[1166] | 1 | /*
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| 2 | * Copyright 2010 Rico Schüller
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| 3 | * Copyright 2013 Austin English
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| 4 | *
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| 5 | * This library is free software; you can redistribute it and/or
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| 6 | * modify it under the terms of the GNU Lesser General Public
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| 7 | * License as published by the Free Software Foundation; either
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| 8 | * version 2.1 of the License, or (at your option) any later version.
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| 9 | *
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| 10 | * This library is distributed in the hope that it will be useful,
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| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 13 | * Lesser General Public License for more details.
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| 14 | *
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| 15 | * You should have received a copy of the GNU Lesser General Public
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| 16 | * License along with this library; if not, write to the Free Software
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| 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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| 18 | */
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| 19 |
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| 20 | import "oaidl.idl";
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| 21 | import "ocidl.idl";
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| 22 | import "dxgi.idl";
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| 23 | import "d3dcommon.idl";
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| 24 |
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| 25 | typedef D3D_PRIMITIVE D3D11_PRIMITIVE;
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| 26 | typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY;
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| 27 | typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;
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| 28 | typedef RECT D3D11_RECT;
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| 29 |
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| 30 | interface ID3D11Device;
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| 31 | interface ID3D11ClassLinkage;
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| 32 | interface ID3D11Resource;
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| 33 | interface ID3D11VideoProcessorInputView;
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| 34 |
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| 35 | cpp_quote("#ifndef _D3D11_CONSTANTS")
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| 36 | cpp_quote("#define _D3D11_CONSTANTS")
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| 37 |
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| 38 | const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT = 14;
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| 39 | const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS = 4;
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| 40 | const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT = 32;
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| 41 | const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT = 15;
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| 42 | const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT = 16;
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| 43 | const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS = 4;
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| 44 | const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT = 15;
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| 45 | const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST = 1;
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| 46 | const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS = 1;
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| 47 | const UINT D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT = 64;
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| 48 | const UINT D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS = 4;
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| 49 | const UINT D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT = 1;
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| 50 | const UINT D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST = 1;
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| 51 | const UINT D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS = 1;
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| 52 | const UINT D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT = 32;
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| 53 | const UINT D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS = 1;
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| 54 | const UINT D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT = 128;
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| 55 | const UINT D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST = 1;
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| 56 | const UINT D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS = 1;
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| 57 | const UINT D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT = 128;
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| 58 | const UINT D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS = 1;
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| 59 | const UINT D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT = 16;
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| 60 | const UINT D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST = 1;
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| 61 | const UINT D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS = 1;
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| 62 | const UINT D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT = 16;
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| 63 | const UINT D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT = 32;
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| 64 | const UINT D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS = 4;
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| 65 | const UINT D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT = 32;
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| 66 | const UINT D3D11_COMMONSHADER_TEMP_REGISTER_COUNT = 4096;
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| 67 | const UINT D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST = 3;
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| 68 | const UINT D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS = 3;
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| 69 | const UINT D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX = 10;
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| 70 | const INT D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN = -10;
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| 71 | const INT D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE = -8;
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| 72 | const UINT D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE = 7;
