[1166] | 1 | /*** Autogenerated by WIDL 6.4 from include/d3d10.idl - Do not edit ***/
|
---|
| 2 |
|
---|
| 3 | #ifdef _WIN32
|
---|
| 4 | #ifndef __REQUIRED_RPCNDR_H_VERSION__
|
---|
| 5 | #define __REQUIRED_RPCNDR_H_VERSION__ 475
|
---|
| 6 | #endif
|
---|
| 7 | #include <rpc.h>
|
---|
| 8 | #include <rpcndr.h>
|
---|
| 9 | #endif
|
---|
| 10 |
|
---|
| 11 | #ifndef COM_NO_WINDOWS_H
|
---|
| 12 | #include <windows.h>
|
---|
| 13 | #include <ole2.h>
|
---|
| 14 | #endif
|
---|
| 15 |
|
---|
| 16 | #ifndef __d3d10_h__
|
---|
| 17 | #define __d3d10_h__
|
---|
| 18 |
|
---|
| 19 | /* Forward declarations */
|
---|
| 20 |
|
---|
| 21 | #ifndef __ID3D10DeviceChild_FWD_DEFINED__
|
---|
| 22 | #define __ID3D10DeviceChild_FWD_DEFINED__
|
---|
| 23 | typedef interface ID3D10DeviceChild ID3D10DeviceChild;
|
---|
| 24 | #ifdef __cplusplus
|
---|
| 25 | interface ID3D10DeviceChild;
|
---|
| 26 | #endif /* __cplusplus */
|
---|
| 27 | #endif
|
---|
| 28 |
|
---|
| 29 | #ifndef __ID3D10Resource_FWD_DEFINED__
|
---|
| 30 | #define __ID3D10Resource_FWD_DEFINED__
|
---|
| 31 | typedef interface ID3D10Resource ID3D10Resource;
|
---|
| 32 | #ifdef __cplusplus
|
---|
| 33 | interface ID3D10Resource;
|
---|
| 34 | #endif /* __cplusplus */
|
---|
| 35 | #endif
|
---|
| 36 |
|
---|
| 37 | #ifndef __ID3D10Buffer_FWD_DEFINED__
|
---|
| 38 | #define __ID3D10Buffer_FWD_DEFINED__
|
---|
| 39 | typedef interface ID3D10Buffer ID3D10Buffer;
|
---|
| 40 | #ifdef __cplusplus
|
---|
| 41 | interface ID3D10Buffer;
|
---|
| 42 | #endif /* __cplusplus */
|
---|
| 43 | #endif
|
---|
| 44 |
|
---|
| 45 | #ifndef __ID3D10Texture1D_FWD_DEFINED__
|
---|
| 46 | #define __ID3D10Texture1D_FWD_DEFINED__
|
---|
| 47 | typedef interface ID3D10Texture1D ID3D10Texture1D;
|
---|
| 48 | #ifdef __cplusplus
|
---|
| 49 | interface ID3D10Texture1D;
|
---|
| 50 | #endif /* __cplusplus */
|
---|
| 51 | #endif
|
---|
| 52 |
|
---|
| 53 | #ifndef __ID3D10Texture2D_FWD_DEFINED__
|
---|
| 54 | #define __ID3D10Texture2D_FWD_DEFINED__
|
---|
| 55 | typedef interface ID3D10Texture2D ID3D10Texture2D;
|
---|
| 56 | #ifdef __cplusplus
|
---|
| 57 | interface ID3D10Texture2D;
|
---|
| 58 | #endif /* __cplusplus */
|
---|
| 59 | #endif
|
---|
| 60 |
|
---|
| 61 | #ifndef __ID3D10Texture3D_FWD_DEFINED__
|
---|
| 62 | #define __ID3D10Texture3D_FWD_DEFINED__
|
---|
| 63 | typedef interface ID3D10Texture3D ID3D10Texture3D;
|
---|
| 64 | #ifdef __cplusplus
|
---|
| 65 | interface ID3D10Texture3D;
|
---|
| 66 | #endif /* __cplusplus */
|
---|
| 67 | #endif
|
---|
| 68 |
|
---|
| 69 | #ifndef __ID3D10View_FWD_DEFINED__
|
---|
| 70 | #define __ID3D10View_FWD_DEFINED__
|
---|
| 71 | typedef interface ID3D10View ID3D10View;
|
---|
| 72 | #ifdef __cplusplus
|
---|
| 73 | interface ID3D10View;
|
---|
| 74 | #endif /* __cplusplus */
|
---|
| 75 | #endif
|
---|
| 76 |
|
---|
| 77 | #ifndef __ID3D10DepthStencilView_FWD_DEFINED__
|
---|
| 78 | #define __ID3D10DepthStencilView_FWD_DEFINED__
|
---|
| 79 | typedef interface ID3D10DepthStencilView ID3D10DepthStencilView;
|
---|
| 80 | #ifdef __cplusplus
|
---|
| 81 | interface ID3D10DepthStencilView;
|
---|
| 82 | #endif /* __cplusplus */
|
---|
| 83 | #endif
|
---|
| 84 |
|
---|
| 85 | #ifndef __ID3D10RenderTargetView_FWD_DEFINED__
|
---|
| 86 | #define __ID3D10RenderTargetView_FWD_DEFINED__
|
---|
| 87 | typedef interface ID3D10RenderTargetView ID3D10RenderTargetView;
|
---|
| 88 | #ifdef __cplusplus
|
---|
| 89 | interface ID3D10RenderTargetView;
|
---|
| 90 | #endif /* __cplusplus */
|
---|
| 91 | #endif
|
---|
| 92 |
|
---|
| 93 | #ifndef __ID3D10ShaderResourceView_FWD_DEFINED__
|
---|
| 94 | #define __ID3D10ShaderResourceView_FWD_DEFINED__
|
---|
| 95 | typedef interface ID3D10ShaderResourceView ID3D10ShaderResourceView;
|
---|
| 96 | #ifdef __cplusplus
|
---|
| 97 | interface ID3D10ShaderResourceView;
|
---|
| 98 | #endif /* __cplusplus */
|
---|
| 99 | #endif
|
---|
| 100 |
|
---|
| 101 | #ifndef __ID3D10BlendState_FWD_DEFINED__
|
---|
| 102 | #define __ID3D10BlendState_FWD_DEFINED__
|
---|
| 103 | typedef interface ID3D10BlendState ID3D10BlendState;
|
---|
| 104 | #ifdef __cplusplus
|
---|
| 105 | interface ID3D10BlendState;
|
---|
| 106 | #endif /* __cplusplus */
|
---|
| 107 | #endif
|
---|
| 108 |
|
---|
| 109 | #ifndef __ID3D10DepthStencilState_FWD_DEFINED__
|
---|
| 110 | #define __ID3D10DepthStencilState_FWD_DEFINED__
|
---|
| 111 | typedef interface ID3D10DepthStencilState ID3D10DepthStencilState;
|
---|
| 112 | #ifdef __cplusplus
|
---|
| 113 | interface ID3D10DepthStencilState;
|
---|
| 114 | #endif /* __cplusplus */
|
---|
| 115 | #endif
|
---|
| 116 |
|
---|
| 117 | #ifndef __ID3D10GeometryShader_FWD_DEFINED__
|
---|
| 118 | #define __ID3D10GeometryShader_FWD_DEFINED__
|
---|
| 119 | typedef interface ID3D10GeometryShader ID3D10GeometryShader;
|
---|
| 120 | #ifdef __cplusplus
|
---|
| 121 | interface ID3D10GeometryShader;
|
---|
| 122 | #endif /* __cplusplus */
|
---|
| 123 | #endif
|
---|
| 124 |
|
---|
| 125 | #ifndef __ID3D10InputLayout_FWD_DEFINED__
|
---|
| 126 | #define __ID3D10InputLayout_FWD_DEFINED__
|
---|
| 127 | typedef interface ID3D10InputLayout ID3D10InputLayout;
|
---|
| 128 | #ifdef __cplusplus
|
---|
| 129 | interface ID3D10InputLayout;
|
---|
| 130 | #endif /* __cplusplus */
|
---|
| 131 | #endif
|
---|
| 132 |
|
---|
| 133 | #ifndef __ID3D10PixelShader_FWD_DEFINED__
|
---|
| 134 | #define __ID3D10PixelShader_FWD_DEFINED__
|
---|
| 135 | typedef interface ID3D10PixelShader ID3D10PixelShader;
|
---|
| 136 | #ifdef __cplusplus
|
---|
| 137 | interface ID3D10PixelShader;
|
---|
| 138 | #endif /* __cplusplus */
|
---|
| 139 | #endif
|
---|
| 140 |
|
---|
| 141 | #ifndef __ID3D10RasterizerState_FWD_DEFINED__
|
---|
| 142 | #define __ID3D10RasterizerState_FWD_DEFINED__
|
---|
| 143 | typedef interface ID3D10RasterizerState ID3D10RasterizerState;
|
---|
| 144 | #ifdef __cplusplus
|
---|
| 145 | interface ID3D10RasterizerState;
|
---|
| 146 | #endif /* __cplusplus */
|
---|
| 147 | #endif
|
---|
| 148 |
|
---|
| 149 | #ifndef __ID3D10SamplerState_FWD_DEFINED__
|
---|
| 150 | #define __ID3D10SamplerState_FWD_DEFINED__
|
---|
| 151 | typedef interface ID3D10SamplerState ID3D10SamplerState;
|
---|
| 152 | #ifdef __cplusplus
|
---|
| 153 | interface ID3D10SamplerState;
|
---|
| 154 | #endif /* __cplusplus */
|
---|
| 155 | #endif
|
---|
| 156 |
|
---|
| 157 | #ifndef __ID3D10VertexShader_FWD_DEFINED__
|
---|
| 158 | #define __ID3D10VertexShader_FWD_DEFINED__
|
---|
| 159 | typedef interface ID3D10VertexShader ID3D10VertexShader;
|
---|
| 160 | #ifdef __cplusplus
|
---|
| 161 | interface ID3D10VertexShader;
|
---|
| 162 | #endif /* __cplusplus */
|
---|
| 163 | #endif
|
---|
| 164 |
|
---|
| 165 | #ifndef __ID3D10Asynchronous_FWD_DEFINED__
|
---|
| 166 | #define __ID3D10Asynchronous_FWD_DEFINED__
|
---|
| 167 | typedef interface ID3D10Asynchronous ID3D10Asynchronous;
|
---|
| 168 | #ifdef __cplusplus
|
---|
| 169 | interface ID3D10Asynchronous;
|
---|
| 170 | #endif /* __cplusplus */
|
---|
| 171 | #endif
|
---|
| 172 |
|
---|
| 173 | #ifndef __ID3D10Counter_FWD_DEFINED__
|
---|
| 174 | #define __ID3D10Counter_FWD_DEFINED__
|
---|
| 175 | typedef interface ID3D10Counter ID3D10Counter;
|
---|
| 176 | #ifdef __cplusplus
|
---|
| 177 | interface ID3D10Counter;
|
---|
| 178 | #endif /* __cplusplus */
|
---|
| 179 | #endif
|
---|
| 180 |
|
---|
| 181 | #ifndef __ID3D10Query_FWD_DEFINED__
|
---|
| 182 | #define __ID3D10Query_FWD_DEFINED__
|
---|
| 183 | typedef interface ID3D10Query ID3D10Query;
|
---|
| 184 | #ifdef __cplusplus
|
---|
| 185 | interface ID3D10Query;
|
---|
| 186 | #endif /* __cplusplus */
|
---|
| 187 | #endif
|
---|
| 188 |
|
---|
| 189 | #ifndef __ID3D10Predicate_FWD_DEFINED__
|
---|
| 190 | #define __ID3D10Predicate_FWD_DEFINED__
|
---|
| 191 | typedef interface ID3D10Predicate ID3D10Predicate;
|
---|
| 192 | #ifdef __cplusplus
|
---|
| 193 | interface ID3D10Predicate;
|
---|
| 194 | #endif /* __cplusplus */
|
---|
| 195 | #endif
|
---|
| 196 |
|
---|
| 197 | #ifndef __ID3D10Device_FWD_DEFINED__
|
---|
| 198 | #define __ID3D10Device_FWD_DEFINED__
|
---|
| 199 | typedef interface ID3D10Device ID3D10Device;
|
---|
| 200 | #ifdef __cplusplus
|
---|
| 201 | interface ID3D10Device;
|
---|
| 202 | #endif /* __cplusplus */
|
---|
| 203 | #endif
|
---|
| 204 |
|
---|
| 205 | #ifndef __ID3D10Multithread_FWD_DEFINED__
|
---|
| 206 | #define __ID3D10Multithread_FWD_DEFINED__
|
---|
| 207 | typedef interface ID3D10Multithread ID3D10Multithread;
|
---|
| 208 | #ifdef __cplusplus
|
---|
| 209 | interface ID3D10Multithread;
|
---|
| 210 | #endif /* __cplusplus */
|
---|
| 211 | #endif
|
---|
| 212 |
|
---|
| 213 | /* Headers for imported files */
|
---|
| 214 |
|
---|
| 215 | #include <oaidl.h>
|
---|
| 216 | #include <ocidl.h>
|
---|
| 217 | #include <dxgi.h>
|
---|
| 218 | #include <d3dcommon.h>
|
---|
| 219 |
|
---|
| 220 | #ifdef __cplusplus
|
---|
| 221 | extern "C" {
|
---|
| 222 | #endif
|
---|
| 223 |
|
---|
| 224 | #ifndef _D3D10_CONSTANTS
|
---|
| 225 | #define _D3D10_CONSTANTS
|
---|
| 226 | #define D3D10_DEFAULT_BLEND_FACTOR_ALPHA (1.00000000000000)
|
---|
| 227 |
|
---|
| 228 | #define D3D10_DEFAULT_BLEND_FACTOR_BLUE (1.00000000000000)
|
---|
| 229 |
|
---|
| 230 | #define D3D10_DEFAULT_BLEND_FACTOR_GREEN (1.00000000000000)
|
---|
| 231 |
|
---|
| 232 | #define D3D10_DEFAULT_BLEND_FACTOR_RED (1.00000000000000)
|
---|
| 233 |
|
---|
| 234 | #define D3D10_DEFAULT_BORDER_COLOR_COMPONENT (0.00000000000000)
|
---|
| 235 |
|
---|
| 236 | #define D3D10_DEFAULT_SLOPE_SCALED_DEPTH_BIAS (0.00000000000000)
|
---|
| 237 |
|
---|
| 238 | #define D3D10_DEFAULT_DEPTH_BIAS_CLAMP (0.00000000000000)
|
---|
| 239 |
|
---|
| 240 | #define D3D10_DEFAULT_MAX_ANISOTROPY (16.0000000000000)
|
---|
| 241 |
|
---|
| 242 | #define D3D10_DEFAULT_MIP_LOD_BIAS (0.00000000000000)
|
---|
| 243 |
|
---|
| 244 | #define D3D10_DEFAULT_VIEWPORT_MAX_DEPTH (0.00000000000000)
|
---|
| 245 |
|
---|
| 246 | #define D3D10_DEFAULT_VIEWPORT_MIN_DEPTH (0.00000000000000)
|
---|
| 247 |
|
---|
| 248 | #define D3D10_FLOAT16_FUSED_TOLERANCE_IN_ULP (0.600000000000000)
|
---|
| 249 |
|
---|
| 250 | #define D3D10_FLOAT32_MAX (3.40282346600000e+38)
|
---|
| 251 |
|
---|
| 252 | #define D3D10_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP (0.600000000000000)
|
---|
| 253 |
|
---|
| 254 | #define D3D10_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR (2.40000000000000)
|
---|
| 255 |
|
---|
| 256 | #define D3D10_FLOAT_TO_SRGB_EXPONENT_NUMERATOR (1.00000000000000)
|
---|
| 257 |
|
---|
| 258 | #define D3D10_FLOAT_TO_SRGB_OFFSET (0.0550000000000000)
|
---|
| 259 |
|
---|
| 260 | #define D3D10_FLOAT_TO_SRGB_SCALE_1 (12.9200000000000)
|
---|
| 261 |
|
---|
| 262 | #define D3D10_FLOAT_TO_SRGB_SCALE_2 (1.05500000000000)
|
---|
| 263 |
|
---|
| 264 | #define D3D10_FLOAT_TO_SRGB_THRESHOLD (0.00313080000000000)
|
---|
| 265 |
|
---|
| 266 | #define D3D10_FTOI_INSTRUCTION_MAX_INPUT (2147483647.99900)
|
---|
| 267 |
|
---|
| 268 | #define D3D10_FTOI_INSTRUCTION_MIN_INPUT (-2147483648.99900)
|
---|
| 269 |
|
---|
| 270 | #define D3D10_FTOU_INSTRUCTION_MAX_INPUT (4294967295.99900)
|
---|
| 271 |
|
---|
| 272 | #define D3D10_FTOU_INSTRUCTION_MIN_INPUT (0.00000000000000)
|
---|
| 273 |
|
---|
| 274 | #define D3D10_LINEAR_GAMMA (1.00000000000000)
|
---|
| 275 |
|
---|
| 276 | #define D3D10_MAX_BORDER_COLOR_COMPONENT (1.00000000000000)
|
---|
| 277 |
|
---|
| 278 | #define D3D10_MAX_DEPTH (1.00000000000000)
|
---|
| 279 |
|
---|
| 280 | #define D3D10_MAX_POSITION_VALUE (3.40282346600000e+34)
|
---|
| 281 |
|
---|
| 282 | #define D3D10_MIN_BORDER_COLOR_COMPONENT (0.00000000000000)
|
---|
| 283 |
|
---|
| 284 | #define D3D10_MIN_DEPTH (0.00000000000000)
|
---|
| 285 |
|
---|
| 286 | #define D3D10_MIP_LOD_BIAS_MAX (15.9900000000000)
|
---|
| 287 |
|
---|
| 288 | #define D3D10_MIP_LOD_BIAS_MIN (-16.0000000000000)
|
---|
| 289 |
|
---|
| 290 | #define D3D10_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.500000000000000)
|
---|
| 291 |
|
---|
| 292 | #define D3D10_MULTISAMPLE_ANTIALIAS_LINE_WIDTH (1.40000000000000)
|
---|
| 293 |
|
---|
| 294 | #define D3D10_SRGB_GAMMA (2.20000000000000)
|
---|
| 295 |
|
---|
| 296 | #define D3D10_SRGB_TO_FLOAT_DENOMINATOR_1 (12.9200000000000)
|
---|
| 297 |
|
---|
| 298 | #define D3D10_SRGB_TO_FLOAT_DENOMINATOR_2 (1.05500000000000)
|
---|
| 299 |
|
---|
| 300 | #define D3D10_SRGB_TO_FLOAT_EXPONENT (2.40000000000000)
|
---|
| 301 |
|
---|
| 302 | #define D3D10_SRGB_TO_FLOAT_OFFSET (0.0550000000000000)
|
---|
| 303 |
|
---|
| 304 | #define D3D10_SRGB_TO_FLOAT_THRESHOLD (0.0404500000000000)
|
---|
| 305 |
|
---|
| 306 | #define D3D10_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.500000000000000)
|
---|
| 307 |
|
---|
| 308 | #define D3D10_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.00000000000000)
|
---|
| 309 |
|
---|
| 310 | #define D3D_SPEC_VERSION (1.05000500000000)
|
---|
| 311 |
|
---|
| 312 | #define D3D10_16BIT_INDEX_STRIP_CUT_VALUE (0xffff)
|
---|
| 313 |
|
---|
| 314 | #define D3D10_32BIT_INDEX_STRIP_CUT_VALUE (0xffffffff)
|
---|
| 315 |
|
---|
| 316 | #define D3D10_8BIT_INDEX_STRIP_CUT_VALUE (0xff)
|
---|
| 317 |
|
---|
| 318 | #define D3D10_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT (9)
|
---|
| 319 |
|
---|
| 320 | #define D3D10_CLIP_OR_CULL_DISTANCE_COUNT (8)
|
---|
| 321 |
|
---|
| 322 | #define D3D10_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT (2)
|
---|
| 323 |
|
---|
| 324 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT (14)
|
---|
| 325 |
|
---|
| 326 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS (4)
|
---|
| 327 |
|
---|
| 328 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT (32)
|
---|
| 329 |
|
---|
| 330 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT (15)
|
---|
| 331 |
|
---|
| 332 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
|
---|
| 333 |
|
---|
| 334 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15)
|
---|
| 335 |
|
---|
| 336 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
|
---|
| 337 |
|
---|
| 338 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
|
---|
| 339 |
|
---|
| 340 | #define D3D10_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT (64)
|
---|
| 341 |
|
---|
| 342 | #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
|
---|
| 343 |
|
---|
| 344 | #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT (1)
|
---|
| 345 |
|
---|
| 346 | #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
|
---|
| 347 |
|
---|
| 348 | #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
|
---|
| 349 |
|
---|
| 350 | #define D3D10_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT (32)
|
---|
| 351 |
|
---|
| 352 | #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS (1)
|
---|
| 353 |
|
---|
| 354 | #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT (128)
|
---|
| 355 |
|
---|
| 356 | #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST (1)
|
---|
| 357 |
|
---|
| 358 | #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS (1)
|
---|
| 359 |
|
---|
| 360 | #define D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT (128)
|
---|
| 361 |
|
---|
| 362 | #define D3D10_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS (1)
|
---|
| 363 |
|
---|
| 364 | #define D3D10_COMMONSHADER_SAMPLER_REGISTER_COUNT (16)
|
---|
| 365 |
|
---|
| 366 | #define D3D10_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST (1)
|
---|
| 367 |
|
---|
| 368 | #define D3D10_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS (1)
|
---|
| 369 |
|
---|
| 370 | #define D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT (16)
|
---|
| 371 |
|
---|
| 372 | #define D3D10_COMMONSHADER_SUBROUTINE_NESTING_LIMIT (32)
|
---|
| 373 |
|
---|
| 374 | #define D3D10_COMMONSHADER_TEMP_REGISTER_COMPONENTS (4)
|
---|
| 375 |
|
---|
| 376 | #define D3D10_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
| 377 |
|
---|
| 378 | #define D3D10_COMMONSHADER_TEMP_REGISTER_COUNT (4096)
|
---|
| 379 |
|
---|
| 380 | #define D3D10_COMMONSHADER_TEMP_REGISTER_READS_PER_INST (3)
|
---|
| 381 |
|
---|
| 382 | #define D3D10_COMMONSHADER_TEMP_REGISTER_READ_PORTS (3)
|
---|
| 383 |
|
---|
| 384 | #define D3D10_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX (10)
|
---|
| 385 |
|
---|
| 386 | #define D3D10_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN (-10)
|
---|
| 387 |
|
---|
| 388 | #define D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8)
|
---|
| 389 |
|
---|
| 390 | #define D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE (7)
|
---|
| 391 |
|
---|
| 392 | #define D3D10_DEFAULT_DEPTH_BIAS (0)
|
---|
| 393 |
|
---|
| 394 | #define D3D10_DEFAULT_RENDER_TARGET_ARRAY_INDEX (0)
|
---|
| 395 |
|
---|
| 396 | #define D3D10_DEFAULT_SAMPLE_MASK (0xffffffff)
|
---|
| 397 |
|
---|
| 398 | #define D3D10_DEFAULT_SCISSOR_ENDX (0)
|
---|
| 399 |
|
---|
| 400 | #define D3D10_DEFAULT_SCISSOR_ENDY (0)
|
---|
| 401 |
|
---|
| 402 | #define D3D10_DEFAULT_SCISSOR_STARTX (0)
|
---|
| 403 |
|
---|
| 404 | #define D3D10_DEFAULT_SCISSOR_STARTY (0)
|
---|
| 405 |
|
---|
| 406 | #define D3D10_DEFAULT_STENCIL_READ_MASK (0xff)
|
---|
| 407 |
|
---|
| 408 | #define D3D10_DEFAULT_STENCIL_REFERENCE (0)
|
---|
| 409 |
|
---|
| 410 | #define D3D10_DEFAULT_STENCIL_WRITE_MASK (0xff)
|
---|
| 411 |
|
---|
| 412 | #define D3D10_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX (0)
|
---|
| 413 |
|
---|
| 414 | #define D3D10_DEFAULT_VIEWPORT_HEIGHT (0)
|
---|
| 415 |
|
---|
| 416 | #define D3D10_DEFAULT_VIEWPORT_TOPLEFTX (0)
|
---|
| 417 |
|
---|
| 418 | #define D3D10_DEFAULT_VIEWPORT_TOPLEFTY (0)
|
---|
| 419 |
|
---|
| 420 | #define D3D10_DEFAULT_VIEWPORT_WIDTH (0)
|
---|
| 421 |
|
---|
| 422 | #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS (1)
|
---|
| 423 |
|
---|
| 424 | #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
| 425 |
|
---|
| 426 | #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COUNT (1)
|
---|
| 427 |
|
---|
| 428 | #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST (2)
|
---|
| 429 |
|
---|
| 430 | #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS (1)
|
---|
| 431 |
|
---|
| 432 | #define D3D10_GS_INPUT_REGISTER_COMPONENTS (4)
|
---|
| 433 |
|
---|
| 434 | #define D3D10_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
| 435 |
|
---|
| 436 | #define D3D10_GS_INPUT_REGISTER_COUNT (16)
|
---|
| 437 |
|
---|
| 438 | #define D3D10_GS_INPUT_REGISTER_READS_PER_INST (2)
|
---|
| 439 |
|
---|
| 440 | #define D3D10_GS_INPUT_REGISTER_READ_PORTS (1)
|
---|
| 441 |
|
---|
| 442 | #define D3D10_GS_INPUT_REGISTER_VERTICES (6)
|
---|
| 443 |
|
---|
| 444 | #define D3D10_GS_OUTPUT_ELEMENTS (32)
|
---|
| 445 |
|
---|
| 446 | #define D3D10_GS_OUTPUT_REGISTER_COMPONENTS (4)
|
---|
| 447 |
|
---|
| 448 | #define D3D10_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
| 449 |
|
---|
| 450 | #define D3D10_GS_OUTPUT_REGISTER_COUNT (32)
|
---|
| 451 |
|
---|
| 452 | #define D3D10_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES (0)
|
---|
| 453 |
|
---|
| 454 | #define D3D10_IA_DEFAULT_PRIMITIVE_TOPOLOGY (0)
|
---|
| 455 |
|
---|
| 456 | #define D3D10_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES (0)
|
---|
| 457 |
|
---|
| 458 | #define D3D10_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT (1)
|
---|
| 459 |
|
---|
| 460 | #define D3D10_IA_INSTANCE_ID_BIT_COUNT (32)
|
---|
| 461 |
|
---|
| 462 | #define D3D10_IA_INTEGER_ARITHMETIC_BIT_COUNT (32)
|
---|
| 463 |
|
---|
| 464 | #define D3D10_IA_PRIMITIVE_ID_BIT_COUNT (32)
|
---|
| 465 |
|
---|
| 466 | #define D3D10_IA_VERTEX_ID_BIT_COUNT (32)
|
---|
| 467 |
|
---|
| 468 | #define D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (16)
|
---|
| 469 |
|
---|
| 470 | #define D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS (64)
|
---|
| 471 |
|
---|
| 472 | #define D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT (16)
|
---|
| 473 |
|
---|
| 474 | #define D3D10_INTEGER_DIVIDE_BY_ZERO_QUOTIENT (0xffffffff)
|
---|
| 475 |
|
---|
| 476 | #define D3D10_INTEGER_DIVIDE_BY_ZERO_REMAINDER (0xffffffff)
|
---|
| 477 |
|
---|
| 478 | #define D3D10_MAX_MAXANISOTROPY (16)
|
---|
| 479 |
|
---|
| 480 | #define D3D10_MAX_MULTISAMPLE_SAMPLE_COUNT (32)
|
---|
| 481 |
|
---|
| 482 | #define D3D10_MAX_TEXTURE_DIMENSION_2_TO_EXP (17)
|
---|
| 483 |
|
---|
| 484 | #define D3D10_MIN_MAXANISOTROPY (0)
|
---|
| 485 |
|
---|
| 486 | #define D3D10_MIP_LOD_FRACTIONAL_BIT_COUNT (6)
|
---|
| 487 |
|
---|
| 488 | #define D3D10_MIP_LOD_RANGE_BIT_COUNT (8)
|
---|
| 489 |
|
---|
| 490 | #define D3D10_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT (0)
|
---|
| 491 |
|
---|
| 492 | #define D3D10_PIXEL_ADDRESS_RANGE_BIT_COUNT (13)
|
---|
| 493 |
|
---|
| 494 | #define D3D10_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT (15)
|
---|
| 495 |
|
---|
| 496 | #define D3D10_PS_FRONTFACING_DEFAULT_VALUE (0xffffffff)
|
---|
| 497 |
|
---|
| 498 | #define D3D10_PS_FRONTFACING_FALSE_VALUE (0)
|
---|
| 499 |
|
---|
| 500 | #define D3D10_PS_FRONTFACING_TRUE_VALUE (0xffffffff)
|
---|
| 501 |
|
---|
| 502 | #define D3D10_PS_INPUT_REGISTER_COMPONENTS (4)
|
---|
| 503 |
|
---|
| 504 | #define D3D10_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
| 505 |
|
---|
| 506 | #define D3D10_PS_INPUT_REGISTER_COUNT (32)
|
---|
| 507 |
|
---|
| 508 | #define D3D10_PS_INPUT_REGISTER_READS_PER_INST (2)
|
---|
| 509 |
|
---|
| 510 | #define D3D10_PS_INPUT_REGISTER_READ_PORTS (1)
|
---|
| 511 |
|
---|
| 512 | #define D3D10_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS (1)
|
---|
| 513 |
|
---|
| 514 | #define D3D10_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
| 515 |
|
---|
| 516 | #define D3D10_PS_OUTPUT_DEPTH_REGISTER_COUNT (1)
|
---|
| 517 |
|
---|
| 518 | #define D3D10_PS_OUTPUT_REGISTER_COMPONENTS (4)
|
---|
| 519 |
|
---|
| 520 | #define D3D10_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
| 521 |
|
---|
| 522 | #define D3D10_PS_OUTPUT_REGISTER_COUNT (8)
|
---|
| 523 |
|
---|
| 524 | #define D3D10_REQ_BLEND_OBJECT_COUNT_PER_CONTEXT (4096)
|
---|
| 525 |
|
---|
| 526 | #define D3D10_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP (27)
|
---|
| 527 |
|
---|
| 528 | #define D3D10_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
|
---|
| 529 |
|
---|
| 530 | #define D3D10_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_CONTEXT (4096)
|
---|
| 531 |
|
---|
| 532 | #define D3D10_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (32)
|
---|
| 533 |
|
---|
| 534 | #define D3D10_REQ_DRAW_VERTEX_COUNT_2_TO_EXP (32)
|
---|
| 535 |
|
---|
| 536 | #define D3D10_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION (8192)
|
---|
| 537 |
|
---|
| 538 | #define D3D10_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT (1024)
|
---|
| 539 |
|
---|
| 540 | #define D3D10_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
|
---|
| 541 |
|
---|
| 542 | #define D3D10_REQ_MAXANISOTROPY (16)
|
---|
| 543 |
|
---|
| 544 | #define D3D10_REQ_MIP_LEVELS (14)
|
---|
| 545 |
|
---|
| 546 | #define D3D10_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES (2048)
|
---|
| 547 |
|
---|
| 548 | #define D3D10_REQ_RASTERIZER_OBJECT_COUNT_PER_CONTEXT (4096)
|
---|
| 549 |
|
---|
| 550 | #define D3D10_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH (8192)
|
---|
| 551 |
|
---|
| 552 | #define D3D10_REQ_RESOURCE_SIZE_IN_MEGABYTES (128)
|
---|
| 553 |
|
---|
| 554 | #define D3D10_REQ_RESOURCE_VIEW_COUNT_PER_CONTEXT_2_TO_EXP (20)
|
---|
| 555 |
|
---|
| 556 | #define D3D10_REQ_SAMPLER_OBJECT_COUNT_PER_CONTEXT (4096)
|
---|
| 557 |
|
---|
| 558 | #define D3D10_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (512)
|
---|
| 559 |
|
---|
| 560 | #define D3D10_REQ_TEXTURE1D_U_DIMENSION (8192)
|
---|
| 561 |
|
---|
| 562 | #define D3D10_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION (512)
|
---|
| 563 |
|
---|
| 564 | #define D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION (8192)
|
---|
| 565 |
|
---|
| 566 | #define D3D10_REQ_TEXTURE3D_U_V_OR_W_DIMENSION (2048)
|
---|
| 567 |
|
---|
| 568 | #define D3D10_REQ_TEXTURECUBE_DIMENSION (8192)
|
---|
| 569 |
|
---|
| 570 | #define D3D10_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL (0)
|
---|
| 571 |
|
---|
| 572 | #define D3D10_SHADER_MAJOR_VERSION (4)
|
---|
| 573 |
|
---|
| 574 | #define D3D10_SHADER_MINOR_VERSION (0)
|
---|
| 575 |
|
---|
| 576 | #define D3D10_SHIFT_INSTRUCTION_PAD_VALUE (0)
|
---|
| 577 |
|
---|
| 578 | #define D3D10_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT (5)
|
---|
| 579 |
|
---|
| 580 | #define D3D10_SIMULTANEOUS_RENDER_TARGET_COUNT (8)
|
---|
| 581 |
|
---|
| 582 | #define D3D10_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048)
|
---|
| 583 |
|
---|
| 584 | #define D3D10_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES (256)
|
---|
| 585 |
|
---|
| 586 | #define D3D10_SO_BUFFER_SLOT_COUNT (4)
|
---|
| 587 |
|
---|
| 588 | #define D3D10_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff)
|
---|
| 589 |
|
---|
| 590 | #define D3D10_SO_MULTIPLE_BUFFER_ELEMENTS_PER_BUFFER (1)
|
---|
| 591 |
|
---|
| 592 | #define D3D10_SO_SINGLE_BUFFER_COMPONENT_LIMIT (64)
|
---|
| 593 |
|
---|
| 594 | #define D3D10_STANDARD_COMPONENT_BIT_COUNT (32)
|
---|
| 595 |
|
---|
| 596 | #define D3D10_STANDARD_COMPONENT_BIT_COUNT_DOUBLED (64)
|
---|
| 597 |
|
---|
| 598 | #define D3D10_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4)
|
---|
| 599 |
|
---|
| 600 | #define D3D10_STANDARD_PIXEL_COMPONENT_COUNT (128)
|
---|
| 601 |
|
---|
| 602 | #define D3D10_STANDARD_PIXEL_ELEMENT_COUNT (32)
|
---|
| 603 |
|
---|
| 604 | #define D3D10_STANDARD_VECTOR_SIZE (4)
|
---|
| 605 |
|
---|
| 606 | #define D3D10_STANDARD_VERTEX_ELEMENT_COUNT (16)
|
---|
| 607 |
|
---|
| 608 | #define D3D10_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT (64)
|
---|
| 609 |
|
---|
| 610 | #define D3D10_SUBPIXEL_FRACTIONAL_BIT_COUNT (8)
|
---|
| 611 |
|
---|
| 612 | #define D3D10_SUBTEXEL_FRACTIONAL_BIT_COUNT (6)
|
---|
| 613 |
|
---|
| 614 | #define D3D10_TEXEL_ADDRESS_RANGE_BIT_COUNT (18)
|
---|
| 615 |
|
---|
| 616 | #define D3D10_UNBOUND_MEMORY_ACCESS_RESULT (0)
|
---|
| 617 |
|
---|
| 618 | #define D3D10_VIEWPORT_AND_SCISSORRECT_MAX_INDEX (15)
|
---|
| 619 |
|
---|
| 620 | #define D3D10_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16)
|
---|
| 621 |
|
---|
| 622 | #define D3D10_VIEWPORT_BOUNDS_MAX (16383)
|
---|
| 623 |
|
---|
| 624 | #define D3D10_VIEWPORT_BOUNDS_MIN (-16384)
|
---|
| 625 |
|
---|
| 626 | #define D3D10_VS_INPUT_REGISTER_COMPONENTS (4)
|
---|
| 627 |
|
---|
| 628 | #define D3D10_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
| 629 |
|
---|
| 630 | #define D3D10_VS_INPUT_REGISTER_COUNT (16)
|
---|
| 631 |
|
---|
| 632 | #define D3D10_VS_INPUT_REGISTER_READS_PER_INST (2)
|
---|
| 633 |
|
---|
| 634 | #define D3D10_VS_INPUT_REGISTER_READ_PORTS (1)
|
---|
| 635 |
|
---|
| 636 | #define D3D10_VS_OUTPUT_REGISTER_COMPONENTS (4)
|
---|
| 637 |
|
---|
| 638 | #define D3D10_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
| 639 |
|
---|
| 640 | #define D3D10_VS_OUTPUT_REGISTER_COUNT (16)
|
---|
| 641 |
|
---|
| 642 | #define D3D10_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT (10)
|
---|
| 643 |
|
---|
| 644 | #define D3D10_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (25)
|
---|
| 645 |
|
---|
| 646 | #define D3D10_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP (25)
|
---|
| 647 |
|
---|
| 648 | #define D3D_MAJOR_VERSION (10)
|
---|
| 649 |
|
---|
| 650 | #define D3D_MINOR_VERSION (0)
|
---|
| 651 |
|
---|
| 652 | #define D3D_SPEC_DATE_DAY (8)
|
---|
| 653 |
|
---|
| 654 | #define D3D_SPEC_DATE_MONTH (8)
|
---|
| 655 |
|
---|
| 656 | #define D3D_SPEC_DATE_YEAR (2006)
|
---|
| 657 |
|
---|
| 658 | #endif
|
---|
| 659 | #define D3D10_APPEND_ALIGNED_ELEMENT (0xffffffff)
|
---|
| 660 |
|
---|
| 661 | #define _FACD3D10 (0x879)
|
---|
| 662 |
|
---|
| 663 | #define _FACD3D10DEBUG (_FACD3D10 + 1)
|
---|
| 664 |
|
---|
| 665 | #define D3D10_FILTER_TYPE_MASK (0x3)
|
---|
| 666 |
|
---|
| 667 | #define D3D10_SDK_VERSION (29)
|
---|
| 668 |
|
---|
| 669 | #define MAKE_D3D10_HRESULT(code) MAKE_HRESULT( 1, _FACD3D10, code)
|
---|
| 670 | #define MAKE_D3D10_STATUS(code) MAKE_HRESULT( 0, _FACD3D10, code)
|
---|
| 671 | #define D3D10_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS MAKE_D3D10_HRESULT(1)
|
---|
| 672 | #define D3D10_ERROR_FILE_NOT_FOUND MAKE_D3D10_HRESULT(2)
|
---|
| 673 | typedef enum D3D10_BLEND {
|
---|
| 674 | D3D10_BLEND_ZERO = 1,
|
---|
| 675 | D3D10_BLEND_ONE = 2,
|
---|
| 676 | D3D10_BLEND_SRC_COLOR = 3,
|
---|
| 677 | D3D10_BLEND_INV_SRC_COLOR = 4,
|
---|
| 678 | D3D10_BLEND_SRC_ALPHA = 5,
|
---|
| 679 | D3D10_BLEND_INV_SRC_ALPHA = 6,
|
---|
| 680 | D3D10_BLEND_DEST_ALPHA = 7,
|
---|
| 681 | D3D10_BLEND_INV_DEST_ALPHA = 8,
|
---|
| 682 | D3D10_BLEND_DEST_COLOR = 9,
|
---|
| 683 | D3D10_BLEND_INV_DEST_COLOR = 10,
|
---|
| 684 | D3D10_BLEND_SRC_ALPHA_SAT = 11,
|
---|
| 685 | D3D10_BLEND_BLEND_FACTOR = 14,
|
---|
| 686 | D3D10_BLEND_INV_BLEND_FACTOR = 15,
|
---|
| 687 | D3D10_BLEND_SRC1_COLOR = 16,
|
---|
| 688 | D3D10_BLEND_INV_SRC1_COLOR = 17,
|
---|
| 689 | D3D10_BLEND_SRC1_ALPHA = 18,
|
---|
| 690 | D3D10_BLEND_INV_SRC1_ALPHA = 19
|
---|
| 691 | } D3D10_BLEND;
|
---|
| 692 | typedef enum D3D10_BLEND_OP {
|
---|
| 693 | D3D10_BLEND_OP_ADD = 1,
|
---|
| 694 | D3D10_BLEND_OP_SUBTRACT = 2,
|
---|
| 695 | D3D10_BLEND_OP_REV_SUBTRACT = 3,
|
---|
| 696 | D3D10_BLEND_OP_MIN = 4,
|
---|
| 697 | D3D10_BLEND_OP_MAX = 5
|
---|
| 698 | } D3D10_BLEND_OP;
|
---|
| 699 | typedef struct D3D10_BLEND_DESC {
|
---|
| 700 | WINBOOL AlphaToCoverageEnable;
|
---|
| 701 | WINBOOL BlendEnable[8];
|
---|
| 702 | D3D10_BLEND SrcBlend;
|
---|
| 703 | D3D10_BLEND DestBlend;
|
---|
| 704 | D3D10_BLEND_OP BlendOp;
|
---|
| 705 | D3D10_BLEND SrcBlendAlpha;
|
---|
| 706 | D3D10_BLEND DestBlendAlpha;
|
---|
| 707 | D3D10_BLEND_OP BlendOpAlpha;
|
---|
| 708 | UINT8 RenderTargetWriteMask[8];
|
---|
| 709 | } D3D10_BLEND_DESC;
|
---|
| 710 | typedef enum D3D10_DEPTH_WRITE_MASK {
|
---|
| 711 | D3D10_DEPTH_WRITE_MASK_ZERO = 0,
|
---|
| 712 | D3D10_DEPTH_WRITE_MASK_ALL = 1
|
---|
| 713 | } D3D10_DEPTH_WRITE_MASK;
|
---|
| 714 | typedef enum D3D10_COMPARISON_FUNC {
|
---|
| 715 | D3D10_COMPARISON_NEVER = 1,
|
---|
| 716 | D3D10_COMPARISON_LESS = 2,
|
---|
| 717 | D3D10_COMPARISON_EQUAL = 3,
|
---|
| 718 | D3D10_COMPARISON_LESS_EQUAL = 4,
|
---|
| 719 | D3D10_COMPARISON_GREATER = 5,
|
---|
| 720 | D3D10_COMPARISON_NOT_EQUAL = 6,
|
---|
| 721 | D3D10_COMPARISON_GREATER_EQUAL = 7,
|
---|
| 722 | D3D10_COMPARISON_ALWAYS = 8
|
---|
| 723 | } D3D10_COMPARISON_FUNC;
|
---|
| 724 | typedef enum D3D10_STENCIL_OP {
|
---|
| 725 | D3D10_STENCIL_OP_KEEP = 1,
|
---|
| 726 | D3D10_STENCIL_OP_ZERO = 2,
|
---|
| 727 | D3D10_STENCIL_OP_REPLACE = 3,
|
---|
| 728 | D3D10_STENCIL_OP_INCR_SAT = 4,
|
---|
| 729 | D3D10_STENCIL_OP_DECR_SAT = 5,
|
---|
| 730 | D3D10_STENCIL_OP_INVERT = 6,
|
---|
| 731 | D3D10_STENCIL_OP_INCR = 7,
|
---|
| 732 | D3D10_STENCIL_OP_DECR = 8
|
---|
| 733 | } D3D10_STENCIL_OP;
|
---|
| 734 | typedef struct D3D10_DEPTH_STENCILOP_DESC {
|
---|
| 735 | D3D10_STENCIL_OP StencilFailOp;
|
---|
| 736 | D3D10_STENCIL_OP StencilDepthFailOp;
|
---|
| 737 | D3D10_STENCIL_OP StencilPassOp;
|
---|
| 738 | D3D10_COMPARISON_FUNC StencilFunc;
|
---|
| 739 | } D3D10_DEPTH_STENCILOP_DESC;
|
---|
| 740 | typedef struct D3D10_DEPTH_STENCIL_DESC {
|
---|
| 741 | WINBOOL DepthEnable;
|
---|
| 742 | D3D10_DEPTH_WRITE_MASK DepthWriteMask;
|
---|
| 743 | D3D10_COMPARISON_FUNC DepthFunc;
|
---|
| 744 | WINBOOL StencilEnable;
|
---|
| 745 | UINT8 StencilReadMask;
|
---|
| 746 | UINT8 StencilWriteMask;
|
---|
| 747 | D3D10_DEPTH_STENCILOP_DESC FrontFace;
|
---|
| 748 | D3D10_DEPTH_STENCILOP_DESC BackFace;
|
---|
| 749 | } D3D10_DEPTH_STENCIL_DESC;
|
---|
| 750 | typedef enum D3D10_FILL_MODE {
|
---|
| 751 | D3D10_FILL_WIREFRAME = 2,
|
---|
| 752 | D3D10_FILL_SOLID = 3
|
---|
| 753 | } D3D10_FILL_MODE;
|
---|
| 754 | typedef enum D3D10_CULL_MODE {
|
---|
| 755 | D3D10_CULL_NONE = 1,
|
---|
| 756 | D3D10_CULL_FRONT = 2,
|
---|
| 757 | D3D10_CULL_BACK = 3
|
---|
| 758 | } D3D10_CULL_MODE;
|
---|
| 759 | typedef struct D3D10_RASTERIZER_DESC {
|
---|
| 760 | D3D10_FILL_MODE FillMode;
|
---|
| 761 | D3D10_CULL_MODE CullMode;
|
---|
| 762 | WINBOOL FrontCounterClockwise;
|
---|
| 763 | INT DepthBias;
|
---|
| 764 | FLOAT DepthBiasClamp;
|
---|
| 765 | FLOAT SlopeScaledDepthBias;
|
---|
| 766 | WINBOOL DepthClipEnable;
|
---|
| 767 | WINBOOL ScissorEnable;
|
---|
| 768 | WINBOOL MultisampleEnable;
|
---|
| 769 | WINBOOL AntialiasedLineEnable;
|
---|
| 770 | } D3D10_RASTERIZER_DESC;
|
---|
| 771 | typedef enum D3D10_FILTER {
|
---|
| 772 | D3D10_FILTER_MIN_MAG_MIP_POINT = 0,
|
---|
| 773 | D3D10_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1,
|
---|
| 774 | D3D10_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4,
|
---|
| 775 | D3D10_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5,
|
---|
| 776 | D3D10_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10,
|
---|
| 777 | D3D10_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11,
|
---|
| 778 | D3D10_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14,
|
---|
| 779 | D3D10_FILTER_MIN_MAG_MIP_LINEAR = 0x15,
|
---|
| 780 | D3D10_FILTER_ANISOTROPIC = 0x55,
|
---|
| 781 | D3D10_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80,
|
---|
| 782 | D3D10_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81,
|
---|
| 783 | D3D10_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84,
|
---|
| 784 | D3D10_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85,
|
---|
| 785 | D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90,
|
---|
| 786 | D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91,
|
---|
| 787 | D3D10_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94,
|
---|
| 788 | D3D10_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95,
|
---|
| 789 | D3D10_FILTER_COMPARISON_ANISOTROPIC = 0xd5,
|
---|
| 790 | D3D10_FILTER_TEXT_1BIT = 0x80000000
|
---|
| 791 | } D3D10_FILTER;
|
---|
| 792 | typedef enum D3D10_TEXTURE_ADDRESS_MODE {
|
---|
| 793 | D3D10_TEXTURE_ADDRESS_WRAP = 1,
|
---|
| 794 | D3D10_TEXTURE_ADDRESS_MIRROR = 2,
|
---|
| 795 | D3D10_TEXTURE_ADDRESS_CLAMP = 3,
|
---|
| 796 | D3D10_TEXTURE_ADDRESS_BORDER = 4,
|
---|
| 797 | D3D10_TEXTURE_ADDRESS_MIRROR_ONCE = 5
|
---|
| 798 | } D3D10_TEXTURE_ADDRESS_MODE;
|
---|
| 799 | typedef struct D3D10_SAMPLER_DESC {
|
---|
| 800 | D3D10_FILTER Filter;
|
---|
| 801 | D3D10_TEXTURE_ADDRESS_MODE AddressU;
|
---|
| 802 | D3D10_TEXTURE_ADDRESS_MODE AddressV;
|
---|
| 803 | D3D10_TEXTURE_ADDRESS_MODE AddressW;
|
---|
| 804 | FLOAT MipLODBias;
|
---|
| 805 | UINT MaxAnisotropy;
|
---|
| 806 | D3D10_COMPARISON_FUNC ComparisonFunc;
|
---|
| 807 | FLOAT BorderColor[4];
|
---|
| 808 | FLOAT MinLOD;
|
---|
| 809 | FLOAT MaxLOD;
|
---|
| 810 | } D3D10_SAMPLER_DESC;
|
---|
| 811 | typedef enum D3D10_COUNTER {
|
---|
| 812 | D3D10_COUNTER_GPU_IDLE = 0,
|
---|
| 813 | D3D10_COUNTER_VERTEX_PROCESSING = 1,
|
---|
| 814 | D3D10_COUNTER_GEOMETRY_PROCESSING = 2,
|
---|
| 815 | D3D10_COUNTER_PIXEL_PROCESSING = 3,
|
---|
| 816 | D3D10_COUNTER_OTHER_GPU_PROCESSING = 4,
|
---|
| 817 | D3D10_COUNTER_HOST_ADAPTER_BANDWIDTH_UTILIZATION = 5,
|
---|
| 818 | D3D10_COUNTER_LOCAL_VIDMEM_BANDWIDTH_UTILIZATION = 6,
|
---|
| 819 | D3D10_COUNTER_VERTEX_THROUGHPUT_UTILIZATION = 7,
|
---|
| 820 | D3D10_COUNTER_TRIANGLE_SETUP_THROUGHPUT_UTILIZATION = 8,
|
---|
| 821 | D3D10_COUNTER_FILLRATE_THROUGHPUT_UTILIZATION = 9,
|
---|
| 822 | D3D10_COUNTER_VS_MEMORY_LIMITED = 10,
|
---|
| 823 | D3D10_COUNTER_VS_COMPUTATION_LIMITED = 11,
|
---|
