1 | #undef INTERFACE
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2 | /*
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3 | * Copyright 2009 Henri Verbeet for CodeWeavers
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4 | *
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5 | * This library is free software; you can redistribute it and/or
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6 | * modify it under the terms of the GNU Lesser General Public
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7 | * License as published by the Free Software Foundation; either
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8 | * version 2.1 of the License, or (at your option) any later version.
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9 | *
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10 | * This library is distributed in the hope that it will be useful,
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 | * Lesser General Public License for more details.
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14 | *
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15 | * You should have received a copy of the GNU Lesser General Public
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16 | * License along with this library; if not, write to the Free Software
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17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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18 | *
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19 | */
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20 |
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21 | #ifndef __WINE_D3D10EFFECT_H
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22 | #define __WINE_D3D10EFFECT_H
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23 |
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24 | #include "d3d10.h"
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25 |
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26 | #define D3D10_EFFECT_VARIABLE_POOLED 0x1
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27 | #define D3D10_EFFECT_VARIABLE_ANNOTATION 0x2
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28 | #define D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT 0x4
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29 |
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30 | #ifndef D3D10_BYTES_FROM_BITS
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31 | #define D3D10_BYTES_FROM_BITS(x) (((x) + 7) >> 3)
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32 | #endif
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33 |
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34 | typedef enum _D3D10_DEVICE_STATE_TYPES
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35 | {
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36 | D3D10_DST_SO_BUFFERS = 1,
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37 | D3D10_DST_OM_RENDER_TARGETS,
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38 | D3D10_DST_DEPTH_STENCIL_STATE,
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39 | D3D10_DST_BLEND_STATE,
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40 | D3D10_DST_VS,
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41 | D3D10_DST_VS_SAMPLERS,
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42 | D3D10_DST_VS_SHADER_RESOURCES,
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43 | D3D10_DST_VS_CONSTANT_BUFFERS,
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44 | D3D10_DST_GS,
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45 | D3D10_DST_GS_SAMPLERS,
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46 | D3D10_DST_GS_SHADER_RESOURCES,
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47 | D3D10_DST_GS_CONSTANT_BUFFERS,
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48 | D3D10_DST_PS,
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49 | D3D10_DST_PS_SAMPLERS,
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50 | D3D10_DST_PS_SHADER_RESOURCES,
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51 | D3D10_DST_PS_CONSTANT_BUFFERS,
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52 | D3D10_DST_IA_VERTEX_BUFFERS,
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53 | D3D10_DST_IA_INDEX_BUFFER,
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54 | D3D10_DST_IA_INPUT_LAYOUT,
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55 | D3D10_DST_IA_PRIMITIVE_TOPOLOGY,
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56 | D3D10_DST_RS_VIEWPORTS,
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57 | D3D10_DST_RS_SCISSOR_RECTS,
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58 | D3D10_DST_RS_RASTERIZER_STATE,
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59 | D3D10_DST_PREDICATION,
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60 | } D3D10_DEVICE_STATE_TYPES;
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61 |
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62 | typedef struct _D3D10_EFFECT_TYPE_DESC
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63 | {
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64 | const char *TypeName;
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65 | D3D10_SHADER_VARIABLE_CLASS Class;
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66 | D3D10_SHADER_VARIABLE_TYPE Type;
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67 | UINT Elements;
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68 | UINT Members;
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69 | UINT Rows;
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70 | UINT Columns;
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71 | UINT PackedSize;
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72 | UINT UnpackedSize;
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73 | UINT Stride;
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74 | } D3D10_EFFECT_TYPE_DESC;
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75 |
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76 | typedef struct _D3D10_EFFECT_VARIABLE_DESC
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77 | {
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78 | const char *Name;
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79 | const char *Semantic;
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80 | UINT Flags;
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81 | UINT Annotations;
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82 | UINT BufferOffset;
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83 | UINT ExplicitBindPoint;
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84 | } D3D10_EFFECT_VARIABLE_DESC;
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85 |
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86 | typedef struct _D3D10_TECHNIQUE_DESC
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87 | {
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88 | const char *Name;
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89 | UINT Passes;
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90 | UINT Annotations;
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91 | } D3D10_TECHNIQUE_DESC;
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92 |
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93 | typedef struct _D3D10_STATE_BLOCK_MASK
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94 | {
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95 | BYTE VS;