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| 73 |
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| 74 | const UINT D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 256;
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| 75 | const UINT D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP = 64;
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| 76 | const UINT D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 240;
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| 77 | const UINT D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP = 68;
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| 78 | const UINT D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 224;
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| 79 | const UINT D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP = 72;
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| 80 | const UINT D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 208;
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| 81 | const UINT D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP = 76;
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| 82 | const UINT D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 192;
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| 83 | const UINT D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP = 84;
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| 84 | const UINT D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 176;
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| 85 | const UINT D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP = 92;
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| 86 | const UINT D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 160;
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| 87 | const UINT D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP = 100;
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| 88 | const UINT D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 144;
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| 89 | const UINT D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP = 112;
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| 90 | const UINT D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 128;
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| 91 | const UINT D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP = 128;
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| 92 | const UINT D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 112;
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| 93 | const UINT D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP = 144;
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| 94 | const UINT D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 96;
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| 95 | const UINT D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP = 168;
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| 96 | const UINT D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 80;
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| 97 | const UINT D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP = 204;
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| 98 | const UINT D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 64;
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| 99 | const UINT D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP = 256;
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| 100 | const UINT D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 48;
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| 101 | const UINT D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP = 340;
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| 102 | const UINT D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 32;
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| 103 | const UINT D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP = 512;
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| 104 | const UINT D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 16;
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| 105 | const UINT D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP = 768;
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| 106 | const UINT D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION = 1;
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| 107 | const UINT D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT = 256;
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| 108 | const UINT D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP = 768;
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| 109 | const UINT D3D11_CS_4_X_THREAD_GROUP_MAX_X = 768;
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| 110 | const UINT D3D11_CS_4_X_THREAD_GROUP_MAX_Y = 768;
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| 111 | const UINT D3D11_CS_4_X_UAV_REGISTER_COUNT = 1;
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| 112 | const UINT D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION = 65535;
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| 113 | const UINT D3D11_CS_TGSM_REGISTER_COUNT = 8192;
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| 114 | const UINT D3D11_CS_TGSM_REGISTER_READS_PER_INST = 1;
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| 115 | const UINT D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS = 1;
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| 116 | const UINT D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS = 1;
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| 117 | const UINT D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP = 1024;
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| 118 | const UINT D3D11_CS_THREAD_GROUP_MAX_X = 1024;
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| 119 | const UINT D3D11_CS_THREAD_GROUP_MAX_Y = 1024;
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| 120 | const UINT D3D11_CS_THREAD_GROUP_MAX_Z = 64;
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| 121 | const UINT D3D11_CS_THREAD_GROUP_MIN_X = 1;
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| 122 | const UINT D3D11_CS_THREAD_GROUP_MIN_Y = 1;
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| 123 | const UINT D3D11_CS_THREAD_GROUP_MIN_Z = 1;
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| 124 | const UINT D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL = 16384;
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| 125 |
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| 126 | const UINT D3D11_DEFAULT_DEPTH_BIAS = 0;
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| 127 | cpp_quote("#define D3D11_DEFAULT_DEPTH_BIAS_CLAMP 0.0f")
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| 128 | const UINT D3D11_DEFAULT_MAX_ANISOTROPY = 16;
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| 129 | cpp_quote("#define D3D11_DEFAULT_MIP_LOD_BIAS 0.0f")
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| 130 | const UINT D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX = 0;
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| 131 | const UINT D3D11_DEFAULT_SAMPLE_MASK = 0xffffffff;
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| 132 | const UINT D3D11_DEFAULT_SCISSOR_ENDX = 0;
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| 133 | const UINT D3D11_DEFAULT_SCISSOR_ENDY = 0;
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| 134 | const UINT D3D11_DEFAULT_SCISSOR_STARTX = 0;
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| 135 | const UINT D3D11_DEFAULT_SCISSOR_STARTY = 0;