| 824 | D3D10_COUNTER_GS_MEMORY_LIMITED = 12,
|
---|
| 825 | D3D10_COUNTER_GS_COMPUTATION_LIMITED = 13,
|
---|
| 826 | D3D10_COUNTER_PS_MEMORY_LIMITED = 14,
|
---|
| 827 | D3D10_COUNTER_PS_COMPUTATION_LIMITED = 15,
|
---|
| 828 | D3D10_COUNTER_POST_TRANSFORM_CACHE_HIT_RATE = 16,
|
---|
| 829 | D3D10_COUNTER_TEXTURE_CACHE_HIT_RATE = 17,
|
---|
| 830 | D3D10_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000
|
---|
| 831 | } D3D10_COUNTER;
|
---|
| 832 | typedef struct D3D10_COUNTER_DESC {
|
---|
| 833 | D3D10_COUNTER Counter;
|
---|
| 834 | UINT MiscFlags;
|
---|
| 835 | } D3D10_COUNTER_DESC;
|
---|
| 836 | typedef enum D3D10_COUNTER_TYPE {
|
---|
| 837 | D3D10_COUNTER_TYPE_FLOAT32 = 0,
|
---|
| 838 | D3D10_COUNTER_TYPE_UINT16 = 1,
|
---|
| 839 | D3D10_COUNTER_TYPE_UINT32 = 2,
|
---|
| 840 | D3D10_COUNTER_TYPE_UINT64 = 3
|
---|
| 841 | } D3D10_COUNTER_TYPE;
|
---|
| 842 | typedef struct D3D10_COUNTER_INFO {
|
---|
| 843 | D3D10_COUNTER LastDeviceDependentCounter;
|
---|
| 844 | UINT NumSimultaneousCounters;
|
---|
| 845 | UINT8 NumDetectableParallelUnits;
|
---|
| 846 | } D3D10_COUNTER_INFO;
|
---|
| 847 | typedef enum D3D10_RESOURCE_DIMENSION {
|
---|
| 848 | D3D10_RESOURCE_DIMENSION_UNKNOWN = 0,
|
---|
| 849 | D3D10_RESOURCE_DIMENSION_BUFFER = 1,
|
---|
| 850 | D3D10_RESOURCE_DIMENSION_TEXTURE1D = 2,
|
---|
| 851 | D3D10_RESOURCE_DIMENSION_TEXTURE2D = 3,
|
---|
| 852 | D3D10_RESOURCE_DIMENSION_TEXTURE3D = 4
|
---|
| 853 | } D3D10_RESOURCE_DIMENSION;
|
---|
| 854 | typedef enum D3D10_USAGE {
|
---|
| 855 | D3D10_USAGE_DEFAULT = 0,
|
---|
| 856 | D3D10_USAGE_IMMUTABLE = 1,
|
---|
| 857 | D3D10_USAGE_DYNAMIC = 2,
|
---|
| 858 | D3D10_USAGE_STAGING = 3
|
---|
| 859 | } D3D10_USAGE;
|
---|
| 860 | typedef enum D3D10_BIND_FLAG {
|
---|
| 861 | D3D10_BIND_VERTEX_BUFFER = 0x1,
|
---|
| 862 | D3D10_BIND_INDEX_BUFFER = 0x2,
|
---|
| 863 | D3D10_BIND_CONSTANT_BUFFER = 0x4,
|
---|
| 864 | D3D10_BIND_SHADER_RESOURCE = 0x8,
|
---|
| 865 | D3D10_BIND_STREAM_OUTPUT = 0x10,
|
---|
| 866 | D3D10_BIND_RENDER_TARGET = 0x20,
|
---|
| 867 | D3D10_BIND_DEPTH_STENCIL = 0x40
|
---|
| 868 | } D3D10_BIND_FLAG;
|
---|
| 869 | typedef struct D3D10_BUFFER_DESC {
|
---|
| 870 | UINT ByteWidth;
|
---|
| 871 | D3D10_USAGE Usage;
|
---|
| 872 | UINT BindFlags;
|
---|
| 873 | UINT CPUAccessFlags;
|
---|
| 874 | UINT MiscFlags;
|
---|
| 875 | } D3D10_BUFFER_DESC;
|
---|
| 876 | #if !defined(D3D10_NO_HELPERS) && defined(__cplusplus)
|
---|
| 877 | struct CD3D10_BUFFER_DESC : public D3D10_BUFFER_DESC {
|
---|
| 878 | CD3D10_BUFFER_DESC() {}
|
---|
| 879 | explicit CD3D10_BUFFER_DESC(const D3D10_BUFFER_DESC &o) : D3D10_BUFFER_DESC(o) {}
|
---|
| 880 | explicit CD3D10_BUFFER_DESC(UINT byteWidth, UINT bindFlags, D3D10_USAGE usage = D3D10_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT miscFlags = 0 ) {
|
---|
| 881 | ByteWidth = byteWidth;
|
---|
| 882 | Usage = usage;
|
---|
| 883 | BindFlags = bindFlags;
|
---|
| 884 | CPUAccessFlags = cpuaccessFlags;
|
---|
| 885 | MiscFlags = miscFlags;
|
---|
| 886 | }
|
---|
| 887 | ~CD3D10_BUFFER_DESC() {}
|
---|
| 888 | operator const D3D10_BUFFER_DESC&() const {
|
---|
| 889 | return *this;
|
---|
| 890 | }
|
---|
| 891 | };
|
---|
| 892 | #endif
|
---|
| 893 | typedef enum D3D10_MAP {
|
---|
| 894 | D3D10_MAP_READ = 1,
|
---|
| 895 | D3D10_MAP_WRITE = 2,
|
---|
| 896 | D3D10_MAP_READ_WRITE = 3,
|
---|
| 897 | D3D10_MAP_WRITE_DISCARD = 4,
|
---|
| 898 | D3D10_MAP_WRITE_NO_OVERWRITE = 5
|
---|
| 899 | } D3D10_MAP;
|
---|
| 900 | typedef struct D3D10_TEXTURE1D_DESC {
|
---|
| 901 | UINT Width;
|
---|
| 902 | UINT MipLevels;
|
---|
| 903 | UINT ArraySize;
|
---|
| 904 | DXGI_FORMAT Format;
|
---|
| 905 | D3D10_USAGE Usage;
|
---|
| 906 | UINT BindFlags;
|
---|
| 907 | UINT CPUAccessFlags;
|
---|
| 908 | UINT MiscFlags;
|
---|
| 909 | } D3D10_TEXTURE1D_DESC;
|
---|
| 910 | #if !defined(D3D10_NO_HELPERS) && defined(__cplusplus)
|
---|
| 911 | struct CD3D10_TEXTURE1D_DESC : public D3D10_TEXTURE1D_DESC {
|
---|
| 912 | CD3D10_TEXTURE1D_DESC() {}
|
---|
| 913 | explicit CD3D10_TEXTURE1D_DESC(const D3D10_TEXTURE1D_DESC &o) : D3D10_TEXTURE1D_DESC(o) {}
|
---|
| 914 | explicit CD3D10_TEXTURE1D_DESC(DXGI_FORMAT format, UINT width, UINT arraySize = 1, UINT mipLevels = 0,
|
---|
| 915 | UINT bindFlags = D3D10_BIND_SHADER_RESOURCE, D3D10_USAGE usage = D3D10_USAGE_DEFAULT, UINT cpuaccessFlags = 0,
|
---|
| 916 | UINT miscFlags = 0) {
|
---|
| 917 | Width = width;
|
---|
| 918 | MipLevels = mipLevels;
|
---|
| 919 | ArraySize = arraySize;
|
---|
| 920 | Format = format;
|
---|
| 921 | Usage = usage;
|
---|
| 922 | BindFlags = bindFlags;
|
---|
| 923 | CPUAccessFlags = cpuaccessFlags;
|
---|
| 924 | MiscFlags = miscFlags;
|
---|
| 925 | }
|
---|
| 926 | ~CD3D10_TEXTURE1D_DESC() {}
|
---|
| 927 | operator const D3D10_TEXTURE1D_DESC&() const {
|
---|
| 928 | return *this;
|
---|
| 929 | }
|
---|
| 930 | };
|
---|
| 931 | #endif
|
---|
| 932 | typedef struct D3D10_TEXTURE2D_DESC {
|
---|
| 933 | UINT Width;
|
---|
| 934 | UINT Height;
|
---|
| 935 | UINT MipLevels;
|
---|
| 936 | UINT ArraySize;
|
---|
| 937 | DXGI_FORMAT Format;
|
---|
| 938 | DXGI_SAMPLE_DESC SampleDesc;
|
---|
| 939 | D3D10_USAGE Usage;
|
---|
| 940 | UINT BindFlags;
|
---|
| 941 | UINT CPUAccessFlags;
|
---|
| 942 | UINT MiscFlags;
|
---|
| 943 | } D3D10_TEXTURE2D_DESC;
|
---|
| 944 | #if !defined(D3D10_NO_HELPERS) && defined(__cplusplus)
|
---|
| 945 | struct CD3D10_TEXTURE2D_DESC : public D3D10_TEXTURE2D_DESC {
|
---|
| 946 | CD3D10_TEXTURE2D_DESC() {}
|
---|
| 947 | explicit CD3D10_TEXTURE2D_DESC(const D3D10_TEXTURE2D_DESC &o) : D3D10_TEXTURE2D_DESC(o) {}
|
---|
| 948 | explicit CD3D10_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height,
|
---|
| 949 | UINT arraySize = 1,
|
---|
| 950 | UINT mipLevels = 0,
|
---|
| 951 | UINT bindFlags = D3D10_BIND_SHADER_RESOURCE,
|
---|
| 952 | D3D10_USAGE usage = D3D10_USAGE_DEFAULT,
|
---|
| 953 | UINT cpuaccessFlags = 0,
|
---|
| 954 | UINT sampleCount = 1,
|
---|
| 955 | UINT sampleQuality = 0,
|
---|
| 956 | UINT miscFlags = 0) {
|
---|
| 957 | Width = width;
|
---|
| 958 | Height = height;
|
---|
| 959 | MipLevels = mipLevels;
|
---|
| 960 | ArraySize = arraySize;
|
---|
| 961 | Format = format;
|
---|
| 962 | SampleDesc.Count = sampleCount;
|
---|
| 963 | SampleDesc.Quality = sampleQuality;
|
---|
| 964 | Usage = usage;
|
---|
| 965 | BindFlags = bindFlags;
|
---|
| 966 | CPUAccessFlags = cpuaccessFlags;
|
---|
| 967 | MiscFlags = miscFlags;
|
---|
| 968 | }
|
---|
| 969 | ~CD3D10_TEXTURE2D_DESC() {}
|
---|
| 970 | operator const D3D10_TEXTURE2D_DESC&() const {
|
---|
| 971 | return *this;
|
---|
| 972 | }
|
---|
| 973 | };
|
---|
| 974 | #endif
|
---|
| 975 | typedef struct D3D10_TEXTURE3D_DESC {
|
---|
| 976 | UINT Width;
|
---|
| 977 | UINT Height;
|
---|
| 978 | UINT Depth;
|
---|
| 979 | UINT MipLevels;
|
---|
| 980 | DXGI_FORMAT Format;
|
---|
| 981 | D3D10_USAGE Usage;
|
---|
| 982 | UINT BindFlags;
|
---|
| 983 | UINT CPUAccessFlags;
|
---|
| 984 | UINT MiscFlags;
|
---|
| 985 | } D3D10_TEXTURE3D_DESC;
|
---|
| 986 | typedef enum D3D10_DSV_DIMENSION {
|
---|
| 987 | D3D10_DSV_DIMENSION_UNKNOWN = 0,
|
---|
| 988 | D3D10_DSV_DIMENSION_TEXTURE1D = 1,
|
---|
| 989 | D3D10_DSV_DIMENSION_TEXTURE1DARRAY = 2,
|
---|
| 990 | D3D10_DSV_DIMENSION_TEXTURE2D = 3,
|
---|
| 991 | D3D10_DSV_DIMENSION_TEXTURE2DARRAY = 4,
|
---|
| 992 | D3D10_DSV_DIMENSION_TEXTURE2DMS = 5,
|
---|
| 993 | D3D10_DSV_DIMENSION_TEXTURE2DMSARRAY = 6
|
---|
| 994 | } D3D10_DSV_DIMENSION;
|
---|
| 995 | typedef struct D3D10_TEX1D_DSV {
|
---|
| 996 | UINT MipSlice;
|
---|
| 997 | } D3D10_TEX1D_DSV;
|
---|
| 998 | typedef struct D3D10_TEX1D_ARRAY_DSV {
|
---|
| 999 | UINT MipSlice;
|
---|
| 1000 | UINT FirstArraySlice;
|
---|
| 1001 | UINT ArraySize;
|
---|
| 1002 | } D3D10_TEX1D_ARRAY_DSV;
|
---|
| 1003 | typedef struct D3D10_TEX2D_DSV {
|
---|
| 1004 | UINT MipSlice;
|
---|
| 1005 | } D3D10_TEX2D_DSV;
|
---|
| 1006 | typedef struct D3D10_TEX2D_ARRAY_DSV {
|
---|
| 1007 | UINT MipSlice;
|
---|
| 1008 | UINT FirstArraySlice;
|
---|
| 1009 | UINT ArraySize;
|
---|
| 1010 | } D3D10_TEX2D_ARRAY_DSV;
|
---|
| 1011 | typedef struct D3D10_TEX2DMS_DSV {
|
---|
| 1012 | UINT UnusedField_NothingToDefine;
|
---|
| 1013 | } D3D10_TEX2DMS_DSV;
|
---|
| 1014 | typedef struct D3D10_TEX2DMS_ARRAY_DSV {
|
---|
| 1015 | UINT FirstArraySlice;
|
---|
| 1016 | UINT ArraySize;
|
---|
| 1017 | } D3D10_TEX2DMS_ARRAY_DSV;
|
---|
| 1018 | typedef struct D3D10_DEPTH_STENCIL_VIEW_DESC {
|
---|
| 1019 | DXGI_FORMAT Format;
|
---|
| 1020 | D3D10_DSV_DIMENSION ViewDimension;
|
---|
| 1021 | __C89_NAMELESS union {
|
---|
| 1022 | D3D10_TEX1D_DSV Texture1D;
|
---|
| 1023 | D3D10_TEX1D_ARRAY_DSV Texture1DArray;
|
---|
| 1024 | D3D10_TEX2D_DSV Texture2D;
|
---|
| 1025 | D3D10_TEX2D_ARRAY_DSV Texture2DArray;
|
---|
| 1026 | D3D10_TEX2DMS_DSV Texture2DMS;
|
---|
| 1027 | D3D10_TEX2DMS_ARRAY_DSV Texture2DMSArray;
|
---|
| 1028 | } __C89_NAMELESSUNIONNAME;
|
---|
| 1029 | } D3D10_DEPTH_STENCIL_VIEW_DESC;
|
---|
| 1030 | typedef enum D3D10_RTV_DIMENSION {
|
---|
| 1031 | D3D10_RTV_DIMENSION_UNKNOWN = 0,
|
---|
| 1032 | D3D10_RTV_DIMENSION_BUFFER = 1,
|
---|
| 1033 | D3D10_RTV_DIMENSION_TEXTURE1D = 2,
|
---|
| 1034 | D3D10_RTV_DIMENSION_TEXTURE1DARRAY = 3,
|
---|
| 1035 | D3D10_RTV_DIMENSION_TEXTURE2D = 4,
|
---|
| 1036 | D3D10_RTV_DIMENSION_TEXTURE2DARRAY = 5,
|
---|
| 1037 | D3D10_RTV_DIMENSION_TEXTURE2DMS = 6,
|
---|
| 1038 | D3D10_RTV_DIMENSION_TEXTURE2DMSARRAY = 7,
|
---|
| 1039 | D3D10_RTV_DIMENSION_TEXTURE3D = 8
|
---|
| 1040 | } D3D10_RTV_DIMENSION;
|
---|
| 1041 | typedef struct D3D10_BUFFER_RTV {
|
---|
| 1042 | __C89_NAMELESS union {
|
---|
| 1043 | UINT FirstElement;
|
---|
| 1044 | UINT ElementOffset;
|
---|
| 1045 | } __C89_NAMELESSUNIONNAME1;
|
---|
| 1046 | __C89_NAMELESS union {
|
---|
| 1047 | UINT NumElements;
|
---|
| 1048 | UINT ElementWidth;
|
---|
| 1049 | } __C89_NAMELESSUNIONNAME2;
|
---|
| 1050 | } D3D10_BUFFER_RTV;
|
---|
| 1051 | typedef struct D3D10_TEX1D_RTV {
|
---|
| 1052 | UINT MipSlice;
|
---|
| 1053 | } D3D10_TEX1D_RTV;
|
---|
| 1054 | typedef struct D3D10_TEX1D_ARRAY_RTV {
|
---|
| 1055 | UINT MipSlice;
|
---|
| 1056 | UINT FirstArraySlice;
|
---|
| 1057 | UINT ArraySize;
|
---|
| 1058 | } D3D10_TEX1D_ARRAY_RTV;
|
---|
| 1059 | typedef struct D3D10_TEX2D_RTV {
|
---|
| 1060 | UINT MipSlice;
|
---|
| 1061 | } D3D10_TEX2D_RTV;
|
---|
| 1062 | typedef struct D3D10_TEX2D_ARRAY_RTV {
|
---|
| 1063 | UINT MipSlice;
|
---|
| 1064 | UINT FirstArraySlice;
|
---|
| 1065 | UINT ArraySize;
|
---|
| 1066 | } D3D10_TEX2D_ARRAY_RTV;
|
---|
| 1067 | typedef struct D3D10_TEX2DMS_RTV {
|
---|
| 1068 | UINT UnusedField_NothingToDefine;
|
---|
| 1069 | } D3D10_TEX2DMS_RTV;
|
---|
| 1070 | typedef struct D3D10_TEX2DMS_ARRAY_RTV {
|
---|
| 1071 | UINT FirstArraySlice;
|
---|
| 1072 | UINT ArraySize;
|
---|
| 1073 | } D3D10_TEX2DMS_ARRAY_RTV;
|
---|
| 1074 | typedef struct D3D10_TEX3D_RTV {
|
---|
| 1075 | UINT MipSlice;
|
---|
| 1076 | UINT FirstWSlice;
|
---|
| 1077 | UINT WSize;
|
---|
| 1078 | } D3D10_TEX3D_RTV;
|
---|
| 1079 | typedef struct D3D10_RENDER_TARGET_VIEW_DESC {
|
---|
| 1080 | DXGI_FORMAT Format;
|
---|
| 1081 | D3D10_RTV_DIMENSION ViewDimension;
|
---|
| 1082 | __C89_NAMELESS union {
|
---|
| 1083 | D3D10_BUFFER_RTV Buffer;
|
---|
| 1084 | D3D10_TEX1D_RTV Texture1D;
|
---|
| 1085 | D3D10_TEX1D_ARRAY_RTV Texture1DArray;
|
---|
| 1086 | D3D10_TEX2D_RTV Texture2D;
|
---|
| 1087 | D3D10_TEX2D_ARRAY_RTV Texture2DArray;
|
---|
| 1088 | D3D10_TEX2DMS_RTV Texture2DMS;
|
---|
| 1089 | D3D10_TEX2DMS_ARRAY_RTV Texture2DMSArray;
|
---|
| 1090 | D3D10_TEX3D_RTV Texture3D;
|
---|
| 1091 | } __C89_NAMELESSUNIONNAME;
|
---|
| 1092 | } D3D10_RENDER_TARGET_VIEW_DESC;
|
---|
| 1093 | typedef D3D_SRV_DIMENSION D3D10_SRV_DIMENSION;
|
---|
| 1094 | typedef struct D3D10_BUFFER_SRV {
|
---|
| 1095 | __C89_NAMELESS union {
|
---|
| 1096 | UINT FirstElement;
|
---|
| 1097 | UINT ElementOffset;
|
---|
| 1098 | } __C89_NAMELESSUNIONNAME1;
|
---|
| 1099 | __C89_NAMELESS union {
|
---|
| 1100 | UINT NumElements;
|
---|
| 1101 | UINT ElementWidth;
|
---|
| 1102 | } __C89_NAMELESSUNIONNAME2;
|
---|
| 1103 | } D3D10_BUFFER_SRV;
|
---|
| 1104 | typedef struct D3D10_TEX1D_SRV {
|
---|
| 1105 | UINT MostDetailedMip;
|
---|
| 1106 | UINT MipLevels;
|
---|
| 1107 | } D3D10_TEX1D_SRV;
|
---|
| 1108 | typedef struct D3D10_TEX1D_ARRAY_SRV {
|
---|
| 1109 | UINT MostDetailedMip;
|
---|
| 1110 | UINT MipLevels;
|
---|
| 1111 | UINT FirstArraySlice;
|
---|
| 1112 | UINT ArraySize;
|
---|
| 1113 | } D3D10_TEX1D_ARRAY_SRV;
|
---|
| 1114 | typedef struct D3D10_TEX2D_SRV {
|
---|
| 1115 | UINT MostDetailedMip;
|
---|
| 1116 | UINT MipLevels;
|
---|
| 1117 | } D3D10_TEX2D_SRV;
|
---|
| 1118 | typedef struct D3D10_TEX2D_ARRAY_SRV {
|
---|
| 1119 | UINT MostDetailedMip;
|
---|
| 1120 | UINT MipLevels;
|
---|
| 1121 | UINT FirstArraySlice;
|
---|
| 1122 | UINT ArraySize;
|
---|
| 1123 | } D3D10_TEX2D_ARRAY_SRV;
|
---|
| 1124 | typedef struct D3D10_TEX2DMS_SRV {
|
---|
| 1125 | UINT UnusedField_NothingToDefine;
|
---|
| 1126 | } D3D10_TEX2DMS_SRV;
|
---|
| 1127 | typedef struct D3D10_TEX2DMS_ARRAY_SRV {
|
---|
| 1128 | UINT FirstArraySlice;
|
---|
| 1129 | UINT ArraySize;
|
---|
| 1130 | } D3D10_TEX2DMS_ARRAY_SRV;
|
---|
| 1131 | typedef struct D3D10_TEX3D_SRV {
|
---|
| 1132 | UINT MostDetailedMip;
|
---|
| 1133 | UINT MipLevels;
|
---|
| 1134 | } D3D10_TEX3D_SRV;
|
---|
| 1135 | typedef struct D3D10_TEXCUBE_SRV {
|
---|
| 1136 | UINT MostDetailedMip;
|
---|
| 1137 | UINT MipLevels;
|
---|
| 1138 | } D3D10_TEXCUBE_SRV;
|
---|
| 1139 | typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC {
|
---|
| 1140 | DXGI_FORMAT Format;
|
---|
| 1141 | D3D10_SRV_DIMENSION ViewDimension;
|
---|
| 1142 | __C89_NAMELESS union {
|
---|
| 1143 | D3D10_BUFFER_SRV Buffer;
|
---|
| 1144 | D3D10_TEX1D_SRV Texture1D;
|
---|
| 1145 | D3D10_TEX1D_ARRAY_SRV Texture1DArray;
|
---|
| 1146 | D3D10_TEX2D_SRV Texture2D;
|
---|
| 1147 | D3D10_TEX2D_ARRAY_SRV Texture2DArray;
|
---|
| 1148 | D3D10_TEX2DMS_SRV Texture2DMS;
|
---|
| 1149 | D3D10_TEX2DMS_ARRAY_SRV Texture2DMSArray;
|
---|
| 1150 | D3D10_TEX3D_SRV Texture3D;
|
---|
| 1151 | D3D10_TEXCUBE_SRV TextureCube;
|
---|
| 1152 | } __C89_NAMELESSUNIONNAME;
|
---|
| 1153 | } D3D10_SHADER_RESOURCE_VIEW_DESC;
|
---|
| 1154 | typedef struct D3D10_BOX {
|
---|
| 1155 | UINT left;
|
---|
| 1156 | UINT top;
|
---|
| 1157 | UINT front;
|
---|
| 1158 | UINT right;
|
---|
| 1159 | UINT bottom;
|
---|
| 1160 | UINT back;
|
---|
| 1161 | } D3D10_BOX;
|
---|
| 1162 | typedef struct D3D10_SUBRESOURCE_DATA {
|
---|
| 1163 | const void *pSysMem;
|
---|
| 1164 | UINT SysMemPitch;
|
---|
| 1165 | UINT SysMemSlicePitch;
|
---|
| 1166 | } D3D10_SUBRESOURCE_DATA;
|
---|
| 1167 | typedef struct D3D10_SO_DECLARATION_ENTRY {
|
---|
| 1168 | const char *SemanticName;
|
---|
| 1169 | UINT SemanticIndex;
|
---|
| 1170 | BYTE StartComponent;
|
---|
| 1171 | BYTE ComponentCount;
|
---|
| 1172 | BYTE OutputSlot;
|
---|
| 1173 | } D3D10_SO_DECLARATION_ENTRY;
|
---|
| 1174 | typedef enum D3D10_INPUT_CLASSIFICATION {
|
---|
| 1175 | D3D10_INPUT_PER_VERTEX_DATA = 0,
|
---|
| 1176 | D3D10_INPUT_PER_INSTANCE_DATA = 1
|
---|
| 1177 | } D3D10_INPUT_CLASSIFICATION;
|
---|
| 1178 | typedef struct D3D10_INPUT_ELEMENT_DESC {
|
---|
| 1179 | const char *SemanticName;
|
---|
| 1180 | UINT SemanticIndex;
|
---|
| 1181 | DXGI_FORMAT Format;
|
---|
| 1182 | UINT InputSlot;
|
---|
| 1183 | UINT AlignedByteOffset;
|
---|
| 1184 | D3D10_INPUT_CLASSIFICATION InputSlotClass;
|
---|
| 1185 | UINT InstanceDataStepRate;
|
---|
| 1186 | } D3D10_INPUT_ELEMENT_DESC;
|
---|
| 1187 | typedef enum D3D10_QUERY {
|
---|
| 1188 | D3D10_QUERY_EVENT = 0,
|
---|
| 1189 | D3D10_QUERY_OCCLUSION = 1,
|
---|
| 1190 | D3D10_QUERY_TIMESTAMP = 2,
|
---|
| 1191 | D3D10_QUERY_TIMESTAMP_DISJOINT = 3,
|
---|
| 1192 | D3D10_QUERY_PIPELINE_STATISTICS = 4,
|
---|
| 1193 | D3D10_QUERY_OCCLUSION_PREDICATE = 5,
|
---|
| 1194 | D3D10_QUERY_SO_STATISTICS = 6,
|
---|
| 1195 | D3D10_QUERY_SO_OVERFLOW_PREDICATE = 7
|
---|
| 1196 | } D3D10_QUERY;
|
---|
| 1197 | typedef struct D3D10_QUERY_DESC {
|
---|
| 1198 | D3D10_QUERY Query;
|
---|
| 1199 | UINT MiscFlags;
|
---|
| 1200 | } D3D10_QUERY_DESC;
|
---|
| 1201 | typedef D3D_PRIMITIVE_TOPOLOGY D3D10_PRIMITIVE_TOPOLOGY;
|
---|
| 1202 | typedef D3D_PRIMITIVE D3D10_PRIMITIVE;
|
---|
| 1203 | typedef RECT D3D10_RECT;
|
---|
| 1204 | typedef struct D3D10_VIEWPORT {
|
---|
| 1205 | INT TopLeftX;
|
---|
| 1206 | INT TopLeftY;
|
---|
| 1207 | UINT Width;
|
---|
| 1208 | UINT Height;
|
---|
| 1209 | FLOAT MinDepth;
|
---|
| 1210 | FLOAT MaxDepth;
|
---|
| 1211 | } D3D10_VIEWPORT;
|
---|
| 1212 | typedef struct D3D10_MAPPED_TEXTURE2D {
|
---|
| 1213 | void *pData;
|
---|
| 1214 | UINT RowPitch;
|
---|
| 1215 | } D3D10_MAPPED_TEXTURE2D;
|
---|
| 1216 | typedef struct D3D10_MAPPED_TEXTURE3D {
|
---|
| 1217 | void *pData;
|
---|
| 1218 | UINT RowPitch;
|
---|
| 1219 | UINT DepthPitch;
|
---|
| 1220 | } D3D10_MAPPED_TEXTURE3D;
|
---|
| 1221 | typedef enum D3D10_CPU_ACCESS_FLAG {
|
---|
| 1222 | D3D10_CPU_ACCESS_WRITE = 0x10000,
|
---|
| 1223 | D3D10_CPU_ACCESS_READ = 0x20000
|
---|
| 1224 | } D3D10_CPU_ACCESS_FLAG;
|
---|
| 1225 | typedef enum D3D10_RESOURCE_MISC_FLAG {
|
---|
| 1226 | D3D10_RESOURCE_MISC_GENERATE_MIPS = 0x1,
|
---|
| 1227 | D3D10_RESOURCE_MISC_SHARED = 0x2,
|
---|
| 1228 | D3D10_RESOURCE_MISC_TEXTURECUBE = 0x4,
|
---|
| 1229 | D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x10,
|
---|
| 1230 | D3D10_RESOURCE_MISC_GDI_COMPATIBLE = 0x20
|
---|
| 1231 | } D3D10_RESOURCE_MISC_FLAG;
|
---|
| 1232 | typedef enum D3D10_MAP_FLAG {
|
---|
| 1233 | D3D10_MAP_FLAG_DO_NOT_WAIT = 0x100000
|
---|
| 1234 | } D3D10_MAP_FLAG;
|
---|
| 1235 | typedef enum D3D10_RAISE_FLAG {
|
---|
| 1236 | D3D10_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1
|
---|
| 1237 | } D3D10_RAISE_FLAG;
|
---|
| 1238 | typedef enum D3D10_CLEAR_FLAG {
|
---|
| 1239 | D3D10_CLEAR_DEPTH = 0x1,
|
---|
| 1240 | D3D10_CLEAR_STENCIL = 0x2
|
---|
| 1241 | } D3D10_CLEAR_FLAG;
|
---|
| 1242 | typedef enum D3D10_COLOR_WRITE_ENABLE {
|
---|
| 1243 | D3D10_COLOR_WRITE_ENABLE_RED = 0x1,
|
---|
| 1244 | D3D10_COLOR_WRITE_ENABLE_GREEN = 0x2,
|
---|
| 1245 | D3D10_COLOR_WRITE_ENABLE_BLUE = 0x4,
|
---|
| 1246 | D3D10_COLOR_WRITE_ENABLE_ALPHA = 0x8,
|
---|
| 1247 | D3D10_COLOR_WRITE_ENABLE_ALL = ((D3D10_COLOR_WRITE_ENABLE_RED | D3D10_COLOR_WRITE_ENABLE_GREEN) | D3D10_COLOR_WRITE_ENABLE_BLUE) | D3D10_COLOR_WRITE_ENABLE_ALPHA
|
---|
| 1248 | } D3D10_COLOR_WRITE_ENABLE;
|
---|
| 1249 | typedef enum D3D10_FORMAT_SUPPORT {
|
---|
| 1250 | D3D10_FORMAT_SUPPORT_BUFFER = 0x1,
|
---|
| 1251 | D3D10_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2,
|
---|
| 1252 | D3D10_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4,
|
---|
| 1253 | D3D10_FORMAT_SUPPORT_SO_BUFFER = 0x8,
|
---|
| 1254 | D3D10_FORMAT_SUPPORT_TEXTURE1D = 0x10,
|
---|
| 1255 | D3D10_FORMAT_SUPPORT_TEXTURE2D = 0x20,
|
---|
| 1256 | D3D10_FORMAT_SUPPORT_TEXTURE3D = 0x40,
|
---|
| 1257 | D3D10_FORMAT_SUPPORT_TEXTURECUBE = 0x80,
|
---|
| 1258 | D3D10_FORMAT_SUPPORT_SHADER_LOAD = 0x100,
|
---|
| 1259 | D3D10_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200,
|
---|
| 1260 | D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400,
|
---|
| 1261 | D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800,
|
---|
| 1262 | D3D10_FORMAT_SUPPORT_MIP = 0x1000,
|
---|
| 1263 | D3D10_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000,
|
---|
| 1264 | D3D10_FORMAT_SUPPORT_RENDER_TARGET = 0x4000,
|
---|
| 1265 | D3D10_FORMAT_SUPPORT_BLENDABLE = 0x8000,
|
---|
| 1266 | D3D10_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000,
|
---|
| 1267 | D3D10_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000,
|
---|
| 1268 | D3D10_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000,
|
---|
| 1269 | D3D10_FORMAT_SUPPORT_DISPLAY = 0x80000,
|
---|
| 1270 | D3D10_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000,
|
---|
| 1271 | D3D10_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000,
|
---|
| 1272 | D3D10_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000,
|
---|
| 1273 | D3D10_FORMAT_SUPPORT_SHADER_GATHER = 0x800000,
|
---|
| 1274 | D3D10_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000
|
---|
| 1275 | } D3D10_FORMAT_SUPPORT;
|
---|
| 1276 | typedef enum D3D10_TEXTURECUBE_FACE {
|
---|
| 1277 | D3D10_TEXTURECUBE_FACE_POSITIVE_X = 0,
|
---|
| 1278 | D3D10_TEXTURECUBE_FACE_NEGATIVE_X = 1,
|
---|
| 1279 | D3D10_TEXTURECUBE_FACE_POSITIVE_Y = 2,
|
---|
| 1280 | D3D10_TEXTURECUBE_FACE_NEGATIVE_Y = 3,
|
---|
| 1281 | D3D10_TEXTURECUBE_FACE_POSITIVE_Z = 4,
|
---|
| 1282 | D3D10_TEXTURECUBE_FACE_NEGATIVE_Z = 5
|
---|
| 1283 | } D3D10_TEXTURECUBE_FACE;
|
---|
| 1284 | typedef enum D3D10_ASYNC_GETDATA_FLAG {
|
---|
| 1285 | D3D10_ASYNC_GETDATA_DONOTFLUSH = 0x1
|
---|
| 1286 | } D3D10_ASYNC_GETDATA_FLAG;
|
---|
| 1287 | typedef enum D3D10_FILTER_TYPE {
|
---|
| 1288 | D3D10_FILTER_TYPE_POINT = 0,
|
---|
| 1289 | D3D10_FILTER_TYPE_LINEAR = 1
|
---|
| 1290 | } D3D10_FILTER_TYPE;
|
---|
| 1291 | typedef enum D3D10_QUERY_MISC_FLAG {
|
---|
| 1292 | D3D10_QUERY_MISC_PREDICATEHINT = 0x1
|
---|
| 1293 | } D3D10_QUERY_MISC_FLAG;
|
---|
| 1294 | typedef struct D3D10_QUERY_DATA_TIMESTAMP_DISJOINT {
|
---|
| 1295 | UINT64 Frequency;
|
---|
| 1296 | WINBOOL Disjoint;
|
---|
| 1297 | } D3D10_QUERY_DATA_TIMESTAMP_DISJOINT;
|
---|
| 1298 | typedef struct D3D10_QUERY_DATA_PIPELINE_STATISTICS {
|
---|
| 1299 | UINT64 IAVertices;
|
---|
| 1300 | UINT64 IAPrimitives;
|
---|
| 1301 | UINT64 VSInvocations;
|
---|
| 1302 | UINT64 GSInvocations;
|
---|
| 1303 | UINT64 GSPrimitives;
|
---|
| 1304 | UINT64 CInvocations;
|
---|
| 1305 | UINT64 CPrimitives;
|
---|
| 1306 | UINT64 PSInvocations;
|
---|
| 1307 | } D3D10_QUERY_DATA_PIPELINE_STATISTICS;
|
---|
| 1308 | typedef struct D3D10_QUERY_DATA_SO_STATISTICS {
|
---|
| 1309 | UINT64 NumPrimitivesWritten;
|
---|
| 1310 | UINT64 PrimitivesStorageNeeded;
|
---|
| 1311 | } D3D10_QUERY_DATA_SO_STATISTICS;
|
---|
| 1312 | typedef enum D3D10_CREATE_DEVICE_FLAG {
|
---|
| 1313 | D3D10_CREATE_DEVICE_SINGLETHREADED = 0x1,
|
---|
| 1314 | D3D10_CREATE_DEVICE_DEBUG = 0x2,
|
---|
| 1315 | D3D10_CREATE_DEVICE_SWITCH_TO_REF = 0x4,
|
---|
| 1316 | D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8,
|
---|
| 1317 | D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP = 0x10,
|
---|
| 1318 | D3D10_CREATE_DEVICE_BGRA_SUPPORT = 0x20,
|
---|
| 1319 | D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x80,
|
---|
| 1320 | D3D10_CREATE_DEVICE_STRICT_VALIDATION = 0x200,
|
---|
| 1321 | D3D10_CREATE_DEVICE_DEBUGGABLE = 0x400
|
---|
| 1322 | } D3D10_CREATE_DEVICE_FLAG;
|
---|
| 1323 | #ifndef __ID3D10Device_FWD_DEFINED__
|
---|
| 1324 | #define __ID3D10Device_FWD_DEFINED__
|
---|
| 1325 | typedef interface ID3D10Device ID3D10Device;
|
---|
| 1326 | #ifdef __cplusplus
|
---|
| 1327 | interface ID3D10Device;
|
---|
| 1328 | #endif /* __cplusplus */
|
---|
| 1329 | #endif
|
---|
| 1330 |
|
---|
| 1331 | /*****************************************************************************
|
---|
| 1332 | * ID3D10DeviceChild interface
|
---|
| 1333 | */
|
---|
| 1334 | #ifndef __ID3D10DeviceChild_INTERFACE_DEFINED__
|
---|
| 1335 | #define __ID3D10DeviceChild_INTERFACE_DEFINED__
|
---|
| 1336 |
|
---|
| 1337 | DEFINE_GUID(IID_ID3D10DeviceChild, 0x9b7e4c00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 1338 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 1339 | MIDL_INTERFACE("9b7e4c00-342c-4106-a19f-4f2704f689f0")
|
---|
| 1340 | ID3D10DeviceChild : public IUnknown
|
---|
| 1341 | {
|
---|
| 1342 | virtual void STDMETHODCALLTYPE GetDevice(
|
---|
| 1343 | ID3D10Device **ppDevice) = 0;
|
---|
| 1344 |
|
---|
| 1345 | virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
|
---|
| 1346 | REFGUID guid,
|
---|
| 1347 | UINT *pDataSize,
|
---|
| 1348 | void *pData) = 0;
|
---|
| 1349 |
|
---|
| 1350 | virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
|
---|
| 1351 | REFGUID guid,
|
---|
| 1352 | UINT DataSize,
|
---|
| 1353 | const void *pData) = 0;
|
---|
| 1354 |
|
---|
| 1355 | virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
|
---|
| 1356 | REFGUID guid,
|
---|
| 1357 | const IUnknown *pData) = 0;
|
---|
| 1358 |
|
---|
| 1359 | };
|
---|
| 1360 | #ifdef __CRT_UUID_DECL
|
---|
| 1361 | __CRT_UUID_DECL(ID3D10DeviceChild, 0x9b7e4c00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 1362 | #endif
|
---|
| 1363 | #else
|
---|
| 1364 | typedef struct ID3D10DeviceChildVtbl {
|
---|
| 1365 | BEGIN_INTERFACE
|
---|
| 1366 |
|
---|
| 1367 | /*** IUnknown methods ***/
|
---|
| 1368 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 1369 | ID3D10DeviceChild *This,
|
---|
| 1370 | REFIID riid,
|
---|
| 1371 | void **ppvObject);
|
---|
| 1372 |
|
---|
| 1373 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 1374 | ID3D10DeviceChild *This);
|
---|
| 1375 |
|
---|
| 1376 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 1377 | ID3D10DeviceChild *This);
|
---|
| 1378 |
|
---|
| 1379 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1380 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 1381 | ID3D10DeviceChild *This,
|
---|
| 1382 | ID3D10Device **ppDevice);
|
---|
| 1383 |
|
---|
| 1384 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 1385 | ID3D10DeviceChild *This,
|
---|
| 1386 | REFGUID guid,
|
---|
| 1387 | UINT *pDataSize,
|
---|
| 1388 | void *pData);
|
---|
| 1389 |
|
---|
| 1390 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 1391 | ID3D10DeviceChild *This,
|
---|
| 1392 | REFGUID guid,
|
---|
| 1393 | UINT DataSize,
|
---|
| 1394 | const void *pData);
|
---|
| 1395 |
|
---|
| 1396 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 1397 | ID3D10DeviceChild *This,
|
---|
| 1398 | REFGUID guid,
|
---|
| 1399 | const IUnknown *pData);
|
---|
| 1400 |
|
---|
| 1401 | END_INTERFACE
|
---|
| 1402 | } ID3D10DeviceChildVtbl;
|
---|
| 1403 |
|
---|
| 1404 | interface ID3D10DeviceChild {
|
---|
| 1405 | CONST_VTBL ID3D10DeviceChildVtbl* lpVtbl;
|
---|
| 1406 | };
|
---|
| 1407 |
|
---|
| 1408 | #ifdef COBJMACROS
|
---|
| 1409 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 1410 | /*** IUnknown methods ***/
|
---|
| 1411 | #define ID3D10DeviceChild_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 1412 | #define ID3D10DeviceChild_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 1413 | #define ID3D10DeviceChild_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 1414 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1415 | #define ID3D10DeviceChild_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 1416 | #define ID3D10DeviceChild_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 1417 | #define ID3D10DeviceChild_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 1418 | #define ID3D10DeviceChild_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 1419 | #else
|
---|
| 1420 | /*** IUnknown methods ***/
|
---|
| 1421 | static FORCEINLINE HRESULT ID3D10DeviceChild_QueryInterface(ID3D10DeviceChild* This,REFIID riid,void **ppvObject) {
|
---|
| 1422 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 1423 | }
|
---|
| 1424 | static FORCEINLINE ULONG ID3D10DeviceChild_AddRef(ID3D10DeviceChild* This) {
|
---|
| 1425 | return This->lpVtbl->AddRef(This);
|
---|
| 1426 | }
|
---|
| 1427 | static FORCEINLINE ULONG ID3D10DeviceChild_Release(ID3D10DeviceChild* This) {
|
---|
| 1428 | return This->lpVtbl->Release(This);
|
---|
| 1429 | }
|
---|
| 1430 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1431 | static FORCEINLINE void ID3D10DeviceChild_GetDevice(ID3D10DeviceChild* This,ID3D10Device **ppDevice) {
|
---|
| 1432 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 1433 | }
|
---|
| 1434 | static FORCEINLINE HRESULT ID3D10DeviceChild_GetPrivateData(ID3D10DeviceChild* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 1435 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 1436 | }
|
---|
| 1437 | static FORCEINLINE HRESULT ID3D10DeviceChild_SetPrivateData(ID3D10DeviceChild* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 1438 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 1439 | }
|
---|
| 1440 | static FORCEINLINE HRESULT ID3D10DeviceChild_SetPrivateDataInterface(ID3D10DeviceChild* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 1441 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 1442 | }
|
---|
| 1443 | #endif
|
---|
| 1444 | #endif
|
---|
| 1445 |
|
---|
| 1446 | #endif
|
---|
| 1447 |
|
---|
| 1448 |
|
---|
| 1449 | #endif /* __ID3D10DeviceChild_INTERFACE_DEFINED__ */
|
---|
| 1450 |
|
---|
| 1451 | /*****************************************************************************
|
---|
| 1452 | * ID3D10Resource interface
|
---|
| 1453 | */
|
---|
| 1454 | #ifndef __ID3D10Resource_INTERFACE_DEFINED__
|
---|
| 1455 | #define __ID3D10Resource_INTERFACE_DEFINED__
|
---|
| 1456 |
|
---|
| 1457 | DEFINE_GUID(IID_ID3D10Resource, 0x9b7e4c01, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 1458 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 1459 | MIDL_INTERFACE("9b7e4c01-342c-4106-a19f-4f2704f689f0")
|
---|
| 1460 | ID3D10Resource : public ID3D10DeviceChild
|
---|
| 1461 | {
|
---|
| 1462 | virtual void STDMETHODCALLTYPE GetType(
|
---|
| 1463 | D3D10_RESOURCE_DIMENSION *rType) = 0;
|
---|
| 1464 |
|
---|
| 1465 | virtual void STDMETHODCALLTYPE SetEvictionPriority(
|
---|
| 1466 | UINT EvictionPriority) = 0;
|
---|
| 1467 |
|
---|
| 1468 | virtual UINT STDMETHODCALLTYPE GetEvictionPriority(
|
---|
| 1469 | ) = 0;
|
---|
| 1470 |
|
---|
| 1471 | };
|
---|
| 1472 | #ifdef __CRT_UUID_DECL
|
---|
| 1473 | __CRT_UUID_DECL(ID3D10Resource, 0x9b7e4c01, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 1474 | #endif
|
---|
| 1475 | #else
|
---|
| 1476 | typedef struct ID3D10ResourceVtbl {
|
---|
| 1477 | BEGIN_INTERFACE
|
---|
| 1478 |
|
---|
| 1479 | /*** IUnknown methods ***/
|
---|
| 1480 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 1481 | ID3D10Resource *This,
|
---|
| 1482 | REFIID riid,
|
---|
| 1483 | void **ppvObject);
|
---|
| 1484 |
|
---|
| 1485 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 1486 | ID3D10Resource *This);
|
---|
| 1487 |
|
---|
| 1488 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 1489 | ID3D10Resource *This);
|
---|
| 1490 |
|
---|
| 1491 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1492 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 1493 | ID3D10Resource *This,
|
---|
| 1494 | ID3D10Device **ppDevice);
|
---|
| 1495 |
|
---|
| 1496 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 1497 | ID3D10Resource *This,
|
---|
| 1498 | REFGUID guid,
|
---|
| 1499 | UINT *pDataSize,
|
---|
| 1500 | void *pData);
|
---|
| 1501 |
|
---|
| 1502 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 1503 | ID3D10Resource *This,
|
---|
| 1504 | REFGUID guid,
|
---|
| 1505 | UINT DataSize,
|
---|
| 1506 | const void *pData);
|
---|
| 1507 |
|
---|
| 1508 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 1509 | ID3D10Resource *This,
|
---|
| 1510 | REFGUID guid,
|
---|
| 1511 | const IUnknown *pData);
|
---|
| 1512 |
|
---|
| 1513 | /*** ID3D10Resource methods ***/
|
---|
| 1514 | void (STDMETHODCALLTYPE *GetType)(
|
---|
| 1515 | ID3D10Resource *This,
|
---|
| 1516 | D3D10_RESOURCE_DIMENSION *rType);
|
---|
| 1517 |
|
---|
| 1518 | void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
---|
| 1519 | ID3D10Resource *This,
|
---|
| 1520 | UINT EvictionPriority);
|
---|
| 1521 |
|
---|
| 1522 | UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
---|
| 1523 | ID3D10Resource *This);
|
---|
| 1524 |
|
---|
| 1525 | END_INTERFACE
|
---|
| 1526 | } ID3D10ResourceVtbl;
|
---|
| 1527 |
|
---|
| 1528 | interface ID3D10Resource {
|
---|
| 1529 | CONST_VTBL ID3D10ResourceVtbl* lpVtbl;
|
---|
| 1530 | };
|
---|
| 1531 |
|
---|
| 1532 | #ifdef COBJMACROS
|
---|
| 1533 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 1534 | /*** IUnknown methods ***/
|
---|
| 1535 | #define ID3D10Resource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 1536 | #define ID3D10Resource_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 1537 | #define ID3D10Resource_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 1538 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1539 | #define ID3D10Resource_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 1540 | #define ID3D10Resource_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 1541 | #define ID3D10Resource_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 1542 | #define ID3D10Resource_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 1543 | /*** ID3D10Resource methods ***/
|
---|
| 1544 | #define ID3D10Resource_GetType(This,rType) (This)->lpVtbl->GetType(This,rType)
|
---|
| 1545 | #define ID3D10Resource_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
---|
| 1546 | #define ID3D10Resource_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
---|
| 1547 | #else
|
---|
| 1548 | /*** IUnknown methods ***/
|
---|
| 1549 | static FORCEINLINE HRESULT ID3D10Resource_QueryInterface(ID3D10Resource* This,REFIID riid,void **ppvObject) {
|
---|
| 1550 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 1551 | }
|
---|
| 1552 | static FORCEINLINE ULONG ID3D10Resource_AddRef(ID3D10Resource* This) {
|
---|
| 1553 | return This->lpVtbl->AddRef(This);
|
---|
| 1554 | }
|
---|
| 1555 | static FORCEINLINE ULONG ID3D10Resource_Release(ID3D10Resource* This) {
|
---|
| 1556 | return This->lpVtbl->Release(This);
|
---|
| 1557 | }
|
---|
| 1558 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1559 | static FORCEINLINE void ID3D10Resource_GetDevice(ID3D10Resource* This,ID3D10Device **ppDevice) {
|
---|
| 1560 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 1561 | }
|
---|
| 1562 | static FORCEINLINE HRESULT ID3D10Resource_GetPrivateData(ID3D10Resource* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 1563 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 1564 | }
|
---|
| 1565 | static FORCEINLINE HRESULT ID3D10Resource_SetPrivateData(ID3D10Resource* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 1566 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 1567 | }
|
---|
| 1568 | static FORCEINLINE HRESULT ID3D10Resource_SetPrivateDataInterface(ID3D10Resource* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 1569 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 1570 | }
|
---|
| 1571 | /*** ID3D10Resource methods ***/
|
---|
| 1572 | static FORCEINLINE void ID3D10Resource_GetType(ID3D10Resource* This,D3D10_RESOURCE_DIMENSION *rType) {
|
---|
| 1573 | This->lpVtbl->GetType(This,rType);
|
---|
| 1574 | }
|
---|
| 1575 | static FORCEINLINE void ID3D10Resource_SetEvictionPriority(ID3D10Resource* This,UINT EvictionPriority) {
|
---|
| 1576 | This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
---|
| 1577 | }
|
---|
| 1578 | static FORCEINLINE UINT ID3D10Resource_GetEvictionPriority(ID3D10Resource* This) {
|
---|
| 1579 | return This->lpVtbl->GetEvictionPriority(This);
|
---|
| 1580 | }
|
---|
| 1581 | #endif
|
---|
| 1582 | #endif
|
---|
| 1583 |
|
---|
| 1584 | #endif
|
---|
| 1585 |
|
---|
| 1586 |
|
---|
| 1587 | #endif /* __ID3D10Resource_INTERFACE_DEFINED__ */
|
---|
| 1588 |
|
---|
| 1589 | /*****************************************************************************
|
---|
| 1590 | * ID3D10Buffer interface
|
---|
| 1591 | */
|
---|
| 1592 | #ifndef __ID3D10Buffer_INTERFACE_DEFINED__
|
---|
| 1593 | #define __ID3D10Buffer_INTERFACE_DEFINED__
|
---|
| 1594 |
|
---|
