1 | /*** Autogenerated by WIDL 6.4 from include/d3d10.idl - Do not edit ***/
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2 |
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3 | #ifdef _WIN32
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4 | #ifndef __REQUIRED_RPCNDR_H_VERSION__
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5 | #define __REQUIRED_RPCNDR_H_VERSION__ 475
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6 | #endif
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7 | #include <rpc.h>
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8 | #include <rpcndr.h>
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9 | #endif
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10 |
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11 | #ifndef COM_NO_WINDOWS_H
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12 | #include <windows.h>
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13 | #include <ole2.h>
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14 | #endif
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15 |
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16 | #ifndef __d3d10_h__
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17 | #define __d3d10_h__
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18 |
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19 | /* Forward declarations */
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20 |
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21 | #ifndef __ID3D10DeviceChild_FWD_DEFINED__
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22 | #define __ID3D10DeviceChild_FWD_DEFINED__
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23 | typedef interface ID3D10DeviceChild ID3D10DeviceChild;
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24 | #ifdef __cplusplus
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25 | interface ID3D10DeviceChild;
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26 | #endif /* __cplusplus */
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27 | #endif
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28 |
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29 | #ifndef __ID3D10Resource_FWD_DEFINED__
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30 | #define __ID3D10Resource_FWD_DEFINED__
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31 | typedef interface ID3D10Resource ID3D10Resource;
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32 | #ifdef __cplusplus
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33 | interface ID3D10Resource;
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34 | #endif /* __cplusplus */
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35 | #endif
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36 |
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37 | #ifndef __ID3D10Buffer_FWD_DEFINED__
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38 | #define __ID3D10Buffer_FWD_DEFINED__
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39 | typedef interface ID3D10Buffer ID3D10Buffer;
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40 | #ifdef __cplusplus
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41 | interface ID3D10Buffer;
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42 | #endif /* __cplusplus */
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43 | #endif
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44 |
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45 | #ifndef __ID3D10Texture1D_FWD_DEFINED__
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46 | #define __ID3D10Texture1D_FWD_DEFINED__
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47 | typedef interface ID3D10Texture1D ID3D10Texture1D;
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48 | #ifdef __cplusplus
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49 | interface ID3D10Texture1D;
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50 | #endif /* __cplusplus */
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51 | #endif
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52 |
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53 | #ifndef __ID3D10Texture2D_FWD_DEFINED__
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54 | #define __ID3D10Texture2D_FWD_DEFINED__
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55 | typedef interface ID3D10Texture2D ID3D10Texture2D;
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56 | #ifdef __cplusplus
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57 | interface ID3D10Texture2D;
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58 | #endif /* __cplusplus */
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59 | #endif
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60 |
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61 | #ifndef __ID3D10Texture3D_FWD_DEFINED__
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62 | #define __ID3D10Texture3D_FWD_DEFINED__
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63 | typedef interface ID3D10Texture3D ID3D10Texture3D;
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64 | #ifdef __cplusplus
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65 | interface ID3D10Texture3D;
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66 | #endif /* __cplusplus */
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67 | #endif
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68 |
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69 | #ifndef __ID3D10View_FWD_DEFINED__
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70 | #define __ID3D10View_FWD_DEFINED__
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71 | typedef interface ID3D10View ID3D10View;
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72 | #ifdef __cplusplus
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73 | interface ID3D10View;
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74 | #endif /* __cplusplus */
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75 | #endif
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76 |
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77 | #ifndef __ID3D10DepthStencilView_FWD_DEFINED__
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78 | #define __ID3D10DepthStencilView_FWD_DEFINED__
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79 | typedef interface ID3D10DepthStencilView ID3D10DepthStencilView;
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80 | #ifdef __cplusplus
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81 | interface ID3D10DepthStencilView;
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82 | #endif /* __cplusplus */
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83 | #endif
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84 |
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85 | #ifndef __ID3D10RenderTargetView_FWD_DEFINED__
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86 | #define __ID3D10RenderTargetView_FWD_DEFINED__
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87 | typedef interface ID3D10RenderTargetView ID3D10RenderTargetView;
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88 | #ifdef __cplusplus
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89 | interface ID3D10RenderTargetView;
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90 | #endif /* __cplusplus */
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91 | #endif
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92 |
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93 | #ifndef __ID3D10ShaderResourceView_FWD_DEFINED__
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94 | #define __ID3D10ShaderResourceView_FWD_DEFINED__
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95 | typedef interface ID3D10ShaderResourceView ID3D10ShaderResourceView;
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96 | #ifdef __cplusplus
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97 | interface ID3D10ShaderResourceView;
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98 | #endif /* __cplusplus */
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99 | #endif
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100 |
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101 | #ifndef __ID3D10BlendState_FWD_DEFINED__
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102 | #define __ID3D10BlendState_FWD_DEFINED__
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103 | typedef interface ID3D10BlendState ID3D10BlendState;
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104 | #ifdef __cplusplus
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105 | interface ID3D10BlendState;
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106 | #endif /* __cplusplus */
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107 | #endif
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108 |
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109 | #ifndef __ID3D10DepthStencilState_FWD_DEFINED__
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110 | #define __ID3D10DepthStencilState_FWD_DEFINED__
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111 | typedef interface ID3D10DepthStencilState ID3D10DepthStencilState;
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112 | #ifdef __cplusplus
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113 | interface ID3D10DepthStencilState;
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114 | #endif /* __cplusplus */
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115 | #endif
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116 |
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117 | #ifndef __ID3D10GeometryShader_FWD_DEFINED__
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118 | #define __ID3D10GeometryShader_FWD_DEFINED__
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119 | typedef interface ID3D10GeometryShader ID3D10GeometryShader;
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120 | #ifdef __cplusplus
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121 | interface ID3D10GeometryShader;
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122 | #endif /* __cplusplus */
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123 | #endif
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124 |
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125 | #ifndef __ID3D10InputLayout_FWD_DEFINED__
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126 | #define __ID3D10InputLayout_FWD_DEFINED__
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127 | typedef interface ID3D10InputLayout ID3D10InputLayout;
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128 | #ifdef __cplusplus
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129 | interface ID3D10InputLayout;
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130 | #endif /* __cplusplus */
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131 | #endif
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132 |
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133 | #ifndef __ID3D10PixelShader_FWD_DEFINED__
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134 | #define __ID3D10PixelShader_FWD_DEFINED__
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135 | typedef interface ID3D10PixelShader ID3D10PixelShader;
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136 | #ifdef __cplusplus
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137 | interface ID3D10PixelShader;
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138 | #endif /* __cplusplus */
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139 | #endif
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140 |
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141 | #ifndef __ID3D10RasterizerState_FWD_DEFINED__
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142 | #define __ID3D10RasterizerState_FWD_DEFINED__
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143 | typedef interface ID3D10RasterizerState ID3D10RasterizerState;
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144 | #ifdef __cplusplus
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145 | interface ID3D10RasterizerState;
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146 | #endif /* __cplusplus */
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147 | #endif
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148 |
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149 | #ifndef __ID3D10SamplerState_FWD_DEFINED__
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150 | #define __ID3D10SamplerState_FWD_DEFINED__
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151 | typedef interface ID3D10SamplerState ID3D10SamplerState;
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152 | #ifdef __cplusplus
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153 | interface ID3D10SamplerState;
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154 | #endif /* __cplusplus */
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155 | #endif
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156 |
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157 | #ifndef __ID3D10VertexShader_FWD_DEFINED__
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158 | #define __ID3D10VertexShader_FWD_DEFINED__
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159 | typedef interface ID3D10VertexShader ID3D10VertexShader;
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160 | #ifdef __cplusplus
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161 | interface ID3D10VertexShader;
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162 | #endif /* __cplusplus */
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163 | #endif
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164 |
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165 | #ifndef __ID3D10Asynchronous_FWD_DEFINED__
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166 | #define __ID3D10Asynchronous_FWD_DEFINED__
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167 | typedef interface ID3D10Asynchronous ID3D10Asynchronous;
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168 | #ifdef __cplusplus
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169 | interface ID3D10Asynchronous;
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170 | #endif /* __cplusplus */
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171 | #endif
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172 |
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173 | #ifndef __ID3D10Counter_FWD_DEFINED__
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174 | #define __ID3D10Counter_FWD_DEFINED__
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175 | typedef interface ID3D10Counter ID3D10Counter;
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176 | #ifdef __cplusplus
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177 | interface ID3D10Counter;
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178 | #endif /* __cplusplus */
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179 | #endif
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180 |
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181 | #ifndef __ID3D10Query_FWD_DEFINED__
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182 | #define __ID3D10Query_FWD_DEFINED__
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183 | typedef interface ID3D10Query ID3D10Query;
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184 | #ifdef __cplusplus
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185 | interface ID3D10Query;
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186 | #endif /* __cplusplus */
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187 | #endif
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188 |
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189 | #ifndef __ID3D10Predicate_FWD_DEFINED__
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190 | #define __ID3D10Predicate_FWD_DEFINED__
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191 | typedef interface ID3D10Predicate ID3D10Predicate;
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192 | #ifdef __cplusplus
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193 | interface ID3D10Predicate;
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194 | #endif /* __cplusplus */
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195 | #endif
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196 |
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197 | #ifndef __ID3D10Device_FWD_DEFINED__
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198 | #define __ID3D10Device_FWD_DEFINED__
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199 | typedef interface ID3D10Device ID3D10Device;
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200 | #ifdef __cplusplus
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201 | interface ID3D10Device;
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202 | #endif /* __cplusplus */
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203 | #endif
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204 |
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205 | #ifndef __ID3D10Multithread_FWD_DEFINED__
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206 | #define __ID3D10Multithread_FWD_DEFINED__
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207 | typedef interface ID3D10Multithread ID3D10Multithread;
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208 | #ifdef __cplusplus
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209 | interface ID3D10Multithread;
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210 | #endif /* __cplusplus */
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211 | #endif
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212 |
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213 | /* Headers for imported files */
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214 |
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215 | #include <oaidl.h>
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216 | #include <ocidl.h>
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217 | #include <dxgi.h>
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218 | #include <d3dcommon.h>
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219 |
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220 | #ifdef __cplusplus
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221 | extern "C" {
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222 | #endif
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223 |
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224 | #ifndef _D3D10_CONSTANTS
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225 | #define _D3D10_CONSTANTS
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226 | #define D3D10_DEFAULT_BLEND_FACTOR_ALPHA (1.00000000000000)
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227 |
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228 | #define D3D10_DEFAULT_BLEND_FACTOR_BLUE (1.00000000000000)
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229 |
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230 | #define D3D10_DEFAULT_BLEND_FACTOR_GREEN (1.00000000000000)
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231 |
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232 | #define D3D10_DEFAULT_BLEND_FACTOR_RED (1.00000000000000)
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233 |
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234 | #define D3D10_DEFAULT_BORDER_COLOR_COMPONENT (0.00000000000000)
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235 |
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236 | #define D3D10_DEFAULT_SLOPE_SCALED_DEPTH_BIAS (0.00000000000000)
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237 |
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238 | #define D3D10_DEFAULT_DEPTH_BIAS_CLAMP (0.00000000000000)
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239 |
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240 | #define D3D10_DEFAULT_MAX_ANISOTROPY (16.0000000000000)
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241 |
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242 | #define D3D10_DEFAULT_MIP_LOD_BIAS (0.00000000000000)
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243 |
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244 | #define D3D10_DEFAULT_VIEWPORT_MAX_DEPTH (0.00000000000000)
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245 |
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246 | #define D3D10_DEFAULT_VIEWPORT_MIN_DEPTH (0.00000000000000)
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247 |
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248 | #define D3D10_FLOAT16_FUSED_TOLERANCE_IN_ULP (0.600000000000000)
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249 |
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250 | #define D3D10_FLOAT32_MAX (3.40282346600000e+38)
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251 |
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252 | #define D3D10_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP (0.600000000000000)
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253 |
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254 | #define D3D10_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR (2.40000000000000)
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255 |
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256 | #define D3D10_FLOAT_TO_SRGB_EXPONENT_NUMERATOR (1.00000000000000)
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257 |
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258 | #define D3D10_FLOAT_TO_SRGB_OFFSET (0.0550000000000000)
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259 |
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260 | #define D3D10_FLOAT_TO_SRGB_SCALE_1 (12.9200000000000)
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261 |
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262 | #define D3D10_FLOAT_TO_SRGB_SCALE_2 (1.05500000000000)
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263 |
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264 | #define D3D10_FLOAT_TO_SRGB_THRESHOLD (0.00313080000000000)
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265 |
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266 | #define D3D10_FTOI_INSTRUCTION_MAX_INPUT (2147483647.99900)
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267 |
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268 | #define D3D10_FTOI_INSTRUCTION_MIN_INPUT (-2147483648.99900)
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269 |
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270 | #define D3D10_FTOU_INSTRUCTION_MAX_INPUT (4294967295.99900)
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271 |
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272 | #define D3D10_FTOU_INSTRUCTION_MIN_INPUT (0.00000000000000)
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273 |
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274 | #define D3D10_LINEAR_GAMMA (1.00000000000000)
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275 |
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276 | #define D3D10_MAX_BORDER_COLOR_COMPONENT (1.00000000000000)
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277 |
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278 | #define D3D10_MAX_DEPTH (1.00000000000000)
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279 |
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280 | #define D3D10_MAX_POSITION_VALUE (3.40282346600000e+34)
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281 |
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282 | #define D3D10_MIN_BORDER_COLOR_COMPONENT (0.00000000000000)
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283 |
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284 | #define D3D10_MIN_DEPTH (0.00000000000000)
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285 |
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286 | #define D3D10_MIP_LOD_BIAS_MAX (15.9900000000000)
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287 |
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288 | #define D3D10_MIP_LOD_BIAS_MIN (-16.0000000000000)
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289 |
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290 | #define D3D10_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.500000000000000)
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291 |
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292 | #define D3D10_MULTISAMPLE_ANTIALIAS_LINE_WIDTH (1.40000000000000)
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293 |
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294 | #define D3D10_SRGB_GAMMA (2.20000000000000)
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295 |
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296 | #define D3D10_SRGB_TO_FLOAT_DENOMINATOR_1 (12.9200000000000)
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297 |
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298 | #define D3D10_SRGB_TO_FLOAT_DENOMINATOR_2 (1.05500000000000)
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299 |
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300 | #define D3D10_SRGB_TO_FLOAT_EXPONENT (2.40000000000000)
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301 |
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302 | #define D3D10_SRGB_TO_FLOAT_OFFSET (0.0550000000000000)
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303 |
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304 | #define D3D10_SRGB_TO_FLOAT_THRESHOLD (0.0404500000000000)
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305 |
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306 | #define D3D10_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.500000000000000)
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307 |
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308 | #define D3D10_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.00000000000000)
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309 |
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310 | #define D3D_SPEC_VERSION (1.05000500000000)
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311 |
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312 | #define D3D10_16BIT_INDEX_STRIP_CUT_VALUE (0xffff)
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313 |
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314 | #define D3D10_32BIT_INDEX_STRIP_CUT_VALUE (0xffffffff)
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315 |
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316 | #define D3D10_8BIT_INDEX_STRIP_CUT_VALUE (0xff)
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317 |
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318 | #define D3D10_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT (9)
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319 |
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320 | #define D3D10_CLIP_OR_CULL_DISTANCE_COUNT (8)
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321 |
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322 | #define D3D10_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT (2)
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323 |
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324 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT (14)
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325 |
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326 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS (4)
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327 |
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328 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT (32)
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329 |
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330 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT (15)
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331 |
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332 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
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333 |
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334 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15)
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335 |
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336 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
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337 |
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338 | #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
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339 |
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340 | #define D3D10_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT (64)
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341 |
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342 | #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
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343 |
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344 | #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT (1)
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345 |
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346 | #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
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347 |
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348 | #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
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349 |
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350 | #define D3D10_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT (32)
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351 |
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352 | #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS (1)
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353 |
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354 | #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT (128)
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355 |
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356 | #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST (1)
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357 |
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358 | #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS (1)
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359 |
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360 | #define D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT (128)
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361 |
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362 | #define D3D10_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS (1)
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363 |
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364 | #define D3D10_COMMONSHADER_SAMPLER_REGISTER_COUNT (16)
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365 |
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366 | #define D3D10_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST (1)
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367 |
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368 | #define D3D10_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS (1)
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369 |
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370 | #define D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT (16)
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371 |
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372 | #define D3D10_COMMONSHADER_SUBROUTINE_NESTING_LIMIT (32)
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373 |
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374 | #define D3D10_COMMONSHADER_TEMP_REGISTER_COMPONENTS (4)
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375 |
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376 | #define D3D10_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT (32)
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377 |
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378 | #define D3D10_COMMONSHADER_TEMP_REGISTER_COUNT (4096)
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379 |
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380 | #define D3D10_COMMONSHADER_TEMP_REGISTER_READS_PER_INST (3)
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381 |
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382 | #define D3D10_COMMONSHADER_TEMP_REGISTER_READ_PORTS (3)
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383 |
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384 | #define D3D10_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX (10)
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385 |
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386 | #define D3D10_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN (-10)
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387 |
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388 | #define D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8)
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389 |
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390 | #define D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE (7)
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391 |
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392 | #define D3D10_DEFAULT_DEPTH_BIAS (0)
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393 |
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394 | #define D3D10_DEFAULT_RENDER_TARGET_ARRAY_INDEX (0)
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395 |
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396 | #define D3D10_DEFAULT_SAMPLE_MASK (0xffffffff)
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397 |
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398 | #define D3D10_DEFAULT_SCISSOR_ENDX (0)
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399 |
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400 | #define D3D10_DEFAULT_SCISSOR_ENDY (0)
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401 |
|
---|
402 | #define D3D10_DEFAULT_SCISSOR_STARTX (0)
|
---|
403 |
|
---|
404 | #define D3D10_DEFAULT_SCISSOR_STARTY (0)
|
---|
405 |
|
---|
406 | #define D3D10_DEFAULT_STENCIL_READ_MASK (0xff)
|
---|
407 |
|
---|
408 | #define D3D10_DEFAULT_STENCIL_REFERENCE (0)
|
---|
409 |
|
---|
410 | #define D3D10_DEFAULT_STENCIL_WRITE_MASK (0xff)
|
---|
411 |
|
---|
412 | #define D3D10_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX (0)
|
---|
413 |
|
---|
414 | #define D3D10_DEFAULT_VIEWPORT_HEIGHT (0)
|
---|
415 |
|
---|
416 | #define D3D10_DEFAULT_VIEWPORT_TOPLEFTX (0)
|
---|
417 |
|
---|
418 | #define D3D10_DEFAULT_VIEWPORT_TOPLEFTY (0)
|
---|
419 |
|
---|
420 | #define D3D10_DEFAULT_VIEWPORT_WIDTH (0)
|
---|
421 |
|
---|
422 | #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS (1)
|
---|
423 |
|
---|
424 | #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
425 |
|
---|
426 | #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COUNT (1)
|
---|
427 |
|
---|
428 | #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST (2)
|
---|
429 |
|
---|
430 | #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS (1)
|
---|
431 |
|
---|
432 | #define D3D10_GS_INPUT_REGISTER_COMPONENTS (4)
|
---|
433 |
|
---|
434 | #define D3D10_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
435 |
|
---|
436 | #define D3D10_GS_INPUT_REGISTER_COUNT (16)
|
---|
437 |
|
---|
438 | #define D3D10_GS_INPUT_REGISTER_READS_PER_INST (2)
|
---|
439 |
|
---|
440 | #define D3D10_GS_INPUT_REGISTER_READ_PORTS (1)
|
---|
441 |
|
---|
442 | #define D3D10_GS_INPUT_REGISTER_VERTICES (6)
|
---|
443 |
|
---|
444 | #define D3D10_GS_OUTPUT_ELEMENTS (32)
|
---|
445 |
|
---|
446 | #define D3D10_GS_OUTPUT_REGISTER_COMPONENTS (4)
|
---|
447 |
|
---|
448 | #define D3D10_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
449 |
|
---|
450 | #define D3D10_GS_OUTPUT_REGISTER_COUNT (32)
|
---|
451 |
|
---|
452 | #define D3D10_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES (0)
|
---|
453 |
|
---|
454 | #define D3D10_IA_DEFAULT_PRIMITIVE_TOPOLOGY (0)
|
---|
455 |
|
---|
456 | #define D3D10_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES (0)
