PURE;
655 /*** IDirect3DViewport methods ***/
656 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
657 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
658 STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
659 STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
660 STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
661 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
662 STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, WINBOOL *valid) PURE;
663 STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
664 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE;
665 STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
666 STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
667 STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
668 STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
669};
670#undef INTERFACE
671
672#if !defined(__cplusplus) || defined(CINTERFACE)
673/*** IUnknown methods ***/
674#define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
675#define IDirect3DViewport_AddRef(p) (p)->lpVtbl->AddRef(p)
676#define IDirect3DViewport_Release(p) (p)->lpVtbl->Release(p)
677/*** IDirect3DViewport methods ***/
678#define IDirect3DViewport_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
679#define IDirect3DViewport_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
680#define IDirect3DViewport_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
681#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
682#define IDirect3DViewport_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
683#define IDirect3DViewport_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
684#define IDirect3DViewport_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
685#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
686#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
687#define IDirect3DViewport_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
688#define IDirect3DViewport_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
689#define IDirect3DViewport_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
690#define IDirect3DViewport_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
691#else
692/*** IUnknown methods ***/
693#define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
694#define IDirect3DViewport_AddRef(p) (p)->AddRef()
695#define IDirect3DViewport_Release(p) (p)->Release()
696/*** IDirect3DViewport methods ***/
697#define IDirect3DViewport_Initialize(p,a) (p)->Initialize(a)
698#define IDirect3DViewport_GetViewport(p,a) (p)->GetViewport(a)
699#define IDirect3DViewport_SetViewport(p,a) (p)->SetViewport(a)
700#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
701#define IDirect3DViewport_LightElements(p,a,b) (p)->LightElements(a,b)
702#define IDirect3DViewport_SetBackground(p,a) (p)->SetBackground(a)
703#define IDirect3DViewport_GetBackground(p,a,b) (p)->GetBackground(a,b)
704#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
705#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
706#define IDirect3DViewport_Clear(p,a,b,c) (p)->Clear(a,b,c)
707#define IDirect3DViewport_AddLight(p,a) (p)->AddLight(a)
708#define IDirect3DViewport_DeleteLight(p,a) (p)->DeleteLight(a)
709#define IDirect3DViewport_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
710#endif
711
712
713/*****************************************************************************
714 * IDirect3DViewport2 interface
715 */
716#define INTERFACE IDirect3DViewport2
717DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
718{
719 /*** IUnknown methods ***/
720 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
721 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
722 STDMETHOD_(ULONG,Release)(THIS) PURE;
723 /*** IDirect3DViewport methods ***/
724 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
725 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
726 STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
727 STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
728 STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
729 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
730 STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, WINBOOL *valid) PURE;
731 STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
732 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE;
733 STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
734 STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
735 STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
736 STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
737 /*** IDirect3DViewport2 methods ***/
738 STDMETHOD(GetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
739 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
740};
741#undef INTERFACE
742
743#if !defined(__cplusplus) || defined(CINTERFACE)
744/*** IUnknown methods ***/
745#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
746#define IDirect3DViewport2_AddRef(p) (p)->lpVtbl->AddRef(p)
747#define IDirect3DViewport2_Release(p) (p)->lpVtbl->Release(p)
748/*** IDirect3Viewport methods ***/
749#define IDirect3DViewport2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
750#define IDirect3DViewport2_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
751#define IDirect3DViewport2_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
752#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
753#define IDirect3DViewport2_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
754#define IDirect3DViewport2_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
755#define IDirect3DViewport2_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
756#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
757#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
758#define IDirect3DViewport2_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
759#define IDirect3DViewport2_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
760#define IDirect3DViewport2_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
761#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
762/*** IDirect3DViewport2 methods ***/
763#define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
764#define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
765#else
766/*** IUnknown methods ***/
767#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
768#define IDirect3DViewport2_AddRef(p) (p)->AddRef()
769#define IDirect3DViewport2_Release(p) (p)->Release()
770/*** IDirect3Viewport methods ***/
771#define IDirect3DViewport2_Initialize(p,a) (p)->Initialize(a)