| 1595 | DEFINE_GUID(IID_ID3D10Buffer, 0x9b7e4c02, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 1596 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 1597 | MIDL_INTERFACE("9b7e4c02-342c-4106-a19f-4f2704f689f0")
|
---|
| 1598 | ID3D10Buffer : public ID3D10Resource
|
---|
| 1599 | {
|
---|
| 1600 | virtual HRESULT STDMETHODCALLTYPE Map(
|
---|
| 1601 | D3D10_MAP MapType,
|
---|
| 1602 | UINT MapFlags,
|
---|
| 1603 | void **ppData) = 0;
|
---|
| 1604 |
|
---|
| 1605 | virtual void STDMETHODCALLTYPE Unmap(
|
---|
| 1606 | ) = 0;
|
---|
| 1607 |
|
---|
| 1608 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 1609 | D3D10_BUFFER_DESC *pDesc) = 0;
|
---|
| 1610 |
|
---|
| 1611 | };
|
---|
| 1612 | #ifdef __CRT_UUID_DECL
|
---|
| 1613 | __CRT_UUID_DECL(ID3D10Buffer, 0x9b7e4c02, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 1614 | #endif
|
---|
| 1615 | #else
|
---|
| 1616 | typedef struct ID3D10BufferVtbl {
|
---|
| 1617 | BEGIN_INTERFACE
|
---|
| 1618 |
|
---|
| 1619 | /*** IUnknown methods ***/
|
---|
| 1620 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 1621 | ID3D10Buffer *This,
|
---|
| 1622 | REFIID riid,
|
---|
| 1623 | void **ppvObject);
|
---|
| 1624 |
|
---|
| 1625 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 1626 | ID3D10Buffer *This);
|
---|
| 1627 |
|
---|
| 1628 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 1629 | ID3D10Buffer *This);
|
---|
| 1630 |
|
---|
| 1631 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1632 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 1633 | ID3D10Buffer *This,
|
---|
| 1634 | ID3D10Device **ppDevice);
|
---|
| 1635 |
|
---|
| 1636 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 1637 | ID3D10Buffer *This,
|
---|
| 1638 | REFGUID guid,
|
---|
| 1639 | UINT *pDataSize,
|
---|
| 1640 | void *pData);
|
---|
| 1641 |
|
---|
| 1642 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 1643 | ID3D10Buffer *This,
|
---|
| 1644 | REFGUID guid,
|
---|
| 1645 | UINT DataSize,
|
---|
| 1646 | const void *pData);
|
---|
| 1647 |
|
---|
| 1648 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 1649 | ID3D10Buffer *This,
|
---|
| 1650 | REFGUID guid,
|
---|
| 1651 | const IUnknown *pData);
|
---|
| 1652 |
|
---|
| 1653 | /*** ID3D10Resource methods ***/
|
---|
| 1654 | void (STDMETHODCALLTYPE *GetType)(
|
---|
| 1655 | ID3D10Buffer *This,
|
---|
| 1656 | D3D10_RESOURCE_DIMENSION *rType);
|
---|
| 1657 |
|
---|
| 1658 | void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
---|
| 1659 | ID3D10Buffer *This,
|
---|
| 1660 | UINT EvictionPriority);
|
---|
| 1661 |
|
---|
| 1662 | UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
---|
| 1663 | ID3D10Buffer *This);
|
---|
| 1664 |
|
---|
| 1665 | /*** ID3D10Buffer methods ***/
|
---|
| 1666 | HRESULT (STDMETHODCALLTYPE *Map)(
|
---|
| 1667 | ID3D10Buffer *This,
|
---|
| 1668 | D3D10_MAP MapType,
|
---|
| 1669 | UINT MapFlags,
|
---|
| 1670 | void **ppData);
|
---|
| 1671 |
|
---|
| 1672 | void (STDMETHODCALLTYPE *Unmap)(
|
---|
| 1673 | ID3D10Buffer *This);
|
---|
| 1674 |
|
---|
| 1675 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 1676 | ID3D10Buffer *This,
|
---|
| 1677 | D3D10_BUFFER_DESC *pDesc);
|
---|
| 1678 |
|
---|
| 1679 | END_INTERFACE
|
---|
| 1680 | } ID3D10BufferVtbl;
|
---|
| 1681 |
|
---|
| 1682 | interface ID3D10Buffer {
|
---|
| 1683 | CONST_VTBL ID3D10BufferVtbl* lpVtbl;
|
---|
| 1684 | };
|
---|
| 1685 |
|
---|
| 1686 | #ifdef COBJMACROS
|
---|
| 1687 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 1688 | /*** IUnknown methods ***/
|
---|
| 1689 | #define ID3D10Buffer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 1690 | #define ID3D10Buffer_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 1691 | #define ID3D10Buffer_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 1692 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1693 | #define ID3D10Buffer_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 1694 | #define ID3D10Buffer_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 1695 | #define ID3D10Buffer_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 1696 | #define ID3D10Buffer_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 1697 | /*** ID3D10Resource methods ***/
|
---|
| 1698 | #define ID3D10Buffer_GetType(This,rType) (This)->lpVtbl->GetType(This,rType)
|
---|
| 1699 | #define ID3D10Buffer_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
---|
| 1700 | #define ID3D10Buffer_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
---|
| 1701 | /*** ID3D10Buffer methods ***/
|
---|
| 1702 | #define ID3D10Buffer_Map(This,MapType,MapFlags,ppData) (This)->lpVtbl->Map(This,MapType,MapFlags,ppData)
|
---|
| 1703 | #define ID3D10Buffer_Unmap(This) (This)->lpVtbl->Unmap(This)
|
---|
| 1704 | #define ID3D10Buffer_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 1705 | #else
|
---|
| 1706 | /*** IUnknown methods ***/
|
---|
| 1707 | static FORCEINLINE HRESULT ID3D10Buffer_QueryInterface(ID3D10Buffer* This,REFIID riid,void **ppvObject) {
|
---|
| 1708 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 1709 | }
|
---|
| 1710 | static FORCEINLINE ULONG ID3D10Buffer_AddRef(ID3D10Buffer* This) {
|
---|
| 1711 | return This->lpVtbl->AddRef(This);
|
---|
| 1712 | }
|
---|
| 1713 | static FORCEINLINE ULONG ID3D10Buffer_Release(ID3D10Buffer* This) {
|
---|
| 1714 | return This->lpVtbl->Release(This);
|
---|
| 1715 | }
|
---|
| 1716 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1717 | static FORCEINLINE void ID3D10Buffer_GetDevice(ID3D10Buffer* This,ID3D10Device **ppDevice) {
|
---|
| 1718 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 1719 | }
|
---|
| 1720 | static FORCEINLINE HRESULT ID3D10Buffer_GetPrivateData(ID3D10Buffer* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 1721 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 1722 | }
|
---|
| 1723 | static FORCEINLINE HRESULT ID3D10Buffer_SetPrivateData(ID3D10Buffer* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 1724 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 1725 | }
|
---|
| 1726 | static FORCEINLINE HRESULT ID3D10Buffer_SetPrivateDataInterface(ID3D10Buffer* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 1727 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 1728 | }
|
---|
| 1729 | /*** ID3D10Resource methods ***/
|
---|
| 1730 | static FORCEINLINE void ID3D10Buffer_GetType(ID3D10Buffer* This,D3D10_RESOURCE_DIMENSION *rType) {
|
---|
| 1731 | This->lpVtbl->GetType(This,rType);
|
---|
| 1732 | }
|
---|
| 1733 | static FORCEINLINE void ID3D10Buffer_SetEvictionPriority(ID3D10Buffer* This,UINT EvictionPriority) {
|
---|
| 1734 | This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
---|
| 1735 | }
|
---|
| 1736 | static FORCEINLINE UINT ID3D10Buffer_GetEvictionPriority(ID3D10Buffer* This) {
|
---|
| 1737 | return This->lpVtbl->GetEvictionPriority(This);
|
---|
| 1738 | }
|
---|
| 1739 | /*** ID3D10Buffer methods ***/
|
---|
| 1740 | static FORCEINLINE HRESULT ID3D10Buffer_Map(ID3D10Buffer* This,D3D10_MAP MapType,UINT MapFlags,void **ppData) {
|
---|
| 1741 | return This->lpVtbl->Map(This,MapType,MapFlags,ppData);
|
---|
| 1742 | }
|
---|
| 1743 | static FORCEINLINE void ID3D10Buffer_Unmap(ID3D10Buffer* This) {
|
---|
| 1744 | This->lpVtbl->Unmap(This);
|
---|
| 1745 | }
|
---|
| 1746 | static FORCEINLINE void ID3D10Buffer_GetDesc(ID3D10Buffer* This,D3D10_BUFFER_DESC *pDesc) {
|
---|
| 1747 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 1748 | }
|
---|
| 1749 | #endif
|
---|
| 1750 | #endif
|
---|
| 1751 |
|
---|
| 1752 | #endif
|
---|
| 1753 |
|
---|
| 1754 |
|
---|
| 1755 | #endif /* __ID3D10Buffer_INTERFACE_DEFINED__ */
|
---|
| 1756 |
|
---|
| 1757 | /*****************************************************************************
|
---|
| 1758 | * ID3D10Texture1D interface
|
---|
| 1759 | */
|
---|
| 1760 | #ifndef __ID3D10Texture1D_INTERFACE_DEFINED__
|
---|
| 1761 | #define __ID3D10Texture1D_INTERFACE_DEFINED__
|
---|
| 1762 |
|
---|
| 1763 | DEFINE_GUID(IID_ID3D10Texture1D, 0x9b7e4c03, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 1764 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 1765 | MIDL_INTERFACE("9b7e4c03-342c-4106-a19f-4f2704f689f0")
|
---|
| 1766 | ID3D10Texture1D : public ID3D10Resource
|
---|
| 1767 | {
|
---|
| 1768 | virtual HRESULT STDMETHODCALLTYPE Map(
|
---|
| 1769 | UINT Subresource,
|
---|
| 1770 | D3D10_MAP MapType,
|
---|
| 1771 | UINT MapFlags,
|
---|
| 1772 | void **ppData) = 0;
|
---|
| 1773 |
|
---|
| 1774 | virtual void STDMETHODCALLTYPE Unmap(
|
---|
| 1775 | UINT Subresource) = 0;
|
---|
| 1776 |
|
---|
| 1777 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 1778 | D3D10_TEXTURE1D_DESC *pDesc) = 0;
|
---|
| 1779 |
|
---|
| 1780 | };
|
---|
| 1781 | #ifdef __CRT_UUID_DECL
|
---|
| 1782 | __CRT_UUID_DECL(ID3D10Texture1D, 0x9b7e4c03, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 1783 | #endif
|
---|
| 1784 | #else
|
---|
| 1785 | typedef struct ID3D10Texture1DVtbl {
|
---|
| 1786 | BEGIN_INTERFACE
|
---|
| 1787 |
|
---|
| 1788 | /*** IUnknown methods ***/
|
---|
| 1789 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 1790 | ID3D10Texture1D *This,
|
---|
| 1791 | REFIID riid,
|
---|
| 1792 | void **ppvObject);
|
---|
| 1793 |
|
---|
| 1794 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 1795 | ID3D10Texture1D *This);
|
---|
| 1796 |
|
---|
| 1797 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 1798 | ID3D10Texture1D *This);
|
---|
| 1799 |
|
---|
| 1800 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1801 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 1802 | ID3D10Texture1D *This,
|
---|
| 1803 | ID3D10Device **ppDevice);
|
---|
| 1804 |
|
---|
| 1805 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 1806 | ID3D10Texture1D *This,
|
---|
| 1807 | REFGUID guid,
|
---|
| 1808 | UINT *pDataSize,
|
---|
| 1809 | void *pData);
|
---|
| 1810 |
|
---|
| 1811 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 1812 | ID3D10Texture1D *This,
|
---|
| 1813 | REFGUID guid,
|
---|
| 1814 | UINT DataSize,
|
---|
| 1815 | const void *pData);
|
---|
| 1816 |
|
---|
| 1817 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 1818 | ID3D10Texture1D *This,
|
---|
| 1819 | REFGUID guid,
|
---|
| 1820 | const IUnknown *pData);
|
---|
| 1821 |
|
---|
| 1822 | /*** ID3D10Resource methods ***/
|
---|
| 1823 | void (STDMETHODCALLTYPE *GetType)(
|
---|
| 1824 | ID3D10Texture1D *This,
|
---|
| 1825 | D3D10_RESOURCE_DIMENSION *rType);
|
---|
| 1826 |
|
---|
| 1827 | void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
---|
| 1828 | ID3D10Texture1D *This,
|
---|
| 1829 | UINT EvictionPriority);
|
---|
| 1830 |
|
---|
| 1831 | UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
---|
| 1832 | ID3D10Texture1D *This);
|
---|
| 1833 |
|
---|
| 1834 | /*** ID3D10Texture1D methods ***/
|
---|
| 1835 | HRESULT (STDMETHODCALLTYPE *Map)(
|
---|
| 1836 | ID3D10Texture1D *This,
|
---|
| 1837 | UINT Subresource,
|
---|
| 1838 | D3D10_MAP MapType,
|
---|
| 1839 | UINT MapFlags,
|
---|
| 1840 | void **ppData);
|
---|
| 1841 |
|
---|
| 1842 | void (STDMETHODCALLTYPE *Unmap)(
|
---|
| 1843 | ID3D10Texture1D *This,
|
---|
| 1844 | UINT Subresource);
|
---|
| 1845 |
|
---|
| 1846 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 1847 | ID3D10Texture1D *This,
|
---|
| 1848 | D3D10_TEXTURE1D_DESC *pDesc);
|
---|
| 1849 |
|
---|
| 1850 | END_INTERFACE
|
---|
| 1851 | } ID3D10Texture1DVtbl;
|
---|
| 1852 |
|
---|
| 1853 | interface ID3D10Texture1D {
|
---|
| 1854 | CONST_VTBL ID3D10Texture1DVtbl* lpVtbl;
|
---|
| 1855 | };
|
---|
| 1856 |
|
---|
| 1857 | #ifdef COBJMACROS
|
---|
| 1858 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 1859 | /*** IUnknown methods ***/
|
---|
| 1860 | #define ID3D10Texture1D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 1861 | #define ID3D10Texture1D_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 1862 | #define ID3D10Texture1D_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 1863 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1864 | #define ID3D10Texture1D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 1865 | #define ID3D10Texture1D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 1866 | #define ID3D10Texture1D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 1867 | #define ID3D10Texture1D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 1868 | /*** ID3D10Resource methods ***/
|
---|
| 1869 | #define ID3D10Texture1D_GetType(This,rType) (This)->lpVtbl->GetType(This,rType)
|
---|
| 1870 | #define ID3D10Texture1D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
---|
| 1871 | #define ID3D10Texture1D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
---|
| 1872 | /*** ID3D10Texture1D methods ***/
|
---|
| 1873 | #define ID3D10Texture1D_Map(This,Subresource,MapType,MapFlags,ppData) (This)->lpVtbl->Map(This,Subresource,MapType,MapFlags,ppData)
|
---|
| 1874 | #define ID3D10Texture1D_Unmap(This,Subresource) (This)->lpVtbl->Unmap(This,Subresource)
|
---|
| 1875 | #define ID3D10Texture1D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 1876 | #else
|
---|
| 1877 | /*** IUnknown methods ***/
|
---|
| 1878 | static FORCEINLINE HRESULT ID3D10Texture1D_QueryInterface(ID3D10Texture1D* This,REFIID riid,void **ppvObject) {
|
---|
| 1879 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 1880 | }
|
---|
| 1881 | static FORCEINLINE ULONG ID3D10Texture1D_AddRef(ID3D10Texture1D* This) {
|
---|
| 1882 | return This->lpVtbl->AddRef(This);
|
---|
| 1883 | }
|
---|
| 1884 | static FORCEINLINE ULONG ID3D10Texture1D_Release(ID3D10Texture1D* This) {
|
---|
| 1885 | return This->lpVtbl->Release(This);
|
---|
| 1886 | }
|
---|
| 1887 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1888 | static FORCEINLINE void ID3D10Texture1D_GetDevice(ID3D10Texture1D* This,ID3D10Device **ppDevice) {
|
---|
| 1889 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 1890 | }
|
---|
| 1891 | static FORCEINLINE HRESULT ID3D10Texture1D_GetPrivateData(ID3D10Texture1D* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 1892 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 1893 | }
|
---|
| 1894 | static FORCEINLINE HRESULT ID3D10Texture1D_SetPrivateData(ID3D10Texture1D* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 1895 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 1896 | }
|
---|
| 1897 | static FORCEINLINE HRESULT ID3D10Texture1D_SetPrivateDataInterface(ID3D10Texture1D* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 1898 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 1899 | }
|
---|
| 1900 | /*** ID3D10Resource methods ***/
|
---|
| 1901 | static FORCEINLINE void ID3D10Texture1D_GetType(ID3D10Texture1D* This,D3D10_RESOURCE_DIMENSION *rType) {
|
---|
| 1902 | This->lpVtbl->GetType(This,rType);
|
---|
| 1903 | }
|
---|
| 1904 | static FORCEINLINE void ID3D10Texture1D_SetEvictionPriority(ID3D10Texture1D* This,UINT EvictionPriority) {
|
---|
| 1905 | This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
---|
| 1906 | }
|
---|
| 1907 | static FORCEINLINE UINT ID3D10Texture1D_GetEvictionPriority(ID3D10Texture1D* This) {
|
---|
| 1908 | return This->lpVtbl->GetEvictionPriority(This);
|
---|
| 1909 | }
|
---|
| 1910 | /*** ID3D10Texture1D methods ***/
|
---|
| 1911 | static FORCEINLINE HRESULT ID3D10Texture1D_Map(ID3D10Texture1D* This,UINT Subresource,D3D10_MAP MapType,UINT MapFlags,void **ppData) {
|
---|
| 1912 | return This->lpVtbl->Map(This,Subresource,MapType,MapFlags,ppData);
|
---|
| 1913 | }
|
---|
| 1914 | static FORCEINLINE void ID3D10Texture1D_Unmap(ID3D10Texture1D* This,UINT Subresource) {
|
---|
| 1915 | This->lpVtbl->Unmap(This,Subresource);
|
---|
| 1916 | }
|
---|
| 1917 | static FORCEINLINE void ID3D10Texture1D_GetDesc(ID3D10Texture1D* This,D3D10_TEXTURE1D_DESC *pDesc) {
|
---|
| 1918 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 1919 | }
|
---|
| 1920 | #endif
|
---|
| 1921 | #endif
|
---|
| 1922 |
|
---|
| 1923 | #endif
|
---|
| 1924 |
|
---|
| 1925 |
|
---|
| 1926 | #endif /* __ID3D10Texture1D_INTERFACE_DEFINED__ */
|
---|
| 1927 |
|
---|
| 1928 | /*****************************************************************************
|
---|
| 1929 | * ID3D10Texture2D interface
|
---|
| 1930 | */
|
---|
| 1931 | #ifndef __ID3D10Texture2D_INTERFACE_DEFINED__
|
---|
| 1932 | #define __ID3D10Texture2D_INTERFACE_DEFINED__
|
---|
| 1933 |
|
---|
| 1934 | DEFINE_GUID(IID_ID3D10Texture2D, 0x9b7e4c04, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 1935 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 1936 | MIDL_INTERFACE("9b7e4c04-342c-4106-a19f-4f2704f689f0")
|
---|
| 1937 | ID3D10Texture2D : public ID3D10Resource
|
---|
| 1938 | {
|
---|
| 1939 | virtual HRESULT STDMETHODCALLTYPE Map(
|
---|
| 1940 | UINT Subresource,
|
---|
| 1941 | D3D10_MAP MapType,
|
---|
| 1942 | UINT MapFlags,
|
---|
| 1943 | D3D10_MAPPED_TEXTURE2D *pMappedTex2D) = 0;
|
---|
| 1944 |
|
---|
| 1945 | virtual void STDMETHODCALLTYPE Unmap(
|
---|
| 1946 | UINT Subresource) = 0;
|
---|
| 1947 |
|
---|
| 1948 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 1949 | D3D10_TEXTURE2D_DESC *pDesc) = 0;
|
---|
| 1950 |
|
---|
| 1951 | };
|
---|
| 1952 | #ifdef __CRT_UUID_DECL
|
---|
| 1953 | __CRT_UUID_DECL(ID3D10Texture2D, 0x9b7e4c04, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 1954 | #endif
|
---|
| 1955 | #else
|
---|
| 1956 | typedef struct ID3D10Texture2DVtbl {
|
---|
| 1957 | BEGIN_INTERFACE
|
---|
| 1958 |
|
---|
| 1959 | /*** IUnknown methods ***/
|
---|
| 1960 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 1961 | ID3D10Texture2D *This,
|
---|
| 1962 | REFIID riid,
|
---|
| 1963 | void **ppvObject);
|
---|
| 1964 |
|
---|
| 1965 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 1966 | ID3D10Texture2D *This);
|
---|
| 1967 |
|
---|
| 1968 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 1969 | ID3D10Texture2D *This);
|
---|
| 1970 |
|
---|
| 1971 | /*** ID3D10DeviceChild methods ***/
|
---|
| 1972 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 1973 | ID3D10Texture2D *This,
|
---|
| 1974 | ID3D10Device **ppDevice);
|
---|
| 1975 |
|
---|
| 1976 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 1977 | ID3D10Texture2D *This,
|
---|
| 1978 | REFGUID guid,
|
---|
| 1979 | UINT *pDataSize,
|
---|
| 1980 | void *pData);
|
---|
| 1981 |
|
---|
| 1982 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 1983 | ID3D10Texture2D *This,
|
---|
| 1984 | REFGUID guid,
|
---|
| 1985 | UINT DataSize,
|
---|
| 1986 | const void *pData);
|
---|
| 1987 |
|
---|
| 1988 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 1989 | ID3D10Texture2D *This,
|
---|
| 1990 | REFGUID guid,
|
---|
| 1991 | const IUnknown *pData);
|
---|
| 1992 |
|
---|
| 1993 | /*** ID3D10Resource methods ***/
|
---|
| 1994 | void (STDMETHODCALLTYPE *GetType)(
|
---|
| 1995 | ID3D10Texture2D *This,
|
---|
| 1996 | D3D10_RESOURCE_DIMENSION *rType);
|
---|
| 1997 |
|
---|
| 1998 | void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
---|
| 1999 | ID3D10Texture2D *This,
|
---|
| 2000 | UINT EvictionPriority);
|
---|
| 2001 |
|
---|
| 2002 | UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
---|
| 2003 | ID3D10Texture2D *This);
|
---|
| 2004 |
|
---|
| 2005 | /*** ID3D10Texture2D methods ***/
|
---|
| 2006 | HRESULT (STDMETHODCALLTYPE *Map)(
|
---|
| 2007 | ID3D10Texture2D *This,
|
---|
| 2008 | UINT Subresource,
|
---|
| 2009 | D3D10_MAP MapType,
|
---|
| 2010 | UINT MapFlags,
|
---|
| 2011 | D3D10_MAPPED_TEXTURE2D *pMappedTex2D);
|
---|
| 2012 |
|
---|
| 2013 | void (STDMETHODCALLTYPE *Unmap)(
|
---|
| 2014 | ID3D10Texture2D *This,
|
---|
| 2015 | UINT Subresource);
|
---|
| 2016 |
|
---|
| 2017 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 2018 | ID3D10Texture2D *This,
|
---|
| 2019 | D3D10_TEXTURE2D_DESC *pDesc);
|
---|
| 2020 |
|
---|
| 2021 | END_INTERFACE
|
---|
| 2022 | } ID3D10Texture2DVtbl;
|
---|
| 2023 |
|
---|
| 2024 | interface ID3D10Texture2D {
|
---|
| 2025 | CONST_VTBL ID3D10Texture2DVtbl* lpVtbl;
|
---|
| 2026 | };
|
---|
| 2027 |
|
---|
| 2028 | #ifdef COBJMACROS
|
---|
| 2029 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 2030 | /*** IUnknown methods ***/
|
---|
| 2031 | #define ID3D10Texture2D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 2032 | #define ID3D10Texture2D_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 2033 | #define ID3D10Texture2D_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 2034 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2035 | #define ID3D10Texture2D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 2036 | #define ID3D10Texture2D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 2037 | #define ID3D10Texture2D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 2038 | #define ID3D10Texture2D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 2039 | /*** ID3D10Resource methods ***/
|
---|
| 2040 | #define ID3D10Texture2D_GetType(This,rType) (This)->lpVtbl->GetType(This,rType)
|
---|
| 2041 | #define ID3D10Texture2D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
---|
| 2042 | #define ID3D10Texture2D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
---|
| 2043 | /*** ID3D10Texture2D methods ***/
|
---|
| 2044 | #define ID3D10Texture2D_Map(This,Subresource,MapType,MapFlags,pMappedTex2D) (This)->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex2D)
|
---|
| 2045 | #define ID3D10Texture2D_Unmap(This,Subresource) (This)->lpVtbl->Unmap(This,Subresource)
|
---|
| 2046 | #define ID3D10Texture2D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 2047 | #else
|
---|
| 2048 | /*** IUnknown methods ***/
|
---|
| 2049 | static FORCEINLINE HRESULT ID3D10Texture2D_QueryInterface(ID3D10Texture2D* This,REFIID riid,void **ppvObject) {
|
---|
| 2050 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 2051 | }
|
---|
| 2052 | static FORCEINLINE ULONG ID3D10Texture2D_AddRef(ID3D10Texture2D* This) {
|
---|
| 2053 | return This->lpVtbl->AddRef(This);
|
---|
| 2054 | }
|
---|
| 2055 | static FORCEINLINE ULONG ID3D10Texture2D_Release(ID3D10Texture2D* This) {
|
---|
| 2056 | return This->lpVtbl->Release(This);
|
---|
| 2057 | }
|
---|
| 2058 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2059 | static FORCEINLINE void ID3D10Texture2D_GetDevice(ID3D10Texture2D* This,ID3D10Device **ppDevice) {
|
---|
| 2060 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 2061 | }
|
---|
| 2062 | static FORCEINLINE HRESULT ID3D10Texture2D_GetPrivateData(ID3D10Texture2D* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 2063 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 2064 | }
|
---|
| 2065 | static FORCEINLINE HRESULT ID3D10Texture2D_SetPrivateData(ID3D10Texture2D* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 2066 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 2067 | }
|
---|
| 2068 | static FORCEINLINE HRESULT ID3D10Texture2D_SetPrivateDataInterface(ID3D10Texture2D* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 2069 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 2070 | }
|
---|
| 2071 | /*** ID3D10Resource methods ***/
|
---|
| 2072 | static FORCEINLINE void ID3D10Texture2D_GetType(ID3D10Texture2D* This,D3D10_RESOURCE_DIMENSION *rType) {
|
---|
| 2073 | This->lpVtbl->GetType(This,rType);
|
---|
| 2074 | }
|
---|
| 2075 | static FORCEINLINE void ID3D10Texture2D_SetEvictionPriority(ID3D10Texture2D* This,UINT EvictionPriority) {
|
---|
| 2076 | This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
---|
| 2077 | }
|
---|
| 2078 | static FORCEINLINE UINT ID3D10Texture2D_GetEvictionPriority(ID3D10Texture2D* This) {
|
---|
| 2079 | return This->lpVtbl->GetEvictionPriority(This);
|
---|
| 2080 | }
|
---|
| 2081 | /*** ID3D10Texture2D methods ***/
|
---|
| 2082 | static FORCEINLINE HRESULT ID3D10Texture2D_Map(ID3D10Texture2D* This,UINT Subresource,D3D10_MAP MapType,UINT MapFlags,D3D10_MAPPED_TEXTURE2D *pMappedTex2D) {
|
---|
| 2083 | return This->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex2D);
|
---|
| 2084 | }
|
---|
| 2085 | static FORCEINLINE void ID3D10Texture2D_Unmap(ID3D10Texture2D* This,UINT Subresource) {
|
---|
| 2086 | This->lpVtbl->Unmap(This,Subresource);
|
---|
| 2087 | }
|
---|
| 2088 | static FORCEINLINE void ID3D10Texture2D_GetDesc(ID3D10Texture2D* This,D3D10_TEXTURE2D_DESC *pDesc) {
|
---|
| 2089 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 2090 | }
|
---|
| 2091 | #endif
|
---|
| 2092 | #endif
|
---|
| 2093 |
|
---|
| 2094 | #endif
|
---|
| 2095 |
|
---|
| 2096 |
|
---|
| 2097 | #endif /* __ID3D10Texture2D_INTERFACE_DEFINED__ */
|
---|
| 2098 |
|
---|
| 2099 | /*****************************************************************************
|
---|
| 2100 | * ID3D10Texture3D interface
|
---|
| 2101 | */
|
---|
| 2102 | #ifndef __ID3D10Texture3D_INTERFACE_DEFINED__
|
---|
| 2103 | #define __ID3D10Texture3D_INTERFACE_DEFINED__
|
---|
| 2104 |
|
---|
| 2105 | DEFINE_GUID(IID_ID3D10Texture3D, 0x9b7e4c05, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 2106 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 2107 | MIDL_INTERFACE("9b7e4c05-342c-4106-a19f-4f2704f689f0")
|
---|
| 2108 | ID3D10Texture3D : public ID3D10Resource
|
---|
| 2109 | {
|
---|
| 2110 | virtual HRESULT STDMETHODCALLTYPE Map(
|
---|
| 2111 | UINT Subresource,
|
---|
| 2112 | D3D10_MAP MapType,
|
---|
| 2113 | UINT MapFlags,
|
---|
| 2114 | D3D10_MAPPED_TEXTURE3D *pMappedTex3D) = 0;
|
---|
| 2115 |
|
---|
| 2116 | virtual void STDMETHODCALLTYPE Unmap(
|
---|
| 2117 | UINT Subresource) = 0;
|
---|
| 2118 |
|
---|
| 2119 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 2120 | D3D10_TEXTURE3D_DESC *pDesc) = 0;
|
---|
| 2121 |
|
---|
| 2122 | };
|
---|
| 2123 | #ifdef __CRT_UUID_DECL
|
---|
| 2124 | __CRT_UUID_DECL(ID3D10Texture3D, 0x9b7e4c05, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 2125 | #endif
|
---|
| 2126 | #else
|
---|
| 2127 | typedef struct ID3D10Texture3DVtbl {
|
---|
| 2128 | BEGIN_INTERFACE
|
---|
| 2129 |
|
---|
| 2130 | /*** IUnknown methods ***/
|
---|
| 2131 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 2132 | ID3D10Texture3D *This,
|
---|
| 2133 | REFIID riid,
|
---|
| 2134 | void **ppvObject);
|
---|
| 2135 |
|
---|
| 2136 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 2137 | ID3D10Texture3D *This);
|
---|
| 2138 |
|
---|
| 2139 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 2140 | ID3D10Texture3D *This);
|
---|
| 2141 |
|
---|
| 2142 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2143 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 2144 | ID3D10Texture3D *This,
|
---|
| 2145 | ID3D10Device **ppDevice);
|
---|
| 2146 |
|
---|
| 2147 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 2148 | ID3D10Texture3D *This,
|
---|
| 2149 | REFGUID guid,
|
---|
| 2150 | UINT *pDataSize,
|
---|
| 2151 | void *pData);
|
---|
| 2152 |
|
---|
| 2153 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 2154 | ID3D10Texture3D *This,
|
---|
| 2155 | REFGUID guid,
|
---|
| 2156 | UINT DataSize,
|
---|
| 2157 | const void *pData);
|
---|
| 2158 |
|
---|
| 2159 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 2160 | ID3D10Texture3D *This,
|
---|
| 2161 | REFGUID guid,
|
---|
| 2162 | const IUnknown *pData);
|
---|
| 2163 |
|
---|
| 2164 | /*** ID3D10Resource methods ***/
|
---|
| 2165 | void (STDMETHODCALLTYPE *GetType)(
|
---|
| 2166 | ID3D10Texture3D *This,
|
---|
| 2167 | D3D10_RESOURCE_DIMENSION *rType);
|
---|
| 2168 |
|
---|
| 2169 | void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
---|
| 2170 | ID3D10Texture3D *This,
|
---|
| 2171 | UINT EvictionPriority);
|
---|
| 2172 |
|
---|
| 2173 | UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
---|
| 2174 | ID3D10Texture3D *This);
|
---|
| 2175 |
|
---|
| 2176 | /*** ID3D10Texture3D methods ***/
|
---|
| 2177 | HRESULT (STDMETHODCALLTYPE *Map)(
|
---|
| 2178 | ID3D10Texture3D *This,
|
---|
| 2179 | UINT Subresource,
|
---|
| 2180 | D3D10_MAP MapType,
|
---|
| 2181 | UINT MapFlags,
|
---|
| 2182 | D3D10_MAPPED_TEXTURE3D *pMappedTex3D);
|
---|
| 2183 |
|
---|
| 2184 | void (STDMETHODCALLTYPE *Unmap)(
|
---|
| 2185 | ID3D10Texture3D *This,
|
---|
| 2186 | UINT Subresource);
|
---|
| 2187 |
|
---|
| 2188 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 2189 | ID3D10Texture3D *This,
|
---|
| 2190 | D3D10_TEXTURE3D_DESC *pDesc);
|
---|
| 2191 |
|
---|
| 2192 | END_INTERFACE
|
---|
| 2193 | } ID3D10Texture3DVtbl;
|
---|
| 2194 |
|
---|
| 2195 | interface ID3D10Texture3D {
|
---|
| 2196 | CONST_VTBL ID3D10Texture3DVtbl* lpVtbl;
|
---|
| 2197 | };
|
---|
| 2198 |
|
---|
| 2199 | #ifdef COBJMACROS
|
---|
| 2200 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 2201 | /*** IUnknown methods ***/
|
---|
| 2202 | #define ID3D10Texture3D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 2203 | #define ID3D10Texture3D_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 2204 | #define ID3D10Texture3D_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 2205 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2206 | #define ID3D10Texture3D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 2207 | #define ID3D10Texture3D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 2208 | #define ID3D10Texture3D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 2209 | #define ID3D10Texture3D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 2210 | /*** ID3D10Resource methods ***/
|
---|
| 2211 | #define ID3D10Texture3D_GetType(This,rType) (This)->lpVtbl->GetType(This,rType)
|
---|
| 2212 | #define ID3D10Texture3D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
---|
| 2213 | #define ID3D10Texture3D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
---|
| 2214 | /*** ID3D10Texture3D methods ***/
|
---|
| 2215 | #define ID3D10Texture3D_Map(This,Subresource,MapType,MapFlags,pMappedTex3D) (This)->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex3D)
|
---|
| 2216 | #define ID3D10Texture3D_Unmap(This,Subresource) (This)->lpVtbl->Unmap(This,Subresource)
|
---|
| 2217 | #define ID3D10Texture3D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 2218 | #else
|
---|
| 2219 | /*** IUnknown methods ***/
|
---|
| 2220 | static FORCEINLINE HRESULT ID3D10Texture3D_QueryInterface(ID3D10Texture3D* This,REFIID riid,void **ppvObject) {
|
---|
| 2221 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 2222 | }
|
---|
| 2223 | static FORCEINLINE ULONG ID3D10Texture3D_AddRef(ID3D10Texture3D* This) {
|
---|
| 2224 | return This->lpVtbl->AddRef(This);
|
---|
| 2225 | }
|
---|
| 2226 | static FORCEINLINE ULONG ID3D10Texture3D_Release(ID3D10Texture3D* This) {
|
---|
| 2227 | return This->lpVtbl->Release(This);
|
---|
| 2228 | }
|
---|
| 2229 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2230 | static FORCEINLINE void ID3D10Texture3D_GetDevice(ID3D10Texture3D* This,ID3D10Device **ppDevice) {
|
---|
| 2231 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 2232 | }
|
---|
| 2233 | static FORCEINLINE HRESULT ID3D10Texture3D_GetPrivateData(ID3D10Texture3D* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 2234 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 2235 | }
|
---|
| 2236 | static FORCEINLINE HRESULT ID3D10Texture3D_SetPrivateData(ID3D10Texture3D* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 2237 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 2238 | }
|
---|
| 2239 | static FORCEINLINE HRESULT ID3D10Texture3D_SetPrivateDataInterface(ID3D10Texture3D* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 2240 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 2241 | }
|
---|
| 2242 | /*** ID3D10Resource methods ***/
|
---|
| 2243 | static FORCEINLINE void ID3D10Texture3D_GetType(ID3D10Texture3D* This,D3D10_RESOURCE_DIMENSION *rType) {
|
---|
| 2244 | This->lpVtbl->GetType(This,rType);
|
---|
| 2245 | }
|
---|
| 2246 | static FORCEINLINE void ID3D10Texture3D_SetEvictionPriority(ID3D10Texture3D* This,UINT EvictionPriority) {
|
---|
| 2247 | This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
---|
| 2248 | }
|
---|
| 2249 | static FORCEINLINE UINT ID3D10Texture3D_GetEvictionPriority(ID3D10Texture3D* This) {
|
---|
| 2250 | return This->lpVtbl->GetEvictionPriority(This);
|
---|
| 2251 | }
|
---|
| 2252 | /*** ID3D10Texture3D methods ***/
|
---|
| 2253 | static FORCEINLINE HRESULT ID3D10Texture3D_Map(ID3D10Texture3D* This,UINT Subresource,D3D10_MAP MapType,UINT MapFlags,D3D10_MAPPED_TEXTURE3D *pMappedTex3D) {
|
---|
| 2254 | return This->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex3D);
|
---|
| 2255 | }
|
---|
| 2256 | static FORCEINLINE void ID3D10Texture3D_Unmap(ID3D10Texture3D* This,UINT Subresource) {
|
---|
| 2257 | This->lpVtbl->Unmap(This,Subresource);
|
---|
| 2258 | }
|
---|
| 2259 | static FORCEINLINE void ID3D10Texture3D_GetDesc(ID3D10Texture3D* This,D3D10_TEXTURE3D_DESC *pDesc) {
|
---|
| 2260 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 2261 | }
|
---|
| 2262 | #endif
|
---|
| 2263 | #endif
|
---|
| 2264 |
|
---|
| 2265 | #endif
|
---|
| 2266 |
|
---|
| 2267 |
|
---|
| 2268 | #endif /* __ID3D10Texture3D_INTERFACE_DEFINED__ */
|
---|
| 2269 |
|
---|
| 2270 | /*****************************************************************************
|
---|
| 2271 | * ID3D10View interface
|
---|
| 2272 | */
|
---|
| 2273 | #ifndef __ID3D10View_INTERFACE_DEFINED__
|
---|
| 2274 | #define __ID3D10View_INTERFACE_DEFINED__
|
---|
| 2275 |
|
---|
| 2276 | DEFINE_GUID(IID_ID3D10View, 0xc902b03f, 0x60a7, 0x49ba, 0x99,0x36, 0x2a,0x3a,0xb3,0x7a,0x7e,0x33);
|
---|
| 2277 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 2278 | MIDL_INTERFACE("c902b03f-60a7-49ba-9936-2a3ab37a7e33")
|
---|
| 2279 | ID3D10View : public ID3D10DeviceChild
|
---|
| 2280 | {
|
---|
| 2281 | virtual void STDMETHODCALLTYPE GetResource(
|
---|
| 2282 | ID3D10Resource **ppResource) = 0;
|
---|
| 2283 |
|
---|
| 2284 | };
|
---|
| 2285 | #ifdef __CRT_UUID_DECL
|
---|
| 2286 | __CRT_UUID_DECL(ID3D10View, 0xc902b03f, 0x60a7, 0x49ba, 0x99,0x36, 0x2a,0x3a,0xb3,0x7a,0x7e,0x33)
|
---|
| 2287 | #endif
|
---|
| 2288 | #else
|
---|
| 2289 | typedef struct ID3D10ViewVtbl {
|
---|
| 2290 | BEGIN_INTERFACE
|
---|
| 2291 |
|
---|
| 2292 | /*** IUnknown methods ***/
|
---|
| 2293 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 2294 | ID3D10View *This,
|
---|
| 2295 | REFIID riid,
|
---|
| 2296 | void **ppvObject);
|
---|
| 2297 |
|
---|
| 2298 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 2299 | ID3D10View *This);
|
---|
| 2300 |
|
---|
| 2301 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 2302 | ID3D10View *This);
|
---|
| 2303 |
|
---|
| 2304 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2305 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 2306 | ID3D10View *This,
|
---|
| 2307 | ID3D10Device **ppDevice);
|
---|
| 2308 |
|
---|
| 2309 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 2310 | ID3D10View *This,
|
---|
| 2311 | REFGUID guid,
|
---|
| 2312 | UINT *pDataSize,
|
---|
| 2313 | void *pData);
|
---|
| 2314 |
|
---|
| 2315 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 2316 | ID3D10View *This,
|
---|
| 2317 | REFGUID guid,
|
---|
| 2318 | UINT DataSize,
|
---|
| 2319 | const void *pData);
|
---|
| 2320 |
|
---|
| 2321 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 2322 | ID3D10View *This,
|
---|
| 2323 | REFGUID guid,
|
---|
| 2324 | const IUnknown *pData);
|
---|
| 2325 |
|
---|
| 2326 | /*** ID3D10View methods ***/
|
---|
| 2327 | void (STDMETHODCALLTYPE *GetResource)(
|
---|
| 2328 | ID3D10View *This,
|
---|
| 2329 | ID3D10Resource **ppResource);
|
---|
| 2330 |
|
---|
| 2331 | END_INTERFACE
|
---|
| 2332 | } ID3D10ViewVtbl;
|
---|
| 2333 |
|
---|
| 2334 | interface ID3D10View {
|
---|
| 2335 | CONST_VTBL ID3D10ViewVtbl* lpVtbl;
|
---|
| 2336 | };
|
---|
| 2337 |
|
---|