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| 136 | cpp_quote("#define D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS 0.0f")
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| 137 | const UINT D3D11_DEFAULT_STENCIL_READ_MASK = 0xff;
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| 138 | const UINT D3D11_DEFAULT_STENCIL_REFERENCE = 0;
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| 139 | const UINT D3D11_DEFAULT_STENCIL_WRITE_MASK = 0xff;
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| 140 | const UINT D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX = 0;
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| 141 | const UINT D3D11_DEFAULT_VIEWPORT_HEIGHT = 0;
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| 142 | cpp_quote("#define D3D11_DEFAULT_VIEWPORT_MAX_DEPTH 0.0f")
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| 143 | cpp_quote("#define D3D11_DEFAULT_VIEWPORT_MIN_DEPTH 0.0f")
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| 144 | const UINT D3D11_DEFAULT_VIEWPORT_TOPLEFTX = 0;
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| 145 | const UINT D3D11_DEFAULT_VIEWPORT_TOPLEFTY = 0;
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| 146 | const UINT D3D11_DEFAULT_VIEWPORT_WIDTH = 0;
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| 147 |
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| 148 | cpp_quote("#define D3D11_FLOAT32_MAX (3.402823466e+38f)")
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| 149 |
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| 150 | const UINT D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32;
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| 151 |
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| 152 | const unsigned int D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT = 8;
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| 153 |
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| 154 | const UINT D3D11_MAX_MAXANISOTROPY = 16;
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| 155 | const UINT D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT = 32;
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| 156 | const UINT D3D11_VIEWPORT_BOUNDS_MAX = 32767;
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| 157 | const INT D3D11_VIEWPORT_BOUNDS_MIN = -32768;
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| 158 | const UINT D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX = 15;
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| 159 | const UINT D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE = 16;
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| 160 |
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| 161 | const UINT D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL = 0xffffffff;
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| 162 | const UINT D3D11_KEEP_UNORDERED_ACCESS_VIEWS = 0xffffffff;
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| 163 |
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| 164 | const UINT D3D11_SHADER_MAJOR_VERSION = 5;
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| 165 | const UINT D3D11_SHADER_MAX_INSTANCES = 65535;
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| 166 | const UINT D3D11_SHADER_MAX_INTERFACES = 253;
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| 167 | const UINT D3D11_SHADER_MAX_INTERFACE_CALL_SITES = 4096;
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| 168 | const UINT D3D11_SHADER_MAX_TYPES = 65535;
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| 169 | const UINT D3D11_SHADER_MINOR_VERSION = 0;
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| 170 | const UINT D3D11_VS_OUTPUT_REGISTER_COUNT = 32;
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| 171 |
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| 172 | const UINT D3D11_OMAC_SIZE = 16;
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| 173 |
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| 174 | const UINT D3D11_PS_CS_UAV_REGISTER_COMPONENTS = 1;
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| 175 | const UINT D3D11_PS_CS_UAV_REGISTER_COUNT = 8;
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| 176 | const UINT D3D11_PS_CS_UAV_REGISTER_READS_PER_INST = 1;
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| 177 | const UINT D3D11_PS_CS_UAV_REGISTER_READ_PORTS = 1;
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| 178 | const UINT D3D11_PS_FRONTFACING_DEFAULT_VALUE = 0xffffffff;
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| 179 | const UINT D3D11_PS_FRONTFACING_FALSE_VALUE = 0;
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| 180 | const UINT D3D11_PS_FRONTFACING_TRUE_VALUE = 0xffffffff;
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| 181 | const UINT D3D11_PS_INPUT_REGISTER_COMPONENTS = 4;
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| 182 | const UINT D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT = 32;
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| 183 | const UINT D3D11_PS_INPUT_REGISTER_COUNT = 32;
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| 184 | const UINT D3D11_PS_INPUT_REGISTER_READS_PER_INST = 2;
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| 185 | const UINT D3D11_PS_INPUT_REGISTER_READ_PORTS = 1;
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| 186 | cpp_quote("#define D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.0f)")
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| 187 | const UINT D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS = 1;
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| 188 | const UINT D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT = 32;
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| 189 | const UINT D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT = 1;
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| 190 | const UINT D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS = 1;
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| 191 | const UINT D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT = 32;
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| 192 | const UINT D3D11_PS_OUTPUT_MASK_REGISTER_COUNT = 1;
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| 193 | const UINT D3D11_PS_OUTPUT_REGISTER_COMPONENTS = 4;
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| 194 | const UINT D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = 32;
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| 195 | const UINT D3D11_PS_OUTPUT_REGISTER_COUNT = 8;
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| 196 | cpp_quote("#define D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.5f)")
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| 197 |
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| 198 | const UINT D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT = 16;
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| 199 |
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| 200 | const UINT D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE = 4096;
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| 201 | const UINT D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP = 27;
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| 202 | const UINT D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT = 4096;
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| 203 | const UINT D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE = 4096;
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| 204 | const UINT D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP = 32;
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| 205 | const UINT D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP = 32;