772#define IDirect3DViewport2_GetViewport(p,a) (p)->GetViewport(a)
773#define IDirect3DViewport2_SetViewport(p,a) (p)->SetViewport(a)
774#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
775#define IDirect3DViewport2_LightElements(p,a,b) (p)->LightElements(a,b)
776#define IDirect3DViewport2_SetBackground(p,a) (p)->SetBackground(a)
777#define IDirect3DViewport2_GetBackground(p,a,b) (p)->GetBackground(a,b)
778#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
779#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
780#define IDirect3DViewport2_Clear(p,a,b,c) (p)->Clear(a,b,c)
781#define IDirect3DViewport2_AddLight(p,a) (p)->AddLight(a)
782#define IDirect3DViewport2_DeleteLight(p,a) (p)->DeleteLight(a)
783#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
784/*** IDirect3DViewport2 methods ***/
785#define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a)
786#define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
787#endif
788
789/*****************************************************************************
790 * IDirect3DViewport3 interface
791 */
792#define INTERFACE IDirect3DViewport3
793DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
794{
795 /*** IUnknown methods ***/
796 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
797 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
798 STDMETHOD_(ULONG,Release)(THIS) PURE;
799 /*** IDirect3DViewport methods ***/
800 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
801 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
802 STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
803 STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
804 STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
805 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
806 STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, WINBOOL *valid) PURE;
807 STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
808 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE;
809 STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
810 STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
811 STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
812 STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
813 /*** IDirect3DViewport2 methods ***/
814 STDMETHOD(GetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
815 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
816 /*** IDirect3DViewport3 methods ***/
817 STDMETHOD(SetBackgroundDepth2)(THIS_ IDirectDrawSurface4 *surface) PURE;
818 STDMETHOD(GetBackgroundDepth2)(THIS_ IDirectDrawSurface4 **surface, WINBOOL *valid) PURE;
819 STDMETHOD(Clear2)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, DWORD color, D3DVALUE z, DWORD stencil) PURE;
820};
821#undef INTERFACE
822
823#if !defined(__cplusplus) || defined(CINTERFACE)
824/*** IUnknown methods ***/
825#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
826#define IDirect3DViewport3_AddRef(p) (p)->lpVtbl->AddRef(p)
827#define IDirect3DViewport3_Release(p) (p)->lpVtbl->Release(p)
828/*** IDirect3Viewport methods ***/
829#define IDirect3DViewport3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
830#define IDirect3DViewport3_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
831#define IDirect3DViewport3_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
832#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
833#define IDirect3DViewport3_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
834#define IDirect3DViewport3_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
835#define IDirect3DViewport3_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
836#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
837#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
838#define IDirect3DViewport3_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
839#define IDirect3DViewport3_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
840#define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
841#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
842/*** IDirect3DViewport2 methods ***/
843#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
844#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
845/*** IDirect3DViewport3 methods ***/
846#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
847#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
848#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
849#else
850/*** IUnknown methods ***/
851#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
852#define IDirect3DViewport3_AddRef(p) (p)->AddRef()
853#define IDirect3DViewport3_Release(p) (p)->Release()
854/*** IDirect3Viewport methods ***/
855#define IDirect3DViewport3_Initialize(p,a) (p)->Initialize(a)
856#define IDirect3DViewport3_GetViewport(p,a) (p)->GetViewport(a)
857#define IDirect3DViewport3_SetViewport(p,a) (p)->SetViewport(a)
858#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
859#define IDirect3DViewport3_LightElements(p,a,b) (p)->LightElements(a,b)
860#define IDirect3DViewport3_SetBackground(p,a) (p)->SetBackground(a)
861#define IDirect3DViewport3_GetBackground(p,a,b) (p)->GetBackground(a,b)
862#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
863#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
864#define IDirect3DViewport3_Clear(p,a,b,c) (p)->Clear(a,b,c)
865#define IDirect3DViewport3_AddLight(p,a) (p)->AddLight(a)
866#define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a)
867#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
868/*** IDirect3DViewport2 methods ***/
869#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
870#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
871/*** IDirect3DViewport3 methods ***/
872#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
873#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)
874#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->Clear2(a,b,c,d,e,f)
875#endif
876
877
878
879/*****************************************************************************
880 * IDirect3DExecuteBuffer interface
881 */
882#define INTERFACE IDirect3DExecuteBuffer
883DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown)
884{
885 /*** IUnknown methods ***/
886 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
887 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
888 STDMETHOD_(ULONG,Release)(THIS) PURE;
889 /*** IDirect3DExecuteBuffer methods ***/
890 STDMETHOD(Initialize)(THIS_ struct IDirect3DDevice *device, D3DEXECUTEBUFFERDESC *desc) PURE;
891 STDMETHOD(Lock)(THIS_ D3DEXECUTEBUFFERDESC *desc) PURE;
892 STDMETHOD(Unlock)(THIS) PURE;