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96 | BYTE VSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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97 | BYTE VSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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98 | BYTE VSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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99 | BYTE GS;
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100 | BYTE GSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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101 | BYTE GSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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102 | BYTE GSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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103 | BYTE PS;
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104 | BYTE PSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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105 | BYTE PSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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106 | BYTE PSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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107 | BYTE IAVertexBuffers[D3D10_BYTES_FROM_BITS(D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT)];
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108 | BYTE IAIndexBuffer;
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109 | BYTE IAInputLayout;
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110 | BYTE IAPrimitiveTopology;
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111 | BYTE OMRenderTargets;
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112 | BYTE OMDepthStencilState;
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113 | BYTE OMBlendState;
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114 | BYTE RSViewports;
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115 | BYTE RSScissorRects;
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116 | BYTE RSRasterizerState;
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117 | BYTE SOBuffers;
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118 | BYTE Predication;
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119 | } D3D10_STATE_BLOCK_MASK;
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120 |
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121 | typedef struct _D3D10_EFFECT_DESC
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122 | {
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123 | WINBOOL IsChildEffect;
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124 | UINT ConstantBuffers;
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125 | UINT SharedConstantBuffers;
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126 | UINT GlobalVariables;
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127 | UINT SharedGlobalVariables;
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128 | UINT Techniques;
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129 | } D3D10_EFFECT_DESC;
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130 |
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131 | typedef struct _D3D10_EFFECT_SHADER_DESC
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132 | {
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133 | const BYTE *pInputSignature;
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134 | WINBOOL IsInline;
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135 | const BYTE *pBytecode;
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136 | UINT BytecodeLength;
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137 | const char *SODecl;
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138 | UINT NumInputSignatureEntries;
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139 | UINT NumOutputSignatureEntries;
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140 | } D3D10_EFFECT_SHADER_DESC;
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141 |
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142 | typedef struct _D3D10_PASS_DESC
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143 | {
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144 | const char *Name;
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145 | UINT Annotations;
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146 | BYTE *pIAInputSignature;
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147 | SIZE_T IAInputSignatureSize;
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148 | UINT StencilRef;
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149 | UINT SampleMask;
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150 | FLOAT BlendFactor[4];
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151 | } D3D10_PASS_DESC;
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152 |
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153 | typedef struct _D3D10_PASS_SHADER_DESC
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154 | {
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155 | struct ID3D10EffectShaderVariable *pShaderVariable;
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156 | UINT ShaderIndex;
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157 | } D3D10_PASS_SHADER_DESC;
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158 |
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159 | #define D3D10_EFFECT_COMPILE_CHILD_EFFECT 0x0001
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160 | #define D3D10_EFFECT_COMPILE_ALLOW_SLOW_OPS 0x0002
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161 | #define D3D10_EFFECT_SINGLE_THREADED 0x0008
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162 |
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163 | DEFINE_GUID(IID_ID3D10EffectType, 0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x00, 0x18, 0x0b, 0x9b, 0x88, 0xfd);
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164 |
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165 | #define INTERFACE ID3D10EffectType
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166 | DECLARE_INTERFACE(ID3D10EffectType)
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167 | {
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168 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
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169 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_TYPE_DESC *desc) PURE;
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170 | STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeByIndex)(THIS_ UINT index) PURE;
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171 | STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeByName)(THIS_ const char *name) PURE;
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172 | STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeBySemantic)(THIS_ const char *semantic) PURE;
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173 | STDMETHOD_(const char *, GetMemberName)(THIS_ UINT index) PURE;
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174 | STDMETHOD_(const char *, GetMemberSemantic)(THIS_ UINT index) PURE;
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175 | };
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176 | #undef INTERFACE
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177 |
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178 | DEFINE_GUID(IID_ID3D10EffectVariable, 0xae897105, 0x00e6, 0x45bf, 0xbb, 0x8e, 0x28, 0x1d, 0xd6, 0xdb, 0x8e, 0x1b);
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179 |
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180 | #define INTERFACE ID3D10EffectVariable
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181 | DECLARE_INTERFACE(ID3D10EffectVariable)
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182 | {