|
---|
457 |
|
---|
458 | #define D3D10_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT (1)
|
---|
459 |
|
---|
460 | #define D3D10_IA_INSTANCE_ID_BIT_COUNT (32)
|
---|
461 |
|
---|
462 | #define D3D10_IA_INTEGER_ARITHMETIC_BIT_COUNT (32)
|
---|
463 |
|
---|
464 | #define D3D10_IA_PRIMITIVE_ID_BIT_COUNT (32)
|
---|
465 |
|
---|
466 | #define D3D10_IA_VERTEX_ID_BIT_COUNT (32)
|
---|
467 |
|
---|
468 | #define D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (16)
|
---|
469 |
|
---|
470 | #define D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS (64)
|
---|
471 |
|
---|
472 | #define D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT (16)
|
---|
473 |
|
---|
474 | #define D3D10_INTEGER_DIVIDE_BY_ZERO_QUOTIENT (0xffffffff)
|
---|
475 |
|
---|
476 | #define D3D10_INTEGER_DIVIDE_BY_ZERO_REMAINDER (0xffffffff)
|
---|
477 |
|
---|
478 | #define D3D10_MAX_MAXANISOTROPY (16)
|
---|
479 |
|
---|
480 | #define D3D10_MAX_MULTISAMPLE_SAMPLE_COUNT (32)
|
---|
481 |
|
---|
482 | #define D3D10_MAX_TEXTURE_DIMENSION_2_TO_EXP (17)
|
---|
483 |
|
---|
484 | #define D3D10_MIN_MAXANISOTROPY (0)
|
---|
485 |
|
---|
486 | #define D3D10_MIP_LOD_FRACTIONAL_BIT_COUNT (6)
|
---|
487 |
|
---|
488 | #define D3D10_MIP_LOD_RANGE_BIT_COUNT (8)
|
---|
489 |
|
---|
490 | #define D3D10_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT (0)
|
---|
491 |
|
---|
492 | #define D3D10_PIXEL_ADDRESS_RANGE_BIT_COUNT (13)
|
---|
493 |
|
---|
494 | #define D3D10_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT (15)
|
---|
495 |
|
---|
496 | #define D3D10_PS_FRONTFACING_DEFAULT_VALUE (0xffffffff)
|
---|
497 |
|
---|
498 | #define D3D10_PS_FRONTFACING_FALSE_VALUE (0)
|
---|
499 |
|
---|
500 | #define D3D10_PS_FRONTFACING_TRUE_VALUE (0xffffffff)
|
---|
501 |
|
---|
502 | #define D3D10_PS_INPUT_REGISTER_COMPONENTS (4)
|
---|
503 |
|
---|
504 | #define D3D10_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
505 |
|
---|
506 | #define D3D10_PS_INPUT_REGISTER_COUNT (32)
|
---|
507 |
|
---|
508 | #define D3D10_PS_INPUT_REGISTER_READS_PER_INST (2)
|
---|
509 |
|
---|
510 | #define D3D10_PS_INPUT_REGISTER_READ_PORTS (1)
|
---|
511 |
|
---|
512 | #define D3D10_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS (1)
|
---|
513 |
|
---|
514 | #define D3D10_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
515 |
|
---|
516 | #define D3D10_PS_OUTPUT_DEPTH_REGISTER_COUNT (1)
|
---|
517 |
|
---|
518 | #define D3D10_PS_OUTPUT_REGISTER_COMPONENTS (4)
|
---|
519 |
|
---|
520 | #define D3D10_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
521 |
|
---|
522 | #define D3D10_PS_OUTPUT_REGISTER_COUNT (8)
|
---|
523 |
|
---|
524 | #define D3D10_REQ_BLEND_OBJECT_COUNT_PER_CONTEXT (4096)
|
---|
525 |
|
---|
526 | #define D3D10_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP (27)
|
---|
527 |
|
---|
528 | #define D3D10_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
|
---|
529 |
|
---|
530 | #define D3D10_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_CONTEXT (4096)
|
---|
531 |
|
---|
532 | #define D3D10_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (32)
|
---|
533 |
|
---|
534 | #define D3D10_REQ_DRAW_VERTEX_COUNT_2_TO_EXP (32)
|
---|
535 |
|
---|
536 | #define D3D10_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION (8192)
|
---|
537 |
|
---|
538 | #define D3D10_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT (1024)
|
---|
539 |
|
---|
540 | #define D3D10_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
|
---|
541 |
|
---|
542 | #define D3D10_REQ_MAXANISOTROPY (16)
|
---|
543 |
|
---|
544 | #define D3D10_REQ_MIP_LEVELS (14)
|
---|
545 |
|
---|
546 | #define D3D10_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES (2048)
|
---|
547 |
|
---|
548 | #define D3D10_REQ_RASTERIZER_OBJECT_COUNT_PER_CONTEXT (4096)
|
---|
549 |
|
---|
550 | #define D3D10_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH (8192)
|
---|
551 |
|
---|
552 | #define D3D10_REQ_RESOURCE_SIZE_IN_MEGABYTES (128)
|
---|
553 |
|
---|
554 | #define D3D10_REQ_RESOURCE_VIEW_COUNT_PER_CONTEXT_2_TO_EXP (20)
|
---|
555 |
|
---|
556 | #define D3D10_REQ_SAMPLER_OBJECT_COUNT_PER_CONTEXT (4096)
|
---|
557 |
|
---|
558 | #define D3D10_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (512)
|
---|
559 |
|
---|
560 | #define D3D10_REQ_TEXTURE1D_U_DIMENSION (8192)
|
---|
561 |
|
---|
562 | #define D3D10_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION (512)
|
---|
563 |
|
---|
564 | #define D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION (8192)
|
---|
565 |
|
---|
566 | #define D3D10_REQ_TEXTURE3D_U_V_OR_W_DIMENSION (2048)
|
---|
567 |
|
---|
568 | #define D3D10_REQ_TEXTURECUBE_DIMENSION (8192)
|
---|
569 |
|
---|
570 | #define D3D10_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL (0)
|
---|
571 |
|
---|
572 | #define D3D10_SHADER_MAJOR_VERSION (4)
|
---|
573 |
|
---|
574 | #define D3D10_SHADER_MINOR_VERSION (0)
|
---|
575 |
|
---|
576 | #define D3D10_SHIFT_INSTRUCTION_PAD_VALUE (0)
|
---|
577 |
|
---|
578 | #define D3D10_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT (5)
|
---|
579 |
|
---|
580 | #define D3D10_SIMULTANEOUS_RENDER_TARGET_COUNT (8)
|
---|
581 |
|
---|
582 | #define D3D10_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048)
|
---|
583 |
|
---|
584 | #define D3D10_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES (256)
|
---|
585 |
|
---|
586 | #define D3D10_SO_BUFFER_SLOT_COUNT (4)
|
---|
587 |
|
---|
588 | #define D3D10_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff)
|
---|
589 |
|
---|
590 | #define D3D10_SO_MULTIPLE_BUFFER_ELEMENTS_PER_BUFFER (1)
|
---|
591 |
|
---|
592 | #define D3D10_SO_SINGLE_BUFFER_COMPONENT_LIMIT (64)
|
---|
593 |
|
---|
594 | #define D3D10_STANDARD_COMPONENT_BIT_COUNT (32)
|
---|
595 |
|
---|
596 | #define D3D10_STANDARD_COMPONENT_BIT_COUNT_DOUBLED (64)
|
---|
597 |
|
---|
598 | #define D3D10_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4)
|
---|
599 |
|
---|
600 | #define D3D10_STANDARD_PIXEL_COMPONENT_COUNT (128)
|
---|
601 |
|
---|
602 | #define D3D10_STANDARD_PIXEL_ELEMENT_COUNT (32)
|
---|
603 |
|
---|
604 | #define D3D10_STANDARD_VECTOR_SIZE (4)
|
---|
605 |
|
---|
606 | #define D3D10_STANDARD_VERTEX_ELEMENT_COUNT (16)
|
---|
607 |
|
---|
608 | #define D3D10_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT (64)
|
---|
609 |
|
---|
610 | #define D3D10_SUBPIXEL_FRACTIONAL_BIT_COUNT (8)
|
---|
611 |
|
---|
612 | #define D3D10_SUBTEXEL_FRACTIONAL_BIT_COUNT (6)
|
---|
613 |
|
---|
614 | #define D3D10_TEXEL_ADDRESS_RANGE_BIT_COUNT (18)
|
---|
615 |
|
---|
616 | #define D3D10_UNBOUND_MEMORY_ACCESS_RESULT (0)
|
---|
617 |
|
---|
618 | #define D3D10_VIEWPORT_AND_SCISSORRECT_MAX_INDEX (15)
|
---|
619 |
|
---|
620 | #define D3D10_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16)
|
---|
621 |
|
---|
622 | #define D3D10_VIEWPORT_BOUNDS_MAX (16383)
|
---|
623 |
|
---|
624 | #define D3D10_VIEWPORT_BOUNDS_MIN (-16384)
|
---|
625 |
|
---|
626 | #define D3D10_VS_INPUT_REGISTER_COMPONENTS (4)
|
---|
627 |
|
---|
628 | #define D3D10_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
629 |
|
---|
630 | #define D3D10_VS_INPUT_REGISTER_COUNT (16)
|
---|
631 |
|
---|
632 | #define D3D10_VS_INPUT_REGISTER_READS_PER_INST (2)
|
---|
633 |
|
---|
634 | #define D3D10_VS_INPUT_REGISTER_READ_PORTS (1)
|
---|
635 |
|
---|
636 | #define D3D10_VS_OUTPUT_REGISTER_COMPONENTS (4)
|
---|
637 |
|
---|
638 | #define D3D10_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
---|
639 |
|
---|
640 | #define D3D10_VS_OUTPUT_REGISTER_COUNT (16)
|
---|
641 |
|
---|
642 | #define D3D10_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT (10)
|
---|
643 |
|
---|
644 | #define D3D10_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (25)
|
---|
645 |
|
---|
646 | #define D3D10_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP (25)
|
---|
647 |
|
---|
648 | #define D3D_MAJOR_VERSION (10)
|
---|
649 |
|
---|
650 | #define D3D_MINOR_VERSION (0)
|
---|
651 |
|
---|
652 | #define D3D_SPEC_DATE_DAY (8)
|
---|
653 |
|
---|
654 | #define D3D_SPEC_DATE_MONTH (8)
|
---|
655 |
|
---|
656 | #define D3D_SPEC_DATE_YEAR (2006)
|
---|
657 |
|
---|
658 | #endif
|
---|
659 | #define D3D10_APPEND_ALIGNED_ELEMENT (0xffffffff)
|
---|
660 |
|
---|
661 | #define _FACD3D10 (0x879)
|
---|
662 |
|
---|
663 | #define _FACD3D10DEBUG (_FACD3D10 + 1)
|
---|
664 |
|
---|
665 | #define D3D10_FILTER_TYPE_MASK (0x3)
|
---|
666 |
|
---|
667 | #define D3D10_SDK_VERSION (29)
|
---|
668 |
|
---|
669 | #define MAKE_D3D10_HRESULT(code) MAKE_HRESULT( 1, _FACD3D10, code)
|
---|
670 | #define MAKE_D3D10_STATUS(code) MAKE_HRESULT( 0, _FACD3D10, code)
|
---|
671 | #define D3D10_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS MAKE_D3D10_HRESULT(1)
|
---|
672 | #define D3D10_ERROR_FILE_NOT_FOUND MAKE_D3D10_HRESULT(2)
|
---|
673 | typedef enum D3D10_BLEND {
|
---|
674 | D3D10_BLEND_ZERO = 1,
|
---|
675 | D3D10_BLEND_ONE = 2,
|
---|
676 | D3D10_BLEND_SRC_COLOR = 3,
|
---|
677 | D3D10_BLEND_INV_SRC_COLOR = 4,
|
---|
678 | D3D10_BLEND_SRC_ALPHA = 5,
|
---|
679 | D3D10_BLEND_INV_SRC_ALPHA = 6,
|
---|
680 | D3D10_BLEND_DEST_ALPHA = 7,
|
---|
681 | D3D10_BLEND_INV_DEST_ALPHA = 8,
|
---|
682 | D3D10_BLEND_DEST_COLOR = 9,
|
---|
683 | D3D10_BLEND_INV_DEST_COLOR = 10,
|
---|
684 | D3D10_BLEND_SRC_ALPHA_SAT = 11,
|
---|
685 | D3D10_BLEND_BLEND_FACTOR = 14,
|
---|
686 | D3D10_BLEND_INV_BLEND_FACTOR = 15,
|
---|
687 | D3D10_BLEND_SRC1_COLOR = 16,
|
---|
688 | D3D10_BLEND_INV_SRC1_COLOR = 17,
|
---|
689 | D3D10_BLEND_SRC1_ALPHA = 18,
|
---|
690 | D3D10_BLEND_INV_SRC1_ALPHA = 19
|
---|
691 | } D3D10_BLEND;
|
---|
692 | typedef enum D3D10_BLEND_OP {
|
---|
693 | D3D10_BLEND_OP_ADD = 1,
|
---|
694 | D3D10_BLEND_OP_SUBTRACT = 2,
|
---|
695 | D3D10_BLEND_OP_REV_SUBTRACT = 3,
|
---|
696 | D3D10_BLEND_OP_MIN = 4,
|
---|
697 | D3D10_BLEND_OP_MAX = 5
|
---|
698 | } D3D10_BLEND_OP;
|
---|
699 | typedef struct D3D10_BLEND_DESC {
|
---|
700 | WINBOOL AlphaToCoverageEnable;
|
---|
701 | WINBOOL BlendEnable[8];
|
---|
702 | D3D10_BLEND SrcBlend;
|
---|
703 | D3D10_BLEND DestBlend;
|
---|
704 | D3D10_BLEND_OP BlendOp;
|
---|
705 | D3D10_BLEND SrcBlendAlpha;
|
---|
706 | D3D10_BLEND DestBlendAlpha;
|
---|
707 | D3D10_BLEND_OP BlendOpAlpha;
|
---|
708 | UINT8 RenderTargetWriteMask[8];
|
---|
709 | } D3D10_BLEND_DESC;
|
---|
710 | typedef enum D3D10_DEPTH_WRITE_MASK {
|
---|
711 | D3D10_DEPTH_WRITE_MASK_ZERO = 0,
|
---|
712 | D3D10_DEPTH_WRITE_MASK_ALL = 1
|
---|
713 | } D3D10_DEPTH_WRITE_MASK;
|
---|
714 | typedef enum D3D10_COMPARISON_FUNC {
|
---|
715 | D3D10_COMPARISON_NEVER = 1,
|
---|
716 | D3D10_COMPARISON_LESS = 2,
|
---|
717 | D3D10_COMPARISON_EQUAL = 3,
|
---|
718 | D3D10_COMPARISON_LESS_EQUAL = 4,
|
---|
719 | D3D10_COMPARISON_GREATER = 5,
|
---|
720 | D3D10_COMPARISON_NOT_EQUAL = 6,
|
---|
721 | D3D10_COMPARISON_GREATER_EQUAL = 7,
|
---|
722 | D3D10_COMPARISON_ALWAYS = 8
|
---|
723 | } D3D10_COMPARISON_FUNC;
|
---|
724 | typedef enum D3D10_STENCIL_OP {
|
---|
725 | D3D10_STENCIL_OP_KEEP = 1,
|
---|
726 | D3D10_STENCIL_OP_ZERO = 2,
|
---|
727 | D3D10_STENCIL_OP_REPLACE = 3,
|
---|
728 | D3D10_STENCIL_OP_INCR_SAT = 4,
|
---|
729 | D3D10_STENCIL_OP_DECR_SAT = 5,
|
---|
730 | D3D10_STENCIL_OP_INVERT = 6,
|
---|
731 | D3D10_STENCIL_OP_INCR = 7,
|
---|
732 | D3D10_STENCIL_OP_DECR = 8
|
---|
733 | } D3D10_STENCIL_OP;
|
---|
734 | typedef struct D3D10_DEPTH_STENCILOP_DESC {
|
---|
735 | D3D10_STENCIL_OP StencilFailOp;
|
---|
736 | D3D10_STENCIL_OP StencilDepthFailOp;
|
---|
737 | D3D10_STENCIL_OP StencilPassOp;
|
---|
738 | D3D10_COMPARISON_FUNC StencilFunc;
|
---|
739 | } D3D10_DEPTH_STENCILOP_DESC;
|
---|
740 | typedef struct D3D10_DEPTH_STENCIL_DESC {
|
---|
741 | WINBOOL DepthEnable;
|
---|
742 | D3D10_DEPTH_WRITE_MASK DepthWriteMask;
|
---|
743 | D3D10_COMPARISON_FUNC DepthFunc;
|
---|
744 | WINBOOL StencilEnable;
|
---|
745 | UINT8 StencilReadMask;
|
---|
746 | UINT8 StencilWriteMask;
|
---|
747 | D3D10_DEPTH_STENCILOP_DESC FrontFace;
|
---|
748 | D3D10_DEPTH_STENCILOP_DESC BackFace;
|
---|
749 | } D3D10_DEPTH_STENCIL_DESC;
|
---|
750 | typedef enum D3D10_FILL_MODE {
|
---|
751 | D3D10_FILL_WIREFRAME = 2,
|
---|
752 | D3D10_FILL_SOLID = 3
|
---|
753 | } D3D10_FILL_MODE;
|
---|
754 | typedef enum D3D10_CULL_MODE {
|
---|
755 | D3D10_CULL_NONE = 1,
|
---|
756 | D3D10_CULL_FRONT = 2,
|
---|
757 | D3D10_CULL_BACK = 3
|
---|
758 | } D3D10_CULL_MODE;
|
---|
759 | typedef struct D3D10_RASTERIZER_DESC {
|
---|
760 | D3D10_FILL_MODE FillMode;
|
---|
761 | D3D10_CULL_MODE CullMode;
|
---|
762 | WINBOOL FrontCounterClockwise;
|
---|
763 | INT DepthBias;
|
---|
764 | FLOAT DepthBiasClamp;
|
---|
765 | FLOAT SlopeScaledDepthBias;
|
---|
766 | WINBOOL DepthClipEnable;
|
---|
767 | WINBOOL ScissorEnable;
|
---|
768 | WINBOOL MultisampleEnable;
|
---|
769 | WINBOOL AntialiasedLineEnable;
|
---|
770 | } D3D10_RASTERIZER_DESC;
|
---|
771 | typedef enum D3D10_FILTER {
|
---|
772 | D3D10_FILTER_MIN_MAG_MIP_POINT = 0,
|
---|
773 | D3D10_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1,
|
---|
774 | D3D10_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4,
|
---|
775 | D3D10_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5,
|
---|
776 | D3D10_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10,
|
---|
777 | D3D10_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11,
|
---|
778 | D3D10_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14,
|
---|
779 | D3D10_FILTER_MIN_MAG_MIP_LINEAR = 0x15,
|
---|
780 | D3D10_FILTER_ANISOTROPIC = 0x55,
|
---|
781 | D3D10_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80,
|
---|
782 | D3D10_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81,
|
---|
783 | D3D10_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84,
|
---|
784 | D3D10_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85,
|
---|
785 | D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90,
|
---|
786 | D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91,
|
---|
787 | D3D10_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94,
|
---|
788 | D3D10_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95,
|
---|
789 | D3D10_FILTER_COMPARISON_ANISOTROPIC = 0xd5,
|
---|
790 | D3D10_FILTER_TEXT_1BIT = 0x80000000
|
---|
791 | } D3D10_FILTER;
|
---|
792 | typedef enum D3D10_TEXTURE_ADDRESS_MODE {
|
---|
793 | D3D10_TEXTURE_ADDRESS_WRAP = 1,
|
---|
794 | D3D10_TEXTURE_ADDRESS_MIRROR = 2,
|
---|
795 | D3D10_TEXTURE_ADDRESS_CLAMP = 3,
|
---|
796 | D3D10_TEXTURE_ADDRESS_BORDER = 4,
|
---|
797 | D3D10_TEXTURE_ADDRESS_MIRROR_ONCE = 5
|
---|
798 | } D3D10_TEXTURE_ADDRESS_MODE;
|
---|
799 | typedef struct D3D10_SAMPLER_DESC {
|
---|
800 | D3D10_FILTER Filter;
|
---|
801 | D3D10_TEXTURE_ADDRESS_MODE AddressU;
|
---|
802 | D3D10_TEXTURE_ADDRESS_MODE AddressV;
|
---|
803 | D3D10_TEXTURE_ADDRESS_MODE AddressW;
|
---|
804 | FLOAT MipLODBias;
|
---|
805 | UINT MaxAnisotropy;
|
---|
806 | D3D10_COMPARISON_FUNC ComparisonFunc;
|
---|
807 | FLOAT BorderColor[4];
|
---|
808 | FLOAT MinLOD;
|
---|
809 | FLOAT MaxLOD;
|
---|
810 | } D3D10_SAMPLER_DESC;
|
---|
811 | typedef enum D3D10_COUNTER {
|
---|
812 | D3D10_COUNTER_GPU_IDLE = 0,
|
---|
813 | D3D10_COUNTER_VERTEX_PROCESSING = 1,
|
---|
814 | D3D10_COUNTER_GEOMETRY_PROCESSING = 2,
|
---|
815 | D3D10_COUNTER_PIXEL_PROCESSING = 3,
|
---|
816 | D3D10_COUNTER_OTHER_GPU_PROCESSING = 4,
|
---|
817 | D3D10_COUNTER_HOST_ADAPTER_BANDWIDTH_UTILIZATION = 5,
|
---|
818 | D3D10_COUNTER_LOCAL_VIDMEM_BANDWIDTH_UTILIZATION = 6,
|
---|
819 | D3D10_COUNTER_VERTEX_THROUGHPUT_UTILIZATION = 7,
|
---|
820 | D3D10_COUNTER_TRIANGLE_SETUP_THROUGHPUT_UTILIZATION = 8,
|
---|
821 | D3D10_COUNTER_FILLRATE_THROUGHPUT_UTILIZATION = 9,
|
---|
822 | D3D10_COUNTER_VS_MEMORY_LIMITED = 10,
|
---|
823 | D3D10_COUNTER_VS_COMPUTATION_LIMITED = 11,
|
---|
824 | D3D10_COUNTER_GS_MEMORY_LIMITED = 12,
|
---|
825 | D3D10_COUNTER_GS_COMPUTATION_LIMITED = 13,
|
---|
826 | D3D10_COUNTER_PS_MEMORY_LIMITED = 14,
|
---|
827 | D3D10_COUNTER_PS_COMPUTATION_LIMITED = 15,
|
---|
828 | D3D10_COUNTER_POST_TRANSFORM_CACHE_HIT_RATE = 16,
|
---|
829 | D3D10_COUNTER_TEXTURE_CACHE_HIT_RATE = 17,
|
---|
830 | D3D10_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000
|
---|
831 | } D3D10_COUNTER;
|
---|
832 | typedef struct D3D10_COUNTER_DESC {
|
---|
833 | D3D10_COUNTER Counter;
|
---|
834 | UINT MiscFlags;
|
---|
835 | } D3D10_COUNTER_DESC;
|
---|
836 | typedef enum D3D10_COUNTER_TYPE {
|
---|
837 | D3D10_COUNTER_TYPE_FLOAT32 = 0,
|
---|
838 | D3D10_COUNTER_TYPE_UINT16 = 1,
|
---|
839 | D3D10_COUNTER_TYPE_UINT32 = 2,
|
---|
840 | D3D10_COUNTER_TYPE_UINT64 = 3
|
---|
841 | } D3D10_COUNTER_TYPE;
|
---|
842 | typedef struct D3D10_COUNTER_INFO {
|
---|
843 | D3D10_COUNTER LastDeviceDependentCounter;
|
---|
844 | UINT NumSimultaneousCounters;
|
---|
845 | UINT8 NumDetectableParallelUnits;
|
---|
846 | } D3D10_COUNTER_INFO;
|
---|
847 | typedef enum D3D10_RESOURCE_DIMENSION {
|
---|
848 | D3D10_RESOURCE_DIMENSION_UNKNOWN = 0,
|
---|
849 | D3D10_RESOURCE_DIMENSION_BUFFER = 1,
|
---|
850 | D3D10_RESOURCE_DIMENSION_TEXTURE1D = 2,
|
---|
851 | D3D10_RESOURCE_DIMENSION_TEXTURE2D = 3,
|
---|
852 | D3D10_RESOURCE_DIMENSION_TEXTURE3D = 4
|
---|
853 | } D3D10_RESOURCE_DIMENSION;
|
---|
854 | typedef enum D3D10_USAGE {
|
---|
855 | D3D10_USAGE_DEFAULT = 0,
|
---|
856 | D3D10_USAGE_IMMUTABLE = 1,
|
---|
857 | D3D10_USAGE_DYNAMIC = 2,
|
---|
858 | D3D10_USAGE_STAGING = 3
|
---|
859 | } D3D10_USAGE;
|
---|
860 | typedef enum D3D10_BIND_FLAG {
|
---|
861 | D3D10_BIND_VERTEX_BUFFER = 0x1,
|
---|
862 | D3D10_BIND_INDEX_BUFFER = 0x2,
|
---|
863 | D3D10_BIND_CONSTANT_BUFFER = 0x4,
|
---|
864 | D3D10_BIND_SHADER_RESOURCE = 0x8,
|
---|
865 | D3D10_BIND_STREAM_OUTPUT = 0x10,
|
---|
866 | D3D10_BIND_RENDER_TARGET = 0x20,
|
---|
867 | D3D10_BIND_DEPTH_STENCIL = 0x40
|
---|
868 | } D3D10_BIND_FLAG;
|
---|
869 | typedef struct D3D10_BUFFER_DESC {
|
---|
870 | UINT ByteWidth;
|
---|
871 | D3D10_USAGE Usage;
|
---|
872 | UINT BindFlags;
|
---|
873 | UINT CPUAccessFlags;
|
---|
874 | UINT MiscFlags;
|
---|
875 | } D3D10_BUFFER_DESC;
|
---|
876 | #if !defined(D3D10_NO_HELPERS) && defined(__cplusplus)
|
---|
877 | struct CD3D10_BUFFER_DESC : public D3D10_BUFFER_DESC {
|
---|
878 | CD3D10_BUFFER_DESC() {}
|
---|
879 | explicit CD3D10_BUFFER_DESC(const D3D10_BUFFER_DESC &o) : D3D10_BUFFER_DESC(o) {}
|
---|
880 | explicit CD3D10_BUFFER_DESC(UINT byteWidth, UINT bindFlags, D3D10_USAGE usage = D3D10_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT miscFlags = 0 ) {
|
---|
881 | ByteWidth = byteWidth;
|
---|
882 | Usage = usage;
|
---|
883 | BindFlags = bindFlags;
|
---|
884 | CPUAccessFlags = cpuaccessFlags;
|
---|
885 | MiscFlags = miscFlags;
|
---|
886 | }
|
---|
887 | ~CD3D10_BUFFER_DESC() {}
|
---|
888 | operator const D3D10_BUFFER_DESC&() const {
|
---|
889 | return *this;
|
---|
890 | }
|
---|
891 | };
|
---|
892 | #endif
|
---|
893 | typedef enum D3D10_MAP {
|
---|
894 | D3D10_MAP_READ = 1,
|
---|
895 | D3D10_MAP_WRITE = 2,
|
---|
896 | D3D10_MAP_READ_WRITE = 3,
|
---|
897 | D3D10_MAP_WRITE_DISCARD = 4,
|
---|
898 | D3D10_MAP_WRITE_NO_OVERWRITE = 5
|
---|
899 | } D3D10_MAP;
|
---|
900 | typedef struct D3D10_TEXTURE1D_DESC {
|
---|
901 | UINT Width;
|
---|
902 | UINT MipLevels;
|
---|
903 | UINT ArraySize;
|
---|
904 | DXGI_FORMAT Format;
|
---|
905 | D3D10_USAGE Usage;
|
---|
906 | UINT BindFlags;
|
---|
907 | UINT CPUAccessFlags;
|
---|
908 | UINT MiscFlags;
|
---|
909 | } D3D10_TEXTURE1D_DESC;
|
---|
910 | #if !defined(D3D10_NO_HELPERS) && defined(__cplusplus)
|
---|
911 | struct CD3D10_TEXTURE1D_DESC : public D3D10_TEXTURE1D_DESC {
|
---|
912 | CD3D10_TEXTURE1D_DESC() {}
|
---|
913 | explicit CD3D10_TEXTURE1D_DESC(const D3D10_TEXTURE1D_DESC &o) : D3D10_TEXTURE1D_DESC(o) {}
|
---|
914 | explicit CD3D10_TEXTURE1D_DESC(DXGI_FORMAT format, UINT width, UINT arraySize = 1, UINT mipLevels = 0,
|
---|
915 | UINT bindFlags = D3D10_BIND_SHADER_RESOURCE, D3D10_USAGE usage = D3D10_USAGE_DEFAULT, UINT cpuaccessFlags = 0,
|
---|
916 | UINT miscFlags = 0) {
|
---|
917 | Width = width;
|
---|
918 | MipLevels = mipLevels;
|
---|
919 | ArraySize = arraySize;
|
---|
920 | Format = format;
|
---|
921 | Usage = usage;
|
---|
922 | BindFlags = bindFlags;
|
---|
923 | CPUAccessFlags = cpuaccessFlags;
|
---|
924 | MiscFlags = miscFlags;
|
---|
925 | }
|
---|
926 | ~CD3D10_TEXTURE1D_DESC() {}
|
---|
927 | operator const D3D10_TEXTURE1D_DESC&() const {
|
---|
928 | return *this;
|
---|
929 | }
|
---|
930 | };
|
---|
931 | #endif
|
---|
932 | typedef struct D3D10_TEXTURE2D_DESC {
|
---|
933 | UINT Width;
|
---|
934 | UINT Height;
|
---|
935 | UINT MipLevels;
|
---|
936 | UINT ArraySize;
|
---|
937 | DXGI_FORMAT Format;
|
---|
938 | DXGI_SAMPLE_DESC SampleDesc;
|
---|
939 | D3D10_USAGE Usage;
|
---|
940 | UINT BindFlags;
|
---|
941 | UINT CPUAccessFlags;
|
---|
942 | UINT MiscFlags;
|
---|
943 | } D3D10_TEXTURE2D_DESC;
|
---|
944 | #if !defined(D3D10_NO_HELPERS) && defined(__cplusplus)
|
---|
945 | struct CD3D10_TEXTURE2D_DESC : public D3D10_TEXTURE2D_DESC {
|
---|
946 | CD3D10_TEXTURE2D_DESC() {}
|
---|
947 | explicit CD3D10_TEXTURE2D_DESC(const D3D10_TEXTURE2D_DESC &o) : D3D10_TEXTURE2D_DESC(o) {}
|
---|
948 | explicit CD3D10_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height,
|
---|
949 | UINT arraySize = 1,
|
---|
950 | UINT mipLevels = 0,
|
---|
951 | UINT bindFlags = D3D10_BIND_SHADER_RESOURCE,
|
---|
952 | D3D10_USAGE usage = D3D10_USAGE_DEFAULT,
|
---|
953 | UINT cpuaccessFlags = 0,
|
---|
954 | UINT sampleCount = 1,
|
---|
955 | UINT sampleQuality = 0,
|
---|
956 | UINT miscFlags = 0) {
|
---|
957 | Width = width;
|
---|
958 | Height = height;
|
---|
959 | MipLevels = mipLevels;
|
---|
960 | ArraySize = arraySize;
|
---|
961 | Format = format;
|
---|
962 | SampleDesc.Count = sampleCount;
|
---|
963 | SampleDesc.Quality = sampleQuality;
|
---|
964 | Usage = usage;
|
---|
965 | BindFlags = bindFlags;
|
---|
966 | CPUAccessFlags = cpuaccessFlags;
|
---|
967 | MiscFlags = miscFlags;
|
---|
968 | }
|
---|
969 | ~CD3D10_TEXTURE2D_DESC() {}
|
---|
970 | operator const D3D10_TEXTURE2D_DESC&() const {
|
---|
971 | return *this;
|
---|
972 | }
|
---|
973 | };
|
---|
974 | #endif
|
---|
975 | typedef struct D3D10_TEXTURE3D_DESC {
|
---|
976 | UINT Width;
|
---|
977 | UINT Height;
|
---|
978 | UINT Depth;
|
---|
979 | UINT MipLevels;
|
---|
980 | DXGI_FORMAT Format;
|
---|
981 | D3D10_USAGE Usage;
|
---|
982 | UINT BindFlags;
|
---|
983 | UINT CPUAccessFlags;
|
---|
984 | UINT MiscFlags;
|
---|
985 | } D3D10_TEXTURE3D_DESC;
|
---|
986 | typedef enum D3D10_DSV_DIMENSION {
|
---|
987 | D3D10_DSV_DIMENSION_UNKNOWN = 0,
|
---|
988 | D3D10_DSV_DIMENSION_TEXTURE1D = 1,
|
---|
989 | D3D10_DSV_DIMENSION_TEXTURE1DARRAY = 2,
|
---|
990 | D3D10_DSV_DIMENSION_TEXTURE2D = 3,
|
---|
991 | D3D10_DSV_DIMENSION_TEXTURE2DARRAY = 4,
|
---|
992 | D3D10_DSV_DIMENSION_TEXTURE2DMS = 5,
|
---|
993 | D3D10_DSV_DIMENSION_TEXTURE2DMSARRAY = 6
|
---|
994 | } D3D10_DSV_DIMENSION;
|
---|
995 | typedef struct D3D10_TEX1D_DSV {
|
---|
996 | UINT MipSlice;
|
---|
997 | } D3D10_TEX1D_DSV;
|
---|
998 | typedef struct D3D10_TEX1D_ARRAY_DSV {
|
---|
999 | UINT MipSlice;
|
---|
1000 | UINT FirstArraySlice;
|
---|
1001 | UINT ArraySize;
|
---|
1002 | } D3D10_TEX1D_ARRAY_DSV;
|
---|
1003 | typedef struct D3D10_TEX2D_DSV {
|
---|
1004 | UINT MipSlice;
|
---|
1005 | } D3D10_TEX2D_DSV;
|
---|
1006 | typedef struct D3D10_TEX2D_ARRAY_DSV {
|
---|
1007 | UINT MipSlice;
|
---|
1008 | UINT FirstArraySlice;
|
---|
1009 | UINT ArraySize;
|
---|
1010 | } D3D10_TEX2D_ARRAY_DSV;
|
---|
1011 | typedef struct D3D10_TEX2DMS_DSV {
|
---|
1012 | UINT UnusedField_NothingToDefine;
|
---|
1013 | } D3D10_TEX2DMS_DSV;
|
---|
1014 | typedef struct D3D10_TEX2DMS_ARRAY_DSV {
|
---|
1015 | UINT FirstArraySlice;
|
---|
1016 | UINT ArraySize;
|
---|
1017 | } D3D10_TEX2DMS_ARRAY_DSV;
|
---|
1018 | typedef struct D3D10_DEPTH_STENCIL_VIEW_DESC {
|
---|
1019 | DXGI_FORMAT Format;
|
---|
1020 | D3D10_DSV_DIMENSION ViewDimension;
|
---|
1021 | __C89_NAMELESS union {
|
---|
1022 | D3D10_TEX1D_DSV Texture1D;
|
---|
1023 | D3D10_TEX1D_ARRAY_DSV Texture1DArray;
|
---|
1024 | D3D10_TEX2D_DSV Texture2D;
|
---|
1025 | D3D10_TEX2D_ARRAY_DSV Texture2DArray;
|
---|
1026 | D3D10_TEX2DMS_DSV Texture2DMS;
|
---|
1027 | D3D10_TEX2DMS_ARRAY_DSV Texture2DMSArray;
|
---|
1028 | } __C89_NAMELESSUNIONNAME;
|
---|
1029 | } D3D10_DEPTH_STENCIL_VIEW_DESC;
|
---|
1030 | typedef enum D3D10_RTV_DIMENSION {
|
---|
1031 | D3D10_RTV_DIMENSION_UNKNOWN = 0,
|
---|
1032 | D3D10_RTV_DIMENSION_BUFFER = 1,
|
---|
1033 | D3D10_RTV_DIMENSION_TEXTURE1D = 2,
|
---|
1034 | D3D10_RTV_DIMENSION_TEXTURE1DARRAY = 3,
|
---|
1035 | D3D10_RTV_DIMENSION_TEXTURE2D = 4,
|
---|
1036 | D3D10_RTV_DIMENSION_TEXTURE2DARRAY = 5,
|
---|
1037 | D3D10_RTV_DIMENSION_TEXTURE2DMS = 6,
|
---|
1038 | D3D10_RTV_DIMENSION_TEXTURE2DMSARRAY = 7,
|
---|
1039 | D3D10_RTV_DIMENSION_TEXTURE3D = 8
|
---|
1040 | } D3D10_RTV_DIMENSION;
|
---|
1041 | typedef struct D3D10_BUFFER_RTV {
|
---|
1042 | __C89_NAMELESS union {
|
---|
1043 | UINT FirstElement;
|
---|
1044 | UINT ElementOffset;
|
---|
1045 | } __C89_NAMELESSUNIONNAME1;
|
---|
1046 | __C89_NAMELESS union {
|
---|
1047 | UINT NumElements;
|
---|
1048 | UINT ElementWidth;
|
---|
1049 | } __C89_NAMELESSUNIONNAME2;
|
---|
1050 | } D3D10_BUFFER_RTV;
|
---|
1051 | typedef struct D3D10_TEX1D_RTV {
|
---|
1052 | UINT MipSlice;
|
---|
1053 | } D3D10_TEX1D_RTV;
|
---|
1054 | typedef struct D3D10_TEX1D_ARRAY_RTV {
|
---|
1055 | UINT MipSlice;
|
---|
1056 | UINT FirstArraySlice;
|
---|
1057 | UINT ArraySize;
|
---|
1058 | } D3D10_TEX1D_ARRAY_RTV;
|
---|
1059 | typedef struct D3D10_TEX2D_RTV {
|
---|
1060 | UINT MipSlice;
|
---|
1061 | } D3D10_TEX2D_RTV;
|
---|
1062 | typedef struct D3D10_TEX2D_ARRAY_RTV {
|
---|
1063 | UINT MipSlice;
|
---|
1064 | UINT FirstArraySlice;
|
---|
1065 | UINT ArraySize;
|
---|
1066 | } D3D10_TEX2D_ARRAY_RTV;
|
---|
1067 | typedef struct D3D10_TEX2DMS_RTV {
|
---|
1068 | UINT UnusedField_NothingToDefine;
|
---|
1069 | } D3D10_TEX2DMS_RTV;
|
---|
1070 | typedef struct D3D10_TEX2DMS_ARRAY_RTV {
|
---|
1071 | UINT FirstArraySlice;
|
---|
1072 | UINT ArraySize;
|
---|
1073 | } D3D10_TEX2DMS_ARRAY_RTV;
|
---|
1074 | typedef struct D3D10_TEX3D_RTV {
|
---|
1075 | UINT MipSlice;
|
---|
1076 | UINT FirstWSlice;
|
---|
1077 | UINT WSize;
|
---|
1078 | } D3D10_TEX3D_RTV;
|
---|
1079 | typedef struct D3D10_RENDER_TARGET_VIEW_DESC {
|
---|
1080 | DXGI_FORMAT Format;
|
---|
1081 | D3D10_RTV_DIMENSION ViewDimension;
|
---|
1082 | __C89_NAMELESS union {
|
---|
1083 | D3D10_BUFFER_RTV Buffer;
|
---|
1084 | D3D10_TEX1D_RTV Texture1D;
|
---|
1085 | D3D10_TEX1D_ARRAY_RTV Texture1DArray;
|
---|
1086 | D3D10_TEX2D_RTV Texture2D;
|
---|
1087 | D3D10_TEX2D_ARRAY_RTV Texture2DArray;
|
---|
1088 | D3D10_TEX2DMS_RTV Texture2DMS;
|
---|
1089 | D3D10_TEX2DMS_ARRAY_RTV Texture2DMSArray;
|
---|
1090 | D3D10_TEX3D_RTV Texture3D;
|
---|
1091 | } __C89_NAMELESSUNIONNAME;
|
---|
1092 | } D3D10_RENDER_TARGET_VIEW_DESC;
|
---|
1093 | typedef D3D_SRV_DIMENSION D3D10_SRV_DIMENSION;
|
---|
1094 | typedef struct D3D10_BUFFER_SRV {
|
---|
1095 | __C89_NAMELESS union {
|
---|
1096 | UINT FirstElement;
|
---|
1097 | UINT ElementOffset;
|
---|
1098 | } __C89_NAMELESSUNIONNAME1;
|
---|
1099 | __C89_NAMELESS union {
|
---|
1100 | UINT NumElements;
|
---|
1101 | UINT ElementWidth;
|
---|
1102 | } __C89_NAMELESSUNIONNAME2;
|
---|
1103 | } D3D10_BUFFER_SRV;
|
---|
1104 | typedef struct D3D10_TEX1D_SRV {
|
---|
1105 | UINT MostDetailedMip;
|
---|
1106 | UINT MipLevels;
|
---|
1107 | } D3D10_TEX1D_SRV;
|
---|
1108 | typedef struct D3D10_TEX1D_ARRAY_SRV {
|
---|
1109 | UINT MostDetailedMip;
|
---|
1110 | UINT MipLevels;
|
---|
1111 | UINT FirstArraySlice;
|
---|
1112 | UINT ArraySize;
|
---|
1113 | } D3D10_TEX1D_ARRAY_SRV;
|
---|
1114 | typedef struct D3D10_TEX2D_SRV {
|
---|
1115 | UINT MostDetailedMip;
|
---|
1116 | UINT MipLevels;
|
---|
1117 | } D3D10_TEX2D_SRV;
|
---|
1118 | typedef struct D3D10_TEX2D_ARRAY_SRV {
|
---|
1119 | UINT MostDetailedMip;
|
---|
1120 | UINT MipLevels;
|
---|
1121 | UINT FirstArraySlice;
|
---|
1122 | UINT ArraySize;
|
---|
1123 | } D3D10_TEX2D_ARRAY_SRV;
|
---|
1124 | typedef struct D3D10_TEX2DMS_SRV {
|
---|
1125 | UINT UnusedField_NothingToDefine;
|
---|
1126 | } D3D10_TEX2DMS_SRV;
|
---|
1127 | typedef struct D3D10_TEX2DMS_ARRAY_SRV {
|
---|
1128 | UINT FirstArraySlice;
|
---|
1129 | UINT ArraySize;
|
---|
1130 | } D3D10_TEX2DMS_ARRAY_SRV;
|
---|
1131 | typedef struct D3D10_TEX3D_SRV {
|
---|
1132 | UINT MostDetailedMip;
|
---|
1133 | UINT MipLevels;
|
---|
1134 | } D3D10_TEX3D_SRV;
|
---|
1135 | typedef struct D3D10_TEXCUBE_SRV {
|
---|
1136 | UINT MostDetailedMip;
|
---|
1137 | UINT MipLevels;
|
---|
1138 | } D3D10_TEXCUBE_SRV;
|
---|
1139 | typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC {
|
---|
1140 | DXGI_FORMAT Format;
|
---|
1141 | D3D10_SRV_DIMENSION ViewDimension;
|
---|
1142 | __C89_NAMELESS union {
|
---|
1143 | D3D10_BUFFER_SRV Buffer;
|
---|
1144 | D3D10_TEX1D_SRV Texture1D;
|
---|
1145 | D3D10_TEX1D_ARRAY_SRV Texture1DArray;
|
---|
1146 | D3D10_TEX2D_SRV Texture2D;
|
---|
1147 | D3D10_TEX2D_ARRAY_SRV Texture2DArray;
|
---|
1148 | D3D10_TEX2DMS_SRV Texture2DMS;
|
---|
1149 | D3D10_TEX2DMS_ARRAY_SRV Texture2DMSArray;
|
---|
1150 | D3D10_TEX3D_SRV Texture3D;
|
---|
1151 | D3D10_TEXCUBE_SRV TextureCube;
|
---|
1152 | } __C89_NAMELESSUNIONNAME;
|
---|
1153 | } D3D10_SHADER_RESOURCE_VIEW_DESC;
|
---|
1154 | typedef struct D3D10_BOX {
|
---|
1155 | UINT left;
|
---|
1156 | UINT top;
|
---|
1157 | UINT front;
|
---|
1158 | UINT right;
|
---|
1159 | UINT bottom;
|
---|
1160 | UINT back;
|
---|
1161 | } D3D10_BOX;
|
---|
1162 | typedef struct D3D10_SUBRESOURCE_DATA {
|
---|
1163 | const void *pSysMem;
|
---|
1164 | UINT SysMemPitch;
|
---|
1165 | UINT SysMemSlicePitch;
|
---|
1166 | } D3D10_SUBRESOURCE_DATA;
|
---|
1167 | typedef struct D3D10_SO_DECLARATION_ENTRY {
|
---|
1168 | const char *SemanticName;
|
---|
1169 | UINT SemanticIndex;
|
---|
1170 | BYTE StartComponent;
|
---|
1171 | BYTE ComponentCount;
|
---|
1172 | BYTE OutputSlot;
|
---|
1173 | } D3D10_SO_DECLARATION_ENTRY;
|
---|
1174 | typedef enum D3D10_INPUT_CLASSIFICATION {
|
---|
1175 | D3D10_INPUT_PER_VERTEX_DATA = 0,
|
---|
1176 | D3D10_INPUT_PER_INSTANCE_DATA = 1
|
---|
1177 | } D3D10_INPUT_CLASSIFICATION;
|
---|
1178 | typedef struct D3D10_INPUT_ELEMENT_DESC {
|
---|
1179 | const char *SemanticName;
|
---|
1180 | UINT SemanticIndex;
|
---|
1181 | DXGI_FORMAT Format;
|
---|
1182 | UINT InputSlot;
|
---|
1183 | UINT AlignedByteOffset;
|
---|
1184 | D3D10_INPUT_CLASSIFICATION InputSlotClass;
|
---|
1185 | UINT InstanceDataStepRate;
|
---|
1186 | } D3D10_INPUT_ELEMENT_DESC;
|
---|
1187 | typedef enum D3D10_QUERY {
|
---|
1188 | D3D10_QUERY_EVENT = 0,
|
---|
1189 | D3D10_QUERY_OCCLUSION = 1,
|
---|
1190 | D3D10_QUERY_TIMESTAMP = 2,
|
---|
1191 | D3D10_QUERY_TIMESTAMP_DISJOINT = 3,
|
---|
1192 | D3D10_QUERY_PIPELINE_STATISTICS = 4,
|
---|
1193 | D3D10_QUERY_OCCLUSION_PREDICATE = 5,
|
---|
1194 | D3D10_QUERY_SO_STATISTICS = 6,
|
---|
1195 | D3D10_QUERY_SO_OVERFLOW_PREDICATE = 7
|
---|
1196 | } D3D10_QUERY;
|
---|
1197 | typedef struct D3D10_QUERY_DESC {
|
---|
1198 | D3D10_QUERY Query;
|
---|
1199 | UINT MiscFlags;
|
---|
1200 | } D3D10_QUERY_DESC;
|
---|
1201 | typedef D3D_PRIMITIVE_TOPOLOGY D3D10_PRIMITIVE_TOPOLOGY;
|
---|
1202 | typedef D3D_PRIMITIVE D3D10_PRIMITIVE;
|
---|
1203 | typedef RECT D3D10_RECT;
|
---|
1204 | typedef struct D3D10_VIEWPORT {
|
---|
1205 | INT TopLeftX;
|
---|
1206 | INT TopLeftY;
|
---|
1207 | UINT Width;
|
---|
1208 | UINT Height;
|
---|
1209 | FLOAT MinDepth;
|
---|
1210 | FLOAT MaxDepth;
|
---|
1211 | } D3D10_VIEWPORT;
|
---|
1212 | typedef struct D3D10_MAPPED_TEXTURE2D {
|
---|
1213 | void *pData;
|
---|
1214 | UINT RowPitch;
|
---|
1215 | } D3D10_MAPPED_TEXTURE2D;
|
---|
1216 | typedef struct D3D10_MAPPED_TEXTURE3D {
|
---|
1217 | void *pData;
|
---|
1218 | UINT RowPitch;
|
---|
1219 | UINT DepthPitch;
|
---|
1220 | } D3D10_MAPPED_TEXTURE3D;
|
---|
1221 | typedef enum D3D10_CPU_ACCESS_FLAG {
|
---|
1222 | D3D10_CPU_ACCESS_WRITE = 0x10000,
|
---|
1223 | D3D10_CPU_ACCESS_READ = 0x20000
|
---|
1224 | } D3D10_CPU_ACCESS_FLAG;
|
---|
1225 | typedef enum D3D10_RESOURCE_MISC_FLAG {
|
---|
1226 | D3D10_RESOURCE_MISC_GENERATE_MIPS = 0x1,
|
---|
1227 | D3D10_RESOURCE_MISC_SHARED = 0x2,
|
---|
1228 | D3D10_RESOURCE_MISC_TEXTURECUBE = 0x4,
|
---|
1229 | D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x10,
|
---|
1230 | D3D10_RESOURCE_MISC_GDI_COMPATIBLE = 0x20
|
---|
1231 | } D3D10_RESOURCE_MISC_FLAG;
|
---|
1232 | typedef enum D3D10_MAP_FLAG {
|
---|
1233 | D3D10_MAP_FLAG_DO_NOT_WAIT = 0x100000
|
---|
1234 | } D3D10_MAP_FLAG;
|
---|
1235 | typedef enum D3D10_RAISE_FLAG {
|
---|
1236 | D3D10_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1
|
---|
1237 | } D3D10_RAISE_FLAG;
|
---|
1238 | typedef enum D3D10_CLEAR_FLAG {
|
---|
1239 | D3D10_CLEAR_DEPTH = 0x1,
|
---|
1240 | D3D10_CLEAR_STENCIL = 0x2
|
---|
1241 | } D3D10_CLEAR_FLAG;
|
---|
1242 | typedef enum D3D10_COLOR_WRITE_ENABLE {
|
---|
1243 | D3D10_COLOR_WRITE_ENABLE_RED = 0x1,
|
---|
1244 | D3D10_COLOR_WRITE_ENABLE_GREEN = 0x2,
|
---|
1245 | D3D10_COLOR_WRITE_ENABLE_BLUE = 0x4,
|
---|
1246 | D3D10_COLOR_WRITE_ENABLE_ALPHA = 0x8,
|
---|
1247 | D3D10_COLOR_WRITE_ENABLE_ALL = ((D3D10_COLOR_WRITE_ENABLE_RED | D3D10_COLOR_WRITE_ENABLE_GREEN) | D3D10_COLOR_WRITE_ENABLE_BLUE) | D3D10_COLOR_WRITE_ENABLE_ALPHA
|
---|
1248 | } D3D10_COLOR_WRITE_ENABLE;
|
---|
1249 | typedef enum D3D10_FORMAT_SUPPORT {
|
---|
1250 | D3D10_FORMAT_SUPPORT_BUFFER = 0x1,
|
---|
1251 | D3D10_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2,
|
---|
1252 | D3D10_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4,
|
---|
1253 | D3D10_FORMAT_SUPPORT_SO_BUFFER = 0x8,
|
---|
1254 | D3D10_FORMAT_SUPPORT_TEXTURE1D = 0x10,
|
---|
1255 | D3D10_FORMAT_SUPPORT_TEXTURE2D = 0x20,
|
---|
1256 | D3D10_FORMAT_SUPPORT_TEXTURE3D = 0x40,
|
---|
1257 | D3D10_FORMAT_SUPPORT_TEXTURECUBE = 0x80,
|
---|
1258 | D3D10_FORMAT_SUPPORT_SHADER_LOAD = 0x100,
|
---|
1259 | D3D10_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200,
|
---|
1260 | D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400,
|
---|
1261 | D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800,
|
---|
1262 | D3D10_FORMAT_SUPPORT_MIP = 0x1000,
|
---|
1263 | D3D10_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000,
|
---|
1264 | D3D10_FORMAT_SUPPORT_RENDER_TARGET = 0x4000,
|
---|
1265 | D3D10_FORMAT_SUPPORT_BLENDABLE = 0x8000,
|
---|
1266 | D3D10_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000,
|
---|
1267 | D3D10_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000,
|
---|
1268 | D3D10_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000,
|
---|
1269 | D3D10_FORMAT_SUPPORT_DISPLAY = 0x80000,
|
---|
1270 | D3D10_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000,
|
---|
1271 | D3D10_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000,
|
---|
1272 | D3D10_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000,
|
---|
1273 | D3D10_FORMAT_SUPPORT_SHADER_GATHER = 0x800000,
|
---|
1274 | D3D10_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000
|
---|
1275 | } D3D10_FORMAT_SUPPORT;
|
---|
1276 | typedef enum D3D10_TEXTURECUBE_FACE {
|
---|
1277 | D3D10_TEXTURECUBE_FACE_POSITIVE_X = 0,
|
---|
1278 | D3D10_TEXTURECUBE_FACE_NEGATIVE_X = 1,
|
---|
1279 | D3D10_TEXTURECUBE_FACE_POSITIVE_Y = 2,
|
---|
1280 | D3D10_TEXTURECUBE_FACE_NEGATIVE_Y = 3,
|
---|
1281 | D3D10_TEXTURECUBE_FACE_POSITIVE_Z = 4,
|
---|
1282 | D3D10_TEXTURECUBE_FACE_NEGATIVE_Z = 5
|
---|
1283 | } D3D10_TEXTURECUBE_FACE;
|
---|
1284 | typedef enum D3D10_ASYNC_GETDATA_FLAG {
|
---|
1285 | D3D10_ASYNC_GETDATA_DONOTFLUSH = 0x1
|
---|
1286 | } D3D10_ASYNC_GETDATA_FLAG;
|
---|
1287 | typedef enum D3D10_FILTER_TYPE {
|
---|
1288 | D3D10_FILTER_TYPE_POINT = 0,
|
---|
1289 | D3D10_FILTER_TYPE_LINEAR = 1
|
---|
1290 | } D3D10_FILTER_TYPE;
|
---|
1291 | typedef enum D3D10_QUERY_MISC_FLAG {
|
---|
1292 | D3D10_QUERY_MISC_PREDICATEHINT = 0x1
|
---|
1293 | } D3D10_QUERY_MISC_FLAG;
|
---|
1294 | typedef struct D3D10_QUERY_DATA_TIMESTAMP_DISJOINT {
|
---|
1295 | UINT64 Frequency;
|
---|
1296 | WINBOOL Disjoint;
|
---|
1297 | } D3D10_QUERY_DATA_TIMESTAMP_DISJOINT;
|
---|
1298 | typedef struct D3D10_QUERY_DATA_PIPELINE_STATISTICS {
|
---|
1299 | UINT64 IAVertices;
|
---|
1300 | UINT64 IAPrimitives;
|
---|
1301 | UINT64 VSInvocations;
|
---|
1302 | UINT64 GSInvocations;
|
---|
1303 | UINT64 GSPrimitives;
|
---|
1304 | UINT64 CInvocations;
|
---|
1305 | UINT64 CPrimitives;
|
---|
1306 | UINT64 PSInvocations;
|
---|
