[1166] | 1 | #undef INTERFACE
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| 2 | /*
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| 3 | * Copyright 2009 Henri Verbeet for CodeWeavers
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| 4 | *
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| 5 | * This library is free software; you can redistribute it and/or
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| 6 | * modify it under the terms of the GNU Lesser General Public
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| 7 | * License as published by the Free Software Foundation; either
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| 8 | * version 2.1 of the License, or (at your option) any later version.
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| 9 | *
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| 10 | * This library is distributed in the hope that it will be useful,
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| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 13 | * Lesser General Public License for more details.
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| 14 | *
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| 15 | * You should have received a copy of the GNU Lesser General Public
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| 16 | * License along with this library; if not, write to the Free Software
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| 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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| 18 | *
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| 19 | */
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| 20 |
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| 21 | #ifndef __WINE_D3D10EFFECT_H
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| 22 | #define __WINE_D3D10EFFECT_H
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| 23 |
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| 24 | #include "d3d10.h"
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| 25 |
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| 26 | #define D3D10_EFFECT_VARIABLE_POOLED 0x1
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| 27 | #define D3D10_EFFECT_VARIABLE_ANNOTATION 0x2
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| 28 | #define D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT 0x4
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| 29 |
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| 30 | #ifndef D3D10_BYTES_FROM_BITS
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| 31 | #define D3D10_BYTES_FROM_BITS(x) (((x) + 7) >> 3)
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| 32 | #endif
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| 33 |
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| 34 | typedef enum _D3D10_DEVICE_STATE_TYPES
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| 35 | {
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| 36 | D3D10_DST_SO_BUFFERS = 1,
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| 37 | D3D10_DST_OM_RENDER_TARGETS,
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| 38 | D3D10_DST_DEPTH_STENCIL_STATE,
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| 39 | D3D10_DST_BLEND_STATE,
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| 40 | D3D10_DST_VS,
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| 41 | D3D10_DST_VS_SAMPLERS,
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| 42 | D3D10_DST_VS_SHADER_RESOURCES,
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| 43 | D3D10_DST_VS_CONSTANT_BUFFERS,
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| 44 | D3D10_DST_GS,
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| 45 | D3D10_DST_GS_SAMPLERS,
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| 46 | D3D10_DST_GS_SHADER_RESOURCES,
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| 47 | D3D10_DST_GS_CONSTANT_BUFFERS,
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| 48 | D3D10_DST_PS,
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| 49 | D3D10_DST_PS_SAMPLERS,
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| 50 | D3D10_DST_PS_SHADER_RESOURCES,
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| 51 | D3D10_DST_PS_CONSTANT_BUFFERS,
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| 52 | D3D10_DST_IA_VERTEX_BUFFERS,
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| 53 | D3D10_DST_IA_INDEX_BUFFER,
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| 54 | D3D10_DST_IA_INPUT_LAYOUT,
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| 55 | D3D10_DST_IA_PRIMITIVE_TOPOLOGY,
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| 56 | D3D10_DST_RS_VIEWPORTS,
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| 57 | D3D10_DST_RS_SCISSOR_RECTS,
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| 58 | D3D10_DST_RS_RASTERIZER_STATE,
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| 59 | D3D10_DST_PREDICATION,
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| 60 | } D3D10_DEVICE_STATE_TYPES;
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| 61 |
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| 62 | typedef struct _D3D10_EFFECT_TYPE_DESC
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| 63 | {
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| 64 | const char *TypeName;
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| 65 | D3D10_SHADER_VARIABLE_CLASS Class;
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| 66 | D3D10_SHADER_VARIABLE_TYPE Type;
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| 67 | UINT Elements;
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| 68 | UINT Members;
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| 69 | UINT Rows;
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| 70 | UINT Columns;
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| 71 | UINT PackedSize;
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| 72 | UINT UnpackedSize;
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| 73 | UINT Stride;
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| 74 | } D3D10_EFFECT_TYPE_DESC;
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| 75 |
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| 76 | typedef struct _D3D10_EFFECT_VARIABLE_DESC
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| 77 | {
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| 78 | const char *Name;
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| 79 | const char *Semantic;
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| 80 | UINT Flags;
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| 81 | UINT Annotations;
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| 82 | UINT BufferOffset;
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| 83 | UINT ExplicitBindPoint;
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| 84 | } D3D10_EFFECT_VARIABLE_DESC;
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| 85 |
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| 86 | typedef struct _D3D10_TECHNIQUE_DESC
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| 87 | {
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| 88 | const char *Name;
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| 89 | UINT Passes;
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| 90 | UINT Annotations;
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| 91 | } D3D10_TECHNIQUE_DESC;
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| 92 |
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| 93 | typedef struct _D3D10_STATE_BLOCK_MASK
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| 94 | {
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| 95 | BYTE VS;
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| 96 | BYTE VSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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| 97 | BYTE VSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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| 98 | BYTE VSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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| 99 | BYTE GS;