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| 206 | const UINT D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION = 16384;
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| 207 | const UINT D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT = 1024;
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| 208 | const UINT D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT = 4096;
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| 209 | const UINT D3D11_REQ_MAXANISOTROPY = 16;
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| 210 | const UINT D3D11_REQ_MIP_LEVELS = 15;
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| 211 | const UINT D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES = 2048;
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| 212 | const UINT D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE = 4096;
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| 213 | const UINT D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH = 16384;
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| 214 | const UINT D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM = 128;
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| 215 | cpp_quote("#define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM (0.25f)")
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| 216 | const UINT D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM = 2048;
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| 217 | const UINT D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP = 20;
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| 218 | const UINT D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE = 4096;
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| 219 | const UINT D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION = 2048;
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| 220 | const UINT D3D11_REQ_TEXTURE1D_U_DIMENSION = 16384;
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| 221 | const UINT D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION = 2048;
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| 222 | const UINT D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION = 16384;
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| 223 | const UINT D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION = 2048;
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| 224 | const UINT D3D11_REQ_TEXTURECUBE_DIMENSION = 16384;
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| 225 |
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| 226 | const UINT D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL = 0;
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| 227 |
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| 228 | const UINT D3D11_SHIFT_INSTRUCTION_PAD_VALUE = 0;
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| 229 | const UINT D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT = 5;
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| 230 |
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| 231 | const UINT D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES = 2048;
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| 232 | const UINT D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES = 512;
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| 233 | const UINT D3D11_SO_BUFFER_SLOT_COUNT = 4;
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| 234 | const UINT D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP = 0xffffffff;
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| 235 | const UINT D3D11_SO_NO_RASTERIZED_STREAM = 0xffffffff;
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| 236 | const UINT D3D11_SO_OUTPUT_COMPONENT_COUNT = 128;
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| 237 | const UINT D3D11_SO_STREAM_COUNT = 4;
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| 238 |
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| 239 | const UINT D3D11_SPEC_DATE_DAY = 16;
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| 240 | const UINT D3D11_SPEC_DATE_MONTH = 05;
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| 241 | const UINT D3D11_SPEC_DATE_YEAR = 2011;
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| 242 |
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| 243 | cpp_quote("#define D3D11_SPEC_VERSION (1.07)")
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| 244 | cpp_quote("#define D3D11_SRGB_GAMMA (2.2f)")
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| 245 | cpp_quote("#define D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 (12.92f)")
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| 246 | cpp_quote("#define D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 (1.055f)")
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| 247 | cpp_quote("#define D3D11_SRGB_TO_FLOAT_EXPONENT (2.4f)")
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| 248 | cpp_quote("#define D3D11_SRGB_TO_FLOAT_OFFSET (0.055f)")
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| 249 | cpp_quote("#define D3D11_SRGB_TO_FLOAT_THRESHOLD (0.04045f)")
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| 250 | cpp_quote("#define D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.5f)")
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| 251 |
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| 252 | const UINT D3D11_STANDARD_COMPONENT_BIT_COUNT = 32;
|
---|
| 253 | const UINT D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED = 64;
|
---|
| 254 | const UINT D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE = 4;
|
---|
| 255 | const UINT D3D11_STANDARD_PIXEL_COMPONENT_COUNT = 128;
|
---|
| 256 | const UINT D3D11_STANDARD_PIXEL_ELEMENT_COUNT = 32;
|
---|
| 257 | const UINT D3D11_STANDARD_VECTOR_SIZE = 4;
|
---|
| 258 | const UINT D3D11_STANDARD_VERTEX_ELEMENT_COUNT = 32;
|
---|
| 259 | const UINT D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT = 64;
|
---|
| 260 |
|
---|
| 261 | cpp_quote("#endif")
|
---|
| 262 |
|
---|
| 263 | cpp_quote("#ifndef _D3D11_1_CONSTANTS")
|
---|
| 264 | cpp_quote("#define _D3D11_1_CONSTANTS")
|
---|
| 265 | const UINT D3D11_1_UAV_SLOT_COUNT = 64;
|
---|
| 266 | cpp_quote("#endif")
|
---|
| 267 |
|
---|
| 268 | cpp_quote("#ifndef _D3D11_2_CONSTANTS")
|
---|
| 269 | cpp_quote("#define _D3D11_2_CONSTANTS")
|
---|
| 270 | const UINT D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES = 0x10000;
|
---|
| 271 | cpp_quote("#endif")
|
---|
| 272 |
|
---|
| 273 | cpp_quote("#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)")
|
---|
| 274 | cpp_quote("struct CD3D11_DEFAULT {};")
|
---|
| 275 | cpp_quote("extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT;")
|
---|
| 276 | cpp_quote("#endif")
|
---|
| 277 |
|
---|
| 278 | typedef enum D3D11_BLEND
|
---|
| 279 | {
|
---|
| 280 | D3D11_BLEND_ZERO = 1,
|
---|
| 281 | D3D11_BLEND_ONE = 2,
|
---|
| 282 | D3D11_BLEND_SRC_COLOR = 3,
|
---|
| 283 | D3D11_BLEND_INV_SRC_COLOR = 4,
|
---|
| 284 | D3D11_BLEND_SRC_ALPHA = 5,
|
---|
| 285 | D3D11_BLEND_INV_SRC_ALPHA = 6,
|
---|
| 286 | D3D11_BLEND_DEST_ALPHA = 7,
|
---|
| 287 | D3D11_BLEND_INV_DEST_ALPHA = 8,
|
---|
| 288 | D3D11_BLEND_DEST_COLOR = 9,
|
---|
| 289 | D3D11_BLEND_INV_DEST_COLOR = 10,
|
---|
| 290 | D3D11_BLEND_SRC_ALPHA_SAT = 11,
|
---|
| 291 | D3D11_BLEND_BLEND_FACTOR = 14,
|
---|
| 292 | D3D11_BLEND_INV_BLEND_FACTOR = 15,
|
---|
| 293 | D3D11_BLEND_SRC1_COLOR = 16,
|
---|
| 294 | D3D11_BLEND_INV_SRC1_COLOR = 17,
|
---|
| 295 | D3D11_BLEND_SRC1_ALPHA = 18,
|
---|
| 296 | D3D11_BLEND_INV_SRC1_ALPHA = 19,
|
---|
| 297 | } D3D11_BLEND;
|
---|
| 298 |
|
---|
| 299 | typedef enum D3D11_BLEND_OP
|
---|
| 300 | {
|
---|