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183 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
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184 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
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185 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
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186 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
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187 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
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188 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
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189 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
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190 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
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191 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
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192 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
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193 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
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194 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
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195 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
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196 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
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197 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
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198 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
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199 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
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200 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
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201 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
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202 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
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203 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
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204 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
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205 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
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206 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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207 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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208 | };
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209 | #undef INTERFACE
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210 |
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211 | DEFINE_GUID(IID_ID3D10EffectConstantBuffer, 0x56648f4d, 0xcc8b, 0x4444, 0xa5, 0xad, 0xb5, 0xa3, 0xd7, 0x6e, 0x91, 0xb3);
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212 |
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213 | #define INTERFACE ID3D10EffectConstantBuffer
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214 | DECLARE_INTERFACE_(ID3D10EffectConstantBuffer, ID3D10EffectVariable)
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215 | {
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216 | /* ID3D10EffectVariable methods */
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217 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
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218 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
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219 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
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220 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
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221 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
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222 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
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223 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
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224 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
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225 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
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226 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
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227 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
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228 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
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229 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
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230 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
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231 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
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232 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
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233 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
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234 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
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235 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
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236 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
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237 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
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238 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
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239 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
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240 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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241 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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242 | /* ID3D10EffectConstantBuffer methods */
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243 | STDMETHOD(SetConstantBuffer)(THIS_ ID3D10Buffer *buffer) PURE;
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244 | STDMETHOD(GetConstantBuffer)(THIS_ ID3D10Buffer **buffer) PURE;
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245 | STDMETHOD(SetTextureBuffer)(THIS_ ID3D10ShaderResourceView *view) PURE;
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246 | STDMETHOD(GetTextureBuffer)(THIS_ ID3D10ShaderResourceView **view) PURE;
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247 | };
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248 | #undef INTERFACE
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249 |
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250 | DEFINE_GUID(IID_ID3D10EffectScalarVariable, 0x00e48f7b, 0xd2c8, 0x49e8, 0xa8, 0x6c, 0x02, 0x2d, 0xee, 0x53, 0x43, 0x1f);
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251 |
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252 | #define INTERFACE ID3D10EffectScalarVariable
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253 | DECLARE_INTERFACE_(ID3D10EffectScalarVariable, ID3D10EffectVariable)
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254 | {