1307 | } D3D10_QUERY_DATA_PIPELINE_STATISTICS;
|
---|
1308 | typedef struct D3D10_QUERY_DATA_SO_STATISTICS {
|
---|
1309 | UINT64 NumPrimitivesWritten;
|
---|
1310 | UINT64 PrimitivesStorageNeeded;
|
---|
1311 | } D3D10_QUERY_DATA_SO_STATISTICS;
|
---|
1312 | typedef enum D3D10_CREATE_DEVICE_FLAG {
|
---|
1313 | D3D10_CREATE_DEVICE_SINGLETHREADED = 0x1,
|
---|
1314 | D3D10_CREATE_DEVICE_DEBUG = 0x2,
|
---|
1315 | D3D10_CREATE_DEVICE_SWITCH_TO_REF = 0x4,
|
---|
1316 | D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8,
|
---|
1317 | D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP = 0x10,
|
---|
1318 | D3D10_CREATE_DEVICE_BGRA_SUPPORT = 0x20,
|
---|
1319 | D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x80,
|
---|
1320 | D3D10_CREATE_DEVICE_STRICT_VALIDATION = 0x200,
|
---|
1321 | D3D10_CREATE_DEVICE_DEBUGGABLE = 0x400
|
---|
1322 | } D3D10_CREATE_DEVICE_FLAG;
|
---|
1323 | #ifndef __ID3D10Device_FWD_DEFINED__
|
---|
1324 | #define __ID3D10Device_FWD_DEFINED__
|
---|
1325 | typedef interface ID3D10Device ID3D10Device;
|
---|
1326 | #ifdef __cplusplus
|
---|
1327 | interface ID3D10Device;
|
---|
1328 | #endif /* __cplusplus */
|
---|
1329 | #endif
|
---|
1330 |
|
---|
1331 | /*****************************************************************************
|
---|
1332 | * ID3D10DeviceChild interface
|
---|
1333 | */
|
---|
1334 | #ifndef __ID3D10DeviceChild_INTERFACE_DEFINED__
|
---|
1335 | #define __ID3D10DeviceChild_INTERFACE_DEFINED__
|
---|
1336 |
|
---|
1337 | DEFINE_GUID(IID_ID3D10DeviceChild, 0x9b7e4c00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
1338 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
1339 | MIDL_INTERFACE("9b7e4c00-342c-4106-a19f-4f2704f689f0")
|
---|
1340 | ID3D10DeviceChild : public IUnknown
|
---|
1341 | {
|
---|
1342 | virtual void STDMETHODCALLTYPE GetDevice(
|
---|
1343 | ID3D10Device **ppDevice) = 0;
|
---|
1344 |
|
---|
1345 | virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
|
---|
1346 | REFGUID guid,
|
---|
1347 | UINT *pDataSize,
|
---|
1348 | void *pData) = 0;
|
---|
1349 |
|
---|
1350 | virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
|
---|
1351 | REFGUID guid,
|
---|
1352 | UINT DataSize,
|
---|
1353 | const void *pData) = 0;
|
---|
1354 |
|
---|
1355 | virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
|
---|
1356 | REFGUID guid,
|
---|
1357 | const IUnknown *pData) = 0;
|
---|
1358 |
|
---|
1359 | };
|
---|
1360 | #ifdef __CRT_UUID_DECL
|
---|
1361 | __CRT_UUID_DECL(ID3D10DeviceChild, 0x9b7e4c00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
1362 | #endif
|
---|
1363 | #else
|
---|
1364 | typedef struct ID3D10DeviceChildVtbl {
|
---|
1365 | BEGIN_INTERFACE
|
---|
1366 |
|
---|
1367 | /*** IUnknown methods ***/
|
---|
1368 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
1369 | ID3D10DeviceChild *This,
|
---|
1370 | REFIID riid,
|
---|
1371 | void **ppvObject);
|
---|
1372 |
|
---|
1373 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
1374 | ID3D10DeviceChild *This);
|
---|
1375 |
|
---|
1376 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
1377 | ID3D10DeviceChild *This);
|
---|
1378 |
|
---|
1379 | /*** ID3D10DeviceChild methods ***/
|
---|
1380 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
1381 | ID3D10DeviceChild *This,
|
---|
1382 | ID3D10Device **ppDevice);
|
---|
1383 |
|
---|
1384 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
1385 | ID3D10DeviceChild *This,
|
---|
1386 | REFGUID guid,
|
---|
1387 | UINT *pDataSize,
|
---|
1388 | void *pData);
|
---|
1389 |
|
---|
1390 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
1391 | ID3D10DeviceChild *This,
|
---|
1392 | REFGUID guid,
|
---|
1393 | UINT DataSize,
|
---|
1394 | const void *pData);
|
---|
1395 |
|
---|
1396 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
1397 | ID3D10DeviceChild *This,
|
---|
1398 | REFGUID guid,
|
---|
1399 | const IUnknown *pData);
|
---|
1400 |
|
---|
1401 | END_INTERFACE
|
---|
1402 | } ID3D10DeviceChildVtbl;
|
---|
1403 |
|
---|
1404 | interface ID3D10DeviceChild {
|
---|
1405 | CONST_VTBL ID3D10DeviceChildVtbl* lpVtbl;
|
---|
1406 | };
|
---|
1407 |
|
---|
1408 | #ifdef COBJMACROS
|
---|
1409 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
1410 | /*** IUnknown methods ***/
|
---|
1411 | #define ID3D10DeviceChild_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
1412 | #define ID3D10DeviceChild_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
1413 | #define ID3D10DeviceChild_Release(This) (This)->lpVtbl->Release(This)
|
---|
1414 | /*** ID3D10DeviceChild methods ***/
|
---|
1415 | #define ID3D10DeviceChild_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
1416 | #define ID3D10DeviceChild_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
1417 | #define ID3D10DeviceChild_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
1418 | #define ID3D10DeviceChild_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
1419 | #else
|
---|
1420 | /*** IUnknown methods ***/
|
---|
1421 | static FORCEINLINE HRESULT ID3D10DeviceChild_QueryInterface(ID3D10DeviceChild* This,REFIID riid,void **ppvObject) {
|
---|
1422 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
1423 | }
|
---|
1424 | static FORCEINLINE ULONG ID3D10DeviceChild_AddRef(ID3D10DeviceChild* This) {
|
---|
1425 | return This->lpVtbl->AddRef(This);
|
---|
1426 | }
|
---|
1427 | static FORCEINLINE ULONG ID3D10DeviceChild_Release(ID3D10DeviceChild* This) {
|
---|
1428 | return This->lpVtbl->Release(This);
|
---|
1429 | }
|
---|
1430 | /*** ID3D10DeviceChild methods ***/
|
---|
1431 | static FORCEINLINE void ID3D10DeviceChild_GetDevice(ID3D10DeviceChild* This,ID3D10Device **ppDevice) {
|
---|
1432 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
1433 | }
|
---|
1434 | static FORCEINLINE HRESULT ID3D10DeviceChild_GetPrivateData(ID3D10DeviceChild* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
1435 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
1436 | }
|
---|
1437 | static FORCEINLINE HRESULT ID3D10DeviceChild_SetPrivateData(ID3D10DeviceChild* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
1438 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
1439 | }
|
---|
1440 | static FORCEINLINE HRESULT ID3D10DeviceChild_SetPrivateDataInterface(ID3D10DeviceChild* This,REFGUID guid,const IUnknown *pData) {
|
---|
1441 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
1442 | }
|
---|
1443 | #endif
|
---|
1444 | #endif
|
---|
1445 |
|
---|
1446 | #endif
|
---|
1447 |
|
---|
1448 |
|
---|
1449 | #endif /* __ID3D10DeviceChild_INTERFACE_DEFINED__ */
|
---|
1450 |
|
---|
1451 | /*****************************************************************************
|
---|
1452 | * ID3D10Resource interface
|
---|
1453 | */
|
---|
1454 | #ifndef __ID3D10Resource_INTERFACE_DEFINED__
|
---|
1455 | #define __ID3D10Resource_INTERFACE_DEFINED__
|
---|
1456 |
|
---|
1457 | DEFINE_GUID(IID_ID3D10Resource, 0x9b7e4c01, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
1458 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
1459 | MIDL_INTERFACE("9b7e4c01-342c-4106-a19f-4f2704f689f0")
|
---|
1460 | ID3D10Resource : public ID3D10DeviceChild
|
---|
1461 | {
|
---|
1462 | virtual void STDMETHODCALLTYPE GetType(
|
---|
1463 | D3D10_RESOURCE_DIMENSION *rType) = 0;
|
---|
1464 |
|
---|
1465 | virtual void STDMETHODCALLTYPE SetEvictionPriority(
|
---|
1466 | UINT EvictionPriority) = 0;
|
---|
1467 |
|
---|
1468 | virtual UINT STDMETHODCALLTYPE GetEvictionPriority(
|
---|
1469 | ) = 0;
|
---|
1470 |
|
---|
1471 | };
|
---|
1472 | #ifdef __CRT_UUID_DECL
|
---|
1473 | __CRT_UUID_DECL(ID3D10Resource, 0x9b7e4c01, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
1474 | #endif
|
---|
1475 | #else
|
---|
1476 | typedef struct ID3D10ResourceVtbl {
|
---|
1477 | BEGIN_INTERFACE
|
---|
1478 |
|
---|
1479 | /*** IUnknown methods ***/
|
---|
1480 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
1481 | ID3D10Resource *This,
|
---|
1482 | REFIID riid,
|
---|
1483 | void **ppvObject);
|
---|
1484 |
|
---|
1485 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
1486 | ID3D10Resource *This);
|
---|
1487 |
|
---|
1488 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
1489 | ID3D10Resource *This);
|
---|
1490 |
|
---|
1491 | /*** ID3D10DeviceChild methods ***/
|
---|
1492 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
1493 | ID3D10Resource *This,
|
---|
1494 | ID3D10Device **ppDevice);
|
---|
1495 |
|
---|
1496 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
1497 | ID3D10Resource *This,
|
---|
1498 | REFGUID guid,
|
---|
1499 | UINT *pDataSize,
|
---|
1500 | void *pData);
|
---|
1501 |
|
---|
1502 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
1503 | ID3D10Resource *This,
|
---|
1504 | REFGUID guid,
|
---|
1505 | UINT DataSize,
|
---|
1506 | const void *pData);
|
---|
1507 |
|
---|
1508 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
1509 | ID3D10Resource *This,
|
---|
1510 | REFGUID guid,
|
---|
1511 | const IUnknown *pData);
|
---|
1512 |
|
---|
1513 | /*** ID3D10Resource methods ***/
|
---|
1514 | void (STDMETHODCALLTYPE *GetType)(
|
---|
1515 | ID3D10Resource *This,
|
---|
1516 | D3D10_RESOURCE_DIMENSION *rType);
|
---|
1517 |
|
---|
1518 | void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
---|
1519 | ID3D10Resource *This,
|
---|
1520 | UINT EvictionPriority);
|
---|
1521 |
|
---|
1522 | UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
---|
1523 | ID3D10Resource *This);
|
---|
1524 |
|
---|
1525 | END_INTERFACE
|
---|
1526 | } ID3D10ResourceVtbl;
|
---|
1527 |
|
---|
1528 | interface ID3D10Resource {
|
---|
1529 | CONST_VTBL ID3D10ResourceVtbl* lpVtbl;
|
---|
1530 | };
|
---|
1531 |
|
---|
1532 | #ifdef COBJMACROS
|
---|
1533 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
1534 | /*** IUnknown methods ***/
|
---|
1535 | #define ID3D10Resource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
1536 | #define ID3D10Resource_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
1537 | #define ID3D10Resource_Release(This) (This)->lpVtbl->Release(This)
|
---|
1538 | /*** ID3D10DeviceChild methods ***/
|
---|
1539 | #define ID3D10Resource_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
1540 | #define ID3D10Resource_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
1541 | #define ID3D10Resource_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
1542 | #define ID3D10Resource_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
1543 | /*** ID3D10Resource methods ***/
|
---|
1544 | #define ID3D10Resource_GetType(This,rType) (This)->lpVtbl->GetType(This,rType)
|
---|
1545 | #define ID3D10Resource_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
---|
1546 | #define ID3D10Resource_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
---|
1547 | #else
|
---|
1548 | /*** IUnknown methods ***/
|
---|
1549 | static FORCEINLINE HRESULT ID3D10Resource_QueryInterface(ID3D10Resource* This,REFIID riid,void **ppvObject) {
|
---|
1550 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
1551 | }
|
---|
1552 | static FORCEINLINE ULONG ID3D10Resource_AddRef(ID3D10Resource* This) {
|
---|
1553 | return This->lpVtbl->AddRef(This);
|
---|
1554 | }
|
---|
1555 | static FORCEINLINE ULONG ID3D10Resource_Release(ID3D10Resource* This) {
|
---|
1556 | return This->lpVtbl->Release(This);
|
---|
1557 | }
|
---|
1558 | /*** ID3D10DeviceChild methods ***/
|
---|
1559 | static FORCEINLINE void ID3D10Resource_GetDevice(ID3D10Resource* This,ID3D10Device **ppDevice) {
|
---|
1560 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
1561 | }
|
---|
1562 | static FORCEINLINE HRESULT ID3D10Resource_GetPrivateData(ID3D10Resource* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
1563 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
1564 | }
|
---|
1565 | static FORCEINLINE HRESULT ID3D10Resource_SetPrivateData(ID3D10Resource* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
1566 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
1567 | }
|
---|
1568 | static FORCEINLINE HRESULT ID3D10Resource_SetPrivateDataInterface(ID3D10Resource* This,REFGUID guid,const IUnknown *pData) {
|
---|
1569 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
1570 | }
|
---|
1571 | /*** ID3D10Resource methods ***/
|
---|
1572 | static FORCEINLINE void ID3D10Resource_GetType(ID3D10Resource* This,D3D10_RESOURCE_DIMENSION *rType) {
|
---|
1573 | This->lpVtbl->GetType(This,rType);
|
---|
1574 | }
|
---|
1575 | static FORCEINLINE void ID3D10Resource_SetEvictionPriority(ID3D10Resource* This,UINT EvictionPriority) {
|
---|
1576 | This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
---|
1577 | }
|
---|
1578 | static FORCEINLINE UINT ID3D10Resource_GetEvictionPriority(ID3D10Resource* This) {
|
---|
1579 | return This->lpVtbl->GetEvictionPriority(This);
|
---|
1580 | }
|
---|
1581 | #endif
|
---|
1582 | #endif
|
---|
1583 |
|
---|
1584 | #endif
|
---|
1585 |
|
---|
1586 |
|
---|
1587 | #endif /* __ID3D10Resource_INTERFACE_DEFINED__ */
|
---|
1588 |
|
---|
1589 | /*****************************************************************************
|
---|
1590 | * ID3D10Buffer interface
|
---|
1591 | */
|
---|
1592 | #ifndef __ID3D10Buffer_INTERFACE_DEFINED__
|
---|
1593 | #define __ID3D10Buffer_INTERFACE_DEFINED__
|
---|
1594 |
|
---|
1595 | DEFINE_GUID(IID_ID3D10Buffer, 0x9b7e4c02, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
1596 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
1597 | MIDL_INTERFACE("9b7e4c02-342c-4106-a19f-4f2704f689f0")
|
---|
1598 | ID3D10Buffer : public ID3D10Resource
|
---|
1599 | {
|
---|
1600 | virtual HRESULT STDMETHODCALLTYPE Map(
|
---|
1601 | D3D10_MAP MapType,
|
---|
1602 | UINT MapFlags,
|
---|
1603 | void **ppData) = 0;
|
---|
1604 |
|
---|
1605 | virtual void STDMETHODCALLTYPE Unmap(
|
---|
1606 | ) = 0;
|
---|
1607 |
|
---|
1608 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
1609 | D3D10_BUFFER_DESC *pDesc) = 0;
|
---|
1610 |
|
---|
1611 | };
|
---|
1612 | #ifdef __CRT_UUID_DECL
|
---|
1613 | __CRT_UUID_DECL(ID3D10Buffer, 0x9b7e4c02, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
1614 | #endif
|
---|
1615 | #else
|
---|
1616 | typedef struct ID3D10BufferVtbl {
|
---|
1617 | BEGIN_INTERFACE
|
---|
1618 |
|
---|
1619 | /*** IUnknown methods ***/
|
---|
1620 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
1621 | ID3D10Buffer *This,
|
---|
1622 | REFIID riid,
|
---|
1623 | void **ppvObject);
|
---|
1624 |
|
---|
1625 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
1626 | ID3D10Buffer *This);
|
---|
1627 |
|
---|
1628 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
1629 | ID3D10Buffer *This);
|
---|
1630 |
|
---|
1631 | /*** ID3D10DeviceChild methods ***/
|
---|
1632 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
1633 | ID3D10Buffer *This,
|
---|
1634 | ID3D10Device **ppDevice);
|
---|
1635 |
|
---|
1636 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
1637 | ID3D10Buffer *This,
|
---|
1638 | REFGUID guid,
|
---|
1639 | UINT *pDataSize,
|
---|
1640 | void *pData);
|
---|
1641 |
|
---|
1642 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
1643 | ID3D10Buffer *This,
|
---|
1644 | REFGUID guid,
|
---|
1645 | UINT DataSize,
|
---|
1646 | const void *pData);
|
---|
1647 |
|
---|
1648 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
1649 | ID3D10Buffer *This,
|
---|
1650 | REFGUID guid,
|
---|
1651 | const IUnknown *pData);
|
---|
1652 |
|
---|
1653 | /*** ID3D10Resource methods ***/
|
---|
1654 | void (STDMETHODCALLTYPE *GetType)(
|
---|
1655 | ID3D10Buffer *This,
|
---|
1656 | D3D10_RESOURCE_DIMENSION *rType);
|
---|
1657 |
|
---|
1658 | void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
---|
1659 | ID3D10Buffer *This,
|
---|
1660 | UINT EvictionPriority);
|
---|
1661 |
|
---|
1662 | UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
---|
1663 | ID3D10Buffer *This);
|
---|
1664 |
|
---|
1665 | /*** ID3D10Buffer methods ***/
|
---|
1666 | HRESULT (STDMETHODCALLTYPE *Map)(
|
---|
1667 | ID3D10Buffer *This,
|
---|
1668 | D3D10_MAP MapType,
|
---|
1669 | UINT MapFlags,
|
---|
1670 | void **ppData);
|
---|
1671 |
|
---|
1672 | void (STDMETHODCALLTYPE *Unmap)(
|
---|
1673 | ID3D10Buffer *This);
|
---|
1674 |
|
---|
1675 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
1676 | ID3D10Buffer *This,
|
---|
1677 | D3D10_BUFFER_DESC *pDesc);
|
---|
1678 |
|
---|
1679 | END_INTERFACE
|
---|
1680 | } ID3D10BufferVtbl;
|
---|
1681 |
|
---|
1682 | interface ID3D10Buffer {
|
---|
1683 | CONST_VTBL ID3D10BufferVtbl* lpVtbl;
|
---|
1684 | };
|
---|
1685 |
|
---|
1686 | #ifdef COBJMACROS
|
---|
1687 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
1688 | /*** IUnknown methods ***/
|
---|
1689 | #define ID3D10Buffer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
1690 | #define ID3D10Buffer_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
1691 | #define ID3D10Buffer_Release(This) (This)->lpVtbl->Release(This)
|
---|
1692 | /*** ID3D10DeviceChild methods ***/
|
---|
1693 | #define ID3D10Buffer_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
1694 | #define ID3D10Buffer_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
1695 | #define ID3D10Buffer_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
1696 | #define ID3D10Buffer_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
1697 | /*** ID3D10Resource methods ***/
|
---|
1698 | #define ID3D10Buffer_GetType(This,rType) (This)->lpVtbl->GetType(This,rType)
|
---|
1699 | #define ID3D10Buffer_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
---|
1700 | #define ID3D10Buffer_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
---|
1701 | /*** ID3D10Buffer methods ***/
|
---|
1702 | #define ID3D10Buffer_Map(This,MapType,MapFlags,ppData) (This)->lpVtbl->Map(This,MapType,MapFlags,ppData)
|
---|
1703 | #define ID3D10Buffer_Unmap(This) (This)->lpVtbl->Unmap(This)
|
---|
1704 | #define ID3D10Buffer_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
1705 | #else
|
---|
1706 | /*** IUnknown methods ***/
|
---|
1707 | static FORCEINLINE HRESULT ID3D10Buffer_QueryInterface(ID3D10Buffer* This,REFIID riid,void **ppvObject) {
|
---|
1708 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
1709 | }
|
---|
1710 | static FORCEINLINE ULONG ID3D10Buffer_AddRef(ID3D10Buffer* This) {
|
---|
1711 | return This->lpVtbl->AddRef(This);
|
---|
1712 | }
|
---|
1713 | static FORCEINLINE ULONG ID3D10Buffer_Release(ID3D10Buffer* This) {
|
---|
1714 | return This->lpVtbl->Release(This);
|
---|
1715 | }
|
---|
1716 | /*** ID3D10DeviceChild methods ***/
|
---|
1717 | static FORCEINLINE void ID3D10Buffer_GetDevice(ID3D10Buffer* This,ID3D10Device **ppDevice) {
|
---|
1718 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
1719 | }
|
---|
1720 | static FORCEINLINE HRESULT ID3D10Buffer_GetPrivateData(ID3D10Buffer* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
1721 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
1722 | }
|
---|
1723 | static FORCEINLINE HRESULT ID3D10Buffer_SetPrivateData(ID3D10Buffer* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
1724 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
1725 | }
|
---|
1726 | static FORCEINLINE HRESULT ID3D10Buffer_SetPrivateDataInterface(ID3D10Buffer* This,REFGUID guid,const IUnknown *pData) {
|
---|
1727 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
1728 | }
|
---|
1729 | /*** ID3D10Resource methods ***/
|
---|
1730 | static FORCEINLINE void ID3D10Buffer_GetType(ID3D10Buffer* This,D3D10_RESOURCE_DIMENSION *rType) {
|
---|
1731 | This->lpVtbl->GetType(This,rType);
|
---|
1732 | }
|
---|
1733 | static FORCEINLINE void ID3D10Buffer_SetEvictionPriority(ID3D10Buffer* This,UINT EvictionPriority) {
|
---|
1734 | This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
---|
1735 | }
|
---|
1736 | static FORCEINLINE UINT ID3D10Buffer_GetEvictionPriority(ID3D10Buffer* This) {
|
---|
1737 | return This->lpVtbl->GetEvictionPriority(This);
|
---|
1738 | }
|
---|
1739 | /*** ID3D10Buffer methods ***/
|
---|
1740 | static FORCEINLINE HRESULT ID3D10Buffer_Map(ID3D10Buffer* This,D3D10_MAP MapType,UINT MapFlags,void **ppData) {
|
---|
1741 | return This->lpVtbl->Map(This,MapType,MapFlags,ppData);
|
---|
1742 | }
|
---|
1743 | static FORCEINLINE void ID3D10Buffer_Unmap(ID3D10Buffer* This) {
|
---|
1744 | This->lpVtbl->Unmap(This);
|
---|
1745 | }
|
---|
1746 | static FORCEINLINE void ID3D10Buffer_GetDesc(ID3D10Buffer* This,D3D10_BUFFER_DESC *pDesc) {
|
---|
1747 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
1748 | }
|
---|
1749 | #endif
|
---|
1750 | #endif
|
---|
1751 |
|
---|
1752 | #endif
|
---|
1753 |
|
---|
1754 |
|
---|
1755 | #endif /* __ID3D10Buffer_INTERFACE_DEFINED__ */
|
---|
1756 |
|
---|
1757 | /*****************************************************************************
|
---|
1758 | * ID3D10Texture1D interface
|
---|
1759 | */
|
---|
1760 | #ifndef __ID3D10Texture1D_INTERFACE_DEFINED__
|
---|
1761 | #define __ID3D10Texture1D_INTERFACE_DEFINED__
|
---|
1762 |
|
---|
1763 | DEFINE_GUID(IID_ID3D10Texture1D, 0x9b7e4c03, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
1764 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
1765 | MIDL_INTERFACE("9b7e4c03-342c-4106-a19f-4f2704f689f0")
|
---|
1766 | ID3D10Texture1D : public ID3D10Resource
|
---|
1767 | {
|
---|
1768 | virtual HRESULT STDMETHODCALLTYPE Map(
|
---|
1769 | UINT Subresource,
|
---|
1770 | D3D10_MAP MapType,
|
---|
1771 | UINT MapFlags,
|
---|
1772 | void **ppData) = 0;
|
---|
1773 |
|
---|
1774 | virtual void STDMETHODCALLTYPE Unmap(
|
---|
1775 | UINT Subresource) = 0;
|
---|
1776 |
|
---|
1777 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
1778 | D3D10_TEXTURE1D_DESC *pDesc) = 0;
|
---|
1779 |
|
---|
1780 | };
|
---|
1781 | #ifdef __CRT_UUID_DECL
|
---|
1782 | __CRT_UUID_DECL(ID3D10Texture1D, 0x9b7e4c03, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
1783 | #endif
|
---|
1784 | #else
|
---|
1785 | typedef struct ID3D10Texture1DVtbl {
|
---|
1786 | BEGIN_INTERFACE
|
---|
1787 |
|
---|
1788 | /*** IUnknown methods ***/
|
---|
1789 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
1790 | ID3D10Texture1D *This,
|
---|
1791 | REFIID riid,
|
---|
1792 | void **ppvObject);
|
---|
1793 |
|
---|
1794 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
1795 | ID3D10Texture1D *This);
|
---|
1796 |
|
---|
1797 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
1798 | ID3D10Texture1D *This);
|
---|
1799 |
|
---|
1800 | /*** ID3D10DeviceChild methods ***/
|
---|
1801 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
1802 | ID3D10Texture1D *This,
|
---|
1803 | ID3D10Device **ppDevice);
|
---|
1804 |
|
---|
1805 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
1806 | ID3D10Texture1D *This,
|
---|
1807 | REFGUID guid,
|
---|
1808 | UINT *pDataSize,
|
---|
1809 | void *pData);
|
---|
1810 |
|
---|
1811 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
1812 | ID3D10Texture1D *This,
|
---|
1813 | REFGUID guid,
|
---|
1814 | UINT DataSize,
|
---|
1815 | const void *pData);
|
---|
1816 |
|
---|
1817 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
1818 | ID3D10Texture1D *This,
|
---|
1819 | REFGUID guid,
|
---|
1820 | const IUnknown *pData);
|
---|
1821 |
|
---|
1822 | /*** ID3D10Resource methods ***/
|
---|
1823 | void (STDMETHODCALLTYPE *GetType)(
|
---|
1824 | ID3D10Texture1D *This,
|
---|
1825 | D3D10_RESOURCE_DIMENSION *rType);
|
---|
1826 |
|
---|
1827 | void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
---|
1828 | ID3D10Texture1D *This,
|
---|
1829 | UINT EvictionPriority);
|
---|
1830 |
|
---|
1831 | UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
---|
1832 | ID3D10Texture1D *This);
|
---|
1833 |
|
---|
1834 | /*** ID3D10Texture1D methods ***/
|
---|
1835 | HRESULT (STDMETHODCALLTYPE *Map)(
|
---|
1836 | ID3D10Texture1D *This,
|
---|
1837 | UINT Subresource,
|
---|
1838 | D3D10_MAP MapType,
|
---|
1839 | UINT MapFlags,
|
---|
1840 | void **ppData);
|
---|
1841 |
|
---|
1842 | void (STDMETHODCALLTYPE *Unmap)(
|
---|
1843 | ID3D10Texture1D *This,
|
---|
1844 | UINT Subresource);
|
---|
1845 |
|
---|
1846 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
1847 | ID3D10Texture1D *This,
|
---|
1848 | D3D10_TEXTURE1D_DESC *pDesc);
|
---|
1849 |
|
---|
1850 | END_INTERFACE
|
---|
1851 | } ID3D10Texture1DVtbl;
|
---|
1852 |
|
---|
1853 | interface ID3D10Texture1D {
|
---|
1854 | CONST_VTBL ID3D10Texture1DVtbl* lpVtbl;
|
---|
1855 | };
|
---|
1856 |
|
---|
1857 | #ifdef COBJMACROS
|
---|
1858 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
1859 | /*** IUnknown methods ***/
|
---|
1860 | #define ID3D10Texture1D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
1861 | #define ID3D10Texture1D_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
1862 | #define ID3D10Texture1D_Release(This) (This)->lpVtbl->Release(This)
|
---|
1863 | /*** ID3D10DeviceChild methods ***/
|
---|
1864 | #define ID3D10Texture1D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
1865 | #define ID3D10Texture1D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
1866 | #define ID3D10Texture1D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
1867 | #define ID3D10Texture1D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
1868 | /*** ID3D10Resource methods ***/
|
---|
1869 | #define ID3D10Texture1D_GetType(This,rType) (This)->lpVtbl->GetType(This,rType)
|
---|
1870 | #define ID3D10Texture1D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
---|
1871 | #define ID3D10Texture1D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
---|
1872 | /*** ID3D10Texture1D methods ***/
|
---|
1873 | #define ID3D10Texture1D_Map(This,Subresource,MapType,MapFlags,ppData) (This)->lpVtbl->Map(This,Subresource,MapType,MapFlags,ppData)
|
---|
1874 | #define ID3D10Texture1D_Unmap(This,Subresource) (This)->lpVtbl->Unmap(This,Subresource)
|
---|
1875 | #define ID3D10Texture1D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
1876 | #else
|
---|
1877 | /*** IUnknown methods ***/
|
---|
1878 | static FORCEINLINE HRESULT ID3D10Texture1D_QueryInterface(ID3D10Texture1D* This,REFIID riid,void **ppvObject) {
|
---|
1879 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
1880 | }
|
---|
1881 | static FORCEINLINE ULONG ID3D10Texture1D_AddRef(ID3D10Texture1D* This) {
|
---|
1882 | return This->lpVtbl->AddRef(This);
|
---|
1883 | }
|
---|
1884 | static FORCEINLINE ULONG ID3D10Texture1D_Release(ID3D10Texture1D* This) {
|
---|
1885 | return This->lpVtbl->Release(This);
|
---|
1886 | }
|
---|
1887 | /*** ID3D10DeviceChild methods ***/
|
---|
1888 | static FORCEINLINE void ID3D10Texture1D_GetDevice(ID3D10Texture1D* This,ID3D10Device **ppDevice) {
|
---|
1889 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
1890 | }
|
---|
1891 | static FORCEINLINE HRESULT ID3D10Texture1D_GetPrivateData(ID3D10Texture1D* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
1892 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
1893 | }
|
---|
1894 | static FORCEINLINE HRESULT ID3D10Texture1D_SetPrivateData(ID3D10Texture1D* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
1895 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
1896 | }
|
---|
1897 | static FORCEINLINE HRESULT ID3D10Texture1D_SetPrivateDataInterface(ID3D10Texture1D* This,REFGUID guid,const IUnknown *pData) {
|
---|
1898 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
1899 | }
|
---|
1900 | /*** ID3D10Resource methods ***/
|
---|
1901 | static FORCEINLINE void ID3D10Texture1D_GetType(ID3D10Texture1D* This,D3D10_RESOURCE_DIMENSION *rType) {
|
---|
1902 | This->lpVtbl->GetType(This,rType);
|
---|
1903 | }
|
---|
1904 | static FORCEINLINE void ID3D10Texture1D_SetEvictionPriority(ID3D10Texture1D* This,UINT EvictionPriority) {
|
---|
1905 | This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
---|
1906 | }
|
---|
1907 | static FORCEINLINE UINT ID3D10Texture1D_GetEvictionPriority(ID3D10Texture1D* This) {
|
---|
1908 | return This->lpVtbl->GetEvictionPriority(This);
|
---|
1909 | }
|
---|
1910 | /*** ID3D10Texture1D methods ***/
|
---|
1911 | static FORCEINLINE HRESULT ID3D10Texture1D_Map(ID3D10Texture1D* This,UINT Subresource,D3D10_MAP MapType,UINT MapFlags,void **ppData) {
|
---|
1912 | return This->lpVtbl->Map(This,Subresource,MapType,MapFlags,ppData);
|
---|
1913 | }
|
---|
1914 | static FORCEINLINE void ID3D10Texture1D_Unmap(ID3D10Texture1D* This,UINT Subresource) {
|
---|
1915 | This->lpVtbl->Unmap(This,Subresource);
|
---|
1916 | }
|
---|
1917 | static FORCEINLINE void ID3D10Texture1D_GetDesc(ID3D10Texture1D* This,D3D10_TEXTURE1D_DESC *pDesc) {
|
---|
1918 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
1919 | }
|
---|
1920 | #endif
|
---|
1921 | #endif
|
---|
1922 |
|
---|
1923 | #endif
|
---|
1924 |
|
---|
1925 |
|
---|
1926 | #endif /* __ID3D10Texture1D_INTERFACE_DEFINED__ */
|
---|
1927 |
|
---|
1928 | /*****************************************************************************
|
---|
1929 | * ID3D10Texture2D interface
|
---|
1930 | */
|
---|
1931 | #ifndef __ID3D10Texture2D_INTERFACE_DEFINED__
|
---|
1932 | #define __ID3D10Texture2D_INTERFACE_DEFINED__
|
---|
1933 |
|
---|
1934 | DEFINE_GUID(IID_ID3D10Texture2D, 0x9b7e4c04, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
1935 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
1936 | MIDL_INTERFACE("9b7e4c04-342c-4106-a19f-4f2704f689f0")
|
---|
1937 | ID3D10Texture2D : public ID3D10Resource
|
---|
1938 | {
|
---|
1939 | virtual HRESULT STDMETHODCALLTYPE Map(
|
---|
1940 | UINT Subresource,
|
---|
1941 | D3D10_MAP MapType,
|
---|
1942 | UINT MapFlags,
|
---|
1943 | D3D10_MAPPED_TEXTURE2D *pMappedTex2D) = 0;
|
---|
1944 |
|
---|
1945 | virtual void STDMETHODCALLTYPE Unmap(
|
---|
1946 | UINT Subresource) = 0;
|
---|
1947 |
|
---|
1948 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
1949 | D3D10_TEXTURE2D_DESC *pDesc) = 0;
|
---|
1950 |
|
---|
1951 | };
|
---|
1952 | #ifdef __CRT_UUID_DECL
|
---|
1953 | __CRT_UUID_DECL(ID3D10Texture2D, 0x9b7e4c04, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
1954 | #endif
|
---|
1955 | #else
|
---|
1956 | typedef struct ID3D10Texture2DVtbl {
|
---|
1957 | BEGIN_INTERFACE
|
---|
1958 |
|
---|
1959 | /*** IUnknown methods ***/
|
---|
1960 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
1961 | ID3D10Texture2D *This,
|
---|
1962 | REFIID riid,
|
---|
1963 | void **ppvObject);
|
---|
1964 |
|
---|
1965 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
1966 | ID3D10Texture2D *This);
|
---|
1967 |
|
---|
1968 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
1969 | ID3D10Texture2D *This);
|
---|
1970 |
|
---|
1971 | /*** ID3D10DeviceChild methods ***/
|
---|
1972 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
1973 | ID3D10Texture2D *This,
|
---|
1974 | ID3D10Device **ppDevice);
|
---|
1975 |
|
---|
1976 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
1977 | ID3D10Texture2D *This,
|
---|
1978 | REFGUID guid,
|
---|
1979 | UINT *pDataSize,
|
---|
1980 | void *pData);
|
---|
1981 |
|
---|
1982 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
1983 | ID3D10Texture2D *This,
|
---|
1984 | REFGUID guid,
|
---|
1985 | UINT DataSize,
|
---|
1986 | const void *pData);
|
---|
1987 |
|
---|
1988 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
1989 | ID3D10Texture2D *This,
|
---|
1990 | REFGUID guid,
|
---|
1991 | const IUnknown *pData);
|
---|
1992 |
|
---|
1993 | /*** ID3D10Resource methods ***/
|
---|
1994 | void (STDMETHODCALLTYPE *GetType)(
|
---|
1995 | ID3D10Texture2D *This,
|
---|
1996 | D3D10_RESOURCE_DIMENSION *rType);
|
---|
1997 |
|
---|
1998 | void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
---|
1999 | ID3D10Texture2D *This,
|
---|
2000 | UINT EvictionPriority);
|
---|
2001 |
|
---|
2002 | UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
---|
2003 | ID3D10Texture2D *This);
|
---|
2004 |
|
---|
2005 | /*** ID3D10Texture2D methods ***/
|
---|
2006 | HRESULT (STDMETHODCALLTYPE *Map)(
|
---|
2007 | ID3D10Texture2D *This,
|
---|
2008 | UINT Subresource,
|
---|
2009 | D3D10_MAP MapType,
|
---|
2010 | UINT MapFlags,
|
---|
2011 | D3D10_MAPPED_TEXTURE2D *pMappedTex2D);
|
---|
2012 |
|
---|
2013 | void (STDMETHODCALLTYPE *Unmap)(
|
---|
2014 | ID3D10Texture2D *This,
|
---|
2015 | UINT Subresource);
|
---|
2016 |
|
---|
2017 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
2018 | ID3D10Texture2D *This,
|
---|
2019 | D3D10_TEXTURE2D_DESC *pDesc);
|
---|
2020 |
|
---|
2021 | END_INTERFACE
|
---|
2022 | } ID3D10Texture2DVtbl;
|
---|
2023 |
|
---|
2024 | interface ID3D10Texture2D {
|
---|
2025 | CONST_VTBL ID3D10Texture2DVtbl* lpVtbl;
|
---|
2026 | };
|
---|
2027 |
|
---|
2028 | #ifdef COBJMACROS
|
---|
2029 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
2030 | /*** IUnknown methods ***/
|
---|
2031 | #define ID3D10Texture2D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
2032 | #define ID3D10Texture2D_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
2033 | #define ID3D10Texture2D_Release(This) (This)->lpVtbl->Release(This)
|
---|
2034 | /*** ID3D10DeviceChild methods ***/
|
---|
2035 | #define ID3D10Texture2D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
2036 | #define ID3D10Texture2D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
2037 | #define ID3D10Texture2D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
2038 | #define ID3D10Texture2D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
2039 | /*** ID3D10Resource methods ***/
|
---|
2040 | #define ID3D10Texture2D_GetType(This,rType) (This)->lpVtbl->GetType(This,rType)
|
---|
2041 | #define ID3D10Texture2D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
---|
2042 | #define ID3D10Texture2D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
---|
2043 | /*** ID3D10Texture2D methods ***/
|
---|
2044 | #define ID3D10Texture2D_Map(This,Subresource,MapType,MapFlags,pMappedTex2D) (This)->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex2D)
|
---|
2045 | #define ID3D10Texture2D_Unmap(This,Subresource) (This)->lpVtbl->Unmap(This,Subresource)
|
---|
2046 | #define ID3D10Texture2D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
2047 | #else
|
---|
2048 | /*** IUnknown methods ***/
|
---|
2049 | static FORCEINLINE HRESULT ID3D10Texture2D_QueryInterface(ID3D10Texture2D* This,REFIID riid,void **ppvObject) {
|
---|
2050 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
2051 | }
|
---|
2052 | static FORCEINLINE ULONG ID3D10Texture2D_AddRef(ID3D10Texture2D* This) {
|
---|
2053 | return This->lpVtbl->AddRef(This);
|
---|
2054 | }
|
---|
2055 | static FORCEINLINE ULONG ID3D10Texture2D_Release(ID3D10Texture2D* This) {
|
---|
2056 | return This->lpVtbl->Release(This);
|
---|
2057 | }
|
---|
2058 | /*** ID3D10DeviceChild methods ***/
|
---|
2059 | static FORCEINLINE void ID3D10Texture2D_GetDevice(ID3D10Texture2D* This,ID3D10Device **ppDevice) {
|
---|
2060 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
2061 | }
|
---|
2062 | static FORCEINLINE HRESULT ID3D10Texture2D_GetPrivateData(ID3D10Texture2D* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
2063 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
2064 | }
|
---|
2065 | static FORCEINLINE HRESULT ID3D10Texture2D_SetPrivateData(ID3D10Texture2D* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
2066 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
2067 | }
|
---|
2068 | static FORCEINLINE HRESULT ID3D10Texture2D_SetPrivateDataInterface(ID3D10Texture2D* This,REFGUID guid,const IUnknown *pData) {
|
---|
2069 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
2070 | }
|
---|
2071 | /*** ID3D10Resource methods ***/
|
---|
2072 | static FORCEINLINE void ID3D10Texture2D_GetType(ID3D10Texture2D* This,D3D10_RESOURCE_DIMENSION *rType) {
|
---|
2073 | This->lpVtbl->GetType(This,rType);
|
---|
2074 | }
|
---|
2075 | static FORCEINLINE void ID3D10Texture2D_SetEvictionPriority(ID3D10Texture2D* This,UINT EvictionPriority) {
|
---|
2076 | This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
---|
2077 | }
|
---|
2078 | static FORCEINLINE UINT ID3D10Texture2D_GetEvictionPriority(ID3D10Texture2D* This) {
|
---|
2079 | return This->lpVtbl->GetEvictionPriority(This);
|
---|
2080 | }
|
---|
2081 | /*** ID3D10Texture2D methods ***/
|
---|
2082 | static FORCEINLINE HRESULT ID3D10Texture2D_Map(ID3D10Texture2D* This,UINT Subresource,D3D10_MAP MapType,UINT MapFlags,D3D10_MAPPED_TEXTURE2D *pMappedTex2D) {
|
---|
2083 | return This->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex2D);
|
---|
2084 | }
|
---|
2085 | static FORCEINLINE void ID3D10Texture2D_Unmap(ID3D10Texture2D* This,UINT Subresource) {
|
---|
2086 | This->lpVtbl->Unmap(This,Subresource);
|
---|
2087 | }
|
---|
2088 | static FORCEINLINE void ID3D10Texture2D_GetDesc(ID3D10Texture2D* This,D3D10_TEXTURE2D_DESC *pDesc) {