| 2338 | #ifdef COBJMACROS
|
---|
| 2339 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 2340 | /*** IUnknown methods ***/
|
---|
| 2341 | #define ID3D10View_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 2342 | #define ID3D10View_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 2343 | #define ID3D10View_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 2344 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2345 | #define ID3D10View_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 2346 | #define ID3D10View_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 2347 | #define ID3D10View_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 2348 | #define ID3D10View_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 2349 | /*** ID3D10View methods ***/
|
---|
| 2350 | #define ID3D10View_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
---|
| 2351 | #else
|
---|
| 2352 | /*** IUnknown methods ***/
|
---|
| 2353 | static FORCEINLINE HRESULT ID3D10View_QueryInterface(ID3D10View* This,REFIID riid,void **ppvObject) {
|
---|
| 2354 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 2355 | }
|
---|
| 2356 | static FORCEINLINE ULONG ID3D10View_AddRef(ID3D10View* This) {
|
---|
| 2357 | return This->lpVtbl->AddRef(This);
|
---|
| 2358 | }
|
---|
| 2359 | static FORCEINLINE ULONG ID3D10View_Release(ID3D10View* This) {
|
---|
| 2360 | return This->lpVtbl->Release(This);
|
---|
| 2361 | }
|
---|
| 2362 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2363 | static FORCEINLINE void ID3D10View_GetDevice(ID3D10View* This,ID3D10Device **ppDevice) {
|
---|
| 2364 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 2365 | }
|
---|
| 2366 | static FORCEINLINE HRESULT ID3D10View_GetPrivateData(ID3D10View* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 2367 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 2368 | }
|
---|
| 2369 | static FORCEINLINE HRESULT ID3D10View_SetPrivateData(ID3D10View* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 2370 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 2371 | }
|
---|
| 2372 | static FORCEINLINE HRESULT ID3D10View_SetPrivateDataInterface(ID3D10View* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 2373 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 2374 | }
|
---|
| 2375 | /*** ID3D10View methods ***/
|
---|
| 2376 | static FORCEINLINE void ID3D10View_GetResource(ID3D10View* This,ID3D10Resource **ppResource) {
|
---|
| 2377 | This->lpVtbl->GetResource(This,ppResource);
|
---|
| 2378 | }
|
---|
| 2379 | #endif
|
---|
| 2380 | #endif
|
---|
| 2381 |
|
---|
| 2382 | #endif
|
---|
| 2383 |
|
---|
| 2384 |
|
---|
| 2385 | #endif /* __ID3D10View_INTERFACE_DEFINED__ */
|
---|
| 2386 |
|
---|
| 2387 | /*****************************************************************************
|
---|
| 2388 | * ID3D10DepthStencilView interface
|
---|
| 2389 | */
|
---|
| 2390 | #ifndef __ID3D10DepthStencilView_INTERFACE_DEFINED__
|
---|
| 2391 | #define __ID3D10DepthStencilView_INTERFACE_DEFINED__
|
---|
| 2392 |
|
---|
| 2393 | DEFINE_GUID(IID_ID3D10DepthStencilView, 0x9b7e4c09, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 2394 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 2395 | MIDL_INTERFACE("9b7e4c09-342c-4106-a19f-4f2704f689f0")
|
---|
| 2396 | ID3D10DepthStencilView : public ID3D10View
|
---|
| 2397 | {
|
---|
| 2398 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 2399 | D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0;
|
---|
| 2400 |
|
---|
| 2401 | };
|
---|
| 2402 | #ifdef __CRT_UUID_DECL
|
---|
| 2403 | __CRT_UUID_DECL(ID3D10DepthStencilView, 0x9b7e4c09, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 2404 | #endif
|
---|
| 2405 | #else
|
---|
| 2406 | typedef struct ID3D10DepthStencilViewVtbl {
|
---|
| 2407 | BEGIN_INTERFACE
|
---|
| 2408 |
|
---|
| 2409 | /*** IUnknown methods ***/
|
---|
| 2410 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 2411 | ID3D10DepthStencilView *This,
|
---|
| 2412 | REFIID riid,
|
---|
| 2413 | void **ppvObject);
|
---|
| 2414 |
|
---|
| 2415 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 2416 | ID3D10DepthStencilView *This);
|
---|
| 2417 |
|
---|
| 2418 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 2419 | ID3D10DepthStencilView *This);
|
---|
| 2420 |
|
---|
| 2421 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2422 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 2423 | ID3D10DepthStencilView *This,
|
---|
| 2424 | ID3D10Device **ppDevice);
|
---|
| 2425 |
|
---|
| 2426 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 2427 | ID3D10DepthStencilView *This,
|
---|
| 2428 | REFGUID guid,
|
---|
| 2429 | UINT *pDataSize,
|
---|
| 2430 | void *pData);
|
---|
| 2431 |
|
---|
| 2432 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 2433 | ID3D10DepthStencilView *This,
|
---|
| 2434 | REFGUID guid,
|
---|
| 2435 | UINT DataSize,
|
---|
| 2436 | const void *pData);
|
---|
| 2437 |
|
---|
| 2438 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 2439 | ID3D10DepthStencilView *This,
|
---|
| 2440 | REFGUID guid,
|
---|
| 2441 | const IUnknown *pData);
|
---|
| 2442 |
|
---|
| 2443 | /*** ID3D10View methods ***/
|
---|
| 2444 | void (STDMETHODCALLTYPE *GetResource)(
|
---|
| 2445 | ID3D10DepthStencilView *This,
|
---|
| 2446 | ID3D10Resource **ppResource);
|
---|
| 2447 |
|
---|
| 2448 | /*** ID3D10DepthStencilView methods ***/
|
---|
| 2449 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 2450 | ID3D10DepthStencilView *This,
|
---|
| 2451 | D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc);
|
---|
| 2452 |
|
---|
| 2453 | END_INTERFACE
|
---|
| 2454 | } ID3D10DepthStencilViewVtbl;
|
---|
| 2455 |
|
---|
| 2456 | interface ID3D10DepthStencilView {
|
---|
| 2457 | CONST_VTBL ID3D10DepthStencilViewVtbl* lpVtbl;
|
---|
| 2458 | };
|
---|
| 2459 |
|
---|
| 2460 | #ifdef COBJMACROS
|
---|
| 2461 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 2462 | /*** IUnknown methods ***/
|
---|
| 2463 | #define ID3D10DepthStencilView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 2464 | #define ID3D10DepthStencilView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 2465 | #define ID3D10DepthStencilView_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 2466 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2467 | #define ID3D10DepthStencilView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 2468 | #define ID3D10DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 2469 | #define ID3D10DepthStencilView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 2470 | #define ID3D10DepthStencilView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 2471 | /*** ID3D10View methods ***/
|
---|
| 2472 | #define ID3D10DepthStencilView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
---|
| 2473 | /*** ID3D10DepthStencilView methods ***/
|
---|
| 2474 | #define ID3D10DepthStencilView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 2475 | #else
|
---|
| 2476 | /*** IUnknown methods ***/
|
---|
| 2477 | static FORCEINLINE HRESULT ID3D10DepthStencilView_QueryInterface(ID3D10DepthStencilView* This,REFIID riid,void **ppvObject) {
|
---|
| 2478 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 2479 | }
|
---|
| 2480 | static FORCEINLINE ULONG ID3D10DepthStencilView_AddRef(ID3D10DepthStencilView* This) {
|
---|
| 2481 | return This->lpVtbl->AddRef(This);
|
---|
| 2482 | }
|
---|
| 2483 | static FORCEINLINE ULONG ID3D10DepthStencilView_Release(ID3D10DepthStencilView* This) {
|
---|
| 2484 | return This->lpVtbl->Release(This);
|
---|
| 2485 | }
|
---|
| 2486 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2487 | static FORCEINLINE void ID3D10DepthStencilView_GetDevice(ID3D10DepthStencilView* This,ID3D10Device **ppDevice) {
|
---|
| 2488 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 2489 | }
|
---|
| 2490 | static FORCEINLINE HRESULT ID3D10DepthStencilView_GetPrivateData(ID3D10DepthStencilView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 2491 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 2492 | }
|
---|
| 2493 | static FORCEINLINE HRESULT ID3D10DepthStencilView_SetPrivateData(ID3D10DepthStencilView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 2494 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 2495 | }
|
---|
| 2496 | static FORCEINLINE HRESULT ID3D10DepthStencilView_SetPrivateDataInterface(ID3D10DepthStencilView* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 2497 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 2498 | }
|
---|
| 2499 | /*** ID3D10View methods ***/
|
---|
| 2500 | static FORCEINLINE void ID3D10DepthStencilView_GetResource(ID3D10DepthStencilView* This,ID3D10Resource **ppResource) {
|
---|
| 2501 | This->lpVtbl->GetResource(This,ppResource);
|
---|
| 2502 | }
|
---|
| 2503 | /*** ID3D10DepthStencilView methods ***/
|
---|
| 2504 | static FORCEINLINE void ID3D10DepthStencilView_GetDesc(ID3D10DepthStencilView* This,D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) {
|
---|
| 2505 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 2506 | }
|
---|
| 2507 | #endif
|
---|
| 2508 | #endif
|
---|
| 2509 |
|
---|
| 2510 | #endif
|
---|
| 2511 |
|
---|
| 2512 |
|
---|
| 2513 | #endif /* __ID3D10DepthStencilView_INTERFACE_DEFINED__ */
|
---|
| 2514 |
|
---|
| 2515 | /*****************************************************************************
|
---|
| 2516 | * ID3D10RenderTargetView interface
|
---|
| 2517 | */
|
---|
| 2518 | #ifndef __ID3D10RenderTargetView_INTERFACE_DEFINED__
|
---|
| 2519 | #define __ID3D10RenderTargetView_INTERFACE_DEFINED__
|
---|
| 2520 |
|
---|
| 2521 | DEFINE_GUID(IID_ID3D10RenderTargetView, 0x9b7e4c08, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 2522 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 2523 | MIDL_INTERFACE("9b7e4c08-342c-4106-a19f-4f2704f689f0")
|
---|
| 2524 | ID3D10RenderTargetView : public ID3D10View
|
---|
| 2525 | {
|
---|
| 2526 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 2527 | D3D10_RENDER_TARGET_VIEW_DESC *pDesc) = 0;
|
---|
| 2528 |
|
---|
| 2529 | };
|
---|
| 2530 | #ifdef __CRT_UUID_DECL
|
---|
| 2531 | __CRT_UUID_DECL(ID3D10RenderTargetView, 0x9b7e4c08, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 2532 | #endif
|
---|
| 2533 | #else
|
---|
| 2534 | typedef struct ID3D10RenderTargetViewVtbl {
|
---|
| 2535 | BEGIN_INTERFACE
|
---|
| 2536 |
|
---|
| 2537 | /*** IUnknown methods ***/
|
---|
| 2538 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 2539 | ID3D10RenderTargetView *This,
|
---|
| 2540 | REFIID riid,
|
---|
| 2541 | void **ppvObject);
|
---|
| 2542 |
|
---|
| 2543 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 2544 | ID3D10RenderTargetView *This);
|
---|
| 2545 |
|
---|
| 2546 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 2547 | ID3D10RenderTargetView *This);
|
---|
| 2548 |
|
---|
| 2549 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2550 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 2551 | ID3D10RenderTargetView *This,
|
---|
| 2552 | ID3D10Device **ppDevice);
|
---|
| 2553 |
|
---|
| 2554 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 2555 | ID3D10RenderTargetView *This,
|
---|
| 2556 | REFGUID guid,
|
---|
| 2557 | UINT *pDataSize,
|
---|
| 2558 | void *pData);
|
---|
| 2559 |
|
---|
| 2560 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 2561 | ID3D10RenderTargetView *This,
|
---|
| 2562 | REFGUID guid,
|
---|
| 2563 | UINT DataSize,
|
---|
| 2564 | const void *pData);
|
---|
| 2565 |
|
---|
| 2566 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 2567 | ID3D10RenderTargetView *This,
|
---|
| 2568 | REFGUID guid,
|
---|
| 2569 | const IUnknown *pData);
|
---|
| 2570 |
|
---|
| 2571 | /*** ID3D10View methods ***/
|
---|
| 2572 | void (STDMETHODCALLTYPE *GetResource)(
|
---|
| 2573 | ID3D10RenderTargetView *This,
|
---|
| 2574 | ID3D10Resource **ppResource);
|
---|
| 2575 |
|
---|
| 2576 | /*** ID3D10RenderTargetView methods ***/
|
---|
| 2577 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 2578 | ID3D10RenderTargetView *This,
|
---|
| 2579 | D3D10_RENDER_TARGET_VIEW_DESC *pDesc);
|
---|
| 2580 |
|
---|
| 2581 | END_INTERFACE
|
---|
| 2582 | } ID3D10RenderTargetViewVtbl;
|
---|
| 2583 |
|
---|
| 2584 | interface ID3D10RenderTargetView {
|
---|
| 2585 | CONST_VTBL ID3D10RenderTargetViewVtbl* lpVtbl;
|
---|
| 2586 | };
|
---|
| 2587 |
|
---|
| 2588 | #ifdef COBJMACROS
|
---|
| 2589 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 2590 | /*** IUnknown methods ***/
|
---|
| 2591 | #define ID3D10RenderTargetView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 2592 | #define ID3D10RenderTargetView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 2593 | #define ID3D10RenderTargetView_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 2594 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2595 | #define ID3D10RenderTargetView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 2596 | #define ID3D10RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 2597 | #define ID3D10RenderTargetView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 2598 | #define ID3D10RenderTargetView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 2599 | /*** ID3D10View methods ***/
|
---|
| 2600 | #define ID3D10RenderTargetView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
---|
| 2601 | /*** ID3D10RenderTargetView methods ***/
|
---|
| 2602 | #define ID3D10RenderTargetView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 2603 | #else
|
---|
| 2604 | /*** IUnknown methods ***/
|
---|
| 2605 | static FORCEINLINE HRESULT ID3D10RenderTargetView_QueryInterface(ID3D10RenderTargetView* This,REFIID riid,void **ppvObject) {
|
---|
| 2606 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 2607 | }
|
---|
| 2608 | static FORCEINLINE ULONG ID3D10RenderTargetView_AddRef(ID3D10RenderTargetView* This) {
|
---|
| 2609 | return This->lpVtbl->AddRef(This);
|
---|
| 2610 | }
|
---|
| 2611 | static FORCEINLINE ULONG ID3D10RenderTargetView_Release(ID3D10RenderTargetView* This) {
|
---|
| 2612 | return This->lpVtbl->Release(This);
|
---|
| 2613 | }
|
---|
| 2614 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2615 | static FORCEINLINE void ID3D10RenderTargetView_GetDevice(ID3D10RenderTargetView* This,ID3D10Device **ppDevice) {
|
---|
| 2616 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 2617 | }
|
---|
| 2618 | static FORCEINLINE HRESULT ID3D10RenderTargetView_GetPrivateData(ID3D10RenderTargetView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 2619 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 2620 | }
|
---|
| 2621 | static FORCEINLINE HRESULT ID3D10RenderTargetView_SetPrivateData(ID3D10RenderTargetView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 2622 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 2623 | }
|
---|
| 2624 | static FORCEINLINE HRESULT ID3D10RenderTargetView_SetPrivateDataInterface(ID3D10RenderTargetView* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 2625 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 2626 | }
|
---|
| 2627 | /*** ID3D10View methods ***/
|
---|
| 2628 | static FORCEINLINE void ID3D10RenderTargetView_GetResource(ID3D10RenderTargetView* This,ID3D10Resource **ppResource) {
|
---|
| 2629 | This->lpVtbl->GetResource(This,ppResource);
|
---|
| 2630 | }
|
---|
| 2631 | /*** ID3D10RenderTargetView methods ***/
|
---|
| 2632 | static FORCEINLINE void ID3D10RenderTargetView_GetDesc(ID3D10RenderTargetView* This,D3D10_RENDER_TARGET_VIEW_DESC *pDesc) {
|
---|
| 2633 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 2634 | }
|
---|
| 2635 | #endif
|
---|
| 2636 | #endif
|
---|
| 2637 |
|
---|
| 2638 | #endif
|
---|
| 2639 |
|
---|
| 2640 |
|
---|
| 2641 | #endif /* __ID3D10RenderTargetView_INTERFACE_DEFINED__ */
|
---|
| 2642 |
|
---|
| 2643 | /*****************************************************************************
|
---|
| 2644 | * ID3D10ShaderResourceView interface
|
---|
| 2645 | */
|
---|
| 2646 | #ifndef __ID3D10ShaderResourceView_INTERFACE_DEFINED__
|
---|
| 2647 | #define __ID3D10ShaderResourceView_INTERFACE_DEFINED__
|
---|
| 2648 |
|
---|
| 2649 | DEFINE_GUID(IID_ID3D10ShaderResourceView, 0x9b7e4c07, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 2650 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 2651 | MIDL_INTERFACE("9b7e4c07-342c-4106-a19f-4f2704f689f0")
|
---|
| 2652 | ID3D10ShaderResourceView : public ID3D10View
|
---|
| 2653 | {
|
---|
| 2654 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 2655 | D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0;
|
---|
| 2656 |
|
---|
| 2657 | };
|
---|
| 2658 | #ifdef __CRT_UUID_DECL
|
---|
| 2659 | __CRT_UUID_DECL(ID3D10ShaderResourceView, 0x9b7e4c07, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 2660 | #endif
|
---|
| 2661 | #else
|
---|
| 2662 | typedef struct ID3D10ShaderResourceViewVtbl {
|
---|
| 2663 | BEGIN_INTERFACE
|
---|
| 2664 |
|
---|
| 2665 | /*** IUnknown methods ***/
|
---|
| 2666 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 2667 | ID3D10ShaderResourceView *This,
|
---|
| 2668 | REFIID riid,
|
---|
| 2669 | void **ppvObject);
|
---|
| 2670 |
|
---|
| 2671 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 2672 | ID3D10ShaderResourceView *This);
|
---|
| 2673 |
|
---|
| 2674 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 2675 | ID3D10ShaderResourceView *This);
|
---|
| 2676 |
|
---|
| 2677 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2678 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 2679 | ID3D10ShaderResourceView *This,
|
---|
| 2680 | ID3D10Device **ppDevice);
|
---|
| 2681 |
|
---|
| 2682 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 2683 | ID3D10ShaderResourceView *This,
|
---|
| 2684 | REFGUID guid,
|
---|
| 2685 | UINT *pDataSize,
|
---|
| 2686 | void *pData);
|
---|
| 2687 |
|
---|
| 2688 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 2689 | ID3D10ShaderResourceView *This,
|
---|
| 2690 | REFGUID guid,
|
---|
| 2691 | UINT DataSize,
|
---|
| 2692 | const void *pData);
|
---|
| 2693 |
|
---|
| 2694 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 2695 | ID3D10ShaderResourceView *This,
|
---|
| 2696 | REFGUID guid,
|
---|
| 2697 | const IUnknown *pData);
|
---|
| 2698 |
|
---|
| 2699 | /*** ID3D10View methods ***/
|
---|
| 2700 | void (STDMETHODCALLTYPE *GetResource)(
|
---|
| 2701 | ID3D10ShaderResourceView *This,
|
---|
| 2702 | ID3D10Resource **ppResource);
|
---|
| 2703 |
|
---|
| 2704 | /*** ID3D10ShaderResourceView methods ***/
|
---|
| 2705 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 2706 | ID3D10ShaderResourceView *This,
|
---|
| 2707 | D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc);
|
---|
| 2708 |
|
---|
| 2709 | END_INTERFACE
|
---|
| 2710 | } ID3D10ShaderResourceViewVtbl;
|
---|
| 2711 |
|
---|
| 2712 | interface ID3D10ShaderResourceView {
|
---|
| 2713 | CONST_VTBL ID3D10ShaderResourceViewVtbl* lpVtbl;
|
---|
| 2714 | };
|
---|
| 2715 |
|
---|
| 2716 | #ifdef COBJMACROS
|
---|
| 2717 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 2718 | /*** IUnknown methods ***/
|
---|
| 2719 | #define ID3D10ShaderResourceView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 2720 | #define ID3D10ShaderResourceView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 2721 | #define ID3D10ShaderResourceView_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 2722 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2723 | #define ID3D10ShaderResourceView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 2724 | #define ID3D10ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 2725 | #define ID3D10ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 2726 | #define ID3D10ShaderResourceView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 2727 | /*** ID3D10View methods ***/
|
---|
| 2728 | #define ID3D10ShaderResourceView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
---|
| 2729 | /*** ID3D10ShaderResourceView methods ***/
|
---|
| 2730 | #define ID3D10ShaderResourceView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 2731 | #else
|
---|
| 2732 | /*** IUnknown methods ***/
|
---|
| 2733 | static FORCEINLINE HRESULT ID3D10ShaderResourceView_QueryInterface(ID3D10ShaderResourceView* This,REFIID riid,void **ppvObject) {
|
---|
| 2734 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 2735 | }
|
---|
| 2736 | static FORCEINLINE ULONG ID3D10ShaderResourceView_AddRef(ID3D10ShaderResourceView* This) {
|
---|
| 2737 | return This->lpVtbl->AddRef(This);
|
---|
| 2738 | }
|
---|
| 2739 | static FORCEINLINE ULONG ID3D10ShaderResourceView_Release(ID3D10ShaderResourceView* This) {
|
---|
| 2740 | return This->lpVtbl->Release(This);
|
---|
| 2741 | }
|
---|
| 2742 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2743 | static FORCEINLINE void ID3D10ShaderResourceView_GetDevice(ID3D10ShaderResourceView* This,ID3D10Device **ppDevice) {
|
---|
| 2744 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 2745 | }
|
---|
| 2746 | static FORCEINLINE HRESULT ID3D10ShaderResourceView_GetPrivateData(ID3D10ShaderResourceView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 2747 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 2748 | }
|
---|
| 2749 | static FORCEINLINE HRESULT ID3D10ShaderResourceView_SetPrivateData(ID3D10ShaderResourceView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 2750 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 2751 | }
|
---|
| 2752 | static FORCEINLINE HRESULT ID3D10ShaderResourceView_SetPrivateDataInterface(ID3D10ShaderResourceView* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 2753 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 2754 | }
|
---|
| 2755 | /*** ID3D10View methods ***/
|
---|
| 2756 | static FORCEINLINE void ID3D10ShaderResourceView_GetResource(ID3D10ShaderResourceView* This,ID3D10Resource **ppResource) {
|
---|
| 2757 | This->lpVtbl->GetResource(This,ppResource);
|
---|
| 2758 | }
|
---|
| 2759 | /*** ID3D10ShaderResourceView methods ***/
|
---|
| 2760 | static FORCEINLINE void ID3D10ShaderResourceView_GetDesc(ID3D10ShaderResourceView* This,D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) {
|
---|
| 2761 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 2762 | }
|
---|
| 2763 | #endif
|
---|
| 2764 | #endif
|
---|
| 2765 |
|
---|
| 2766 | #endif
|
---|
| 2767 |
|
---|
| 2768 |
|
---|
| 2769 | #endif /* __ID3D10ShaderResourceView_INTERFACE_DEFINED__ */
|
---|
| 2770 |
|
---|
| 2771 | /*****************************************************************************
|
---|
| 2772 | * ID3D10BlendState interface
|
---|
| 2773 | */
|
---|
| 2774 | #ifndef __ID3D10BlendState_INTERFACE_DEFINED__
|
---|
| 2775 | #define __ID3D10BlendState_INTERFACE_DEFINED__
|
---|
| 2776 |
|
---|
| 2777 | DEFINE_GUID(IID_ID3D10BlendState, 0xedad8d19, 0x8a35, 0x4d6d, 0x85,0x66, 0x2e,0xa2,0x76,0xcd,0xe1,0x61);
|
---|
| 2778 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 2779 | MIDL_INTERFACE("edad8d19-8a35-4d6d-8566-2ea276cde161")
|
---|
| 2780 | ID3D10BlendState : public ID3D10DeviceChild
|
---|
| 2781 | {
|
---|
| 2782 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 2783 | D3D10_BLEND_DESC *pDesc) = 0;
|
---|
| 2784 |
|
---|
| 2785 | };
|
---|
| 2786 | #ifdef __CRT_UUID_DECL
|
---|
| 2787 | __CRT_UUID_DECL(ID3D10BlendState, 0xedad8d19, 0x8a35, 0x4d6d, 0x85,0x66, 0x2e,0xa2,0x76,0xcd,0xe1,0x61)
|
---|
| 2788 | #endif
|
---|
| 2789 | #else
|
---|
| 2790 | typedef struct ID3D10BlendStateVtbl {
|
---|
| 2791 | BEGIN_INTERFACE
|
---|
| 2792 |
|
---|
| 2793 | /*** IUnknown methods ***/
|
---|
| 2794 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 2795 | ID3D10BlendState *This,
|
---|
| 2796 | REFIID riid,
|
---|
| 2797 | void **ppvObject);
|
---|
| 2798 |
|
---|
| 2799 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 2800 | ID3D10BlendState *This);
|
---|
| 2801 |
|
---|
| 2802 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 2803 | ID3D10BlendState *This);
|
---|
| 2804 |
|
---|
| 2805 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2806 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 2807 | ID3D10BlendState *This,
|
---|
| 2808 | ID3D10Device **ppDevice);
|
---|
| 2809 |
|
---|
| 2810 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 2811 | ID3D10BlendState *This,
|
---|
| 2812 | REFGUID guid,
|
---|
| 2813 | UINT *pDataSize,
|
---|
| 2814 | void *pData);
|
---|
| 2815 |
|
---|
| 2816 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 2817 | ID3D10BlendState *This,
|
---|
| 2818 | REFGUID guid,
|
---|
| 2819 | UINT DataSize,
|
---|
| 2820 | const void *pData);
|
---|
| 2821 |
|
---|
| 2822 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 2823 | ID3D10BlendState *This,
|
---|
| 2824 | REFGUID guid,
|
---|
| 2825 | const IUnknown *pData);
|
---|
| 2826 |
|
---|
| 2827 | /*** ID3D10BlendState methods ***/
|
---|
| 2828 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 2829 | ID3D10BlendState *This,
|
---|
| 2830 | D3D10_BLEND_DESC *pDesc);
|
---|
| 2831 |
|
---|
| 2832 | END_INTERFACE
|
---|
| 2833 | } ID3D10BlendStateVtbl;
|
---|
| 2834 |
|
---|
| 2835 | interface ID3D10BlendState {
|
---|
| 2836 | CONST_VTBL ID3D10BlendStateVtbl* lpVtbl;
|
---|
| 2837 | };
|
---|
| 2838 |
|
---|
| 2839 | #ifdef COBJMACROS
|
---|
| 2840 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 2841 | /*** IUnknown methods ***/
|
---|
| 2842 | #define ID3D10BlendState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 2843 | #define ID3D10BlendState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 2844 | #define ID3D10BlendState_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 2845 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2846 | #define ID3D10BlendState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 2847 | #define ID3D10BlendState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 2848 | #define ID3D10BlendState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 2849 | #define ID3D10BlendState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 2850 | /*** ID3D10BlendState methods ***/
|
---|
| 2851 | #define ID3D10BlendState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 2852 | #else
|
---|
| 2853 | /*** IUnknown methods ***/
|
---|
| 2854 | static FORCEINLINE HRESULT ID3D10BlendState_QueryInterface(ID3D10BlendState* This,REFIID riid,void **ppvObject) {
|
---|
| 2855 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 2856 | }
|
---|
| 2857 | static FORCEINLINE ULONG ID3D10BlendState_AddRef(ID3D10BlendState* This) {
|
---|
| 2858 | return This->lpVtbl->AddRef(This);
|
---|
| 2859 | }
|
---|
| 2860 | static FORCEINLINE ULONG ID3D10BlendState_Release(ID3D10BlendState* This) {
|
---|
| 2861 | return This->lpVtbl->Release(This);
|
---|
| 2862 | }
|
---|
| 2863 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2864 | static FORCEINLINE void ID3D10BlendState_GetDevice(ID3D10BlendState* This,ID3D10Device **ppDevice) {
|
---|
| 2865 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 2866 | }
|
---|
| 2867 | static FORCEINLINE HRESULT ID3D10BlendState_GetPrivateData(ID3D10BlendState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 2868 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 2869 | }
|
---|
| 2870 | static FORCEINLINE HRESULT ID3D10BlendState_SetPrivateData(ID3D10BlendState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 2871 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 2872 | }
|
---|
| 2873 | static FORCEINLINE HRESULT ID3D10BlendState_SetPrivateDataInterface(ID3D10BlendState* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 2874 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 2875 | }
|
---|
| 2876 | /*** ID3D10BlendState methods ***/
|
---|
| 2877 | static FORCEINLINE void ID3D10BlendState_GetDesc(ID3D10BlendState* This,D3D10_BLEND_DESC *pDesc) {
|
---|
| 2878 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 2879 | }
|
---|
| 2880 | #endif
|
---|
| 2881 | #endif
|
---|
| 2882 |
|
---|
| 2883 | #endif
|
---|
| 2884 |
|
---|
| 2885 |
|
---|
| 2886 | #endif /* __ID3D10BlendState_INTERFACE_DEFINED__ */
|
---|
| 2887 |
|
---|
| 2888 | /*****************************************************************************
|
---|
| 2889 | * ID3D10DepthStencilState interface
|
---|
| 2890 | */
|
---|
| 2891 | #ifndef __ID3D10DepthStencilState_INTERFACE_DEFINED__
|
---|
| 2892 | #define __ID3D10DepthStencilState_INTERFACE_DEFINED__
|
---|
| 2893 |
|
---|
| 2894 | DEFINE_GUID(IID_ID3D10DepthStencilState, 0x2b4b1cc8, 0xa4ad, 0x41f8, 0x83,0x22, 0xca,0x86,0xfc,0x3e,0xc6,0x75);
|
---|
| 2895 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 2896 | MIDL_INTERFACE("2b4b1cc8-a4ad-41f8-8322-ca86fc3ec675")
|
---|
| 2897 | ID3D10DepthStencilState : public ID3D10DeviceChild
|
---|
| 2898 | {
|
---|
| 2899 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 2900 | D3D10_DEPTH_STENCIL_DESC *pDesc) = 0;
|
---|
| 2901 |
|
---|
| 2902 | };
|
---|
| 2903 | #ifdef __CRT_UUID_DECL
|
---|
| 2904 | __CRT_UUID_DECL(ID3D10DepthStencilState, 0x2b4b1cc8, 0xa4ad, 0x41f8, 0x83,0x22, 0xca,0x86,0xfc,0x3e,0xc6,0x75)
|
---|
| 2905 | #endif
|
---|
| 2906 | #else
|
---|
| 2907 | typedef struct ID3D10DepthStencilStateVtbl {
|
---|
| 2908 | BEGIN_INTERFACE
|
---|
| 2909 |
|
---|
| 2910 | /*** IUnknown methods ***/
|
---|
| 2911 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 2912 | ID3D10DepthStencilState *This,
|
---|
| 2913 | REFIID riid,
|
---|
| 2914 | void **ppvObject);
|
---|
| 2915 |
|
---|
| 2916 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 2917 | ID3D10DepthStencilState *This);
|
---|
| 2918 |
|
---|
| 2919 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 2920 | ID3D10DepthStencilState *This);
|
---|
| 2921 |
|
---|
| 2922 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2923 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 2924 | ID3D10DepthStencilState *This,
|
---|
| 2925 | ID3D10Device **ppDevice);
|
---|
| 2926 |
|
---|
| 2927 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 2928 | ID3D10DepthStencilState *This,
|
---|
| 2929 | REFGUID guid,
|
---|
| 2930 | UINT *pDataSize,
|
---|
| 2931 | void *pData);
|
---|
| 2932 |
|
---|
| 2933 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 2934 | ID3D10DepthStencilState *This,
|
---|
| 2935 | REFGUID guid,
|
---|
| 2936 | UINT DataSize,
|
---|
| 2937 | const void *pData);
|
---|
| 2938 |
|
---|
| 2939 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 2940 | ID3D10DepthStencilState *This,
|
---|
| 2941 | REFGUID guid,
|
---|
| 2942 | const IUnknown *pData);
|
---|
| 2943 |
|
---|
| 2944 | /*** ID3D10DepthStencilState methods ***/
|
---|
| 2945 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 2946 | ID3D10DepthStencilState *This,
|
---|
| 2947 | D3D10_DEPTH_STENCIL_DESC *pDesc);
|
---|
| 2948 |
|
---|
| 2949 | END_INTERFACE
|
---|
| 2950 | } ID3D10DepthStencilStateVtbl;
|
---|
| 2951 |
|
---|
| 2952 | interface ID3D10DepthStencilState {
|
---|
| 2953 | CONST_VTBL ID3D10DepthStencilStateVtbl* lpVtbl;
|
---|
| 2954 | };
|
---|
| 2955 |
|
---|
| 2956 | #ifdef COBJMACROS
|
---|
| 2957 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 2958 | /*** IUnknown methods ***/
|
---|
| 2959 | #define ID3D10DepthStencilState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 2960 | #define ID3D10DepthStencilState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 2961 | #define ID3D10DepthStencilState_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 2962 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2963 | #define ID3D10DepthStencilState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 2964 | #define ID3D10DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 2965 | #define ID3D10DepthStencilState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 2966 | #define ID3D10DepthStencilState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 2967 | /*** ID3D10DepthStencilState methods ***/
|
---|
| 2968 | #define ID3D10DepthStencilState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 2969 | #else
|
---|
| 2970 | /*** IUnknown methods ***/
|
---|
| 2971 | static FORCEINLINE HRESULT ID3D10DepthStencilState_QueryInterface(ID3D10DepthStencilState* This,REFIID riid,void **ppvObject) {
|
---|
| 2972 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 2973 | }
|
---|
| 2974 | static FORCEINLINE ULONG ID3D10DepthStencilState_AddRef(ID3D10DepthStencilState* This) {
|
---|
| 2975 | return This->lpVtbl->AddRef(This);
|
---|
| 2976 | }
|
---|
| 2977 | static FORCEINLINE ULONG ID3D10DepthStencilState_Release(ID3D10DepthStencilState* This) {
|
---|
| 2978 | return This->lpVtbl->Release(This);
|
---|
| 2979 | }
|
---|
| 2980 | /*** ID3D10DeviceChild methods ***/
|
---|
| 2981 | static FORCEINLINE void ID3D10DepthStencilState_GetDevice(ID3D10DepthStencilState* This,ID3D10Device **ppDevice) {
|
---|
| 2982 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 2983 | }
|
---|
| 2984 | static FORCEINLINE HRESULT ID3D10DepthStencilState_GetPrivateData(ID3D10DepthStencilState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 2985 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 2986 | }
|
---|
| 2987 | static FORCEINLINE HRESULT ID3D10DepthStencilState_SetPrivateData(ID3D10DepthStencilState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 2988 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 2989 | }
|
---|
| 2990 | static FORCEINLINE HRESULT ID3D10DepthStencilState_SetPrivateDataInterface(ID3D10DepthStencilState* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 2991 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 2992 | }
|
---|
| 2993 | /*** ID3D10DepthStencilState methods ***/
|
---|
| 2994 | static FORCEINLINE void ID3D10DepthStencilState_GetDesc(ID3D10DepthStencilState* This,D3D10_DEPTH_STENCIL_DESC *pDesc) {
|
---|
| 2995 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 2996 | }
|
---|
| 2997 | #endif
|
---|
| 2998 | #endif
|
---|
| 2999 |
|
---|
| 3000 | #endif
|
---|
| 3001 |
|
---|
| 3002 |
|
---|
| 3003 | #endif /* __ID3D10DepthStencilState_INTERFACE_DEFINED__ */
|
---|
| 3004 |
|
---|
| 3005 | /*****************************************************************************
|
---|
| 3006 | * ID3D10GeometryShader interface
|
---|
| 3007 | */
|
---|
| 3008 | #ifndef __ID3D10GeometryShader_INTERFACE_DEFINED__
|
---|
| 3009 | #define __ID3D10GeometryShader_INTERFACE_DEFINED__
|
---|
| 3010 |
|
---|
| 3011 | DEFINE_GUID(IID_ID3D10GeometryShader, 0x6316be88, 0x54cd, 0x4040, 0xab,0x44, 0x20,0x46,0x1b,0xc8,0x1f,0x68);
|
---|
| 3012 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 3013 | MIDL_INTERFACE("6316be88-54cd-4040-ab44-20461bc81f68")
|
---|
| 3014 | ID3D10GeometryShader : public ID3D10DeviceChild
|
---|
| 3015 | {
|
---|
| 3016 | };
|
---|
| 3017 | #ifdef __CRT_UUID_DECL
|
---|
| 3018 | __CRT_UUID_DECL(ID3D10GeometryShader, 0x6316be88, 0x54cd, 0x4040, 0xab,0x44, 0x20,0x46,0x1b,0xc8,0x1f,0x68)
|
---|
| 3019 | #endif
|
---|
| 3020 | #else
|
---|
| 3021 | typedef struct ID3D10GeometryShaderVtbl {
|
---|
| 3022 | BEGIN_INTERFACE
|
---|
| 3023 |
|
---|
| 3024 | /*** IUnknown methods ***/
|
---|
| 3025 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 3026 | ID3D10GeometryShader *This,
|
---|
| 3027 | REFIID riid,
|
---|
| 3028 | void **ppvObject);
|
---|
| 3029 |
|
---|
| 3030 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 3031 | ID3D10GeometryShader *This);
|
---|
| 3032 |
|
---|
| 3033 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 3034 | ID3D10GeometryShader *This);
|
---|
| 3035 |
|
---|
| 3036 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3037 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 3038 | ID3D10GeometryShader *This,
|
---|
| 3039 | ID3D10Device **ppDevice);