| 301 | D3D11_BLEND_OP_ADD = 1,
|
---|
| 302 | D3D11_BLEND_OP_SUBTRACT,
|
---|
| 303 | D3D11_BLEND_OP_REV_SUBTRACT,
|
---|
| 304 | D3D11_BLEND_OP_MIN,
|
---|
| 305 | D3D11_BLEND_OP_MAX
|
---|
| 306 | } D3D11_BLEND_OP;
|
---|
| 307 |
|
---|
| 308 | typedef enum D3D11_VIDEO_DECODER_BUFFER_TYPE
|
---|
| 309 | {
|
---|
| 310 | D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS = 0,
|
---|
| 311 | D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL = 1,
|
---|
| 312 | D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE = 2,
|
---|
| 313 | D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL = 3,
|
---|
| 314 | D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX = 4,
|
---|
| 315 | D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL = 5,
|
---|
| 316 | D3D11_VIDEO_DECODER_BUFFER_BITSTREAM = 6,
|
---|
| 317 | D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR = 7,
|
---|
| 318 | D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN = 8,
|
---|
| 319 | } D3D11_VIDEO_DECODER_BUFFER_TYPE;
|
---|
| 320 |
|
---|
| 321 | typedef enum D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE
|
---|
| 322 | {
|
---|
| 323 | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE = 0,
|
---|
| 324 | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND = 1,
|
---|
| 325 | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION = 2,
|
---|
| 326 | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM = 3,
|
---|
| 327 | } D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE;
|
---|
| 328 |
|
---|
| 329 | typedef enum D3D11_VIDEO_PROCESSOR_OUTPUT_RATE
|
---|
| 330 | {
|
---|
| 331 | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL = 0,
|
---|
| 332 | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF = 1,
|
---|
| 333 | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM = 2,
|
---|
| 334 | } D3D11_VIDEO_PROCESSOR_OUTPUT_RATE;
|
---|
| 335 |
|
---|
| 336 | typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FORMAT
|
---|
| 337 | {
|
---|
| 338 | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO = 0,
|
---|
| 339 | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL = 1,
|
---|
| 340 | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL = 2,
|
---|
| 341 | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE = 3,
|
---|
| 342 | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET = 4,
|
---|
| 343 | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED = 5,
|
---|
| 344 | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED = 6,
|
---|
| 345 | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD = 7,
|
---|
| 346 | } D3D11_VIDEO_PROCESSOR_STEREO_FORMAT;
|
---|
| 347 |
|
---|
| 348 | typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE
|
---|
| 349 | {
|
---|
| 350 | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0,
|
---|
| 351 | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1,
|
---|
| 352 | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2,
|
---|
| 353 | } D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE;
|
---|
| 354 |
|
---|
| 355 | typedef enum D3D11_VIDEO_PROCESSOR_ROTATION
|
---|
| 356 | {
|
---|
| 357 | D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0,
|
---|
| 358 | D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1,
|
---|
| 359 | D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2,
|
---|
| 360 | D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3,
|
---|
| 361 | } D3D11_VIDEO_PROCESSOR_ROTATION;
|
---|
| 362 |
|
---|
| 363 | typedef enum D3D11_VIDEO_PROCESSOR_DEVICE_CAPS
|
---|
| 364 | {
|
---|
| 365 | D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_LINEAR_SPACE = 0x00000001,
|
---|
| 366 | D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC = 0x00000002,
|
---|
| 367 | D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_RGB_RANGE_CONVERSION = 0x00000004,
|
---|
| 368 | D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_YCbCr_MATRIX_CONVERSION = 0x00000008,
|
---|
| 369 | D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_NOMINAL_RANGE = 0x00000010,
|
---|
| 370 | } D3D11_VIDEO_PROCESSOR_DEVICE_CAPS;
|
---|
| 371 |
|
---|
| 372 | typedef enum D3D11_VIDEO_PROCESSOR_FEATURE_CAPS
|
---|
| 373 | {
|
---|
| 374 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL = 0x00000001,
|
---|
| 375 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION = 0x00000002,
|
---|
| 376 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY = 0x00000004,
|
---|
| 377 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE = 0x00000008,
|
---|
| 378 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY = 0x00000010,
|
---|
| 379 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO = 0x00000020,
|
---|
| 380 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION = 0x00000040,
|
---|
| 381 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM = 0x00000080,
|
---|
| 382 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO = 0x00000100,
|
---|
| 383 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR = 0x00000200,
|
---|
| 384 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE = 0x00000400,
|
---|
| 385 | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10 = 0x00000800,
|
---|
| 386 | } D3D11_VIDEO_PROCESSOR_FEATURE_CAPS;
|
---|
| 387 |
|
---|
| 388 | typedef enum D3D11_VIDEO_PROCESSOR_FILTER_CAPS
|
---|
| 389 | {
|
---|
| 390 | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_BRIGHTNESS = 0x00000001,
|
---|
| 391 | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_CONTRAST = 0x00000002,
|
---|
| 392 | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_HUE = 0x00000004,
|
---|
| 393 | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_SATURATION = 0x00000008,
|
---|
| 394 | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_NOISE_REDUCTION = 0x00000010,
|
---|
| 395 | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_EDGE_ENHANCEMENT = 0x00000020,
|
---|
| 396 | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_ANAMORPHIC_SCALING = 0x00000040,
|
---|
| 397 | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_STEREO_ADJUSTMENT = 0x00000080,
|
---|
| 398 | } D3D11_VIDEO_PROCESSOR_FILTER_CAPS;
|
---|
| 399 |
|
---|
| 400 | typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_CAPS
|
---|
| 401 | {
|
---|
| 402 | D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_INTERLACED = 0x00000001,
|
---|
| 403 | D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_PROCAMP = 0x00000002,
|
---|
| 404 | D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_LUMA_KEY = 0x00000004,
|
---|
| 405 | D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_PALETTE_INTERLACED = 0x00000008,
|
---|
| 406 | } D3D11_VIDEO_PROCESSOR_FORMAT_CAPS;
|
---|
| 407 |
|
---|
| 408 | typedef enum D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS
|
---|
| 409 | {
|
---|
| 410 | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DENOISE = 0x00000001,
|
---|
| 411 | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DERINGING = 0x00000002,
|
---|
| 412 | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_EDGE_ENHANCEMENT = 0x00000004,
|
---|
| 413 | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_COLOR_CORRECTION = 0x00000008,
|
---|
| 414 | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_FLESH_TONE_MAPPING = 0x00000010,
|
---|
| 415 | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_IMAGE_STABILIZATION = 0x00000020,
|
---|
| 416 | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_SUPER_RESOLUTION = 0x00000040,
|
---|
| 417 | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_ANAMORPHIC_SCALING = 0x00000080,
|
---|
| 418 | } D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS;
|
---|
| 419 |
|
---|
| 420 | typedef enum D3D11_VIDEO_PROCESSOR_STEREO_CAPS
|
---|
| 421 | {
|
---|