893 STDMETHOD(SetExecuteData)(THIS_ D3DEXECUTEDATA *data) PURE;
894 STDMETHOD(GetExecuteData)(THIS_ D3DEXECUTEDATA *data) PURE;
895 STDMETHOD(Validate)(THIS_ DWORD *offset, LPD3DVALIDATECALLBACK cb, void *ctx, DWORD reserved) PURE;
896 STDMETHOD(Optimize)(THIS_ DWORD dwDummy) PURE;
897};
898#undef INTERFACE
899
900#if !defined(__cplusplus) || defined(CINTERFACE)
901/*** IUnknown methods ***/
902#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
903#define IDirect3DExecuteBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
904#define IDirect3DExecuteBuffer_Release(p) (p)->lpVtbl->Release(p)
905/*** IDirect3DExecuteBuffer methods ***/
906#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
907#define IDirect3DExecuteBuffer_Lock(p,a) (p)->lpVtbl->Lock(p,a)
908#define IDirect3DExecuteBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
909#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a)
910#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
911#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
912#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->lpVtbl->Optimize(p,a)
913#else
914/*** IUnknown methods ***/
915#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
916#define IDirect3DExecuteBuffer_AddRef(p) (p)->AddRef()
917#define IDirect3DExecuteBuffer_Release(p) (p)->Release()
918/*** IDirect3DExecuteBuffer methods ***/
919#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
920#define IDirect3DExecuteBuffer_Lock(p,a) (p)->Lock(a)
921#define IDirect3DExecuteBuffer_Unlock(p) (p)->Unlock()
922#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a)
923#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a)
924#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d)
925#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->Optimize(a)
926#endif
927
928
929/*****************************************************************************
930 * IDirect3DDevice interface
931 */
932#define INTERFACE IDirect3DDevice
933DECLARE_INTERFACE_(IDirect3DDevice,IUnknown)
934{
935 /*** IUnknown methods ***/
936 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
937 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
938 STDMETHOD_(ULONG,Release)(THIS) PURE;
939 /*** IDirect3DDevice methods ***/
940 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d, GUID *guid, D3DDEVICEDESC *desc) PURE;
941 STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
942 STDMETHOD(SwapTextureHandles)(THIS_ IDirect3DTexture *tex1, IDirect3DTexture *tex2) PURE;
943 STDMETHOD(CreateExecuteBuffer)(THIS_ D3DEXECUTEBUFFERDESC *desc,
944 IDirect3DExecuteBuffer **buffer, IUnknown *outer) PURE;
945 STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
946 STDMETHOD(Execute)(THIS_ IDirect3DExecuteBuffer *buffer, IDirect3DViewport *viewport,
947 DWORD flags) PURE;
948 STDMETHOD(AddViewport)(THIS_ IDirect3DViewport *viewport) PURE;
949 STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport *viewport) PURE;
950 STDMETHOD(NextViewport)(THIS_ IDirect3DViewport *ref,
951 IDirect3DViewport **viewport, DWORD flags) PURE;
952 STDMETHOD(Pick)(THIS_ IDirect3DExecuteBuffer *buffer, IDirect3DViewport *viewport,
953 DWORD flags, D3DRECT *rect) PURE;
954 STDMETHOD(GetPickRecords)(THIS_ DWORD *count, D3DPICKRECORD *records) PURE;
955 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK cb, void *ctx) PURE;
956 STDMETHOD(CreateMatrix)(THIS_ D3DMATRIXHANDLE *matrix) PURE;
957 STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE handle, D3DMATRIX *matrix) PURE;
958 STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE handle, D3DMATRIX *matrix) PURE;
959 STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle) PURE;
960 STDMETHOD(BeginScene)(THIS) PURE;
961 STDMETHOD(EndScene)(THIS) PURE;
962 STDMETHOD(GetDirect3D)(THIS_ IDirect3D **d3d) PURE;
963};
964#undef INTERFACE
965
966#if !defined(__cplusplus) || defined(CINTERFACE)
967/*** IUnknown methods ***/
968#define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
969#define IDirect3DDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
970#define IDirect3DDevice_Release(p) (p)->lpVtbl->Release(p)
971/*** IDirect3DDevice methods ***/
972#define IDirect3DDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
973#define IDirect3DDevice_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
974#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
975#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c)
976#define IDirect3DDevice_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
977#define IDirect3DDevice_Execute(p,a,b,c) (p)->lpVtbl->Execute(p,a,b,c)
978#define IDirect3DDevice_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
979#define IDirect3DDevice_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
980#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
981#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->lpVtbl->Pick(p,a,b,c,d)
982#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->lpVtbl->GetPickRecords(p,a,b)
983#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
984#define IDirect3DDevice_CreateMatrix(p,a) (p)->lpVtbl->CreateMatrix(p,a)
985#define IDirect3DDevice_SetMatrix(p,a,b) (p)->lpVtbl->SetMatrix(p,a,b)
986#define IDirect3DDevice_GetMatrix(p,a,b) (p)->lpVtbl->GetMatrix(p,a,b)
987#define IDirect3DDevice_DeleteMatrix(p,a) (p)->lpVtbl->DeleteMatrix(p,a)
988#define IDirect3DDevice_BeginScene(p) (p)->lpVtbl->BeginScene(p)
989#define IDirect3DDevice_EndScene(p) (p)->lpVtbl->EndScene(p)
990#define IDirect3DDevice_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
991#else
992/*** IUnknown methods ***/
993#define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
994#define IDirect3DDevice_AddRef(p) (p)->AddRef()
995#define IDirect3DDevice_Release(p) (p)->Release()
996/*** IDirect3DDevice methods ***/
997#define IDirect3DDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
998#define IDirect3DDevice_GetCaps(p,a,b) (p)->GetCaps(a,b)
999#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
1000#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c)
1001#define IDirect3DDevice_GetStats(p,a) (p)->GetStats(a)
1002#define IDirect3DDevice_Execute(p,a,b,c) (p)->Execute(a,b,c)
1003#define IDirect3DDevice_AddViewport(p,a) (p)->AddViewport(a)
1004#define IDirect3DDevice_DeleteViewport(p,a) (p)->DeleteViewport(a)
1005#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1006#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->Pick(a,b,c,d)
1007#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->GetPickRecords(a,b)
1008#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1009#define IDirect3DDevice_CreateMatrix(p,a) (p)->CreateMatrix(a)