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| 100 | BYTE GSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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| 101 | BYTE GSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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| 102 | BYTE GSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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| 103 | BYTE PS;
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| 104 | BYTE PSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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| 105 | BYTE PSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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| 106 | BYTE PSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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| 107 | BYTE IAVertexBuffers[D3D10_BYTES_FROM_BITS(D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT)];
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| 108 | BYTE IAIndexBuffer;
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| 109 | BYTE IAInputLayout;
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| 110 | BYTE IAPrimitiveTopology;
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| 111 | BYTE OMRenderTargets;
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| 112 | BYTE OMDepthStencilState;
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| 113 | BYTE OMBlendState;
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| 114 | BYTE RSViewports;
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| 115 | BYTE RSScissorRects;
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| 116 | BYTE RSRasterizerState;
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| 117 | BYTE SOBuffers;
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| 118 | BYTE Predication;
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| 119 | } D3D10_STATE_BLOCK_MASK;
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| 120 |
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| 121 | typedef struct _D3D10_EFFECT_DESC
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| 122 | {
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| 123 | WINBOOL IsChildEffect;
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| 124 | UINT ConstantBuffers;
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| 125 | UINT SharedConstantBuffers;
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| 126 | UINT GlobalVariables;
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| 127 | UINT SharedGlobalVariables;
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| 128 | UINT Techniques;
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| 129 | } D3D10_EFFECT_DESC;
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| 130 |
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| 131 | typedef struct _D3D10_EFFECT_SHADER_DESC
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| 132 | {
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| 133 | const BYTE *pInputSignature;
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| 134 | WINBOOL IsInline;
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| 135 | const BYTE *pBytecode;
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| 136 | UINT BytecodeLength;
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| 137 | const char *SODecl;
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| 138 | UINT NumInputSignatureEntries;
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| 139 | UINT NumOutputSignatureEntries;
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| 140 | } D3D10_EFFECT_SHADER_DESC;
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| 141 |
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| 142 | typedef struct _D3D10_PASS_DESC
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| 143 | {
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| 144 | const char *Name;
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| 145 | UINT Annotations;
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| 146 | BYTE *pIAInputSignature;
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| 147 | SIZE_T IAInputSignatureSize;
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| 148 | UINT StencilRef;
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| 149 | UINT SampleMask;
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| 150 | FLOAT BlendFactor[4];
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| 151 | } D3D10_PASS_DESC;
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| 152 |
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| 153 | typedef struct _D3D10_PASS_SHADER_DESC
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| 154 | {
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| 155 | struct ID3D10EffectShaderVariable *pShaderVariable;
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| 156 | UINT ShaderIndex;
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| 157 | } D3D10_PASS_SHADER_DESC;
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| 158 |
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| 159 | #define D3D10_EFFECT_COMPILE_CHILD_EFFECT 0x0001
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| 160 | #define D3D10_EFFECT_COMPILE_ALLOW_SLOW_OPS 0x0002
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| 161 | #define D3D10_EFFECT_SINGLE_THREADED 0x0008
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| 162 |
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| 163 | DEFINE_GUID(IID_ID3D10EffectType, 0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x00, 0x18, 0x0b, 0x9b, 0x88, 0xfd);
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| 164 |
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| 165 | #define INTERFACE ID3D10EffectType
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| 166 | DECLARE_INTERFACE(ID3D10EffectType)
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| 167 | {
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| 168 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
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| 169 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_TYPE_DESC *desc) PURE;
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| 170 | STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeByIndex)(THIS_ UINT index) PURE;
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| 171 | STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeByName)(THIS_ const char *name) PURE;
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| 172 | STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeBySemantic)(THIS_ const char *semantic) PURE;
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| 173 | STDMETHOD_(const char *, GetMemberName)(THIS_ UINT index) PURE;
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| 174 | STDMETHOD_(const char *, GetMemberSemantic)(THIS_ UINT index) PURE;
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| 175 | };
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| 176 | #undef INTERFACE
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| 177 |
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| 178 | DEFINE_GUID(IID_ID3D10EffectVariable, 0xae897105, 0x00e6, 0x45bf, 0xbb, 0x8e, 0x28, 0x1d, 0xd6, 0xdb, 0x8e, 0x1b);
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| 179 |
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| 180 | #define INTERFACE ID3D10EffectVariable
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| 181 | DECLARE_INTERFACE(ID3D10EffectVariable)
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| 182 | {
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| 183 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
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| 184 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
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| 185 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