|
---|
2089 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
2090 | }
|
---|
2091 | #endif
|
---|
2092 | #endif
|
---|
2093 |
|
---|
2094 | #endif
|
---|
2095 |
|
---|
2096 |
|
---|
2097 | #endif /* __ID3D10Texture2D_INTERFACE_DEFINED__ */
|
---|
2098 |
|
---|
2099 | /*****************************************************************************
|
---|
2100 | * ID3D10Texture3D interface
|
---|
2101 | */
|
---|
2102 | #ifndef __ID3D10Texture3D_INTERFACE_DEFINED__
|
---|
2103 | #define __ID3D10Texture3D_INTERFACE_DEFINED__
|
---|
2104 |
|
---|
2105 | DEFINE_GUID(IID_ID3D10Texture3D, 0x9b7e4c05, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
2106 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
2107 | MIDL_INTERFACE("9b7e4c05-342c-4106-a19f-4f2704f689f0")
|
---|
2108 | ID3D10Texture3D : public ID3D10Resource
|
---|
2109 | {
|
---|
2110 | virtual HRESULT STDMETHODCALLTYPE Map(
|
---|
2111 | UINT Subresource,
|
---|
2112 | D3D10_MAP MapType,
|
---|
2113 | UINT MapFlags,
|
---|
2114 | D3D10_MAPPED_TEXTURE3D *pMappedTex3D) = 0;
|
---|
2115 |
|
---|
2116 | virtual void STDMETHODCALLTYPE Unmap(
|
---|
2117 | UINT Subresource) = 0;
|
---|
2118 |
|
---|
2119 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
2120 | D3D10_TEXTURE3D_DESC *pDesc) = 0;
|
---|
2121 |
|
---|
2122 | };
|
---|
2123 | #ifdef __CRT_UUID_DECL
|
---|
2124 | __CRT_UUID_DECL(ID3D10Texture3D, 0x9b7e4c05, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
2125 | #endif
|
---|
2126 | #else
|
---|
2127 | typedef struct ID3D10Texture3DVtbl {
|
---|
2128 | BEGIN_INTERFACE
|
---|
2129 |
|
---|
2130 | /*** IUnknown methods ***/
|
---|
2131 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
2132 | ID3D10Texture3D *This,
|
---|
2133 | REFIID riid,
|
---|
2134 | void **ppvObject);
|
---|
2135 |
|
---|
2136 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
2137 | ID3D10Texture3D *This);
|
---|
2138 |
|
---|
2139 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
2140 | ID3D10Texture3D *This);
|
---|
2141 |
|
---|
2142 | /*** ID3D10DeviceChild methods ***/
|
---|
2143 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
2144 | ID3D10Texture3D *This,
|
---|
2145 | ID3D10Device **ppDevice);
|
---|
2146 |
|
---|
2147 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
2148 | ID3D10Texture3D *This,
|
---|
2149 | REFGUID guid,
|
---|
2150 | UINT *pDataSize,
|
---|
2151 | void *pData);
|
---|
2152 |
|
---|
2153 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
2154 | ID3D10Texture3D *This,
|
---|
2155 | REFGUID guid,
|
---|
2156 | UINT DataSize,
|
---|
2157 | const void *pData);
|
---|
2158 |
|
---|
2159 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
2160 | ID3D10Texture3D *This,
|
---|
2161 | REFGUID guid,
|
---|
2162 | const IUnknown *pData);
|
---|
2163 |
|
---|
2164 | /*** ID3D10Resource methods ***/
|
---|
2165 | void (STDMETHODCALLTYPE *GetType)(
|
---|
2166 | ID3D10Texture3D *This,
|
---|
2167 | D3D10_RESOURCE_DIMENSION *rType);
|
---|
2168 |
|
---|
2169 | void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
---|
2170 | ID3D10Texture3D *This,
|
---|
2171 | UINT EvictionPriority);
|
---|
2172 |
|
---|
2173 | UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
---|
2174 | ID3D10Texture3D *This);
|
---|
2175 |
|
---|
2176 | /*** ID3D10Texture3D methods ***/
|
---|
2177 | HRESULT (STDMETHODCALLTYPE *Map)(
|
---|
2178 | ID3D10Texture3D *This,
|
---|
2179 | UINT Subresource,
|
---|
2180 | D3D10_MAP MapType,
|
---|
2181 | UINT MapFlags,
|
---|
2182 | D3D10_MAPPED_TEXTURE3D *pMappedTex3D);
|
---|
2183 |
|
---|
2184 | void (STDMETHODCALLTYPE *Unmap)(
|
---|
2185 | ID3D10Texture3D *This,
|
---|
2186 | UINT Subresource);
|
---|
2187 |
|
---|
2188 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
2189 | ID3D10Texture3D *This,
|
---|
2190 | D3D10_TEXTURE3D_DESC *pDesc);
|
---|
2191 |
|
---|
2192 | END_INTERFACE
|
---|
2193 | } ID3D10Texture3DVtbl;
|
---|
2194 |
|
---|
2195 | interface ID3D10Texture3D {
|
---|
2196 | CONST_VTBL ID3D10Texture3DVtbl* lpVtbl;
|
---|
2197 | };
|
---|
2198 |
|
---|
2199 | #ifdef COBJMACROS
|
---|
2200 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
2201 | /*** IUnknown methods ***/
|
---|
2202 | #define ID3D10Texture3D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
2203 | #define ID3D10Texture3D_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
2204 | #define ID3D10Texture3D_Release(This) (This)->lpVtbl->Release(This)
|
---|
2205 | /*** ID3D10DeviceChild methods ***/
|
---|
2206 | #define ID3D10Texture3D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
2207 | #define ID3D10Texture3D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
2208 | #define ID3D10Texture3D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
2209 | #define ID3D10Texture3D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
2210 | /*** ID3D10Resource methods ***/
|
---|
2211 | #define ID3D10Texture3D_GetType(This,rType) (This)->lpVtbl->GetType(This,rType)
|
---|
2212 | #define ID3D10Texture3D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
---|
2213 | #define ID3D10Texture3D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
---|
2214 | /*** ID3D10Texture3D methods ***/
|
---|
2215 | #define ID3D10Texture3D_Map(This,Subresource,MapType,MapFlags,pMappedTex3D) (This)->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex3D)
|
---|
2216 | #define ID3D10Texture3D_Unmap(This,Subresource) (This)->lpVtbl->Unmap(This,Subresource)
|
---|
2217 | #define ID3D10Texture3D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
2218 | #else
|
---|
2219 | /*** IUnknown methods ***/
|
---|
2220 | static FORCEINLINE HRESULT ID3D10Texture3D_QueryInterface(ID3D10Texture3D* This,REFIID riid,void **ppvObject) {
|
---|
2221 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
2222 | }
|
---|
2223 | static FORCEINLINE ULONG ID3D10Texture3D_AddRef(ID3D10Texture3D* This) {
|
---|
2224 | return This->lpVtbl->AddRef(This);
|
---|
2225 | }
|
---|
2226 | static FORCEINLINE ULONG ID3D10Texture3D_Release(ID3D10Texture3D* This) {
|
---|
2227 | return This->lpVtbl->Release(This);
|
---|
2228 | }
|
---|
2229 | /*** ID3D10DeviceChild methods ***/
|
---|
2230 | static FORCEINLINE void ID3D10Texture3D_GetDevice(ID3D10Texture3D* This,ID3D10Device **ppDevice) {
|
---|
2231 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
2232 | }
|
---|
2233 | static FORCEINLINE HRESULT ID3D10Texture3D_GetPrivateData(ID3D10Texture3D* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
2234 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
2235 | }
|
---|
2236 | static FORCEINLINE HRESULT ID3D10Texture3D_SetPrivateData(ID3D10Texture3D* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
2237 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
2238 | }
|
---|
2239 | static FORCEINLINE HRESULT ID3D10Texture3D_SetPrivateDataInterface(ID3D10Texture3D* This,REFGUID guid,const IUnknown *pData) {
|
---|
2240 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
2241 | }
|
---|
2242 | /*** ID3D10Resource methods ***/
|
---|
2243 | static FORCEINLINE void ID3D10Texture3D_GetType(ID3D10Texture3D* This,D3D10_RESOURCE_DIMENSION *rType) {
|
---|
2244 | This->lpVtbl->GetType(This,rType);
|
---|
2245 | }
|
---|
2246 | static FORCEINLINE void ID3D10Texture3D_SetEvictionPriority(ID3D10Texture3D* This,UINT EvictionPriority) {
|
---|
2247 | This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
---|
2248 | }
|
---|
2249 | static FORCEINLINE UINT ID3D10Texture3D_GetEvictionPriority(ID3D10Texture3D* This) {
|
---|
2250 | return This->lpVtbl->GetEvictionPriority(This);
|
---|
2251 | }
|
---|
2252 | /*** ID3D10Texture3D methods ***/
|
---|
2253 | static FORCEINLINE HRESULT ID3D10Texture3D_Map(ID3D10Texture3D* This,UINT Subresource,D3D10_MAP MapType,UINT MapFlags,D3D10_MAPPED_TEXTURE3D *pMappedTex3D) {
|
---|
2254 | return This->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex3D);
|
---|
2255 | }
|
---|
2256 | static FORCEINLINE void ID3D10Texture3D_Unmap(ID3D10Texture3D* This,UINT Subresource) {
|
---|
2257 | This->lpVtbl->Unmap(This,Subresource);
|
---|
2258 | }
|
---|
2259 | static FORCEINLINE void ID3D10Texture3D_GetDesc(ID3D10Texture3D* This,D3D10_TEXTURE3D_DESC *pDesc) {
|
---|
2260 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
2261 | }
|
---|
2262 | #endif
|
---|
2263 | #endif
|
---|
2264 |
|
---|
2265 | #endif
|
---|
2266 |
|
---|
2267 |
|
---|
2268 | #endif /* __ID3D10Texture3D_INTERFACE_DEFINED__ */
|
---|
2269 |
|
---|
2270 | /*****************************************************************************
|
---|
2271 | * ID3D10View interface
|
---|
2272 | */
|
---|
2273 | #ifndef __ID3D10View_INTERFACE_DEFINED__
|
---|
2274 | #define __ID3D10View_INTERFACE_DEFINED__
|
---|
2275 |
|
---|
2276 | DEFINE_GUID(IID_ID3D10View, 0xc902b03f, 0x60a7, 0x49ba, 0x99,0x36, 0x2a,0x3a,0xb3,0x7a,0x7e,0x33);
|
---|
2277 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
2278 | MIDL_INTERFACE("c902b03f-60a7-49ba-9936-2a3ab37a7e33")
|
---|
2279 | ID3D10View : public ID3D10DeviceChild
|
---|
2280 | {
|
---|
2281 | virtual void STDMETHODCALLTYPE GetResource(
|
---|
2282 | ID3D10Resource **ppResource) = 0;
|
---|
2283 |
|
---|
2284 | };
|
---|
2285 | #ifdef __CRT_UUID_DECL
|
---|
2286 | __CRT_UUID_DECL(ID3D10View, 0xc902b03f, 0x60a7, 0x49ba, 0x99,0x36, 0x2a,0x3a,0xb3,0x7a,0x7e,0x33)
|
---|
2287 | #endif
|
---|
2288 | #else
|
---|
2289 | typedef struct ID3D10ViewVtbl {
|
---|
2290 | BEGIN_INTERFACE
|
---|
2291 |
|
---|
2292 | /*** IUnknown methods ***/
|
---|
2293 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
2294 | ID3D10View *This,
|
---|
2295 | REFIID riid,
|
---|
2296 | void **ppvObject);
|
---|
2297 |
|
---|
2298 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
2299 | ID3D10View *This);
|
---|
2300 |
|
---|
2301 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
2302 | ID3D10View *This);
|
---|
2303 |
|
---|
2304 | /*** ID3D10DeviceChild methods ***/
|
---|
2305 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
2306 | ID3D10View *This,
|
---|
2307 | ID3D10Device **ppDevice);
|
---|
2308 |
|
---|
2309 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
2310 | ID3D10View *This,
|
---|
2311 | REFGUID guid,
|
---|
2312 | UINT *pDataSize,
|
---|
2313 | void *pData);
|
---|
2314 |
|
---|
2315 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
2316 | ID3D10View *This,
|
---|
2317 | REFGUID guid,
|
---|
2318 | UINT DataSize,
|
---|
2319 | const void *pData);
|
---|
2320 |
|
---|
2321 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
2322 | ID3D10View *This,
|
---|
2323 | REFGUID guid,
|
---|
2324 | const IUnknown *pData);
|
---|
2325 |
|
---|
2326 | /*** ID3D10View methods ***/
|
---|
2327 | void (STDMETHODCALLTYPE *GetResource)(
|
---|
2328 | ID3D10View *This,
|
---|
2329 | ID3D10Resource **ppResource);
|
---|
2330 |
|
---|
2331 | END_INTERFACE
|
---|
2332 | } ID3D10ViewVtbl;
|
---|
2333 |
|
---|
2334 | interface ID3D10View {
|
---|
2335 | CONST_VTBL ID3D10ViewVtbl* lpVtbl;
|
---|
2336 | };
|
---|
2337 |
|
---|
2338 | #ifdef COBJMACROS
|
---|
2339 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
2340 | /*** IUnknown methods ***/
|
---|
2341 | #define ID3D10View_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
2342 | #define ID3D10View_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
2343 | #define ID3D10View_Release(This) (This)->lpVtbl->Release(This)
|
---|
2344 | /*** ID3D10DeviceChild methods ***/
|
---|
2345 | #define ID3D10View_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
2346 | #define ID3D10View_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
2347 | #define ID3D10View_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
2348 | #define ID3D10View_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
2349 | /*** ID3D10View methods ***/
|
---|
2350 | #define ID3D10View_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
---|
2351 | #else
|
---|
2352 | /*** IUnknown methods ***/
|
---|
2353 | static FORCEINLINE HRESULT ID3D10View_QueryInterface(ID3D10View* This,REFIID riid,void **ppvObject) {
|
---|
2354 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
2355 | }
|
---|
2356 | static FORCEINLINE ULONG ID3D10View_AddRef(ID3D10View* This) {
|
---|
2357 | return This->lpVtbl->AddRef(This);
|
---|
2358 | }
|
---|
2359 | static FORCEINLINE ULONG ID3D10View_Release(ID3D10View* This) {
|
---|
2360 | return This->lpVtbl->Release(This);
|
---|
2361 | }
|
---|
2362 | /*** ID3D10DeviceChild methods ***/
|
---|
2363 | static FORCEINLINE void ID3D10View_GetDevice(ID3D10View* This,ID3D10Device **ppDevice) {
|
---|
2364 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
2365 | }
|
---|
2366 | static FORCEINLINE HRESULT ID3D10View_GetPrivateData(ID3D10View* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
2367 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
2368 | }
|
---|
2369 | static FORCEINLINE HRESULT ID3D10View_SetPrivateData(ID3D10View* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
2370 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
2371 | }
|
---|
2372 | static FORCEINLINE HRESULT ID3D10View_SetPrivateDataInterface(ID3D10View* This,REFGUID guid,const IUnknown *pData) {
|
---|
2373 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
2374 | }
|
---|
2375 | /*** ID3D10View methods ***/
|
---|
2376 | static FORCEINLINE void ID3D10View_GetResource(ID3D10View* This,ID3D10Resource **ppResource) {
|
---|
2377 | This->lpVtbl->GetResource(This,ppResource);
|
---|
2378 | }
|
---|
2379 | #endif
|
---|
2380 | #endif
|
---|
2381 |
|
---|
2382 | #endif
|
---|
2383 |
|
---|
2384 |
|
---|
2385 | #endif /* __ID3D10View_INTERFACE_DEFINED__ */
|
---|
2386 |
|
---|
2387 | /*****************************************************************************
|
---|
2388 | * ID3D10DepthStencilView interface
|
---|
2389 | */
|
---|
2390 | #ifndef __ID3D10DepthStencilView_INTERFACE_DEFINED__
|
---|
2391 | #define __ID3D10DepthStencilView_INTERFACE_DEFINED__
|
---|
2392 |
|
---|
2393 | DEFINE_GUID(IID_ID3D10DepthStencilView, 0x9b7e4c09, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
2394 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
2395 | MIDL_INTERFACE("9b7e4c09-342c-4106-a19f-4f2704f689f0")
|
---|
2396 | ID3D10DepthStencilView : public ID3D10View
|
---|
2397 | {
|
---|
2398 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
2399 | D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0;
|
---|
2400 |
|
---|
2401 | };
|
---|
2402 | #ifdef __CRT_UUID_DECL
|
---|
2403 | __CRT_UUID_DECL(ID3D10DepthStencilView, 0x9b7e4c09, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
2404 | #endif
|
---|
2405 | #else
|
---|
2406 | typedef struct ID3D10DepthStencilViewVtbl {
|
---|
2407 | BEGIN_INTERFACE
|
---|
2408 |
|
---|
2409 | /*** IUnknown methods ***/
|
---|
2410 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
2411 | ID3D10DepthStencilView *This,
|
---|
2412 | REFIID riid,
|
---|
2413 | void **ppvObject);
|
---|
2414 |
|
---|
2415 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
2416 | ID3D10DepthStencilView *This);
|
---|
2417 |
|
---|
2418 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
2419 | ID3D10DepthStencilView *This);
|
---|
2420 |
|
---|
2421 | /*** ID3D10DeviceChild methods ***/
|
---|
2422 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
2423 | ID3D10DepthStencilView *This,
|
---|
2424 | ID3D10Device **ppDevice);
|
---|
2425 |
|
---|
2426 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
2427 | ID3D10DepthStencilView *This,
|
---|
2428 | REFGUID guid,
|
---|
2429 | UINT *pDataSize,
|
---|
2430 | void *pData);
|
---|
2431 |
|
---|
2432 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
2433 | ID3D10DepthStencilView *This,
|
---|
2434 | REFGUID guid,
|
---|
2435 | UINT DataSize,
|
---|
2436 | const void *pData);
|
---|
2437 |
|
---|
2438 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
2439 | ID3D10DepthStencilView *This,
|
---|
2440 | REFGUID guid,
|
---|
2441 | const IUnknown *pData);
|
---|
2442 |
|
---|
2443 | /*** ID3D10View methods ***/
|
---|
2444 | void (STDMETHODCALLTYPE *GetResource)(
|
---|
2445 | ID3D10DepthStencilView *This,
|
---|
2446 | ID3D10Resource **ppResource);
|
---|
2447 |
|
---|
2448 | /*** ID3D10DepthStencilView methods ***/
|
---|
2449 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
2450 | ID3D10DepthStencilView *This,
|
---|
2451 | D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc);
|
---|
2452 |
|
---|
2453 | END_INTERFACE
|
---|
2454 | } ID3D10DepthStencilViewVtbl;
|
---|
2455 |
|
---|
2456 | interface ID3D10DepthStencilView {
|
---|
2457 | CONST_VTBL ID3D10DepthStencilViewVtbl* lpVtbl;
|
---|
2458 | };
|
---|
2459 |
|
---|
2460 | #ifdef COBJMACROS
|
---|
2461 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
2462 | /*** IUnknown methods ***/
|
---|
2463 | #define ID3D10DepthStencilView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
2464 | #define ID3D10DepthStencilView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
2465 | #define ID3D10DepthStencilView_Release(This) (This)->lpVtbl->Release(This)
|
---|
2466 | /*** ID3D10DeviceChild methods ***/
|
---|
2467 | #define ID3D10DepthStencilView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
2468 | #define ID3D10DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
2469 | #define ID3D10DepthStencilView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
2470 | #define ID3D10DepthStencilView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
2471 | /*** ID3D10View methods ***/
|
---|
2472 | #define ID3D10DepthStencilView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
---|
2473 | /*** ID3D10DepthStencilView methods ***/
|
---|
2474 | #define ID3D10DepthStencilView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
2475 | #else
|
---|
2476 | /*** IUnknown methods ***/
|
---|
2477 | static FORCEINLINE HRESULT ID3D10DepthStencilView_QueryInterface(ID3D10DepthStencilView* This,REFIID riid,void **ppvObject) {
|
---|
2478 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
2479 | }
|
---|
2480 | static FORCEINLINE ULONG ID3D10DepthStencilView_AddRef(ID3D10DepthStencilView* This) {
|
---|
2481 | return This->lpVtbl->AddRef(This);
|
---|
2482 | }
|
---|
2483 | static FORCEINLINE ULONG ID3D10DepthStencilView_Release(ID3D10DepthStencilView* This) {
|
---|
2484 | return This->lpVtbl->Release(This);
|
---|
2485 | }
|
---|
2486 | /*** ID3D10DeviceChild methods ***/
|
---|
2487 | static FORCEINLINE void ID3D10DepthStencilView_GetDevice(ID3D10DepthStencilView* This,ID3D10Device **ppDevice) {
|
---|
2488 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
2489 | }
|
---|
2490 | static FORCEINLINE HRESULT ID3D10DepthStencilView_GetPrivateData(ID3D10DepthStencilView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
2491 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
2492 | }
|
---|
2493 | static FORCEINLINE HRESULT ID3D10DepthStencilView_SetPrivateData(ID3D10DepthStencilView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
2494 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
2495 | }
|
---|
2496 | static FORCEINLINE HRESULT ID3D10DepthStencilView_SetPrivateDataInterface(ID3D10DepthStencilView* This,REFGUID guid,const IUnknown *pData) {
|
---|
2497 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
2498 | }
|
---|
2499 | /*** ID3D10View methods ***/
|
---|
2500 | static FORCEINLINE void ID3D10DepthStencilView_GetResource(ID3D10DepthStencilView* This,ID3D10Resource **ppResource) {
|
---|
2501 | This->lpVtbl->GetResource(This,ppResource);
|
---|
2502 | }
|
---|
2503 | /*** ID3D10DepthStencilView methods ***/
|
---|
2504 | static FORCEINLINE void ID3D10DepthStencilView_GetDesc(ID3D10DepthStencilView* This,D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) {
|
---|
2505 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
2506 | }
|
---|
2507 | #endif
|
---|
2508 | #endif
|
---|
2509 |
|
---|
2510 | #endif
|
---|
2511 |
|
---|
2512 |
|
---|
2513 | #endif /* __ID3D10DepthStencilView_INTERFACE_DEFINED__ */
|
---|
2514 |
|
---|
2515 | /*****************************************************************************
|
---|
2516 | * ID3D10RenderTargetView interface
|
---|
2517 | */
|
---|
2518 | #ifndef __ID3D10RenderTargetView_INTERFACE_DEFINED__
|
---|
2519 | #define __ID3D10RenderTargetView_INTERFACE_DEFINED__
|
---|
2520 |
|
---|
2521 | DEFINE_GUID(IID_ID3D10RenderTargetView, 0x9b7e4c08, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
2522 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
2523 | MIDL_INTERFACE("9b7e4c08-342c-4106-a19f-4f2704f689f0")
|
---|
2524 | ID3D10RenderTargetView : public ID3D10View
|
---|
2525 | {
|
---|
2526 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
2527 | D3D10_RENDER_TARGET_VIEW_DESC *pDesc) = 0;
|
---|
2528 |
|
---|
2529 | };
|
---|
2530 | #ifdef __CRT_UUID_DECL
|
---|
2531 | __CRT_UUID_DECL(ID3D10RenderTargetView, 0x9b7e4c08, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
2532 | #endif
|
---|
2533 | #else
|
---|
2534 | typedef struct ID3D10RenderTargetViewVtbl {
|
---|
2535 | BEGIN_INTERFACE
|
---|
2536 |
|
---|
2537 | /*** IUnknown methods ***/
|
---|
2538 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
2539 | ID3D10RenderTargetView *This,
|
---|
2540 | REFIID riid,
|
---|
2541 | void **ppvObject);
|
---|
2542 |
|
---|
2543 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
2544 | ID3D10RenderTargetView *This);
|
---|
2545 |
|
---|
2546 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
2547 | ID3D10RenderTargetView *This);
|
---|
2548 |
|
---|
2549 | /*** ID3D10DeviceChild methods ***/
|
---|
2550 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
2551 | ID3D10RenderTargetView *This,
|
---|
2552 | ID3D10Device **ppDevice);
|
---|
2553 |
|
---|
2554 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
2555 | ID3D10RenderTargetView *This,
|
---|
2556 | REFGUID guid,
|
---|
2557 | UINT *pDataSize,
|
---|
2558 | void *pData);
|
---|
2559 |
|
---|
2560 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
2561 | ID3D10RenderTargetView *This,
|
---|
2562 | REFGUID guid,
|
---|
2563 | UINT DataSize,
|
---|
2564 | const void *pData);
|
---|
2565 |
|
---|
2566 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
2567 | ID3D10RenderTargetView *This,
|
---|
2568 | REFGUID guid,
|
---|
2569 | const IUnknown *pData);
|
---|
2570 |
|
---|
2571 | /*** ID3D10View methods ***/
|
---|
2572 | void (STDMETHODCALLTYPE *GetResource)(
|
---|
2573 | ID3D10RenderTargetView *This,
|
---|
2574 | ID3D10Resource **ppResource);
|
---|
2575 |
|
---|
2576 | /*** ID3D10RenderTargetView methods ***/
|
---|
2577 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
2578 | ID3D10RenderTargetView *This,
|
---|
2579 | D3D10_RENDER_TARGET_VIEW_DESC *pDesc);
|
---|
2580 |
|
---|
2581 | END_INTERFACE
|
---|
2582 | } ID3D10RenderTargetViewVtbl;
|
---|
2583 |
|
---|
2584 | interface ID3D10RenderTargetView {
|
---|
2585 | CONST_VTBL ID3D10RenderTargetViewVtbl* lpVtbl;
|
---|
2586 | };
|
---|
2587 |
|
---|
2588 | #ifdef COBJMACROS
|
---|
2589 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
2590 | /*** IUnknown methods ***/
|
---|
2591 | #define ID3D10RenderTargetView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
2592 | #define ID3D10RenderTargetView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
2593 | #define ID3D10RenderTargetView_Release(This) (This)->lpVtbl->Release(This)
|
---|
2594 | /*** ID3D10DeviceChild methods ***/
|
---|
2595 | #define ID3D10RenderTargetView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
2596 | #define ID3D10RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
2597 | #define ID3D10RenderTargetView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
2598 | #define ID3D10RenderTargetView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
2599 | /*** ID3D10View methods ***/
|
---|
2600 | #define ID3D10RenderTargetView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
---|
2601 | /*** ID3D10RenderTargetView methods ***/
|
---|
2602 | #define ID3D10RenderTargetView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
2603 | #else
|
---|
2604 | /*** IUnknown methods ***/
|
---|
2605 | static FORCEINLINE HRESULT ID3D10RenderTargetView_QueryInterface(ID3D10RenderTargetView* This,REFIID riid,void **ppvObject) {
|
---|
2606 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
2607 | }
|
---|
2608 | static FORCEINLINE ULONG ID3D10RenderTargetView_AddRef(ID3D10RenderTargetView* This) {
|
---|
2609 | return This->lpVtbl->AddRef(This);
|
---|
2610 | }
|
---|
2611 | static FORCEINLINE ULONG ID3D10RenderTargetView_Release(ID3D10RenderTargetView* This) {
|
---|
2612 | return This->lpVtbl->Release(This);
|
---|
2613 | }
|
---|
2614 | /*** ID3D10DeviceChild methods ***/
|
---|
2615 | static FORCEINLINE void ID3D10RenderTargetView_GetDevice(ID3D10RenderTargetView* This,ID3D10Device **ppDevice) {
|
---|
2616 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
2617 | }
|
---|
2618 | static FORCEINLINE HRESULT ID3D10RenderTargetView_GetPrivateData(ID3D10RenderTargetView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
2619 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
2620 | }
|
---|
2621 | static FORCEINLINE HRESULT ID3D10RenderTargetView_SetPrivateData(ID3D10RenderTargetView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
2622 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
2623 | }
|
---|
2624 | static FORCEINLINE HRESULT ID3D10RenderTargetView_SetPrivateDataInterface(ID3D10RenderTargetView* This,REFGUID guid,const IUnknown *pData) {
|
---|
2625 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
2626 | }
|
---|
2627 | /*** ID3D10View methods ***/
|
---|
2628 | static FORCEINLINE void ID3D10RenderTargetView_GetResource(ID3D10RenderTargetView* This,ID3D10Resource **ppResource) {
|
---|
2629 | This->lpVtbl->GetResource(This,ppResource);
|
---|
2630 | }
|
---|
2631 | /*** ID3D10RenderTargetView methods ***/
|
---|
2632 | static FORCEINLINE void ID3D10RenderTargetView_GetDesc(ID3D10RenderTargetView* This,D3D10_RENDER_TARGET_VIEW_DESC *pDesc) {
|
---|
2633 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
2634 | }
|
---|
2635 | #endif
|
---|
2636 | #endif
|
---|
2637 |
|
---|
2638 | #endif
|
---|
2639 |
|
---|
2640 |
|
---|
2641 | #endif /* __ID3D10RenderTargetView_INTERFACE_DEFINED__ */
|
---|
2642 |
|
---|
2643 | /*****************************************************************************
|
---|
2644 | * ID3D10ShaderResourceView interface
|
---|
2645 | */
|
---|
2646 | #ifndef __ID3D10ShaderResourceView_INTERFACE_DEFINED__
|
---|
2647 | #define __ID3D10ShaderResourceView_INTERFACE_DEFINED__
|
---|
2648 |
|
---|
2649 | DEFINE_GUID(IID_ID3D10ShaderResourceView, 0x9b7e4c07, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
2650 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
2651 | MIDL_INTERFACE("9b7e4c07-342c-4106-a19f-4f2704f689f0")
|
---|
2652 | ID3D10ShaderResourceView : public ID3D10View
|
---|
2653 | {
|
---|
2654 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
2655 | D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0;
|
---|
2656 |
|
---|
2657 | };
|
---|
2658 | #ifdef __CRT_UUID_DECL
|
---|
2659 | __CRT_UUID_DECL(ID3D10ShaderResourceView, 0x9b7e4c07, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
2660 | #endif
|
---|
2661 | #else
|
---|
2662 | typedef struct ID3D10ShaderResourceViewVtbl {
|
---|
2663 | BEGIN_INTERFACE
|
---|
2664 |
|
---|
2665 | /*** IUnknown methods ***/
|
---|
2666 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
2667 | ID3D10ShaderResourceView *This,
|
---|
2668 | REFIID riid,
|
---|
2669 | void **ppvObject);
|
---|
2670 |
|
---|
2671 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
2672 | ID3D10ShaderResourceView *This);
|
---|
2673 |
|
---|
2674 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
2675 | ID3D10ShaderResourceView *This);
|
---|
2676 |
|
---|
2677 | /*** ID3D10DeviceChild methods ***/
|
---|
2678 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
2679 | ID3D10ShaderResourceView *This,
|
---|
2680 | ID3D10Device **ppDevice);
|
---|
2681 |
|
---|
2682 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
2683 | ID3D10ShaderResourceView *This,
|
---|
2684 | REFGUID guid,
|
---|
2685 | UINT *pDataSize,
|
---|
2686 | void *pData);
|
---|
2687 |
|
---|
2688 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
2689 | ID3D10ShaderResourceView *This,
|
---|
2690 | REFGUID guid,
|
---|
2691 | UINT DataSize,
|
---|
2692 | const void *pData);
|
---|
2693 |
|
---|
2694 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
2695 | ID3D10ShaderResourceView *This,
|
---|
2696 | REFGUID guid,
|
---|
2697 | const IUnknown *pData);
|
---|
2698 |
|
---|
2699 | /*** ID3D10View methods ***/
|
---|
2700 | void (STDMETHODCALLTYPE *GetResource)(
|
---|
2701 | ID3D10ShaderResourceView *This,
|
---|
2702 | ID3D10Resource **ppResource);
|
---|
2703 |
|
---|
2704 | /*** ID3D10ShaderResourceView methods ***/
|
---|
2705 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
2706 | ID3D10ShaderResourceView *This,
|
---|
2707 | D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc);
|
---|
2708 |
|
---|
2709 | END_INTERFACE
|
---|
2710 | } ID3D10ShaderResourceViewVtbl;
|
---|
2711 |
|
---|
2712 | interface ID3D10ShaderResourceView {
|
---|
2713 | CONST_VTBL ID3D10ShaderResourceViewVtbl* lpVtbl;
|
---|
2714 | };
|
---|
2715 |
|
---|
2716 | #ifdef COBJMACROS
|
---|
2717 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
2718 | /*** IUnknown methods ***/
|
---|
2719 | #define ID3D10ShaderResourceView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
2720 | #define ID3D10ShaderResourceView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
2721 | #define ID3D10ShaderResourceView_Release(This) (This)->lpVtbl->Release(This)
|
---|
2722 | /*** ID3D10DeviceChild methods ***/
|
---|
2723 | #define ID3D10ShaderResourceView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
2724 | #define ID3D10ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
2725 | #define ID3D10ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
2726 | #define ID3D10ShaderResourceView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
2727 | /*** ID3D10View methods ***/
|
---|
2728 | #define ID3D10ShaderResourceView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
---|
2729 | /*** ID3D10ShaderResourceView methods ***/
|
---|
2730 | #define ID3D10ShaderResourceView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
2731 | #else
|
---|
2732 | /*** IUnknown methods ***/
|
---|
2733 | static FORCEINLINE HRESULT ID3D10ShaderResourceView_QueryInterface(ID3D10ShaderResourceView* This,REFIID riid,void **ppvObject) {
|
---|
2734 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
2735 | }
|
---|
2736 | static FORCEINLINE ULONG ID3D10ShaderResourceView_AddRef(ID3D10ShaderResourceView* This) {
|
---|
2737 | return This->lpVtbl->AddRef(This);
|
---|
2738 | }
|
---|
2739 | static FORCEINLINE ULONG ID3D10ShaderResourceView_Release(ID3D10ShaderResourceView* This) {
|
---|
2740 | return This->lpVtbl->Release(This);
|
---|
2741 | }
|
---|
2742 | /*** ID3D10DeviceChild methods ***/
|
---|
2743 | static FORCEINLINE void ID3D10ShaderResourceView_GetDevice(ID3D10ShaderResourceView* This,ID3D10Device **ppDevice) {
|
---|
2744 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
2745 | }
|
---|
2746 | static FORCEINLINE HRESULT ID3D10ShaderResourceView_GetPrivateData(ID3D10ShaderResourceView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
2747 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
2748 | }
|
---|
2749 | static FORCEINLINE HRESULT ID3D10ShaderResourceView_SetPrivateData(ID3D10ShaderResourceView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
2750 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
2751 | }
|
---|
2752 | static FORCEINLINE HRESULT ID3D10ShaderResourceView_SetPrivateDataInterface(ID3D10ShaderResourceView* This,REFGUID guid,const IUnknown *pData) {
|
---|
2753 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
2754 | }
|
---|
2755 | /*** ID3D10View methods ***/
|
---|
2756 | static FORCEINLINE void ID3D10ShaderResourceView_GetResource(ID3D10ShaderResourceView* This,ID3D10Resource **ppResource) {
|
---|
2757 | This->lpVtbl->GetResource(This,ppResource);
|
---|
2758 | }
|
---|
2759 | /*** ID3D10ShaderResourceView methods ***/
|
---|
2760 | static FORCEINLINE void ID3D10ShaderResourceView_GetDesc(ID3D10ShaderResourceView* This,D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) {
|
---|
2761 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
2762 | }
|
---|
2763 | #endif
|
---|
2764 | #endif
|
---|
2765 |
|
---|
2766 | #endif
|
---|
2767 |
|
---|
2768 |
|
---|
2769 | #endif /* __ID3D10ShaderResourceView_INTERFACE_DEFINED__ */
|
---|
2770 |
|
---|
2771 | /*****************************************************************************
|
---|
2772 | * ID3D10BlendState interface
|
---|
2773 | */
|
---|
2774 | #ifndef __ID3D10BlendState_INTERFACE_DEFINED__
|
---|
2775 | #define __ID3D10BlendState_INTERFACE_DEFINED__
|
---|
2776 |
|
---|
2777 | DEFINE_GUID(IID_ID3D10BlendState, 0xedad8d19, 0x8a35, 0x4d6d, 0x85,0x66, 0x2e,0xa2,0x76,0xcd,0xe1,0x61);
|
---|
2778 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
2779 | MIDL_INTERFACE("edad8d19-8a35-4d6d-8566-2ea276cde161")
|
---|
2780 | ID3D10BlendState : public ID3D10DeviceChild
|
---|
2781 | {
|
---|
2782 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
2783 | D3D10_BLEND_DESC *pDesc) = 0;
|
---|
2784 |
|
---|
2785 | };
|
---|
2786 | #ifdef __CRT_UUID_DECL
|
---|
2787 | __CRT_UUID_DECL(ID3D10BlendState, 0xedad8d19, 0x8a35, 0x4d6d, 0x85,0x66, 0x2e,0xa2,0x76,0xcd,0xe1,0x61)
|
---|
2788 | #endif
|
---|
2789 | #else
|
---|
2790 | typedef struct ID3D10BlendStateVtbl {
|
---|
2791 | BEGIN_INTERFACE
|
---|
2792 |
|
---|
2793 | /*** IUnknown methods ***/
|
---|
2794 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
2795 | ID3D10BlendState *This,
|
---|
2796 | REFIID riid,
|
---|
2797 | void **ppvObject);
|
---|
2798 |
|
---|
2799 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
2800 | ID3D10BlendState *This);
|
---|
2801 |
|
---|
2802 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
2803 | ID3D10BlendState *This);
|
---|
2804 |
|
---|
2805 | /*** ID3D10DeviceChild methods ***/
|
---|
2806 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
2807 | ID3D10BlendState *This,
|
---|
2808 | ID3D10Device **ppDevice);
|
---|
2809 |
|
---|
2810 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
2811 | ID3D10BlendState *This,
|
---|
2812 | REFGUID guid,
|
---|
2813 | UINT *pDataSize,
|
---|
2814 | void *pData);
|
---|
2815 |
|
---|
2816 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
2817 | ID3D10BlendState *This,
|
---|
2818 | REFGUID guid,
|
---|
2819 | UINT DataSize,
|
---|
2820 | const void *pData);
|
---|
2821 |
|
---|
2822 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
2823 | ID3D10BlendState *This,
|
---|
2824 | REFGUID guid,
|
---|
2825 | const IUnknown *pData);
|
---|
2826 |
|
---|
2827 | /*** ID3D10BlendState methods ***/
|
---|
2828 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
2829 | ID3D10BlendState *This,
|
---|
2830 | D3D10_BLEND_DESC *pDesc);
|
---|
2831 |
|
---|
2832 | END_INTERFACE
|
---|
2833 | } ID3D10BlendStateVtbl;
|
---|
2834 |
|
---|
2835 | interface ID3D10BlendState {
|
---|
2836 | CONST_VTBL ID3D10BlendStateVtbl* lpVtbl;
|
---|
2837 | };
|
---|
2838 |
|
---|
2839 | #ifdef COBJMACROS
|
---|
2840 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
2841 | /*** IUnknown methods ***/
|
---|
2842 | #define ID3D10BlendState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
2843 | #define ID3D10BlendState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
2844 | #define ID3D10BlendState_Release(This) (This)->lpVtbl->Release(This)
|
---|
2845 | /*** ID3D10DeviceChild methods ***/
|
---|
2846 | #define ID3D10BlendState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
2847 | #define ID3D10BlendState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
2848 | #define ID3D10BlendState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
2849 | #define ID3D10BlendState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
2850 | /*** ID3D10BlendState methods ***/
|
---|
2851 | #define ID3D10BlendState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
2852 | #else
|
---|
2853 | /*** IUnknown methods ***/
|
---|
2854 | static FORCEINLINE HRESULT ID3D10BlendState_QueryInterface(ID3D10BlendState* This,REFIID riid,void **ppvObject) {
|
---|
2855 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
2856 | }
|
---|
2857 | static FORCEINLINE ULONG ID3D10BlendState_AddRef(ID3D10BlendState* This) {
|
---|