| 422 | D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET = 0x00000001,
|
---|
| 423 | D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED = 0x00000002,
|
---|
| 424 | D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED = 0x00000004,
|
---|
| 425 | D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD = 0x00000008,
|
---|
| 426 | D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE = 0x00000010,
|
---|
| 427 | } D3D11_VIDEO_PROCESSOR_STEREO_CAPS;
|
---|
| 428 |
|
---|
| 429 | typedef enum D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS
|
---|
| 430 | {
|
---|
| 431 | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND = 0x01,
|
---|
| 432 | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB = 0x02,
|
---|
| 433 | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE = 0x04,
|
---|
| 434 | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION = 0x08,
|
---|
| 435 | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE = 0x10,
|
---|
| 436 | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION = 0x20,
|
---|
| 437 | } D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS;
|
---|
| 438 |
|
---|
| 439 | typedef enum D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS
|
---|
| 440 | {
|
---|
| 441 | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32 = 0x00000001,
|
---|
| 442 | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22 = 0x00000002,
|
---|
| 443 | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224 = 0x00000004,
|
---|
| 444 | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332 = 0x00000008,
|
---|
| 445 | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322 = 0x00000010,
|
---|
| 446 | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55 = 0x00000020,
|
---|
| 447 | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64 = 0x00000040,
|
---|
| 448 | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87 = 0x00000080,
|
---|
| 449 | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223 = 0x00000100,
|
---|
| 450 | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER = 0x80000000,
|
---|
| 451 | } D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS;
|
---|
| 452 |
|
---|
| 453 | typedef enum D3D11_CONTENT_PROTECTION_CAPS
|
---|
| 454 | {
|
---|
| 455 | D3D11_CONTENT_PROTECTION_CAPS_SOFTWARE = 0x00000001,
|
---|
| 456 | D3D11_CONTENT_PROTECTION_CAPS_HARDWARE = 0x00000002,
|
---|
| 457 | D3D11_CONTENT_PROTECTION_CAPS_PROTECTION_ALWAYS_ON = 0x00000004,
|
---|
| 458 | D3D11_CONTENT_PROTECTION_CAPS_PARTIAL_DECRYPTION = 0x00000008,
|
---|
| 459 | D3D11_CONTENT_PROTECTION_CAPS_CONTENT_KEY = 0x00000010,
|
---|
| 460 | D3D11_CONTENT_PROTECTION_CAPS_FRESHEN_SESSION_KEY = 0x00000020,
|
---|
| 461 | D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK = 0x00000040,
|
---|
| 462 | D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK_KEY = 0x00000080,
|
---|
| 463 | D3D11_CONTENT_PROTECTION_CAPS_SEQUENTIAL_CTR_IV = 0x00000100,
|
---|
| 464 | D3D11_CONTENT_PROTECTION_CAPS_ENCRYPT_SLICEDATA_ONLY = 0x00000200,
|
---|
| 465 | D3D11_CONTENT_PROTECTION_CAPS_DECRYPTION_BLT = 0x00000400,
|
---|
| 466 | D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECT_UNCOMPRESSED = 0x00000800,
|
---|
| 467 | D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECTED_MEMORY_PAGEABLE = 0x00001000,
|
---|
| 468 | D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_TEARDOWN = 0x00002000,
|
---|
| 469 | D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION = 0x00004000,
|
---|
| 470 | } D3D11_CONTENT_PROTECTION_CAPS;
|
---|
| 471 |
|
---|
| 472 | typedef enum D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE
|
---|
| 473 | {
|
---|
| 474 | D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED = 0x00000000,
|
---|
| 475 | D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 = 0x00000001,
|
---|
| 476 | D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255 = 0x00000002,
|
---|
| 477 | } D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE;
|
---|
| 478 |
|
---|
| 479 | typedef enum D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE
|
---|
| 480 | {
|
---|
| 481 | D3D11_PROCESSIDTYPE_UNKNOWN = 0x00000000,
|
---|
| 482 | D3D11_PROCESSIDTYPE_DWM = 0x00000001,
|
---|
| 483 | D3D11_PROCESSIDTYPE_HANDLE = 0x00000002,
|
---|
| 484 | } D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE;
|
---|
| 485 |
|
---|
| 486 | typedef enum D3D11_BUS_TYPE
|
---|
| 487 | {
|
---|
| 488 | D3D11_BUS_TYPE_OTHER = 0x00000000,
|
---|
| 489 | D3D11_BUS_TYPE_PCI = 0x00000001,
|
---|
| 490 | D3D11_BUS_TYPE_PCIX = 0x00000002,
|
---|
| 491 | D3D11_BUS_TYPE_PCIEXPRESS = 0x00000003,
|
---|
| 492 | D3D11_BUS_TYPE_AGP = 0x00000004,
|
---|
| 493 | D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x00010000,
|
---|
| 494 | D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x00020000,
|
---|
| 495 | D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x00030000,
|
---|
| 496 | D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x00040000,
|
---|
| 497 | D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x00050000,
|
---|
| 498 | D3D11_BUS_IMPL_MODIFIER_NON_STANDARD = 0x80000000,
|
---|
| 499 | } D3D11_BUS_TYPE;
|
---|
| 500 |
|
---|
| 501 | typedef struct D3D11_BOX
|
---|
| 502 | {
|
---|
| 503 | UINT left;
|
---|
| 504 | UINT top;
|
---|
| 505 | UINT front;
|
---|
| 506 | UINT right;
|
---|
| 507 | UINT bottom;
|
---|
| 508 | UINT back;
|
---|
| 509 | } D3D11_BOX;
|
---|
| 510 |
|
---|
| 511 | typedef struct D3D11_BUFFER_RTV
|
---|
| 512 | {
|
---|
| 513 | union
|
---|
| 514 | {
|
---|
| 515 | UINT FirstElement;
|
---|
| 516 | UINT ElementOffset;
|
---|
| 517 | };
|
---|
| 518 | union
|
---|
| 519 | {
|
---|
| 520 | UINT NumElements;
|
---|
| 521 | UINT ElementWidth;
|
---|
| 522 | };
|
---|
| 523 | } D3D11_BUFFER_RTV;
|
---|
| 524 |
|
---|
| 525 | typedef struct D3D11_BUFFER_SRV
|
---|
| 526 | {
|
---|
| 527 | union
|
---|
| 528 | {
|
---|
| 529 | UINT FirstElement;
|
---|
| 530 | UINT ElementOffset;
|
---|
| 531 | };
|
---|
| 532 | union
|
---|
| 533 | {
|
---|
| 534 | UINT NumElements;
|
---|
| 535 | UINT ElementWidth;
|
---|
| 536 | };
|
---|
| 537 | } D3D11_BUFFER_SRV;
|
---|
| 538 |
|
---|
| 539 | typedef struct D3D11_BUFFER_UAV
|
---|
| 540 | {
|
---|
| 541 | UINT FirstElement;
|
---|
| 542 | UINT NumElements;
|
---|
| 543 | UINT Flags;
|
---|
| 544 | } D3D11_BUFFER_UAV;
|
---|
| 545 |
|
---|
| 546 | typedef struct D3D11_BUFFEREX_SRV
|
---|
| 547 | {
|
---|
| 548 | UINT FirstElement;
|
---|
| 549 | UINT NumElements;
|
---|
| 550 | UINT Flags;
|
---|
| 551 | } D3D11_BUFFEREX_SRV;
|
---|
| 552 |
|
---|
| 553 | typedef struct D3D11_CLASS_INSTANCE_DESC
|
---|
| 554 | {
|
---|
| 555 | UINT InstanceId;
|
---|
| 556 | UINT InstanceIndex;
|
---|
| 557 | UINT TypeId;
|
---|
| 558 | UINT ConstantBuffer;
|
---|
| 559 | UINT BaseConstantBufferOffset;
|
---|
| 560 | UINT BaseTexture;
|
---|
| 561 | UINT BaseSampler;
|
---|
| 562 | BOOL Created;
|
---|
| 563 | } D3D11_CLASS_INSTANCE_DESC;
|
---|
| 564 |
|
---|
| 565 | typedef enum D3D11_COMPARISON_FUNC
|
---|
| 566 | {
|
---|
| 567 | D3D11_COMPARISON_NEVER = 1,
|
---|
| 568 | D3D11_COMPARISON_LESS,
|
---|
| 569 | D3D11_COMPARISON_EQUAL,
|
---|
| 570 | D3D11_COMPARISON_LESS_EQUAL,
|
---|
| 571 | D3D11_COMPARISON_GREATER,
|
---|
| 572 | D3D11_COMPARISON_NOT_EQUAL,
|
---|
| 573 | D3D11_COMPARISON_GREATER_EQUAL,
|
---|
| 574 | D3D11_COMPARISON_ALWAYS
|
---|
| 575 | } D3D11_COMPARISON_FUNC;
|
---|
| 576 |
|
---|
| 577 | typedef enum D3D11_COUNTER
|
---|
| 578 | {
|
---|
| 579 | D3D11_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000,
|
---|
| 580 | } D3D11_COUNTER;
|
---|
| 581 |
|
---|
| 582 | typedef struct D3D11_COUNTER_DESC
|
---|
| 583 | {
|
---|
| 584 | D3D11_COUNTER Counter;
|
---|
| 585 | UINT MiscFlags;
|
---|
| 586 | } D3D11_COUNTER_DESC;
|
---|