1010#define IDirect3DDevice_SetMatrix(p,a,b) (p)->SetMatrix(a,b)
1011#define IDirect3DDevice_GetMatrix(p,a,b) (p)->GetMatrix(a,b)
1012#define IDirect3DDevice_DeleteMatrix(p,a) (p)->DeleteMatrix(a)
1013#define IDirect3DDevice_BeginScene(p) (p)->BeginScene()
1014#define IDirect3DDevice_EndScene(p) (p)->EndScene()
1015#define IDirect3DDevice_GetDirect3D(p,a) (p)->GetDirect3D(a)
1016#endif
1017
1018
1019/*****************************************************************************
1020 * IDirect3DDevice2 interface
1021 */
1022#define INTERFACE IDirect3DDevice2
1023DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown)
1024{
1025 /*** IUnknown methods ***/
1026 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1027 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1028 STDMETHOD_(ULONG,Release)(THIS) PURE;
1029 /*** IDirect3DDevice2 methods ***/
1030 STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
1031 STDMETHOD(SwapTextureHandles)(THIS_ IDirect3DTexture2 *tex1, IDirect3DTexture2 *tex2) PURE;
1032 STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
1033 STDMETHOD(AddViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
1034 STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
1035 STDMETHOD(NextViewport)(THIS_ IDirect3DViewport2 *ref,
1036 IDirect3DViewport2 **viewport, DWORD flags) PURE;
1037 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK cb, void *ctx) PURE;
1038 STDMETHOD(BeginScene)(THIS) PURE;
1039 STDMETHOD(EndScene)(THIS) PURE;
1040 STDMETHOD(GetDirect3D)(THIS_ IDirect3D2 **d3d) PURE;
1041 /*** DrawPrimitive API ***/
1042 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
1043 STDMETHOD(GetCurrentViewport)(THIS_ IDirect3DViewport2 **viewport) PURE;
1044 STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface *surface, DWORD flags) PURE;
1045 STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface **surface) PURE;
1046 STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dpt,D3DVERTEXTYPE dwVertexTypeDesc,DWORD dwFlags) PURE;
1047 STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE primitive_type, D3DVERTEXTYPE vertex_type,
1048 void *vertices, DWORD vertex_count, DWORD flags) PURE;
1049 STDMETHOD(Vertex)(THIS_ void *vertex) PURE;
1050 STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
1051 STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
1052 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1053 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1054 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
1055 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
1056 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1057 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1058 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1059 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, D3DVERTEXTYPE vertex_type,
1060 void *vertices, DWORD vertex_count, DWORD flags) PURE;
1061 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, D3DVERTEXTYPE vertex_type,
1062 void *vertices, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
1063 STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1064 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1065};
1066#undef INTERFACE
1067
1068#if !defined(__cplusplus) || defined(CINTERFACE)
1069/*** IUnknown methods ***/
1070#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1071#define IDirect3DDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
1072#define IDirect3DDevice2_Release(p) (p)->lpVtbl->Release(p)
1073/*** IDirect3DDevice2 methods ***/
1074#define IDirect3DDevice2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
1075#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
1076#define IDirect3DDevice2_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
1077#define IDirect3DDevice2_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
1078#define IDirect3DDevice2_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
1079#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
1080#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1081#define IDirect3DDevice2_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1082#define IDirect3DDevice2_EndScene(p) (p)->lpVtbl->EndScene(p)
1083#define IDirect3DDevice2_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1084#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1085#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
1086#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1087#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1088#define IDirect3DDevice2_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
1089#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
1090#define IDirect3DDevice2_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
1091#define IDirect3DDevice2_Index(p,a) (p)->lpVtbl->Index(p,a)
1092#define IDirect3DDevice2_End(p,a) (p)->lpVtbl->End(p,a)
1093#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1094#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1095#define IDirect3DDevice2_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
1096#define IDirect3DDevice2_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
1097#define IDirect3DDevice2_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1098#define IDirect3DDevice2_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1099#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1100#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1101#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1102#define IDirect3DDevice2_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1103#define IDirect3DDevice2_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1104#else
1105/*** IUnknown methods ***/
1106#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1107#define IDirect3DDevice2_AddRef(p) (p)->AddRef()
1108#define IDirect3DDevice2_Release(p) (p)->Release()
1109/*** IDirect3DDevice2 methods ***/
1110#define IDirect3DDevice2_GetCaps(p,a,b) (p)->GetCaps(a,b)
1111#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
1112#define IDirect3DDevice2_GetStats(p,a) (p)->GetStats(a)
1113#define IDirect3DDevice2_AddViewport(p,a) (p)->AddViewport(a)
1114#define IDirect3DDevice2_DeleteViewport(p,a) (p)->DeleteViewport(a)
1115#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1116#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1117#define IDirect3DDevice2_BeginScene(p) (p)->BeginScene()
1118#define IDirect3DDevice2_EndScene(p) (p)->EndScene()
1119#define IDirect3DDevice2_GetDirect3D(p,a) (p)->GetDirect3D(a)