2858 | return This->lpVtbl->AddRef(This);
|
---|
2859 | }
|
---|
2860 | static FORCEINLINE ULONG ID3D10BlendState_Release(ID3D10BlendState* This) {
|
---|
2861 | return This->lpVtbl->Release(This);
|
---|
2862 | }
|
---|
2863 | /*** ID3D10DeviceChild methods ***/
|
---|
2864 | static FORCEINLINE void ID3D10BlendState_GetDevice(ID3D10BlendState* This,ID3D10Device **ppDevice) {
|
---|
2865 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
2866 | }
|
---|
2867 | static FORCEINLINE HRESULT ID3D10BlendState_GetPrivateData(ID3D10BlendState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
2868 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
2869 | }
|
---|
2870 | static FORCEINLINE HRESULT ID3D10BlendState_SetPrivateData(ID3D10BlendState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
2871 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
2872 | }
|
---|
2873 | static FORCEINLINE HRESULT ID3D10BlendState_SetPrivateDataInterface(ID3D10BlendState* This,REFGUID guid,const IUnknown *pData) {
|
---|
2874 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
2875 | }
|
---|
2876 | /*** ID3D10BlendState methods ***/
|
---|
2877 | static FORCEINLINE void ID3D10BlendState_GetDesc(ID3D10BlendState* This,D3D10_BLEND_DESC *pDesc) {
|
---|
2878 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
2879 | }
|
---|
2880 | #endif
|
---|
2881 | #endif
|
---|
2882 |
|
---|
2883 | #endif
|
---|
2884 |
|
---|
2885 |
|
---|
2886 | #endif /* __ID3D10BlendState_INTERFACE_DEFINED__ */
|
---|
2887 |
|
---|
2888 | /*****************************************************************************
|
---|
2889 | * ID3D10DepthStencilState interface
|
---|
2890 | */
|
---|
2891 | #ifndef __ID3D10DepthStencilState_INTERFACE_DEFINED__
|
---|
2892 | #define __ID3D10DepthStencilState_INTERFACE_DEFINED__
|
---|
2893 |
|
---|
2894 | DEFINE_GUID(IID_ID3D10DepthStencilState, 0x2b4b1cc8, 0xa4ad, 0x41f8, 0x83,0x22, 0xca,0x86,0xfc,0x3e,0xc6,0x75);
|
---|
2895 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
2896 | MIDL_INTERFACE("2b4b1cc8-a4ad-41f8-8322-ca86fc3ec675")
|
---|
2897 | ID3D10DepthStencilState : public ID3D10DeviceChild
|
---|
2898 | {
|
---|
2899 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
2900 | D3D10_DEPTH_STENCIL_DESC *pDesc) = 0;
|
---|
2901 |
|
---|
2902 | };
|
---|
2903 | #ifdef __CRT_UUID_DECL
|
---|
2904 | __CRT_UUID_DECL(ID3D10DepthStencilState, 0x2b4b1cc8, 0xa4ad, 0x41f8, 0x83,0x22, 0xca,0x86,0xfc,0x3e,0xc6,0x75)
|
---|
2905 | #endif
|
---|
2906 | #else
|
---|
2907 | typedef struct ID3D10DepthStencilStateVtbl {
|
---|
2908 | BEGIN_INTERFACE
|
---|
2909 |
|
---|
2910 | /*** IUnknown methods ***/
|
---|
2911 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
2912 | ID3D10DepthStencilState *This,
|
---|
2913 | REFIID riid,
|
---|
2914 | void **ppvObject);
|
---|
2915 |
|
---|
2916 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
2917 | ID3D10DepthStencilState *This);
|
---|
2918 |
|
---|
2919 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
2920 | ID3D10DepthStencilState *This);
|
---|
2921 |
|
---|
2922 | /*** ID3D10DeviceChild methods ***/
|
---|
2923 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
2924 | ID3D10DepthStencilState *This,
|
---|
2925 | ID3D10Device **ppDevice);
|
---|
2926 |
|
---|
2927 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
2928 | ID3D10DepthStencilState *This,
|
---|
2929 | REFGUID guid,
|
---|
2930 | UINT *pDataSize,
|
---|
2931 | void *pData);
|
---|
2932 |
|
---|
2933 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
2934 | ID3D10DepthStencilState *This,
|
---|
2935 | REFGUID guid,
|
---|
2936 | UINT DataSize,
|
---|
2937 | const void *pData);
|
---|
2938 |
|
---|
2939 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
2940 | ID3D10DepthStencilState *This,
|
---|
2941 | REFGUID guid,
|
---|
2942 | const IUnknown *pData);
|
---|
2943 |
|
---|
2944 | /*** ID3D10DepthStencilState methods ***/
|
---|
2945 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
2946 | ID3D10DepthStencilState *This,
|
---|
2947 | D3D10_DEPTH_STENCIL_DESC *pDesc);
|
---|
2948 |
|
---|
2949 | END_INTERFACE
|
---|
2950 | } ID3D10DepthStencilStateVtbl;
|
---|
2951 |
|
---|
2952 | interface ID3D10DepthStencilState {
|
---|
2953 | CONST_VTBL ID3D10DepthStencilStateVtbl* lpVtbl;
|
---|
2954 | };
|
---|
2955 |
|
---|
2956 | #ifdef COBJMACROS
|
---|
2957 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
2958 | /*** IUnknown methods ***/
|
---|
2959 | #define ID3D10DepthStencilState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
2960 | #define ID3D10DepthStencilState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
2961 | #define ID3D10DepthStencilState_Release(This) (This)->lpVtbl->Release(This)
|
---|
2962 | /*** ID3D10DeviceChild methods ***/
|
---|
2963 | #define ID3D10DepthStencilState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
2964 | #define ID3D10DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
2965 | #define ID3D10DepthStencilState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
2966 | #define ID3D10DepthStencilState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
2967 | /*** ID3D10DepthStencilState methods ***/
|
---|
2968 | #define ID3D10DepthStencilState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
2969 | #else
|
---|
2970 | /*** IUnknown methods ***/
|
---|
2971 | static FORCEINLINE HRESULT ID3D10DepthStencilState_QueryInterface(ID3D10DepthStencilState* This,REFIID riid,void **ppvObject) {
|
---|
2972 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
2973 | }
|
---|
2974 | static FORCEINLINE ULONG ID3D10DepthStencilState_AddRef(ID3D10DepthStencilState* This) {
|
---|
2975 | return This->lpVtbl->AddRef(This);
|
---|
2976 | }
|
---|
2977 | static FORCEINLINE ULONG ID3D10DepthStencilState_Release(ID3D10DepthStencilState* This) {
|
---|
2978 | return This->lpVtbl->Release(This);
|
---|
2979 | }
|
---|
2980 | /*** ID3D10DeviceChild methods ***/
|
---|
2981 | static FORCEINLINE void ID3D10DepthStencilState_GetDevice(ID3D10DepthStencilState* This,ID3D10Device **ppDevice) {
|
---|
2982 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
2983 | }
|
---|
2984 | static FORCEINLINE HRESULT ID3D10DepthStencilState_GetPrivateData(ID3D10DepthStencilState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
2985 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
2986 | }
|
---|
2987 | static FORCEINLINE HRESULT ID3D10DepthStencilState_SetPrivateData(ID3D10DepthStencilState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
2988 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
2989 | }
|
---|
2990 | static FORCEINLINE HRESULT ID3D10DepthStencilState_SetPrivateDataInterface(ID3D10DepthStencilState* This,REFGUID guid,const IUnknown *pData) {
|
---|
2991 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
2992 | }
|
---|
2993 | /*** ID3D10DepthStencilState methods ***/
|
---|
2994 | static FORCEINLINE void ID3D10DepthStencilState_GetDesc(ID3D10DepthStencilState* This,D3D10_DEPTH_STENCIL_DESC *pDesc) {
|
---|
2995 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
2996 | }
|
---|
2997 | #endif
|
---|
2998 | #endif
|
---|
2999 |
|
---|
3000 | #endif
|
---|
3001 |
|
---|
3002 |
|
---|
3003 | #endif /* __ID3D10DepthStencilState_INTERFACE_DEFINED__ */
|
---|
3004 |
|
---|
3005 | /*****************************************************************************
|
---|
3006 | * ID3D10GeometryShader interface
|
---|
3007 | */
|
---|
3008 | #ifndef __ID3D10GeometryShader_INTERFACE_DEFINED__
|
---|
3009 | #define __ID3D10GeometryShader_INTERFACE_DEFINED__
|
---|
3010 |
|
---|
3011 | DEFINE_GUID(IID_ID3D10GeometryShader, 0x6316be88, 0x54cd, 0x4040, 0xab,0x44, 0x20,0x46,0x1b,0xc8,0x1f,0x68);
|
---|
3012 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
3013 | MIDL_INTERFACE("6316be88-54cd-4040-ab44-20461bc81f68")
|
---|
3014 | ID3D10GeometryShader : public ID3D10DeviceChild
|
---|
3015 | {
|
---|
3016 | };
|
---|
3017 | #ifdef __CRT_UUID_DECL
|
---|
3018 | __CRT_UUID_DECL(ID3D10GeometryShader, 0x6316be88, 0x54cd, 0x4040, 0xab,0x44, 0x20,0x46,0x1b,0xc8,0x1f,0x68)
|
---|
3019 | #endif
|
---|
3020 | #else
|
---|
3021 | typedef struct ID3D10GeometryShaderVtbl {
|
---|
3022 | BEGIN_INTERFACE
|
---|
3023 |
|
---|
3024 | /*** IUnknown methods ***/
|
---|
3025 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
3026 | ID3D10GeometryShader *This,
|
---|
3027 | REFIID riid,
|
---|
3028 | void **ppvObject);
|
---|
3029 |
|
---|
3030 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
3031 | ID3D10GeometryShader *This);
|
---|
3032 |
|
---|
3033 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
3034 | ID3D10GeometryShader *This);
|
---|
3035 |
|
---|
3036 | /*** ID3D10DeviceChild methods ***/
|
---|
3037 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
3038 | ID3D10GeometryShader *This,
|
---|
3039 | ID3D10Device **ppDevice);
|
---|
3040 |
|
---|
3041 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
3042 | ID3D10GeometryShader *This,
|
---|
3043 | REFGUID guid,
|
---|
3044 | UINT *pDataSize,
|
---|
3045 | void *pData);
|
---|
3046 |
|
---|
3047 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
3048 | ID3D10GeometryShader *This,
|
---|
3049 | REFGUID guid,
|
---|
3050 | UINT DataSize,
|
---|
3051 | const void *pData);
|
---|
3052 |
|
---|
3053 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
3054 | ID3D10GeometryShader *This,
|
---|
3055 | REFGUID guid,
|
---|
3056 | const IUnknown *pData);
|
---|
3057 |
|
---|
3058 | END_INTERFACE
|
---|
3059 | } ID3D10GeometryShaderVtbl;
|
---|
3060 |
|
---|
3061 | interface ID3D10GeometryShader {
|
---|
3062 | CONST_VTBL ID3D10GeometryShaderVtbl* lpVtbl;
|
---|
3063 | };
|
---|
3064 |
|
---|
3065 | #ifdef COBJMACROS
|
---|
3066 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
3067 | /*** IUnknown methods ***/
|
---|
3068 | #define ID3D10GeometryShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
3069 | #define ID3D10GeometryShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
3070 | #define ID3D10GeometryShader_Release(This) (This)->lpVtbl->Release(This)
|
---|
3071 | /*** ID3D10DeviceChild methods ***/
|
---|
3072 | #define ID3D10GeometryShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
3073 | #define ID3D10GeometryShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
3074 | #define ID3D10GeometryShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
3075 | #define ID3D10GeometryShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
3076 | #else
|
---|
3077 | /*** IUnknown methods ***/
|
---|
3078 | static FORCEINLINE HRESULT ID3D10GeometryShader_QueryInterface(ID3D10GeometryShader* This,REFIID riid,void **ppvObject) {
|
---|
3079 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
3080 | }
|
---|
3081 | static FORCEINLINE ULONG ID3D10GeometryShader_AddRef(ID3D10GeometryShader* This) {
|
---|
3082 | return This->lpVtbl->AddRef(This);
|
---|
3083 | }
|
---|
3084 | static FORCEINLINE ULONG ID3D10GeometryShader_Release(ID3D10GeometryShader* This) {
|
---|
3085 | return This->lpVtbl->Release(This);
|
---|
3086 | }
|
---|
3087 | /*** ID3D10DeviceChild methods ***/
|
---|
3088 | static FORCEINLINE void ID3D10GeometryShader_GetDevice(ID3D10GeometryShader* This,ID3D10Device **ppDevice) {
|
---|
3089 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
3090 | }
|
---|
3091 | static FORCEINLINE HRESULT ID3D10GeometryShader_GetPrivateData(ID3D10GeometryShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
3092 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
3093 | }
|
---|
3094 | static FORCEINLINE HRESULT ID3D10GeometryShader_SetPrivateData(ID3D10GeometryShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
3095 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
3096 | }
|
---|
3097 | static FORCEINLINE HRESULT ID3D10GeometryShader_SetPrivateDataInterface(ID3D10GeometryShader* This,REFGUID guid,const IUnknown *pData) {
|
---|
3098 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
3099 | }
|
---|
3100 | #endif
|
---|
3101 | #endif
|
---|
3102 |
|
---|
3103 | #endif
|
---|
3104 |
|
---|
3105 |
|
---|
3106 | #endif /* __ID3D10GeometryShader_INTERFACE_DEFINED__ */
|
---|
3107 |
|
---|
3108 | /*****************************************************************************
|
---|
3109 | * ID3D10InputLayout interface
|
---|
3110 | */
|
---|
3111 | #ifndef __ID3D10InputLayout_INTERFACE_DEFINED__
|
---|
3112 | #define __ID3D10InputLayout_INTERFACE_DEFINED__
|
---|
3113 |
|
---|
3114 | DEFINE_GUID(IID_ID3D10InputLayout, 0x9b7e4c0b, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
3115 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
3116 | MIDL_INTERFACE("9b7e4c0b-342c-4106-a19f-4f2704f689f0")
|
---|
3117 | ID3D10InputLayout : public ID3D10DeviceChild
|
---|
3118 | {
|
---|
3119 | };
|
---|
3120 | #ifdef __CRT_UUID_DECL
|
---|
3121 | __CRT_UUID_DECL(ID3D10InputLayout, 0x9b7e4c0b, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
3122 | #endif
|
---|
3123 | #else
|
---|
3124 | typedef struct ID3D10InputLayoutVtbl {
|
---|
3125 | BEGIN_INTERFACE
|
---|
3126 |
|
---|
3127 | /*** IUnknown methods ***/
|
---|
3128 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
3129 | ID3D10InputLayout *This,
|
---|
3130 | REFIID riid,
|
---|
3131 | void **ppvObject);
|
---|
3132 |
|
---|
3133 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
3134 | ID3D10InputLayout *This);
|
---|
3135 |
|
---|
3136 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
3137 | ID3D10InputLayout *This);
|
---|
3138 |
|
---|
3139 | /*** ID3D10DeviceChild methods ***/
|
---|
3140 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
3141 | ID3D10InputLayout *This,
|
---|
3142 | ID3D10Device **ppDevice);
|
---|
3143 |
|
---|
3144 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
3145 | ID3D10InputLayout *This,
|
---|
3146 | REFGUID guid,
|
---|
3147 | UINT *pDataSize,
|
---|
3148 | void *pData);
|
---|
3149 |
|
---|
3150 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
3151 | ID3D10InputLayout *This,
|
---|
3152 | REFGUID guid,
|
---|
3153 | UINT DataSize,
|
---|
3154 | const void *pData);
|
---|
3155 |
|
---|
3156 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
3157 | ID3D10InputLayout *This,
|
---|
3158 | REFGUID guid,
|
---|
3159 | const IUnknown *pData);
|
---|
3160 |
|
---|
3161 | END_INTERFACE
|
---|
3162 | } ID3D10InputLayoutVtbl;
|
---|
3163 |
|
---|
3164 | interface ID3D10InputLayout {
|
---|
3165 | CONST_VTBL ID3D10InputLayoutVtbl* lpVtbl;
|
---|
3166 | };
|
---|
3167 |
|
---|
3168 | #ifdef COBJMACROS
|
---|
3169 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
3170 | /*** IUnknown methods ***/
|
---|
3171 | #define ID3D10InputLayout_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
3172 | #define ID3D10InputLayout_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
3173 | #define ID3D10InputLayout_Release(This) (This)->lpVtbl->Release(This)
|
---|
3174 | /*** ID3D10DeviceChild methods ***/
|
---|
3175 | #define ID3D10InputLayout_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
3176 | #define ID3D10InputLayout_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
3177 | #define ID3D10InputLayout_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
3178 | #define ID3D10InputLayout_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
3179 | #else
|
---|
3180 | /*** IUnknown methods ***/
|
---|
3181 | static FORCEINLINE HRESULT ID3D10InputLayout_QueryInterface(ID3D10InputLayout* This,REFIID riid,void **ppvObject) {
|
---|
3182 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
3183 | }
|
---|
3184 | static FORCEINLINE ULONG ID3D10InputLayout_AddRef(ID3D10InputLayout* This) {
|
---|
3185 | return This->lpVtbl->AddRef(This);
|
---|
3186 | }
|
---|
3187 | static FORCEINLINE ULONG ID3D10InputLayout_Release(ID3D10InputLayout* This) {
|
---|
3188 | return This->lpVtbl->Release(This);
|
---|
3189 | }
|
---|
3190 | /*** ID3D10DeviceChild methods ***/
|
---|
3191 | static FORCEINLINE void ID3D10InputLayout_GetDevice(ID3D10InputLayout* This,ID3D10Device **ppDevice) {
|
---|
3192 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
3193 | }
|
---|
3194 | static FORCEINLINE HRESULT ID3D10InputLayout_GetPrivateData(ID3D10InputLayout* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
3195 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
3196 | }
|
---|
3197 | static FORCEINLINE HRESULT ID3D10InputLayout_SetPrivateData(ID3D10InputLayout* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
3198 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
3199 | }
|
---|
3200 | static FORCEINLINE HRESULT ID3D10InputLayout_SetPrivateDataInterface(ID3D10InputLayout* This,REFGUID guid,const IUnknown *pData) {
|
---|
3201 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
3202 | }
|
---|
3203 | #endif
|
---|
3204 | #endif
|
---|
3205 |
|
---|
3206 | #endif
|
---|
3207 |
|
---|
3208 |
|
---|
3209 | #endif /* __ID3D10InputLayout_INTERFACE_DEFINED__ */
|
---|
3210 |
|
---|
3211 | /*****************************************************************************
|
---|
3212 | * ID3D10PixelShader interface
|
---|
3213 | */
|
---|
3214 | #ifndef __ID3D10PixelShader_INTERFACE_DEFINED__
|
---|
3215 | #define __ID3D10PixelShader_INTERFACE_DEFINED__
|
---|
3216 |
|
---|
3217 | DEFINE_GUID(IID_ID3D10PixelShader, 0x4968b601, 0x9d00, 0x4cde, 0x83,0x46, 0x8e,0x7f,0x67,0x58,0x19,0xb6);
|
---|
3218 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
3219 | MIDL_INTERFACE("4968b601-9d00-4cde-8346-8e7f675819b6")
|
---|
3220 | ID3D10PixelShader : public ID3D10DeviceChild
|
---|
3221 | {
|
---|
3222 | };
|
---|
3223 | #ifdef __CRT_UUID_DECL
|
---|
3224 | __CRT_UUID_DECL(ID3D10PixelShader, 0x4968b601, 0x9d00, 0x4cde, 0x83,0x46, 0x8e,0x7f,0x67,0x58,0x19,0xb6)
|
---|
3225 | #endif
|
---|
3226 | #else
|
---|
3227 | typedef struct ID3D10PixelShaderVtbl {
|
---|
3228 | BEGIN_INTERFACE
|
---|
3229 |
|
---|
3230 | /*** IUnknown methods ***/
|
---|
3231 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
3232 | ID3D10PixelShader *This,
|
---|
3233 | REFIID riid,
|
---|
3234 | void **ppvObject);
|
---|
3235 |
|
---|
3236 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
3237 | ID3D10PixelShader *This);
|
---|
3238 |
|
---|
3239 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
3240 | ID3D10PixelShader *This);
|
---|
3241 |
|
---|
3242 | /*** ID3D10DeviceChild methods ***/
|
---|
3243 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
3244 | ID3D10PixelShader *This,
|
---|
3245 | ID3D10Device **ppDevice);
|
---|
3246 |
|
---|
3247 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
3248 | ID3D10PixelShader *This,
|
---|
3249 | REFGUID guid,
|
---|
3250 | UINT *pDataSize,
|
---|
3251 | void *pData);
|
---|
3252 |
|
---|
3253 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
3254 | ID3D10PixelShader *This,
|
---|
3255 | REFGUID guid,
|
---|
3256 | UINT DataSize,
|
---|
3257 | const void *pData);
|
---|
3258 |
|
---|
3259 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
3260 | ID3D10PixelShader *This,
|
---|
3261 | REFGUID guid,
|
---|
3262 | const IUnknown *pData);
|
---|
3263 |
|
---|
3264 | END_INTERFACE
|
---|
3265 | } ID3D10PixelShaderVtbl;
|
---|
3266 |
|
---|
3267 | interface ID3D10PixelShader {
|
---|
3268 | CONST_VTBL ID3D10PixelShaderVtbl* lpVtbl;
|
---|
3269 | };
|
---|
3270 |
|
---|
3271 | #ifdef COBJMACROS
|
---|
3272 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
3273 | /*** IUnknown methods ***/
|
---|
3274 | #define ID3D10PixelShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
3275 | #define ID3D10PixelShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
3276 | #define ID3D10PixelShader_Release(This) (This)->lpVtbl->Release(This)
|
---|
3277 | /*** ID3D10DeviceChild methods ***/
|
---|
3278 | #define ID3D10PixelShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
3279 | #define ID3D10PixelShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
3280 | #define ID3D10PixelShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
3281 | #define ID3D10PixelShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
3282 | #else
|
---|
3283 | /*** IUnknown methods ***/
|
---|
3284 | static FORCEINLINE HRESULT ID3D10PixelShader_QueryInterface(ID3D10PixelShader* This,REFIID riid,void **ppvObject) {
|
---|
3285 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
3286 | }
|
---|
3287 | static FORCEINLINE ULONG ID3D10PixelShader_AddRef(ID3D10PixelShader* This) {
|
---|
3288 | return This->lpVtbl->AddRef(This);
|
---|
3289 | }
|
---|
3290 | static FORCEINLINE ULONG ID3D10PixelShader_Release(ID3D10PixelShader* This) {
|
---|
3291 | return This->lpVtbl->Release(This);
|
---|
3292 | }
|
---|
3293 | /*** ID3D10DeviceChild methods ***/
|
---|
3294 | static FORCEINLINE void ID3D10PixelShader_GetDevice(ID3D10PixelShader* This,ID3D10Device **ppDevice) {
|
---|
3295 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
3296 | }
|
---|
3297 | static FORCEINLINE HRESULT ID3D10PixelShader_GetPrivateData(ID3D10PixelShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
3298 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
3299 | }
|
---|
3300 | static FORCEINLINE HRESULT ID3D10PixelShader_SetPrivateData(ID3D10PixelShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
3301 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
3302 | }
|
---|
3303 | static FORCEINLINE HRESULT ID3D10PixelShader_SetPrivateDataInterface(ID3D10PixelShader* This,REFGUID guid,const IUnknown *pData) {
|
---|
3304 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
3305 | }
|
---|
3306 | #endif
|
---|
3307 | #endif
|
---|
3308 |
|
---|
3309 | #endif
|
---|
3310 |
|
---|
3311 |
|
---|
3312 | #endif /* __ID3D10PixelShader_INTERFACE_DEFINED__ */
|
---|
3313 |
|
---|
3314 | /*****************************************************************************
|
---|
3315 | * ID3D10RasterizerState interface
|
---|
3316 | */
|
---|
3317 | #ifndef __ID3D10RasterizerState_INTERFACE_DEFINED__
|
---|
3318 | #define __ID3D10RasterizerState_INTERFACE_DEFINED__
|
---|
3319 |
|
---|
3320 | DEFINE_GUID(IID_ID3D10RasterizerState, 0xa2a07292, 0x89af, 0x4345, 0xbe,0x2e, 0xc5,0x3d,0x9f,0xbb,0x6e,0x9f);
|
---|
3321 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
3322 | MIDL_INTERFACE("a2a07292-89af-4345-be2e-c53d9fbb6e9f")
|
---|
3323 | ID3D10RasterizerState : public ID3D10DeviceChild
|
---|
3324 | {
|
---|
3325 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
3326 | D3D10_RASTERIZER_DESC *pDesc) = 0;
|
---|
3327 |
|
---|
3328 | };
|
---|
3329 | #ifdef __CRT_UUID_DECL
|
---|
3330 | __CRT_UUID_DECL(ID3D10RasterizerState, 0xa2a07292, 0x89af, 0x4345, 0xbe,0x2e, 0xc5,0x3d,0x9f,0xbb,0x6e,0x9f)
|
---|
3331 | #endif
|
---|
3332 | #else
|
---|
3333 | typedef struct ID3D10RasterizerStateVtbl {
|
---|
3334 | BEGIN_INTERFACE
|
---|
3335 |
|
---|
3336 | /*** IUnknown methods ***/
|
---|
3337 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
3338 | ID3D10RasterizerState *This,
|
---|
3339 | REFIID riid,
|
---|
3340 | void **ppvObject);
|
---|
3341 |
|
---|
3342 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
3343 | ID3D10RasterizerState *This);
|
---|
3344 |
|
---|
3345 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
3346 | ID3D10RasterizerState *This);
|
---|
3347 |
|
---|
3348 | /*** ID3D10DeviceChild methods ***/
|
---|
3349 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
3350 | ID3D10RasterizerState *This,
|
---|
3351 | ID3D10Device **ppDevice);
|
---|
3352 |
|
---|
3353 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
3354 | ID3D10RasterizerState *This,
|
---|
3355 | REFGUID guid,
|
---|
3356 | UINT *pDataSize,
|
---|
3357 | void *pData);
|
---|
3358 |
|
---|
3359 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
3360 | ID3D10RasterizerState *This,
|
---|
3361 | REFGUID guid,
|
---|
3362 | UINT DataSize,
|
---|
3363 | const void *pData);
|
---|
3364 |
|
---|
3365 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
3366 | ID3D10RasterizerState *This,
|
---|
3367 | REFGUID guid,
|
---|
3368 | const IUnknown *pData);
|
---|
3369 |
|
---|
3370 | /*** ID3D10RasterizerState methods ***/
|
---|
3371 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
3372 | ID3D10RasterizerState *This,
|
---|
3373 | D3D10_RASTERIZER_DESC *pDesc);
|
---|
3374 |
|
---|
3375 | END_INTERFACE
|
---|
3376 | } ID3D10RasterizerStateVtbl;
|
---|
3377 |
|
---|
3378 | interface ID3D10RasterizerState {
|
---|
3379 | CONST_VTBL ID3D10RasterizerStateVtbl* lpVtbl;
|
---|
3380 | };
|
---|
3381 |
|
---|
3382 | #ifdef COBJMACROS
|
---|
3383 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
3384 | /*** IUnknown methods ***/
|
---|
3385 | #define ID3D10RasterizerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
3386 | #define ID3D10RasterizerState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
3387 | #define ID3D10RasterizerState_Release(This) (This)->lpVtbl->Release(This)
|
---|
3388 | /*** ID3D10DeviceChild methods ***/
|
---|
3389 | #define ID3D10RasterizerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
3390 | #define ID3D10RasterizerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
3391 | #define ID3D10RasterizerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
3392 | #define ID3D10RasterizerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
3393 | /*** ID3D10RasterizerState methods ***/
|
---|
3394 | #define ID3D10RasterizerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
3395 | #else
|
---|
3396 | /*** IUnknown methods ***/
|
---|
3397 | static FORCEINLINE HRESULT ID3D10RasterizerState_QueryInterface(ID3D10RasterizerState* This,REFIID riid,void **ppvObject) {
|
---|
3398 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
3399 | }
|
---|
3400 | static FORCEINLINE ULONG ID3D10RasterizerState_AddRef(ID3D10RasterizerState* This) {
|
---|
3401 | return This->lpVtbl->AddRef(This);
|
---|
3402 | }
|
---|
3403 | static FORCEINLINE ULONG ID3D10RasterizerState_Release(ID3D10RasterizerState* This) {
|
---|
3404 | return This->lpVtbl->Release(This);
|
---|
3405 | }
|
---|
3406 | /*** ID3D10DeviceChild methods ***/
|
---|
3407 | static FORCEINLINE void ID3D10RasterizerState_GetDevice(ID3D10RasterizerState* This,ID3D10Device **ppDevice) {
|
---|
3408 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
3409 | }
|
---|
3410 | static FORCEINLINE HRESULT ID3D10RasterizerState_GetPrivateData(ID3D10RasterizerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
3411 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
3412 | }
|
---|
3413 | static FORCEINLINE HRESULT ID3D10RasterizerState_SetPrivateData(ID3D10RasterizerState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
3414 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
3415 | }
|
---|
3416 | static FORCEINLINE HRESULT ID3D10RasterizerState_SetPrivateDataInterface(ID3D10RasterizerState* This,REFGUID guid,const IUnknown *pData) {
|
---|
3417 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
3418 | }
|
---|
3419 | /*** ID3D10RasterizerState methods ***/
|
---|
3420 | static FORCEINLINE void ID3D10RasterizerState_GetDesc(ID3D10RasterizerState* This,D3D10_RASTERIZER_DESC *pDesc) {
|
---|
3421 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
3422 | }
|
---|
3423 | #endif
|
---|
3424 | #endif
|
---|
3425 |
|
---|
3426 | #endif
|
---|
3427 |
|
---|
3428 |
|
---|
3429 | #endif /* __ID3D10RasterizerState_INTERFACE_DEFINED__ */
|
---|
3430 |
|
---|
3431 | /*****************************************************************************
|
---|
3432 | * ID3D10SamplerState interface
|
---|
3433 | */
|
---|
3434 | #ifndef __ID3D10SamplerState_INTERFACE_DEFINED__
|
---|
3435 | #define __ID3D10SamplerState_INTERFACE_DEFINED__
|
---|
3436 |
|
---|
3437 | DEFINE_GUID(IID_ID3D10SamplerState, 0x9b7e4c0c, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
3438 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
3439 | MIDL_INTERFACE("9b7e4c0c-342c-4106-a19f-4f2704f689f0")
|
---|
3440 | ID3D10SamplerState : public ID3D10DeviceChild
|
---|
3441 | {
|
---|
3442 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
3443 | D3D10_SAMPLER_DESC *pDesc) = 0;
|
---|
3444 |
|
---|
3445 | };
|
---|
3446 | #ifdef __CRT_UUID_DECL
|
---|
3447 | __CRT_UUID_DECL(ID3D10SamplerState, 0x9b7e4c0c, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
3448 | #endif
|
---|
3449 | #else
|
---|
3450 | typedef struct ID3D10SamplerStateVtbl {
|
---|
3451 | BEGIN_INTERFACE
|
---|
3452 |
|
---|
3453 | /*** IUnknown methods ***/
|
---|
3454 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
3455 | ID3D10SamplerState *This,
|
---|
3456 | REFIID riid,
|
---|
3457 | void **ppvObject);
|
---|
3458 |
|
---|
3459 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
3460 | ID3D10SamplerState *This);
|
---|
3461 |
|
---|
3462 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
3463 | ID3D10SamplerState *This);
|
---|
3464 |
|
---|
3465 | /*** ID3D10DeviceChild methods ***/
|
---|
3466 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
3467 | ID3D10SamplerState *This,
|
---|
3468 | ID3D10Device **ppDevice);
|
---|
3469 |
|
---|
3470 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
3471 | ID3D10SamplerState *This,
|
---|
3472 | REFGUID guid,
|
---|
3473 | UINT *pDataSize,
|
---|
3474 | void *pData);
|
---|
3475 |
|
---|
3476 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
3477 | ID3D10SamplerState *This,
|
---|
3478 | REFGUID guid,
|
---|
3479 | UINT DataSize,
|
---|
3480 | const void *pData);
|
---|
3481 |
|
---|
3482 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
3483 | ID3D10SamplerState *This,
|
---|
3484 | REFGUID guid,
|
---|
3485 | const IUnknown *pData);
|
---|
3486 |
|
---|
3487 | /*** ID3D10SamplerState methods ***/
|
---|
3488 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
3489 | ID3D10SamplerState *This,
|
---|
3490 | D3D10_SAMPLER_DESC *pDesc);
|
---|
3491 |
|
---|
3492 | END_INTERFACE
|
---|
3493 | } ID3D10SamplerStateVtbl;
|
---|
3494 |
|
---|
3495 | interface ID3D10SamplerState {
|
---|
3496 | CONST_VTBL ID3D10SamplerStateVtbl* lpVtbl;
|
---|
3497 | };
|
---|
3498 |
|
---|
3499 | #ifdef COBJMACROS
|
---|
3500 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
3501 | /*** IUnknown methods ***/
|
---|
3502 | #define ID3D10SamplerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
3503 | #define ID3D10SamplerState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
3504 | #define ID3D10SamplerState_Release(This) (This)->lpVtbl->Release(This)
|
---|
3505 | /*** ID3D10DeviceChild methods ***/
|
---|
3506 | #define ID3D10SamplerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
3507 | #define ID3D10SamplerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
3508 | #define ID3D10SamplerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
3509 | #define ID3D10SamplerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
3510 | /*** ID3D10SamplerState methods ***/
|
---|
3511 | #define ID3D10SamplerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
3512 | #else
|
---|
3513 | /*** IUnknown methods ***/
|
---|
3514 | static FORCEINLINE HRESULT ID3D10SamplerState_QueryInterface(ID3D10SamplerState* This,REFIID riid,void **ppvObject) {
|
---|
3515 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
3516 | }
|
---|
3517 | static FORCEINLINE ULONG ID3D10SamplerState_AddRef(ID3D10SamplerState* This) {
|
---|
3518 | return This->lpVtbl->AddRef(This);
|
---|
3519 | }
|
---|
3520 | static FORCEINLINE ULONG ID3D10SamplerState_Release(ID3D10SamplerState* This) {
|
---|
3521 | return This->lpVtbl->Release(This);
|
---|
3522 | }
|
---|
3523 | /*** ID3D10DeviceChild methods ***/
|
---|
3524 | static FORCEINLINE void ID3D10SamplerState_GetDevice(ID3D10SamplerState* This,ID3D10Device **ppDevice) {
|
---|
3525 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
3526 | }
|
---|
3527 | static FORCEINLINE HRESULT ID3D10SamplerState_GetPrivateData(ID3D10SamplerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
3528 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
3529 | }
|
---|
3530 | static FORCEINLINE HRESULT ID3D10SamplerState_SetPrivateData(ID3D10SamplerState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
3531 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
3532 | }
|
---|
3533 | static FORCEINLINE HRESULT ID3D10SamplerState_SetPrivateDataInterface(ID3D10SamplerState* This,REFGUID guid,const IUnknown *pData) {
|
---|
3534 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
3535 | }
|
---|
3536 | /*** ID3D10SamplerState methods ***/
|
---|
3537 | static FORCEINLINE void ID3D10SamplerState_GetDesc(ID3D10SamplerState* This,D3D10_SAMPLER_DESC *pDesc) {
|
---|
3538 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
3539 | }
|
---|
3540 | #endif
|
---|
3541 | #endif
|
---|
3542 |
|
---|
3543 | #endif
|
---|
3544 |
|
---|
3545 |
|
---|
3546 | #endif /* __ID3D10SamplerState_INTERFACE_DEFINED__ */
|
---|
3547 |
|
---|
3548 | /*****************************************************************************
|
---|
3549 | * ID3D10VertexShader interface
|
---|
3550 | */
|
---|
3551 | #ifndef __ID3D10VertexShader_INTERFACE_DEFINED__
|
---|
3552 | #define __ID3D10VertexShader_INTERFACE_DEFINED__
|
---|
3553 |
|
---|
3554 | DEFINE_GUID(IID_ID3D10VertexShader, 0x9b7e4c0a, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
3555 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
3556 | MIDL_INTERFACE("9b7e4c0a-342c-4106-a19f-4f2704f689f0")
|
---|
3557 | ID3D10VertexShader : public ID3D10DeviceChild
|
---|
3558 | {
|
---|
3559 | };
|
---|
3560 | #ifdef __CRT_UUID_DECL
|
---|
3561 | __CRT_UUID_DECL(ID3D10VertexShader, 0x9b7e4c0a, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
3562 | #endif
|
---|
3563 | #else
|
---|
3564 | typedef struct ID3D10VertexShaderVtbl {
|
---|
3565 | BEGIN_INTERFACE
|
---|
3566 |
|
---|
3567 | /*** IUnknown methods ***/
|
---|
3568 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
3569 | ID3D10VertexShader *This,
|
---|
3570 | REFIID riid,
|
---|
3571 | void **ppvObject);
|
---|
3572 |
|
---|
3573 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
3574 | ID3D10VertexShader *This);
|
---|
3575 |
|
---|
3576 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
3577 | ID3D10VertexShader *This);
|
---|
3578 |
|
---|
3579 | /*** ID3D10DeviceChild methods ***/
|
---|
3580 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
3581 | ID3D10VertexShader *This,
|
---|
3582 | ID3D10Device **ppDevice);
|
---|
3583 |
|
---|
3584 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
3585 | ID3D10VertexShader *This,
|
---|
3586 | REFGUID guid,
|
---|
3587 | UINT *pDataSize,
|
---|
3588 | void *pData);
|
---|
3589 |
|
---|
3590 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
3591 | ID3D10VertexShader *This,
|
---|
3592 | REFGUID guid,
|
---|
3593 | UINT DataSize,
|
---|
3594 | const void *pData);
|
---|
3595 |
|
---|
3596 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
3597 | ID3D10VertexShader *This,
|
---|
3598 | REFGUID guid,
|
---|
3599 | const IUnknown *pData);
|
---|
3600 |
|
---|
3601 | END_INTERFACE
|
---|
3602 | } ID3D10VertexShaderVtbl;
|
---|
3603 |
|
---|
3604 | interface ID3D10VertexShader {
|
---|
3605 | CONST_VTBL ID3D10VertexShaderVtbl* lpVtbl;
|
---|
3606 | };
|
---|
3607 |
|
---|
3608 | #ifdef COBJMACROS
|
---|
3609 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
3610 | /*** IUnknown methods ***/
|
---|
3611 | #define ID3D10VertexShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
3612 | #define ID3D10VertexShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
3613 | #define ID3D10VertexShader_Release(This) (This)->lpVtbl->Release(This)
|
---|
3614 | /*** ID3D10DeviceChild methods ***/
|
---|
3615 | #define ID3D10VertexShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
3616 | #define ID3D10VertexShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
3617 | #define ID3D10VertexShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
3618 | #define ID3D10VertexShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
3619 | #else
|
---|
3620 | /*** IUnknown methods ***/
|
---|
3621 | static FORCEINLINE HRESULT ID3D10VertexShader_QueryInterface(ID3D10VertexShader* This,REFIID riid,void **ppvObject) {
|
---|
3622 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
3623 | }
|
---|
3624 | static FORCEINLINE ULONG ID3D10VertexShader_AddRef(ID3D10VertexShader* This) {
|
---|
3625 | return This->lpVtbl->AddRef(This);
|
---|
3626 | }
|
---|
3627 | static FORCEINLINE ULONG ID3D10VertexShader_Release(ID3D10VertexShader* This) {
|
---|
3628 | return This->lpVtbl->Release(This);
|
---|
3629 | }
|
---|
3630 | /*** ID3D10DeviceChild methods ***/
|
---|
3631 | static FORCEINLINE void ID3D10VertexShader_GetDevice(ID3D10VertexShader* This,ID3D10Device **ppDevice) {