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| 186 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
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| 187 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
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| 188 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
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| 189 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
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| 190 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
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| 191 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
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| 192 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
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| 193 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
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| 194 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
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| 195 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
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| 196 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
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| 197 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
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| 198 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
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| 199 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
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| 200 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
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| 201 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
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| 202 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
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| 203 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
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| 204 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
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| 205 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
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| 206 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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| 207 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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| 208 | };
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| 209 | #undef INTERFACE
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| 210 |
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| 211 | DEFINE_GUID(IID_ID3D10EffectConstantBuffer, 0x56648f4d, 0xcc8b, 0x4444, 0xa5, 0xad, 0xb5, 0xa3, 0xd7, 0x6e, 0x91, 0xb3);
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| 212 |
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| 213 | #define INTERFACE ID3D10EffectConstantBuffer
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| 214 | DECLARE_INTERFACE_(ID3D10EffectConstantBuffer, ID3D10EffectVariable)
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| 215 | {
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| 216 | /* ID3D10EffectVariable methods */
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| 217 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
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| 218 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
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| 219 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
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| 220 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
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| 221 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
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| 222 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
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| 223 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
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| 224 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
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| 225 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
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| 226 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
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| 227 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
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| 228 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
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| 229 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
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| 230 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
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| 231 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
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| 232 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
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| 233 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
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| 234 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
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| 235 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
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| 236 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
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| 237 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
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| 238 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
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| 239 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
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| 240 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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| 241 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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| 242 | /* ID3D10EffectConstantBuffer methods */
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| 243 | STDMETHOD(SetConstantBuffer)(THIS_ ID3D10Buffer *buffer) PURE;
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| 244 | STDMETHOD(GetConstantBuffer)(THIS_ ID3D10Buffer **buffer) PURE;
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| 245 | STDMETHOD(SetTextureBuffer)(THIS_ ID3D10ShaderResourceView *view) PURE;
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| 246 | STDMETHOD(GetTextureBuffer)(THIS_ ID3D10ShaderResourceView **view) PURE;
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| 247 | };
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| 248 | #undef INTERFACE
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| 249 |
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| 250 | DEFINE_GUID(IID_ID3D10EffectScalarVariable, 0x00e48f7b, 0xd2c8, 0x49e8, 0xa8, 0x6c, 0x02, 0x2d, 0xee, 0x53, 0x43, 0x1f);
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| 251 |
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| 252 | #define INTERFACE ID3D10EffectScalarVariable
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| 253 | DECLARE_INTERFACE_(ID3D10EffectScalarVariable, ID3D10EffectVariable)
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| 254 | {
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| 255 | /* ID3D10EffectVariable methods */
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| 256 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
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| 257 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
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| 258 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
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| 259 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
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| 260 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