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255 | /* ID3D10EffectVariable methods */
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256 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
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257 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
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258 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
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259 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
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260 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
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261 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
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262 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
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263 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
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264 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
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265 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
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266 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
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267 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
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268 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
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269 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
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270 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
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271 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
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272 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
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273 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
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274 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
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275 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
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276 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
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277 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
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278 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
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279 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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280 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
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281 | /* ID3D10EffectScalarVariable methods */
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282 | STDMETHOD(SetFloat)(THIS_ float value) PURE;
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283 | STDMETHOD(GetFloat)(THIS_ float *value) PURE;
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284 | STDMETHOD(SetFloatArray)(THIS_ float *values, UINT offset, UINT count) PURE;
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285 | STDMETHOD(GetFloatArray)(THIS_ float *values, UINT offset, UINT count) PURE;
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286 | STDMETHOD(SetInt)(THIS_ int value) PURE;
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287 | STDMETHOD(GetInt)(THIS_ int *value) PURE;
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288 | STDMETHOD(SetIntArray)(THIS_ int *values, UINT offset, UINT count) PURE;
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289 | STDMETHOD(GetIntArray)(THIS_ int *values, UINT offset, UINT count) PURE;
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290 | STDMETHOD(SetBool)(THIS_ WINBOOL value) PURE;
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291 | STDMETHOD(GetBool)(THIS_ WINBOOL *value) PURE;
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292 | STDMETHOD(SetBoolArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE;
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293 | STDMETHOD(GetBoolArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE;
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294 | };
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295 | #undef INTERFACE
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296 |
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297 | DEFINE_GUID(IID_ID3D10EffectVectorVariable, 0x62b98c44, 0x1f82, 0x4c67, 0xbc, 0xd0, 0x72, 0xcf, 0x8f, 0x21, 0x7e, 0x81);
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298 |
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299 | #define INTERFACE ID3D10EffectVectorVariable
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300 | DECLARE_INTERFACE_(ID3D10EffectVectorVariable, ID3D10EffectVariable)
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301 | {
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302 | /* ID3D10EffectVariable methods */
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303 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
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304 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
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305 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
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306 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
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307 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
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308 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
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309 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
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310 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
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311 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
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312 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
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313 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
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314 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
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315 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
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316 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
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317 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
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318 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
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319 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
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320 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
321 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
322 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
323 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
324 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
325 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
326 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
327 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
328 | /* ID3D10EffectVectorVariable methods */
|
---|
329 | STDMETHOD(SetBoolVector)(THIS_ WINBOOL *value) PURE;
|
---|