|
---|
3632 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
3633 | }
|
---|
3634 | static FORCEINLINE HRESULT ID3D10VertexShader_GetPrivateData(ID3D10VertexShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
3635 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
3636 | }
|
---|
3637 | static FORCEINLINE HRESULT ID3D10VertexShader_SetPrivateData(ID3D10VertexShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
3638 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
3639 | }
|
---|
3640 | static FORCEINLINE HRESULT ID3D10VertexShader_SetPrivateDataInterface(ID3D10VertexShader* This,REFGUID guid,const IUnknown *pData) {
|
---|
3641 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
3642 | }
|
---|
3643 | #endif
|
---|
3644 | #endif
|
---|
3645 |
|
---|
3646 | #endif
|
---|
3647 |
|
---|
3648 |
|
---|
3649 | #endif /* __ID3D10VertexShader_INTERFACE_DEFINED__ */
|
---|
3650 |
|
---|
3651 | /*****************************************************************************
|
---|
3652 | * ID3D10Asynchronous interface
|
---|
3653 | */
|
---|
3654 | #ifndef __ID3D10Asynchronous_INTERFACE_DEFINED__
|
---|
3655 | #define __ID3D10Asynchronous_INTERFACE_DEFINED__
|
---|
3656 |
|
---|
3657 | DEFINE_GUID(IID_ID3D10Asynchronous, 0x9b7e4c0d, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
3658 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
3659 | MIDL_INTERFACE("9b7e4c0d-342c-4106-a19f-4f2704f689f0")
|
---|
3660 | ID3D10Asynchronous : public ID3D10DeviceChild
|
---|
3661 | {
|
---|
3662 | virtual void STDMETHODCALLTYPE Begin(
|
---|
3663 | ) = 0;
|
---|
3664 |
|
---|
3665 | virtual void STDMETHODCALLTYPE End(
|
---|
3666 | ) = 0;
|
---|
3667 |
|
---|
3668 | virtual HRESULT STDMETHODCALLTYPE GetData(
|
---|
3669 | void *pData,
|
---|
3670 | UINT DataSize,
|
---|
3671 | UINT GetDataFlags) = 0;
|
---|
3672 |
|
---|
3673 | virtual UINT STDMETHODCALLTYPE GetDataSize(
|
---|
3674 | ) = 0;
|
---|
3675 |
|
---|
3676 | };
|
---|
3677 | #ifdef __CRT_UUID_DECL
|
---|
3678 | __CRT_UUID_DECL(ID3D10Asynchronous, 0x9b7e4c0d, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
3679 | #endif
|
---|
3680 | #else
|
---|
3681 | typedef struct ID3D10AsynchronousVtbl {
|
---|
3682 | BEGIN_INTERFACE
|
---|
3683 |
|
---|
3684 | /*** IUnknown methods ***/
|
---|
3685 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
3686 | ID3D10Asynchronous *This,
|
---|
3687 | REFIID riid,
|
---|
3688 | void **ppvObject);
|
---|
3689 |
|
---|
3690 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
3691 | ID3D10Asynchronous *This);
|
---|
3692 |
|
---|
3693 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
3694 | ID3D10Asynchronous *This);
|
---|
3695 |
|
---|
3696 | /*** ID3D10DeviceChild methods ***/
|
---|
3697 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
3698 | ID3D10Asynchronous *This,
|
---|
3699 | ID3D10Device **ppDevice);
|
---|
3700 |
|
---|
3701 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
3702 | ID3D10Asynchronous *This,
|
---|
3703 | REFGUID guid,
|
---|
3704 | UINT *pDataSize,
|
---|
3705 | void *pData);
|
---|
3706 |
|
---|
3707 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
3708 | ID3D10Asynchronous *This,
|
---|
3709 | REFGUID guid,
|
---|
3710 | UINT DataSize,
|
---|
3711 | const void *pData);
|
---|
3712 |
|
---|
3713 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
3714 | ID3D10Asynchronous *This,
|
---|
3715 | REFGUID guid,
|
---|
3716 | const IUnknown *pData);
|
---|
3717 |
|
---|
3718 | /*** ID3D10Asynchronous methods ***/
|
---|
3719 | void (STDMETHODCALLTYPE *Begin)(
|
---|
3720 | ID3D10Asynchronous *This);
|
---|
3721 |
|
---|
3722 | void (STDMETHODCALLTYPE *End)(
|
---|
3723 | ID3D10Asynchronous *This);
|
---|
3724 |
|
---|
3725 | HRESULT (STDMETHODCALLTYPE *GetData)(
|
---|
3726 | ID3D10Asynchronous *This,
|
---|
3727 | void *pData,
|
---|
3728 | UINT DataSize,
|
---|
3729 | UINT GetDataFlags);
|
---|
3730 |
|
---|
3731 | UINT (STDMETHODCALLTYPE *GetDataSize)(
|
---|
3732 | ID3D10Asynchronous *This);
|
---|
3733 |
|
---|
3734 | END_INTERFACE
|
---|
3735 | } ID3D10AsynchronousVtbl;
|
---|
3736 |
|
---|
3737 | interface ID3D10Asynchronous {
|
---|
3738 | CONST_VTBL ID3D10AsynchronousVtbl* lpVtbl;
|
---|
3739 | };
|
---|
3740 |
|
---|
3741 | #ifdef COBJMACROS
|
---|
3742 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
3743 | /*** IUnknown methods ***/
|
---|
3744 | #define ID3D10Asynchronous_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
3745 | #define ID3D10Asynchronous_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
3746 | #define ID3D10Asynchronous_Release(This) (This)->lpVtbl->Release(This)
|
---|
3747 | /*** ID3D10DeviceChild methods ***/
|
---|
3748 | #define ID3D10Asynchronous_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
3749 | #define ID3D10Asynchronous_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
3750 | #define ID3D10Asynchronous_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
3751 | #define ID3D10Asynchronous_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
3752 | /*** ID3D10Asynchronous methods ***/
|
---|
3753 | #define ID3D10Asynchronous_Begin(This) (This)->lpVtbl->Begin(This)
|
---|
3754 | #define ID3D10Asynchronous_End(This) (This)->lpVtbl->End(This)
|
---|
3755 | #define ID3D10Asynchronous_GetData(This,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pData,DataSize,GetDataFlags)
|
---|
3756 | #define ID3D10Asynchronous_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
---|
3757 | #else
|
---|
3758 | /*** IUnknown methods ***/
|
---|
3759 | static FORCEINLINE HRESULT ID3D10Asynchronous_QueryInterface(ID3D10Asynchronous* This,REFIID riid,void **ppvObject) {
|
---|
3760 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
3761 | }
|
---|
3762 | static FORCEINLINE ULONG ID3D10Asynchronous_AddRef(ID3D10Asynchronous* This) {
|
---|
3763 | return This->lpVtbl->AddRef(This);
|
---|
3764 | }
|
---|
3765 | static FORCEINLINE ULONG ID3D10Asynchronous_Release(ID3D10Asynchronous* This) {
|
---|
3766 | return This->lpVtbl->Release(This);
|
---|
3767 | }
|
---|
3768 | /*** ID3D10DeviceChild methods ***/
|
---|
3769 | static FORCEINLINE void ID3D10Asynchronous_GetDevice(ID3D10Asynchronous* This,ID3D10Device **ppDevice) {
|
---|
3770 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
3771 | }
|
---|
3772 | static FORCEINLINE HRESULT ID3D10Asynchronous_GetPrivateData(ID3D10Asynchronous* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
3773 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
3774 | }
|
---|
3775 | static FORCEINLINE HRESULT ID3D10Asynchronous_SetPrivateData(ID3D10Asynchronous* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
3776 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
3777 | }
|
---|
3778 | static FORCEINLINE HRESULT ID3D10Asynchronous_SetPrivateDataInterface(ID3D10Asynchronous* This,REFGUID guid,const IUnknown *pData) {
|
---|
3779 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
3780 | }
|
---|
3781 | /*** ID3D10Asynchronous methods ***/
|
---|
3782 | static FORCEINLINE void ID3D10Asynchronous_Begin(ID3D10Asynchronous* This) {
|
---|
3783 | This->lpVtbl->Begin(This);
|
---|
3784 | }
|
---|
3785 | static FORCEINLINE void ID3D10Asynchronous_End(ID3D10Asynchronous* This) {
|
---|
3786 | This->lpVtbl->End(This);
|
---|
3787 | }
|
---|
3788 | static FORCEINLINE HRESULT ID3D10Asynchronous_GetData(ID3D10Asynchronous* This,void *pData,UINT DataSize,UINT GetDataFlags) {
|
---|
3789 | return This->lpVtbl->GetData(This,pData,DataSize,GetDataFlags);
|
---|
3790 | }
|
---|
3791 | static FORCEINLINE UINT ID3D10Asynchronous_GetDataSize(ID3D10Asynchronous* This) {
|
---|
3792 | return This->lpVtbl->GetDataSize(This);
|
---|
3793 | }
|
---|
3794 | #endif
|
---|
3795 | #endif
|
---|
3796 |
|
---|
3797 | #endif
|
---|
3798 |
|
---|
3799 |
|
---|
3800 | #endif /* __ID3D10Asynchronous_INTERFACE_DEFINED__ */
|
---|
3801 |
|
---|
3802 | /*****************************************************************************
|
---|
3803 | * ID3D10Counter interface
|
---|
3804 | */
|
---|
3805 | #ifndef __ID3D10Counter_INTERFACE_DEFINED__
|
---|
3806 | #define __ID3D10Counter_INTERFACE_DEFINED__
|
---|
3807 |
|
---|
3808 | DEFINE_GUID(IID_ID3D10Counter, 0x9b7e4c11, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
3809 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
3810 | MIDL_INTERFACE("9b7e4c11-342c-4106-a19f-4f2704f689f0")
|
---|
3811 | ID3D10Counter : public ID3D10Asynchronous
|
---|
3812 | {
|
---|
3813 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
3814 | D3D10_COUNTER_DESC *pDesc) = 0;
|
---|
3815 |
|
---|
3816 | };
|
---|
3817 | #ifdef __CRT_UUID_DECL
|
---|
3818 | __CRT_UUID_DECL(ID3D10Counter, 0x9b7e4c11, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
3819 | #endif
|
---|
3820 | #else
|
---|
3821 | typedef struct ID3D10CounterVtbl {
|
---|
3822 | BEGIN_INTERFACE
|
---|
3823 |
|
---|
3824 | /*** IUnknown methods ***/
|
---|
3825 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
3826 | ID3D10Counter *This,
|
---|
3827 | REFIID riid,
|
---|
3828 | void **ppvObject);
|
---|
3829 |
|
---|
3830 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
3831 | ID3D10Counter *This);
|
---|
3832 |
|
---|
3833 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
3834 | ID3D10Counter *This);
|
---|
3835 |
|
---|
3836 | /*** ID3D10DeviceChild methods ***/
|
---|
3837 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
3838 | ID3D10Counter *This,
|
---|
3839 | ID3D10Device **ppDevice);
|
---|
3840 |
|
---|
3841 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
3842 | ID3D10Counter *This,
|
---|
3843 | REFGUID guid,
|
---|
3844 | UINT *pDataSize,
|
---|
3845 | void *pData);
|
---|
3846 |
|
---|
3847 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
3848 | ID3D10Counter *This,
|
---|
3849 | REFGUID guid,
|
---|
3850 | UINT DataSize,
|
---|
3851 | const void *pData);
|
---|
3852 |
|
---|
3853 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
3854 | ID3D10Counter *This,
|
---|
3855 | REFGUID guid,
|
---|
3856 | const IUnknown *pData);
|
---|
3857 |
|
---|
3858 | /*** ID3D10Asynchronous methods ***/
|
---|
3859 | void (STDMETHODCALLTYPE *Begin)(
|
---|
3860 | ID3D10Counter *This);
|
---|
3861 |
|
---|
3862 | void (STDMETHODCALLTYPE *End)(
|
---|
3863 | ID3D10Counter *This);
|
---|
3864 |
|
---|
3865 | HRESULT (STDMETHODCALLTYPE *GetData)(
|
---|
3866 | ID3D10Counter *This,
|
---|
3867 | void *pData,
|
---|
3868 | UINT DataSize,
|
---|
3869 | UINT GetDataFlags);
|
---|
3870 |
|
---|
3871 | UINT (STDMETHODCALLTYPE *GetDataSize)(
|
---|
3872 | ID3D10Counter *This);
|
---|
3873 |
|
---|
3874 | /*** ID3D10Counter methods ***/
|
---|
3875 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
3876 | ID3D10Counter *This,
|
---|
3877 | D3D10_COUNTER_DESC *pDesc);
|
---|
3878 |
|
---|
3879 | END_INTERFACE
|
---|
3880 | } ID3D10CounterVtbl;
|
---|
3881 |
|
---|
3882 | interface ID3D10Counter {
|
---|
3883 | CONST_VTBL ID3D10CounterVtbl* lpVtbl;
|
---|
3884 | };
|
---|
3885 |
|
---|
3886 | #ifdef COBJMACROS
|
---|
3887 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
3888 | /*** IUnknown methods ***/
|
---|
3889 | #define ID3D10Counter_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
3890 | #define ID3D10Counter_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
3891 | #define ID3D10Counter_Release(This) (This)->lpVtbl->Release(This)
|
---|
3892 | /*** ID3D10DeviceChild methods ***/
|
---|
3893 | #define ID3D10Counter_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
3894 | #define ID3D10Counter_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
3895 | #define ID3D10Counter_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
3896 | #define ID3D10Counter_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
3897 | /*** ID3D10Asynchronous methods ***/
|
---|
3898 | #define ID3D10Counter_Begin(This) (This)->lpVtbl->Begin(This)
|
---|
3899 | #define ID3D10Counter_End(This) (This)->lpVtbl->End(This)
|
---|
3900 | #define ID3D10Counter_GetData(This,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pData,DataSize,GetDataFlags)
|
---|
3901 | #define ID3D10Counter_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
---|
3902 | /*** ID3D10Counter methods ***/
|
---|
3903 | #define ID3D10Counter_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
3904 | #else
|
---|
3905 | /*** IUnknown methods ***/
|
---|
3906 | static FORCEINLINE HRESULT ID3D10Counter_QueryInterface(ID3D10Counter* This,REFIID riid,void **ppvObject) {
|
---|
3907 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
3908 | }
|
---|
3909 | static FORCEINLINE ULONG ID3D10Counter_AddRef(ID3D10Counter* This) {
|
---|
3910 | return This->lpVtbl->AddRef(This);
|
---|
3911 | }
|
---|
3912 | static FORCEINLINE ULONG ID3D10Counter_Release(ID3D10Counter* This) {
|
---|
3913 | return This->lpVtbl->Release(This);
|
---|
3914 | }
|
---|
3915 | /*** ID3D10DeviceChild methods ***/
|
---|
3916 | static FORCEINLINE void ID3D10Counter_GetDevice(ID3D10Counter* This,ID3D10Device **ppDevice) {
|
---|
3917 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
3918 | }
|
---|
3919 | static FORCEINLINE HRESULT ID3D10Counter_GetPrivateData(ID3D10Counter* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
3920 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
3921 | }
|
---|
3922 | static FORCEINLINE HRESULT ID3D10Counter_SetPrivateData(ID3D10Counter* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
3923 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
3924 | }
|
---|
3925 | static FORCEINLINE HRESULT ID3D10Counter_SetPrivateDataInterface(ID3D10Counter* This,REFGUID guid,const IUnknown *pData) {
|
---|
3926 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
3927 | }
|
---|
3928 | /*** ID3D10Asynchronous methods ***/
|
---|
3929 | static FORCEINLINE void ID3D10Counter_Begin(ID3D10Counter* This) {
|
---|
3930 | This->lpVtbl->Begin(This);
|
---|
3931 | }
|
---|
3932 | static FORCEINLINE void ID3D10Counter_End(ID3D10Counter* This) {
|
---|
3933 | This->lpVtbl->End(This);
|
---|
3934 | }
|
---|
3935 | static FORCEINLINE HRESULT ID3D10Counter_GetData(ID3D10Counter* This,void *pData,UINT DataSize,UINT GetDataFlags) {
|
---|
3936 | return This->lpVtbl->GetData(This,pData,DataSize,GetDataFlags);
|
---|
3937 | }
|
---|
3938 | static FORCEINLINE UINT ID3D10Counter_GetDataSize(ID3D10Counter* This) {
|
---|
3939 | return This->lpVtbl->GetDataSize(This);
|
---|
3940 | }
|
---|
3941 | /*** ID3D10Counter methods ***/
|
---|
3942 | static FORCEINLINE void ID3D10Counter_GetDesc(ID3D10Counter* This,D3D10_COUNTER_DESC *pDesc) {
|
---|
3943 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
3944 | }
|
---|
3945 | #endif
|
---|
3946 | #endif
|
---|
3947 |
|
---|
3948 | #endif
|
---|
3949 |
|
---|
3950 |
|
---|
3951 | #endif /* __ID3D10Counter_INTERFACE_DEFINED__ */
|
---|
3952 |
|
---|
3953 | /*****************************************************************************
|
---|
3954 | * ID3D10Query interface
|
---|
3955 | */
|
---|
3956 | #ifndef __ID3D10Query_INTERFACE_DEFINED__
|
---|
3957 | #define __ID3D10Query_INTERFACE_DEFINED__
|
---|
3958 |
|
---|
3959 | DEFINE_GUID(IID_ID3D10Query, 0x9b7e4c0e, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
3960 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
3961 | MIDL_INTERFACE("9b7e4c0e-342c-4106-a19f-4f2704f689f0")
|
---|
3962 | ID3D10Query : public ID3D10Asynchronous
|
---|
3963 | {
|
---|
3964 | virtual void STDMETHODCALLTYPE GetDesc(
|
---|
3965 | D3D10_QUERY_DESC *pDesc) = 0;
|
---|
3966 |
|
---|
3967 | };
|
---|
3968 | #ifdef __CRT_UUID_DECL
|
---|
3969 | __CRT_UUID_DECL(ID3D10Query, 0x9b7e4c0e, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
3970 | #endif
|
---|
3971 | #else
|
---|
3972 | typedef struct ID3D10QueryVtbl {
|
---|
3973 | BEGIN_INTERFACE
|
---|
3974 |
|
---|
3975 | /*** IUnknown methods ***/
|
---|
3976 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
3977 | ID3D10Query *This,
|
---|
3978 | REFIID riid,
|
---|
3979 | void **ppvObject);
|
---|
3980 |
|
---|
3981 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
3982 | ID3D10Query *This);
|
---|
3983 |
|
---|
3984 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
3985 | ID3D10Query *This);
|
---|
3986 |
|
---|
3987 | /*** ID3D10DeviceChild methods ***/
|
---|
3988 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
3989 | ID3D10Query *This,
|
---|
3990 | ID3D10Device **ppDevice);
|
---|
3991 |
|
---|
3992 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
3993 | ID3D10Query *This,
|
---|
3994 | REFGUID guid,
|
---|
3995 | UINT *pDataSize,
|
---|
3996 | void *pData);
|
---|
3997 |
|
---|
3998 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
3999 | ID3D10Query *This,
|
---|
4000 | REFGUID guid,
|
---|
4001 | UINT DataSize,
|
---|
4002 | const void *pData);
|
---|
4003 |
|
---|
4004 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
4005 | ID3D10Query *This,
|
---|
4006 | REFGUID guid,
|
---|
4007 | const IUnknown *pData);
|
---|
4008 |
|
---|
4009 | /*** ID3D10Asynchronous methods ***/
|
---|
4010 | void (STDMETHODCALLTYPE *Begin)(
|
---|
4011 | ID3D10Query *This);
|
---|
4012 |
|
---|
4013 | void (STDMETHODCALLTYPE *End)(
|
---|
4014 | ID3D10Query *This);
|
---|
4015 |
|
---|
4016 | HRESULT (STDMETHODCALLTYPE *GetData)(
|
---|
4017 | ID3D10Query *This,
|
---|
4018 | void *pData,
|
---|
4019 | UINT DataSize,
|
---|
4020 | UINT GetDataFlags);
|
---|
4021 |
|
---|
4022 | UINT (STDMETHODCALLTYPE *GetDataSize)(
|
---|
4023 | ID3D10Query *This);
|
---|
4024 |
|
---|
4025 | /*** ID3D10Query methods ***/
|
---|
4026 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
4027 | ID3D10Query *This,
|
---|
4028 | D3D10_QUERY_DESC *pDesc);
|
---|
4029 |
|
---|
4030 | END_INTERFACE
|
---|
4031 | } ID3D10QueryVtbl;
|
---|
4032 |
|
---|
4033 | interface ID3D10Query {
|
---|
4034 | CONST_VTBL ID3D10QueryVtbl* lpVtbl;
|
---|
4035 | };
|
---|
4036 |
|
---|
4037 | #ifdef COBJMACROS
|
---|
4038 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
4039 | /*** IUnknown methods ***/
|
---|
4040 | #define ID3D10Query_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
4041 | #define ID3D10Query_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
4042 | #define ID3D10Query_Release(This) (This)->lpVtbl->Release(This)
|
---|
4043 | /*** ID3D10DeviceChild methods ***/
|
---|
4044 | #define ID3D10Query_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
4045 | #define ID3D10Query_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
4046 | #define ID3D10Query_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
4047 | #define ID3D10Query_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
4048 | /*** ID3D10Asynchronous methods ***/
|
---|
4049 | #define ID3D10Query_Begin(This) (This)->lpVtbl->Begin(This)
|
---|
4050 | #define ID3D10Query_End(This) (This)->lpVtbl->End(This)
|
---|
4051 | #define ID3D10Query_GetData(This,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pData,DataSize,GetDataFlags)
|
---|
4052 | #define ID3D10Query_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
---|
4053 | /*** ID3D10Query methods ***/
|
---|
4054 | #define ID3D10Query_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
4055 | #else
|
---|
4056 | /*** IUnknown methods ***/
|
---|
4057 | static FORCEINLINE HRESULT ID3D10Query_QueryInterface(ID3D10Query* This,REFIID riid,void **ppvObject) {
|
---|
4058 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
4059 | }
|
---|
4060 | static FORCEINLINE ULONG ID3D10Query_AddRef(ID3D10Query* This) {
|
---|
4061 | return This->lpVtbl->AddRef(This);
|
---|
4062 | }
|
---|
4063 | static FORCEINLINE ULONG ID3D10Query_Release(ID3D10Query* This) {
|
---|
4064 | return This->lpVtbl->Release(This);
|
---|
4065 | }
|
---|
4066 | /*** ID3D10DeviceChild methods ***/
|
---|
4067 | static FORCEINLINE void ID3D10Query_GetDevice(ID3D10Query* This,ID3D10Device **ppDevice) {
|
---|
4068 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
4069 | }
|
---|
4070 | static FORCEINLINE HRESULT ID3D10Query_GetPrivateData(ID3D10Query* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
4071 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
4072 | }
|
---|
4073 | static FORCEINLINE HRESULT ID3D10Query_SetPrivateData(ID3D10Query* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
4074 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
4075 | }
|
---|
4076 | static FORCEINLINE HRESULT ID3D10Query_SetPrivateDataInterface(ID3D10Query* This,REFGUID guid,const IUnknown *pData) {
|
---|
4077 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
4078 | }
|
---|
4079 | /*** ID3D10Asynchronous methods ***/
|
---|
4080 | static FORCEINLINE void ID3D10Query_Begin(ID3D10Query* This) {
|
---|
4081 | This->lpVtbl->Begin(This);
|
---|
4082 | }
|
---|
4083 | static FORCEINLINE void ID3D10Query_End(ID3D10Query* This) {
|
---|
4084 | This->lpVtbl->End(This);
|
---|
4085 | }
|
---|
4086 | static FORCEINLINE HRESULT ID3D10Query_GetData(ID3D10Query* This,void *pData,UINT DataSize,UINT GetDataFlags) {
|
---|
4087 | return This->lpVtbl->GetData(This,pData,DataSize,GetDataFlags);
|
---|
4088 | }
|
---|
4089 | static FORCEINLINE UINT ID3D10Query_GetDataSize(ID3D10Query* This) {
|
---|
4090 | return This->lpVtbl->GetDataSize(This);
|
---|
4091 | }
|
---|
4092 | /*** ID3D10Query methods ***/
|
---|
4093 | static FORCEINLINE void ID3D10Query_GetDesc(ID3D10Query* This,D3D10_QUERY_DESC *pDesc) {
|
---|
4094 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
4095 | }
|
---|
4096 | #endif
|
---|
4097 | #endif
|
---|
4098 |
|
---|
4099 | #endif
|
---|
4100 |
|
---|
4101 |
|
---|
4102 | #endif /* __ID3D10Query_INTERFACE_DEFINED__ */
|
---|
4103 |
|
---|
4104 | /*****************************************************************************
|
---|
4105 | * ID3D10Predicate interface
|
---|
4106 | */
|
---|
4107 | #ifndef __ID3D10Predicate_INTERFACE_DEFINED__
|
---|
4108 | #define __ID3D10Predicate_INTERFACE_DEFINED__
|
---|
4109 |
|
---|
4110 | DEFINE_GUID(IID_ID3D10Predicate, 0x9b7e4c10, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
4111 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
4112 | MIDL_INTERFACE("9b7e4c10-342c-4106-a19f-4f2704f689f0")
|
---|
4113 | ID3D10Predicate : public ID3D10Query
|
---|
4114 | {
|
---|
4115 | };
|
---|
4116 | #ifdef __CRT_UUID_DECL
|
---|
4117 | __CRT_UUID_DECL(ID3D10Predicate, 0x9b7e4c10, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
4118 | #endif
|
---|
4119 | #else
|
---|
4120 | typedef struct ID3D10PredicateVtbl {
|
---|
4121 | BEGIN_INTERFACE
|
---|
4122 |
|
---|
4123 | /*** IUnknown methods ***/
|
---|
4124 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
4125 | ID3D10Predicate *This,
|
---|
4126 | REFIID riid,
|
---|
4127 | void **ppvObject);
|
---|
4128 |
|
---|
4129 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
4130 | ID3D10Predicate *This);
|
---|
4131 |
|
---|
4132 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
4133 | ID3D10Predicate *This);
|
---|
4134 |
|
---|
4135 | /*** ID3D10DeviceChild methods ***/
|
---|
4136 | void (STDMETHODCALLTYPE *GetDevice)(
|
---|
4137 | ID3D10Predicate *This,
|
---|
4138 | ID3D10Device **ppDevice);
|
---|
4139 |
|
---|
4140 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
4141 | ID3D10Predicate *This,
|
---|
4142 | REFGUID guid,
|
---|
4143 | UINT *pDataSize,
|
---|
4144 | void *pData);
|
---|
4145 |
|
---|
4146 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
4147 | ID3D10Predicate *This,
|
---|
4148 | REFGUID guid,
|
---|
4149 | UINT DataSize,
|
---|
4150 | const void *pData);
|
---|
4151 |
|
---|
4152 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
4153 | ID3D10Predicate *This,
|
---|
4154 | REFGUID guid,
|
---|
4155 | const IUnknown *pData);
|
---|
4156 |
|
---|
4157 | /*** ID3D10Asynchronous methods ***/
|
---|
4158 | void (STDMETHODCALLTYPE *Begin)(
|
---|
4159 | ID3D10Predicate *This);
|
---|
4160 |
|
---|
4161 | void (STDMETHODCALLTYPE *End)(
|
---|
4162 | ID3D10Predicate *This);
|
---|
4163 |
|
---|
4164 | HRESULT (STDMETHODCALLTYPE *GetData)(
|
---|
4165 | ID3D10Predicate *This,
|
---|
4166 | void *pData,
|
---|
4167 | UINT DataSize,
|
---|
4168 | UINT GetDataFlags);
|
---|
4169 |
|
---|
4170 | UINT (STDMETHODCALLTYPE *GetDataSize)(
|
---|
4171 | ID3D10Predicate *This);
|
---|
4172 |
|
---|
4173 | /*** ID3D10Query methods ***/
|
---|
4174 | void (STDMETHODCALLTYPE *GetDesc)(
|
---|
4175 | ID3D10Predicate *This,
|
---|
4176 | D3D10_QUERY_DESC *pDesc);
|
---|
4177 |
|
---|
4178 | END_INTERFACE
|
---|
4179 | } ID3D10PredicateVtbl;
|
---|
4180 |
|
---|
4181 | interface ID3D10Predicate {
|
---|
4182 | CONST_VTBL ID3D10PredicateVtbl* lpVtbl;
|
---|
4183 | };
|
---|
4184 |
|
---|
4185 | #ifdef COBJMACROS
|
---|
4186 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
4187 | /*** IUnknown methods ***/
|
---|
4188 | #define ID3D10Predicate_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
4189 | #define ID3D10Predicate_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
4190 | #define ID3D10Predicate_Release(This) (This)->lpVtbl->Release(This)
|
---|
4191 | /*** ID3D10DeviceChild methods ***/
|
---|
4192 | #define ID3D10Predicate_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
---|
4193 | #define ID3D10Predicate_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
4194 | #define ID3D10Predicate_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
4195 | #define ID3D10Predicate_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
4196 | /*** ID3D10Asynchronous methods ***/
|
---|
4197 | #define ID3D10Predicate_Begin(This) (This)->lpVtbl->Begin(This)
|
---|
4198 | #define ID3D10Predicate_End(This) (This)->lpVtbl->End(This)
|
---|
4199 | #define ID3D10Predicate_GetData(This,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pData,DataSize,GetDataFlags)
|
---|
4200 | #define ID3D10Predicate_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
---|
4201 | /*** ID3D10Query methods ***/
|
---|
4202 | #define ID3D10Predicate_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
---|
4203 | #else
|
---|
4204 | /*** IUnknown methods ***/
|
---|
4205 | static FORCEINLINE HRESULT ID3D10Predicate_QueryInterface(ID3D10Predicate* This,REFIID riid,void **ppvObject) {
|
---|
4206 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
4207 | }
|
---|
4208 | static FORCEINLINE ULONG ID3D10Predicate_AddRef(ID3D10Predicate* This) {
|
---|
4209 | return This->lpVtbl->AddRef(This);
|
---|
4210 | }
|
---|
4211 | static FORCEINLINE ULONG ID3D10Predicate_Release(ID3D10Predicate* This) {
|
---|
4212 | return This->lpVtbl->Release(This);
|
---|
4213 | }
|
---|
4214 | /*** ID3D10DeviceChild methods ***/
|
---|
4215 | static FORCEINLINE void ID3D10Predicate_GetDevice(ID3D10Predicate* This,ID3D10Device **ppDevice) {
|
---|
4216 | This->lpVtbl->GetDevice(This,ppDevice);
|
---|
4217 | }
|
---|
4218 | static FORCEINLINE HRESULT ID3D10Predicate_GetPrivateData(ID3D10Predicate* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
4219 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
4220 | }
|
---|
4221 | static FORCEINLINE HRESULT ID3D10Predicate_SetPrivateData(ID3D10Predicate* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
4222 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
4223 | }
|
---|
4224 | static FORCEINLINE HRESULT ID3D10Predicate_SetPrivateDataInterface(ID3D10Predicate* This,REFGUID guid,const IUnknown *pData) {
|
---|
4225 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
4226 | }
|
---|
4227 | /*** ID3D10Asynchronous methods ***/
|
---|
4228 | static FORCEINLINE void ID3D10Predicate_Begin(ID3D10Predicate* This) {
|
---|
4229 | This->lpVtbl->Begin(This);
|
---|
4230 | }
|
---|
4231 | static FORCEINLINE void ID3D10Predicate_End(ID3D10Predicate* This) {
|
---|
4232 | This->lpVtbl->End(This);
|
---|
4233 | }
|
---|
4234 | static FORCEINLINE HRESULT ID3D10Predicate_GetData(ID3D10Predicate* This,void *pData,UINT DataSize,UINT GetDataFlags) {
|
---|
4235 | return This->lpVtbl->GetData(This,pData,DataSize,GetDataFlags);
|
---|
4236 | }
|
---|
4237 | static FORCEINLINE UINT ID3D10Predicate_GetDataSize(ID3D10Predicate* This) {
|
---|
4238 | return This->lpVtbl->GetDataSize(This);
|
---|
4239 | }
|
---|
4240 | /*** ID3D10Query methods ***/
|
---|
4241 | static FORCEINLINE void ID3D10Predicate_GetDesc(ID3D10Predicate* This,D3D10_QUERY_DESC *pDesc) {
|
---|
4242 | This->lpVtbl->GetDesc(This,pDesc);
|
---|
4243 | }
|
---|
4244 | #endif
|
---|
4245 | #endif
|
---|
4246 |
|
---|
4247 | #endif
|
---|
4248 |
|
---|
4249 |
|
---|
4250 | #endif /* __ID3D10Predicate_INTERFACE_DEFINED__ */
|
---|
4251 |
|
---|
4252 | /*****************************************************************************
|
---|
4253 | * ID3D10Device interface
|
---|
4254 | */
|
---|
4255 | #ifndef __ID3D10Device_INTERFACE_DEFINED__
|
---|
4256 | #define __ID3D10Device_INTERFACE_DEFINED__
|
---|
4257 |
|
---|
4258 | DEFINE_GUID(IID_ID3D10Device, 0x9b7e4c0f, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
4259 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
4260 | MIDL_INTERFACE("9b7e4c0f-342c-4106-a19f-4f2704f689f0")
|
---|
4261 | ID3D10Device : public IUnknown
|
---|
4262 | {
|
---|
4263 | virtual void STDMETHODCALLTYPE VSSetConstantBuffers(
|
---|
4264 | UINT StartSlot,
|
---|
4265 | UINT NumBuffers,
|
---|
4266 | ID3D10Buffer *const *ppConstantBuffers) = 0;
|
---|
4267 |
|
---|
4268 | virtual void STDMETHODCALLTYPE PSSetShaderResources(
|
---|
4269 | UINT StartSlot,
|
---|
4270 | UINT NumViews,
|
---|
4271 | ID3D10ShaderResourceView *const *ppShaderResourceViews) = 0;
|
---|
4272 |
|
---|
4273 | virtual void STDMETHODCALLTYPE PSSetShader(
|
---|
4274 | ID3D10PixelShader *pPixelShader) = 0;
|
---|
4275 |
|
---|
4276 | virtual void STDMETHODCALLTYPE PSSetSamplers(
|
---|
4277 | UINT StartSlot,
|
---|
4278 | UINT NumSamplers,
|
---|
4279 | ID3D10SamplerState *const *ppSamplers) = 0;
|
---|
4280 |
|
---|
4281 | virtual void STDMETHODCALLTYPE VSSetShader(
|
---|
4282 | ID3D10VertexShader *pVertexShader) = 0;
|
---|
4283 |
|
---|
4284 | virtual void STDMETHODCALLTYPE DrawIndexed(
|
---|
4285 | UINT IndexCount,
|
---|
4286 | UINT StartIndexLocation,
|
---|
4287 | INT BaseVertexLocation) = 0;
|
---|
4288 |
|
---|
4289 | virtual void STDMETHODCALLTYPE Draw(
|
---|
4290 | UINT VertexCount,
|
---|
4291 | UINT StartVertexLocation) = 0;
|
---|
4292 |
|
---|
4293 | virtual void STDMETHODCALLTYPE PSSetConstantBuffers(
|
---|
4294 | UINT StartSlot,
|
---|
4295 | UINT NumBuffers,
|
---|
4296 | ID3D10Buffer *const *ppConstantBuffers) = 0;
|
---|
4297 |
|
---|
4298 | virtual void STDMETHODCALLTYPE IASetInputLayout(
|
---|
4299 | ID3D10InputLayout *pInputLayout) = 0;
|
---|
4300 |
|
---|
4301 | virtual void STDMETHODCALLTYPE IASetVertexBuffers(
|
---|
4302 | UINT StartSlot,
|
---|
4303 | UINT NumBuffers,
|
---|
4304 | ID3D10Buffer *const *ppVertexBuffers,
|
---|
4305 | const UINT *pStrides,
|
---|
4306 | const UINT *pOffsets) = 0;
|
---|
4307 |
|
---|
4308 | virtual void STDMETHODCALLTYPE IASetIndexBuffer(
|
---|
4309 | ID3D10Buffer *pIndexBuffer,
|
---|
4310 | DXGI_FORMAT Format,
|
---|
4311 | UINT Offset) = 0;
|
---|
4312 |
|
---|
4313 | virtual void STDMETHODCALLTYPE DrawIndexedInstanced(
|
---|
4314 | UINT IndexCountPerInstance,
|
---|
4315 | UINT InstanceCount,
|
---|
4316 | UINT StartIndexLocation,
|
---|
4317 | INT BaseVertexLocation,
|
---|
4318 | UINT StartInstanceLocation) = 0;
|
---|
4319 |
|
---|
4320 | virtual void STDMETHODCALLTYPE DrawInstanced(
|
---|
4321 | UINT VertexCountPerInstance,
|
---|
4322 | UINT InstanceCount,
|
---|
4323 | UINT StartVertexLocation,
|
---|
4324 | UINT StartInstanceLocation) = 0;
|
---|
4325 |
|
---|
4326 | virtual void STDMETHODCALLTYPE GSSetConstantBuffers(
|
---|
4327 | UINT StartSlot,
|
---|
4328 | UINT NumBuffers,
|
---|
4329 | ID3D10Buffer *const *ppConstantBuffers) = 0;
|
---|
4330 |
|
---|
4331 | virtual void STDMETHODCALLTYPE GSSetShader(
|
---|
4332 | ID3D10GeometryShader *pShader) = 0;
|
---|
4333 |
|
---|
4334 | virtual void STDMETHODCALLTYPE IASetPrimitiveTopology(
|
---|
4335 | D3D10_PRIMITIVE_TOPOLOGY Topology) = 0;
|
---|
4336 |
|
---|
4337 | virtual void STDMETHODCALLTYPE VSSetShaderResources(
|
---|
4338 | UINT StartSlot,
|
---|
4339 | UINT NumViews,
|
---|
4340 | ID3D10ShaderResourceView *const *ppShaderResourceViews) = 0;
|
---|
4341 |
|
---|
4342 | virtual void STDMETHODCALLTYPE VSSetSamplers(
|
---|
4343 | UINT StartSlot,
|
---|
4344 | UINT NumSamplers,
|
---|
4345 | ID3D10SamplerState *const *ppSamplers) = 0;
|
---|
4346 |
|
---|
4347 | virtual void STDMETHODCALLTYPE SetPredication(
|
---|
4348 | ID3D10Predicate *pPredicate,
|
---|
4349 | WINBOOL PredicateValue) = 0;
|
---|
4350 |
|
---|
4351 | virtual void STDMETHODCALLTYPE GSSetShaderResources(
|
---|
4352 | UINT StartSlot,
|
---|
4353 | UINT NumViews,
|
---|
4354 | ID3D10ShaderResourceView *const *ppShaderResourceViews) = 0;
|
---|
4355 |
|
---|
4356 | virtual void STDMETHODCALLTYPE GSSetSamplers(
|
---|
4357 | UINT StartSlot,
|
---|
4358 | UINT NumSamplers,
|
---|
4359 | ID3D10SamplerState *const *ppSamplers) = 0;
|
---|
4360 |
|
---|
4361 | virtual void STDMETHODCALLTYPE OMSetRenderTargets(
|
---|
4362 | UINT NumViews,
|
---|
4363 | ID3D10RenderTargetView *const *ppRenderTargetViews,
|
---|
4364 | ID3D10DepthStencilView *pDepthStencilView) = 0;
|
---|
4365 |
|
---|
4366 | virtual void STDMETHODCALLTYPE OMSetBlendState(
|
---|
4367 | ID3D10BlendState *pBlendState,
|
---|
4368 | const FLOAT BlendFactor[4],
|
---|
4369 | UINT SampleMask) = 0;
|
---|
4370 |
|
---|
4371 | virtual void STDMETHODCALLTYPE OMSetDepthStencilState(
|
---|
4372 | ID3D10DepthStencilState *pDepthStencilState,
|
---|
4373 | UINT StencilRef) = 0;
|
---|
4374 |
|
---|
4375 | virtual void STDMETHODCALLTYPE SOSetTargets(
|
---|
4376 | UINT NumBuffers,
|
---|
4377 | ID3D10Buffer *const *ppSOTargets,
|
---|
4378 | const UINT *pOffsets) = 0;
|
---|
4379 |
|
---|
4380 | virtual void STDMETHODCALLTYPE DrawAuto(
|
---|
4381 | ) = 0;
|
---|
4382 |
|
---|
4383 | virtual void STDMETHODCALLTYPE RSSetState(
|
---|
4384 | ID3D10RasterizerState *pRasterizerState) = 0;
|
---|
4385 |
|
---|
4386 | virtual void STDMETHODCALLTYPE RSSetViewports(
|
---|
4387 | UINT NumViewports,
|
---|
4388 | const D3D10_VIEWPORT *pViewports) = 0;
|
---|
4389 |
|
---|
4390 | virtual void STDMETHODCALLTYPE RSSetScissorRects(
|
---|
4391 | UINT NumRects,
|
---|
4392 | const D3D10_RECT *pRects) = 0;
|
---|
4393 |
|
---|
4394 | virtual void STDMETHODCALLTYPE CopySubresourceRegion(
|
---|
4395 | ID3D10Resource *pDstResource,
|
---|
4396 | UINT DstSubresource,
|
---|
4397 | UINT DstX,
|
---|
4398 | UINT DstY,
|
---|
4399 | UINT DstZ,
|
---|
4400 | ID3D10Resource *pSrcResource,
|
---|
4401 | UINT SrcSubresource,
|
---|
4402 | const D3D10_BOX *pSrcBox) = 0;
|
---|
4403 |
|
---|
4404 | virtual void STDMETHODCALLTYPE CopyResource(
|
---|
4405 | ID3D10Resource *pDstResource,
|
---|
4406 | ID3D10Resource *pSrcResource) = 0;
|
---|
4407 |
|
---|
4408 | virtual void STDMETHODCALLTYPE UpdateSubresource(
|
---|
4409 | ID3D10Resource *pDstResource,
|
---|
4410 | UINT DstSubresource,
|
---|
4411 | const D3D10_BOX *pDstBox,
|
---|
4412 | const void *pSrcData,
|
---|
4413 | UINT SrcRowPitch,
|
---|
4414 | UINT SrcDepthPitch) = 0;
|
---|
4415 |
|
---|
4416 | virtual void STDMETHODCALLTYPE ClearRenderTargetView(
|
---|
4417 | ID3D10RenderTargetView *pRenderTargetView,
|
---|
4418 | const FLOAT ColorRGBA[4]) = 0;
|
---|
4419 |
|
---|
4420 | virtual void STDMETHODCALLTYPE ClearDepthStencilView(
|
---|
4421 | ID3D10DepthStencilView *pDepthStencilView,
|
---|
4422 | UINT ClearFlags,
|
---|
4423 | FLOAT Depth,
|
---|
4424 | UINT8 Stencil) = 0;
|
---|
4425 |
|
---|
4426 | virtual void STDMETHODCALLTYPE GenerateMips(
|
---|
4427 | ID3D10ShaderResourceView *pShaderResourceView) = 0;
|
---|
4428 |
|
---|
4429 | virtual void STDMETHODCALLTYPE ResolveSubresource(
|
---|
4430 | ID3D10Resource *pDstResource,
|
---|
4431 | UINT DstSubresource,
|
---|
4432 | ID3D10Resource *pSrcResource,
|
---|
4433 | UINT SrcSubresource,
|
---|
4434 | DXGI_FORMAT Format) = 0;
|
---|
4435 |
|
---|
4436 | virtual void STDMETHODCALLTYPE VSGetConstantBuffers(
|
---|
4437 | UINT StartSlot,
|
---|
4438 | UINT NumBuffers,
|
---|
4439 | ID3D10Buffer **ppConstantBuffers) = 0;
|
---|
4440 |
|
---|
4441 | virtual void STDMETHODCALLTYPE PSGetShaderResources(
|
---|
4442 | UINT StartSlot,
|
---|
4443 | UINT NumViews,
|
---|
4444 | ID3D10ShaderResourceView **ppShaderResourceViews) = 0;
|
---|
4445 |
|
---|
4446 | virtual void STDMETHODCALLTYPE PSGetShader(
|
---|
4447 | ID3D10PixelShader **ppPixelShader) = 0;
|
---|
4448 |
|
---|
4449 | virtual void STDMETHODCALLTYPE PSGetSamplers(