| 587 |
|
---|
| 588 | typedef struct D3D11_COUNTER_INFO
|
---|
| 589 | {
|
---|
| 590 | D3D11_COUNTER LastDeviceDependentCounter;
|
---|
| 591 | UINT NumSimultaneousCounters;
|
---|
| 592 | UINT8 NumDetectableParallelUnits;
|
---|
| 593 | } D3D11_COUNTER_INFO;
|
---|
| 594 |
|
---|
| 595 | typedef enum D3D11_COUNTER_TYPE
|
---|
| 596 | {
|
---|
| 597 | D3D11_COUNTER_TYPE_FLOAT32,
|
---|
| 598 | D3D11_COUNTER_TYPE_UINT16,
|
---|
| 599 | D3D11_COUNTER_TYPE_UINT32,
|
---|
| 600 | D3D11_COUNTER_TYPE_UINT64,
|
---|
| 601 | } D3D11_COUNTER_TYPE;
|
---|
| 602 |
|
---|
| 603 | typedef enum D3D11_CULL_MODE
|
---|
| 604 | {
|
---|
| 605 | D3D11_CULL_NONE = 1,
|
---|
| 606 | D3D11_CULL_FRONT,
|
---|
| 607 | D3D11_CULL_BACK
|
---|
| 608 | } D3D11_CULL_MODE;
|
---|
| 609 |
|
---|
| 610 | typedef enum D3D11_DEPTH_WRITE_MASK
|
---|
| 611 | {
|
---|
| 612 | D3D11_DEPTH_WRITE_MASK_ZERO,
|
---|
| 613 | D3D11_DEPTH_WRITE_MASK_ALL,
|
---|
| 614 | } D3D11_DEPTH_WRITE_MASK;
|
---|
| 615 |
|
---|
| 616 | typedef enum D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS
|
---|
| 617 | {
|
---|
| 618 | D3D11_STANDARD_MULTISAMPLE_PATTERN = 0xffffffff,
|
---|
| 619 | D3D11_CENTER_MULTISAMPLE_PATTERN = 0xfffffffe,
|
---|
| 620 | } D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS;
|
---|
| 621 |
|
---|
| 622 | typedef enum D3D11_DEVICE_CONTEXT_TYPE
|
---|
| 623 | {
|
---|
| 624 | D3D11_DEVICE_CONTEXT_IMMEDIATE,
|
---|
| 625 | D3D11_DEVICE_CONTEXT_DEFERRED,
|
---|
| 626 | } D3D11_DEVICE_CONTEXT_TYPE;
|
---|
| 627 |
|
---|
| 628 | typedef enum D3D11_DSV_DIMENSION
|
---|
| 629 | {
|
---|
| 630 | D3D11_DSV_DIMENSION_UNKNOWN,
|
---|
| 631 | D3D11_DSV_DIMENSION_TEXTURE1D,
|
---|
| 632 | D3D11_DSV_DIMENSION_TEXTURE1DARRAY,
|
---|
| 633 | D3D11_DSV_DIMENSION_TEXTURE2D,
|
---|
| 634 | D3D11_DSV_DIMENSION_TEXTURE2DARRAY,
|
---|
| 635 | D3D11_DSV_DIMENSION_TEXTURE2DMS,
|
---|
| 636 | D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY,
|
---|
| 637 | } D3D11_DSV_DIMENSION;
|
---|
| 638 |
|
---|
| 639 | typedef enum D3D11_FEATURE
|
---|
| 640 | {
|
---|
| 641 | D3D11_FEATURE_THREADING,
|
---|
| 642 | D3D11_FEATURE_DOUBLES,
|
---|
| 643 | D3D11_FEATURE_FORMAT_SUPPORT,
|
---|
| 644 | D3D11_FEATURE_FORMAT_SUPPORT2,
|
---|
| 645 | D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS,
|
---|
| 646 | D3D11_FEATURE_D3D11_OPTIONS,
|
---|
| 647 | D3D11_FEATURE_ARCHITECTURE_INFO,
|
---|
| 648 | D3D11_FEATURE_D3D9_OPTIONS,
|
---|
| 649 | D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT,
|
---|
| 650 | D3D11_FEATURE_D3D9_SHADOW_SUPPORT,
|
---|
| 651 | D3D11_FEATURE_D3D11_OPTIONS1,
|
---|
| 652 | D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT,
|
---|
| 653 | D3D11_FEATURE_MARKER_SUPPORT,
|
---|
| 654 | D3D11_FEATURE_D3D9_OPTIONS1,
|
---|
| 655 | D3D11_FEATURE_D3D11_OPTIONS2,
|
---|
| 656 | D3D11_FEATURE_D3D11_OPTIONS3,
|
---|
| 657 | D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT,
|
---|
| 658 | D3D11_FEATURE_D3D11_OPTIONS4,
|
---|
| 659 | D3D11_FEATURE_SHADER_CACHE,
|
---|
| 660 | D3D11_FEATURE_D3D11_OPTIONS5,
|
---|
| 661 | } D3D11_FEATURE;
|
---|
| 662 |
|
---|
| 663 | typedef struct D3D11_FEATURE_DATA_THREADING
|
---|
| 664 | {
|
---|
| 665 | BOOL DriverConcurrentCreates;
|
---|
| 666 | BOOL DriverCommandLists;
|
---|
| 667 | } D3D11_FEATURE_DATA_THREADING;
|
---|
| 668 |
|
---|
| 669 | typedef struct D3D11_FEATURE_DATA_DOUBLES
|
---|
| 670 | {
|
---|
| 671 | BOOL DoublePrecisionFloatShaderOps;
|
---|
| 672 | } D3D11_FEATURE_DATA_DOUBLES;
|
---|
| 673 |
|
---|
| 674 | typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT
|
---|
| 675 | {
|
---|
| 676 | DXGI_FORMAT InFormat;
|
---|
| 677 | UINT OutFormatSupport;
|
---|
| 678 | } D3D11_FEATURE_DATA_FORMAT_SUPPORT;
|
---|
| 679 |
|
---|
| 680 | typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT2
|
---|
| 681 | {
|
---|
| 682 | DXGI_FORMAT InFormat;
|
---|
| 683 | UINT OutFormatSupport2;
|
---|
| 684 | } D3D11_FEATURE_DATA_FORMAT_SUPPORT2;
|
---|
| 685 |
|
---|
| 686 | typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS
|
---|
| 687 | {
|
---|
| 688 | BOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x;
|
---|
| 689 | } D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS;
|
---|
| 690 |
|
---|
| 691 | typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS
|
---|
| 692 | {
|
---|
| 693 | BOOL OutputMergerLogicOp;
|
---|
| 694 | BOOL UAVOnlyRenderingForcedSampleCount;
|
---|
| 695 | BOOL DiscardAPIsSeenByDriver;
|
---|
| 696 | BOOL FlagsForUpdateAndCopySeenByDriver;
|
---|
| 697 | BOOL ClearView;
|
---|
| 698 | BOOL CopyWithOverlap;
|
---|
| 699 | BOOL ConstantBufferPartialUpdate;
|
---|
| 700 | BOOL ConstantBufferOffsetting;
|
---|
| 701 | BOOL MapNoOverwriteOnDynamicConstantBuffer;
|
---|
| 702 | BOOL MapNoOverwriteOnDynamicBufferSRV;
|
---|
| 703 | BOOL MultisampleRTVWithForcedSampleCountOne;
|
---|
| 704 | BOOL SAD4ShaderInstructions;
|
---|
| 705 | BOOL ExtendedDoublesShaderInstructions;
|
---|
| 706 | BOOL ExtendedResourceSharing;
|
---|
| 707 | } D3D11_FEATURE_DATA_D3D11_OPTIONS;
|
---|
| 708 |
|
---|
| 709 | typedef struct D3D11_FEATURE_DATA_ARCHITECTURE_INFO
|
---|
| 710 | {
|
---|
| 711 | BOOL TileBasedDeferredRenderer;
|
---|
| 712 | } D3D11_FEATURE_DATA_ARCHITECTURE_INFO;
|
---|
| 713 |
|
---|
| 714 | typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS
|
---|
| 715 | {
|
---|
| 716 | BOOL FullNonPow2TextureSupport;
|
---|
| 717 | } D3D11_FEATURE_DATA_D3D9_OPTIONS;
|
---|
| 718 |
|
---|
| 719 | typedef struct D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT
|
---|
| 720 | {
|
---|
| 721 | BOOL SupportsDepthAsTextureWithLessEqualComparisonFilter;
|
---|
| 722 | } D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT;
|
---|
| 723 |
|
---|
| 724 | typedef enum D3D11_SHADER_MIN_PRECISION_SUPPORT
|
---|
| 725 | {
|
---|
| 726 | D3D11_SHADER_MIN_PRECISION_10_BIT = 0x1,
|
---|
| 727 | D3D11_SHADER_MIN_PRECISION_16_BIT = 0x2,
|
---|
| 728 | } D3D11_SHADER_MIN_PRECISION_SUPPORT;
|
---|
| 729 |
|
---|
| 730 | typedef struct D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT
|
---|
| 731 | {
|
---|
| 732 | UINT PixelShaderMinPrecision;
|
---|
| 733 | UINT AllOtherShaderStagesMinPrecision;
|
---|
| 734 | } D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT;
|
---|
| 735 |
|
---|
| 736 | typedef enum D3D11_TILED_RESOURCES_TIER
|
---|
| 737 | {
|
---|
| 738 | D3D11_TILED_RESOURCES_NOT_SUPPORTED = 0x0,
|
---|
| 739 | D3D11_TILED_RESOURCES_TIER_1 = 0x1,
|
---|
| 740 | D3D11_TILED_RESOURCES_TIER_2 = 0x2,
|
---|
| 741 | D3D11_TILED_RESOURCES_TIER_3 = 0x3,
|
---|
| 742 | } D3D11_TILED_RESOURCES_TIER;
|
---|
| 743 |
|
---|
| 744 | typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS1
|
---|
| 745 | {
|
---|
| 746 | D3D11_TILED_RESOURCES_TIER TiledResourcesTier;
|
---|
| 747 | BOOL MinMaxFiltering;
|
---|
| 748 | BOOL ClearViewAlsoSupportsDepthOnlyFormats;
|
---|
| 749 | BOOL MapOnDefaultBuffers;
|
---|
| 750 | } D3D11_FEATURE_DATA_D3D11_OPTIONS1;
|
---|
| 751 |
|
---|
| 752 | typedef struct D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT
|
---|
| 753 | {
|
---|
| 754 | BOOL SimpleInstancingSupported;
|
---|
| 755 | } D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT;
|
---|
| 756 |
|
---|
| 757 | typedef struct D3D11_FEATURE_DATA_MARKER_SUPPORT
|
---|
| 758 | {
|
---|
| 759 | BOOL Profile;
|
---|
| 760 | } D3D11_FEATURE_DATA_MARKER_SUPPORT;
|
---|
| 761 |
|
---|
| 762 | typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS1
|
---|
| 763 | {
|
---|
| 764 | BOOL FullNonPow2TextureSupported;
|
---|
| 765 | BOOL DepthAsTextureWithLessEqualComparisonFilterSupported;
|
---|
| 766 | BOOL SimpleInstancingSupported;
|
---|
| 767 | BOOL TextureCubeFaceRenderTargetWithNonCubeDepthStencilSupported;
|
---|
| 768 | } D3D11_FEATURE_DATA_D3D9_OPTIONS1;