|
---|
| 3040 |
|
---|
| 3041 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 3042 | ID3D10GeometryShader *This,
|
---|
| 3043 | REFGUID guid,
|
---|
| 3044 | UINT *pDataSize,
|
---|
| 3045 | void *pData);
|
---|
| 3046 |
|
---|
| 3047 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 3048 | ID3D10GeometryShader *This,
|
---|
| 3049 | REFGUID guid,
|
---|
| 3050 | UINT DataSize,
|
---|
| 3051 | const void *pData);
|
---|
| 3052 |
|
---|
| 3053 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 3054 | ID3D10GeometryShader *This,
|
---|
| 3055 | REFGUID guid,
|
---|
| 3056 | const IUnknown *pData);
|
---|
| 3057 |
|
---|
| 3058 | END_INTERFACE
|
---|
| 3059 | } ID3D10GeometryShaderVtbl;
|
---|
| 3060 |
|
---|
| 3061 | interface ID3D10GeometryShader {
|
---|
| 3062 | CONST_VTBL ID3D10GeometryShaderVtbl* lpVtbl;
|
---|
| 3063 | };
|
---|
| 3064 |
|
---|
| 3065 | #ifdef COBJMACROS
|
---|
| 3066 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 3067 | /*** IUnknown methods ***/
|
---|
| 3068 | #define ID3D10GeometryShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 3069 | #define ID3D10GeometryShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 3070 | #define ID3D10GeometryShader_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 3071 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3072 | #define ID3D10GeometryShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 3073 | #define ID3D10GeometryShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 3074 | #define ID3D10GeometryShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 3075 | #define ID3D10GeometryShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 3076 | #else
|
---|
| 3077 | /*** IUnknown methods ***/
|
---|
| 3078 | static FORCEINLINE HRESULT ID3D10GeometryShader_QueryInterface(ID3D10GeometryShader* This,REFIID riid,void **ppvObject) {
|
---|
| 3079 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 3080 | }
|
---|
| 3081 | static FORCEINLINE ULONG ID3D10GeometryShader_AddRef(ID3D10GeometryShader* This) {
|
---|
| 3082 | return This->lpVtbl->AddRef(This);
|
---|
| 3083 | }
|
---|
| 3084 | static FORCEINLINE ULONG ID3D10GeometryShader_Release(ID3D10GeometryShader* This) {
|
---|
| 3085 | return This->lpVtbl->Release(This);
|
---|
| 3086 | }
|
---|
| 3087 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3088 | static FORCEINLINE void ID3D10GeometryShader_GetDevice(ID3D10GeometryShader* This,ID3D10Device **ppDevice) {
|
---|
| 3089 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 3090 | }
|
---|
| 3091 | static FORCEINLINE HRESULT ID3D10GeometryShader_GetPrivateData(ID3D10GeometryShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 3092 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 3093 | }
|
---|
| 3094 | static FORCEINLINE HRESULT ID3D10GeometryShader_SetPrivateData(ID3D10GeometryShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 3095 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 3096 | }
|
---|
| 3097 | static FORCEINLINE HRESULT ID3D10GeometryShader_SetPrivateDataInterface(ID3D10GeometryShader* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 3098 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 3099 | }
|
---|
| 3100 | #endif
|
---|
| 3101 | #endif
|
---|
| 3102 |
|
---|
| 3103 | #endif
|
---|
| 3104 |
|
---|
| 3105 |
|
---|
| 3106 | #endif /* __ID3D10GeometryShader_INTERFACE_DEFINED__ */
|
---|
| 3107 |
|
---|
| 3108 | /*****************************************************************************
|
---|
| 3109 | * ID3D10InputLayout interface
|
---|
| 3110 | */
|
---|
| 3111 | #ifndef __ID3D10InputLayout_INTERFACE_DEFINED__
|
---|
| 3112 | #define __ID3D10InputLayout_INTERFACE_DEFINED__
|
---|
| 3113 |
|
---|
| 3114 | DEFINE_GUID(IID_ID3D10InputLayout, 0x9b7e4c0b, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 3115 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 3116 | MIDL_INTERFACE("9b7e4c0b-342c-4106-a19f-4f2704f689f0")
|
---|
| 3117 | ID3D10InputLayout : public ID3D10DeviceChild
|
---|
| 3118 | {
|
---|
| 3119 | };
|
---|
| 3120 | #ifdef __CRT_UUID_DECL
|
---|
| 3121 | __CRT_UUID_DECL(ID3D10InputLayout, 0x9b7e4c0b, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 3122 | #endif
|
---|
| 3123 | #else
|
---|
| 3124 | typedef struct ID3D10InputLayoutVtbl {
|
---|
| 3125 | BEGIN_INTERFACE
|
---|
| 3126 |
|
---|
| 3127 | /*** IUnknown methods ***/
|
---|
| 3128 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 3129 | ID3D10InputLayout *This,
|
---|
| 3130 | REFIID riid,
|
---|
| 3131 | void **ppvObject);
|
---|
| 3132 |
|
---|
| 3133 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 3134 | ID3D10InputLayout *This);
|
---|
| 3135 |
|
---|
| 3136 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 3137 | ID3D10InputLayout *This);
|
---|
| 3138 |
|
---|
| 3139 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3140 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 3141 | ID3D10InputLayout *This,
|
---|
| 3142 | ID3D10Device **ppDevice);
|
---|
| 3143 |
|
---|
| 3144 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 3145 | ID3D10InputLayout *This,
|
---|
| 3146 | REFGUID guid,
|
---|
| 3147 | UINT *pDataSize,
|
---|
| 3148 | void *pData);
|
---|
| 3149 |
|
---|
| 3150 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 3151 | ID3D10InputLayout *This,
|
---|
| 3152 | REFGUID guid,
|
---|
| 3153 | UINT DataSize,
|
---|
| 3154 | const void *pData);
|
---|
| 3155 |
|
---|
| 3156 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 3157 | ID3D10InputLayout *This,
|
---|
| 3158 | REFGUID guid,
|
---|
| 3159 | const IUnknown *pData);
|
---|
| 3160 |
|
---|
| 3161 | END_INTERFACE
|
---|
| 3162 | } ID3D10InputLayoutVtbl;
|
---|
| 3163 |
|
---|
| 3164 | interface ID3D10InputLayout {
|
---|
| 3165 | CONST_VTBL ID3D10InputLayoutVtbl* lpVtbl;
|
---|
| 3166 | };
|
---|
| 3167 |
|
---|
| 3168 | #ifdef COBJMACROS
|
---|
| 3169 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 3170 | /*** IUnknown methods ***/
|
---|
| 3171 | #define ID3D10InputLayout_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 3172 | #define ID3D10InputLayout_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 3173 | #define ID3D10InputLayout_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 3174 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3175 | #define ID3D10InputLayout_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 3176 | #define ID3D10InputLayout_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 3177 | #define ID3D10InputLayout_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 3178 | #define ID3D10InputLayout_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 3179 | #else
|
---|
| 3180 | /*** IUnknown methods ***/
|
---|
| 3181 | static FORCEINLINE HRESULT ID3D10InputLayout_QueryInterface(ID3D10InputLayout* This,REFIID riid,void **ppvObject) {
|
---|
| 3182 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 3183 | }
|
---|
| 3184 | static FORCEINLINE ULONG ID3D10InputLayout_AddRef(ID3D10InputLayout* This) {
|
---|
| 3185 | return This->lpVtbl->AddRef(This);
|
---|
| 3186 | }
|
---|
| 3187 | static FORCEINLINE ULONG ID3D10InputLayout_Release(ID3D10InputLayout* This) {
|
---|
| 3188 | return This->lpVtbl->Release(This);
|
---|
| 3189 | }
|
---|
| 3190 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3191 | static FORCEINLINE void ID3D10InputLayout_GetDevice(ID3D10InputLayout* This,ID3D10Device **ppDevice) {
|
---|
| 3192 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 3193 | }
|
---|
| 3194 | static FORCEINLINE HRESULT ID3D10InputLayout_GetPrivateData(ID3D10InputLayout* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 3195 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 3196 | }
|
---|
| 3197 | static FORCEINLINE HRESULT ID3D10InputLayout_SetPrivateData(ID3D10InputLayout* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 3198 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 3199 | }
|
---|
| 3200 | static FORCEINLINE HRESULT ID3D10InputLayout_SetPrivateDataInterface(ID3D10InputLayout* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 3201 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 3202 | }
|
---|
| 3203 | #endif
|
---|
| 3204 | #endif
|
---|
| 3205 |
|
---|
| 3206 | #endif
|
---|
| 3207 |
|
---|
| 3208 |
|
---|
| 3209 | #endif /* __ID3D10InputLayout_INTERFACE_DEFINED__ */
|
---|
| 3210 |
|
---|
| 3211 | /*****************************************************************************
|
---|
| 3212 | * ID3D10PixelShader interface
|
---|
| 3213 | */
|
---|
| 3214 | #ifndef __ID3D10PixelShader_INTERFACE_DEFINED__
|
---|
| 3215 | #define __ID3D10PixelShader_INTERFACE_DEFINED__
|
---|
| 3216 |
|
---|
| 3217 | DEFINE_GUID(IID_ID3D10PixelShader, 0x4968b601, 0x9d00, 0x4cde, 0x83,0x46, 0x8e,0x7f,0x67,0x58,0x19,0xb6);
|
---|
| 3218 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 3219 | MIDL_INTERFACE("4968b601-9d00-4cde-8346-8e7f675819b6")
|
---|
| 3220 | ID3D10PixelShader : public ID3D10DeviceChild
|
---|
| 3221 | {
|
---|
| 3222 | };
|
---|
| 3223 | #ifdef __CRT_UUID_DECL
|
---|
| 3224 | __CRT_UUID_DECL(ID3D10PixelShader, 0x4968b601, 0x9d00, 0x4cde, 0x83,0x46, 0x8e,0x7f,0x67,0x58,0x19,0xb6)
|
---|
| 3225 | #endif
|
---|
| 3226 | #else
|
---|
| 3227 | typedef struct ID3D10PixelShaderVtbl {
|
---|
| 3228 | BEGIN_INTERFACE
|
---|
| 3229 |
|
---|
| 3230 | /*** IUnknown methods ***/
|
---|
| 3231 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 3232 | ID3D10PixelShader *This,
|
---|
| 3233 | REFIID riid,
|
---|
| 3234 | void **ppvObject);
|
---|
| 3235 |
|
---|
| 3236 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 3237 | ID3D10PixelShader *This);
|
---|
| 3238 |
|
---|
| 3239 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 3240 | ID3D10PixelShader *This);
|
---|
| 3241 |
|
---|
| 3242 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3243 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 3244 | ID3D10PixelShader *This,
|
---|
| 3245 | ID3D10Device **ppDevice);
|
---|
| 3246 |
|
---|
| 3247 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 3248 | ID3D10PixelShader *This,
|
---|
| 3249 | REFGUID guid,
|
---|
| 3250 | UINT *pDataSize,
|
---|
| 3251 | void *pData);
|
---|
| 3252 |
|
---|
| 3253 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 3254 | ID3D10PixelShader *This,
|
---|
| 3255 | REFGUID guid,
|
---|
| 3256 | UINT DataSize,
|
---|
| 3257 | const void *pData);
|
---|
| 3258 |
|
---|
| 3259 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 3260 | ID3D10PixelShader *This,
|
---|
| 3261 | REFGUID guid,
|
---|
| 3262 | const IUnknown *pData);
|
---|
| 3263 |
|
---|
| 3264 | END_INTERFACE
|
---|
| 3265 | } ID3D10PixelShaderVtbl;
|
---|
| 3266 |
|
---|
| 3267 | interface ID3D10PixelShader {
|
---|
| 3268 | CONST_VTBL ID3D10PixelShaderVtbl* lpVtbl;
|
---|
| 3269 | };
|
---|
| 3270 |
|
---|
| 3271 | #ifdef COBJMACROS
|
---|
| 3272 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 3273 | /*** IUnknown methods ***/
|
---|
| 3274 | #define ID3D10PixelShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 3275 | #define ID3D10PixelShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 3276 | #define ID3D10PixelShader_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 3277 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3278 | #define ID3D10PixelShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 3279 | #define ID3D10PixelShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 3280 | #define ID3D10PixelShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 3281 | #define ID3D10PixelShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 3282 | #else
|
---|
| 3283 | /*** IUnknown methods ***/
|
---|
| 3284 | static FORCEINLINE HRESULT ID3D10PixelShader_QueryInterface(ID3D10PixelShader* This,REFIID riid,void **ppvObject) {
|
---|
| 3285 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 3286 | }
|
---|
| 3287 | static FORCEINLINE ULONG ID3D10PixelShader_AddRef(ID3D10PixelShader* This) {
|
---|
| 3288 | return This->lpVtbl->AddRef(This);
|
---|
| 3289 | }
|
---|
| 3290 | static FORCEINLINE ULONG ID3D10PixelShader_Release(ID3D10PixelShader* This) {
|
---|
| 3291 | return This->lpVtbl->Release(This);
|
---|
| 3292 | }
|
---|
| 3293 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3294 | static FORCEINLINE void ID3D10PixelShader_GetDevice(ID3D10PixelShader* This,ID3D10Device **ppDevice) {
|
---|
| 3295 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 3296 | }
|
---|
| 3297 | static FORCEINLINE HRESULT ID3D10PixelShader_GetPrivateData(ID3D10PixelShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 3298 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 3299 | }
|
---|
| 3300 | static FORCEINLINE HRESULT ID3D10PixelShader_SetPrivateData(ID3D10PixelShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 3301 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 3302 | }
|
---|
| 3303 | static FORCEINLINE HRESULT ID3D10PixelShader_SetPrivateDataInterface(ID3D10PixelShader* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 3304 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 3305 | }
|
---|
| 3306 | #endif
|
---|
| 3307 | #endif
|
---|
| 3308 |
|
---|
| 3309 | #endif
|
---|
| 3310 |
|
---|
| 3311 |
|
---|
| 3312 | #endif /* __ID3D10PixelShader_INTERFACE_DEFINED__ */
|
---|
| 3313 |
|
---|
| 3314 | /*****************************************************************************
|
---|
| 3315 | * ID3D10RasterizerState interface
|
---|
| 3316 | */
|
---|
| 3317 | #ifndef __ID3D10RasterizerState_INTERFACE_DEFINED__
|
---|
| 3318 | #define __ID3D10RasterizerState_INTERFACE_DEFINED__
|
---|
| 3319 |
|
---|
| 3320 | DEFINE_GUID(IID_ID3D10RasterizerState, 0xa2a07292, 0x89af, 0x4345, 0xbe,0x2e, 0xc5,0x3d,0x9f,0xbb,0x6e,0x9f);
|
---|
| 3321 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 3322 | MIDL_INTERFACE("a2a07292-89af-4345-be2e-c53d9fbb6e9f")
|
---|
| 3323 | ID3D10RasterizerState : public ID3D10DeviceChild
|
---|
| 3324 | {
|
---|
| 3325 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 3326 | D3D10_RASTERIZER_DESC *pDesc) = 0;
|
---|
| 3327 |
|
---|
| 3328 | };
|
---|
| 3329 | #ifdef __CRT_UUID_DECL
|
---|
| 3330 | __CRT_UUID_DECL(ID3D10RasterizerState, 0xa2a07292, 0x89af, 0x4345, 0xbe,0x2e, 0xc5,0x3d,0x9f,0xbb,0x6e,0x9f)
|
---|
| 3331 | #endif
|
---|
| 3332 | #else
|
---|
| 3333 | typedef struct ID3D10RasterizerStateVtbl {
|
---|
| 3334 | BEGIN_INTERFACE
|
---|
| 3335 |
|
---|
| 3336 | /*** IUnknown methods ***/
|
---|
| 3337 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 3338 | ID3D10RasterizerState *This,
|
---|
| 3339 | REFIID riid,
|
---|
| 3340 | void **ppvObject);
|
---|
| 3341 |
|
---|
| 3342 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 3343 | ID3D10RasterizerState *This);
|
---|
| 3344 |
|
---|
| 3345 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 3346 | ID3D10RasterizerState *This);
|
---|
| 3347 |
|
---|
| 3348 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3349 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 3350 | ID3D10RasterizerState *This,
|
---|
| 3351 | ID3D10Device **ppDevice);
|
---|
| 3352 |
|
---|
| 3353 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 3354 | ID3D10RasterizerState *This,
|
---|
| 3355 | REFGUID guid,
|
---|
| 3356 | UINT *pDataSize,
|
---|
| 3357 | void *pData);
|
---|
| 3358 |
|
---|
| 3359 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 3360 | ID3D10RasterizerState *This,
|
---|
| 3361 | REFGUID guid,
|
---|
| 3362 | UINT DataSize,
|
---|
| 3363 | const void *pData);
|
---|
| 3364 |
|
---|
| 3365 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 3366 | ID3D10RasterizerState *This,
|
---|
| 3367 | REFGUID guid,
|
---|
| 3368 | const IUnknown *pData);
|
---|
| 3369 |
|
---|
| 3370 | /*** ID3D10RasterizerState methods ***/
|
---|
| 3371 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 3372 | ID3D10RasterizerState *This,
|
---|
| 3373 | D3D10_RASTERIZER_DESC *pDesc);
|
---|
| 3374 |
|
---|
| 3375 | END_INTERFACE
|
---|
| 3376 | } ID3D10RasterizerStateVtbl;
|
---|
| 3377 |
|
---|
| 3378 | interface ID3D10RasterizerState {
|
---|
| 3379 | CONST_VTBL ID3D10RasterizerStateVtbl* lpVtbl;
|
---|
| 3380 | };
|
---|
| 3381 |
|
---|
| 3382 | #ifdef COBJMACROS
|
---|
| 3383 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 3384 | /*** IUnknown methods ***/
|
---|
| 3385 | #define ID3D10RasterizerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 3386 | #define ID3D10RasterizerState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 3387 | #define ID3D10RasterizerState_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 3388 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3389 | #define ID3D10RasterizerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 3390 | #define ID3D10RasterizerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 3391 | #define ID3D10RasterizerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 3392 | #define ID3D10RasterizerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 3393 | /*** ID3D10RasterizerState methods ***/
|
---|
| 3394 | #define ID3D10RasterizerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 3395 | #else
|
---|
| 3396 | /*** IUnknown methods ***/
|
---|
| 3397 | static FORCEINLINE HRESULT ID3D10RasterizerState_QueryInterface(ID3D10RasterizerState* This,REFIID riid,void **ppvObject) {
|
---|
| 3398 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 3399 | }
|
---|
| 3400 | static FORCEINLINE ULONG ID3D10RasterizerState_AddRef(ID3D10RasterizerState* This) {
|
---|
| 3401 | return This->lpVtbl->AddRef(This);
|
---|
| 3402 | }
|
---|
| 3403 | static FORCEINLINE ULONG ID3D10RasterizerState_Release(ID3D10RasterizerState* This) {
|
---|
| 3404 | return This->lpVtbl->Release(This);
|
---|
| 3405 | }
|
---|
| 3406 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3407 | static FORCEINLINE void ID3D10RasterizerState_GetDevice(ID3D10RasterizerState* This,ID3D10Device **ppDevice) {
|
---|
| 3408 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 3409 | }
|
---|
| 3410 | static FORCEINLINE HRESULT ID3D10RasterizerState_GetPrivateData(ID3D10RasterizerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 3411 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 3412 | }
|
---|
| 3413 | static FORCEINLINE HRESULT ID3D10RasterizerState_SetPrivateData(ID3D10RasterizerState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 3414 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 3415 | }
|
---|
| 3416 | static FORCEINLINE HRESULT ID3D10RasterizerState_SetPrivateDataInterface(ID3D10RasterizerState* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 3417 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 3418 | }
|
---|
| 3419 | /*** ID3D10RasterizerState methods ***/
|
---|
| 3420 | static FORCEINLINE void ID3D10RasterizerState_GetDesc(ID3D10RasterizerState* This,D3D10_RASTERIZER_DESC *pDesc) {
|
---|
| 3421 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 3422 | }
|
---|
| 3423 | #endif
|
---|
| 3424 | #endif
|
---|
| 3425 |
|
---|
| 3426 | #endif
|
---|
| 3427 |
|
---|
| 3428 |
|
---|
| 3429 | #endif /* __ID3D10RasterizerState_INTERFACE_DEFINED__ */
|
---|
| 3430 |
|
---|
| 3431 | /*****************************************************************************
|
---|
| 3432 | * ID3D10SamplerState interface
|
---|
| 3433 | */
|
---|
| 3434 | #ifndef __ID3D10SamplerState_INTERFACE_DEFINED__
|
---|
| 3435 | #define __ID3D10SamplerState_INTERFACE_DEFINED__
|
---|
| 3436 |
|
---|
| 3437 | DEFINE_GUID(IID_ID3D10SamplerState, 0x9b7e4c0c, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 3438 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 3439 | MIDL_INTERFACE("9b7e4c0c-342c-4106-a19f-4f2704f689f0")
|
---|
| 3440 | ID3D10SamplerState : public ID3D10DeviceChild
|
---|
| 3441 | {
|
---|
| 3442 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 3443 | D3D10_SAMPLER_DESC *pDesc) = 0;
|
---|
| 3444 |
|
---|
| 3445 | };
|
---|
| 3446 | #ifdef __CRT_UUID_DECL
|
---|
| 3447 | __CRT_UUID_DECL(ID3D10SamplerState, 0x9b7e4c0c, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 3448 | #endif
|
---|
| 3449 | #else
|
---|
| 3450 | typedef struct ID3D10SamplerStateVtbl {
|
---|
| 3451 | BEGIN_INTERFACE
|
---|
| 3452 |
|
---|
| 3453 | /*** IUnknown methods ***/
|
---|
| 3454 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 3455 | ID3D10SamplerState *This,
|
---|
| 3456 | REFIID riid,
|
---|
| 3457 | void **ppvObject);
|
---|
| 3458 |
|
---|
| 3459 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 3460 | ID3D10SamplerState *This);
|
---|
| 3461 |
|
---|
| 3462 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 3463 | ID3D10SamplerState *This);
|
---|
| 3464 |
|
---|
| 3465 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3466 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 3467 | ID3D10SamplerState *This,
|
---|
| 3468 | ID3D10Device **ppDevice);
|
---|
| 3469 |
|
---|
| 3470 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 3471 | ID3D10SamplerState *This,
|
---|
| 3472 | REFGUID guid,
|
---|
| 3473 | UINT *pDataSize,
|
---|
| 3474 | void *pData);
|
---|
| 3475 |
|
---|
| 3476 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 3477 | ID3D10SamplerState *This,
|
---|
| 3478 | REFGUID guid,
|
---|
| 3479 | UINT DataSize,
|
---|
| 3480 | const void *pData);
|
---|
| 3481 |
|
---|
| 3482 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 3483 | ID3D10SamplerState *This,
|
---|
| 3484 | REFGUID guid,
|
---|
| 3485 | const IUnknown *pData);
|
---|
| 3486 |
|
---|
| 3487 | /*** ID3D10SamplerState methods ***/
|
---|
| 3488 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 3489 | ID3D10SamplerState *This,
|
---|
| 3490 | D3D10_SAMPLER_DESC *pDesc);
|
---|
| 3491 |
|
---|
| 3492 | END_INTERFACE
|
---|
| 3493 | } ID3D10SamplerStateVtbl;
|
---|
| 3494 |
|
---|
| 3495 | interface ID3D10SamplerState {
|
---|
| 3496 | CONST_VTBL ID3D10SamplerStateVtbl* lpVtbl;
|
---|
| 3497 | };
|
---|
| 3498 |
|
---|
| 3499 | #ifdef COBJMACROS
|
---|
| 3500 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 3501 | /*** IUnknown methods ***/
|
---|
| 3502 | #define ID3D10SamplerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 3503 | #define ID3D10SamplerState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 3504 | #define ID3D10SamplerState_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 3505 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3506 | #define ID3D10SamplerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 3507 | #define ID3D10SamplerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 3508 | #define ID3D10SamplerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 3509 | #define ID3D10SamplerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 3510 | /*** ID3D10SamplerState methods ***/
|
---|
| 3511 | #define ID3D10SamplerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 3512 | #else
|
---|
| 3513 | /*** IUnknown methods ***/
|
---|
| 3514 | static FORCEINLINE HRESULT ID3D10SamplerState_QueryInterface(ID3D10SamplerState* This,REFIID riid,void **ppvObject) {
|
---|
| 3515 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 3516 | }
|
---|
| 3517 | static FORCEINLINE ULONG ID3D10SamplerState_AddRef(ID3D10SamplerState* This) {
|
---|
| 3518 | return This->lpVtbl->AddRef(This);
|
---|
| 3519 | }
|
---|
| 3520 | static FORCEINLINE ULONG ID3D10SamplerState_Release(ID3D10SamplerState* This) {
|
---|
| 3521 | return This->lpVtbl->Release(This);
|
---|
| 3522 | }
|
---|
| 3523 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3524 | static FORCEINLINE void ID3D10SamplerState_GetDevice(ID3D10SamplerState* This,ID3D10Device **ppDevice) {
|
---|
| 3525 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 3526 | }
|
---|
| 3527 | static FORCEINLINE HRESULT ID3D10SamplerState_GetPrivateData(ID3D10SamplerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 3528 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 3529 | }
|
---|
| 3530 | static FORCEINLINE HRESULT ID3D10SamplerState_SetPrivateData(ID3D10SamplerState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 3531 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 3532 | }
|
---|
| 3533 | static FORCEINLINE HRESULT ID3D10SamplerState_SetPrivateDataInterface(ID3D10SamplerState* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 3534 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 3535 | }
|
---|
| 3536 | /*** ID3D10SamplerState methods ***/
|
---|
| 3537 | static FORCEINLINE void ID3D10SamplerState_GetDesc(ID3D10SamplerState* This,D3D10_SAMPLER_DESC *pDesc) {
|
---|
| 3538 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 3539 | }
|
---|
| 3540 | #endif
|
---|
| 3541 | #endif
|
---|
| 3542 |
|
---|
| 3543 | #endif
|
---|
| 3544 |
|
---|
| 3545 |
|
---|
| 3546 | #endif /* __ID3D10SamplerState_INTERFACE_DEFINED__ */
|
---|
| 3547 |
|
---|
| 3548 | /*****************************************************************************
|
---|
| 3549 | * ID3D10VertexShader interface
|
---|
| 3550 | */
|
---|
| 3551 | #ifndef __ID3D10VertexShader_INTERFACE_DEFINED__
|
---|
| 3552 | #define __ID3D10VertexShader_INTERFACE_DEFINED__
|
---|
| 3553 |
|
---|
| 3554 | DEFINE_GUID(IID_ID3D10VertexShader, 0x9b7e4c0a, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 3555 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 3556 | MIDL_INTERFACE("9b7e4c0a-342c-4106-a19f-4f2704f689f0")
|
---|
| 3557 | ID3D10VertexShader : public ID3D10DeviceChild
|
---|
| 3558 | {
|
---|
| 3559 | };
|
---|
| 3560 | #ifdef __CRT_UUID_DECL
|
---|
| 3561 | __CRT_UUID_DECL(ID3D10VertexShader, 0x9b7e4c0a, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 3562 | #endif
|
---|
| 3563 | #else
|
---|
| 3564 | typedef struct ID3D10VertexShaderVtbl {
|
---|
| 3565 | BEGIN_INTERFACE
|
---|
| 3566 |
|
---|
| 3567 | /*** IUnknown methods ***/
|
---|
| 3568 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 3569 | ID3D10VertexShader *This,
|
---|
| 3570 | REFIID riid,
|
---|
| 3571 | void **ppvObject);
|
---|
| 3572 |
|
---|
| 3573 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 3574 | ID3D10VertexShader *This);
|
---|
| 3575 |
|
---|
| 3576 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 3577 | ID3D10VertexShader *This);
|
---|
| 3578 |
|
---|
| 3579 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3580 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 3581 | ID3D10VertexShader *This,
|
---|
| 3582 | ID3D10Device **ppDevice);
|
---|
| 3583 |
|
---|
| 3584 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 3585 | ID3D10VertexShader *This,
|
---|
| 3586 | REFGUID guid,
|
---|
| 3587 | UINT *pDataSize,
|
---|
| 3588 | void *pData);
|
---|
| 3589 |
|
---|
| 3590 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 3591 | ID3D10VertexShader *This,
|
---|
| 3592 | REFGUID guid,
|
---|
| 3593 | UINT DataSize,
|
---|
| 3594 | const void *pData);
|
---|
| 3595 |
|
---|
| 3596 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 3597 | ID3D10VertexShader *This,
|
---|
| 3598 | REFGUID guid,
|
---|
| 3599 | const IUnknown *pData);
|
---|
| 3600 |
|
---|
| 3601 | END_INTERFACE
|
---|
| 3602 | } ID3D10VertexShaderVtbl;
|
---|
| 3603 |
|
---|
| 3604 | interface ID3D10VertexShader {
|
---|
| 3605 | CONST_VTBL ID3D10VertexShaderVtbl* lpVtbl;
|
---|
| 3606 | };
|
---|
| 3607 |
|
---|
| 3608 | #ifdef COBJMACROS
|
---|
| 3609 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 3610 | /*** IUnknown methods ***/
|
---|
| 3611 | #define ID3D10VertexShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 3612 | #define ID3D10VertexShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 3613 | #define ID3D10VertexShader_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 3614 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3615 | #define ID3D10VertexShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 3616 | #define ID3D10VertexShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 3617 | #define ID3D10VertexShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 3618 | #define ID3D10VertexShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 3619 | #else
|
---|
| 3620 | /*** IUnknown methods ***/
|
---|
| 3621 | static FORCEINLINE HRESULT ID3D10VertexShader_QueryInterface(ID3D10VertexShader* This,REFIID riid,void **ppvObject) {
|
---|
| 3622 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 3623 | }
|
---|
| 3624 | static FORCEINLINE ULONG ID3D10VertexShader_AddRef(ID3D10VertexShader* This) {
|
---|
| 3625 | return This->lpVtbl->AddRef(This);
|
---|
| 3626 | }
|
---|
| 3627 | static FORCEINLINE ULONG ID3D10VertexShader_Release(ID3D10VertexShader* This) {
|
---|
| 3628 | return This->lpVtbl->Release(This);
|
---|
| 3629 | }
|
---|
| 3630 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3631 | static FORCEINLINE void ID3D10VertexShader_GetDevice(ID3D10VertexShader* This,ID3D10Device **ppDevice) {
|
---|
| 3632 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 3633 | }
|
---|
| 3634 | static FORCEINLINE HRESULT ID3D10VertexShader_GetPrivateData(ID3D10VertexShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 3635 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 3636 | }
|
---|
| 3637 | static FORCEINLINE HRESULT ID3D10VertexShader_SetPrivateData(ID3D10VertexShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 3638 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 3639 | }
|
---|
| 3640 | static FORCEINLINE HRESULT ID3D10VertexShader_SetPrivateDataInterface(ID3D10VertexShader* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 3641 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 3642 | }
|
---|
| 3643 | #endif
|
---|
| 3644 | #endif
|
---|
| 3645 |
|
---|
| 3646 | #endif
|
---|
| 3647 |
|
---|
| 3648 |
|
---|
| 3649 | #endif /* __ID3D10VertexShader_INTERFACE_DEFINED__ */
|
---|
| 3650 |
|
---|
| 3651 | /*****************************************************************************
|
---|
| 3652 | * ID3D10Asynchronous interface
|
---|
| 3653 | */
|
---|
| 3654 | #ifndef __ID3D10Asynchronous_INTERFACE_DEFINED__
|
---|
| 3655 | #define __ID3D10Asynchronous_INTERFACE_DEFINED__
|
---|
| 3656 |
|
---|
| 3657 | DEFINE_GUID(IID_ID3D10Asynchronous, 0x9b7e4c0d, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 3658 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 3659 | MIDL_INTERFACE("9b7e4c0d-342c-4106-a19f-4f2704f689f0")
|
---|
| 3660 | ID3D10Asynchronous : public ID3D10DeviceChild
|
---|
| 3661 | {
|
---|
| 3662 | virtual void STDMETHODCALLTYPE Begin(
|
---|
| 3663 | ) = 0;
|
---|
| 3664 |
|
---|
| 3665 | virtual void STDMETHODCALLTYPE End(
|
---|
| 3666 | ) = 0;
|
---|
| 3667 |
|
---|
| 3668 | virtual HRESULT STDMETHODCALLTYPE GetData(
|
---|
| 3669 | void *pData,
|
---|
| 3670 | UINT DataSize,
|
---|
| 3671 | UINT GetDataFlags) = 0;
|
---|
| 3672 |
|
---|
| 3673 | virtual UINT STDMETHODCALLTYPE GetDataSize(
|
---|
| 3674 | ) = 0;
|
---|
| 3675 |
|
---|
| 3676 | };
|
---|
| 3677 | #ifdef __CRT_UUID_DECL
|
---|
| 3678 | __CRT_UUID_DECL(ID3D10Asynchronous, 0x9b7e4c0d, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 3679 | #endif
|
---|
| 3680 | #else
|
---|
| 3681 | typedef struct ID3D10AsynchronousVtbl {
|
---|
| 3682 | BEGIN_INTERFACE
|
---|
| 3683 |
|
---|
| 3684 | /*** IUnknown methods ***/
|
---|
| 3685 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 3686 | ID3D10Asynchronous *This,
|
---|
| 3687 | REFIID riid,
|
---|
| 3688 | void **ppvObject);
|
---|
| 3689 |
|
---|
| 3690 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 3691 | ID3D10Asynchronous *This);
|
---|
| 3692 |
|
---|
| 3693 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 3694 | ID3D10Asynchronous *This);
|
---|
| 3695 |
|
---|
| 3696 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3697 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 3698 | ID3D10Asynchronous *This,
|
---|
| 3699 | ID3D10Device **ppDevice);
|
---|
| 3700 |
|
---|
| 3701 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 3702 | ID3D10Asynchronous *This,
|
---|
| 3703 | REFGUID guid,
|
---|
| 3704 | UINT *pDataSize,
|
---|
| 3705 | void *pData);
|
---|
| 3706 |
|
---|
| 3707 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 3708 | ID3D10Asynchronous *This,
|
---|
| 3709 | REFGUID guid,
|
---|
| 3710 | UINT DataSize,
|
---|
| 3711 | const void *pData);
|
---|
| 3712 |
|
---|
| 3713 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 3714 | ID3D10Asynchronous *This,
|
---|
| 3715 | REFGUID guid,
|
---|
| 3716 | const IUnknown *pData);
|
---|
| 3717 |
|
---|
| 3718 | /*** ID3D10Asynchronous methods ***/
|
---|
| 3719 | void (STDMETHODCALLTYPE *Begin)(
|
---|
| 3720 | ID3D10Asynchronous *This);
|
---|
| 3721 |
|
---|
| 3722 | void (STDMETHODCALLTYPE *End)(
|
---|
| 3723 | ID3D10Asynchronous *This);
|
---|
| 3724 |
|
---|
| 3725 | HRESULT (STDMETHODCALLTYPE *GetData)(
|
---|
| 3726 | ID3D10Asynchronous *This,
|
---|
| 3727 | void *pData,
|
---|
| 3728 | UINT DataSize,
|
---|
| 3729 | UINT GetDataFlags);
|
---|
| 3730 |
|
---|
| 3731 | UINT (STDMETHODCALLTYPE *GetDataSize)(
|
---|
| 3732 | ID3D10Asynchronous *This);
|
---|
| 3733 |
|
---|
| 3734 | END_INTERFACE
|
---|
| 3735 | } ID3D10AsynchronousVtbl;
|
---|
| 3736 |
|
---|
| 3737 | interface ID3D10Asynchronous {
|
---|
| 3738 | CONST_VTBL ID3D10AsynchronousVtbl* lpVtbl;
|
---|
| 3739 | };
|
---|
| 3740 |
|
---|
| 3741 | #ifdef COBJMACROS
|
---|
| 3742 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 3743 | /*** IUnknown methods ***/
|
---|
| 3744 | #define ID3D10Asynchronous_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 3745 | #define ID3D10Asynchronous_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 3746 | #define ID3D10Asynchronous_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 3747 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3748 | #define ID3D10Asynchronous_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 3749 | #define ID3D10Asynchronous_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 3750 | #define ID3D10Asynchronous_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 3751 | #define ID3D10Asynchronous_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 3752 | /*** ID3D10Asynchronous methods ***/
|
---|
| 3753 | #define ID3D10Asynchronous_Begin(This) (This)->lpVtbl->Begin(This)
|
---|
| 3754 | #define ID3D10Asynchronous_End(This) (This)->lpVtbl->End(This)
|
---|
| 3755 | #define ID3D10Asynchronous_GetData(This,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pData,DataSize,GetDataFlags)
|
---|
| 3756 | #define ID3D10Asynchronous_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
---|
| 3757 | #else
|
---|
| 3758 | /*** IUnknown methods ***/
|
---|
| 3759 | static FORCEINLINE HRESULT ID3D10Asynchronous_QueryInterface(ID3D10Asynchronous* This,REFIID riid,void **ppvObject) {
|
---|
| 3760 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 3761 | }
|
---|
| 3762 | static FORCEINLINE ULONG ID3D10Asynchronous_AddRef(ID3D10Asynchronous* This) {
|
---|
| 3763 | return This->lpVtbl->AddRef(This);
|
---|
| 3764 | }
|
---|
| 3765 | static FORCEINLINE ULONG ID3D10Asynchronous_Release(ID3D10Asynchronous* This) {
|
---|
| 3766 | return This->lpVtbl->Release(This);
|
---|
| 3767 | }
|
---|
| 3768 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3769 | static FORCEINLINE void ID3D10Asynchronous_GetDevice(ID3D10Asynchronous* This,ID3D10Device **ppDevice) {
|
---|
| 3770 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 3771 | }
|
---|
| 3772 | static FORCEINLINE HRESULT ID3D10Asynchronous_GetPrivateData(ID3D10Asynchronous* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 3773 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 3774 | }
|
---|