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| 261 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
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| 262 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
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| 263 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
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| 264 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
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| 265 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
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| 266 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
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| 267 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
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| 268 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
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| 269 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
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| 270 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
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| 271 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
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| 272 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
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| 273 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
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| 274 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
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| 275 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
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| 276 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
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| 277 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
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| 278 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
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| 279 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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| 280 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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| 281 | /* ID3D10EffectScalarVariable methods */
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| 282 | STDMETHOD(SetFloat)(THIS_ float value) PURE;
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| 283 | STDMETHOD(GetFloat)(THIS_ float *value) PURE;
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| 284 | STDMETHOD(SetFloatArray)(THIS_ float *values, UINT offset, UINT count) PURE;
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| 285 | STDMETHOD(GetFloatArray)(THIS_ float *values, UINT offset, UINT count) PURE;
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| 286 | STDMETHOD(SetInt)(THIS_ int value) PURE;
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| 287 | STDMETHOD(GetInt)(THIS_ int *value) PURE;
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| 288 | STDMETHOD(SetIntArray)(THIS_ int *values, UINT offset, UINT count) PURE;
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| 289 | STDMETHOD(GetIntArray)(THIS_ int *values, UINT offset, UINT count) PURE;
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| 290 | STDMETHOD(SetBool)(THIS_ WINBOOL value) PURE;
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| 291 | STDMETHOD(GetBool)(THIS_ WINBOOL *value) PURE;
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| 292 | STDMETHOD(SetBoolArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE;
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| 293 | STDMETHOD(GetBoolArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE;
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| 294 | };
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| 295 | #undef INTERFACE
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| 296 |
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| 297 | DEFINE_GUID(IID_ID3D10EffectVectorVariable, 0x62b98c44, 0x1f82, 0x4c67, 0xbc, 0xd0, 0x72, 0xcf, 0x8f, 0x21, 0x7e, 0x81);
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| 298 |
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| 299 | #define INTERFACE ID3D10EffectVectorVariable
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| 300 | DECLARE_INTERFACE_(ID3D10EffectVectorVariable, ID3D10EffectVariable)
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| 301 | {
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| 302 | /* ID3D10EffectVariable methods */
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| 303 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
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| 304 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
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| 305 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
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| 306 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
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| 307 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
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| 308 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
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| 309 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
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| 310 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
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| 311 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
| 312 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
| 313 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
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| 314 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
| 315 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
| 316 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
| 317 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
| 318 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
| 319 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
| 320 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
| 321 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
| 322 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
| 323 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
| 324 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
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| 325 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
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| 326 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
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| 327 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 328 | /* ID3D10EffectVectorVariable methods */
|
---|
| 329 | STDMETHOD(SetBoolVector)(THIS_ WINBOOL *value) PURE;
|
---|
| 330 | STDMETHOD(SetIntVector)(THIS_ int *value) PURE;
|
---|
| 331 | STDMETHOD(SetFloatVector)(THIS_ float *value) PURE;
|
---|
| 332 | STDMETHOD(GetBoolVector)(THIS_ WINBOOL *value) PURE;
|
---|
| 333 | STDMETHOD(GetIntVector)(THIS_ int *value) PURE;
|
---|
| 334 | STDMETHOD(GetFloatVector)(THIS_ float *value) PURE;
|
---|
| 335 | STDMETHOD(SetBoolVectorArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE;
|
---|
| 336 | STDMETHOD(SetIntVectorArray)(THIS_ int *values, UINT offset, UINT count) PURE;
|
---|
| 337 | STDMETHOD(SetFloatVectorArray)(THIS_ float *values, UINT offset, UINT count) PURE;
|
---|
| 338 | STDMETHOD(GetBoolVectorArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE;
|
---|
| 339 | STDMETHOD(GetIntVectorArray)(THIS_ int *values, UINT offset, UINT count) PURE;
|
---|
| 340 | STDMETHOD(GetFloatVectorArray)(THIS_ float *values, UINT offset, UINT count) PURE;
|
---|
| 341 | };
|
---|
| 342 | #undef INTERFACE
|
---|
| 343 |
|
---|
| 344 | DEFINE_GUID(IID_ID3D10EffectMatrixVariable, 0x50666c24, 0xb82f, 0x4eed, 0xa1, 0x72, 0x5b, 0x6e, 0x7e, 0x85, 0x22, 0xe0);
|
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| 345 |
|