1120#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
1121#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
1122#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1123#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1124#define IDirect3DDevice2_Begin(p,a,b,c) (p)->Begin(a,b,c)
1125#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
1126#define IDirect3DDevice2_Vertex(p,a) (p)->Vertex(a)
1127#define IDirect3DDevice2_Index(p,a) (p)->Index(a)
1128#define IDirect3DDevice2_End(p,a) (p)->End(a)
1129#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1130#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1131#define IDirect3DDevice2_GetLightState(p,a,b) (p)->GetLightState(a,b)
1132#define IDirect3DDevice2_SetLightState(p,a,b) (p)->SetLightState(a,b)
1133#define IDirect3DDevice2_SetTransform(p,a,b) (p)->SetTransform(a,b)
1134#define IDirect3DDevice2_GetTransform(p,a,b) (p)->GetTransform(a,b)
1135#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1136#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1137#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1138#define IDirect3DDevice2_SetClipStatus(p,a) (p)->SetClipStatus(a)
1139#define IDirect3DDevice2_GetClipStatus(p,a) (p)->GetClipStatus(a)
1140#endif
1141
1142/*****************************************************************************
1143 * IDirect3DDevice3 interface
1144 */
1145#define INTERFACE IDirect3DDevice3
1146DECLARE_INTERFACE_(IDirect3DDevice3,IUnknown)
1147{
1148 /*** IUnknown methods ***/
1149 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1150 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1151 STDMETHOD_(ULONG,Release)(THIS) PURE;
1152 /*** IDirect3DDevice3 methods ***/
1153 STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
1154 STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
1155 STDMETHOD(AddViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
1156 STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
1157 STDMETHOD(NextViewport)(THIS_ IDirect3DViewport3 *ref,
1158 IDirect3DViewport3 **viewport, DWORD flags) PURE;
1159 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
1160 STDMETHOD(BeginScene)(THIS) PURE;
1161 STDMETHOD(EndScene)(THIS) PURE;
1162 STDMETHOD(GetDirect3D)(THIS_ IDirect3D3 **d3d) PURE;
1163 /*** DrawPrimitive API ***/
1164 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
1165 STDMETHOD(GetCurrentViewport)(THIS_ IDirect3DViewport3 **viewport) PURE;
1166 STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface4 *surface, DWORD flags) PURE;
1167 STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface4 **surface) PURE;
1168 STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexTypeDesc, DWORD dwFlags) PURE;
1169 STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1170 void *vertices, DWORD vertex_count, DWORD flags) PURE;
1171 STDMETHOD(Vertex)(THIS_ void *vertex) PURE;
1172 STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
1173 STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
1174 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1175 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1176 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
1177 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
1178 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1179 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1180 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1181 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD vertex_type,
1182 void *vertices, DWORD vertex_count, DWORD flags) PURE;
1183 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1184 void *vertices, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
1185 STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1186 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1187 STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1188 D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, DWORD flags) PURE;
1189 STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1190 D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, WORD *indices, DWORD index_count,
1191 DWORD flags) PURE;
1192 STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer *vb,
1193 DWORD start_vertex, DWORD vertex_count, DWORD flags) PURE;
1194 STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer *vb,
1195 WORD *indices, DWORD index_count, DWORD flags) PURE;
1196 STDMETHOD(ComputeSphereVisibility)(THIS_ D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count,
1197 DWORD flags, DWORD *ret) PURE;
1198 STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirect3DTexture2 **texture) PURE;
1199 STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirect3DTexture2 *texture) PURE;
1200 STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
1201 STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
1202 STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
1203};
1204#undef INTERFACE
1205
1206#if !defined(__cplusplus) || defined(CINTERFACE)
1207/*** IUnknown methods ***/
1208#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1209#define IDirect3DDevice3_AddRef(p) (p)->lpVtbl->AddRef(p)
1210#define IDirect3DDevice3_Release(p) (p)->lpVtbl->Release(p)
1211/*** IDirect3DDevice3 methods ***/
1212#define IDirect3DDevice3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
1213#define IDirect3DDevice3_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
1214#define IDirect3DDevice3_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
1215#define IDirect3DDevice3_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
1216#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
1217#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1218#define IDirect3DDevice3_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1219#define IDirect3DDevice3_EndScene(p) (p)->lpVtbl->EndScene(p)
1220#define IDirect3DDevice3_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1221#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1222#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
1223#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1224#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1225#define IDirect3DDevice3_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
1226#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
1227#define IDirect3DDevice3_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
1228#define IDirect3DDevice3_Index(p,a) (p)->lpVtbl->Index(p,a)
1229#define IDirect3DDevice3_End(p,a) (p)->lpVtbl->End(p,a)