| 3775 | static FORCEINLINE HRESULT ID3D10Asynchronous_SetPrivateData(ID3D10Asynchronous* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 3776 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 3777 | }
|
---|
| 3778 | static FORCEINLINE HRESULT ID3D10Asynchronous_SetPrivateDataInterface(ID3D10Asynchronous* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 3779 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 3780 | }
|
---|
| 3781 | /*** ID3D10Asynchronous methods ***/
|
---|
| 3782 | static FORCEINLINE void ID3D10Asynchronous_Begin(ID3D10Asynchronous* This) {
|
---|
| 3783 | This->lpVtbl->Begin(This);
|
---|
| 3784 | }
|
---|
| 3785 | static FORCEINLINE void ID3D10Asynchronous_End(ID3D10Asynchronous* This) {
|
---|
| 3786 | This->lpVtbl->End(This);
|
---|
| 3787 | }
|
---|
| 3788 | static FORCEINLINE HRESULT ID3D10Asynchronous_GetData(ID3D10Asynchronous* This,void *pData,UINT DataSize,UINT GetDataFlags) {
|
---|
| 3789 | return This->lpVtbl->GetData(This,pData,DataSize,GetDataFlags);
|
---|
| 3790 | }
|
---|
| 3791 | static FORCEINLINE UINT ID3D10Asynchronous_GetDataSize(ID3D10Asynchronous* This) {
|
---|
| 3792 | return This->lpVtbl->GetDataSize(This);
|
---|
| 3793 | }
|
---|
| 3794 | #endif
|
---|
| 3795 | #endif
|
---|
| 3796 |
|
---|
| 3797 | #endif
|
---|
| 3798 |
|
---|
| 3799 |
|
---|
| 3800 | #endif /* __ID3D10Asynchronous_INTERFACE_DEFINED__ */
|
---|
| 3801 |
|
---|
| 3802 | /*****************************************************************************
|
---|
| 3803 | * ID3D10Counter interface
|
---|
| 3804 | */
|
---|
| 3805 | #ifndef __ID3D10Counter_INTERFACE_DEFINED__
|
---|
| 3806 | #define __ID3D10Counter_INTERFACE_DEFINED__
|
---|
| 3807 |
|
---|
| 3808 | DEFINE_GUID(IID_ID3D10Counter, 0x9b7e4c11, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 3809 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 3810 | MIDL_INTERFACE("9b7e4c11-342c-4106-a19f-4f2704f689f0")
|
---|
| 3811 | ID3D10Counter : public ID3D10Asynchronous
|
---|
| 3812 | {
|
---|
| 3813 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 3814 | D3D10_COUNTER_DESC *pDesc) = 0;
|
---|
| 3815 |
|
---|
| 3816 | };
|
---|
| 3817 | #ifdef __CRT_UUID_DECL
|
---|
| 3818 | __CRT_UUID_DECL(ID3D10Counter, 0x9b7e4c11, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 3819 | #endif
|
---|
| 3820 | #else
|
---|
| 3821 | typedef struct ID3D10CounterVtbl {
|
---|
| 3822 | BEGIN_INTERFACE
|
---|
| 3823 |
|
---|
| 3824 | /*** IUnknown methods ***/
|
---|
| 3825 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 3826 | ID3D10Counter *This,
|
---|
| 3827 | REFIID riid,
|
---|
| 3828 | void **ppvObject);
|
---|
| 3829 |
|
---|
| 3830 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 3831 | ID3D10Counter *This);
|
---|
| 3832 |
|
---|
| 3833 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 3834 | ID3D10Counter *This);
|
---|
| 3835 |
|
---|
| 3836 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3837 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 3838 | ID3D10Counter *This,
|
---|
| 3839 | ID3D10Device **ppDevice);
|
---|
| 3840 |
|
---|
| 3841 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 3842 | ID3D10Counter *This,
|
---|
| 3843 | REFGUID guid,
|
---|
| 3844 | UINT *pDataSize,
|
---|
| 3845 | void *pData);
|
---|
| 3846 |
|
---|
| 3847 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 3848 | ID3D10Counter *This,
|
---|
| 3849 | REFGUID guid,
|
---|
| 3850 | UINT DataSize,
|
---|
| 3851 | const void *pData);
|
---|
| 3852 |
|
---|
| 3853 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 3854 | ID3D10Counter *This,
|
---|
| 3855 | REFGUID guid,
|
---|
| 3856 | const IUnknown *pData);
|
---|
| 3857 |
|
---|
| 3858 | /*** ID3D10Asynchronous methods ***/
|
---|
| 3859 | void (STDMETHODCALLTYPE *Begin)(
|
---|
| 3860 | ID3D10Counter *This);
|
---|
| 3861 |
|
---|
| 3862 | void (STDMETHODCALLTYPE *End)(
|
---|
| 3863 | ID3D10Counter *This);
|
---|
| 3864 |
|
---|
| 3865 | HRESULT (STDMETHODCALLTYPE *GetData)(
|
---|
| 3866 | ID3D10Counter *This,
|
---|
| 3867 | void *pData,
|
---|
| 3868 | UINT DataSize,
|
---|
| 3869 | UINT GetDataFlags);
|
---|
| 3870 |
|
---|
| 3871 | UINT (STDMETHODCALLTYPE *GetDataSize)(
|
---|
| 3872 | ID3D10Counter *This);
|
---|
| 3873 |
|
---|
| 3874 | /*** ID3D10Counter methods ***/
|
---|
| 3875 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 3876 | ID3D10Counter *This,
|
---|
| 3877 | D3D10_COUNTER_DESC *pDesc);
|
---|
| 3878 |
|
---|
| 3879 | END_INTERFACE
|
---|
| 3880 | } ID3D10CounterVtbl;
|
---|
| 3881 |
|
---|
| 3882 | interface ID3D10Counter {
|
---|
| 3883 | CONST_VTBL ID3D10CounterVtbl* lpVtbl;
|
---|
| 3884 | };
|
---|
| 3885 |
|
---|
| 3886 | #ifdef COBJMACROS
|
---|
| 3887 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 3888 | /*** IUnknown methods ***/
|
---|
| 3889 | #define ID3D10Counter_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 3890 | #define ID3D10Counter_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 3891 | #define ID3D10Counter_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 3892 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3893 | #define ID3D10Counter_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 3894 | #define ID3D10Counter_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 3895 | #define ID3D10Counter_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 3896 | #define ID3D10Counter_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 3897 | /*** ID3D10Asynchronous methods ***/
|
---|
| 3898 | #define ID3D10Counter_Begin(This) (This)->lpVtbl->Begin(This)
|
---|
| 3899 | #define ID3D10Counter_End(This) (This)->lpVtbl->End(This)
|
---|
| 3900 | #define ID3D10Counter_GetData(This,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pData,DataSize,GetDataFlags)
|
---|
| 3901 | #define ID3D10Counter_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
---|
| 3902 | /*** ID3D10Counter methods ***/
|
---|
| 3903 | #define ID3D10Counter_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 3904 | #else
|
---|
| 3905 | /*** IUnknown methods ***/
|
---|
| 3906 | static FORCEINLINE HRESULT ID3D10Counter_QueryInterface(ID3D10Counter* This,REFIID riid,void **ppvObject) {
|
---|
| 3907 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 3908 | }
|
---|
| 3909 | static FORCEINLINE ULONG ID3D10Counter_AddRef(ID3D10Counter* This) {
|
---|
| 3910 | return This->lpVtbl->AddRef(This);
|
---|
| 3911 | }
|
---|
| 3912 | static FORCEINLINE ULONG ID3D10Counter_Release(ID3D10Counter* This) {
|
---|
| 3913 | return This->lpVtbl->Release(This);
|
---|
| 3914 | }
|
---|
| 3915 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3916 | static FORCEINLINE void ID3D10Counter_GetDevice(ID3D10Counter* This,ID3D10Device **ppDevice) {
|
---|
| 3917 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 3918 | }
|
---|
| 3919 | static FORCEINLINE HRESULT ID3D10Counter_GetPrivateData(ID3D10Counter* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 3920 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 3921 | }
|
---|
| 3922 | static FORCEINLINE HRESULT ID3D10Counter_SetPrivateData(ID3D10Counter* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 3923 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 3924 | }
|
---|
| 3925 | static FORCEINLINE HRESULT ID3D10Counter_SetPrivateDataInterface(ID3D10Counter* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 3926 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 3927 | }
|
---|
| 3928 | /*** ID3D10Asynchronous methods ***/
|
---|
| 3929 | static FORCEINLINE void ID3D10Counter_Begin(ID3D10Counter* This) {
|
---|
| 3930 | This->lpVtbl->Begin(This);
|
---|
| 3931 | }
|
---|
| 3932 | static FORCEINLINE void ID3D10Counter_End(ID3D10Counter* This) {
|
---|
| 3933 | This->lpVtbl->End(This);
|
---|
| 3934 | }
|
---|
| 3935 | static FORCEINLINE HRESULT ID3D10Counter_GetData(ID3D10Counter* This,void *pData,UINT DataSize,UINT GetDataFlags) {
|
---|
| 3936 | return This->lpVtbl->GetData(This,pData,DataSize,GetDataFlags);
|
---|
| 3937 | }
|
---|
| 3938 | static FORCEINLINE UINT ID3D10Counter_GetDataSize(ID3D10Counter* This) {
|
---|
| 3939 | return This->lpVtbl->GetDataSize(This);
|
---|
| 3940 | }
|
---|
| 3941 | /*** ID3D10Counter methods ***/
|
---|
| 3942 | static FORCEINLINE void ID3D10Counter_GetDesc(ID3D10Counter* This,D3D10_COUNTER_DESC *pDesc) {
|
---|
| 3943 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 3944 | }
|
---|
| 3945 | #endif
|
---|
| 3946 | #endif
|
---|
| 3947 |
|
---|
| 3948 | #endif
|
---|
| 3949 |
|
---|
| 3950 |
|
---|
| 3951 | #endif /* __ID3D10Counter_INTERFACE_DEFINED__ */
|
---|
| 3952 |
|
---|
| 3953 | /*****************************************************************************
|
---|
| 3954 | * ID3D10Query interface
|
---|
| 3955 | */
|
---|
| 3956 | #ifndef __ID3D10Query_INTERFACE_DEFINED__
|
---|
| 3957 | #define __ID3D10Query_INTERFACE_DEFINED__
|
---|
| 3958 |
|
---|
| 3959 | DEFINE_GUID(IID_ID3D10Query, 0x9b7e4c0e, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 3960 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 3961 | MIDL_INTERFACE("9b7e4c0e-342c-4106-a19f-4f2704f689f0")
|
---|
| 3962 | ID3D10Query : public ID3D10Asynchronous
|
---|
| 3963 | {
|
---|
| 3964 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
| 3965 | D3D10_QUERY_DESC *pDesc) = 0;
|
---|
| 3966 |
|
---|
| 3967 | };
|
---|
| 3968 | #ifdef __CRT_UUID_DECL
|
---|
| 3969 | __CRT_UUID_DECL(ID3D10Query, 0x9b7e4c0e, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 3970 | #endif
|
---|
| 3971 | #else
|
---|
| 3972 | typedef struct ID3D10QueryVtbl {
|
---|
| 3973 | BEGIN_INTERFACE
|
---|
| 3974 |
|
---|
| 3975 | /*** IUnknown methods ***/
|
---|
| 3976 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 3977 | ID3D10Query *This,
|
---|
| 3978 | REFIID riid,
|
---|
| 3979 | void **ppvObject);
|
---|
| 3980 |
|
---|
| 3981 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 3982 | ID3D10Query *This);
|
---|
| 3983 |
|
---|
| 3984 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 3985 | ID3D10Query *This);
|
---|
| 3986 |
|
---|
| 3987 | /*** ID3D10DeviceChild methods ***/
|
---|
| 3988 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 3989 | ID3D10Query *This,
|
---|
| 3990 | ID3D10Device **ppDevice);
|
---|
| 3991 |
|
---|
| 3992 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 3993 | ID3D10Query *This,
|
---|
| 3994 | REFGUID guid,
|
---|
| 3995 | UINT *pDataSize,
|
---|
| 3996 | void *pData);
|
---|
| 3997 |
|
---|
| 3998 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 3999 | ID3D10Query *This,
|
---|
| 4000 | REFGUID guid,
|
---|
| 4001 | UINT DataSize,
|
---|
| 4002 | const void *pData);
|
---|
| 4003 |
|
---|
| 4004 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 4005 | ID3D10Query *This,
|
---|
| 4006 | REFGUID guid,
|
---|
| 4007 | const IUnknown *pData);
|
---|
| 4008 |
|
---|
| 4009 | /*** ID3D10Asynchronous methods ***/
|
---|
| 4010 | void (STDMETHODCALLTYPE *Begin)(
|
---|
| 4011 | ID3D10Query *This);
|
---|
| 4012 |
|
---|
| 4013 | void (STDMETHODCALLTYPE *End)(
|
---|
| 4014 | ID3D10Query *This);
|
---|
| 4015 |
|
---|
| 4016 | HRESULT (STDMETHODCALLTYPE *GetData)(
|
---|
| 4017 | ID3D10Query *This,
|
---|
| 4018 | void *pData,
|
---|
| 4019 | UINT DataSize,
|
---|
| 4020 | UINT GetDataFlags);
|
---|
| 4021 |
|
---|
| 4022 | UINT (STDMETHODCALLTYPE *GetDataSize)(
|
---|
| 4023 | ID3D10Query *This);
|
---|
| 4024 |
|
---|
| 4025 | /*** ID3D10Query methods ***/
|
---|
| 4026 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 4027 | ID3D10Query *This,
|
---|
| 4028 | D3D10_QUERY_DESC *pDesc);
|
---|
| 4029 |
|
---|
| 4030 | END_INTERFACE
|
---|
| 4031 | } ID3D10QueryVtbl;
|
---|
| 4032 |
|
---|
| 4033 | interface ID3D10Query {
|
---|
| 4034 | CONST_VTBL ID3D10QueryVtbl* lpVtbl;
|
---|
| 4035 | };
|
---|
| 4036 |
|
---|
| 4037 | #ifdef COBJMACROS
|
---|
| 4038 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 4039 | /*** IUnknown methods ***/
|
---|
| 4040 | #define ID3D10Query_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 4041 | #define ID3D10Query_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 4042 | #define ID3D10Query_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 4043 | /*** ID3D10DeviceChild methods ***/
|
---|
| 4044 | #define ID3D10Query_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 4045 | #define ID3D10Query_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 4046 | #define ID3D10Query_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 4047 | #define ID3D10Query_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 4048 | /*** ID3D10Asynchronous methods ***/
|
---|
| 4049 | #define ID3D10Query_Begin(This) (This)->lpVtbl->Begin(This)
|
---|
| 4050 | #define ID3D10Query_End(This) (This)->lpVtbl->End(This)
|
---|
| 4051 | #define ID3D10Query_GetData(This,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pData,DataSize,GetDataFlags)
|
---|
| 4052 | #define ID3D10Query_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
---|
| 4053 | /*** ID3D10Query methods ***/
|
---|
| 4054 | #define ID3D10Query_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 4055 | #else
|
---|
| 4056 | /*** IUnknown methods ***/
|
---|
| 4057 | static FORCEINLINE HRESULT ID3D10Query_QueryInterface(ID3D10Query* This,REFIID riid,void **ppvObject) {
|
---|
| 4058 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 4059 | }
|
---|
| 4060 | static FORCEINLINE ULONG ID3D10Query_AddRef(ID3D10Query* This) {
|
---|
| 4061 | return This->lpVtbl->AddRef(This);
|
---|
| 4062 | }
|
---|
| 4063 | static FORCEINLINE ULONG ID3D10Query_Release(ID3D10Query* This) {
|
---|
| 4064 | return This->lpVtbl->Release(This);
|
---|
| 4065 | }
|
---|
| 4066 | /*** ID3D10DeviceChild methods ***/
|
---|
| 4067 | static FORCEINLINE void ID3D10Query_GetDevice(ID3D10Query* This,ID3D10Device **ppDevice) {
|
---|
| 4068 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 4069 | }
|
---|
| 4070 | static FORCEINLINE HRESULT ID3D10Query_GetPrivateData(ID3D10Query* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 4071 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 4072 | }
|
---|
| 4073 | static FORCEINLINE HRESULT ID3D10Query_SetPrivateData(ID3D10Query* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 4074 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 4075 | }
|
---|
| 4076 | static FORCEINLINE HRESULT ID3D10Query_SetPrivateDataInterface(ID3D10Query* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 4077 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 4078 | }
|
---|
| 4079 | /*** ID3D10Asynchronous methods ***/
|
---|
| 4080 | static FORCEINLINE void ID3D10Query_Begin(ID3D10Query* This) {
|
---|
| 4081 | This->lpVtbl->Begin(This);
|
---|
| 4082 | }
|
---|
| 4083 | static FORCEINLINE void ID3D10Query_End(ID3D10Query* This) {
|
---|
| 4084 | This->lpVtbl->End(This);
|
---|
| 4085 | }
|
---|
| 4086 | static FORCEINLINE HRESULT ID3D10Query_GetData(ID3D10Query* This,void *pData,UINT DataSize,UINT GetDataFlags) {
|
---|
| 4087 | return This->lpVtbl->GetData(This,pData,DataSize,GetDataFlags);
|
---|
| 4088 | }
|
---|
| 4089 | static FORCEINLINE UINT ID3D10Query_GetDataSize(ID3D10Query* This) {
|
---|
| 4090 | return This->lpVtbl->GetDataSize(This);
|
---|
| 4091 | }
|
---|
| 4092 | /*** ID3D10Query methods ***/
|
---|
| 4093 | static FORCEINLINE void ID3D10Query_GetDesc(ID3D10Query* This,D3D10_QUERY_DESC *pDesc) {
|
---|
| 4094 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 4095 | }
|
---|
| 4096 | #endif
|
---|
| 4097 | #endif
|
---|
| 4098 |
|
---|
| 4099 | #endif
|
---|
| 4100 |
|
---|
| 4101 |
|
---|
| 4102 | #endif /* __ID3D10Query_INTERFACE_DEFINED__ */
|
---|
| 4103 |
|
---|
| 4104 | /*****************************************************************************
|
---|
| 4105 | * ID3D10Predicate interface
|
---|
| 4106 | */
|
---|
| 4107 | #ifndef __ID3D10Predicate_INTERFACE_DEFINED__
|
---|
| 4108 | #define __ID3D10Predicate_INTERFACE_DEFINED__
|
---|
| 4109 |
|
---|
| 4110 | DEFINE_GUID(IID_ID3D10Predicate, 0x9b7e4c10, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 4111 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 4112 | MIDL_INTERFACE("9b7e4c10-342c-4106-a19f-4f2704f689f0")
|
---|
| 4113 | ID3D10Predicate : public ID3D10Query
|
---|
| 4114 | {
|
---|
| 4115 | };
|
---|
| 4116 | #ifdef __CRT_UUID_DECL
|
---|
| 4117 | __CRT_UUID_DECL(ID3D10Predicate, 0x9b7e4c10, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 4118 | #endif
|
---|
| 4119 | #else
|
---|
| 4120 | typedef struct ID3D10PredicateVtbl {
|
---|
| 4121 | BEGIN_INTERFACE
|
---|
| 4122 |
|
---|
| 4123 | /*** IUnknown methods ***/
|
---|
| 4124 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 4125 | ID3D10Predicate *This,
|
---|
| 4126 | REFIID riid,
|
---|
| 4127 | void **ppvObject);
|
---|
| 4128 |
|
---|
| 4129 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 4130 | ID3D10Predicate *This);
|
---|
| 4131 |
|
---|
| 4132 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 4133 | ID3D10Predicate *This);
|
---|
| 4134 |
|
---|
| 4135 | /*** ID3D10DeviceChild methods ***/
|
---|
| 4136 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
| 4137 | ID3D10Predicate *This,
|
---|
| 4138 | ID3D10Device **ppDevice);
|
---|
| 4139 |
|
---|
| 4140 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 4141 | ID3D10Predicate *This,
|
---|
| 4142 | REFGUID guid,
|
---|
| 4143 | UINT *pDataSize,
|
---|
| 4144 | void *pData);
|
---|
| 4145 |
|
---|
| 4146 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 4147 | ID3D10Predicate *This,
|
---|
| 4148 | REFGUID guid,
|
---|
| 4149 | UINT DataSize,
|
---|
| 4150 | const void *pData);
|
---|
| 4151 |
|
---|
| 4152 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 4153 | ID3D10Predicate *This,
|
---|
| 4154 | REFGUID guid,
|
---|
| 4155 | const IUnknown *pData);
|
---|
| 4156 |
|
---|
| 4157 | /*** ID3D10Asynchronous methods ***/
|
---|
| 4158 | void (STDMETHODCALLTYPE *Begin)(
|
---|
| 4159 | ID3D10Predicate *This);
|
---|
| 4160 |
|
---|
| 4161 | void (STDMETHODCALLTYPE *End)(
|
---|
| 4162 | ID3D10Predicate *This);
|
---|
| 4163 |
|
---|
| 4164 | HRESULT (STDMETHODCALLTYPE *GetData)(
|
---|
| 4165 | ID3D10Predicate *This,
|
---|
| 4166 | void *pData,
|
---|
| 4167 | UINT DataSize,
|
---|
| 4168 | UINT GetDataFlags);
|
---|
| 4169 |
|
---|
| 4170 | UINT (STDMETHODCALLTYPE *GetDataSize)(
|
---|
| 4171 | ID3D10Predicate *This);
|
---|
| 4172 |
|
---|
| 4173 | /*** ID3D10Query methods ***/
|
---|
| 4174 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 4175 | ID3D10Predicate *This,
|
---|
| 4176 | D3D10_QUERY_DESC *pDesc);
|
---|
| 4177 |
|
---|
| 4178 | END_INTERFACE
|
---|
| 4179 | } ID3D10PredicateVtbl;
|
---|
| 4180 |
|
---|
| 4181 | interface ID3D10Predicate {
|
---|
| 4182 | CONST_VTBL ID3D10PredicateVtbl* lpVtbl;
|
---|
| 4183 | };
|
---|
| 4184 |
|
---|
| 4185 | #ifdef COBJMACROS
|
---|
| 4186 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 4187 | /*** IUnknown methods ***/
|
---|
| 4188 | #define ID3D10Predicate_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 4189 | #define ID3D10Predicate_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 4190 | #define ID3D10Predicate_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 4191 | /*** ID3D10DeviceChild methods ***/
|
---|
| 4192 | #define ID3D10Predicate_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
| 4193 | #define ID3D10Predicate_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 4194 | #define ID3D10Predicate_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 4195 | #define ID3D10Predicate_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 4196 | /*** ID3D10Asynchronous methods ***/
|
---|
| 4197 | #define ID3D10Predicate_Begin(This) (This)->lpVtbl->Begin(This)
|
---|
| 4198 | #define ID3D10Predicate_End(This) (This)->lpVtbl->End(This)
|
---|
| 4199 | #define ID3D10Predicate_GetData(This,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pData,DataSize,GetDataFlags)
|
---|
| 4200 | #define ID3D10Predicate_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
---|
| 4201 | /*** ID3D10Query methods ***/
|
---|
| 4202 | #define ID3D10Predicate_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
| 4203 | #else
|
---|
| 4204 | /*** IUnknown methods ***/
|
---|
| 4205 | static FORCEINLINE HRESULT ID3D10Predicate_QueryInterface(ID3D10Predicate* This,REFIID riid,void **ppvObject) {
|
---|
| 4206 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 4207 | }
|
---|
| 4208 | static FORCEINLINE ULONG ID3D10Predicate_AddRef(ID3D10Predicate* This) {
|
---|
| 4209 | return This->lpVtbl->AddRef(This);
|
---|
| 4210 | }
|
---|
| 4211 | static FORCEINLINE ULONG ID3D10Predicate_Release(ID3D10Predicate* This) {
|
---|
| 4212 | return This->lpVtbl->Release(This);
|
---|
| 4213 | }
|
---|
| 4214 | /*** ID3D10DeviceChild methods ***/
|
---|
| 4215 | static FORCEINLINE void ID3D10Predicate_GetDevice(ID3D10Predicate* This,ID3D10Device **ppDevice) {
|
---|
| 4216 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
| 4217 | }
|
---|
| 4218 | static FORCEINLINE HRESULT ID3D10Predicate_GetPrivateData(ID3D10Predicate* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 4219 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 4220 | }
|
---|
| 4221 | static FORCEINLINE HRESULT ID3D10Predicate_SetPrivateData(ID3D10Predicate* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 4222 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 4223 | }
|
---|
| 4224 | static FORCEINLINE HRESULT ID3D10Predicate_SetPrivateDataInterface(ID3D10Predicate* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 4225 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 4226 | }
|
---|
| 4227 | /*** ID3D10Asynchronous methods ***/
|
---|
| 4228 | static FORCEINLINE void ID3D10Predicate_Begin(ID3D10Predicate* This) {
|
---|
| 4229 | This->lpVtbl->Begin(This);
|
---|
| 4230 | }
|
---|
| 4231 | static FORCEINLINE void ID3D10Predicate_End(ID3D10Predicate* This) {
|
---|
| 4232 | This->lpVtbl->End(This);
|
---|
| 4233 | }
|
---|
| 4234 | static FORCEINLINE HRESULT ID3D10Predicate_GetData(ID3D10Predicate* This,void *pData,UINT DataSize,UINT GetDataFlags) {
|
---|
| 4235 | return This->lpVtbl->GetData(This,pData,DataSize,GetDataFlags);
|
---|
| 4236 | }
|
---|
| 4237 | static FORCEINLINE UINT ID3D10Predicate_GetDataSize(ID3D10Predicate* This) {
|
---|
| 4238 | return This->lpVtbl->GetDataSize(This);
|
---|
| 4239 | }
|
---|
| 4240 | /*** ID3D10Query methods ***/
|
---|
| 4241 | static FORCEINLINE void ID3D10Predicate_GetDesc(ID3D10Predicate* This,D3D10_QUERY_DESC *pDesc) {
|
---|
| 4242 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
| 4243 | }
|
---|
| 4244 | #endif
|
---|
| 4245 | #endif
|
---|
| 4246 |
|
---|
| 4247 | #endif
|
---|
| 4248 |
|
---|
| 4249 |
|
---|
| 4250 | #endif /* __ID3D10Predicate_INTERFACE_DEFINED__ */
|
---|
| 4251 |
|
---|
| 4252 | /*****************************************************************************
|
---|
| 4253 | * ID3D10Device interface
|
---|
| 4254 | */
|
---|
| 4255 | #ifndef __ID3D10Device_INTERFACE_DEFINED__
|
---|
| 4256 | #define __ID3D10Device_INTERFACE_DEFINED__
|
---|
| 4257 |
|
---|
| 4258 | DEFINE_GUID(IID_ID3D10Device, 0x9b7e4c0f, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 4259 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 4260 | MIDL_INTERFACE("9b7e4c0f-342c-4106-a19f-4f2704f689f0")
|
---|
| 4261 | ID3D10Device : public IUnknown
|
---|
| 4262 | {
|
---|
| 4263 | virtual void STDMETHODCALLTYPE VSSetConstantBuffers(
|
---|
| 4264 | UINT StartSlot,
|
---|
| 4265 | UINT NumBuffers,
|
---|
| 4266 | ID3D10Buffer *const *ppConstantBuffers) = 0;
|
---|
| 4267 |
|
---|
| 4268 | virtual void STDMETHODCALLTYPE PSSetShaderResources(
|
---|
| 4269 | UINT StartSlot,
|
---|
| 4270 | UINT NumViews,
|
---|
| 4271 | ID3D10ShaderResourceView *const *ppShaderResourceViews) = 0;
|
---|
| 4272 |
|
---|
| 4273 | virtual void STDMETHODCALLTYPE PSSetShader(
|
---|
| 4274 | ID3D10PixelShader *pPixelShader) = 0;
|
---|
| 4275 |
|
---|
| 4276 | virtual void STDMETHODCALLTYPE PSSetSamplers(
|
---|
| 4277 | UINT StartSlot,
|
---|
| 4278 | UINT NumSamplers,
|
---|
| 4279 | ID3D10SamplerState *const *ppSamplers) = 0;
|
---|
| 4280 |
|
---|
| 4281 | virtual void STDMETHODCALLTYPE VSSetShader(
|
---|
| 4282 | ID3D10VertexShader *pVertexShader) = 0;
|
---|
| 4283 |
|
---|
| 4284 | virtual void STDMETHODCALLTYPE DrawIndexed(
|
---|
| 4285 | UINT IndexCount,
|
---|
| 4286 | UINT StartIndexLocation,
|
---|
| 4287 | INT BaseVertexLocation) = 0;
|
---|
| 4288 |
|
---|
| 4289 | virtual void STDMETHODCALLTYPE Draw(
|
---|
| 4290 | UINT VertexCount,
|
---|
| 4291 | UINT StartVertexLocation) = 0;
|
---|
| 4292 |
|
---|
| 4293 | virtual void STDMETHODCALLTYPE PSSetConstantBuffers(
|
---|
| 4294 | UINT StartSlot,
|
---|
| 4295 | UINT NumBuffers,
|
---|
| 4296 | ID3D10Buffer *const *ppConstantBuffers) = 0;
|
---|
| 4297 |
|
---|
| 4298 | virtual void STDMETHODCALLTYPE IASetInputLayout(
|
---|
| 4299 | ID3D10InputLayout *pInputLayout) = 0;
|
---|
| 4300 |
|
---|
| 4301 | virtual void STDMETHODCALLTYPE IASetVertexBuffers(
|
---|
| 4302 | UINT StartSlot,
|
---|
| 4303 | UINT NumBuffers,
|
---|
| 4304 | ID3D10Buffer *const *ppVertexBuffers,
|
---|
| 4305 | const UINT *pStrides,
|
---|
| 4306 | const UINT *pOffsets) = 0;
|
---|
| 4307 |
|
---|
| 4308 | virtual void STDMETHODCALLTYPE IASetIndexBuffer(
|
---|
| 4309 | ID3D10Buffer *pIndexBuffer,
|
---|
| 4310 | DXGI_FORMAT Format,
|
---|
| 4311 | UINT Offset) = 0;
|
---|
| 4312 |
|
---|
| 4313 | virtual void STDMETHODCALLTYPE DrawIndexedInstanced(
|
---|
| 4314 | UINT IndexCountPerInstance,
|
---|
| 4315 | UINT InstanceCount,
|
---|
| 4316 | UINT StartIndexLocation,
|
---|
| 4317 | INT BaseVertexLocation,
|
---|
| 4318 | UINT StartInstanceLocation) = 0;
|
---|
| 4319 |
|
---|
| 4320 | virtual void STDMETHODCALLTYPE DrawInstanced(
|
---|
| 4321 | UINT VertexCountPerInstance,
|
---|
| 4322 | UINT InstanceCount,
|
---|
| 4323 | UINT StartVertexLocation,
|
---|
| 4324 | UINT StartInstanceLocation) = 0;
|
---|
| 4325 |
|
---|
| 4326 | virtual void STDMETHODCALLTYPE GSSetConstantBuffers(
|
---|
| 4327 | UINT StartSlot,
|
---|
| 4328 | UINT NumBuffers,
|
---|
| 4329 | ID3D10Buffer *const *ppConstantBuffers) = 0;
|
---|
| 4330 |
|
---|
| 4331 | virtual void STDMETHODCALLTYPE GSSetShader(
|
---|
| 4332 | ID3D10GeometryShader *pShader) = 0;
|
---|
| 4333 |
|
---|
| 4334 | virtual void STDMETHODCALLTYPE IASetPrimitiveTopology(
|
---|
| 4335 | D3D10_PRIMITIVE_TOPOLOGY Topology) = 0;
|
---|
| 4336 |
|
---|
| 4337 | virtual void STDMETHODCALLTYPE VSSetShaderResources(
|
---|
| 4338 | UINT StartSlot,
|
---|
| 4339 | UINT NumViews,
|
---|
| 4340 | ID3D10ShaderResourceView *const *ppShaderResourceViews) = 0;
|
---|
| 4341 |
|
---|
| 4342 | virtual void STDMETHODCALLTYPE VSSetSamplers(
|
---|
| 4343 | UINT StartSlot,
|
---|
| 4344 | UINT NumSamplers,
|
---|
| 4345 | ID3D10SamplerState *const *ppSamplers) = 0;
|
---|
| 4346 |
|
---|
| 4347 | virtual void STDMETHODCALLTYPE SetPredication(
|
---|
| 4348 | ID3D10Predicate *pPredicate,
|
---|
| 4349 | WINBOOL PredicateValue) = 0;
|
---|
| 4350 |
|
---|
| 4351 | virtual void STDMETHODCALLTYPE GSSetShaderResources(
|
---|
| 4352 | UINT StartSlot,
|
---|
| 4353 | UINT NumViews,
|
---|
| 4354 | ID3D10ShaderResourceView *const *ppShaderResourceViews) = 0;
|
---|
| 4355 |
|
---|
| 4356 | virtual void STDMETHODCALLTYPE GSSetSamplers(
|
---|
| 4357 | UINT StartSlot,
|
---|
| 4358 | UINT NumSamplers,
|
---|
| 4359 | ID3D10SamplerState *const *ppSamplers) = 0;
|
---|
| 4360 |
|
---|
| 4361 | virtual void STDMETHODCALLTYPE OMSetRenderTargets(
|
---|
| 4362 | UINT NumViews,
|
---|
| 4363 | ID3D10RenderTargetView *const *ppRenderTargetViews,
|
---|
| 4364 | ID3D10DepthStencilView *pDepthStencilView) = 0;
|
---|
| 4365 |
|
---|
| 4366 | virtual void STDMETHODCALLTYPE OMSetBlendState(
|
---|
| 4367 | ID3D10BlendState *pBlendState,
|
---|
| 4368 | const FLOAT BlendFactor[4],
|
---|
| 4369 | UINT SampleMask) = 0;
|
---|
| 4370 |
|
---|
| 4371 | virtual void STDMETHODCALLTYPE OMSetDepthStencilState(
|
---|
| 4372 | ID3D10DepthStencilState *pDepthStencilState,
|
---|
| 4373 | UINT StencilRef) = 0;
|
---|
| 4374 |
|
---|
| 4375 | virtual void STDMETHODCALLTYPE SOSetTargets(
|
---|
| 4376 | UINT NumBuffers,
|
---|
| 4377 | ID3D10Buffer *const *ppSOTargets,
|
---|
| 4378 | const UINT *pOffsets) = 0;
|
---|
| 4379 |
|
---|
| 4380 | virtual void STDMETHODCALLTYPE DrawAuto(
|
---|
| 4381 | ) = 0;
|
---|
| 4382 |
|
---|
| 4383 | virtual void STDMETHODCALLTYPE RSSetState(
|
---|
| 4384 | ID3D10RasterizerState *pRasterizerState) = 0;
|
---|
| 4385 |
|
---|
| 4386 | virtual void STDMETHODCALLTYPE RSSetViewports(
|
---|
| 4387 | UINT NumViewports,
|
---|
| 4388 | const D3D10_VIEWPORT *pViewports) = 0;
|
---|
| 4389 |
|
---|
| 4390 | virtual void STDMETHODCALLTYPE RSSetScissorRects(
|
---|
| 4391 | UINT NumRects,
|
---|
| 4392 | const D3D10_RECT *pRects) = 0;
|
---|
| 4393 |
|
---|
| 4394 | virtual void STDMETHODCALLTYPE CopySubresourceRegion(
|
---|
| 4395 | ID3D10Resource *pDstResource,
|
---|
| 4396 | UINT DstSubresource,
|
---|
| 4397 | UINT DstX,
|
---|
| 4398 | UINT DstY,
|
---|
| 4399 | UINT DstZ,
|
---|
| 4400 | ID3D10Resource *pSrcResource,
|
---|
| 4401 | UINT SrcSubresource,
|
---|
| 4402 | const D3D10_BOX *pSrcBox) = 0;
|
---|
| 4403 |
|
---|
| 4404 | virtual void STDMETHODCALLTYPE CopyResource(
|
---|
| 4405 | ID3D10Resource *pDstResource,
|
---|
| 4406 | ID3D10Resource *pSrcResource) = 0;
|
---|
| 4407 |
|
---|
| 4408 | virtual void STDMETHODCALLTYPE UpdateSubresource(
|
---|
| 4409 | ID3D10Resource *pDstResource,
|
---|
| 4410 | UINT DstSubresource,
|
---|
| 4411 | const D3D10_BOX *pDstBox,
|
---|
| 4412 | const void *pSrcData,
|
---|
| 4413 | UINT SrcRowPitch,
|
---|
| 4414 | UINT SrcDepthPitch) = 0;
|
---|
| 4415 |
|
---|
| 4416 | virtual void STDMETHODCALLTYPE ClearRenderTargetView(
|
---|
| 4417 | ID3D10RenderTargetView *pRenderTargetView,
|
---|
| 4418 | const FLOAT ColorRGBA[4]) = 0;
|
---|
| 4419 |
|
---|
| 4420 | virtual void STDMETHODCALLTYPE ClearDepthStencilView(
|
---|
| 4421 | ID3D10DepthStencilView *pDepthStencilView,
|
---|
| 4422 | UINT ClearFlags,
|
---|
| 4423 | FLOAT Depth,
|
---|
| 4424 | UINT8 Stencil) = 0;
|
---|
| 4425 |
|
---|
| 4426 | virtual void STDMETHODCALLTYPE GenerateMips(
|
---|
| 4427 | ID3D10ShaderResourceView *pShaderResourceView) = 0;
|
---|
| 4428 |
|
---|
| 4429 | virtual void STDMETHODCALLTYPE ResolveSubresource(
|
---|
| 4430 | ID3D10Resource *pDstResource,
|
---|
| 4431 | UINT DstSubresource,
|
---|
| 4432 | ID3D10Resource *pSrcResource,
|
---|
| 4433 | UINT SrcSubresource,
|
---|
| 4434 | DXGI_FORMAT Format) = 0;
|
---|
| 4435 |
|
---|
| 4436 | virtual void STDMETHODCALLTYPE VSGetConstantBuffers(
|
---|
| 4437 | UINT StartSlot,
|
---|
| 4438 | UINT NumBuffers,
|
---|
| 4439 | ID3D10Buffer **ppConstantBuffers) = 0;
|
---|
| 4440 |
|
---|
| 4441 | virtual void STDMETHODCALLTYPE PSGetShaderResources(
|
---|
| 4442 | UINT StartSlot,
|
---|
| 4443 | UINT NumViews,
|
---|
| 4444 | ID3D10ShaderResourceView **ppShaderResourceViews) = 0;
|
---|
| 4445 |
|
---|
| 4446 | virtual void STDMETHODCALLTYPE PSGetShader(
|
---|
| 4447 | ID3D10PixelShader **ppPixelShader) = 0;
|
---|
| 4448 |
|
---|
| 4449 | virtual void STDMETHODCALLTYPE PSGetSamplers(
|
---|
| 4450 | UINT StartSlot,
|
---|
| 4451 | UINT NumSamplers,
|
---|
| 4452 | ID3D10SamplerState **ppSamplers) = 0;
|
---|
| 4453 |
|
---|
| 4454 | virtual void STDMETHODCALLTYPE VSGetShader(
|
---|
| 4455 | ID3D10VertexShader **ppVertexShader) = 0;
|
---|
| 4456 |
|
---|
| 4457 | virtual void STDMETHODCALLTYPE PSGetConstantBuffers(
|
---|
| 4458 | UINT StartSlot,
|
---|
| 4459 | UINT NumBuffers,
|
---|
| 4460 | ID3D10Buffer **ppConstantBuffers) = 0;
|
---|
| 4461 |
|
---|
| 4462 | virtual void STDMETHODCALLTYPE IAGetInputLayout(
|
---|
| 4463 | ID3D10InputLayout **ppInputLayout) = 0;
|
---|
| 4464 |
|
---|
| 4465 | virtual void STDMETHODCALLTYPE IAGetVertexBuffers(
|
---|
| 4466 | UINT StartSlot,
|
---|
| 4467 | UINT NumBuffers,
|
---|
| 4468 | ID3D10Buffer **ppVertexBuffers,
|
---|
| 4469 | UINT *pStrides,
|
---|
| 4470 | UINT *pOffsets) = 0;
|
---|
| 4471 |
|
---|
| 4472 | virtual void STDMETHODCALLTYPE IAGetIndexBuffer(
|
---|
| 4473 | ID3D10Buffer **pIndexBuffer,
|
---|
| 4474 | DXGI_FORMAT *Format,
|
---|
| 4475 | UINT *Offset) = 0;
|
---|
| 4476 |
|
---|
| 4477 | virtual void STDMETHODCALLTYPE GSGetConstantBuffers(
|
---|
| 4478 | UINT StartSlot,
|
---|
| 4479 | UINT NumBuffers,
|
---|
| 4480 | ID3D10Buffer **ppConstantBuffers) = 0;
|
---|
| 4481 |
|
---|
| 4482 | virtual void STDMETHODCALLTYPE GSGetShader(
|
---|
| 4483 | ID3D10GeometryShader **ppGeometryShader) = 0;
|
---|
| 4484 |
|
---|
| 4485 | virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology(
|
---|
| 4486 | D3D10_PRIMITIVE_TOPOLOGY *pTopology) = 0;
|
---|
| 4487 |
|
---|
| 4488 | virtual void STDMETHODCALLTYPE VSGetShaderResources(
|
---|
| 4489 | UINT StartSlot,
|
---|
| 4490 | UINT NumViews,
|
---|
| 4491 | ID3D10ShaderResourceView **ppShaderResourceViews) = 0;
|
---|
| 4492 |
|
---|
| 4493 | virtual void STDMETHODCALLTYPE VSGetSamplers(
|
---|
| 4494 | UINT StartSlot,
|
---|
| 4495 | UINT NumSamplers,
|
---|
| 4496 | ID3D10SamplerState **ppSamplers) = 0;
|
---|
| 4497 |
|
---|
| 4498 | virtual void STDMETHODCALLTYPE GetPredication(
|
---|
| 4499 | ID3D10Predicate **ppPredicate,
|
---|
| 4500 | WINBOOL *pPredicateValue) = 0;
|
---|
| 4501 |
|
---|
| 4502 | virtual void STDMETHODCALLTYPE GSGetShaderResources(
|
---|
| 4503 | UINT StartSlot,
|
---|
| 4504 | UINT NumViews,
|
---|
| 4505 | ID3D10ShaderResourceView **ppShaderResourceViews) = 0;
|
---|
| 4506 |
|
---|
| 4507 | virtual void STDMETHODCALLTYPE GSGetSamplers(
|
---|
| 4508 | UINT StartSlot,
|
---|
| 4509 | UINT NumSamplers,
|
---|
| 4510 | ID3D10SamplerState **ppSamplers) = 0;
|
---|
| 4511 |
|
---|
| 4512 | virtual void STDMETHODCALLTYPE OMGetRenderTargets(
|
---|
| 4513 | UINT NumViews,
|
---|
| 4514 | ID3D10RenderTargetView **ppRenderTargetViews,
|
---|
| 4515 | ID3D10DepthStencilView **ppDepthStencilView) = 0;
|
---|
| 4516 |
|
---|
| 4517 | virtual void STDMETHODCALLTYPE OMGetBlendState(
|
---|
| 4518 | ID3D10BlendState **ppBlendState,
|
---|
| 4519 | FLOAT BlendFactor[4],
|
---|
| 4520 | UINT *pSampleMask) = 0;
|
---|
| 4521 |
|
---|
| 4522 | virtual void STDMETHODCALLTYPE OMGetDepthStencilState(
|
---|
| 4523 | ID3D10DepthStencilState **ppDepthStencilState,
|
---|
| 4524 | UINT *pStencilRef) = 0;
|
---|
| 4525 |
|
---|
| 4526 | virtual void STDMETHODCALLTYPE SOGetTargets(
|
---|
| 4527 | UINT NumBuffers,
|
---|
| 4528 | ID3D10Buffer **ppSOTargets,
|
---|
| 4529 | UINT *pOffsets) = 0;
|
---|
| 4530 |
|
---|
| 4531 | virtual void STDMETHODCALLTYPE RSGetState(
|
---|
| 4532 | ID3D10RasterizerState **ppRasterizerState) = 0;
|
---|
| 4533 |
|
---|
| 4534 | virtual void STDMETHODCALLTYPE RSGetViewports(
|
---|
| 4535 | UINT *NumViewports,
|
---|
| 4536 | D3D10_VIEWPORT *pViewports) = 0;
|
---|
| 4537 |
|
---|
| 4538 | virtual void STDMETHODCALLTYPE RSGetScissorRects(
|
---|
| 4539 | UINT *NumRects,
|
---|
| 4540 | D3D10_RECT *pRects) = 0;
|
---|
| 4541 |
|
---|
| 4542 | virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason(
|
---|
| 4543 | ) = 0;
|
---|
| 4544 |
|
---|
| 4545 | virtual HRESULT STDMETHODCALLTYPE SetExceptionMode(
|
---|
| 4546 | UINT RaiseFlags) = 0;
|
---|
| 4547 |
|
---|
| 4548 | virtual UINT STDMETHODCALLTYPE GetExceptionMode(
|
---|
| 4549 | ) = 0;
|
---|
| 4550 |
|
---|
| 4551 | virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
|
---|
| 4552 | REFGUID guid,
|
---|
| 4553 | UINT *pDataSize,
|
---|
| 4554 | void *pData) = 0;
|
---|
| 4555 |
|