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| 346 | #define INTERFACE ID3D10EffectMatrixVariable
|
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| 347 | DECLARE_INTERFACE_(ID3D10EffectMatrixVariable, ID3D10EffectVariable)
|
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| 348 | {
|
---|
| 349 | /* ID3D10EffectVariable methods */
|
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| 350 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
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| 351 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
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| 352 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
| 353 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
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| 354 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
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| 355 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
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| 356 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
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| 357 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
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| 358 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
| 359 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
| 360 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
| 361 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
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| 362 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
| 363 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
| 364 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
| 365 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
| 366 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
| 367 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
| 368 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
| 369 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
| 370 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
| 371 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
| 372 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
| 373 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 374 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 375 | /* ID3D10EffectMatrixVariable methods */
|
---|
| 376 | STDMETHOD(SetMatrix)(THIS_ float *data) PURE;
|
---|
| 377 | STDMETHOD(GetMatrix)(THIS_ float *data) PURE;
|
---|
| 378 | STDMETHOD(SetMatrixArray)(THIS_ float *data, UINT offset, UINT count) PURE;
|
---|
| 379 | STDMETHOD(GetMatrixArray)(THIS_ float *data, UINT offset, UINT count) PURE;
|
---|
| 380 | STDMETHOD(SetMatrixTranspose)(THIS_ float *data) PURE;
|
---|
| 381 | STDMETHOD(GetMatrixTranspose)(THIS_ float *data) PURE;
|
---|
| 382 | STDMETHOD(SetMatrixTransposeArray)(THIS_ float *data, UINT offset, UINT count) PURE;
|
---|
| 383 | STDMETHOD(GetMatrixTransposeArray)(THIS_ float *data, UINT offset, UINT count) PURE;
|
---|
| 384 | };
|
---|
| 385 | #undef INTERFACE
|
---|
| 386 |
|
---|
| 387 | DEFINE_GUID(IID_ID3D10EffectStringVariable, 0x71417501, 0x8df9, 0x4e0a, 0xa7, 0x8a, 0x25, 0x5f, 0x97, 0x56, 0xba, 0xff);
|
---|
| 388 |
|
---|
| 389 | #define INTERFACE ID3D10EffectStringVariable
|
---|
| 390 | DECLARE_INTERFACE_(ID3D10EffectStringVariable, ID3D10EffectVariable)
|
---|
| 391 | {
|
---|
| 392 | /* ID3D10EffectVariable methods */
|
---|
| 393 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 394 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
| 395 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
| 396 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
| 397 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
| 398 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
| 399 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
| 400 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
| 401 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
| 402 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
| 403 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
| 404 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
| 405 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
| 406 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
| 407 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
| 408 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
| 409 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
| 410 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
| 411 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
| 412 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
| 413 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
| 414 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
| 415 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
| 416 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 417 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 418 | /* ID3D10EffectStringVariable methods */
|
---|
| 419 | STDMETHOD(GetString)(THIS_ const char **str) PURE;
|
---|
| 420 | STDMETHOD(GetStringArray)(THIS_ const char **strs, UINT offset, UINT count) PURE;
|
---|
| 421 | };
|
---|
| 422 | #undef INTERFACE
|
---|
| 423 |
|
---|
| 424 | DEFINE_GUID(IID_ID3D10EffectShaderResourceVariable,
|
---|
| 425 | 0xc0a7157b, 0xd872, 0x4b1d, 0x80, 0x73, 0xef, 0xc2, 0xac, 0xd4, 0xb1, 0xfc);
|
---|
| 426 |
|
---|
| 427 | #define INTERFACE ID3D10EffectShaderResourceVariable
|
---|
| 428 | DECLARE_INTERFACE_(ID3D10EffectShaderResourceVariable, ID3D10EffectVariable)
|
---|
| 429 | {
|
---|
| 430 | /* ID3D10EffectVariable methods */
|
---|
| 431 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 432 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
| 433 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
| 434 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
| 435 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
| 436 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
| 437 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
| 438 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
| 439 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
| 440 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
| 441 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
| 442 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
| 443 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
| 444 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
| 445 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
| 446 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
| 447 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
| 448 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
| 449 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
| 450 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
| 451 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
| 452 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
| 453 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
| 454 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 455 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 456 | /* ID3D10EffectShaderResourceVariable methods */
|
---|
| 457 | STDMETHOD(SetResource)(THIS_ ID3D10ShaderResourceView *resource) PURE;
|
---|
| 458 | STDMETHOD(GetResource)(THIS_ ID3D10ShaderResourceView **resource) PURE;
|
---|
| 459 | STDMETHOD(SetResourceArray)(THIS_ ID3D10ShaderResourceView **resources, UINT offset, UINT count) PURE;
|
---|
| 460 | STDMETHOD(GetResourceArray)(THIS_ ID3D10ShaderResourceView **resources, UINT offset, UINT count) PURE;
|
---|
| 461 | };
|
---|
| 462 | #undef INTERFACE
|
---|
| 463 |
|
---|
| 464 | DEFINE_GUID(IID_ID3D10EffectRenderTargetViewVariable,
|
---|
| 465 | 0x28ca0cc3, 0xc2c9, 0x40bb, 0xb5, 0x7f, 0x67, 0xb7, 0x37, 0x12, 0x2b, 0x17);
|
---|
| 466 |
|
---|
| 467 | #define INTERFACE ID3D10EffectRenderTargetViewVariable
|
---|
| 468 | DECLARE_INTERFACE_(ID3D10EffectRenderTargetViewVariable, ID3D10EffectVariable)
|
---|
| 469 | {
|
---|
| 470 | /* ID3D10EffectVariable methods */
|
---|
| 471 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 472 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