|
---|
4450 | UINT StartSlot,
|
---|
4451 | UINT NumSamplers,
|
---|
4452 | ID3D10SamplerState **ppSamplers) = 0;
|
---|
4453 |
|
---|
4454 | virtual void STDMETHODCALLTYPE VSGetShader(
|
---|
4455 | ID3D10VertexShader **ppVertexShader) = 0;
|
---|
4456 |
|
---|
4457 | virtual void STDMETHODCALLTYPE PSGetConstantBuffers(
|
---|
4458 | UINT StartSlot,
|
---|
4459 | UINT NumBuffers,
|
---|
4460 | ID3D10Buffer **ppConstantBuffers) = 0;
|
---|
4461 |
|
---|
4462 | virtual void STDMETHODCALLTYPE IAGetInputLayout(
|
---|
4463 | ID3D10InputLayout **ppInputLayout) = 0;
|
---|
4464 |
|
---|
4465 | virtual void STDMETHODCALLTYPE IAGetVertexBuffers(
|
---|
4466 | UINT StartSlot,
|
---|
4467 | UINT NumBuffers,
|
---|
4468 | ID3D10Buffer **ppVertexBuffers,
|
---|
4469 | UINT *pStrides,
|
---|
4470 | UINT *pOffsets) = 0;
|
---|
4471 |
|
---|
4472 | virtual void STDMETHODCALLTYPE IAGetIndexBuffer(
|
---|
4473 | ID3D10Buffer **pIndexBuffer,
|
---|
4474 | DXGI_FORMAT *Format,
|
---|
4475 | UINT *Offset) = 0;
|
---|
4476 |
|
---|
4477 | virtual void STDMETHODCALLTYPE GSGetConstantBuffers(
|
---|
4478 | UINT StartSlot,
|
---|
4479 | UINT NumBuffers,
|
---|
4480 | ID3D10Buffer **ppConstantBuffers) = 0;
|
---|
4481 |
|
---|
4482 | virtual void STDMETHODCALLTYPE GSGetShader(
|
---|
4483 | ID3D10GeometryShader **ppGeometryShader) = 0;
|
---|
4484 |
|
---|
4485 | virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology(
|
---|
4486 | D3D10_PRIMITIVE_TOPOLOGY *pTopology) = 0;
|
---|
4487 |
|
---|
4488 | virtual void STDMETHODCALLTYPE VSGetShaderResources(
|
---|
4489 | UINT StartSlot,
|
---|
4490 | UINT NumViews,
|
---|
4491 | ID3D10ShaderResourceView **ppShaderResourceViews) = 0;
|
---|
4492 |
|
---|
4493 | virtual void STDMETHODCALLTYPE VSGetSamplers(
|
---|
4494 | UINT StartSlot,
|
---|
4495 | UINT NumSamplers,
|
---|
4496 | ID3D10SamplerState **ppSamplers) = 0;
|
---|
4497 |
|
---|
4498 | virtual void STDMETHODCALLTYPE GetPredication(
|
---|
4499 | ID3D10Predicate **ppPredicate,
|
---|
4500 | WINBOOL *pPredicateValue) = 0;
|
---|
4501 |
|
---|
4502 | virtual void STDMETHODCALLTYPE GSGetShaderResources(
|
---|
4503 | UINT StartSlot,
|
---|
4504 | UINT NumViews,
|
---|
4505 | ID3D10ShaderResourceView **ppShaderResourceViews) = 0;
|
---|
4506 |
|
---|
4507 | virtual void STDMETHODCALLTYPE GSGetSamplers(
|
---|
4508 | UINT StartSlot,
|
---|
4509 | UINT NumSamplers,
|
---|
4510 | ID3D10SamplerState **ppSamplers) = 0;
|
---|
4511 |
|
---|
4512 | virtual void STDMETHODCALLTYPE OMGetRenderTargets(
|
---|
4513 | UINT NumViews,
|
---|
4514 | ID3D10RenderTargetView **ppRenderTargetViews,
|
---|
4515 | ID3D10DepthStencilView **ppDepthStencilView) = 0;
|
---|
4516 |
|
---|
4517 | virtual void STDMETHODCALLTYPE OMGetBlendState(
|
---|
4518 | ID3D10BlendState **ppBlendState,
|
---|
4519 | FLOAT BlendFactor[4],
|
---|
4520 | UINT *pSampleMask) = 0;
|
---|
4521 |
|
---|
4522 | virtual void STDMETHODCALLTYPE OMGetDepthStencilState(
|
---|
4523 | ID3D10DepthStencilState **ppDepthStencilState,
|
---|
4524 | UINT *pStencilRef) = 0;
|
---|
4525 |
|
---|
4526 | virtual void STDMETHODCALLTYPE SOGetTargets(
|
---|
4527 | UINT NumBuffers,
|
---|
4528 | ID3D10Buffer **ppSOTargets,
|
---|
4529 | UINT *pOffsets) = 0;
|
---|
4530 |
|
---|
4531 | virtual void STDMETHODCALLTYPE RSGetState(
|
---|
4532 | ID3D10RasterizerState **ppRasterizerState) = 0;
|
---|
4533 |
|
---|
4534 | virtual void STDMETHODCALLTYPE RSGetViewports(
|
---|
4535 | UINT *NumViewports,
|
---|
4536 | D3D10_VIEWPORT *pViewports) = 0;
|
---|
4537 |
|
---|
4538 | virtual void STDMETHODCALLTYPE RSGetScissorRects(
|
---|
4539 | UINT *NumRects,
|
---|
4540 | D3D10_RECT *pRects) = 0;
|
---|
4541 |
|
---|
4542 | virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason(
|
---|
4543 | ) = 0;
|
---|
4544 |
|
---|
4545 | virtual HRESULT STDMETHODCALLTYPE SetExceptionMode(
|
---|
4546 | UINT RaiseFlags) = 0;
|
---|
4547 |
|
---|
4548 | virtual UINT STDMETHODCALLTYPE GetExceptionMode(
|
---|
4549 | ) = 0;
|
---|
4550 |
|
---|
4551 | virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
|
---|
4552 | REFGUID guid,
|
---|
4553 | UINT *pDataSize,
|
---|
4554 | void *pData) = 0;
|
---|
4555 |
|
---|
4556 | virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
|
---|
4557 | REFGUID guid,
|
---|
4558 | UINT DataSize,
|
---|
4559 | const void *pData) = 0;
|
---|
4560 |
|
---|
4561 | virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
|
---|
4562 | REFGUID guid,
|
---|
4563 | const IUnknown *pData) = 0;
|
---|
4564 |
|
---|
4565 | virtual void STDMETHODCALLTYPE ClearState(
|
---|
4566 | ) = 0;
|
---|
4567 |
|
---|
4568 | virtual void STDMETHODCALLTYPE Flush(
|
---|
4569 | ) = 0;
|
---|
4570 |
|
---|
4571 | virtual HRESULT STDMETHODCALLTYPE CreateBuffer(
|
---|
4572 | const D3D10_BUFFER_DESC *pDesc,
|
---|
4573 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
4574 | ID3D10Buffer **ppBuffer) = 0;
|
---|
4575 |
|
---|
4576 | virtual HRESULT STDMETHODCALLTYPE CreateTexture1D(
|
---|
4577 | const D3D10_TEXTURE1D_DESC *pDesc,
|
---|
4578 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
4579 | ID3D10Texture1D **ppTexture1D) = 0;
|
---|
4580 |
|
---|
4581 | virtual HRESULT STDMETHODCALLTYPE CreateTexture2D(
|
---|
4582 | const D3D10_TEXTURE2D_DESC *pDesc,
|
---|
4583 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
4584 | ID3D10Texture2D **ppTexture2D) = 0;
|
---|
4585 |
|
---|
4586 | virtual HRESULT STDMETHODCALLTYPE CreateTexture3D(
|
---|
4587 | const D3D10_TEXTURE3D_DESC *pDesc,
|
---|
4588 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
4589 | ID3D10Texture3D **ppTexture3D) = 0;
|
---|
4590 |
|
---|
4591 | virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView(
|
---|
4592 | ID3D10Resource *pResource,
|
---|
4593 | const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,
|
---|
4594 | ID3D10ShaderResourceView **ppSRView) = 0;
|
---|
4595 |
|
---|
4596 | virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView(
|
---|
4597 | ID3D10Resource *pResource,
|
---|
4598 | const D3D10_RENDER_TARGET_VIEW_DESC *pDesc,
|
---|
4599 | ID3D10RenderTargetView **ppRTView) = 0;
|
---|
4600 |
|
---|
4601 | virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView(
|
---|
4602 | ID3D10Resource *pResource,
|
---|
4603 | const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
|
---|
4604 | ID3D10DepthStencilView **ppDepthStencilView) = 0;
|
---|
4605 |
|
---|
4606 | virtual HRESULT STDMETHODCALLTYPE CreateInputLayout(
|
---|
4607 | const D3D10_INPUT_ELEMENT_DESC *pInputElementDescs,
|
---|
4608 | UINT NumElements,
|
---|
4609 | const void *pShaderBytecodeWithInputSignature,
|
---|
4610 | SIZE_T BytecodeLength,
|
---|
4611 | ID3D10InputLayout **ppInputLayout) = 0;
|
---|
4612 |
|
---|
4613 | virtual HRESULT STDMETHODCALLTYPE CreateVertexShader(
|
---|
4614 | const void *pShaderBytecode,
|
---|
4615 | SIZE_T BytecodeLength,
|
---|
4616 | ID3D10VertexShader **ppVertexShader) = 0;
|
---|
4617 |
|
---|
4618 | virtual HRESULT STDMETHODCALLTYPE CreateGeometryShader(
|
---|
4619 | const void *pShaderBytecode,
|
---|
4620 | SIZE_T BytecodeLength,
|
---|
4621 | ID3D10GeometryShader **ppGeometryShader) = 0;
|
---|
4622 |
|
---|
4623 | virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput(
|
---|
4624 | const void *pShaderBytecode,
|
---|
4625 | SIZE_T BytecodeLength,
|
---|
4626 | const D3D10_SO_DECLARATION_ENTRY *pSODeclaration,
|
---|
4627 | UINT NumEntries,
|
---|
4628 | UINT OutputStreamStride,
|
---|
4629 | ID3D10GeometryShader **ppGeometryShader) = 0;
|
---|
4630 |
|
---|
4631 | virtual HRESULT STDMETHODCALLTYPE CreatePixelShader(
|
---|
4632 | const void *pShaderBytecode,
|
---|
4633 | SIZE_T BytecodeLength,
|
---|
4634 | ID3D10PixelShader **ppPixelShader) = 0;
|
---|
4635 |
|
---|
4636 | virtual HRESULT STDMETHODCALLTYPE CreateBlendState(
|
---|
4637 | const D3D10_BLEND_DESC *pBlendStateDesc,
|
---|
4638 | ID3D10BlendState **ppBlendState) = 0;
|
---|
4639 |
|
---|
4640 | virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState(
|
---|
4641 | const D3D10_DEPTH_STENCIL_DESC *pDepthStencilDesc,
|
---|
4642 | ID3D10DepthStencilState **ppDepthStencilState) = 0;
|
---|
4643 |
|
---|
4644 | virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState(
|
---|
4645 | const D3D10_RASTERIZER_DESC *pRasterizerDesc,
|
---|
4646 | ID3D10RasterizerState **ppRasterizerState) = 0;
|
---|
4647 |
|
---|
4648 | virtual HRESULT STDMETHODCALLTYPE CreateSamplerState(
|
---|
4649 | const D3D10_SAMPLER_DESC *pSamplerDesc,
|
---|
4650 | ID3D10SamplerState **ppSamplerState) = 0;
|
---|
4651 |
|
---|
4652 | virtual HRESULT STDMETHODCALLTYPE CreateQuery(
|
---|
4653 | const D3D10_QUERY_DESC *pQueryDesc,
|
---|
4654 | ID3D10Query **ppQuery) = 0;
|
---|
4655 |
|
---|
4656 | virtual HRESULT STDMETHODCALLTYPE CreatePredicate(
|
---|
4657 | const D3D10_QUERY_DESC *pPredicateDesc,
|
---|
4658 | ID3D10Predicate **ppPredicate) = 0;
|
---|
4659 |
|
---|
4660 | virtual HRESULT STDMETHODCALLTYPE CreateCounter(
|
---|
4661 | const D3D10_COUNTER_DESC *pCounterDesc,
|
---|
4662 | ID3D10Counter **ppCounter) = 0;
|
---|
4663 |
|
---|
4664 | virtual HRESULT STDMETHODCALLTYPE CheckFormatSupport(
|
---|
4665 | DXGI_FORMAT Format,
|
---|
4666 | UINT *pFormatSupport) = 0;
|
---|
4667 |
|
---|
4668 | virtual HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels(
|
---|
4669 | DXGI_FORMAT Format,
|
---|
4670 | UINT SampleCount,
|
---|
4671 | UINT *pNumQualityLevels) = 0;
|
---|
4672 |
|
---|
4673 | virtual void STDMETHODCALLTYPE CheckCounterInfo(
|
---|
4674 | D3D10_COUNTER_INFO *pCounterInfo) = 0;
|
---|
4675 |
|
---|
4676 | virtual HRESULT STDMETHODCALLTYPE CheckCounter(
|
---|
4677 | const D3D10_COUNTER_DESC *pDesc,
|
---|
4678 | D3D10_COUNTER_TYPE *pType,
|
---|
4679 | UINT *pActiveCounters,
|
---|
4680 | char *name,
|
---|
4681 | UINT *pNameLength,
|
---|
4682 | char *units,
|
---|
4683 | UINT *pUnitsLength,
|
---|
4684 | char *description,
|
---|
4685 | UINT *pDescriptionLength) = 0;
|
---|
4686 |
|
---|
4687 | virtual UINT STDMETHODCALLTYPE GetCreationFlags(
|
---|
4688 | ) = 0;
|
---|
4689 |
|
---|
4690 | virtual HRESULT STDMETHODCALLTYPE OpenSharedResource(
|
---|
4691 | HANDLE hResource,
|
---|
4692 | REFIID ReturnedInterface,
|
---|
4693 | void **ppResource) = 0;
|
---|
4694 |
|
---|
4695 | virtual void STDMETHODCALLTYPE SetTextFilterSize(
|
---|
4696 | UINT Width,
|
---|
4697 | UINT Height) = 0;
|
---|
4698 |
|
---|
4699 | virtual void STDMETHODCALLTYPE GetTextFilterSize(
|
---|
4700 | UINT *pWidth,
|
---|
4701 | UINT *pHeight) = 0;
|
---|
4702 |
|
---|
4703 | };
|
---|
4704 | #ifdef __CRT_UUID_DECL
|
---|
4705 | __CRT_UUID_DECL(ID3D10Device, 0x9b7e4c0f, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
4706 | #endif
|
---|
4707 | #else
|
---|
4708 | typedef struct ID3D10DeviceVtbl {
|
---|
4709 | BEGIN_INTERFACE
|
---|
4710 |
|
---|
4711 | /*** IUnknown methods ***/
|
---|
4712 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
4713 | ID3D10Device *This,
|
---|
4714 | REFIID riid,
|
---|
4715 | void **ppvObject);
|
---|
4716 |
|
---|
4717 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
4718 | ID3D10Device *This);
|
---|
4719 |
|
---|
4720 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
4721 | ID3D10Device *This);
|
---|
4722 |
|
---|
4723 | /*** ID3D10Device methods ***/
|
---|
4724 | void (STDMETHODCALLTYPE *VSSetConstantBuffers)(
|
---|
4725 | ID3D10Device *This,
|
---|
4726 | UINT StartSlot,
|
---|
4727 | UINT NumBuffers,
|
---|
4728 | ID3D10Buffer *const *ppConstantBuffers);
|
---|
4729 |
|
---|
4730 | void (STDMETHODCALLTYPE *PSSetShaderResources)(
|
---|
4731 | ID3D10Device *This,
|
---|
4732 | UINT StartSlot,
|
---|
4733 | UINT NumViews,
|
---|
4734 | ID3D10ShaderResourceView *const *ppShaderResourceViews);
|
---|
4735 |
|
---|
4736 | void (STDMETHODCALLTYPE *PSSetShader)(
|
---|
4737 | ID3D10Device *This,
|
---|
4738 | ID3D10PixelShader *pPixelShader);
|
---|
4739 |
|
---|
4740 | void (STDMETHODCALLTYPE *PSSetSamplers)(
|
---|
4741 | ID3D10Device *This,
|
---|
4742 | UINT StartSlot,
|
---|
4743 | UINT NumSamplers,
|
---|
4744 | ID3D10SamplerState *const *ppSamplers);
|
---|
4745 |
|
---|
4746 | void (STDMETHODCALLTYPE *VSSetShader)(
|
---|
4747 | ID3D10Device *This,
|
---|
4748 | ID3D10VertexShader *pVertexShader);
|
---|
4749 |
|
---|
4750 | void (STDMETHODCALLTYPE *DrawIndexed)(
|
---|
4751 | ID3D10Device *This,
|
---|
4752 | UINT IndexCount,
|
---|
4753 | UINT StartIndexLocation,
|
---|
4754 | INT BaseVertexLocation);
|
---|
4755 |
|
---|
4756 | void (STDMETHODCALLTYPE *Draw)(
|
---|
4757 | ID3D10Device *This,
|
---|
4758 | UINT VertexCount,
|
---|
4759 | UINT StartVertexLocation);
|
---|
4760 |
|
---|
4761 | void (STDMETHODCALLTYPE *PSSetConstantBuffers)(
|
---|
4762 | ID3D10Device *This,
|
---|
4763 | UINT StartSlot,
|
---|
4764 | UINT NumBuffers,
|
---|
4765 | ID3D10Buffer *const *ppConstantBuffers);
|
---|
4766 |
|
---|
4767 | void (STDMETHODCALLTYPE *IASetInputLayout)(
|
---|
4768 | ID3D10Device *This,
|
---|
4769 | ID3D10InputLayout *pInputLayout);
|
---|
4770 |
|
---|
4771 | void (STDMETHODCALLTYPE *IASetVertexBuffers)(
|
---|
4772 | ID3D10Device *This,
|
---|
4773 | UINT StartSlot,
|
---|
4774 | UINT NumBuffers,
|
---|
4775 | ID3D10Buffer *const *ppVertexBuffers,
|
---|
4776 | const UINT *pStrides,
|
---|
4777 | const UINT *pOffsets);
|
---|
4778 |
|
---|
4779 | void (STDMETHODCALLTYPE *IASetIndexBuffer)(
|
---|
4780 | ID3D10Device *This,
|
---|
4781 | ID3D10Buffer *pIndexBuffer,
|
---|
4782 | DXGI_FORMAT Format,
|
---|
4783 | UINT Offset);
|
---|
4784 |
|
---|
4785 | void (STDMETHODCALLTYPE *DrawIndexedInstanced)(
|
---|
4786 | ID3D10Device *This,
|
---|
4787 | UINT IndexCountPerInstance,
|
---|
4788 | UINT InstanceCount,
|
---|
4789 | UINT StartIndexLocation,
|
---|
4790 | INT BaseVertexLocation,
|
---|
4791 | UINT StartInstanceLocation);
|
---|
4792 |
|
---|
4793 | void (STDMETHODCALLTYPE *DrawInstanced)(
|
---|
4794 | ID3D10Device *This,
|
---|
4795 | UINT VertexCountPerInstance,
|
---|
4796 | UINT InstanceCount,
|
---|
4797 | UINT StartVertexLocation,
|
---|
4798 | UINT StartInstanceLocation);
|
---|
4799 |
|
---|
4800 | void (STDMETHODCALLTYPE *GSSetConstantBuffers)(
|
---|
4801 | ID3D10Device *This,
|
---|
4802 | UINT StartSlot,
|
---|
4803 | UINT NumBuffers,
|
---|
4804 | ID3D10Buffer *const *ppConstantBuffers);
|
---|
4805 |
|
---|
4806 | void (STDMETHODCALLTYPE *GSSetShader)(
|
---|
4807 | ID3D10Device *This,
|
---|
4808 | ID3D10GeometryShader *pShader);
|
---|
4809 |
|
---|
4810 | void (STDMETHODCALLTYPE *IASetPrimitiveTopology)(
|
---|
4811 | ID3D10Device *This,
|
---|
4812 | D3D10_PRIMITIVE_TOPOLOGY Topology);
|
---|
4813 |
|
---|
4814 | void (STDMETHODCALLTYPE *VSSetShaderResources)(
|
---|
4815 | ID3D10Device *This,
|
---|
4816 | UINT StartSlot,
|
---|
4817 | UINT NumViews,
|
---|
4818 | ID3D10ShaderResourceView *const *ppShaderResourceViews);
|
---|
4819 |
|
---|
4820 | void (STDMETHODCALLTYPE *VSSetSamplers)(
|
---|
4821 | ID3D10Device *This,
|
---|
4822 | UINT StartSlot,
|
---|
4823 | UINT NumSamplers,
|
---|
4824 | ID3D10SamplerState *const *ppSamplers);
|
---|
4825 |
|
---|
4826 | void (STDMETHODCALLTYPE *SetPredication)(
|
---|
4827 | ID3D10Device *This,
|
---|
4828 | ID3D10Predicate *pPredicate,
|
---|
4829 | WINBOOL PredicateValue);
|
---|
4830 |
|
---|
4831 | void (STDMETHODCALLTYPE *GSSetShaderResources)(
|
---|
4832 | ID3D10Device *This,
|
---|
4833 | UINT StartSlot,
|
---|
4834 | UINT NumViews,
|
---|
4835 | ID3D10ShaderResourceView *const *ppShaderResourceViews);
|
---|
4836 |
|
---|
4837 | void (STDMETHODCALLTYPE *GSSetSamplers)(
|
---|
4838 | ID3D10Device *This,
|
---|
4839 | UINT StartSlot,
|
---|
4840 | UINT NumSamplers,
|
---|
4841 | ID3D10SamplerState *const *ppSamplers);
|
---|
4842 |
|
---|
4843 | void (STDMETHODCALLTYPE *OMSetRenderTargets)(
|
---|
4844 | ID3D10Device *This,
|
---|
4845 | UINT NumViews,
|
---|
4846 | ID3D10RenderTargetView *const *ppRenderTargetViews,
|
---|
4847 | ID3D10DepthStencilView *pDepthStencilView);
|
---|
4848 |
|
---|
4849 | void (STDMETHODCALLTYPE *OMSetBlendState)(
|
---|
4850 | ID3D10Device *This,
|
---|
4851 | ID3D10BlendState *pBlendState,
|
---|
4852 | const FLOAT BlendFactor[4],
|
---|
4853 | UINT SampleMask);
|
---|
4854 |
|
---|
4855 | void (STDMETHODCALLTYPE *OMSetDepthStencilState)(
|
---|
4856 | ID3D10Device *This,
|
---|
4857 | ID3D10DepthStencilState *pDepthStencilState,
|
---|
4858 | UINT StencilRef);
|
---|
4859 |
|
---|
4860 | void (STDMETHODCALLTYPE *SOSetTargets)(
|
---|
4861 | ID3D10Device *This,
|
---|
4862 | UINT NumBuffers,
|
---|
4863 | ID3D10Buffer *const *ppSOTargets,
|
---|
4864 | const UINT *pOffsets);
|
---|
4865 |
|
---|
4866 | void (STDMETHODCALLTYPE *DrawAuto)(
|
---|
4867 | ID3D10Device *This);
|
---|
4868 |
|
---|
4869 | void (STDMETHODCALLTYPE *RSSetState)(
|
---|
4870 | ID3D10Device *This,
|
---|
4871 | ID3D10RasterizerState *pRasterizerState);
|
---|
4872 |
|
---|
4873 | void (STDMETHODCALLTYPE *RSSetViewports)(
|
---|
4874 | ID3D10Device *This,
|
---|
4875 | UINT NumViewports,
|
---|
4876 | const D3D10_VIEWPORT *pViewports);
|
---|
4877 |
|
---|
4878 | void (STDMETHODCALLTYPE *RSSetScissorRects)(
|
---|
4879 | ID3D10Device *This,
|
---|
4880 | UINT NumRects,
|
---|
4881 | const D3D10_RECT *pRects);
|
---|
4882 |
|
---|
4883 | void (STDMETHODCALLTYPE *CopySubresourceRegion)(
|
---|
4884 | ID3D10Device *This,
|
---|
4885 | ID3D10Resource *pDstResource,
|
---|
4886 | UINT DstSubresource,
|
---|
4887 | UINT DstX,
|
---|
4888 | UINT DstY,
|
---|
4889 | UINT DstZ,
|
---|
4890 | ID3D10Resource *pSrcResource,
|
---|
4891 | UINT SrcSubresource,
|
---|
4892 | const D3D10_BOX *pSrcBox);
|
---|
4893 |
|
---|
4894 | void (STDMETHODCALLTYPE *CopyResource)(
|
---|
4895 | ID3D10Device *This,
|
---|
4896 | ID3D10Resource *pDstResource,
|
---|
4897 | ID3D10Resource *pSrcResource);
|
---|
4898 |
|
---|
4899 | void (STDMETHODCALLTYPE *UpdateSubresource)(
|
---|
4900 | ID3D10Device *This,
|
---|
4901 | ID3D10Resource *pDstResource,
|
---|
4902 | UINT DstSubresource,
|
---|
4903 | const D3D10_BOX *pDstBox,
|
---|
4904 | const void *pSrcData,
|
---|
4905 | UINT SrcRowPitch,
|
---|
4906 | UINT SrcDepthPitch);
|
---|
4907 |
|
---|
4908 | void (STDMETHODCALLTYPE *ClearRenderTargetView)(
|
---|
4909 | ID3D10Device *This,
|
---|
4910 | ID3D10RenderTargetView *pRenderTargetView,
|
---|
4911 | const FLOAT ColorRGBA[4]);
|
---|
4912 |
|
---|
4913 | void (STDMETHODCALLTYPE *ClearDepthStencilView)(
|
---|
4914 | ID3D10Device *This,
|
---|
4915 | ID3D10DepthStencilView *pDepthStencilView,
|
---|
4916 | UINT ClearFlags,
|
---|
4917 | FLOAT Depth,
|
---|
4918 | UINT8 Stencil);
|
---|
4919 |
|
---|
4920 | void (STDMETHODCALLTYPE *GenerateMips)(
|
---|
4921 | ID3D10Device *This,
|
---|
4922 | ID3D10ShaderResourceView *pShaderResourceView);
|
---|
4923 |
|
---|
4924 | void (STDMETHODCALLTYPE *ResolveSubresource)(
|
---|
4925 | ID3D10Device *This,
|
---|
4926 | ID3D10Resource *pDstResource,
|
---|
4927 | UINT DstSubresource,
|
---|
4928 | ID3D10Resource *pSrcResource,
|
---|
4929 | UINT SrcSubresource,
|
---|
4930 | DXGI_FORMAT Format);
|
---|
4931 |
|
---|
4932 | void (STDMETHODCALLTYPE *VSGetConstantBuffers)(
|
---|
4933 | ID3D10Device *This,
|
---|
4934 | UINT StartSlot,
|
---|
4935 | UINT NumBuffers,
|
---|
4936 | ID3D10Buffer **ppConstantBuffers);
|
---|
4937 |
|
---|
4938 | void (STDMETHODCALLTYPE *PSGetShaderResources)(
|
---|
4939 | ID3D10Device *This,
|
---|
4940 | UINT StartSlot,
|
---|
4941 | UINT NumViews,
|
---|
4942 | ID3D10ShaderResourceView **ppShaderResourceViews);
|
---|
4943 |
|
---|
4944 | void (STDMETHODCALLTYPE *PSGetShader)(
|
---|
4945 | ID3D10Device *This,
|
---|
4946 | ID3D10PixelShader **ppPixelShader);
|
---|
4947 |
|
---|
4948 | void (STDMETHODCALLTYPE *PSGetSamplers)(
|
---|
4949 | ID3D10Device *This,
|
---|
4950 | UINT StartSlot,
|
---|
4951 | UINT NumSamplers,
|
---|
4952 | ID3D10SamplerState **ppSamplers);
|
---|
4953 |
|
---|
4954 | void (STDMETHODCALLTYPE *VSGetShader)(
|
---|
4955 | ID3D10Device *This,
|
---|
4956 | ID3D10VertexShader **ppVertexShader);
|
---|
4957 |
|
---|
4958 | void (STDMETHODCALLTYPE *PSGetConstantBuffers)(
|
---|
4959 | ID3D10Device *This,
|
---|
4960 | UINT StartSlot,
|
---|
4961 | UINT NumBuffers,
|
---|
4962 | ID3D10Buffer **ppConstantBuffers);
|
---|
4963 |
|
---|
4964 | void (STDMETHODCALLTYPE *IAGetInputLayout)(
|
---|
4965 | ID3D10Device *This,
|
---|
4966 | ID3D10InputLayout **ppInputLayout);
|
---|
4967 |
|
---|
4968 | void (STDMETHODCALLTYPE *IAGetVertexBuffers)(
|
---|
4969 | ID3D10Device *This,
|
---|
4970 | UINT StartSlot,
|
---|
4971 | UINT NumBuffers,
|
---|
4972 | ID3D10Buffer **ppVertexBuffers,
|
---|
4973 | UINT *pStrides,
|
---|
4974 | UINT *pOffsets);
|
---|
4975 |
|
---|
4976 | void (STDMETHODCALLTYPE *IAGetIndexBuffer)(
|
---|
4977 | ID3D10Device *This,
|
---|
4978 | ID3D10Buffer **pIndexBuffer,
|
---|
4979 | DXGI_FORMAT *Format,
|
---|
4980 | UINT *Offset);
|
---|
4981 |
|
---|
4982 | void (STDMETHODCALLTYPE *GSGetConstantBuffers)(
|
---|
4983 | ID3D10Device *This,
|
---|
4984 | UINT StartSlot,
|
---|
4985 | UINT NumBuffers,
|
---|
4986 | ID3D10Buffer **ppConstantBuffers);
|
---|
4987 |
|
---|
4988 | void (STDMETHODCALLTYPE *GSGetShader)(
|
---|
4989 | ID3D10Device *This,
|
---|
4990 | ID3D10GeometryShader **ppGeometryShader);
|
---|
4991 |
|
---|
4992 | void (STDMETHODCALLTYPE *IAGetPrimitiveTopology)(
|
---|
4993 | ID3D10Device *This,
|
---|
4994 | D3D10_PRIMITIVE_TOPOLOGY *pTopology);
|
---|
4995 |
|
---|
4996 | void (STDMETHODCALLTYPE *VSGetShaderResources)(
|
---|
4997 | ID3D10Device *This,
|
---|
4998 | UINT StartSlot,
|
---|
4999 | UINT NumViews,
|
---|
5000 | ID3D10ShaderResourceView **ppShaderResourceViews);
|
---|
5001 |
|
---|
5002 | void (STDMETHODCALLTYPE *VSGetSamplers)(
|
---|
5003 | ID3D10Device *This,
|
---|
5004 | UINT StartSlot,
|
---|
5005 | UINT NumSamplers,
|
---|
5006 | ID3D10SamplerState **ppSamplers);
|
---|
5007 |
|
---|
5008 | void (STDMETHODCALLTYPE *GetPredication)(
|
---|
5009 | ID3D10Device *This,
|
---|
5010 | ID3D10Predicate **ppPredicate,
|
---|
5011 | WINBOOL *pPredicateValue);
|
---|
5012 |
|
---|
5013 | void (STDMETHODCALLTYPE *GSGetShaderResources)(
|
---|
5014 | ID3D10Device *This,
|
---|
5015 | UINT StartSlot,
|
---|
5016 | UINT NumViews,
|
---|
5017 | ID3D10ShaderResourceView **ppShaderResourceViews);
|
---|
5018 |
|
---|
5019 | void (STDMETHODCALLTYPE *GSGetSamplers)(
|
---|
5020 | ID3D10Device *This,
|
---|
5021 | UINT StartSlot,
|
---|
5022 | UINT NumSamplers,
|
---|
5023 | ID3D10SamplerState **ppSamplers);
|
---|
5024 |
|
---|
5025 | void (STDMETHODCALLTYPE *OMGetRenderTargets)(
|
---|
5026 | ID3D10Device *This,
|
---|
5027 | UINT NumViews,
|
---|
5028 | ID3D10RenderTargetView **ppRenderTargetViews,
|
---|
5029 | ID3D10DepthStencilView **ppDepthStencilView);
|
---|
5030 |
|
---|
5031 | void (STDMETHODCALLTYPE *OMGetBlendState)(
|
---|
5032 | ID3D10Device *This,
|
---|
5033 | ID3D10BlendState **ppBlendState,
|
---|
5034 | FLOAT BlendFactor[4],
|
---|
5035 | UINT *pSampleMask);
|
---|
5036 |
|
---|
5037 | void (STDMETHODCALLTYPE *OMGetDepthStencilState)(
|
---|
5038 | ID3D10Device *This,
|
---|
5039 | ID3D10DepthStencilState **ppDepthStencilState,
|
---|
5040 | UINT *pStencilRef);
|
---|
5041 |
|
---|
5042 | void (STDMETHODCALLTYPE *SOGetTargets)(
|
---|
5043 | ID3D10Device *This,
|
---|
5044 | UINT NumBuffers,
|
---|
5045 | ID3D10Buffer **ppSOTargets,
|
---|
5046 | UINT *pOffsets);
|
---|
5047 |
|
---|
5048 | void (STDMETHODCALLTYPE *RSGetState)(
|
---|
5049 | ID3D10Device *This,
|
---|
5050 | ID3D10RasterizerState **ppRasterizerState);
|
---|
5051 |
|
---|
5052 | void (STDMETHODCALLTYPE *RSGetViewports)(
|
---|
5053 | ID3D10Device *This,
|
---|
5054 | UINT *NumViewports,
|
---|
5055 | D3D10_VIEWPORT *pViewports);
|
---|
5056 |
|
---|
5057 | void (STDMETHODCALLTYPE *RSGetScissorRects)(
|
---|
5058 | ID3D10Device *This,
|
---|
5059 | UINT *NumRects,
|
---|
5060 | D3D10_RECT *pRects);
|
---|
5061 |
|
---|
5062 | HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)(
|
---|
5063 | ID3D10Device *This);
|
---|
5064 |
|
---|
5065 | HRESULT (STDMETHODCALLTYPE *SetExceptionMode)(
|
---|
5066 | ID3D10Device *This,
|
---|
5067 | UINT RaiseFlags);
|
---|
5068 |
|
---|
5069 | UINT (STDMETHODCALLTYPE *GetExceptionMode)(
|
---|
5070 | ID3D10Device *This);
|
---|
5071 |
|
---|
5072 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
---|
5073 | ID3D10Device *This,
|
---|
5074 | REFGUID guid,
|
---|
5075 | UINT *pDataSize,
|
---|
5076 | void *pData);
|
---|
5077 |
|
---|
5078 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
---|
5079 | ID3D10Device *This,
|
---|
5080 | REFGUID guid,
|
---|
5081 | UINT DataSize,
|
---|
5082 | const void *pData);
|
---|
5083 |
|
---|
5084 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
---|
5085 | ID3D10Device *This,
|
---|
5086 | REFGUID guid,
|
---|
5087 | const IUnknown *pData);
|
---|
5088 |
|
---|
5089 | void (STDMETHODCALLTYPE *ClearState)(
|
---|
5090 | ID3D10Device *This);
|
---|
5091 |
|
---|
5092 | void (STDMETHODCALLTYPE *Flush)(
|
---|
5093 | ID3D10Device *This);
|
---|
5094 |
|
---|
5095 | HRESULT (STDMETHODCALLTYPE *CreateBuffer)(
|
---|
5096 | ID3D10Device *This,
|
---|
5097 | const D3D10_BUFFER_DESC *pDesc,
|
---|
5098 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
5099 | ID3D10Buffer **ppBuffer);
|
---|
5100 |
|
---|
5101 | HRESULT (STDMETHODCALLTYPE *CreateTexture1D)(
|
---|
5102 | ID3D10Device *This,
|
---|
5103 | const D3D10_TEXTURE1D_DESC *pDesc,
|
---|
5104 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
5105 | ID3D10Texture1D **ppTexture1D);
|
---|
5106 |
|
---|
5107 | HRESULT (STDMETHODCALLTYPE *CreateTexture2D)(
|
---|
5108 | ID3D10Device *This,
|
---|
5109 | const D3D10_TEXTURE2D_DESC *pDesc,
|
---|
5110 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
5111 | ID3D10Texture2D **ppTexture2D);
|
---|
5112 |
|
---|
5113 | HRESULT (STDMETHODCALLTYPE *CreateTexture3D)(
|
---|
5114 | ID3D10Device *This,
|
---|
5115 | const D3D10_TEXTURE3D_DESC *pDesc,
|
---|
5116 | const D3D10_SUBRESOURCE_DATA *pInitialData,
|
---|
5117 | ID3D10Texture3D **ppTexture3D);
|
---|
5118 |
|
---|
5119 | HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView)(
|
---|
5120 | ID3D10Device *This,
|
---|
5121 | ID3D10Resource *pResource,
|
---|
5122 | const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,
|
---|
5123 | ID3D10ShaderResourceView **ppSRView);
|
---|
5124 |
|
---|
5125 | HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView)(
|
---|
5126 | ID3D10Device *This,
|
---|
5127 | ID3D10Resource *pResource,
|
---|
5128 | const D3D10_RENDER_TARGET_VIEW_DESC *pDesc,
|
---|
5129 | ID3D10RenderTargetView **ppRTView);
|
---|
5130 |
|
---|
5131 | HRESULT (STDMETHODCALLTYPE *CreateDepthStencilView)(
|
---|
5132 | ID3D10Device *This,
|
---|
5133 | ID3D10Resource *pResource,
|
---|
5134 | const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
|
---|
5135 | ID3D10DepthStencilView **ppDepthStencilView);
|
---|
5136 |
|
---|
5137 | HRESULT (STDMETHODCALLTYPE *CreateInputLayout)(
|
---|
5138 | ID3D10Device *This,
|
---|
5139 | const D3D10_INPUT_ELEMENT_DESC *pInputElementDescs,
|
---|
5140 | UINT NumElements,
|
---|
5141 | const void *pShaderBytecodeWithInputSignature,
|
---|
5142 | SIZE_T BytecodeLength,
|
---|
5143 | ID3D10InputLayout **ppInputLayout);
|
---|
5144 |
|
---|
5145 | HRESULT (STDMETHODCALLTYPE *CreateVertexShader)(
|
---|
5146 | ID3D10Device *This,
|
---|
5147 | const void *pShaderBytecode,
|
---|
5148 | SIZE_T BytecodeLength,
|
---|
5149 | ID3D10VertexShader **ppVertexShader);
|
---|
5150 |
|
---|
5151 | HRESULT (STDMETHODCALLTYPE *CreateGeometryShader)(
|
---|
5152 | ID3D10Device *This,
|
---|
5153 | const void *pShaderBytecode,
|
---|
5154 | SIZE_T BytecodeLength,
|
---|
5155 | ID3D10GeometryShader **ppGeometryShader);
|
---|
5156 |
|
---|
5157 | HRESULT (STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput)(
|
---|
5158 | ID3D10Device *This,
|
---|
5159 | const void *pShaderBytecode,
|
---|
5160 | SIZE_T BytecodeLength,
|
---|
5161 | const D3D10_SO_DECLARATION_ENTRY *pSODeclaration,
|
---|
5162 | UINT NumEntries,
|
---|
5163 | UINT OutputStreamStride,
|
---|
5164 | ID3D10GeometryShader **ppGeometryShader);
|
---|
5165 |
|
---|
5166 | HRESULT (STDMETHODCALLTYPE *CreatePixelShader)(
|
---|
5167 | ID3D10Device *This,
|
---|
5168 | const void *pShaderBytecode,
|
---|
5169 | SIZE_T BytecodeLength,
|
---|
5170 | ID3D10PixelShader **ppPixelShader);
|
---|
5171 |
|
---|
5172 | HRESULT (STDMETHODCALLTYPE *CreateBlendState)(
|
---|
5173 | ID3D10Device *This,
|
---|
5174 | const D3D10_BLEND_DESC *pBlendStateDesc,
|
---|
5175 | ID3D10BlendState **ppBlendState);
|
---|
5176 |
|
---|
5177 | HRESULT (STDMETHODCALLTYPE *CreateDepthStencilState)(
|
---|
5178 | ID3D10Device *This,
|
---|
5179 | const D3D10_DEPTH_STENCIL_DESC *pDepthStencilDesc,
|
---|
5180 | ID3D10DepthStencilState **ppDepthStencilState);
|
---|
5181 |
|
---|
5182 | HRESULT (STDMETHODCALLTYPE *CreateRasterizerState)(
|
---|
5183 | ID3D10Device *This,
|
---|
5184 | const D3D10_RASTERIZER_DESC *pRasterizerDesc,
|
---|
5185 | ID3D10RasterizerState **ppRasterizerState);
|
---|
5186 |
|
---|
5187 | HRESULT (STDMETHODCALLTYPE *CreateSamplerState)(
|
---|
5188 | ID3D10Device *This,
|
---|
5189 | const D3D10_SAMPLER_DESC *pSamplerDesc,
|
---|
5190 | ID3D10SamplerState **ppSamplerState);
|
---|
5191 |
|
---|
5192 | HRESULT (STDMETHODCALLTYPE *CreateQuery)(
|
---|
5193 | ID3D10Device *This,
|
---|
5194 | const D3D10_QUERY_DESC *pQueryDesc,
|
---|
5195 | ID3D10Query **ppQuery);
|
---|
5196 |
|
---|
5197 | HRESULT (STDMETHODCALLTYPE *CreatePredicate)(
|
---|
5198 | ID3D10Device *This,
|
---|
5199 | const D3D10_QUERY_DESC *pPredicateDesc,
|
---|
5200 | ID3D10Predicate **ppPredicate);
|
---|
5201 |
|
---|
5202 | HRESULT (STDMETHODCALLTYPE *CreateCounter)(
|
---|
5203 | ID3D10Device *This,
|
---|
5204 | const D3D10_COUNTER_DESC *pCounterDesc,
|
---|
5205 | ID3D10Counter **ppCounter);
|
---|
5206 |
|
---|
5207 | HRESULT (STDMETHODCALLTYPE *CheckFormatSupport)(
|
---|
5208 | ID3D10Device *This,
|
---|
5209 | DXGI_FORMAT Format,
|
---|
5210 | UINT *pFormatSupport);
|
---|
5211 |
|
---|
5212 | HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels)(
|
---|
5213 | ID3D10Device *This,
|
---|
5214 | DXGI_FORMAT Format,
|
---|
5215 | UINT SampleCount,
|
---|
5216 | UINT *pNumQualityLevels);
|
---|
5217 |
|
---|
5218 | void (STDMETHODCALLTYPE *CheckCounterInfo)(
|
---|
5219 | ID3D10Device *This,
|
---|
5220 | D3D10_COUNTER_INFO *pCounterInfo);
|
---|
5221 |
|
---|
5222 | HRESULT (STDMETHODCALLTYPE *CheckCounter)(
|
---|
5223 | ID3D10Device *This,
|
---|
5224 | const D3D10_COUNTER_DESC *pDesc,
|
---|
5225 | D3D10_COUNTER_TYPE *pType,
|
---|
5226 | UINT *pActiveCounters,
|
---|
5227 | char *name,
|
---|
5228 | UINT *pNameLength,
|
---|
5229 | char *units,
|
---|
5230 | UINT *pUnitsLength,
|
---|
5231 | char *description,
|
---|
5232 | UINT *pDescriptionLength);
|
---|
5233 |
|
---|
5234 | UINT (STDMETHODCALLTYPE *GetCreationFlags)(
|
---|
5235 | ID3D10Device *This);
|
---|
5236 |
|
---|
5237 | HRESULT (STDMETHODCALLTYPE *OpenSharedResource)(
|
---|
5238 | ID3D10Device *This,
|
---|
5239 | HANDLE hResource,
|
---|
5240 | REFIID ReturnedInterface,
|
---|
5241 | void **ppResource);
|
---|
5242 |
|
---|
5243 | void (STDMETHODCALLTYPE *SetTextFilterSize)(
|
---|
5244 | ID3D10Device *This,
|
---|
5245 | UINT Width,
|
---|
5246 | UINT Height);
|
---|
5247 |
|
---|
5248 | void (STDMETHODCALLTYPE *GetTextFilterSize)(
|
---|
5249 | ID3D10Device *This,
|
---|
5250 | UINT *pWidth,
|
---|
5251 | UINT *pHeight);
|
---|
5252 |
|
---|
5253 | END_INTERFACE
|
---|
5254 | } ID3D10DeviceVtbl;
|
---|
5255 |
|
---|
5256 | interface ID3D10Device {
|
---|
5257 | CONST_VTBL ID3D10DeviceVtbl* lpVtbl;
|
---|
5258 | };
|
---|
5259 |
|
---|
5260 | #ifdef COBJMACROS
|
---|
5261 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
5262 | /*** IUnknown methods ***/
|
---|
5263 | #define ID3D10Device_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
5264 | #define ID3D10Device_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
5265 | #define ID3D10Device_Release(This) (This)->lpVtbl->Release(This)
|
---|
5266 | /*** ID3D10Device methods ***/
|
---|
5267 | #define ID3D10Device_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
5268 | #define ID3D10Device_PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
5269 | #define ID3D10Device_PSSetShader(This,pPixelShader) (This)->lpVtbl->PSSetShader(This,pPixelShader)
|
---|
5270 | #define ID3D10Device_PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
5271 | #define ID3D10Device_VSSetShader(This,pVertexShader) (This)->lpVtbl->VSSetShader(This,pVertexShader)
|
---|
5272 | #define ID3D10Device_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) (This)->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation)
|
---|
5273 | #define ID3D10Device_Draw(This,VertexCount,StartVertexLocation) (This)->lpVtbl->Draw(This,VertexCount,StartVertexLocation)
|
---|
5274 | #define ID3D10Device_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
5275 | #define ID3D10Device_IASetInputLayout(This,pInputLayout) (This)->lpVtbl->IASetInputLayout(This,pInputLayout)
|
---|
5276 | #define ID3D10Device_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
|
---|
5277 | #define ID3D10Device_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset)
|
---|
5278 | #define ID3D10Device_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation)
|
---|
5279 | #define ID3D10Device_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation)
|
---|
5280 | #define ID3D10Device_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
5281 | #define ID3D10Device_GSSetShader(This,pShader) (This)->lpVtbl->GSSetShader(This,pShader)
|
---|
5282 | #define ID3D10Device_IASetPrimitiveTopology(This,Topology) (This)->lpVtbl->IASetPrimitiveTopology(This,Topology)
|
---|
5283 | #define ID3D10Device_VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
5284 | #define ID3D10Device_VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
5285 | #define ID3D10Device_SetPredication(This,pPredicate,PredicateValue) (This)->lpVtbl->SetPredication(This,pPredicate,PredicateValue)
|
---|
5286 | #define ID3D10Device_GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
5287 | #define ID3D10Device_GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
5288 | #define ID3D10Device_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) (This)->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView)
|
---|
5289 | #define ID3D10Device_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) (This)->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask)
|
---|
5290 | #define ID3D10Device_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) (This)->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef)
|
---|
5291 | #define ID3D10Device_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) (This)->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets)
|
---|
5292 | #define ID3D10Device_DrawAuto(This) (This)->lpVtbl->DrawAuto(This)
|
---|
5293 | #define ID3D10Device_RSSetState(This,pRasterizerState) (This)->lpVtbl->RSSetState(This,pRasterizerState)
|
---|
5294 | #define ID3D10Device_RSSetViewports(This,NumViewports,pViewports) (This)->lpVtbl->RSSetViewports(This,NumViewports,pViewports)
|
---|
5295 | #define ID3D10Device_RSSetScissorRects(This,NumRects,pRects) (This)->lpVtbl->RSSetScissorRects(This,NumRects,pRects)
|
---|
5296 | #define ID3D10Device_CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) (This)->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox)
|
---|
5297 | #define ID3D10Device_CopyResource(This,pDstResource,pSrcResource) (This)->lpVtbl->CopyResource(This,pDstResource,pSrcResource)
|
---|
5298 | #define ID3D10Device_UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) (This)->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch)
|
---|
5299 | #define ID3D10Device_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) (This)->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA)
|
---|
5300 | #define ID3D10Device_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil)
|
---|
5301 | #define ID3D10Device_GenerateMips(This,pShaderResourceView) (This)->lpVtbl->GenerateMips(This,pShaderResourceView)
|
---|
5302 | #define ID3D10Device_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) (This)->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format)
|
---|
5303 | #define ID3D10Device_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
5304 | #define ID3D10Device_PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