1230#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1231#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1232#define IDirect3DDevice3_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
1233#define IDirect3DDevice3_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
1234#define IDirect3DDevice3_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1235#define IDirect3DDevice3_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1236#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1237#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1238#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1239#define IDirect3DDevice3_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1240#define IDirect3DDevice3_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1241#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
1242#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
1243#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
1244#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e)
1245#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
1246#define IDirect3DDevice3_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1247#define IDirect3DDevice3_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1248#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1249#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1250#define IDirect3DDevice3_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1251#else
1252/*** IUnknown methods ***/
1253#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1254#define IDirect3DDevice3_AddRef(p) (p)->AddRef()
1255#define IDirect3DDevice3_Release(p) (p)->Release()
1256/*** IDirect3DDevice3 methods ***/
1257#define IDirect3DDevice3_GetCaps(p,a,b) (p)->GetCaps(a,b)
1258#define IDirect3DDevice3_GetStats(p,a) (p)->GetStats(a)
1259#define IDirect3DDevice3_AddViewport(p,a) (p)->AddViewport(a)
1260#define IDirect3DDevice3_DeleteViewport(p,a) (p)->DeleteViewport(a)
1261#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1262#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1263#define IDirect3DDevice3_BeginScene(p) (p)->BeginScene()
1264#define IDirect3DDevice3_EndScene(p) (p)->EndScene()
1265#define IDirect3DDevice3_GetDirect3D(p,a) (p)->GetDirect3D(a)
1266#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
1267#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
1268#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1269#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1270#define IDirect3DDevice3_Begin(p,a,b,c) (p)->Begin(a,b,c)
1271#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
1272#define IDirect3DDevice3_Vertex(p,a) (p)->Vertex(a)
1273#define IDirect3DDevice3_Index(p,a) (p)->Index(a)
1274#define IDirect3DDevice3_End(p,a) (p)->End(a)
1275#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1276#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1277#define IDirect3DDevice3_GetLightState(p,a,b) (p)->GetLightState(a,b)
1278#define IDirect3DDevice3_SetLightState(p,a,b) (p)->SetLightState(a,b)
1279#define IDirect3DDevice3_SetTransform(p,a,b) (p)->SetTransform(a,b)
1280#define IDirect3DDevice3_GetTransform(p,a,b) (p)->GetTransform(a,b)
1281#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1282#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1283#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1284#define IDirect3DDevice3_SetClipStatus(p,a) (p)->SetClipStatus(a)
1285#define IDirect3DDevice3_GetClipStatus(p,a) (p)->GetClipStatus(a)
1286#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
1287#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
1288#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
1289#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e)
1290#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
1291#define IDirect3DDevice3_GetTexture(p,a,b) (p)->GetTexture(a,b)
1292#define IDirect3DDevice3_SetTexture(p,a,b) (p)->SetTexture(a,b)
1293#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1294#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1295#define IDirect3DDevice3_ValidateDevice(p,a) (p)->ValidateDevice(a)
1296#endif
1297
1298/*****************************************************************************
1299 * IDirect3DDevice7 interface
1300 */
1301#define INTERFACE IDirect3DDevice7
1302DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown)
1303{
1304 /*** IUnknown methods ***/
1305 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1306 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1307 STDMETHOD_(ULONG,Release)(THIS) PURE;
1308 /*** IDirect3DDevice7 methods ***/
1309 STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC7 *desc) PURE;
1310 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
1311 STDMETHOD(BeginScene)(THIS) PURE;
1312 STDMETHOD(EndScene)(THIS) PURE;
1313 STDMETHOD(GetDirect3D)(THIS_ IDirect3D7 **d3d) PURE;
1314 STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface7 *surface, DWORD flags) PURE;
1315 STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface7 **surface) PURE;
1316 STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, D3DCOLOR color, D3DVALUE z, DWORD stencil) PURE;
1317 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1318 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1319 STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT7 *data) PURE;
1320 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1321 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT7 *data) PURE;
1322 STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL7 *data) PURE;
1323 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL7 *data) PURE;
1324 STDMETHOD(SetLight)(THIS_ DWORD idx, D3DLIGHT7 *data) PURE;
1325 STDMETHOD(GetLight)(THIS_ DWORD idx, D3DLIGHT7 *data) PURE;
1326 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1327 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1328 STDMETHOD(BeginStateBlock)(THIS) PURE;
1329 STDMETHOD(EndStateBlock)(THIS_ LPDWORD lpdwBlockHandle) PURE;
1330 STDMETHOD(PreLoad)(THIS_ IDirectDrawSurface7 *surface) PURE;
1331 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1332 void *vertices, DWORD vertex_count, DWORD flags) PURE;
1333 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1334 void *vertices, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
1335 STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1336 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1337 STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1338 D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, DWORD flags) PURE;
1339 STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1340 D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, WORD *indices, DWORD index_count,