---|
| 4556 | virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
|
---|
| 4557 | REFGUID guid,
|
---|
| 4558 | UINT DataSize,
|
---|
| 4559 | const void *pData) = 0;
|
---|
| 4560 |
|
---|
| 4561 | virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
|
---|
| 4562 | REFGUID guid,
|
---|
| 4563 | const IUnknown *pData) = 0;
|
---|
| 4564 |
|
---|
| 4565 | virtual void STDMETHODCALLTYPE ClearState(
|
---|
| 4566 | ) = 0;
|
---|
| 4567 |
|
---|
| 4568 | virtual void STDMETHODCALLTYPE Flush(
|
---|
| 4569 | ) = 0;
|
---|
| 4570 |
|
---|
| 4571 | virtual HRESULT STDMETHODCALLTYPE CreateBuffer(
|
---|
| 4572 | const D3D10_BUFFER_DESC *pDesc,
|
---|
| 4573 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
| 4574 | ID3D10Buffer **ppBuffer) = 0;
|
---|
| 4575 |
|
---|
| 4576 | virtual HRESULT STDMETHODCALLTYPE CreateTexture1D(
|
---|
| 4577 | const D3D10_TEXTURE1D_DESC *pDesc,
|
---|
| 4578 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
| 4579 | ID3D10Texture1D **ppTexture1D) = 0;
|
---|
| 4580 |
|
---|
| 4581 | virtual HRESULT STDMETHODCALLTYPE CreateTexture2D(
|
---|
| 4582 | const D3D10_TEXTURE2D_DESC *pDesc,
|
---|
| 4583 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
| 4584 | ID3D10Texture2D **ppTexture2D) = 0;
|
---|
| 4585 |
|
---|
| 4586 | virtual HRESULT STDMETHODCALLTYPE CreateTexture3D(
|
---|
| 4587 | const D3D10_TEXTURE3D_DESC *pDesc,
|
---|
| 4588 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
| 4589 | ID3D10Texture3D **ppTexture3D) = 0;
|
---|
| 4590 |
|
---|
| 4591 | virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView(
|
---|
| 4592 | ID3D10Resource *pResource,
|
---|
| 4593 | const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,
|
---|
| 4594 | ID3D10ShaderResourceView **ppSRView) = 0;
|
---|
| 4595 |
|
---|
| 4596 | virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView(
|
---|
| 4597 | ID3D10Resource *pResource,
|
---|
| 4598 | const D3D10_RENDER_TARGET_VIEW_DESC *pDesc,
|
---|
| 4599 | ID3D10RenderTargetView **ppRTView) = 0;
|
---|
| 4600 |
|
---|
| 4601 | virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView(
|
---|
| 4602 | ID3D10Resource *pResource,
|
---|
| 4603 | const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
|
---|
| 4604 | ID3D10DepthStencilView **ppDepthStencilView) = 0;
|
---|
| 4605 |
|
---|
| 4606 | virtual HRESULT STDMETHODCALLTYPE CreateInputLayout(
|
---|
| 4607 | const D3D10_INPUT_ELEMENT_DESC *pInputElementDescs,
|
---|
| 4608 | UINT NumElements,
|
---|
| 4609 | const void *pShaderBytecodeWithInputSignature,
|
---|
| 4610 | SIZE_T BytecodeLength,
|
---|
| 4611 | ID3D10InputLayout **ppInputLayout) = 0;
|
---|
| 4612 |
|
---|
| 4613 | virtual HRESULT STDMETHODCALLTYPE CreateVertexShader(
|
---|
| 4614 | const void *pShaderBytecode,
|
---|
| 4615 | SIZE_T BytecodeLength,
|
---|
| 4616 | ID3D10VertexShader **ppVertexShader) = 0;
|
---|
| 4617 |
|
---|
| 4618 | virtual HRESULT STDMETHODCALLTYPE CreateGeometryShader(
|
---|
| 4619 | const void *pShaderBytecode,
|
---|
| 4620 | SIZE_T BytecodeLength,
|
---|
| 4621 | ID3D10GeometryShader **ppGeometryShader) = 0;
|
---|
| 4622 |
|
---|
| 4623 | virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput(
|
---|
| 4624 | const void *pShaderBytecode,
|
---|
| 4625 | SIZE_T BytecodeLength,
|
---|
| 4626 | const D3D10_SO_DECLARATION_ENTRY *pSODeclaration,
|
---|
| 4627 | UINT NumEntries,
|
---|
| 4628 | UINT OutputStreamStride,
|
---|
| 4629 | ID3D10GeometryShader **ppGeometryShader) = 0;
|
---|
| 4630 |
|
---|
| 4631 | virtual HRESULT STDMETHODCALLTYPE CreatePixelShader(
|
---|
| 4632 | const void *pShaderBytecode,
|
---|
| 4633 | SIZE_T BytecodeLength,
|
---|
| 4634 | ID3D10PixelShader **ppPixelShader) = 0;
|
---|
| 4635 |
|
---|
| 4636 | virtual HRESULT STDMETHODCALLTYPE CreateBlendState(
|
---|
| 4637 | const D3D10_BLEND_DESC *pBlendStateDesc,
|
---|
| 4638 | ID3D10BlendState **ppBlendState) = 0;
|
---|
| 4639 |
|
---|
| 4640 | virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState(
|
---|
| 4641 | const D3D10_DEPTH_STENCIL_DESC *pDepthStencilDesc,
|
---|
| 4642 | ID3D10DepthStencilState **ppDepthStencilState) = 0;
|
---|
| 4643 |
|
---|
| 4644 | virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState(
|
---|
| 4645 | const D3D10_RASTERIZER_DESC *pRasterizerDesc,
|
---|
| 4646 | ID3D10RasterizerState **ppRasterizerState) = 0;
|
---|
| 4647 |
|
---|
| 4648 | virtual HRESULT STDMETHODCALLTYPE CreateSamplerState(
|
---|
| 4649 | const D3D10_SAMPLER_DESC *pSamplerDesc,
|
---|
| 4650 | ID3D10SamplerState **ppSamplerState) = 0;
|
---|
| 4651 |
|
---|
| 4652 | virtual HRESULT STDMETHODCALLTYPE CreateQuery(
|
---|
| 4653 | const D3D10_QUERY_DESC *pQueryDesc,
|
---|
| 4654 | ID3D10Query **ppQuery) = 0;
|
---|
| 4655 |
|
---|
| 4656 | virtual HRESULT STDMETHODCALLTYPE CreatePredicate(
|
---|
| 4657 | const D3D10_QUERY_DESC *pPredicateDesc,
|
---|
| 4658 | ID3D10Predicate **ppPredicate) = 0;
|
---|
| 4659 |
|
---|
| 4660 | virtual HRESULT STDMETHODCALLTYPE CreateCounter(
|
---|
| 4661 | const D3D10_COUNTER_DESC *pCounterDesc,
|
---|
| 4662 | ID3D10Counter **ppCounter) = 0;
|
---|
| 4663 |
|
---|
| 4664 | virtual HRESULT STDMETHODCALLTYPE CheckFormatSupport(
|
---|
| 4665 | DXGI_FORMAT Format,
|
---|
| 4666 | UINT *pFormatSupport) = 0;
|
---|
| 4667 |
|
---|
| 4668 | virtual HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels(
|
---|
| 4669 | DXGI_FORMAT Format,
|
---|
| 4670 | UINT SampleCount,
|
---|
| 4671 | UINT *pNumQualityLevels) = 0;
|
---|
| 4672 |
|
---|
| 4673 | virtual void STDMETHODCALLTYPE CheckCounterInfo(
|
---|
| 4674 | D3D10_COUNTER_INFO *pCounterInfo) = 0;
|
---|
| 4675 |
|
---|
| 4676 | virtual HRESULT STDMETHODCALLTYPE CheckCounter(
|
---|
| 4677 | const D3D10_COUNTER_DESC *pDesc,
|
---|
| 4678 | D3D10_COUNTER_TYPE *pType,
|
---|
| 4679 | UINT *pActiveCounters,
|
---|
| 4680 | char *name,
|
---|
| 4681 | UINT *pNameLength,
|
---|
| 4682 | char *units,
|
---|
| 4683 | UINT *pUnitsLength,
|
---|
| 4684 | char *description,
|
---|
| 4685 | UINT *pDescriptionLength) = 0;
|
---|
| 4686 |
|
---|
| 4687 | virtual UINT STDMETHODCALLTYPE GetCreationFlags(
|
---|
| 4688 | ) = 0;
|
---|
| 4689 |
|
---|
| 4690 | virtual HRESULT STDMETHODCALLTYPE OpenSharedResource(
|
---|
| 4691 | HANDLE hResource,
|
---|
| 4692 | REFIID ReturnedInterface,
|
---|
| 4693 | void **ppResource) = 0;
|
---|
| 4694 |
|
---|
| 4695 | virtual void STDMETHODCALLTYPE SetTextFilterSize(
|
---|
| 4696 | UINT Width,
|
---|
| 4697 | UINT Height) = 0;
|
---|
| 4698 |
|
---|
| 4699 | virtual void STDMETHODCALLTYPE GetTextFilterSize(
|
---|
| 4700 | UINT *pWidth,
|
---|
| 4701 | UINT *pHeight) = 0;
|
---|
| 4702 |
|
---|
| 4703 | };
|
---|
| 4704 | #ifdef __CRT_UUID_DECL
|
---|
| 4705 | __CRT_UUID_DECL(ID3D10Device, 0x9b7e4c0f, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 4706 | #endif
|
---|
| 4707 | #else
|
---|
| 4708 | typedef struct ID3D10DeviceVtbl {
|
---|
| 4709 | BEGIN_INTERFACE
|
---|
| 4710 |
|
---|
| 4711 | /*** IUnknown methods ***/
|
---|
| 4712 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 4713 | ID3D10Device *This,
|
---|
| 4714 | REFIID riid,
|
---|
| 4715 | void **ppvObject);
|
---|
| 4716 |
|
---|
| 4717 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 4718 | ID3D10Device *This);
|
---|
| 4719 |
|
---|
| 4720 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 4721 | ID3D10Device *This);
|
---|
| 4722 |
|
---|
| 4723 | /*** ID3D10Device methods ***/
|
---|
| 4724 | void (STDMETHODCALLTYPE *VSSetConstantBuffers)(
|
---|
| 4725 | ID3D10Device *This,
|
---|
| 4726 | UINT StartSlot,
|
---|
| 4727 | UINT NumBuffers,
|
---|
| 4728 | ID3D10Buffer *const *ppConstantBuffers);
|
---|
| 4729 |
|
---|
| 4730 | void (STDMETHODCALLTYPE *PSSetShaderResources)(
|
---|
| 4731 | ID3D10Device *This,
|
---|
| 4732 | UINT StartSlot,
|
---|
| 4733 | UINT NumViews,
|
---|
| 4734 | ID3D10ShaderResourceView *const *ppShaderResourceViews);
|
---|
| 4735 |
|
---|
| 4736 | void (STDMETHODCALLTYPE *PSSetShader)(
|
---|
| 4737 | ID3D10Device *This,
|
---|
| 4738 | ID3D10PixelShader *pPixelShader);
|
---|
| 4739 |
|
---|
| 4740 | void (STDMETHODCALLTYPE *PSSetSamplers)(
|
---|
| 4741 | ID3D10Device *This,
|
---|
| 4742 | UINT StartSlot,
|
---|
| 4743 | UINT NumSamplers,
|
---|
| 4744 | ID3D10SamplerState *const *ppSamplers);
|
---|
| 4745 |
|
---|
| 4746 | void (STDMETHODCALLTYPE *VSSetShader)(
|
---|
| 4747 | ID3D10Device *This,
|
---|
| 4748 | ID3D10VertexShader *pVertexShader);
|
---|
| 4749 |
|
---|
| 4750 | void (STDMETHODCALLTYPE *DrawIndexed)(
|
---|
| 4751 | ID3D10Device *This,
|
---|
| 4752 | UINT IndexCount,
|
---|
| 4753 | UINT StartIndexLocation,
|
---|
| 4754 | INT BaseVertexLocation);
|
---|
| 4755 |
|
---|
| 4756 | void (STDMETHODCALLTYPE *Draw)(
|
---|
| 4757 | ID3D10Device *This,
|
---|
| 4758 | UINT VertexCount,
|
---|
| 4759 | UINT StartVertexLocation);
|
---|
| 4760 |
|
---|
| 4761 | void (STDMETHODCALLTYPE *PSSetConstantBuffers)(
|
---|
| 4762 | ID3D10Device *This,
|
---|
| 4763 | UINT StartSlot,
|
---|
| 4764 | UINT NumBuffers,
|
---|
| 4765 | ID3D10Buffer *const *ppConstantBuffers);
|
---|
| 4766 |
|
---|
| 4767 | void (STDMETHODCALLTYPE *IASetInputLayout)(
|
---|
| 4768 | ID3D10Device *This,
|
---|
| 4769 | ID3D10InputLayout *pInputLayout);
|
---|
| 4770 |
|
---|
| 4771 | void (STDMETHODCALLTYPE *IASetVertexBuffers)(
|
---|
| 4772 | ID3D10Device *This,
|
---|
| 4773 | UINT StartSlot,
|
---|
| 4774 | UINT NumBuffers,
|
---|
| 4775 | ID3D10Buffer *const *ppVertexBuffers,
|
---|
| 4776 | const UINT *pStrides,
|
---|
| 4777 | const UINT *pOffsets);
|
---|
| 4778 |
|
---|
| 4779 | void (STDMETHODCALLTYPE *IASetIndexBuffer)(
|
---|
| 4780 | ID3D10Device *This,
|
---|
| 4781 | ID3D10Buffer *pIndexBuffer,
|
---|
| 4782 | DXGI_FORMAT Format,
|
---|
| 4783 | UINT Offset);
|
---|
| 4784 |
|
---|
| 4785 | void (STDMETHODCALLTYPE *DrawIndexedInstanced)(
|
---|
| 4786 | ID3D10Device *This,
|
---|
| 4787 | UINT IndexCountPerInstance,
|
---|
| 4788 | UINT InstanceCount,
|
---|
| 4789 | UINT StartIndexLocation,
|
---|
| 4790 | INT BaseVertexLocation,
|
---|
| 4791 | UINT StartInstanceLocation);
|
---|
| 4792 |
|
---|
| 4793 | void (STDMETHODCALLTYPE *DrawInstanced)(
|
---|
| 4794 | ID3D10Device *This,
|
---|
| 4795 | UINT VertexCountPerInstance,
|
---|
| 4796 | UINT InstanceCount,
|
---|
| 4797 | UINT StartVertexLocation,
|
---|
| 4798 | UINT StartInstanceLocation);
|
---|
| 4799 |
|
---|
| 4800 | void (STDMETHODCALLTYPE *GSSetConstantBuffers)(
|
---|
| 4801 | ID3D10Device *This,
|
---|
| 4802 | UINT StartSlot,
|
---|
| 4803 | UINT NumBuffers,
|
---|
| 4804 | ID3D10Buffer *const *ppConstantBuffers);
|
---|
| 4805 |
|
---|
| 4806 | void (STDMETHODCALLTYPE *GSSetShader)(
|
---|
| 4807 | ID3D10Device *This,
|
---|
| 4808 | ID3D10GeometryShader *pShader);
|
---|
| 4809 |
|
---|
| 4810 | void (STDMETHODCALLTYPE *IASetPrimitiveTopology)(
|
---|
| 4811 | ID3D10Device *This,
|
---|
| 4812 | D3D10_PRIMITIVE_TOPOLOGY Topology);
|
---|
| 4813 |
|
---|
| 4814 | void (STDMETHODCALLTYPE *VSSetShaderResources)(
|
---|
| 4815 | ID3D10Device *This,
|
---|
| 4816 | UINT StartSlot,
|
---|
| 4817 | UINT NumViews,
|
---|
| 4818 | ID3D10ShaderResourceView *const *ppShaderResourceViews);
|
---|
| 4819 |
|
---|
| 4820 | void (STDMETHODCALLTYPE *VSSetSamplers)(
|
---|
| 4821 | ID3D10Device *This,
|
---|
| 4822 | UINT StartSlot,
|
---|
| 4823 | UINT NumSamplers,
|
---|
| 4824 | ID3D10SamplerState *const *ppSamplers);
|
---|
| 4825 |
|
---|
| 4826 | void (STDMETHODCALLTYPE *SetPredication)(
|
---|
| 4827 | ID3D10Device *This,
|
---|
| 4828 | ID3D10Predicate *pPredicate,
|
---|
| 4829 | WINBOOL PredicateValue);
|
---|
| 4830 |
|
---|
| 4831 | void (STDMETHODCALLTYPE *GSSetShaderResources)(
|
---|
| 4832 | ID3D10Device *This,
|
---|
| 4833 | UINT StartSlot,
|
---|
| 4834 | UINT NumViews,
|
---|
| 4835 | ID3D10ShaderResourceView *const *ppShaderResourceViews);
|
---|
| 4836 |
|
---|
| 4837 | void (STDMETHODCALLTYPE *GSSetSamplers)(
|
---|
| 4838 | ID3D10Device *This,
|
---|
| 4839 | UINT StartSlot,
|
---|
| 4840 | UINT NumSamplers,
|
---|
| 4841 | ID3D10SamplerState *const *ppSamplers);
|
---|
| 4842 |
|
---|
| 4843 | void (STDMETHODCALLTYPE *OMSetRenderTargets)(
|
---|
| 4844 | ID3D10Device *This,
|
---|
| 4845 | UINT NumViews,
|
---|
| 4846 | ID3D10RenderTargetView *const *ppRenderTargetViews,
|
---|
| 4847 | ID3D10DepthStencilView *pDepthStencilView);
|
---|
| 4848 |
|
---|
| 4849 | void (STDMETHODCALLTYPE *OMSetBlendState)(
|
---|
| 4850 | ID3D10Device *This,
|
---|
| 4851 | ID3D10BlendState *pBlendState,
|
---|
| 4852 | const FLOAT BlendFactor[4],
|
---|
| 4853 | UINT SampleMask);
|
---|
| 4854 |
|
---|
| 4855 | void (STDMETHODCALLTYPE *OMSetDepthStencilState)(
|
---|
| 4856 | ID3D10Device *This,
|
---|
| 4857 | ID3D10DepthStencilState *pDepthStencilState,
|
---|
| 4858 | UINT StencilRef);
|
---|
| 4859 |
|
---|
| 4860 | void (STDMETHODCALLTYPE *SOSetTargets)(
|
---|
| 4861 | ID3D10Device *This,
|
---|
| 4862 | UINT NumBuffers,
|
---|
| 4863 | ID3D10Buffer *const *ppSOTargets,
|
---|
| 4864 | const UINT *pOffsets);
|
---|
| 4865 |
|
---|
| 4866 | void (STDMETHODCALLTYPE *DrawAuto)(
|
---|
| 4867 | ID3D10Device *This);
|
---|
| 4868 |
|
---|
| 4869 | void (STDMETHODCALLTYPE *RSSetState)(
|
---|
| 4870 | ID3D10Device *This,
|
---|
| 4871 | ID3D10RasterizerState *pRasterizerState);
|
---|
| 4872 |
|
---|
| 4873 | void (STDMETHODCALLTYPE *RSSetViewports)(
|
---|
| 4874 | ID3D10Device *This,
|
---|
| 4875 | UINT NumViewports,
|
---|
| 4876 | const D3D10_VIEWPORT *pViewports);
|
---|
| 4877 |
|
---|
| 4878 | void (STDMETHODCALLTYPE *RSSetScissorRects)(
|
---|
| 4879 | ID3D10Device *This,
|
---|
| 4880 | UINT NumRects,
|
---|
| 4881 | const D3D10_RECT *pRects);
|
---|
| 4882 |
|
---|
| 4883 | void (STDMETHODCALLTYPE *CopySubresourceRegion)(
|
---|
| 4884 | ID3D10Device *This,
|
---|
| 4885 | ID3D10Resource *pDstResource,
|
---|
| 4886 | UINT DstSubresource,
|
---|
| 4887 | UINT DstX,
|
---|
| 4888 | UINT DstY,
|
---|
| 4889 | UINT DstZ,
|
---|
| 4890 | ID3D10Resource *pSrcResource,
|
---|
| 4891 | UINT SrcSubresource,
|
---|
| 4892 | const D3D10_BOX *pSrcBox);
|
---|
| 4893 |
|
---|
| 4894 | void (STDMETHODCALLTYPE *CopyResource)(
|
---|
| 4895 | ID3D10Device *This,
|
---|
| 4896 | ID3D10Resource *pDstResource,
|
---|
| 4897 | ID3D10Resource *pSrcResource);
|
---|
| 4898 |
|
---|
| 4899 | void (STDMETHODCALLTYPE *UpdateSubresource)(
|
---|
| 4900 | ID3D10Device *This,
|
---|
| 4901 | ID3D10Resource *pDstResource,
|
---|
| 4902 | UINT DstSubresource,
|
---|
| 4903 | const D3D10_BOX *pDstBox,
|
---|
| 4904 | const void *pSrcData,
|
---|
| 4905 | UINT SrcRowPitch,
|
---|
| 4906 | UINT SrcDepthPitch);
|
---|
| 4907 |
|
---|
| 4908 | void (STDMETHODCALLTYPE *ClearRenderTargetView)(
|
---|
| 4909 | ID3D10Device *This,
|
---|
| 4910 | ID3D10RenderTargetView *pRenderTargetView,
|
---|
| 4911 | const FLOAT ColorRGBA[4]);
|
---|
| 4912 |
|
---|
| 4913 | void (STDMETHODCALLTYPE *ClearDepthStencilView)(
|
---|
| 4914 | ID3D10Device *This,
|
---|
| 4915 | ID3D10DepthStencilView *pDepthStencilView,
|
---|
| 4916 | UINT ClearFlags,
|
---|
| 4917 | FLOAT Depth,
|
---|
| 4918 | UINT8 Stencil);
|
---|
| 4919 |
|
---|
| 4920 | void (STDMETHODCALLTYPE *GenerateMips)(
|
---|
| 4921 | ID3D10Device *This,
|
---|
| 4922 | ID3D10ShaderResourceView *pShaderResourceView);
|
---|
| 4923 |
|
---|
| 4924 | void (STDMETHODCALLTYPE *ResolveSubresource)(
|
---|
| 4925 | ID3D10Device *This,
|
---|
| 4926 | ID3D10Resource *pDstResource,
|
---|
| 4927 | UINT DstSubresource,
|
---|
| 4928 | ID3D10Resource *pSrcResource,
|
---|
| 4929 | UINT SrcSubresource,
|
---|
| 4930 | DXGI_FORMAT Format);
|
---|
| 4931 |
|
---|
| 4932 | void (STDMETHODCALLTYPE *VSGetConstantBuffers)(
|
---|
| 4933 | ID3D10Device *This,
|
---|
| 4934 | UINT StartSlot,
|
---|
| 4935 | UINT NumBuffers,
|
---|
| 4936 | ID3D10Buffer **ppConstantBuffers);
|
---|
| 4937 |
|
---|
| 4938 | void (STDMETHODCALLTYPE *PSGetShaderResources)(
|
---|
| 4939 | ID3D10Device *This,
|
---|
| 4940 | UINT StartSlot,
|
---|
| 4941 | UINT NumViews,
|
---|
| 4942 | ID3D10ShaderResourceView **ppShaderResourceViews);
|
---|
| 4943 |
|
---|
| 4944 | void (STDMETHODCALLTYPE *PSGetShader)(
|
---|
| 4945 | ID3D10Device *This,
|
---|
| 4946 | ID3D10PixelShader **ppPixelShader);
|
---|
| 4947 |
|
---|
| 4948 | void (STDMETHODCALLTYPE *PSGetSamplers)(
|
---|
| 4949 | ID3D10Device *This,
|
---|
| 4950 | UINT StartSlot,
|
---|
| 4951 | UINT NumSamplers,
|
---|
| 4952 | ID3D10SamplerState **ppSamplers);
|
---|
| 4953 |
|
---|
| 4954 | void (STDMETHODCALLTYPE *VSGetShader)(
|
---|
| 4955 | ID3D10Device *This,
|
---|
| 4956 | ID3D10VertexShader **ppVertexShader);
|
---|
| 4957 |
|
---|
| 4958 | void (STDMETHODCALLTYPE *PSGetConstantBuffers)(
|
---|
| 4959 | ID3D10Device *This,
|
---|
| 4960 | UINT StartSlot,
|
---|
| 4961 | UINT NumBuffers,
|
---|
| 4962 | ID3D10Buffer **ppConstantBuffers);
|
---|
| 4963 |
|
---|
| 4964 | void (STDMETHODCALLTYPE *IAGetInputLayout)(
|
---|
| 4965 | ID3D10Device *This,
|
---|
| 4966 | ID3D10InputLayout **ppInputLayout);
|
---|
| 4967 |
|
---|
| 4968 | void (STDMETHODCALLTYPE *IAGetVertexBuffers)(
|
---|
| 4969 | ID3D10Device *This,
|
---|
| 4970 | UINT StartSlot,
|
---|
| 4971 | UINT NumBuffers,
|
---|
| 4972 | ID3D10Buffer **ppVertexBuffers,
|
---|
| 4973 | UINT *pStrides,
|
---|
| 4974 | UINT *pOffsets);
|
---|
| 4975 |
|
---|
| 4976 | void (STDMETHODCALLTYPE *IAGetIndexBuffer)(
|
---|
| 4977 | ID3D10Device *This,
|
---|
| 4978 | ID3D10Buffer **pIndexBuffer,
|
---|
| 4979 | DXGI_FORMAT *Format,
|
---|
| 4980 | UINT *Offset);
|
---|
| 4981 |
|
---|
| 4982 | void (STDMETHODCALLTYPE *GSGetConstantBuffers)(
|
---|
| 4983 | ID3D10Device *This,
|
---|
| 4984 | UINT StartSlot,
|
---|
| 4985 | UINT NumBuffers,
|
---|
| 4986 | ID3D10Buffer **ppConstantBuffers);
|
---|
| 4987 |
|
---|
| 4988 | void (STDMETHODCALLTYPE *GSGetShader)(
|
---|
| 4989 | ID3D10Device *This,
|
---|
| 4990 | ID3D10GeometryShader **ppGeometryShader);
|
---|
| 4991 |
|
---|
| 4992 | void (STDMETHODCALLTYPE *IAGetPrimitiveTopology)(
|
---|
| 4993 | ID3D10Device *This,
|
---|
| 4994 | D3D10_PRIMITIVE_TOPOLOGY *pTopology);
|
---|
| 4995 |
|
---|
| 4996 | void (STDMETHODCALLTYPE *VSGetShaderResources)(
|
---|
| 4997 | ID3D10Device *This,
|
---|
| 4998 | UINT StartSlot,
|
---|
| 4999 | UINT NumViews,
|
---|
| 5000 | ID3D10ShaderResourceView **ppShaderResourceViews);
|
---|
| 5001 |
|
---|
| 5002 | void (STDMETHODCALLTYPE *VSGetSamplers)(
|
---|
| 5003 | ID3D10Device *This,
|
---|
| 5004 | UINT StartSlot,
|
---|
| 5005 | UINT NumSamplers,
|
---|
| 5006 | ID3D10SamplerState **ppSamplers);
|
---|
| 5007 |
|
---|
| 5008 | void (STDMETHODCALLTYPE *GetPredication)(
|
---|
| 5009 | ID3D10Device *This,
|
---|
| 5010 | ID3D10Predicate **ppPredicate,
|
---|
| 5011 | WINBOOL *pPredicateValue);
|
---|
| 5012 |
|
---|
| 5013 | void (STDMETHODCALLTYPE *GSGetShaderResources)(
|
---|
| 5014 | ID3D10Device *This,
|
---|
| 5015 | UINT StartSlot,
|
---|
| 5016 | UINT NumViews,
|
---|
| 5017 | ID3D10ShaderResourceView **ppShaderResourceViews);
|
---|
| 5018 |
|
---|
| 5019 | void (STDMETHODCALLTYPE *GSGetSamplers)(
|
---|
| 5020 | ID3D10Device *This,
|
---|
| 5021 | UINT StartSlot,
|
---|
| 5022 | UINT NumSamplers,
|
---|
| 5023 | ID3D10SamplerState **ppSamplers);
|
---|
| 5024 |
|
---|
| 5025 | void (STDMETHODCALLTYPE *OMGetRenderTargets)(
|
---|
| 5026 | ID3D10Device *This,
|
---|
| 5027 | UINT NumViews,
|
---|
| 5028 | ID3D10RenderTargetView **ppRenderTargetViews,
|
---|
| 5029 | ID3D10DepthStencilView **ppDepthStencilView);
|
---|
| 5030 |
|
---|
| 5031 | void (STDMETHODCALLTYPE *OMGetBlendState)(
|
---|
| 5032 | ID3D10Device *This,
|
---|
| 5033 | ID3D10BlendState **ppBlendState,
|
---|
| 5034 | FLOAT BlendFactor[4],
|
---|
| 5035 | UINT *pSampleMask);
|
---|
| 5036 |
|
---|
| 5037 | void (STDMETHODCALLTYPE *OMGetDepthStencilState)(
|
---|
| 5038 | ID3D10Device *This,
|
---|
| 5039 | ID3D10DepthStencilState **ppDepthStencilState,
|
---|
| 5040 | UINT *pStencilRef);
|
---|
| 5041 |
|
---|
| 5042 | void (STDMETHODCALLTYPE *SOGetTargets)(
|
---|
| 5043 | ID3D10Device *This,
|
---|
| 5044 | UINT NumBuffers,
|
---|
| 5045 | ID3D10Buffer **ppSOTargets,
|
---|
| 5046 | UINT *pOffsets);
|
---|
| 5047 |
|
---|
| 5048 | void (STDMETHODCALLTYPE *RSGetState)(
|
---|
| 5049 | ID3D10Device *This,
|
---|
| 5050 | ID3D10RasterizerState **ppRasterizerState);
|
---|
| 5051 |
|
---|
| 5052 | void (STDMETHODCALLTYPE *RSGetViewports)(
|
---|
| 5053 | ID3D10Device *This,
|
---|
| 5054 | UINT *NumViewports,
|
---|
| 5055 | D3D10_VIEWPORT *pViewports);
|
---|
| 5056 |
|
---|
| 5057 | void (STDMETHODCALLTYPE *RSGetScissorRects)(
|
---|
| 5058 | ID3D10Device *This,
|
---|
| 5059 | UINT *NumRects,
|
---|
| 5060 | D3D10_RECT *pRects);
|
---|
| 5061 |
|
---|
| 5062 | HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)(
|
---|
| 5063 | ID3D10Device *This);
|
---|
| 5064 |
|
---|
| 5065 | HRESULT (STDMETHODCALLTYPE *SetExceptionMode)(
|
---|
| 5066 | ID3D10Device *This,
|
---|
| 5067 | UINT RaiseFlags);
|
---|
| 5068 |
|
---|
| 5069 | UINT (STDMETHODCALLTYPE *GetExceptionMode)(
|
---|
| 5070 | ID3D10Device *This);
|
---|
| 5071 |
|
---|
| 5072 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
| 5073 | ID3D10Device *This,
|
---|
| 5074 | REFGUID guid,
|
---|
| 5075 | UINT *pDataSize,
|
---|
| 5076 | void *pData);
|
---|
| 5077 |
|
---|
| 5078 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
| 5079 | ID3D10Device *This,
|
---|
| 5080 | REFGUID guid,
|
---|
| 5081 | UINT DataSize,
|
---|
| 5082 | const void *pData);
|
---|
| 5083 |
|
---|
| 5084 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
| 5085 | ID3D10Device *This,
|
---|
| 5086 | REFGUID guid,
|
---|
| 5087 | const IUnknown *pData);
|
---|
| 5088 |
|
---|
| 5089 | void (STDMETHODCALLTYPE *ClearState)(
|
---|
| 5090 | ID3D10Device *This);
|
---|
| 5091 |
|
---|
| 5092 | void (STDMETHODCALLTYPE *Flush)(
|
---|
| 5093 | ID3D10Device *This);
|
---|
| 5094 |
|
---|
| 5095 | HRESULT (STDMETHODCALLTYPE *CreateBuffer)(
|
---|
| 5096 | ID3D10Device *This,
|
---|
| 5097 | const D3D10_BUFFER_DESC *pDesc,
|
---|
| 5098 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
| 5099 | ID3D10Buffer **ppBuffer);
|
---|
| 5100 |
|
---|
| 5101 | HRESULT (STDMETHODCALLTYPE *CreateTexture1D)(
|
---|
| 5102 | ID3D10Device *This,
|
---|
| 5103 | const D3D10_TEXTURE1D_DESC *pDesc,
|
---|
| 5104 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
| 5105 | ID3D10Texture1D **ppTexture1D);
|
---|
| 5106 |
|
---|
| 5107 | HRESULT (STDMETHODCALLTYPE *CreateTexture2D)(
|
---|
| 5108 | ID3D10Device *This,
|
---|
| 5109 | const D3D10_TEXTURE2D_DESC *pDesc,
|
---|
| 5110 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
| 5111 | ID3D10Texture2D **ppTexture2D);
|
---|
| 5112 |
|
---|
| 5113 | HRESULT (STDMETHODCALLTYPE *CreateTexture3D)(
|
---|
| 5114 | ID3D10Device *This,
|
---|
| 5115 | const D3D10_TEXTURE3D_DESC *pDesc,
|
---|
| 5116 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
| 5117 | ID3D10Texture3D **ppTexture3D);
|
---|
| 5118 |
|
---|
| 5119 | HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView)(
|
---|
| 5120 | ID3D10Device *This,
|
---|
| 5121 | ID3D10Resource *pResource,
|
---|
| 5122 | const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,
|
---|
| 5123 | ID3D10ShaderResourceView **ppSRView);
|
---|
| 5124 |
|
---|
| 5125 | HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView)(
|
---|
| 5126 | ID3D10Device *This,
|
---|
| 5127 | ID3D10Resource *pResource,
|
---|
| 5128 | const D3D10_RENDER_TARGET_VIEW_DESC *pDesc,
|
---|
| 5129 | ID3D10RenderTargetView **ppRTView);
|
---|
| 5130 |
|
---|
| 5131 | HRESULT (STDMETHODCALLTYPE *CreateDepthStencilView)(
|
---|
| 5132 | ID3D10Device *This,
|
---|
| 5133 | ID3D10Resource *pResource,
|
---|
| 5134 | const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
|
---|
| 5135 | ID3D10DepthStencilView **ppDepthStencilView);
|
---|
| 5136 |
|
---|
| 5137 | HRESULT (STDMETHODCALLTYPE *CreateInputLayout)(
|
---|
| 5138 | ID3D10Device *This,
|
---|
| 5139 | const D3D10_INPUT_ELEMENT_DESC *pInputElementDescs,
|
---|
| 5140 | UINT NumElements,
|
---|
| 5141 | const void *pShaderBytecodeWithInputSignature,
|
---|
| 5142 | SIZE_T BytecodeLength,
|
---|
| 5143 | ID3D10InputLayout **ppInputLayout);
|
---|
| 5144 |
|
---|
| 5145 | HRESULT (STDMETHODCALLTYPE *CreateVertexShader)(
|
---|
| 5146 | ID3D10Device *This,
|
---|
| 5147 | const void *pShaderBytecode,
|
---|
| 5148 | SIZE_T BytecodeLength,
|
---|
| 5149 | ID3D10VertexShader **ppVertexShader);
|
---|
| 5150 |
|
---|
| 5151 | HRESULT (STDMETHODCALLTYPE *CreateGeometryShader)(
|
---|
| 5152 | ID3D10Device *This,
|
---|
| 5153 | const void *pShaderBytecode,
|
---|
| 5154 | SIZE_T BytecodeLength,
|
---|
| 5155 | ID3D10GeometryShader **ppGeometryShader);
|
---|
| 5156 |
|
---|
| 5157 | HRESULT (STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput)(
|
---|
| 5158 | ID3D10Device *This,
|
---|
| 5159 | const void *pShaderBytecode,
|
---|
| 5160 | SIZE_T BytecodeLength,
|
---|
| 5161 | const D3D10_SO_DECLARATION_ENTRY *pSODeclaration,
|
---|
| 5162 | UINT NumEntries,
|
---|
| 5163 | UINT OutputStreamStride,
|
---|
| 5164 | ID3D10GeometryShader **ppGeometryShader);
|
---|
| 5165 |
|
---|
| 5166 | HRESULT (STDMETHODCALLTYPE *CreatePixelShader)(
|
---|
| 5167 | ID3D10Device *This,
|
---|
| 5168 | const void *pShaderBytecode,
|
---|
| 5169 | SIZE_T BytecodeLength,
|
---|
| 5170 | ID3D10PixelShader **ppPixelShader);
|
---|
| 5171 |
|
---|
| 5172 | HRESULT (STDMETHODCALLTYPE *CreateBlendState)(
|
---|
| 5173 | ID3D10Device *This,
|
---|
| 5174 | const D3D10_BLEND_DESC *pBlendStateDesc,
|
---|
| 5175 | ID3D10BlendState **ppBlendState);
|
---|
| 5176 |
|
---|
| 5177 | HRESULT (STDMETHODCALLTYPE *CreateDepthStencilState)(
|
---|
| 5178 | ID3D10Device *This,
|
---|
| 5179 | const D3D10_DEPTH_STENCIL_DESC *pDepthStencilDesc,
|
---|
| 5180 | ID3D10DepthStencilState **ppDepthStencilState);
|
---|
| 5181 |
|
---|
| 5182 | HRESULT (STDMETHODCALLTYPE *CreateRasterizerState)(
|
---|
| 5183 | ID3D10Device *This,
|
---|
| 5184 | const D3D10_RASTERIZER_DESC *pRasterizerDesc,
|
---|
| 5185 | ID3D10RasterizerState **ppRasterizerState);
|
---|
| 5186 |
|
---|
| 5187 | HRESULT (STDMETHODCALLTYPE *CreateSamplerState)(
|
---|
| 5188 | ID3D10Device *This,
|
---|
| 5189 | const D3D10_SAMPLER_DESC *pSamplerDesc,
|
---|
| 5190 | ID3D10SamplerState **ppSamplerState);
|
---|
| 5191 |
|
---|
| 5192 | HRESULT (STDMETHODCALLTYPE *CreateQuery)(
|
---|
| 5193 | ID3D10Device *This,
|
---|
| 5194 | const D3D10_QUERY_DESC *pQueryDesc,
|
---|
| 5195 | ID3D10Query **ppQuery);
|
---|
| 5196 |
|
---|
| 5197 | HRESULT (STDMETHODCALLTYPE *CreatePredicate)(
|
---|
| 5198 | ID3D10Device *This,
|
---|
| 5199 | const D3D10_QUERY_DESC *pPredicateDesc,
|
---|
| 5200 | ID3D10Predicate **ppPredicate);
|
---|
| 5201 |
|
---|
| 5202 | HRESULT (STDMETHODCALLTYPE *CreateCounter)(
|
---|
| 5203 | ID3D10Device *This,
|
---|
| 5204 | const D3D10_COUNTER_DESC *pCounterDesc,
|
---|
| 5205 | ID3D10Counter **ppCounter);
|
---|
| 5206 |
|
---|
| 5207 | HRESULT (STDMETHODCALLTYPE *CheckFormatSupport)(
|
---|
| 5208 | ID3D10Device *This,
|
---|
| 5209 | DXGI_FORMAT Format,
|
---|
| 5210 | UINT *pFormatSupport);
|
---|
| 5211 |
|
---|
| 5212 | HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels)(
|
---|
| 5213 | ID3D10Device *This,
|
---|
| 5214 | DXGI_FORMAT Format,
|
---|
| 5215 | UINT SampleCount,
|
---|
| 5216 | UINT *pNumQualityLevels);
|
---|
| 5217 |
|
---|
| 5218 | void (STDMETHODCALLTYPE *CheckCounterInfo)(
|
---|
| 5219 | ID3D10Device *This,
|
---|
| 5220 | D3D10_COUNTER_INFO *pCounterInfo);
|
---|
| 5221 |
|
---|
| 5222 | HRESULT (STDMETHODCALLTYPE *CheckCounter)(
|
---|
| 5223 | ID3D10Device *This,
|
---|
| 5224 | const D3D10_COUNTER_DESC *pDesc,
|
---|
| 5225 | D3D10_COUNTER_TYPE *pType,
|
---|
| 5226 | UINT *pActiveCounters,
|
---|
| 5227 | char *name,
|
---|
| 5228 | UINT *pNameLength,
|
---|
| 5229 | char *units,
|
---|
| 5230 | UINT *pUnitsLength,
|
---|
| 5231 | char *description,
|
---|
| 5232 | UINT *pDescriptionLength);
|
---|
| 5233 |
|
---|
| 5234 | UINT (STDMETHODCALLTYPE *GetCreationFlags)(
|
---|
| 5235 | ID3D10Device *This);
|
---|
| 5236 |
|
---|
| 5237 | HRESULT (STDMETHODCALLTYPE *OpenSharedResource)(
|
---|
| 5238 | ID3D10Device *This,
|
---|
| 5239 | HANDLE hResource,
|
---|
| 5240 | REFIID ReturnedInterface,
|
---|
| 5241 | void **ppResource);
|
---|
| 5242 |
|
---|
| 5243 | void (STDMETHODCALLTYPE *SetTextFilterSize)(
|
---|
| 5244 | ID3D10Device *This,
|
---|
| 5245 | UINT Width,
|
---|
| 5246 | UINT Height);
|
---|
| 5247 |
|
---|
| 5248 | void (STDMETHODCALLTYPE *GetTextFilterSize)(
|
---|
| 5249 | ID3D10Device *This,
|
---|
| 5250 | UINT *pWidth,
|
---|
| 5251 | UINT *pHeight);
|
---|
| 5252 |
|
---|
| 5253 | END_INTERFACE
|
---|
| 5254 | } ID3D10DeviceVtbl;
|
---|
| 5255 |
|
---|
| 5256 | interface ID3D10Device {
|
---|
| 5257 | CONST_VTBL ID3D10DeviceVtbl* lpVtbl;
|
---|
| 5258 | };
|
---|
| 5259 |
|
---|
| 5260 | #ifdef COBJMACROS
|
---|
| 5261 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 5262 | /*** IUnknown methods ***/
|
---|
| 5263 | #define ID3D10Device_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 5264 | #define ID3D10Device_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 5265 | #define ID3D10Device_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 5266 | /*** ID3D10Device methods ***/
|
---|
| 5267 | #define ID3D10Device_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
| 5268 | #define ID3D10Device_PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
| 5269 | #define ID3D10Device_PSSetShader(This,pPixelShader) (This)->lpVtbl->PSSetShader(This,pPixelShader)
|
---|
| 5270 | #define ID3D10Device_PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
| 5271 | #define ID3D10Device_VSSetShader(This,pVertexShader) (This)->lpVtbl->VSSetShader(This,pVertexShader)
|
---|
| 5272 | #define ID3D10Device_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) (This)->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation)
|
---|
| 5273 | #define ID3D10Device_Draw(This,VertexCount,StartVertexLocation) (This)->lpVtbl->Draw(This,VertexCount,StartVertexLocation)
|
---|
| 5274 | #define ID3D10Device_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
| 5275 | #define ID3D10Device_IASetInputLayout(This,pInputLayout) (This)->lpVtbl->IASetInputLayout(This,pInputLayout)
|
---|
| 5276 | #define ID3D10Device_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
|
---|
| 5277 | #define ID3D10Device_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset)
|
---|
| 5278 | #define ID3D10Device_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation)
|
---|
| 5279 | #define ID3D10Device_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation)
|
---|
| 5280 | #define ID3D10Device_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
| 5281 | #define ID3D10Device_GSSetShader(This,pShader) (This)->lpVtbl->GSSetShader(This,pShader)
|
---|
| 5282 | #define ID3D10Device_IASetPrimitiveTopology(This,Topology) (This)->lpVtbl->IASetPrimitiveTopology(This,Topology)
|
---|
| 5283 | #define ID3D10Device_VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
| 5284 | #define ID3D10Device_VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
| 5285 | #define ID3D10Device_SetPredication(This,pPredicate,PredicateValue) (This)->lpVtbl->SetPredication(This,pPredicate,PredicateValue)
|
---|
| 5286 | #define ID3D10Device_GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
| 5287 | #define ID3D10Device_GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
| 5288 | #define ID3D10Device_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) (This)->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView)
|
---|
| 5289 | #define ID3D10Device_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) (This)->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask)
|
---|
| 5290 | #define ID3D10Device_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) (This)->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef)
|
---|
| 5291 | #define ID3D10Device_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) (This)->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets)
|
---|
| 5292 | #define ID3D10Device_DrawAuto(This) (This)->lpVtbl->DrawAuto(This)
|
---|
| 5293 | #define ID3D10Device_RSSetState(This,pRasterizerState) (This)->lpVtbl->RSSetState(This,pRasterizerState)
|
---|
| 5294 | #define ID3D10Device_RSSetViewports(This,NumViewports,pViewports) (This)->lpVtbl->RSSetViewports(This,NumViewports,pViewports)
|
---|
| 5295 | #define ID3D10Device_RSSetScissorRects(This,NumRects,pRects) (This)->lpVtbl->RSSetScissorRects(This,NumRects,pRects)
|
---|
| 5296 | #define ID3D10Device_CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) (This)->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox)
|
---|
| 5297 | #define ID3D10Device_CopyResource(This,pDstResource,pSrcResource) (This)->lpVtbl->CopyResource(This,pDstResource,pSrcResource)
|
---|
| 5298 | #define ID3D10Device_UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) (This)->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch)
|
---|
| 5299 | #define ID3D10Device_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) (This)->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA)
|
---|
| 5300 | #define ID3D10Device_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil)
|
---|
| 5301 | #define ID3D10Device_GenerateMips(This,pShaderResourceView) (This)->lpVtbl->GenerateMips(This,pShaderResourceView)
|
---|
| 5302 | #define ID3D10Device_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) (This)->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format)
|
---|
| 5303 | #define ID3D10Device_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
| 5304 | #define ID3D10Device_PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
| 5305 | #define ID3D10Device_PSGetShader(This,ppPixelShader) (This)->lpVtbl->PSGetShader(This,ppPixelShader)
|
---|
| 5306 | #define ID3D10Device_PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
| 5307 | #define ID3D10Device_VSGetShader(This,ppVertexShader) (This)->lpVtbl->VSGetShader(This,ppVertexShader)
|
---|
| 5308 | #define ID3D10Device_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
| 5309 | #define ID3D10Device_IAGetInputLayout(This,ppInputLayout) (This)->lpVtbl->IAGetInputLayout(This,ppInputLayout)
|
---|
| 5310 | #define ID3D10Device_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
|
---|
| 5311 | #define ID3D10Device_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset)
|
---|
| 5312 | #define ID3D10Device_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
| 5313 | #define ID3D10Device_GSGetShader(This,ppGeometryShader) (This)->lpVtbl->GSGetShader(This,ppGeometryShader)
|
---|
| 5314 | #define ID3D10Device_IAGetPrimitiveTopology(This,pTopology) (This)->lpVtbl->IAGetPrimitiveTopology(This,pTopology)
|
---|
| 5315 | #define ID3D10Device_VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
| 5316 | #define ID3D10Device_VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
| 5317 | #define ID3D10Device_GetPredication(This,ppPredicate,pPredicateValue) (This)->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue)
|
---|
| 5318 | #define ID3D10Device_GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
| 5319 | #define ID3D10Device_GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
| 5320 | #define ID3D10Device_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) (This)->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView)
|
---|