| 473 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
| 474 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
| 475 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
| 476 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
| 477 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
| 478 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
| 479 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
| 480 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
| 481 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
| 482 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
| 483 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
| 484 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
| 485 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
| 486 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
| 487 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
| 488 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
| 489 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
| 490 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
| 491 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
| 492 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
| 493 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
| 494 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 495 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 496 | /* ID3D10EffectRenderTargetViewVariable methods */
|
---|
| 497 | STDMETHOD(SetRenderTarget)(THIS_ ID3D10RenderTargetView *view) PURE;
|
---|
| 498 | STDMETHOD(GetRenderTarget)(THIS_ ID3D10RenderTargetView **view) PURE;
|
---|
| 499 | STDMETHOD(SetRenderTargetArray)(THIS_ ID3D10RenderTargetView **views, UINT offset, UINT count) PURE;
|
---|
| 500 | STDMETHOD(GetRenderTargetArray)(THIS_ ID3D10RenderTargetView **views, UINT offset, UINT count) PURE;
|
---|
| 501 | };
|
---|
| 502 | #undef INTERFACE
|
---|
| 503 |
|
---|
| 504 | DEFINE_GUID(IID_ID3D10EffectDepthStencilViewVariable,
|
---|
| 505 | 0x3e02c918, 0xcc79, 0x4985, 0xb6, 0x22, 0x2d, 0x92, 0xad, 0x70, 0x16, 0x23);
|
---|
| 506 |
|
---|
| 507 | #define INTERFACE ID3D10EffectDepthStencilViewVariable
|
---|
| 508 | DECLARE_INTERFACE_(ID3D10EffectDepthStencilViewVariable, ID3D10EffectVariable)
|
---|
| 509 | {
|
---|
| 510 | /* ID3D10EffectVariable methods */
|
---|
| 511 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 512 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
| 513 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
| 514 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
| 515 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
| 516 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
| 517 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
| 518 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
| 519 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
| 520 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
| 521 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
| 522 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
| 523 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
| 524 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
| 525 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
| 526 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
| 527 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
| 528 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
| 529 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
| 530 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
| 531 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
| 532 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
| 533 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
| 534 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 535 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 536 | /* ID3D10EffectDepthStencilViewVariable methods */
|
---|
| 537 | STDMETHOD(SetDepthStencil)(THIS_ ID3D10DepthStencilView *view) PURE;
|
---|
| 538 | STDMETHOD(GetDepthStencil)(THIS_ ID3D10DepthStencilView **view) PURE;
|
---|
| 539 | STDMETHOD(SetDepthStencilArray)(THIS_ ID3D10DepthStencilView **views, UINT offset, UINT count) PURE;
|
---|
| 540 | STDMETHOD(GetDepthStencilArray)(THIS_ ID3D10DepthStencilView **views, UINT offset, UINT count) PURE;
|
---|
| 541 | };
|
---|
| 542 | #undef INTERFACE
|
---|
| 543 |
|
---|
| 544 | DEFINE_GUID(IID_ID3D10EffectShaderVariable, 0x80849279, 0xc799, 0x4797, 0x8c, 0x33, 0x04, 0x07, 0xa0, 0x7d, 0x9e, 0x06);
|
---|
| 545 |
|
---|
| 546 | #define INTERFACE ID3D10EffectShaderVariable
|
---|
| 547 | DECLARE_INTERFACE_(ID3D10EffectShaderVariable, ID3D10EffectVariable)
|
---|
| 548 | {
|
---|
| 549 | /* ID3D10EffectVariable methods */
|
---|
| 550 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 551 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
| 552 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
| 553 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
| 554 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
| 555 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
| 556 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
| 557 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
| 558 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
| 559 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
| 560 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
| 561 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
| 562 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
| 563 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
| 564 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
| 565 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
| 566 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
| 567 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
| 568 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
| 569 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
| 570 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
| 571 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
| 572 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
| 573 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 574 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 575 | /* ID3D10EffectShaderVariable methods */
|
---|
| 576 | STDMETHOD(GetShaderDesc)(THIS_ UINT index, D3D10_EFFECT_SHADER_DESC *desc) PURE;
|
---|
| 577 | STDMETHOD(GetVertexShader)(THIS_ UINT index, ID3D10VertexShader **shader) PURE;
|
---|
| 578 | STDMETHOD(GetGeometryShader)(THIS_ UINT index, ID3D10GeometryShader **shader) PURE;
|
---|
| 579 | STDMETHOD(GetPixelShader)(THIS_ UINT index, ID3D10PixelShader **shader) PURE;
|
---|
| 580 | STDMETHOD(GetInputSignatureElementDesc)(THIS_ UINT shader_index, UINT element_index,
|
---|
| 581 | D3D10_SIGNATURE_PARAMETER_DESC *desc) PURE;
|
---|
| 582 | STDMETHOD(GetOutputSignatureElementDesc)(THIS_ UINT shader_index, UINT element_index,
|
---|
| 583 | D3D10_SIGNATURE_PARAMETER_DESC *desc) PURE;
|
---|
| 584 | };
|
---|
| 585 | #undef INTERFACE
|
---|
| 586 |
|
---|
| 587 | DEFINE_GUID(IID_ID3D10EffectBlendVariable, 0x1fcd2294, 0xdf6d, 0x4eae, 0x86, 0xb3, 0x0e, 0x91, 0x60, 0xcf, 0xb0, 0x7b);
|
---|
| 588 |
|
---|
| 589 | #define INTERFACE ID3D10EffectBlendVariable
|
---|
| 590 | DECLARE_INTERFACE_(ID3D10EffectBlendVariable, ID3D10EffectVariable)
|
---|
| 591 | {
|
---|
| 592 | /* ID3D10EffectVariable methods */
|
---|
| 593 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 594 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
| 595 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
| 596 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
| 597 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
| 598 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
| 599 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
| 600 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
| 601 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
| 602 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
| 603 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
| 604 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