1341 DWORD flags) PURE;
1342 STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer7 *vb,
1343 DWORD start_vertex, DWORD vertex_count, DWORD flags) PURE;
1344 STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer7 *vb,
1345 DWORD start_vertex, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
1346 STDMETHOD(ComputeSphereVisibility)(THIS_ D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count,
1347 DWORD flags, DWORD *ret) PURE;
1348 STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirectDrawSurface7 **surface) PURE;
1349 STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirectDrawSurface7 *surface) PURE;
1350 STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
1351 STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
1352 STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
1353 STDMETHOD(ApplyStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1354 STDMETHOD(CaptureStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1355 STDMETHOD(DeleteStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1356 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE d3dsbType,LPDWORD lpdwBlockHandle) PURE;
1357 STDMETHOD(Load)(THIS_ IDirectDrawSurface7 *dst_surface, POINT *dst_point,
1358 IDirectDrawSurface7 *src_surface, RECT *src_rect, DWORD flags) PURE;
1359 STDMETHOD(LightEnable)(THIS_ DWORD dwLightIndex,WINBOOL bEnable) PURE;
1360 STDMETHOD(GetLightEnable)(THIS_ DWORD dwLightIndex,WINBOOL *pbEnable) PURE;
1361 STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
1362 STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
1363 STDMETHOD(GetInfo)(THIS_ DWORD info_id, void *info, DWORD info_size) PURE;
1364};
1365#undef INTERFACE
1366
1367#if !defined(__cplusplus) || defined(CINTERFACE)
1368/*** IUnknown methods ***/
1369#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1370#define IDirect3DDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
1371#define IDirect3DDevice7_Release(p) (p)->lpVtbl->Release(p)
1372/*** IDirect3DDevice7 methods ***/
1373#define IDirect3DDevice7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
1374#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1375#define IDirect3DDevice7_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1376#define IDirect3DDevice7_EndScene(p) (p)->lpVtbl->EndScene(p)
1377#define IDirect3DDevice7_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1378#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1379#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1380#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1381#define IDirect3DDevice7_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1382#define IDirect3DDevice7_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1383#define IDirect3DDevice7_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1384#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1385#define IDirect3DDevice7_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1386#define IDirect3DDevice7_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1387#define IDirect3DDevice7_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1388#define IDirect3DDevice7_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1389#define IDirect3DDevice7_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1390#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1391#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1392#define IDirect3DDevice7_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1393#define IDirect3DDevice7_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1394#define IDirect3DDevice7_PreLoad(p,a) (p)->lpVtbl->PreLoad(p,a)
1395#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1396#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1397#define IDirect3DDevice7_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1398#define IDirect3DDevice7_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1399#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
1400#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
1401#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
1402#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)
1403#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
1404#define IDirect3DDevice7_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1405#define IDirect3DDevice7_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1406#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1407#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1408#define IDirect3DDevice7_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1409#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
1410#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a)
1411#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a)
1412#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1413#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e)
1414#define IDirect3DDevice7_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1415#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1416#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1417#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1418#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
1419#else
1420/*** IUnknown methods ***/
1421#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1422#define IDirect3DDevice7_AddRef(p) (p)->AddRef()
1423#define IDirect3DDevice7_Release(p) (p)->Release()
1424/*** IDirect3DDevice7 methods ***/
1425#define IDirect3DDevice7_GetCaps(p,a) (p)->GetCaps(a)
1426#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1427#define IDirect3DDevice7_BeginScene(p) (p)->BeginScene()
1428#define IDirect3DDevice7_EndScene(p) (p)->EndScene()
1429#define IDirect3DDevice7_GetDirect3D(p,a) (p)->GetDirect3D(a)
1430#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1431#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1432#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1433#define IDirect3DDevice7_SetTransform(p,a,b) (p)->SetTransform(a,b)
1434#define IDirect3DDevice7_GetTransform(p,a,b) (p)->GetTransform(a,b)
1435#define IDirect3DDevice7_SetViewport(p,a) (p)->SetViewport(a)
1436#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1437#define IDirect3DDevice7_GetViewport(p,a) (p)->GetViewport(a)
1438#define IDirect3DDevice7_SetMaterial(p,a) (p)->SetMaterial(a)
1439#define IDirect3DDevice7_GetMaterial(p,a) (p)->GetMaterial(a)
1440#define IDirect3DDevice7_SetLight(p,a,b) (p)->SetLight(a,b)
1441#define IDirect3DDevice7_GetLight(p,a,b) (p)->GetLight(a,b)