330 | STDMETHOD(SetIntVector)(THIS_ int *value) PURE;
|
---|
331 | STDMETHOD(SetFloatVector)(THIS_ float *value) PURE;
|
---|
332 | STDMETHOD(GetBoolVector)(THIS_ WINBOOL *value) PURE;
|
---|
333 | STDMETHOD(GetIntVector)(THIS_ int *value) PURE;
|
---|
334 | STDMETHOD(GetFloatVector)(THIS_ float *value) PURE;
|
---|
335 | STDMETHOD(SetBoolVectorArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE;
|
---|
336 | STDMETHOD(SetIntVectorArray)(THIS_ int *values, UINT offset, UINT count) PURE;
|
---|
337 | STDMETHOD(SetFloatVectorArray)(THIS_ float *values, UINT offset, UINT count) PURE;
|
---|
338 | STDMETHOD(GetBoolVectorArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE;
|
---|
339 | STDMETHOD(GetIntVectorArray)(THIS_ int *values, UINT offset, UINT count) PURE;
|
---|
340 | STDMETHOD(GetFloatVectorArray)(THIS_ float *values, UINT offset, UINT count) PURE;
|
---|
341 | };
|
---|
342 | #undef INTERFACE
|
---|
343 |
|
---|
344 | DEFINE_GUID(IID_ID3D10EffectMatrixVariable, 0x50666c24, 0xb82f, 0x4eed, 0xa1, 0x72, 0x5b, 0x6e, 0x7e, 0x85, 0x22, 0xe0);
|
---|
345 |
|
---|
346 | #define INTERFACE ID3D10EffectMatrixVariable
|
---|
347 | DECLARE_INTERFACE_(ID3D10EffectMatrixVariable, ID3D10EffectVariable)
|
---|
348 | {
|
---|
349 | /* ID3D10EffectVariable methods */
|
---|
350 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
351 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
352 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
353 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
354 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
355 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
356 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
357 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
358 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
359 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
360 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
361 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
362 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
363 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
364 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
365 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
366 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
367 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
368 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
369 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
370 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
371 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
372 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
373 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
374 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
375 | /* ID3D10EffectMatrixVariable methods */
|
---|
376 | STDMETHOD(SetMatrix)(THIS_ float *data) PURE;
|
---|
377 | STDMETHOD(GetMatrix)(THIS_ float *data) PURE;
|
---|
378 | STDMETHOD(SetMatrixArray)(THIS_ float *data, UINT offset, UINT count) PURE;
|
---|
379 | STDMETHOD(GetMatrixArray)(THIS_ float *data, UINT offset, UINT count) PURE;
|
---|
380 | STDMETHOD(SetMatrixTranspose)(THIS_ float *data) PURE;
|
---|
381 | STDMETHOD(GetMatrixTranspose)(THIS_ float *data) PURE;
|
---|
382 | STDMETHOD(SetMatrixTransposeArray)(THIS_ float *data, UINT offset, UINT count) PURE;
|
---|
383 | STDMETHOD(GetMatrixTransposeArray)(THIS_ float *data, UINT offset, UINT count) PURE;
|
---|
384 | };
|
---|
385 | #undef INTERFACE
|
---|
386 |
|
---|
387 | DEFINE_GUID(IID_ID3D10EffectStringVariable, 0x71417501, 0x8df9, 0x4e0a, 0xa7, 0x8a, 0x25, 0x5f, 0x97, 0x56, 0xba, 0xff);
|
---|
388 |
|
---|
389 | #define INTERFACE ID3D10EffectStringVariable
|
---|
390 | DECLARE_INTERFACE_(ID3D10EffectStringVariable, ID3D10EffectVariable)
|
---|
391 | {
|
---|
392 | /* ID3D10EffectVariable methods */
|
---|
393 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
394 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
395 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
396 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
397 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
398 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
399 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
400 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
401 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
402 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
403 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
404 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
405 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
406 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
407 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
408 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
409 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
410 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
411 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
412 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
413 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
414 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
415 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
416 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
417 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
418 | /* ID3D10EffectStringVariable methods */
|
---|
419 | STDMETHOD(GetString)(THIS_ const char **str) PURE;
|
---|
420 | STDMETHOD(GetStringArray)(THIS_ const char **strs, UINT offset, UINT count) PURE;
|
---|
421 | };
|
---|
422 | #undef INTERFACE
|
---|
423 |
|
---|
424 | DEFINE_GUID(IID_ID3D10EffectShaderResourceVariable,
|
---|
425 | 0xc0a7157b, 0xd872, 0x4b1d, 0x80, 0x73, 0xef, 0xc2, 0xac, 0xd4, 0xb1, 0xfc);
|
---|
426 |
|
---|
427 | #define INTERFACE ID3D10EffectShaderResourceVariable
|
---|
428 | DECLARE_INTERFACE_(ID3D10EffectShaderResourceVariable, ID3D10EffectVariable)
|
---|
429 | {
|
---|
430 | /* ID3D10EffectVariable methods */
|
---|
431 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
432 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
433 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
434 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
435 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
436 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
437 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
438 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
439 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
440 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
441 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
442 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
443 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
444 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
445 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
446 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
447 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
448 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
449 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
450 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
451 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
452 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
453 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
454 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
455 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
456 | /* ID3D10EffectShaderResourceVariable methods */
|
---|
457 | STDMETHOD(SetResource)(THIS_ ID3D10ShaderResourceView *resource) PURE;
|
---|
458 | STDMETHOD(GetResource)(THIS_ ID3D10ShaderResourceView **resource) PURE;
|
---|
459 | STDMETHOD(SetResourceArray)(THIS_ ID3D10ShaderResourceView **resources, UINT offset, UINT count) PURE;
|
---|