| 605 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
| 606 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
| 607 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
| 608 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
| 609 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
| 610 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
| 611 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
| 612 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
| 613 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
| 614 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
| 615 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
| 616 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 617 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 618 | /* ID3D10EffectBlendVariable methods */
|
---|
| 619 | STDMETHOD(GetBlendState)(THIS_ UINT index, ID3D10BlendState **blend_state) PURE;
|
---|
| 620 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_BLEND_DESC *desc) PURE;
|
---|
| 621 | };
|
---|
| 622 | #undef INTERFACE
|
---|
| 623 |
|
---|
| 624 | DEFINE_GUID(IID_ID3D10EffectDepthStencilVariable,
|
---|
| 625 | 0xaf482368, 0x330a, 0x46a5, 0x9a, 0x5c, 0x01, 0xc7, 0x1a, 0xf2, 0x4c, 0x8d);
|
---|
| 626 |
|
---|
| 627 | #define INTERFACE ID3D10EffectDepthStencilVariable
|
---|
| 628 | DECLARE_INTERFACE_(ID3D10EffectDepthStencilVariable, ID3D10EffectVariable)
|
---|
| 629 | {
|
---|
| 630 | /* ID3D10EffectVariable methods */
|
---|
| 631 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 632 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
| 633 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
| 634 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
| 635 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
| 636 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
| 637 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
| 638 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
| 639 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
| 640 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
| 641 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
| 642 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
| 643 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
| 644 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
| 645 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
| 646 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
| 647 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
| 648 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
| 649 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
| 650 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
| 651 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
| 652 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
| 653 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
| 654 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 655 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 656 | /* ID3D10EffectDepthStencilVariable methods */
|
---|
| 657 | STDMETHOD(GetDepthStencilState)(THIS_ UINT index, ID3D10DepthStencilState **depth_stencil_state) PURE;
|
---|
| 658 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_DEPTH_STENCIL_DESC *desc) PURE;
|
---|
| 659 | };
|
---|
| 660 | #undef INTERFACE
|
---|
| 661 |
|
---|
| 662 | DEFINE_GUID(IID_ID3D10EffectRasterizerVariable,
|
---|
| 663 | 0x21af9f0e, 0x4d94, 0x4ea9, 0x97, 0x85, 0x2c, 0xb7, 0x6b, 0x8c, 0x0b, 0x34);
|
---|
| 664 |
|
---|
| 665 | #define INTERFACE ID3D10EffectRasterizerVariable
|
---|
| 666 | DECLARE_INTERFACE_(ID3D10EffectRasterizerVariable, ID3D10EffectVariable)
|
---|
| 667 | {
|
---|
| 668 | /* ID3D10EffectVariable methods */
|
---|
| 669 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 670 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
| 671 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
| 672 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
| 673 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
| 674 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
| 675 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
| 676 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
| 677 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
| 678 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
| 679 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
| 680 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
| 681 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
| 682 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
| 683 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
| 684 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
| 685 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
| 686 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
| 687 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
| 688 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
| 689 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
| 690 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
| 691 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
| 692 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 693 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 694 | /* ID3D10EffectRasterizerVariable methods */
|
---|
| 695 | STDMETHOD(GetRasterizerState)(THIS_ UINT index, ID3D10RasterizerState **rasterizer_state) PURE;
|
---|
| 696 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_RASTERIZER_DESC *desc) PURE;
|
---|
| 697 | };
|
---|
| 698 | #undef INTERFACE
|
---|
| 699 |
|
---|
| 700 | DEFINE_GUID(IID_ID3D10EffectSamplerVariable,
|
---|
| 701 | 0x6530d5c7, 0x07e9, 0x4271, 0xa4, 0x18, 0xe7, 0xce, 0x4b, 0xd1, 0xe4, 0x80);
|
---|
| 702 |
|
---|
| 703 | #define INTERFACE ID3D10EffectSamplerVariable
|
---|
| 704 | DECLARE_INTERFACE_(ID3D10EffectSamplerVariable, ID3D10EffectVariable)
|
---|
| 705 | {
|
---|
| 706 | /* ID3D10EffectVariable methods */
|
---|
| 707 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 708 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
| 709 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
| 710 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
| 711 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
| 712 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
| 713 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
| 714 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
| 715 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
| 716 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
| 717 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
| 718 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
| 719 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
| 720 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
| 721 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
| 722 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
| 723 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
| 724 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
| 725 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
| 726 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
| 727 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
| 728 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
| 729 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
| 730 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 731 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
| 732 | /* ID3D10EffectSamplerVariable methods */
|
---|
| 733 | STDMETHOD(GetSampler)(THIS_ UINT index, ID3D10SamplerState **sampler) PURE;
|
---|
| 734 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_SAMPLER_DESC *desc) PURE;
|
---|
| 735 | };
|
---|
| 736 | #undef INTERFACE
|
---|
| 737 |
|
---|
| 738 | DEFINE_GUID(IID_ID3D10EffectTechnique, 0xdb122ce8, 0xd1c9, 0x4292, 0xb2, 0x37, 0x24, 0xed, 0x3d, 0xe8, 0xb1, 0x75);
|
---|
| 739 |
|
---|
| 740 | #define INTERFACE ID3D10EffectTechnique
|
---|
| 741 | DECLARE_INTERFACE(ID3D10EffectTechnique)
|
---|
| 742 | {
|
---|
| 743 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 744 | STDMETHOD(GetDesc)(THIS_ D3D10_TECHNIQUE_DESC *desc) PURE;
|
---|