1442#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1443#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1444#define IDirect3DDevice7_BeginStateBlock(p) (p)->BeginStateBlock()
1445#define IDirect3DDevice7_EndStateBlock(p,a) (p)->EndStateBlock(a)
1446#define IDirect3DDevice7_PreLoad(p,a) (p)->PreLoad(a)
1447#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1448#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1449#define IDirect3DDevice7_SetClipStatus(p,a) (p)->SetClipStatus(a)
1450#define IDirect3DDevice7_GetClipStatus(p,a) (p)->GetClipStatus(a)
1451#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
1452#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
1453#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
1454#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g)
1455#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
1456#define IDirect3DDevice7_GetTexture(p,a,b) (p)->GetTexture(a,b)
1457#define IDirect3DDevice7_SetTexture(p,a,b) (p)->SetTexture(a,b)
1458#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1459#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1460#define IDirect3DDevice7_ValidateDevice(p,a) (p)->ValidateDevice(a)
1461#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
1462#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
1463#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
1464#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1465#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e)
1466#define IDirect3DDevice7_LightEnable(p,a,b) (p)->LightEnable(a,b)
1467#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1468#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1469#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1470#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
1471#endif
1472
1473
1474
1475/*****************************************************************************
1476 * IDirect3DVertexBuffer interface
1477 */
1478#define INTERFACE IDirect3DVertexBuffer
1479DECLARE_INTERFACE_(IDirect3DVertexBuffer,IUnknown)
1480{
1481 /*** IUnknown methods ***/
1482 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1483 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1484 STDMETHOD_(ULONG,Release)(THIS) PURE;
1485 /*** IDirect3DVertexBuffer methods ***/
1486 STDMETHOD(Lock)(THIS_ DWORD flags, void **data, DWORD *data_size) PURE;
1487 STDMETHOD(Unlock)(THIS) PURE;
1488 STDMETHOD(ProcessVertices)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
1489 IDirect3DVertexBuffer *src_buffer, DWORD src_idx,
1490 IDirect3DDevice3 *device, DWORD flags) PURE;
1491 STDMETHOD(GetVertexBufferDesc)(THIS_ D3DVERTEXBUFFERDESC *desc) PURE;
1492 STDMETHOD(Optimize)(THIS_ IDirect3DDevice3 *device, DWORD flags) PURE;
1493};
1494#undef INTERFACE
1495
1496#if !defined(__cplusplus) || defined(CINTERFACE)
1497/*** IUnknown methods ***/
1498#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1499#define IDirect3DVertexBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
1500#define IDirect3DVertexBuffer_Release(p) (p)->lpVtbl->Release(p)
1501/*** IDirect3DVertexBuffer methods ***/
1502#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
1503#define IDirect3DVertexBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
1504#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
1505#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
1506#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
1507#else
1508/*** IUnknown methods ***/
1509#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1510#define IDirect3DVertexBuffer_AddRef(p) (p)->AddRef()
1511#define IDirect3DVertexBuffer_Release(p) (p)->Release()
1512/*** IDirect3DVertexBuffer methods ***/
1513#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->Lock(a,b,c)
1514#define IDirect3DVertexBuffer_Unlock(p) (p)->Unlock()
1515#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
1516#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
1517#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->Optimize(a,b)
1518#endif
1519
1520/*****************************************************************************
1521 * IDirect3DVertexBuffer7 interface
1522 */
1523#define INTERFACE IDirect3DVertexBuffer7
1524DECLARE_INTERFACE_(IDirect3DVertexBuffer7,IUnknown)
1525{
1526 /*** IUnknown methods ***/
1527 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1528 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1529 STDMETHOD_(ULONG,Release)(THIS) PURE;
1530 /*** IDirect3DVertexBuffer7 methods ***/
1531 STDMETHOD(Lock)(THIS_ DWORD flags, void **data, DWORD *data_size) PURE;
1532 STDMETHOD(Unlock)(THIS) PURE;
1533 STDMETHOD(ProcessVertices)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
1534 IDirect3DVertexBuffer7 *src_buffer, DWORD src_idx,
1535 IDirect3DDevice7 *device, DWORD flags) PURE;
1536 STDMETHOD(GetVertexBufferDesc)(THIS_ D3DVERTEXBUFFERDESC *desc) PURE;
1537 STDMETHOD(Optimize)(THIS_ IDirect3DDevice7 *device, DWORD flags) PURE;
1538 STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
1539 D3DDRAWPRIMITIVESTRIDEDDATA *data, DWORD fvf, IDirect3DDevice7 *device, DWORD flags) PURE;
1540};
1541#undef INTERFACE
1542
1543#if !defined(__cplusplus) || defined(CINTERFACE)
1544/*** IUnknown methods ***/
1545#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1546#define IDirect3DVertexBuffer7_AddRef(p) (p)->lpVtbl->AddRef(p)
1547#define IDirect3DVertexBuffer7_Release(p) (p)->lpVtbl->Release(p)
1548/*** IDirect3DVertexBuffer7 methods ***/
1549#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
1550#define IDirect3DVertexBuffer7_Unlock(p) (p)->lpVtbl->Unlock(p)
1551#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
1552#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
1553#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
1554#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
1555#else
1556/*** IUnknown methods ***/
1557#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1558#define IDirect3DVertexBuffer7_AddRef(p) (p)->AddRef()
1559#define IDirect3DVertexBuffer7_Release(p) (p)->Release()
1560/*** IDirect3DVertexBuffer7 methods ***/
1561#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->Lock(a,b,c)
1562#define IDirect3DVertexBuffer7_Unlock(p) (p)->Unlock()
1563#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
1564#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
1565#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->Optimize(a,b)
1566#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g)
1567#endif
1568
1569#endif /* __WINE_D3D_H */
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