5305 | #define ID3D10Device_PSGetShader(This,ppPixelShader) (This)->lpVtbl->PSGetShader(This,ppPixelShader)
|
---|
5306 | #define ID3D10Device_PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
5307 | #define ID3D10Device_VSGetShader(This,ppVertexShader) (This)->lpVtbl->VSGetShader(This,ppVertexShader)
|
---|
5308 | #define ID3D10Device_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
5309 | #define ID3D10Device_IAGetInputLayout(This,ppInputLayout) (This)->lpVtbl->IAGetInputLayout(This,ppInputLayout)
|
---|
5310 | #define ID3D10Device_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
|
---|
5311 | #define ID3D10Device_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset)
|
---|
5312 | #define ID3D10Device_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
---|
5313 | #define ID3D10Device_GSGetShader(This,ppGeometryShader) (This)->lpVtbl->GSGetShader(This,ppGeometryShader)
|
---|
5314 | #define ID3D10Device_IAGetPrimitiveTopology(This,pTopology) (This)->lpVtbl->IAGetPrimitiveTopology(This,pTopology)
|
---|
5315 | #define ID3D10Device_VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
5316 | #define ID3D10Device_VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
5317 | #define ID3D10Device_GetPredication(This,ppPredicate,pPredicateValue) (This)->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue)
|
---|
5318 | #define ID3D10Device_GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
---|
5319 | #define ID3D10Device_GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
---|
5320 | #define ID3D10Device_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) (This)->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView)
|
---|
5321 | #define ID3D10Device_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) (This)->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask)
|
---|
5322 | #define ID3D10Device_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) (This)->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef)
|
---|
5323 | #define ID3D10Device_SOGetTargets(This,NumBuffers,ppSOTargets,pOffsets) (This)->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets,pOffsets)
|
---|
5324 | #define ID3D10Device_RSGetState(This,ppRasterizerState) (This)->lpVtbl->RSGetState(This,ppRasterizerState)
|
---|
5325 | #define ID3D10Device_RSGetViewports(This,NumViewports,pViewports) (This)->lpVtbl->RSGetViewports(This,NumViewports,pViewports)
|
---|
5326 | #define ID3D10Device_RSGetScissorRects(This,NumRects,pRects) (This)->lpVtbl->RSGetScissorRects(This,NumRects,pRects)
|
---|
5327 | #define ID3D10Device_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This)
|
---|
5328 | #define ID3D10Device_SetExceptionMode(This,RaiseFlags) (This)->lpVtbl->SetExceptionMode(This,RaiseFlags)
|
---|
5329 | #define ID3D10Device_GetExceptionMode(This) (This)->lpVtbl->GetExceptionMode(This)
|
---|
5330 | #define ID3D10Device_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
---|
5331 | #define ID3D10Device_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
---|
5332 | #define ID3D10Device_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
---|
5333 | #define ID3D10Device_ClearState(This) (This)->lpVtbl->ClearState(This)
|
---|
5334 | #define ID3D10Device_Flush(This) (This)->lpVtbl->Flush(This)
|
---|
5335 | #define ID3D10Device_CreateBuffer(This,pDesc,pInitialData,ppBuffer) (This)->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer)
|
---|
5336 | #define ID3D10Device_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) (This)->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D)
|
---|
5337 | #define ID3D10Device_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) (This)->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D)
|
---|
5338 | #define ID3D10Device_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) (This)->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D)
|
---|
5339 | #define ID3D10Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) (This)->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView)
|
---|
5340 | #define ID3D10Device_CreateRenderTargetView(This,pResource,pDesc,ppRTView) (This)->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView)
|
---|
5341 | #define ID3D10Device_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) (This)->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView)
|
---|
5342 | #define ID3D10Device_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) (This)->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout)
|
---|
5343 | #define ID3D10Device_CreateVertexShader(This,pShaderBytecode,BytecodeLength,ppVertexShader) (This)->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,ppVertexShader)
|
---|
5344 | #define ID3D10Device_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,ppGeometryShader) (This)->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,ppGeometryShader)
|
---|
5345 | #define ID3D10Device_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,OutputStreamStride,ppGeometryShader) (This)->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,OutputStreamStride,ppGeometryShader)
|
---|
5346 | #define ID3D10Device_CreatePixelShader(This,pShaderBytecode,BytecodeLength,ppPixelShader) (This)->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,ppPixelShader)
|
---|
5347 | #define ID3D10Device_CreateBlendState(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState)
|
---|
5348 | #define ID3D10Device_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) (This)->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState)
|
---|
5349 | #define ID3D10Device_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState)
|
---|
5350 | #define ID3D10Device_CreateSamplerState(This,pSamplerDesc,ppSamplerState) (This)->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState)
|
---|
5351 | #define ID3D10Device_CreateQuery(This,pQueryDesc,ppQuery) (This)->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery)
|
---|
5352 | #define ID3D10Device_CreatePredicate(This,pPredicateDesc,ppPredicate) (This)->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate)
|
---|
5353 | #define ID3D10Device_CreateCounter(This,pCounterDesc,ppCounter) (This)->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter)
|
---|
5354 | #define ID3D10Device_CheckFormatSupport(This,Format,pFormatSupport) (This)->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport)
|
---|
5355 | #define ID3D10Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) (This)->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels)
|
---|
5356 | #define ID3D10Device_CheckCounterInfo(This,pCounterInfo) (This)->lpVtbl->CheckCounterInfo(This,pCounterInfo)
|
---|
5357 | #define ID3D10Device_CheckCounter(This,pDesc,pType,pActiveCounters,name,pNameLength,units,pUnitsLength,description,pDescriptionLength) (This)->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,name,pNameLength,units,pUnitsLength,description,pDescriptionLength)
|
---|
5358 | #define ID3D10Device_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This)
|
---|
5359 | #define ID3D10Device_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource)
|
---|
5360 | #define ID3D10Device_SetTextFilterSize(This,Width,Height) (This)->lpVtbl->SetTextFilterSize(This,Width,Height)
|
---|
5361 | #define ID3D10Device_GetTextFilterSize(This,pWidth,pHeight) (This)->lpVtbl->GetTextFilterSize(This,pWidth,pHeight)
|
---|
5362 | #else
|
---|
5363 | /*** IUnknown methods ***/
|
---|
5364 | static FORCEINLINE HRESULT ID3D10Device_QueryInterface(ID3D10Device* This,REFIID riid,void **ppvObject) {
|
---|
5365 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
5366 | }
|
---|
5367 | static FORCEINLINE ULONG ID3D10Device_AddRef(ID3D10Device* This) {
|
---|
5368 | return This->lpVtbl->AddRef(This);
|
---|
5369 | }
|
---|
5370 | static FORCEINLINE ULONG ID3D10Device_Release(ID3D10Device* This) {
|
---|
5371 | return This->lpVtbl->Release(This);
|
---|
5372 | }
|
---|
5373 | /*** ID3D10Device methods ***/
|
---|
5374 | static FORCEINLINE void ID3D10Device_VSSetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer *const *ppConstantBuffers) {
|
---|
5375 | This->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
5376 | }
|
---|
5377 | static FORCEINLINE void ID3D10Device_PSSetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView *const *ppShaderResourceViews) {
|
---|
5378 | This->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
5379 | }
|
---|
5380 | static FORCEINLINE void ID3D10Device_PSSetShader(ID3D10Device* This,ID3D10PixelShader *pPixelShader) {
|
---|
5381 | This->lpVtbl->PSSetShader(This,pPixelShader);
|
---|
5382 | }
|
---|
5383 | static FORCEINLINE void ID3D10Device_PSSetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState *const *ppSamplers) {
|
---|
5384 | This->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
5385 | }
|
---|
5386 | static FORCEINLINE void ID3D10Device_VSSetShader(ID3D10Device* This,ID3D10VertexShader *pVertexShader) {
|
---|
5387 | This->lpVtbl->VSSetShader(This,pVertexShader);
|
---|
5388 | }
|
---|
5389 | static FORCEINLINE void ID3D10Device_DrawIndexed(ID3D10Device* This,UINT IndexCount,UINT StartIndexLocation,INT BaseVertexLocation) {
|
---|
5390 | This->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation);
|
---|
5391 | }
|
---|
5392 | static FORCEINLINE void ID3D10Device_Draw(ID3D10Device* This,UINT VertexCount,UINT StartVertexLocation) {
|
---|
5393 | This->lpVtbl->Draw(This,VertexCount,StartVertexLocation);
|
---|
5394 | }
|
---|
5395 | static FORCEINLINE void ID3D10Device_PSSetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer *const *ppConstantBuffers) {
|
---|
5396 | This->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
5397 | }
|
---|
5398 | static FORCEINLINE void ID3D10Device_IASetInputLayout(ID3D10Device* This,ID3D10InputLayout *pInputLayout) {
|
---|
5399 | This->lpVtbl->IASetInputLayout(This,pInputLayout);
|
---|
5400 | }
|
---|
5401 | static FORCEINLINE void ID3D10Device_IASetVertexBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer *const *ppVertexBuffers,const UINT *pStrides,const UINT *pOffsets) {
|
---|
5402 | This->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
|
---|
5403 | }
|
---|
5404 | static FORCEINLINE void ID3D10Device_IASetIndexBuffer(ID3D10Device* This,ID3D10Buffer *pIndexBuffer,DXGI_FORMAT Format,UINT Offset) {
|
---|
5405 | This->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset);
|
---|
5406 | }
|
---|
5407 | static FORCEINLINE void ID3D10Device_DrawIndexedInstanced(ID3D10Device* This,UINT IndexCountPerInstance,UINT InstanceCount,UINT StartIndexLocation,INT BaseVertexLocation,UINT StartInstanceLocation) {
|
---|
5408 | This->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation);
|
---|
5409 | }
|
---|
5410 | static FORCEINLINE void ID3D10Device_DrawInstanced(ID3D10Device* This,UINT VertexCountPerInstance,UINT InstanceCount,UINT StartVertexLocation,UINT StartInstanceLocation) {
|
---|
5411 | This->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation);
|
---|
5412 | }
|
---|
5413 | static FORCEINLINE void ID3D10Device_GSSetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer *const *ppConstantBuffers) {
|
---|
5414 | This->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
5415 | }
|
---|
5416 | static FORCEINLINE void ID3D10Device_GSSetShader(ID3D10Device* This,ID3D10GeometryShader *pShader) {
|
---|
5417 | This->lpVtbl->GSSetShader(This,pShader);
|
---|
5418 | }
|
---|
5419 | static FORCEINLINE void ID3D10Device_IASetPrimitiveTopology(ID3D10Device* This,D3D10_PRIMITIVE_TOPOLOGY Topology) {
|
---|
5420 | This->lpVtbl->IASetPrimitiveTopology(This,Topology);
|
---|
5421 | }
|
---|
5422 | static FORCEINLINE void ID3D10Device_VSSetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView *const *ppShaderResourceViews) {
|
---|
5423 | This->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
5424 | }
|
---|
5425 | static FORCEINLINE void ID3D10Device_VSSetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState *const *ppSamplers) {
|
---|
5426 | This->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
5427 | }
|
---|
5428 | static FORCEINLINE void ID3D10Device_SetPredication(ID3D10Device* This,ID3D10Predicate *pPredicate,WINBOOL PredicateValue) {
|
---|
5429 | This->lpVtbl->SetPredication(This,pPredicate,PredicateValue);
|
---|
5430 | }
|
---|
5431 | static FORCEINLINE void ID3D10Device_GSSetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView *const *ppShaderResourceViews) {
|
---|
5432 | This->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
5433 | }
|
---|
5434 | static FORCEINLINE void ID3D10Device_GSSetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState *const *ppSamplers) {
|
---|
5435 | This->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
5436 | }
|
---|
5437 | static FORCEINLINE void ID3D10Device_OMSetRenderTargets(ID3D10Device* This,UINT NumViews,ID3D10RenderTargetView *const *ppRenderTargetViews,ID3D10DepthStencilView *pDepthStencilView) {
|
---|
5438 | This->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView);
|
---|
5439 | }
|
---|
5440 | static FORCEINLINE void ID3D10Device_OMSetBlendState(ID3D10Device* This,ID3D10BlendState *pBlendState,const FLOAT BlendFactor[4],UINT SampleMask) {
|
---|
5441 | This->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask);
|
---|
5442 | }
|
---|
5443 | static FORCEINLINE void ID3D10Device_OMSetDepthStencilState(ID3D10Device* This,ID3D10DepthStencilState *pDepthStencilState,UINT StencilRef) {
|
---|
5444 | This->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef);
|
---|
5445 | }
|
---|
5446 | static FORCEINLINE void ID3D10Device_SOSetTargets(ID3D10Device* This,UINT NumBuffers,ID3D10Buffer *const *ppSOTargets,const UINT *pOffsets) {
|
---|
5447 | This->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets);
|
---|
5448 | }
|
---|
5449 | static FORCEINLINE void ID3D10Device_DrawAuto(ID3D10Device* This) {
|
---|
5450 | This->lpVtbl->DrawAuto(This);
|
---|
5451 | }
|
---|
5452 | static FORCEINLINE void ID3D10Device_RSSetState(ID3D10Device* This,ID3D10RasterizerState *pRasterizerState) {
|
---|
5453 | This->lpVtbl->RSSetState(This,pRasterizerState);
|
---|
5454 | }
|
---|
5455 | static FORCEINLINE void ID3D10Device_RSSetViewports(ID3D10Device* This,UINT NumViewports,const D3D10_VIEWPORT *pViewports) {
|
---|
5456 | This->lpVtbl->RSSetViewports(This,NumViewports,pViewports);
|
---|
5457 | }
|
---|
5458 | static FORCEINLINE void ID3D10Device_RSSetScissorRects(ID3D10Device* This,UINT NumRects,const D3D10_RECT *pRects) {
|
---|
5459 | This->lpVtbl->RSSetScissorRects(This,NumRects,pRects);
|
---|
5460 | }
|
---|
5461 | static FORCEINLINE void ID3D10Device_CopySubresourceRegion(ID3D10Device* This,ID3D10Resource *pDstResource,UINT DstSubresource,UINT DstX,UINT DstY,UINT DstZ,ID3D10Resource *pSrcResource,UINT SrcSubresource,const D3D10_BOX *pSrcBox) {
|
---|
5462 | This->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox);
|
---|
5463 | }
|
---|
5464 | static FORCEINLINE void ID3D10Device_CopyResource(ID3D10Device* This,ID3D10Resource *pDstResource,ID3D10Resource *pSrcResource) {
|
---|
5465 | This->lpVtbl->CopyResource(This,pDstResource,pSrcResource);
|
---|
5466 | }
|
---|
5467 | static FORCEINLINE void ID3D10Device_UpdateSubresource(ID3D10Device* This,ID3D10Resource *pDstResource,UINT DstSubresource,const D3D10_BOX *pDstBox,const void *pSrcData,UINT SrcRowPitch,UINT SrcDepthPitch) {
|
---|
5468 | This->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch);
|
---|
5469 | }
|
---|
5470 | static FORCEINLINE void ID3D10Device_ClearRenderTargetView(ID3D10Device* This,ID3D10RenderTargetView *pRenderTargetView,const FLOAT ColorRGBA[4]) {
|
---|
5471 | This->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA);
|
---|
5472 | }
|
---|
5473 | static FORCEINLINE void ID3D10Device_ClearDepthStencilView(ID3D10Device* This,ID3D10DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) {
|
---|
5474 | This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil);
|
---|
5475 | }
|
---|
5476 | static FORCEINLINE void ID3D10Device_GenerateMips(ID3D10Device* This,ID3D10ShaderResourceView *pShaderResourceView) {
|
---|
5477 | This->lpVtbl->GenerateMips(This,pShaderResourceView);
|
---|
5478 | }
|
---|
5479 | static FORCEINLINE void ID3D10Device_ResolveSubresource(ID3D10Device* This,ID3D10Resource *pDstResource,UINT DstSubresource,ID3D10Resource *pSrcResource,UINT SrcSubresource,DXGI_FORMAT Format) {
|
---|
5480 | This->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format);
|
---|
5481 | }
|
---|
5482 | static FORCEINLINE void ID3D10Device_VSGetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer **ppConstantBuffers) {
|
---|
5483 | This->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
5484 | }
|
---|
5485 | static FORCEINLINE void ID3D10Device_PSGetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView **ppShaderResourceViews) {
|
---|
5486 | This->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
5487 | }
|
---|
5488 | static FORCEINLINE void ID3D10Device_PSGetShader(ID3D10Device* This,ID3D10PixelShader **ppPixelShader) {
|
---|
5489 | This->lpVtbl->PSGetShader(This,ppPixelShader);
|
---|
5490 | }
|
---|
5491 | static FORCEINLINE void ID3D10Device_PSGetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState **ppSamplers) {
|
---|
5492 | This->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
5493 | }
|
---|
5494 | static FORCEINLINE void ID3D10Device_VSGetShader(ID3D10Device* This,ID3D10VertexShader **ppVertexShader) {
|
---|
5495 | This->lpVtbl->VSGetShader(This,ppVertexShader);
|
---|
5496 | }
|
---|
5497 | static FORCEINLINE void ID3D10Device_PSGetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer **ppConstantBuffers) {
|
---|
5498 | This->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
5499 | }
|
---|
5500 | static FORCEINLINE void ID3D10Device_IAGetInputLayout(ID3D10Device* This,ID3D10InputLayout **ppInputLayout) {
|
---|
5501 | This->lpVtbl->IAGetInputLayout(This,ppInputLayout);
|
---|
5502 | }
|
---|
5503 | static FORCEINLINE void ID3D10Device_IAGetVertexBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer **ppVertexBuffers,UINT *pStrides,UINT *pOffsets) {
|
---|
5504 | This->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
|
---|
5505 | }
|
---|
5506 | static FORCEINLINE void ID3D10Device_IAGetIndexBuffer(ID3D10Device* This,ID3D10Buffer **pIndexBuffer,DXGI_FORMAT *Format,UINT *Offset) {
|
---|
5507 | This->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset);
|
---|
5508 | }
|
---|
5509 | static FORCEINLINE void ID3D10Device_GSGetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT NumBuffers,ID3D10Buffer **ppConstantBuffers) {
|
---|
5510 | This->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
---|
5511 | }
|
---|
5512 | static FORCEINLINE void ID3D10Device_GSGetShader(ID3D10Device* This,ID3D10GeometryShader **ppGeometryShader) {
|
---|
5513 | This->lpVtbl->GSGetShader(This,ppGeometryShader);
|
---|
5514 | }
|
---|
5515 | static FORCEINLINE void ID3D10Device_IAGetPrimitiveTopology(ID3D10Device* This,D3D10_PRIMITIVE_TOPOLOGY *pTopology) {
|
---|
5516 | This->lpVtbl->IAGetPrimitiveTopology(This,pTopology);
|
---|
5517 | }
|
---|
5518 | static FORCEINLINE void ID3D10Device_VSGetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView **ppShaderResourceViews) {
|
---|
5519 | This->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
5520 | }
|
---|
5521 | static FORCEINLINE void ID3D10Device_VSGetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState **ppSamplers) {
|
---|
5522 | This->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
5523 | }
|
---|
5524 | static FORCEINLINE void ID3D10Device_GetPredication(ID3D10Device* This,ID3D10Predicate **ppPredicate,WINBOOL *pPredicateValue) {
|
---|
5525 | This->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue);
|
---|
5526 | }
|
---|
5527 | static FORCEINLINE void ID3D10Device_GSGetShaderResources(ID3D10Device* This,UINT StartSlot,UINT NumViews,ID3D10ShaderResourceView **ppShaderResourceViews) {
|
---|
5528 | This->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
---|
5529 | }
|
---|
5530 | static FORCEINLINE void ID3D10Device_GSGetSamplers(ID3D10Device* This,UINT StartSlot,UINT NumSamplers,ID3D10SamplerState **ppSamplers) {
|
---|
5531 | This->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
---|
5532 | }
|
---|
5533 | static FORCEINLINE void ID3D10Device_OMGetRenderTargets(ID3D10Device* This,UINT NumViews,ID3D10RenderTargetView **ppRenderTargetViews,ID3D10DepthStencilView **ppDepthStencilView) {
|
---|
5534 | This->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView);
|
---|
5535 | }
|
---|
5536 | static FORCEINLINE void ID3D10Device_OMGetBlendState(ID3D10Device* This,ID3D10BlendState **ppBlendState,FLOAT BlendFactor[4],UINT *pSampleMask) {
|
---|
5537 | This->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask);
|
---|
5538 | }
|
---|
5539 | static FORCEINLINE void ID3D10Device_OMGetDepthStencilState(ID3D10Device* This,ID3D10DepthStencilState **ppDepthStencilState,UINT *pStencilRef) {
|
---|
5540 | This->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef);
|
---|
5541 | }
|
---|
5542 | static FORCEINLINE void ID3D10Device_SOGetTargets(ID3D10Device* This,UINT NumBuffers,ID3D10Buffer **ppSOTargets,UINT *pOffsets) {
|
---|
5543 | This->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets,pOffsets);
|
---|
5544 | }
|
---|
5545 | static FORCEINLINE void ID3D10Device_RSGetState(ID3D10Device* This,ID3D10RasterizerState **ppRasterizerState) {
|
---|
5546 | This->lpVtbl->RSGetState(This,ppRasterizerState);
|
---|
5547 | }
|
---|
5548 | static FORCEINLINE void ID3D10Device_RSGetViewports(ID3D10Device* This,UINT *NumViewports,D3D10_VIEWPORT *pViewports) {
|
---|
5549 | This->lpVtbl->RSGetViewports(This,NumViewports,pViewports);
|
---|
5550 | }
|
---|
5551 | static FORCEINLINE void ID3D10Device_RSGetScissorRects(ID3D10Device* This,UINT *NumRects,D3D10_RECT *pRects) {
|
---|
5552 | This->lpVtbl->RSGetScissorRects(This,NumRects,pRects);
|
---|
5553 | }
|
---|
5554 | static FORCEINLINE HRESULT ID3D10Device_GetDeviceRemovedReason(ID3D10Device* This) {
|
---|
5555 | return This->lpVtbl->GetDeviceRemovedReason(This);
|
---|
5556 | }
|
---|
5557 | static FORCEINLINE HRESULT ID3D10Device_SetExceptionMode(ID3D10Device* This,UINT RaiseFlags) {
|
---|
5558 | return This->lpVtbl->SetExceptionMode(This,RaiseFlags);
|
---|
5559 | }
|
---|
5560 | static FORCEINLINE UINT ID3D10Device_GetExceptionMode(ID3D10Device* This) {
|
---|
5561 | return This->lpVtbl->GetExceptionMode(This);
|
---|
5562 | }
|
---|
5563 | static FORCEINLINE HRESULT ID3D10Device_GetPrivateData(ID3D10Device* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
---|
5564 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
---|
5565 | }
|
---|
5566 | static FORCEINLINE HRESULT ID3D10Device_SetPrivateData(ID3D10Device* This,REFGUID guid,UINT DataSize,const void *pData) {
|
---|
5567 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
---|
5568 | }
|
---|
5569 | static FORCEINLINE HRESULT ID3D10Device_SetPrivateDataInterface(ID3D10Device* This,REFGUID guid,const IUnknown *pData) {
|
---|
5570 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
---|
5571 | }
|
---|
5572 | static FORCEINLINE void ID3D10Device_ClearState(ID3D10Device* This) {
|
---|
5573 | This->lpVtbl->ClearState(This);
|
---|
5574 | }
|
---|
5575 | static FORCEINLINE void ID3D10Device_Flush(ID3D10Device* This) {
|
---|
5576 | This->lpVtbl->Flush(This);
|
---|
5577 | }
|
---|
5578 | static FORCEINLINE HRESULT ID3D10Device_CreateBuffer(ID3D10Device* This,const D3D10_BUFFER_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Buffer **ppBuffer) {
|
---|
5579 | return This->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer);
|
---|
5580 | }
|
---|
5581 | static FORCEINLINE HRESULT ID3D10Device_CreateTexture1D(ID3D10Device* This,const D3D10_TEXTURE1D_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Texture1D **ppTexture1D) {
|
---|
5582 | return This->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D);
|
---|
5583 | }
|
---|
5584 | static FORCEINLINE HRESULT ID3D10Device_CreateTexture2D(ID3D10Device* This,const D3D10_TEXTURE2D_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Texture2D **ppTexture2D) {
|
---|
5585 | return This->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D);
|
---|
5586 | }
|
---|
5587 | static FORCEINLINE HRESULT ID3D10Device_CreateTexture3D(ID3D10Device* This,const D3D10_TEXTURE3D_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Texture3D **ppTexture3D) {
|
---|
5588 | return This->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D);
|
---|
5589 | }
|
---|
5590 | static FORCEINLINE HRESULT ID3D10Device_CreateShaderResourceView(ID3D10Device* This,ID3D10Resource *pResource,const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D10ShaderResourceView **ppSRView) {
|
---|
5591 | return This->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView);
|
---|
5592 | }
|
---|
5593 | static FORCEINLINE HRESULT ID3D10Device_CreateRenderTargetView(ID3D10Device* This,ID3D10Resource *pResource,const D3D10_RENDER_TARGET_VIEW_DESC *pDesc,ID3D10RenderTargetView **ppRTView) {
|
---|
5594 | return This->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView);
|
---|
5595 | }
|
---|
5596 | static FORCEINLINE HRESULT ID3D10Device_CreateDepthStencilView(ID3D10Device* This,ID3D10Resource *pResource,const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D10DepthStencilView **ppDepthStencilView) {
|
---|
5597 | return This->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView);
|
---|
5598 | }
|
---|
5599 | static FORCEINLINE HRESULT ID3D10Device_CreateInputLayout(ID3D10Device* This,const D3D10_INPUT_ELEMENT_DESC *pInputElementDescs,UINT NumElements,const void *pShaderBytecodeWithInputSignature,SIZE_T BytecodeLength,ID3D10InputLayout **ppInputLayout) {
|
---|
5600 | return This->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout);
|
---|
5601 | }
|
---|
5602 | static FORCEINLINE HRESULT ID3D10Device_CreateVertexShader(ID3D10Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D10VertexShader **ppVertexShader) {
|
---|
5603 | return This->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,ppVertexShader);
|
---|
5604 | }
|
---|
5605 | static FORCEINLINE HRESULT ID3D10Device_CreateGeometryShader(ID3D10Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D10GeometryShader **ppGeometryShader) {
|
---|
5606 | return This->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,ppGeometryShader);
|
---|
5607 | }
|
---|
5608 | static FORCEINLINE HRESULT ID3D10Device_CreateGeometryShaderWithStreamOutput(ID3D10Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,const D3D10_SO_DECLARATION_ENTRY *pSODeclaration,UINT NumEntries,UINT OutputStreamStride,ID3D10GeometryShader **ppGeometryShader) {
|
---|
5609 | return This->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,OutputStreamStride,ppGeometryShader);
|
---|
5610 | }
|
---|
5611 | static FORCEINLINE HRESULT ID3D10Device_CreatePixelShader(ID3D10Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D10PixelShader **ppPixelShader) {
|
---|
5612 | return This->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,ppPixelShader);
|
---|
5613 | }
|
---|
5614 | static FORCEINLINE HRESULT ID3D10Device_CreateBlendState(ID3D10Device* This,const D3D10_BLEND_DESC *pBlendStateDesc,ID3D10BlendState **ppBlendState) {
|
---|
5615 | return This->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState);
|
---|
5616 | }
|
---|
5617 | static FORCEINLINE HRESULT ID3D10Device_CreateDepthStencilState(ID3D10Device* This,const D3D10_DEPTH_STENCIL_DESC *pDepthStencilDesc,ID3D10DepthStencilState **ppDepthStencilState) {
|
---|
5618 | return This->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState);
|
---|
5619 | }
|
---|
5620 | static FORCEINLINE HRESULT ID3D10Device_CreateRasterizerState(ID3D10Device* This,const D3D10_RASTERIZER_DESC *pRasterizerDesc,ID3D10RasterizerState **ppRasterizerState) {
|
---|
5621 | return This->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState);
|
---|
5622 | }
|
---|
5623 | static FORCEINLINE HRESULT ID3D10Device_CreateSamplerState(ID3D10Device* This,const D3D10_SAMPLER_DESC *pSamplerDesc,ID3D10SamplerState **ppSamplerState) {
|
---|
5624 | return This->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState);
|
---|
5625 | }
|
---|
5626 | static FORCEINLINE HRESULT ID3D10Device_CreateQuery(ID3D10Device* This,const D3D10_QUERY_DESC *pQueryDesc,ID3D10Query **ppQuery) {
|
---|
5627 | return This->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery);
|
---|
5628 | }
|
---|
5629 | static FORCEINLINE HRESULT ID3D10Device_CreatePredicate(ID3D10Device* This,const D3D10_QUERY_DESC *pPredicateDesc,ID3D10Predicate **ppPredicate) {
|
---|
5630 | return This->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate);
|
---|
5631 | }
|
---|
5632 | static FORCEINLINE HRESULT ID3D10Device_CreateCounter(ID3D10Device* This,const D3D10_COUNTER_DESC *pCounterDesc,ID3D10Counter **ppCounter) {
|
---|
5633 | return This->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter);
|
---|
5634 | }
|
---|
5635 | static FORCEINLINE HRESULT ID3D10Device_CheckFormatSupport(ID3D10Device* This,DXGI_FORMAT Format,UINT *pFormatSupport) {
|
---|
5636 | return This->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport);
|
---|
5637 | }
|
---|
5638 | static FORCEINLINE HRESULT ID3D10Device_CheckMultisampleQualityLevels(ID3D10Device* This,DXGI_FORMAT Format,UINT SampleCount,UINT *pNumQualityLevels) {
|
---|
5639 | return This->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels);
|
---|
5640 | }
|
---|
5641 | static FORCEINLINE void ID3D10Device_CheckCounterInfo(ID3D10Device* This,D3D10_COUNTER_INFO *pCounterInfo) {
|
---|
5642 | This->lpVtbl->CheckCounterInfo(This,pCounterInfo);
|
---|
5643 | }
|
---|
5644 | static FORCEINLINE HRESULT ID3D10Device_CheckCounter(ID3D10Device* This,const D3D10_COUNTER_DESC *pDesc,D3D10_COUNTER_TYPE *pType,UINT *pActiveCounters,char *name,UINT *pNameLength,char *units,UINT *pUnitsLength,char *description,UINT *pDescriptionLength) {
|
---|
5645 | return This->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,name,pNameLength,units,pUnitsLength,description,pDescriptionLength);
|
---|
5646 | }
|
---|
5647 | static FORCEINLINE UINT ID3D10Device_GetCreationFlags(ID3D10Device* This) {
|
---|
5648 | return This->lpVtbl->GetCreationFlags(This);
|
---|
5649 | }
|
---|
5650 | static FORCEINLINE HRESULT ID3D10Device_OpenSharedResource(ID3D10Device* This,HANDLE hResource,REFIID ReturnedInterface,void **ppResource) {
|
---|
5651 | return This->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource);
|
---|
5652 | }
|
---|
5653 | static FORCEINLINE void ID3D10Device_SetTextFilterSize(ID3D10Device* This,UINT Width,UINT Height) {
|
---|
5654 | This->lpVtbl->SetTextFilterSize(This,Width,Height);
|
---|
5655 | }
|
---|
5656 | static FORCEINLINE void ID3D10Device_GetTextFilterSize(ID3D10Device* This,UINT *pWidth,UINT *pHeight) {
|
---|
5657 | This->lpVtbl->GetTextFilterSize(This,pWidth,pHeight);
|
---|
5658 | }
|
---|
5659 | #endif
|
---|
5660 | #endif
|
---|
5661 |
|
---|
5662 | #endif
|
---|
5663 |
|
---|
5664 |
|
---|
5665 | #endif /* __ID3D10Device_INTERFACE_DEFINED__ */
|
---|
5666 |
|
---|
5667 | /*****************************************************************************
|
---|
5668 | * ID3D10Multithread interface
|
---|
5669 | */
|
---|
5670 | #ifndef __ID3D10Multithread_INTERFACE_DEFINED__
|
---|
5671 | #define __ID3D10Multithread_INTERFACE_DEFINED__
|
---|
5672 |
|
---|
5673 | DEFINE_GUID(IID_ID3D10Multithread, 0x9b7e4e00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0);
|
---|
5674 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
5675 | MIDL_INTERFACE("9b7e4e00-342c-4106-a19f-4f2704f689f0")
|
---|
5676 | ID3D10Multithread : public IUnknown
|
---|
5677 | {
|
---|
5678 | virtual void STDMETHODCALLTYPE Enter(
|
---|
5679 | ) = 0;
|
---|
5680 |
|
---|
5681 | virtual void STDMETHODCALLTYPE Leave(
|
---|
5682 | ) = 0;
|
---|
5683 |
|
---|
5684 | virtual WINBOOL STDMETHODCALLTYPE SetMultithreadProtected(
|
---|
5685 | WINBOOL bMTProtect) = 0;
|
---|
5686 |
|
---|
5687 | virtual WINBOOL STDMETHODCALLTYPE GetMultithreadProtected(
|
---|
5688 | ) = 0;
|
---|
5689 |
|
---|
5690 | };
|
---|
5691 | #ifdef __CRT_UUID_DECL
|
---|
5692 | __CRT_UUID_DECL(ID3D10Multithread, 0x9b7e4e00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0)
|
---|
5693 | #endif
|
---|
5694 | #else
|
---|
5695 | typedef struct ID3D10MultithreadVtbl {
|
---|
5696 | BEGIN_INTERFACE
|
---|
5697 |
|
---|
5698 | /*** IUnknown methods ***/
|
---|
5699 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
5700 | ID3D10Multithread *This,
|
---|
5701 | REFIID riid,
|
---|
5702 | void **ppvObject);
|
---|
5703 |
|
---|
5704 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
5705 | ID3D10Multithread *This);
|
---|
5706 |
|
---|
5707 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
5708 | ID3D10Multithread *This);
|
---|
5709 |
|
---|
5710 | /*** ID3D10Multithread methods ***/
|
---|
5711 | void (STDMETHODCALLTYPE *Enter)(
|
---|
5712 | ID3D10Multithread *This);
|
---|
5713 |
|
---|
5714 | void (STDMETHODCALLTYPE *Leave)(
|
---|
5715 | ID3D10Multithread *This);
|
---|
5716 |
|
---|
5717 | WINBOOL (STDMETHODCALLTYPE *SetMultithreadProtected)(
|
---|
5718 | ID3D10Multithread *This,
|
---|
5719 | WINBOOL bMTProtect);
|
---|
5720 |
|
---|
5721 | WINBOOL (STDMETHODCALLTYPE *GetMultithreadProtected)(
|
---|
5722 | ID3D10Multithread *This);
|
---|
5723 |
|
---|
5724 | END_INTERFACE
|
---|
5725 | } ID3D10MultithreadVtbl;
|
---|
5726 |
|
---|
5727 | interface ID3D10Multithread {
|
---|
5728 | CONST_VTBL ID3D10MultithreadVtbl* lpVtbl;
|
---|
5729 | };
|
---|
5730 |
|
---|
5731 | #ifdef COBJMACROS
|
---|
5732 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
5733 | /*** IUnknown methods ***/
|
---|
5734 | #define ID3D10Multithread_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
5735 | #define ID3D10Multithread_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
5736 | #define ID3D10Multithread_Release(This) (This)->lpVtbl->Release(This)
|
---|
5737 | /*** ID3D10Multithread methods ***/
|
---|
5738 | #define ID3D10Multithread_Enter(This) (This)->lpVtbl->Enter(This)
|
---|
5739 | #define ID3D10Multithread_Leave(This) (This)->lpVtbl->Leave(This)
|
---|
5740 | #define ID3D10Multithread_SetMultithreadProtected(This,bMTProtect) (This)->lpVtbl->SetMultithreadProtected(This,bMTProtect)
|
---|
5741 | #define ID3D10Multithread_GetMultithreadProtected(This) (This)->lpVtbl->GetMultithreadProtected(This)
|
---|
5742 | #else
|
---|
5743 | /*** IUnknown methods ***/
|
---|
5744 | static FORCEINLINE HRESULT ID3D10Multithread_QueryInterface(ID3D10Multithread* This,REFIID riid,void **ppvObject) {
|
---|
5745 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
5746 | }
|
---|
5747 | static FORCEINLINE ULONG ID3D10Multithread_AddRef(ID3D10Multithread* This) {
|
---|
5748 | return This->lpVtbl->AddRef(This);
|
---|
5749 | }
|
---|
5750 | static FORCEINLINE ULONG ID3D10Multithread_Release(ID3D10Multithread* This) {
|
---|
5751 | return This->lpVtbl->Release(This);
|
---|
5752 | }
|
---|
5753 | /*** ID3D10Multithread methods ***/
|
---|
5754 | static FORCEINLINE void ID3D10Multithread_Enter(ID3D10Multithread* This) {
|
---|
5755 | This->lpVtbl->Enter(This);
|
---|
5756 | }
|
---|
5757 | static FORCEINLINE void ID3D10Multithread_Leave(ID3D10Multithread* This) {
|
---|
5758 | This->lpVtbl->Leave(This);
|
---|
5759 | }
|
---|
5760 | static FORCEINLINE WINBOOL ID3D10Multithread_SetMultithreadProtected(ID3D10Multithread* This,WINBOOL bMTProtect) {
|
---|
5761 | return This->lpVtbl->SetMultithreadProtected(This,bMTProtect);
|
---|
5762 | }
|
---|
5763 | static FORCEINLINE WINBOOL ID3D10Multithread_GetMultithreadProtected(ID3D10Multithread* This) {
|
---|
5764 | return This->lpVtbl->GetMultithreadProtected(This);
|
---|
5765 | }
|
---|
5766 | #endif
|
---|
5767 | #endif
|
---|
5768 |
|
---|
5769 | #endif
|
---|
5770 |
|
---|
5771 |
|
---|
5772 | #endif /* __ID3D10Multithread_INTERFACE_DEFINED__ */
|
---|
5773 |
|
---|
5774 | #ifndef D3D10_IGNORE_SDK_LAYERS
|
---|
5775 | #include "d3d10sdklayers.h"
|
---|
5776 | #endif
|
---|
5777 | #include "d3d10misc.h"
|
---|
5778 | #include "d3d10shader.h"
|
---|
5779 | #include "d3d10effect.h"
|
---|
5780 | /* Begin additional prototypes for all interfaces */
|
---|
5781 |
|
---|
5782 |
|
---|
5783 | /* End additional prototypes */
|
---|
5784 |
|
---|
5785 | #ifdef __cplusplus
|
---|
5786 | }
|
---|
5787 | #endif
|
---|
5788 |
|
---|
5789 | #endif /* __d3d10_h__ */
|
---|