| 745 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
| 746 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
| 747 | STDMETHOD_(struct ID3D10EffectPass *, GetPassByIndex)(THIS_ UINT index) PURE;
|
---|
| 748 | STDMETHOD_(struct ID3D10EffectPass *, GetPassByName)(THIS_ const char *name) PURE;
|
---|
| 749 | STDMETHOD(ComputeStateBlockMask)(THIS_ D3D10_STATE_BLOCK_MASK *mask) PURE;
|
---|
| 750 | };
|
---|
| 751 | #undef INTERFACE
|
---|
| 752 |
|
---|
| 753 | DEFINE_GUID(IID_ID3D10Effect, 0x51b0ca8b, 0xec0b, 0x4519, 0x87, 0x0d, 0x8e, 0xe1, 0xcb, 0x50, 0x17, 0xc7);
|
---|
| 754 |
|
---|
| 755 | #define INTERFACE ID3D10Effect
|
---|
| 756 | DECLARE_INTERFACE_(ID3D10Effect, IUnknown)
|
---|
| 757 | {
|
---|
| 758 | /* IUnknown methods */
|
---|
| 759 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
| 760 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
| 761 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
| 762 | /* ID3D10Effect methods */
|
---|
| 763 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 764 | STDMETHOD_(WINBOOL, IsPool)(THIS) PURE;
|
---|
| 765 | STDMETHOD(GetDevice)(THIS_ ID3D10Device **device) PURE;
|
---|
| 766 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_DESC *desc) PURE;
|
---|
| 767 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetConstantBufferByIndex)(THIS_ UINT index) PURE;
|
---|
| 768 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetConstantBufferByName)(THIS_ const char *name) PURE;
|
---|
| 769 | STDMETHOD_(struct ID3D10EffectVariable *, GetVariableByIndex)(THIS_ UINT index) PURE;
|
---|
| 770 | STDMETHOD_(struct ID3D10EffectVariable *, GetVariableByName)(THIS_ const char *name) PURE;
|
---|
| 771 | STDMETHOD_(struct ID3D10EffectVariable *, GetVariableBySemantic)(THIS_ const char *semantic) PURE;
|
---|
| 772 | STDMETHOD_(struct ID3D10EffectTechnique *, GetTechniqueByIndex)(THIS_ UINT index) PURE;
|
---|
| 773 | STDMETHOD_(struct ID3D10EffectTechnique *, GetTechniqueByName)(THIS_ const char *name) PURE;
|
---|
| 774 | STDMETHOD(Optimize)(THIS) PURE;
|
---|
| 775 | STDMETHOD_(WINBOOL, IsOptimized)(THIS) PURE;
|
---|
| 776 | };
|
---|
| 777 | #undef INTERFACE
|
---|
| 778 |
|
---|
| 779 | DEFINE_GUID(IID_ID3D10EffectPool, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33);
|
---|
| 780 |
|
---|
| 781 | #define INTERFACE ID3D10EffectPool
|
---|
| 782 | DECLARE_INTERFACE_(ID3D10EffectPool, IUnknown)
|
---|
| 783 | {
|
---|
| 784 | /* IUnknown methods */
|
---|
| 785 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
| 786 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
| 787 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
| 788 | /* ID3D10EffectPool methods */
|
---|
| 789 | STDMETHOD_(struct ID3D10Effect *, AsEffect)(THIS) PURE;
|
---|
| 790 | };
|
---|
| 791 | #undef INTERFACE
|
---|
| 792 |
|
---|
| 793 | DEFINE_GUID(IID_ID3D10EffectPass, 0x5cfbeb89, 0x1a06, 0x46e0, 0xb2, 0x82, 0xe3, 0xf9, 0xbf, 0xa3, 0x6a, 0x54);
|
---|
| 794 |
|
---|
| 795 | #define INTERFACE ID3D10EffectPass
|
---|
| 796 | DECLARE_INTERFACE(ID3D10EffectPass)
|
---|
| 797 | {
|
---|
| 798 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
| 799 | STDMETHOD(GetDesc)(THIS_ D3D10_PASS_DESC *desc) PURE;
|
---|
| 800 | STDMETHOD(GetVertexShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE;
|
---|
| 801 | STDMETHOD(GetGeometryShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE;
|
---|
| 802 | STDMETHOD(GetPixelShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE;
|
---|
| 803 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
| 804 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
| 805 | STDMETHOD(Apply)(THIS_ UINT flags) PURE;
|
---|
| 806 | STDMETHOD(ComputeStateBlockMask)(THIS_ D3D10_STATE_BLOCK_MASK *mask) PURE;
|
---|
| 807 | };
|
---|
| 808 | #undef INTERFACE
|
---|
| 809 |
|
---|
| 810 | DEFINE_GUID(IID_ID3D10StateBlock, 0x0803425a, 0x57f5, 0x4dd6, 0x94, 0x65, 0xa8, 0x75, 0x70, 0x83, 0x4a, 0x08);
|
---|
| 811 |
|
---|
| 812 | #define INTERFACE ID3D10StateBlock
|
---|
| 813 | DECLARE_INTERFACE_(ID3D10StateBlock, IUnknown)
|
---|
| 814 | {
|
---|
| 815 | /* IUnknown methods */
|
---|
| 816 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **object) PURE;
|
---|
| 817 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
| 818 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
| 819 | /* ID3D10StateBlock methods */
|
---|
| 820 | STDMETHOD(Capture)(THIS) PURE;
|
---|
| 821 | STDMETHOD(Apply)(THIS) PURE;
|
---|
| 822 | STDMETHOD(ReleaseAllDeviceObjects)(THIS) PURE;
|
---|
| 823 | STDMETHOD(GetDevice)(THIS_ ID3D10Device **device) PURE;
|
---|
| 824 | };
|
---|
| 825 | #undef INTERFACE
|
---|
| 826 |
|
---|
| 827 | #ifdef __cplusplus
|
---|
| 828 | extern "C" {
|
---|
| 829 | #endif
|
---|
| 830 |
|
---|
| 831 | HRESULT WINAPI D3D10CompileEffectFromMemory(void *data, SIZE_T data_size, const char *filename,
|
---|
| 832 | const D3D10_SHADER_MACRO *defines, ID3D10Include *include, UINT hlsl_flags, UINT fx_flags,
|
---|
| 833 | ID3D10Blob **effect, ID3D10Blob **errors);
|
---|
| 834 | HRESULT WINAPI D3D10CreateEffectFromMemory(void *data, SIZE_T data_size, UINT flags,
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| 835 | ID3D10Device *device, ID3D10EffectPool *effect_pool, ID3D10Effect **effect);
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| 836 | HRESULT WINAPI D3D10CreateEffectPoolFromMemory(void *data, SIZE_T data_size, UINT fx_flags,
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| 837 | ID3D10Device *device, ID3D10EffectPool **effect_pool);
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| 838 | HRESULT WINAPI D3D10CreateStateBlock(ID3D10Device *device,
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| 839 | D3D10_STATE_BLOCK_MASK *mask, ID3D10StateBlock **stateblock);
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| 840 |
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| 841 | HRESULT WINAPI D3D10StateBlockMaskDifference(D3D10_STATE_BLOCK_MASK *mask_x,
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| 842 | D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result);
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| 843 | HRESULT WINAPI D3D10StateBlockMaskDisableAll(D3D10_STATE_BLOCK_MASK *mask);
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| 844 | HRESULT WINAPI D3D10StateBlockMaskDisableCapture(D3D10_STATE_BLOCK_MASK *mask,
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| 845 | D3D10_DEVICE_STATE_TYPES state_type, UINT start_idx, UINT count);
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| 846 | HRESULT WINAPI D3D10StateBlockMaskEnableAll(D3D10_STATE_BLOCK_MASK *mask);
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| 847 | HRESULT WINAPI D3D10StateBlockMaskEnableCapture(D3D10_STATE_BLOCK_MASK *mask,
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| 848 | D3D10_DEVICE_STATE_TYPES state_type, UINT start_idx, UINT count);
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| 849 | WINBOOL WINAPI D3D10StateBlockMaskGetSetting(D3D10_STATE_BLOCK_MASK *mask,
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| 850 | D3D10_DEVICE_STATE_TYPES state_type, UINT idx);
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| 851 | HRESULT WINAPI D3D10StateBlockMaskIntersect(D3D10_STATE_BLOCK_MASK *mask_x,
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| 852 | D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result);
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| 853 | HRESULT WINAPI D3D10StateBlockMaskUnion(D3D10_STATE_BLOCK_MASK *mask_x,
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| 854 | D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result);
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| 855 |
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| 856 | #ifdef __cplusplus
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| 857 | }
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| 858 | #endif
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| 859 |
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| 860 | #endif /* __WINE_D3D10EFFECT_H */
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