460 | STDMETHOD(GetResourceArray)(THIS_ ID3D10ShaderResourceView **resources, UINT offset, UINT count) PURE;
|
---|
461 | };
|
---|
462 | #undef INTERFACE
|
---|
463 |
|
---|
464 | DEFINE_GUID(IID_ID3D10EffectRenderTargetViewVariable,
|
---|
465 | 0x28ca0cc3, 0xc2c9, 0x40bb, 0xb5, 0x7f, 0x67, 0xb7, 0x37, 0x12, 0x2b, 0x17);
|
---|
466 |
|
---|
467 | #define INTERFACE ID3D10EffectRenderTargetViewVariable
|
---|
468 | DECLARE_INTERFACE_(ID3D10EffectRenderTargetViewVariable, ID3D10EffectVariable)
|
---|
469 | {
|
---|
470 | /* ID3D10EffectVariable methods */
|
---|
471 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
472 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
473 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
474 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
475 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
476 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
477 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
478 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
479 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
480 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
481 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
482 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
483 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
484 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
485 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
486 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
487 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
488 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
489 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
490 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
491 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
492 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
493 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
494 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
495 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
496 | /* ID3D10EffectRenderTargetViewVariable methods */
|
---|
497 | STDMETHOD(SetRenderTarget)(THIS_ ID3D10RenderTargetView *view) PURE;
|
---|
498 | STDMETHOD(GetRenderTarget)(THIS_ ID3D10RenderTargetView **view) PURE;
|
---|
499 | STDMETHOD(SetRenderTargetArray)(THIS_ ID3D10RenderTargetView **views, UINT offset, UINT count) PURE;
|
---|
500 | STDMETHOD(GetRenderTargetArray)(THIS_ ID3D10RenderTargetView **views, UINT offset, UINT count) PURE;
|
---|
501 | };
|
---|
502 | #undef INTERFACE
|
---|
503 |
|
---|
504 | DEFINE_GUID(IID_ID3D10EffectDepthStencilViewVariable,
|
---|
505 | 0x3e02c918, 0xcc79, 0x4985, 0xb6, 0x22, 0x2d, 0x92, 0xad, 0x70, 0x16, 0x23);
|
---|
506 |
|
---|
507 | #define INTERFACE ID3D10EffectDepthStencilViewVariable
|
---|
508 | DECLARE_INTERFACE_(ID3D10EffectDepthStencilViewVariable, ID3D10EffectVariable)
|
---|
509 | {
|
---|
510 | /* ID3D10EffectVariable methods */
|
---|
511 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
512 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
513 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
514 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
515 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
516 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
517 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
518 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
519 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
520 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
521 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
522 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
523 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
524 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
525 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
526 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
527 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
528 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
529 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
530 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
531 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
532 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
533 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
534 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
535 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
536 | /* ID3D10EffectDepthStencilViewVariable methods */
|
---|
537 | STDMETHOD(SetDepthStencil)(THIS_ ID3D10DepthStencilView *view) PURE;
|
---|
538 | STDMETHOD(GetDepthStencil)(THIS_ ID3D10DepthStencilView **view) PURE;
|
---|
539 | STDMETHOD(SetDepthStencilArray)(THIS_ ID3D10DepthStencilView **views, UINT offset, UINT count) PURE;
|
---|
540 | STDMETHOD(GetDepthStencilArray)(THIS_ ID3D10DepthStencilView **views, UINT offset, UINT count) PURE;
|
---|
541 | };
|
---|
542 | #undef INTERFACE
|
---|
543 |
|
---|
544 | DEFINE_GUID(IID_ID3D10EffectShaderVariable, 0x80849279, 0xc799, 0x4797, 0x8c, 0x33, 0x04, 0x07, 0xa0, 0x7d, 0x9e, 0x06);
|
---|
545 |
|
---|
546 | #define INTERFACE ID3D10EffectShaderVariable
|
---|
547 | DECLARE_INTERFACE_(ID3D10EffectShaderVariable, ID3D10EffectVariable)
|
---|
548 | {
|
---|
549 | /* ID3D10EffectVariable methods */
|
---|
550 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
551 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
552 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
553 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
554 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
555 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
556 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
557 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
558 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
559 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
560 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
561 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
562 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
563 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
564 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
565 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
566 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
567 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
568 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
569 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
570 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
571 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
572 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
573 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
574 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
575 | /* ID3D10EffectShaderVariable methods */
|
---|
576 | STDMETHOD(GetShaderDesc)(THIS_ UINT index, D3D10_EFFECT_SHADER_DESC *desc) PURE;
|
---|
577 | STDMETHOD(GetVertexShader)(THIS_ UINT index, ID3D10VertexShader **shader) PURE;
|
---|
578 | STDMETHOD(GetGeometryShader)(THIS_ UINT index, ID3D10GeometryShader **shader) PURE;
|
---|
579 | STDMETHOD(GetPixelShader)(THIS_ UINT index, ID3D10PixelShader **shader) PURE;
|
---|
580 | STDMETHOD(GetInputSignatureElementDesc)(THIS_ UINT shader_index, UINT element_index,
|
---|
581 | D3D10_SIGNATURE_PARAMETER_DESC *desc) PURE;
|
---|
582 | STDMETHOD(GetOutputSignatureElementDesc)(THIS_ UINT shader_index, UINT element_index,
|
---|
583 | D3D10_SIGNATURE_PARAMETER_DESC *desc) PURE;
|
---|
584 | };
|
---|
585 | #undef INTERFACE
|
---|
586 |
|
---|
587 | DEFINE_GUID(IID_ID3D10EffectBlendVariable, 0x1fcd2294, 0xdf6d, 0x4eae, 0x86, 0xb3, 0x0e, 0x91, 0x60, 0xcf, 0xb0, 0x7b);
|
---|
588 |
|
---|
589 | #define INTERFACE ID3D10EffectBlendVariable
|
---|
590 | DECLARE_INTERFACE_(ID3D10EffectBlendVariable, ID3D10EffectVariable)
|
---|
591 | {