| 5321 | #define ID3D10Device_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) (This)->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask)
|
---|
| 5322 | #define ID3D10Device_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) (This)->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef)
|
---|
| 5323 | #define ID3D10Device_SOGetTargets(This,NumBuffers,ppSOTargets,pOffsets) (This)->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets,pOffsets)
|
---|
| 5324 | #define ID3D10Device_RSGetState(This,ppRasterizerState) (This)->lpVtbl->RSGetState(This,ppRasterizerState)
|
---|
| 5325 | #define ID3D10Device_RSGetViewports(This,NumViewports,pViewports) (This)->lpVtbl->RSGetViewports(This,NumViewports,pViewports)
|
---|
| 5326 | #define ID3D10Device_RSGetScissorRects(This,NumRects,pRects) (This)->lpVtbl->RSGetScissorRects(This,NumRects,pRects)
|
---|
| 5327 | #define ID3D10Device_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This)
|
---|
| 5328 | #define ID3D10Device_SetExceptionMode(This,RaiseFlags) (This)->lpVtbl->SetExceptionMode(This,RaiseFlags)
|
---|
| 5329 | #define ID3D10Device_GetExceptionMode(This) (This)->lpVtbl->GetExceptionMode(This)
|
---|
| 5330 | #define ID3D10Device_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
| 5331 | #define ID3D10Device_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
| 5332 | #define ID3D10Device_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
| 5333 | #define ID3D10Device_ClearState(This) (This)->lpVtbl->ClearState(This)
|
---|
| 5334 | #define ID3D10Device_Flush(This) (This)->lpVtbl->Flush(This)
|
---|
| 5335 | #define ID3D10Device_CreateBuffer(This,pDesc,pInitialData,ppBuffer) (This)->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer)
|
---|
| 5336 | #define ID3D10Device_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) (This)->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D)
|
---|
| 5337 | #define ID3D10Device_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) (This)->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D)
|
---|
| 5338 | #define ID3D10Device_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) (This)->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D)
|
---|
| 5339 | #define ID3D10Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) (This)->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView)
|
---|
| 5340 | #define ID3D10Device_CreateRenderTargetView(This,pResource,pDesc,ppRTView) (This)->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView)
|
---|
| 5341 | #define ID3D10Device_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) (This)->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView)
|
---|
| 5342 | #define ID3D10Device_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) (This)->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout)
|
---|
| 5343 | #define ID3D10Device_CreateVertexShader(This,pShaderBytecode,BytecodeLength,ppVertexShader) (This)->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,ppVertexShader)
|
---|
| 5344 | #define ID3D10Device_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,ppGeometryShader) (This)->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,ppGeometryShader)
|
---|
| 5345 | #define ID3D10Device_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,OutputStreamStride,ppGeometryShader) (This)->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,OutputStreamStride,ppGeometryShader)
|
---|
| 5346 | #define ID3D10Device_CreatePixelShader(This,pShaderBytecode,BytecodeLength,ppPixelShader) (This)->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,ppPixelShader)
|
---|
| 5347 | #define ID3D10Device_CreateBlendState(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState)
|
---|
| 5348 | #define ID3D10Device_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) (This)->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState)
|
---|
| 5349 | #define ID3D10Device_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState)
|
---|
| 5350 | #define ID3D10Device_CreateSamplerState(This,pSamplerDesc,ppSamplerState) (This)->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState)
|
---|
| 5351 | #define ID3D10Device_CreateQuery(This,pQueryDesc,ppQuery) (This)->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery)
|
---|
| 5352 | #define ID3D10Device_CreatePredicate(This,pPredicateDesc,ppPredicate) (This)->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate)
|
---|
| 5353 | #define ID3D10Device_CreateCounter(This,pCounterDesc,ppCounter) (This)->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter)
|
---|
| 5354 | #define ID3D10Device_CheckFormatSupport(This,Format,pFormatSupport) (This)->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport)
|
---|
| 5355 | #define ID3D10Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) (This)->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels)
|
---|
| 5356 | #define ID3D10Device_CheckCounterInfo(This,pCounterInfo) (This)->lpVtbl->CheckCounterInfo(This,pCounterInfo)
|
---|
| 5357 | #define ID3D10Device_CheckCounter(This,pDesc,pType,pActiveCounters,name,pNameLength,units,pUnitsLength,description,pDescriptionLength) (This)->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,name,pNameLength,units,pUnitsLength,description,pDescriptionLength)
|
---|
| 5358 | #define ID3D10Device_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This)
|
---|
| 5359 | #define ID3D10Device_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource)
|
---|
| 5360 | #define ID3D10Device_SetTextFilterSize(This,Width,Height) (This)->lpVtbl->SetTextFilterSize(This,Width,Height)
|
---|
| 5361 | #define ID3D10Device_GetTextFilterSize(This,pWidth,pHeight) (This)->lpVtbl->GetTextFilterSize(This,pWidth,pHeight)
|
---|
| 5362 | #else
|
---|
| 5363 | /*** IUnknown methods ***/
|
---|
| 5364 | static FORCEINLINE HRESULT ID3D10Device_QueryInterface(ID3D10Device* This,REFIID riid,void **ppvObject) {
|
---|
| 5365 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 5366 | }
|
---|
| 5367 | static FORCEINLINE ULONG ID3D10Device_AddRef(ID3D10Device* This) {
|
---|
| 5368 | return This->lpVtbl->AddRef(This);
|
---|
| 5369 | }
|
---|
| 5370 | static FORCEINLINE ULONG ID3D10Device_Release(ID3D10Device* This) {
|
---|
| 5371 | return This->lpVtbl->Release(This);
|
---|
| 5372 | }
|
---|
| 5373 | /*** ID3D10Device methods ***/
|
---|
| 5374 | static FORCEINLINE void ID3D10Device_VSSetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer *const *ppConstantBuffers) {
|
---|
| 5375 | This->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
| 5376 | }
|
---|
| 5377 | static FORCEINLINE void ID3D10Device_PSSetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView *const *ppShaderResourceViews) {
|
---|
| 5378 | This->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
| 5379 | }
|
---|
| 5380 | static FORCEINLINE void ID3D10Device_PSSetShader(ID3D10Device* This,ID3D10PixelShader *pPixelShader) {
|
---|
| 5381 | This->lpVtbl->PSSetShader(This,pPixelShader);
|
---|
| 5382 | }
|
---|
| 5383 | static FORCEINLINE void ID3D10Device_PSSetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState *const *ppSamplers) {
|
---|
| 5384 | This->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
| 5385 | }
|
---|
| 5386 | static FORCEINLINE void ID3D10Device_VSSetShader(ID3D10Device* This,ID3D10VertexShader *pVertexShader) {
|
---|
| 5387 | This->lpVtbl->VSSetShader(This,pVertexShader);
|
---|
| 5388 | }
|
---|
| 5389 | static FORCEINLINE void ID3D10Device_DrawIndexed(ID3D10Device* This,UINT IndexCount,UINT StartIndexLocation,INT BaseVertexLocation) {
|
---|
| 5390 | This->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation);
|
---|
| 5391 | }
|
---|
| 5392 | static FORCEINLINE void ID3D10Device_Draw(ID3D10Device* This,UINT VertexCount,UINT StartVertexLocation) {
|
---|
| 5393 | This->lpVtbl->Draw(This,VertexCount,StartVertexLocation);
|
---|
| 5394 | }
|
---|
| 5395 | static FORCEINLINE void ID3D10Device_PSSetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer *const *ppConstantBuffers) {
|
---|
| 5396 | This->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
| 5397 | }
|
---|
| 5398 | static FORCEINLINE void ID3D10Device_IASetInputLayout(ID3D10Device* This,ID3D10InputLayout *pInputLayout) {
|
---|
| 5399 | This->lpVtbl->IASetInputLayout(This,pInputLayout);
|
---|
| 5400 | }
|
---|
| 5401 | static FORCEINLINE void ID3D10Device_IASetVertexBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer *const *ppVertexBuffers,const UINT *pStrides,const UINT *pOffsets) {
|
---|
| 5402 | This->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
|
---|
| 5403 | }
|
---|
| 5404 | static FORCEINLINE void ID3D10Device_IASetIndexBuffer(ID3D10Device* This,ID3D10Buffer *pIndexBuffer,DXGI_FORMAT Format,UINT Offset) {
|
---|
| 5405 | This->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset);
|
---|
| 5406 | }
|
---|
| 5407 | static FORCEINLINE void ID3D10Device_DrawIndexedInstanced(ID3D10Device* This,UINT IndexCountPerInstance,UINT InstanceCount,UINT StartIndexLocation,INT BaseVertexLocation,UINT StartInstanceLocation) {
|
---|
| 5408 | This->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation);
|
---|
| 5409 | }
|
---|
| 5410 | static FORCEINLINE void ID3D10Device_DrawInstanced(ID3D10Device* This,UINT VertexCountPerInstance,UINT InstanceCount,UINT StartVertexLocation,UINT StartInstanceLocation) {
|
---|
| 5411 | This->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation);
|
---|
| 5412 | }
|
---|
| 5413 | static FORCEINLINE void ID3D10Device_GSSetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer *const *ppConstantBuffers) {
|
---|
| 5414 | This->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
| 5415 | }
|
---|
| 5416 | static FORCEINLINE void ID3D10Device_GSSetShader(ID3D10Device* This,ID3D10GeometryShader *pShader) {
|
---|
| 5417 | This->lpVtbl->GSSetShader(This,pShader);
|
---|
| 5418 | }
|
---|
| 5419 | static FORCEINLINE void ID3D10Device_IASetPrimitiveTopology(ID3D10Device* This,D3D10_PRIMITIVE_TOPOLOGY Topology) {
|
---|
| 5420 | This->lpVtbl->IASetPrimitiveTopology(This,Topology);
|
---|
| 5421 | }
|
---|
| 5422 | static FORCEINLINE void ID3D10Device_VSSetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView *const *ppShaderResourceViews) {
|
---|
| 5423 | This->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
| 5424 | }
|
---|
| 5425 | static FORCEINLINE void ID3D10Device_VSSetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState *const *ppSamplers) {
|
---|
| 5426 | This->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
| 5427 | }
|
---|
| 5428 | static FORCEINLINE void ID3D10Device_SetPredication(ID3D10Device* This,ID3D10Predicate *pPredicate,WINBOOL PredicateValue) {
|
---|
| 5429 | This->lpVtbl->SetPredication(This,pPredicate,PredicateValue);
|
---|
| 5430 | }
|
---|
| 5431 | static FORCEINLINE void ID3D10Device_GSSetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView *const *ppShaderResourceViews) {
|
---|
| 5432 | This->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
| 5433 | }
|
---|
| 5434 | static FORCEINLINE void ID3D10Device_GSSetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState *const *ppSamplers) {
|
---|
| 5435 | This->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
| 5436 | }
|
---|
| 5437 | static FORCEINLINE void ID3D10Device_OMSetRenderTargets(ID3D10Device* This,UINT NumViews,ID3D10RenderTargetView *const *ppRenderTargetViews,ID3D10DepthStencilView *pDepthStencilView) {
|
---|
| 5438 | This->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView);
|
---|
| 5439 | }
|
---|
| 5440 | static FORCEINLINE void ID3D10Device_OMSetBlendState(ID3D10Device* This,ID3D10BlendState *pBlendState,const FLOAT BlendFactor[4],UINT SampleMask) {
|
---|
| 5441 | This->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask);
|
---|
| 5442 | }
|
---|
| 5443 | static FORCEINLINE void ID3D10Device_OMSetDepthStencilState(ID3D10Device* This,ID3D10DepthStencilState *pDepthStencilState,UINT StencilRef) {
|
---|
| 5444 | This->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef);
|
---|
| 5445 | }
|
---|
| 5446 | static FORCEINLINE void ID3D10Device_SOSetTargets(ID3D10Device* This,UINT NumBuffers,ID3D10Buffer *const *ppSOTargets,const UINT *pOffsets) {
|
---|
| 5447 | This->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets);
|
---|
| 5448 | }
|
---|
| 5449 | static FORCEINLINE void ID3D10Device_DrawAuto(ID3D10Device* This) {
|
---|
| 5450 | This->lpVtbl->DrawAuto(This);
|
---|
| 5451 | }
|
---|
| 5452 | static FORCEINLINE void ID3D10Device_RSSetState(ID3D10Device* This,ID3D10RasterizerState *pRasterizerState) {
|
---|
| 5453 | This->lpVtbl->RSSetState(This,pRasterizerState);
|
---|
| 5454 | }
|
---|
| 5455 | static FORCEINLINE void ID3D10Device_RSSetViewports(ID3D10Device* This,UINT NumViewports,const D3D10_VIEWPORT *pViewports) {
|
---|
| 5456 | This->lpVtbl->RSSetViewports(This,NumViewports,pViewports);
|
---|
| 5457 | }
|
---|
| 5458 | static FORCEINLINE void ID3D10Device_RSSetScissorRects(ID3D10Device* This,UINT NumRects,const D3D10_RECT *pRects) {
|
---|
| 5459 | This->lpVtbl->RSSetScissorRects(This,NumRects,pRects);
|
---|
| 5460 | }
|
---|
| 5461 | static FORCEINLINE void ID3D10Device_CopySubresourceRegion(ID3D10Device* This,ID3D10Resource *pDstResource,UINT DstSubresource,UINT DstX,UINT DstY,UINT DstZ,ID3D10Resource *pSrcResource,UINT SrcSubresource,const D3D10_BOX *pSrcBox) {
|
---|
| 5462 | This->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox);
|
---|
| 5463 | }
|
---|
| 5464 | static FORCEINLINE void ID3D10Device_CopyResource(ID3D10Device* This,ID3D10Resource *pDstResource,ID3D10Resource *pSrcResource) {
|
---|
| 5465 | This->lpVtbl->CopyResource(This,pDstResource,pSrcResource);
|
---|
| 5466 | }
|
---|
| 5467 | static FORCEINLINE void ID3D10Device_UpdateSubresource(ID3D10Device* This,ID3D10Resource *pDstResource,UINT DstSubresource,const D3D10_BOX *pDstBox,const void *pSrcData,UINT SrcRowPitch,UINT SrcDepthPitch) {
|
---|
| 5468 | This->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch);
|
---|
| 5469 | }
|
---|
| 5470 | static FORCEINLINE void ID3D10Device_ClearRenderTargetView(ID3D10Device* This,ID3D10RenderTargetView *pRenderTargetView,const FLOAT ColorRGBA[4]) {
|
---|
| 5471 | This->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA);
|
---|
| 5472 | }
|
---|
| 5473 | static FORCEINLINE void ID3D10Device_ClearDepthStencilView(ID3D10Device* This,ID3D10DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) {
|
---|
| 5474 | This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil);
|
---|
| 5475 | }
|
---|
| 5476 | static FORCEINLINE void ID3D10Device_GenerateMips(ID3D10Device* This,ID3D10ShaderResourceView *pShaderResourceView) {
|
---|
| 5477 | This->lpVtbl->GenerateMips(This,pShaderResourceView);
|
---|
| 5478 | }
|
---|
| 5479 | static FORCEINLINE void ID3D10Device_ResolveSubresource(ID3D10Device* This,ID3D10Resource *pDstResource,UINT DstSubresource,ID3D10Resource *pSrcResource,UINT SrcSubresource,DXGI_FORMAT Format) {
|
---|
| 5480 | This->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format);
|
---|
| 5481 | }
|
---|
| 5482 | static FORCEINLINE void ID3D10Device_VSGetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer **ppConstantBuffers) {
|
---|
| 5483 | This->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
| 5484 | }
|
---|
| 5485 | static FORCEINLINE void ID3D10Device_PSGetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView **ppShaderResourceViews) {
|
---|
| 5486 | This->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
| 5487 | }
|
---|
| 5488 | static FORCEINLINE void ID3D10Device_PSGetShader(ID3D10Device* This,ID3D10PixelShader **ppPixelShader) {
|
---|
| 5489 | This->lpVtbl->PSGetShader(This,ppPixelShader);
|
---|
| 5490 | }
|
---|
| 5491 | static FORCEINLINE void ID3D10Device_PSGetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState **ppSamplers) {
|
---|
| 5492 | This->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
| 5493 | }
|
---|
| 5494 | static FORCEINLINE void ID3D10Device_VSGetShader(ID3D10Device* This,ID3D10VertexShader **ppVertexShader) {
|
---|
| 5495 | This->lpVtbl->VSGetShader(This,ppVertexShader);
|
---|
| 5496 | }
|
---|
| 5497 | static FORCEINLINE void ID3D10Device_PSGetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer **ppConstantBuffers) {
|
---|
| 5498 | This->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
| 5499 | }
|
---|
| 5500 | static FORCEINLINE void ID3D10Device_IAGetInputLayout(ID3D10Device* This,ID3D10InputLayout **ppInputLayout) {
|
---|
| 5501 | This->lpVtbl->IAGetInputLayout(This,ppInputLayout);
|
---|
| 5502 | }
|
---|
| 5503 | static FORCEINLINE void ID3D10Device_IAGetVertexBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer **ppVertexBuffers,UINT *pStrides,UINT *pOffsets) {
|
---|
| 5504 | This->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
|
---|
| 5505 | }
|
---|
| 5506 | static FORCEINLINE void ID3D10Device_IAGetIndexBuffer(ID3D10Device* This,ID3D10Buffer **pIndexBuffer,DXGI_FORMAT *Format,UINT *Offset) {
|
---|
| 5507 | This->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset);
|
---|
| 5508 | }
|
---|
| 5509 | static FORCEINLINE void ID3D10Device_GSGetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer **ppConstantBuffers) {
|
---|
| 5510 | This->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
| 5511 | }
|
---|
| 5512 | static FORCEINLINE void ID3D10Device_GSGetShader(ID3D10Device* This,ID3D10GeometryShader **ppGeometryShader) {
|
---|
| 5513 | This->lpVtbl->GSGetShader(This,ppGeometryShader);
|
---|
| 5514 | }
|
---|
| 5515 | static FORCEINLINE void ID3D10Device_IAGetPrimitiveTopology(ID3D10Device* This,D3D10_PRIMITIVE_TOPOLOGY *pTopology) {
|
---|
| 5516 | This->lpVtbl->IAGetPrimitiveTopology(This,pTopology);
|
---|
| 5517 | }
|
---|
| 5518 | static FORCEINLINE void ID3D10Device_VSGetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView **ppShaderResourceViews) {
|
---|
| 5519 | This->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
| 5520 | }
|
---|
| 5521 | static FORCEINLINE void ID3D10Device_VSGetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState **ppSamplers) {
|
---|
| 5522 | This->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
| 5523 | }
|
---|
| 5524 | static FORCEINLINE void ID3D10Device_GetPredication(ID3D10Device* This,ID3D10Predicate **ppPredicate,WINBOOL *pPredicateValue) {
|
---|
| 5525 | This->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue);
|
---|
| 5526 | }
|
---|
| 5527 | static FORCEINLINE void ID3D10Device_GSGetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView **ppShaderResourceViews) {
|
---|
| 5528 | This->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
| 5529 | }
|
---|
| 5530 | static FORCEINLINE void ID3D10Device_GSGetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState **ppSamplers) {
|
---|
| 5531 | This->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
| 5532 | }
|
---|
| 5533 | static FORCEINLINE void ID3D10Device_OMGetRenderTargets(ID3D10Device* This,UINT NumViews,ID3D10RenderTargetView **ppRenderTargetViews,ID3D10DepthStencilView **ppDepthStencilView) {
|
---|
| 5534 | This->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView);
|
---|
| 5535 | }
|
---|
| 5536 | static FORCEINLINE void ID3D10Device_OMGetBlendState(ID3D10Device* This,ID3D10BlendState **ppBlendState,FLOAT BlendFactor[4],UINT *pSampleMask) {
|
---|
| 5537 | This->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask);
|
---|
| 5538 | }
|
---|
| 5539 | static FORCEINLINE void ID3D10Device_OMGetDepthStencilState(ID3D10Device* This,ID3D10DepthStencilState **ppDepthStencilState,UINT *pStencilRef) {
|
---|
| 5540 | This->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef);
|
---|
| 5541 | }
|
---|
| 5542 | static FORCEINLINE void ID3D10Device_SOGetTargets(ID3D10Device* This,UINT NumBuffers,ID3D10Buffer **ppSOTargets,UINT *pOffsets) {
|
---|
| 5543 | This->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets,pOffsets);
|
---|
| 5544 | }
|
---|
| 5545 | static FORCEINLINE void ID3D10Device_RSGetState(ID3D10Device* This,ID3D10RasterizerState **ppRasterizerState) {
|
---|
| 5546 | This->lpVtbl->RSGetState(This,ppRasterizerState);
|
---|
| 5547 | }
|
---|
| 5548 | static FORCEINLINE void ID3D10Device_RSGetViewports(ID3D10Device* This,UINT *NumViewports,D3D10_VIEWPORT *pViewports) {
|
---|
| 5549 | This->lpVtbl->RSGetViewports(This,NumViewports,pViewports);
|
---|
| 5550 | }
|
---|
| 5551 | static FORCEINLINE void ID3D10Device_RSGetScissorRects(ID3D10Device* This,UINT *NumRects,D3D10_RECT *pRects) {
|
---|
| 5552 | This->lpVtbl->RSGetScissorRects(This,NumRects,pRects);
|
---|
| 5553 | }
|
---|
| 5554 | static FORCEINLINE HRESULT ID3D10Device_GetDeviceRemovedReason(ID3D10Device* This) {
|
---|
| 5555 | return This->lpVtbl->GetDeviceRemovedReason(This);
|
---|
| 5556 | }
|
---|
| 5557 | static FORCEINLINE HRESULT ID3D10Device_SetExceptionMode(ID3D10Device* This,UINT RaiseFlags) {
|
---|
| 5558 | return This->lpVtbl->SetExceptionMode(This,RaiseFlags);
|
---|
| 5559 | }
|
---|
| 5560 | static FORCEINLINE UINT ID3D10Device_GetExceptionMode(ID3D10Device* This) {
|
---|
| 5561 | return This->lpVtbl->GetExceptionMode(This);
|
---|
| 5562 | }
|
---|
| 5563 | static FORCEINLINE HRESULT ID3D10Device_GetPrivateData(ID3D10Device* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
| 5564 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
| 5565 | }
|
---|
| 5566 | static FORCEINLINE HRESULT ID3D10Device_SetPrivateData(ID3D10Device* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
| 5567 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
| 5568 | }
|
---|
| 5569 | static FORCEINLINE HRESULT ID3D10Device_SetPrivateDataInterface(ID3D10Device* This,REFGUID guid,const IUnknown *pData) {
|
---|
| 5570 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
| 5571 | }
|
---|
| 5572 | static FORCEINLINE void ID3D10Device_ClearState(ID3D10Device* This) {
|
---|
| 5573 | This->lpVtbl->ClearState(This);
|
---|
| 5574 | }
|
---|
| 5575 | static FORCEINLINE void ID3D10Device_Flush(ID3D10Device* This) {
|
---|
| 5576 | This->lpVtbl->Flush(This);
|
---|
| 5577 | }
|
---|
| 5578 | static FORCEINLINE HRESULT ID3D10Device_CreateBuffer(ID3D10Device* This,const D3D10_BUFFER_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Buffer **ppBuffer) {
|
---|
| 5579 | return This->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer);
|
---|
| 5580 | }
|
---|
| 5581 | static FORCEINLINE HRESULT ID3D10Device_CreateTexture1D(ID3D10Device* This,const D3D10_TEXTURE1D_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Texture1D **ppTexture1D) {
|
---|
| 5582 | return This->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D);
|
---|
| 5583 | }
|
---|
| 5584 | static FORCEINLINE HRESULT ID3D10Device_CreateTexture2D(ID3D10Device* This,const D3D10_TEXTURE2D_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Texture2D **ppTexture2D) {
|
---|
| 5585 | return This->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D);
|
---|
| 5586 | }
|
---|
| 5587 | static FORCEINLINE HRESULT ID3D10Device_CreateTexture3D(ID3D10Device* This,const D3D10_TEXTURE3D_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Texture3D **ppTexture3D) {
|
---|
| 5588 | return This->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D);
|
---|
| 5589 | }
|
---|
| 5590 | static FORCEINLINE HRESULT ID3D10Device_CreateShaderResourceView(ID3D10Device* This,ID3D10Resource *pResource,const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D10ShaderResourceView **ppSRView) {
|
---|
| 5591 | return This->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView);
|
---|
| 5592 | }
|
---|
| 5593 | static FORCEINLINE HRESULT ID3D10Device_CreateRenderTargetView(ID3D10Device* This,ID3D10Resource *pResource,const D3D10_RENDER_TARGET_VIEW_DESC *pDesc,ID3D10RenderTargetView **ppRTView) {
|
---|
| 5594 | return This->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView);
|
---|
| 5595 | }
|
---|
| 5596 | static FORCEINLINE HRESULT ID3D10Device_CreateDepthStencilView(ID3D10Device* This,ID3D10Resource *pResource,const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D10DepthStencilView **ppDepthStencilView) {
|
---|
| 5597 | return This->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView);
|
---|
| 5598 | }
|
---|
| 5599 | static FORCEINLINE HRESULT ID3D10Device_CreateInputLayout(ID3D10Device* This,const D3D10_INPUT_ELEMENT_DESC *pInputElementDescs,UINT NumElements,const void *pShaderBytecodeWithInputSignature,SIZE_T BytecodeLength,ID3D10InputLayout **ppInputLayout) {
|
---|
| 5600 | return This->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout);
|
---|
| 5601 | }
|
---|
| 5602 | static FORCEINLINE HRESULT ID3D10Device_CreateVertexShader(ID3D10Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D10VertexShader **ppVertexShader) {
|
---|
| 5603 | return This->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,ppVertexShader);
|
---|
| 5604 | }
|
---|
| 5605 | static FORCEINLINE HRESULT ID3D10Device_CreateGeometryShader(ID3D10Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D10GeometryShader **ppGeometryShader) {
|
---|
| 5606 | return This->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,ppGeometryShader);
|
---|
| 5607 | }
|
---|
| 5608 | static FORCEINLINE HRESULT ID3D10Device_CreateGeometryShaderWithStreamOutput(ID3D10Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,const D3D10_SO_DECLARATION_ENTRY *pSODeclaration,UINT NumEntries,UINT OutputStreamStride,ID3D10GeometryShader **ppGeometryShader) {
|
---|
| 5609 | return This->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,OutputStreamStride,ppGeometryShader);
|
---|
| 5610 | }
|
---|
| 5611 | static FORCEINLINE HRESULT ID3D10Device_CreatePixelShader(ID3D10Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D10PixelShader **ppPixelShader) {
|
---|
| 5612 | return This->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,ppPixelShader);
|
---|
| 5613 | }
|
---|
| 5614 | static FORCEINLINE HRESULT ID3D10Device_CreateBlendState(ID3D10Device* This,const D3D10_BLEND_DESC *pBlendStateDesc,ID3D10BlendState **ppBlendState) {
|
---|
| 5615 | return This->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState);
|
---|
| 5616 | }
|
---|
| 5617 | static FORCEINLINE HRESULT ID3D10Device_CreateDepthStencilState(ID3D10Device* This,const D3D10_DEPTH_STENCIL_DESC *pDepthStencilDesc,ID3D10DepthStencilState **ppDepthStencilState) {
|
---|
| 5618 | return This->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState);
|
---|
| 5619 | }
|
---|
| 5620 | static FORCEINLINE HRESULT ID3D10Device_CreateRasterizerState(ID3D10Device* This,const D3D10_RASTERIZER_DESC *pRasterizerDesc,ID3D10RasterizerState **ppRasterizerState) {
|
---|
| 5621 | return This->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState);
|
---|
| 5622 | }
|
---|
| 5623 | static FORCEINLINE HRESULT ID3D10Device_CreateSamplerState(ID3D10Device* This,const D3D10_SAMPLER_DESC *pSamplerDesc,ID3D10SamplerState **ppSamplerState) {
|
---|
| 5624 | return This->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState);
|
---|
| 5625 | }
|
---|
| 5626 | static FORCEINLINE HRESULT ID3D10Device_CreateQuery(ID3D10Device* This,const D3D10_QUERY_DESC *pQueryDesc,ID3D10Query **ppQuery) {
|
---|
| 5627 | return This->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery);
|
---|
| 5628 | }
|
---|
| 5629 | static FORCEINLINE HRESULT ID3D10Device_CreatePredicate(ID3D10Device* This,const D3D10_QUERY_DESC *pPredicateDesc,ID3D10Predicate **ppPredicate) {
|
---|
| 5630 | return This->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate);
|
---|
| 5631 | }
|
---|
| 5632 | static FORCEINLINE HRESULT ID3D10Device_CreateCounter(ID3D10Device* This,const D3D10_COUNTER_DESC *pCounterDesc,ID3D10Counter **ppCounter) {
|
---|
| 5633 | return This->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter);
|
---|
| 5634 | }
|
---|
| 5635 | static FORCEINLINE HRESULT ID3D10Device_CheckFormatSupport(ID3D10Device* This,DXGI_FORMAT Format,UINT *pFormatSupport) {
|
---|
| 5636 | return This->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport);
|
---|
| 5637 | }
|
---|
| 5638 | static FORCEINLINE HRESULT ID3D10Device_CheckMultisampleQualityLevels(ID3D10Device* This,DXGI_FORMAT Format,UINT SampleCount,UINT *pNumQualityLevels) {
|
---|
| 5639 | return This->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels);
|
---|
| 5640 | }
|
---|
| 5641 | static FORCEINLINE void ID3D10Device_CheckCounterInfo(ID3D10Device* This,D3D10_COUNTER_INFO *pCounterInfo) {
|
---|
| 5642 | This->lpVtbl->CheckCounterInfo(This,pCounterInfo);
|
---|
| 5643 | }
|
---|
| 5644 | static FORCEINLINE HRESULT ID3D10Device_CheckCounter(ID3D10Device* This,const D3D10_COUNTER_DESC *pDesc,D3D10_COUNTER_TYPE *pType,UINT *pActiveCounters,char *name,UINT *pNameLength,char *units,UINT *pUnitsLength,char *description,UINT *pDescriptionLength) {
|
---|
| 5645 | return This->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,name,pNameLength,units,pUnitsLength,description,pDescriptionLength);
|
---|
| 5646 | }
|
---|
| 5647 | static FORCEINLINE UINT ID3D10Device_GetCreationFlags(ID3D10Device* This) {
|
---|
| 5648 | return This->lpVtbl->GetCreationFlags(This);
|
---|
| 5649 | }
|
---|
| 5650 | static FORCEINLINE HRESULT ID3D10Device_OpenSharedResource(ID3D10Device* This,HANDLE hResource,REFIID ReturnedInterface,void **ppResource) {
|
---|
| 5651 | return This->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource);
|
---|
| 5652 | }
|
---|
| 5653 | static FORCEINLINE void ID3D10Device_SetTextFilterSize(ID3D10Device* This,UINT Width,UINT Height) {
|
---|
| 5654 | This->lpVtbl->SetTextFilterSize(This,Width,Height);
|
---|
| 5655 | }
|
---|
| 5656 | static FORCEINLINE void ID3D10Device_GetTextFilterSize(ID3D10Device* This,UINT *pWidth,UINT *pHeight) {
|
---|
| 5657 | This->lpVtbl->GetTextFilterSize(This,pWidth,pHeight);
|
---|
| 5658 | }
|
---|
| 5659 | #endif
|
---|
| 5660 | #endif
|
---|
| 5661 |
|
---|
| 5662 | #endif
|
---|
| 5663 |
|
---|
| 5664 |
|
---|
| 5665 | #endif /* __ID3D10Device_INTERFACE_DEFINED__ */
|
---|
| 5666 |
|
---|
| 5667 | /*****************************************************************************
|
---|
| 5668 | * ID3D10Multithread interface
|
---|
| 5669 | */
|
---|
| 5670 | #ifndef __ID3D10Multithread_INTERFACE_DEFINED__
|
---|
| 5671 | #define __ID3D10Multithread_INTERFACE_DEFINED__
|
---|
| 5672 |
|
---|
| 5673 | DEFINE_GUID(IID_ID3D10Multithread, 0x9b7e4e00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
| 5674 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 5675 | MIDL_INTERFACE("9b7e4e00-342c-4106-a19f-4f2704f689f0")
|
---|
| 5676 | ID3D10Multithread : public IUnknown
|
---|
| 5677 | {
|
---|
| 5678 | virtual void STDMETHODCALLTYPE Enter(
|
---|
| 5679 | ) = 0;
|
---|
| 5680 |
|
---|
| 5681 | virtual void STDMETHODCALLTYPE Leave(
|
---|
| 5682 | ) = 0;
|
---|
| 5683 |
|
---|
| 5684 | virtual WINBOOL STDMETHODCALLTYPE SetMultithreadProtected(
|
---|
| 5685 | WINBOOL bMTProtect) = 0;
|
---|
| 5686 |
|
---|
| 5687 | virtual WINBOOL STDMETHODCALLTYPE GetMultithreadProtected(
|
---|
| 5688 | ) = 0;
|
---|
| 5689 |
|
---|
| 5690 | };
|
---|
| 5691 | #ifdef __CRT_UUID_DECL
|
---|
| 5692 | __CRT_UUID_DECL(ID3D10Multithread, 0x9b7e4e00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
| 5693 | #endif
|
---|
| 5694 | #else
|
---|
| 5695 | typedef struct ID3D10MultithreadVtbl {
|
---|
| 5696 | BEGIN_INTERFACE
|
---|
| 5697 |
|
---|
| 5698 | /*** IUnknown methods ***/
|
---|
| 5699 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 5700 | ID3D10Multithread *This,
|
---|
| 5701 | REFIID riid,
|
---|
| 5702 | void **ppvObject);
|
---|
| 5703 |
|
---|
| 5704 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 5705 | ID3D10Multithread *This);
|
---|
| 5706 |
|
---|
| 5707 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 5708 | ID3D10Multithread *This);
|
---|
| 5709 |
|
---|
| 5710 | /*** ID3D10Multithread methods ***/
|
---|
| 5711 | void (STDMETHODCALLTYPE *Enter)(
|
---|
| 5712 | ID3D10Multithread *This);
|
---|
| 5713 |
|
---|
| 5714 | void (STDMETHODCALLTYPE *Leave)(
|
---|
| 5715 | ID3D10Multithread *This);
|
---|
| 5716 |
|
---|
| 5717 | WINBOOL (STDMETHODCALLTYPE *SetMultithreadProtected)(
|
---|
| 5718 | ID3D10Multithread *This,
|
---|
| 5719 | WINBOOL bMTProtect);
|
---|
| 5720 |
|
---|
| 5721 | WINBOOL (STDMETHODCALLTYPE *GetMultithreadProtected)(
|
---|
| 5722 | ID3D10Multithread *This);
|
---|
| 5723 |
|
---|
| 5724 | END_INTERFACE
|
---|
| 5725 | } ID3D10MultithreadVtbl;
|
---|
| 5726 |
|
---|
| 5727 | interface ID3D10Multithread {
|
---|
| 5728 | CONST_VTBL ID3D10MultithreadVtbl* lpVtbl;
|
---|
| 5729 | };
|
---|
| 5730 |
|
---|
| 5731 | #ifdef COBJMACROS
|
---|
| 5732 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 5733 | /*** IUnknown methods ***/
|
---|
| 5734 | #define ID3D10Multithread_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 5735 | #define ID3D10Multithread_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 5736 | #define ID3D10Multithread_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 5737 | /*** ID3D10Multithread methods ***/
|
---|
| 5738 | #define ID3D10Multithread_Enter(This) (This)->lpVtbl->Enter(This)
|
---|
| 5739 | #define ID3D10Multithread_Leave(This) (This)->lpVtbl->Leave(This)
|
---|
| 5740 | #define ID3D10Multithread_SetMultithreadProtected(This,bMTProtect) (This)->lpVtbl->SetMultithreadProtected(This,bMTProtect)
|
---|
| 5741 | #define ID3D10Multithread_GetMultithreadProtected(This) (This)->lpVtbl->GetMultithreadProtected(This)
|
---|
| 5742 | #else
|
---|
| 5743 | /*** IUnknown methods ***/
|
---|
| 5744 | static FORCEINLINE HRESULT ID3D10Multithread_QueryInterface(ID3D10Multithread* This,REFIID riid,void **ppvObject) {
|
---|
| 5745 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 5746 | }
|
---|
| 5747 | static FORCEINLINE ULONG ID3D10Multithread_AddRef(ID3D10Multithread* This) {
|
---|
| 5748 | return This->lpVtbl->AddRef(This);
|
---|
| 5749 | }
|
---|
| 5750 | static FORCEINLINE ULONG ID3D10Multithread_Release(ID3D10Multithread* This) {
|
---|
| 5751 | return This->lpVtbl->Release(This);
|
---|
| 5752 | }
|
---|
| 5753 | /*** ID3D10Multithread methods ***/
|
---|
| 5754 | static FORCEINLINE void ID3D10Multithread_Enter(ID3D10Multithread* This) {
|
---|
| 5755 | This->lpVtbl->Enter(This);
|
---|
| 5756 | }
|
---|
| 5757 | static FORCEINLINE void ID3D10Multithread_Leave(ID3D10Multithread* This) {
|
---|
| 5758 | This->lpVtbl->Leave(This);
|
---|
| 5759 | }
|
---|
| 5760 | static FORCEINLINE WINBOOL ID3D10Multithread_SetMultithreadProtected(ID3D10Multithread* This,WINBOOL bMTProtect) {
|
---|
| 5761 | return This->lpVtbl->SetMultithreadProtected(This,bMTProtect);
|
---|
| 5762 | }
|
---|
| 5763 | static FORCEINLINE WINBOOL ID3D10Multithread_GetMultithreadProtected(ID3D10Multithread* This) {
|
---|
| 5764 | return This->lpVtbl->GetMultithreadProtected(This);
|
---|
| 5765 | }
|
---|
| 5766 | #endif
|
---|
| 5767 | #endif
|
---|
| 5768 |
|
---|
| 5769 | #endif
|
---|
| 5770 |
|
---|
| 5771 |
|
---|
| 5772 | #endif /* __ID3D10Multithread_INTERFACE_DEFINED__ */
|
---|
| 5773 |
|
---|
| 5774 | #ifndef D3D10_IGNORE_SDK_LAYERS
|
---|
| 5775 | #include "d3d10sdklayers.h"
|
---|
| 5776 | #endif
|
---|
| 5777 | #include "d3d10misc.h"
|
---|
| 5778 | #include "d3d10shader.h"
|
---|
| 5779 | #include "d3d10effect.h"
|
---|
| 5780 | /* Begin additional prototypes for all interfaces */
|
---|
| 5781 |
|
---|
| 5782 |
|
---|
| 5783 | /* End additional prototypes */
|
---|
| 5784 |
|
---|
| 5785 | #ifdef __cplusplus
|
---|
| 5786 | }
|
---|
| 5787 | #endif
|
---|
| 5788 |
|
---|
| 5789 | #endif /* __d3d10_h__ */
|
---|