|
---|
592 | /* ID3D10EffectVariable methods */
|
---|
593 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
594 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
595 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
596 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
597 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
598 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
599 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
600 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
601 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
602 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
603 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
604 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
605 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
606 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
607 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
608 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
609 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
610 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
611 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
612 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
613 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
614 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
615 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
616 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
617 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
618 | /* ID3D10EffectBlendVariable methods */
|
---|
619 | STDMETHOD(GetBlendState)(THIS_ UINT index, ID3D10BlendState **blend_state) PURE;
|
---|
620 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_BLEND_DESC *desc) PURE;
|
---|
621 | };
|
---|
622 | #undef INTERFACE
|
---|
623 |
|
---|
624 | DEFINE_GUID(IID_ID3D10EffectDepthStencilVariable,
|
---|
625 | 0xaf482368, 0x330a, 0x46a5, 0x9a, 0x5c, 0x01, 0xc7, 0x1a, 0xf2, 0x4c, 0x8d);
|
---|
626 |
|
---|
627 | #define INTERFACE ID3D10EffectDepthStencilVariable
|
---|
628 | DECLARE_INTERFACE_(ID3D10EffectDepthStencilVariable, ID3D10EffectVariable)
|
---|
629 | {
|
---|
630 | /* ID3D10EffectVariable methods */
|
---|
631 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
632 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
633 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
634 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
635 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
636 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
637 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
638 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
639 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
640 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
641 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
642 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
643 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
644 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
645 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
646 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
647 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
648 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
649 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
650 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
651 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
652 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
653 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
654 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
655 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
656 | /* ID3D10EffectDepthStencilVariable methods */
|
---|
657 | STDMETHOD(GetDepthStencilState)(THIS_ UINT index, ID3D10DepthStencilState **depth_stencil_state) PURE;
|
---|
658 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_DEPTH_STENCIL_DESC *desc) PURE;
|
---|
659 | };
|
---|
660 | #undef INTERFACE
|
---|
661 |
|
---|
662 | DEFINE_GUID(IID_ID3D10EffectRasterizerVariable,
|
---|
663 | 0x21af9f0e, 0x4d94, 0x4ea9, 0x97, 0x85, 0x2c, 0xb7, 0x6b, 0x8c, 0x0b, 0x34);
|
---|
664 |
|
---|
665 | #define INTERFACE ID3D10EffectRasterizerVariable
|
---|
666 | DECLARE_INTERFACE_(ID3D10EffectRasterizerVariable, ID3D10EffectVariable)
|
---|
667 | {
|
---|
668 | /* ID3D10EffectVariable methods */
|
---|
669 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
670 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
671 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
672 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
673 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
674 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
675 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
676 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
677 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
678 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
679 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
680 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
681 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
682 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
683 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
684 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
685 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
686 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
687 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
688 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
689 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
690 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
691 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
692 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
693 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
694 | /* ID3D10EffectRasterizerVariable methods */
|
---|
695 | STDMETHOD(GetRasterizerState)(THIS_ UINT index, ID3D10RasterizerState **rasterizer_state) PURE;
|
---|
696 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_RASTERIZER_DESC *desc) PURE;
|
---|
697 | };
|
---|
698 | #undef INTERFACE
|
---|
699 |
|
---|
700 | DEFINE_GUID(IID_ID3D10EffectSamplerVariable,
|
---|
701 | 0x6530d5c7, 0x07e9, 0x4271, 0xa4, 0x18, 0xe7, 0xce, 0x4b, 0xd1, 0xe4, 0x80);
|
---|
702 |
|
---|
703 | #define INTERFACE ID3D10EffectSamplerVariable
|
---|
704 | DECLARE_INTERFACE_(ID3D10EffectSamplerVariable, ID3D10EffectVariable)
|
---|
705 | {
|
---|
706 | /* ID3D10EffectVariable methods */
|
---|
707 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
708 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE;
|
---|
709 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE;
|
---|
710 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
711 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
712 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE;
|
---|
713 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE;
|
---|
714 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE;
|
---|
715 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE;
|
---|
716 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
---|
717 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE;
|
---|
718 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE;
|
---|
719 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
---|
720 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE;
|
---|
721 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
---|
722 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
---|
723 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
---|
724 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
---|
725 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE;
|
---|
726 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE;
|
---|
727 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
---|
728 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
---|
729 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
---|
730 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
731 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE;
|
---|
732 | /* ID3D10EffectSamplerVariable methods */
|
---|
733 | STDMETHOD(GetSampler)(THIS_ UINT index, ID3D10SamplerState **sampler) PURE;
|
---|
734 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_SAMPLER_DESC *desc) PURE;
|
---|
735 | };
|
---|
736 | #undef INTERFACE
|
---|
737 |
|
---|
738 | DEFINE_GUID(IID_ID3D10EffectTechnique, 0xdb122ce8, 0xd1c9, 0x4292, 0xb2, 0x37, 0x24, 0xed, 0x3d, 0xe8, 0xb1, 0x75);
|
---|
739 |
|
---|
740 | #define INTERFACE ID3D10EffectTechnique
|
---|
741 | DECLARE_INTERFACE(ID3D10EffectTechnique)
|
---|
742 | {
|
---|
743 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
744 | STDMETHOD(GetDesc)(THIS_ D3D10_TECHNIQUE_DESC *desc) PURE;
|
---|
745 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
746 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
747 | STDMETHOD_(struct ID3D10EffectPass *, GetPassByIndex)(THIS_ UINT index) PURE;
|
---|
748 | STDMETHOD_(struct ID3D10EffectPass *, GetPassByName)(THIS_ const char *name) PURE;
|
---|
749 | STDMETHOD(ComputeStateBlockMask)(THIS_ D3D10_STATE_BLOCK_MASK *mask) PURE;
|
---|
750 | };
|
---|
751 | #undef INTERFACE
|
---|
752 |
|
---|
753 | DEFINE_GUID(IID_ID3D10Effect, 0x51b0ca8b, 0xec0b, 0x4519, 0x87, 0x0d, 0x8e, 0xe1, 0xcb, 0x50, 0x17, 0xc7);
|
---|
754 |
|
---|
755 | #define INTERFACE ID3D10Effect
|
---|
756 | DECLARE_INTERFACE_(ID3D10Effect, IUnknown)
|
---|
757 | {
|
---|
758 | /* IUnknown methods */
|
---|
759 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
760 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
761 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
762 | /* ID3D10Effect methods */
|
---|
763 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
764 | STDMETHOD_(WINBOOL, IsPool)(THIS) PURE;
|
---|
765 | STDMETHOD(GetDevice)(THIS_ ID3D10Device **device) PURE;
|
---|
766 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_DESC *desc) PURE;
|
---|
767 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetConstantBufferByIndex)(THIS_ UINT index) PURE;
|
---|
768 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetConstantBufferByName)(THIS_ const char *name) PURE;
|
---|
769 | STDMETHOD_(struct ID3D10EffectVariable *, GetVariableByIndex)(THIS_ UINT index) PURE;
|
---|
770 | STDMETHOD_(struct ID3D10EffectVariable *, GetVariableByName)(THIS_ const char *name) PURE;
|
---|
771 | STDMETHOD_(struct ID3D10EffectVariable *, GetVariableBySemantic)(THIS_ const char *semantic) PURE;
|
---|
772 | STDMETHOD_(struct ID3D10EffectTechnique *, GetTechniqueByIndex)(THIS_ UINT index) PURE;
|
---|
773 | STDMETHOD_(struct ID3D10EffectTechnique *, GetTechniqueByName)(THIS_ const char *name) PURE;
|
---|
774 | STDMETHOD(Optimize)(THIS) PURE;
|
---|
775 | STDMETHOD_(WINBOOL, IsOptimized)(THIS) PURE;
|
---|
776 | };
|
---|
777 | #undef INTERFACE
|
---|
778 |
|
---|
779 | DEFINE_GUID(IID_ID3D10EffectPool, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33);
|
---|
780 |
|
---|
781 | #define INTERFACE ID3D10EffectPool
|
---|
782 | DECLARE_INTERFACE_(ID3D10EffectPool, IUnknown)
|
---|
783 | {
|
---|
784 | /* IUnknown methods */
|
---|
785 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
786 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
787 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
788 | /* ID3D10EffectPool methods */
|
---|
789 | STDMETHOD_(struct ID3D10Effect *, AsEffect)(THIS) PURE;
|
---|
790 | };
|
---|
791 | #undef INTERFACE
|
---|
792 |
|
---|
793 | DEFINE_GUID(IID_ID3D10EffectPass, 0x5cfbeb89, 0x1a06, 0x46e0, 0xb2, 0x82, 0xe3, 0xf9, 0xbf, 0xa3, 0x6a, 0x54);
|
---|
794 |
|
---|
795 | #define INTERFACE ID3D10EffectPass
|
---|
796 | DECLARE_INTERFACE(ID3D10EffectPass)
|
---|
797 | {
|
---|
798 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;
|
---|
799 | STDMETHOD(GetDesc)(THIS_ D3D10_PASS_DESC *desc) PURE;
|
---|
800 | STDMETHOD(GetVertexShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE;
|
---|
801 | STDMETHOD(GetGeometryShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE;
|
---|
802 | STDMETHOD(GetPixelShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE;
|
---|
803 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE;
|
---|
804 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE;
|
---|
805 | STDMETHOD(Apply)(THIS_ UINT flags) PURE;
|
---|
806 | STDMETHOD(ComputeStateBlockMask)(THIS_ D3D10_STATE_BLOCK_MASK *mask) PURE;
|
---|
807 | };
|
---|
808 | #undef INTERFACE
|
---|
809 |
|
---|
810 | DEFINE_GUID(IID_ID3D10StateBlock, 0x0803425a, 0x57f5, 0x4dd6, 0x94, 0x65, 0xa8, 0x75, 0x70, 0x83, 0x4a, 0x08);
|
---|
811 |
|
---|
812 | #define INTERFACE ID3D10StateBlock
|
---|
813 | DECLARE_INTERFACE_(ID3D10StateBlock, IUnknown)
|
---|
814 | {
|
---|
815 | /* IUnknown methods */
|
---|
816 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **object) PURE;
|
---|
817 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
818 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
819 | /* ID3D10StateBlock methods */
|
---|
820 | STDMETHOD(Capture)(THIS) PURE;
|
---|
821 | STDMETHOD(Apply)(THIS) PURE;
|
---|
822 | STDMETHOD(ReleaseAllDeviceObjects)(THIS) PURE;
|
---|
823 | STDMETHOD(GetDevice)(THIS_ ID3D10Device **device) PURE;
|
---|
824 | };
|
---|
825 | #undef INTERFACE
|
---|
826 |
|
---|
827 | #ifdef __cplusplus
|
---|
828 | extern "C" {
|
---|
829 | #endif
|
---|
830 |
|
---|
831 | HRESULT WINAPI D3D10CompileEffectFromMemory(void *data, SIZE_T data_size, const char *filename,
|
---|
832 | const D3D10_SHADER_MACRO *defines, ID3D10Include *include, UINT hlsl_flags, UINT fx_flags,
|
---|
833 | ID3D10Blob **effect, ID3D10Blob **errors);
|
---|
834 | HRESULT WINAPI D3D10CreateEffectFromMemory(void *data, SIZE_T data_size, UINT flags,
|
---|
835 | ID3D10Device *device, ID3D10EffectPool *effect_pool, ID3D10Effect **effect);
|
---|
836 | HRESULT WINAPI D3D10CreateEffectPoolFromMemory(void *data, SIZE_T data_size, UINT fx_flags,
|
---|
837 | ID3D10Device *device, ID3D10EffectPool **effect_pool);
|
---|
838 | HRESULT WINAPI D3D10CreateStateBlock(ID3D10Device *device,
|
---|
839 | D3D10_STATE_BLOCK_MASK *mask, ID3D10StateBlock **stateblock);
|
---|
840 |
|
---|
841 | HRESULT WINAPI D3D10StateBlockMaskDifference(D3D10_STATE_BLOCK_MASK *mask_x,
|
---|
842 | D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result);
|
---|
843 | HRESULT WINAPI D3D10StateBlockMaskDisableAll(D3D10_STATE_BLOCK_MASK *mask);
|
---|
844 | HRESULT WINAPI D3D10StateBlockMaskDisableCapture(D3D10_STATE_BLOCK_MASK *mask,
|
---|
845 | D3D10_DEVICE_STATE_TYPES state_type, UINT start_idx, UINT count);
|
---|
846 | HRESULT WINAPI D3D10StateBlockMaskEnableAll(D3D10_STATE_BLOCK_MASK *mask);
|
---|
847 | HRESULT WINAPI D3D10StateBlockMaskEnableCapture(D3D10_STATE_BLOCK_MASK *mask,
|
---|
848 | D3D10_DEVICE_STATE_TYPES state_type, UINT start_idx, UINT count);
|
---|
849 | WINBOOL WINAPI D3D10StateBlockMaskGetSetting(D3D10_STATE_BLOCK_MASK *mask,
|
---|
850 | D3D10_DEVICE_STATE_TYPES state_type, UINT idx);
|
---|
851 | HRESULT WINAPI D3D10StateBlockMaskIntersect(D3D10_STATE_BLOCK_MASK *mask_x,
|
---|
852 | D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result);
|
---|
853 | HRESULT WINAPI D3D10StateBlockMaskUnion(D3D10_STATE_BLOCK_MASK *mask_x,
|
---|
854 | D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result);
|
---|
855 |
|
---|
856 | #ifdef __cplusplus
|
---|
857 | }
|
---|
858 | #endif
|
---|
859 |
|
---|
860 | #endif /* __WINE_D3D10EFFECT_H */
|
---|