|
---|
| 769 |
|
---|
| 770 | typedef enum D3D11_CONSERVATIVE_RASTERIZATION_TIER
|
---|
| 771 | {
|
---|
| 772 | D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED = 0x0,
|
---|
| 773 | D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 = 0x1,
|
---|
| 774 | D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 = 0x2,
|
---|
| 775 | D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 = 0x3,
|
---|
| 776 | } D3D11_CONSERVATIVE_RASTERIZATION_TIER;
|
---|
| 777 |
|
---|
| 778 | typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS2
|
---|
| 779 | {
|
---|
| 780 | BOOL PSSpecifiedStencilRefSupported;
|
---|
| 781 | BOOL TypedUAVLoadAdditionalFormats;
|
---|
| 782 | BOOL ROVsSupported;
|
---|
| 783 | D3D11_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier;
|
---|
| 784 | D3D11_TILED_RESOURCES_TIER TiledResourcesTier;
|
---|
| 785 | BOOL MapOnDefaultTextures;
|
---|
| 786 | BOOL StandardSwizzle;
|
---|
| 787 | BOOL UnifiedMemoryArchitecture;
|
---|
| 788 | } D3D11_FEATURE_DATA_D3D11_OPTIONS2;
|
---|
| 789 |
|
---|
| 790 | typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS3
|
---|
| 791 | {
|
---|
| 792 | BOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizer;
|
---|
| 793 | } D3D11_FEATURE_DATA_D3D11_OPTIONS3;
|
---|
| 794 |
|
---|
| 795 | typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT
|
---|
| 796 | {
|
---|
| 797 | UINT MaxGPUVirtualAddressBitsPerResource;
|
---|
| 798 | UINT MaxGPUVirtualAddressBitsPerProcess;
|
---|
| 799 | } D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT;
|
---|
| 800 |
|
---|
| 801 | typedef enum D3D11_SHADER_CACHE_SUPPORT_FLAGS
|
---|
| 802 | {
|
---|
| 803 | D3D11_SHADER_CACHE_SUPPORT_NONE = 0x0,
|
---|
| 804 | D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x1,
|
---|
| 805 | D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x2,
|
---|
| 806 | } D3D11_SHADER_CACHE_SUPPORT_FLAGS;
|
---|
| 807 |
|
---|
| 808 | typedef struct D3D11_FEATURE_DATA_SHADER_CACHE
|
---|
| 809 | {
|
---|
| 810 | UINT SupportFlags;
|
---|
| 811 | } D3D11_FEATURE_DATA_SHADER_CACHE;
|
---|
| 812 |
|
---|
| 813 | typedef enum D3D11_SHARED_RESOURCE_TIER
|
---|
| 814 | {
|
---|
| 815 | D3D11_SHARED_RESOURCE_TIER_0,
|
---|
| 816 | D3D11_SHARED_RESOURCE_TIER_1,
|
---|
| 817 | D3D11_SHARED_RESOURCE_TIER_2,
|
---|
| 818 | D3D11_SHARED_RESOURCE_TIER_3,
|
---|
| 819 | } D3D11_SHARED_RESOURCE_TIER;
|
---|
| 820 |
|
---|
| 821 | typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS5
|
---|
| 822 | {
|
---|
| 823 | D3D11_SHARED_RESOURCE_TIER SharedResourceTier;
|
---|
| 824 | } D3D11_FEATURE_DATA_D3D11_OPTIONS5;
|
---|
| 825 |
|
---|
| 826 | typedef enum D3D11_FILL_MODE
|
---|
| 827 | {
|
---|
| 828 | D3D11_FILL_WIREFRAME = 2,
|
---|
| 829 | D3D11_FILL_SOLID
|
---|
| 830 | } D3D11_FILL_MODE;
|
---|
| 831 |
|
---|
| 832 | typedef enum D3D11_FILTER_TYPE
|
---|
| 833 | {
|
---|
| 834 | D3D11_FILTER_TYPE_POINT = 0,
|
---|
| 835 | D3D11_FILTER_TYPE_LINEAR = 1
|
---|
| 836 | } D3D11_FILTER_TYPE;
|
---|
| 837 |
|
---|
| 838 | const UINT D3D11_MIN_FILTER_SHIFT = 4;
|
---|
| 839 | const UINT D3D11_MAG_FILTER_SHIFT = 2;
|
---|
| 840 | const UINT D3D11_MIP_FILTER_SHIFT = 0;
|
---|
| 841 | const UINT D3D11_FILTER_TYPE_MASK = 0x00000003;
|
---|
| 842 | const UINT D3D11_COMPARISON_FILTERING_BIT = 0x00000080;
|
---|
| 843 | const UINT D3D11_ANISOTROPIC_FILTERING_BIT = 0x00000040;
|
---|
| 844 |
|
---|
| 845 | cpp_quote("#define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \\")
|
---|
| 846 | cpp_quote(" ((D3D11_FILTER)(((bComparison) ? D3D11_COMPARISON_FILTERING_BIT : 0 ) | \\")
|
---|
| 847 | cpp_quote(" (((min)&D3D11_FILTER_TYPE_MASK) << D3D11_MIN_FILTER_SHIFT) | \\")
|
---|
| 848 | cpp_quote(" (((mag)&D3D11_FILTER_TYPE_MASK) << D3D11_MAG_FILTER_SHIFT) | \\")
|
---|
| 849 | cpp_quote(" (((mip)&D3D11_FILTER_TYPE_MASK) << D3D11_MIP_FILTER_SHIFT)))")
|
---|
| 850 |
|
---|
| 851 | cpp_quote("#define D3D11_ENCODE_ANISOTROPIC_FILTER(bComparison) \\")
|
---|
| 852 | cpp_quote(" ((D3D11_FILTER)(D3D11_ANISOTROPIC_FILTERING_BIT | \\" )
|
---|
| 853 | cpp_quote(" D3D11_ENCODE_BASIC_FILTER(D3D11_FILTER_TYPE_LINEAR,D3D11_FILTER_TYPE_LINEAR, \\" )
|
---|
| 854 | cpp_quote(" D3D11_FILTER_TYPE_LINEAR,bComparison)))" )
|
---|
| 855 |
|
---|
| 856 | cpp_quote("#define D3D11_DECODE_MIN_FILTER(d3d11Filter) \\")
|
---|
| 857 | cpp_quote(" ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIN_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))")
|
---|
| 858 |
|
---|
| 859 | cpp_quote("#define D3D11_DECODE_MAG_FILTER(d3d11Filter) \\")
|
---|
| 860 | cpp_quote(" ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MAG_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))")
|
---|
| 861 |
|
---|
| 862 | cpp_quote("#define D3D11_DECODE_MIP_FILTER(d3d11Filter) \\")
|
---|
| 863 | cpp_quote(" ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIP_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))")
|
---|
| 864 |
|
---|
| 865 | cpp_quote("#define D3D11_DECODE_IS_COMPARISON_FILTER(d3d11Filter) ((d3d11Filter) & D3D11_COMPARISON_FILTERING_BIT)")
|
---|
| 866 |
|
---|
| 867 | cpp_quote("#define D3D11_DECODE_IS_ANISOTROPIC_FILTER(d3d11Filter) \\")
|
---|
| 868 | cpp_quote(" (((d3d11Filter) & D3D11_ANISOTROPIC_FILTERING_BIT ) \\" )
|
---|
| 869 | cpp_quote(" && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIN_FILTER(d3d11Filter)) \\" )
|
---|
| 870 | cpp_quote(" && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MAG_FILTER(d3d11Filter)) \\" )
|
---|
| 871 | cpp_quote(" && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIP_FILTER(d3d11Filter)))")
|
---|
| 872 |
|
---|
| 873 | typedef enum D3D11_FILTER
|
---|
| 874 | {
|
---|
| 875 | D3D11_FILTER_MIN_MAG_MIP_POINT = 0x00,
|
---|
| 876 | D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x01,
|
---|
| 877 | D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x04,
|
---|
| 878 | D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x05,
|
---|
| 879 | D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10,
|
---|
| 880 | D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11,
|
---|
| 881 | D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14,
|
---|
| 882 | D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15,
|
---|
| 883 | D3D11_FILTER_ANISOTROPIC = 0x55,
|
---|
| 884 | D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80,
|
---|
| 885 | D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81,
|
---|
| 886 | D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84,
|
---|
| 887 | D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85,
|
---|
| 888 | D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90,
|
---|
| 889 | D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91,
|
---|
| 890 | D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94,
|
---|
| 891 | D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95,
|
---|
| 892 | D3D11_FILTER_COMPARISON_ANISOTROPIC = 0xd5,
|
---|
| 893 | D3D11_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x100,
|
---|
| 894 | D3D11_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101,
|
---|
| 895 | D3D11_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104,
|
---|
| 896 | D3D11_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105,
|
---|
| 897 | D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110,
|
---|
| 898 | D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111,
|
---|
| 899 | D3D11_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114,
|
---|
| 900 | D3D11_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x115,
|
---|
| 901 | D3D11_FILTER_MINIMUM_ANISOTROPIC = 0x155,
|
---|
| 902 | D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x180,
|
---|
| 903 | D3D11_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181,
|
---|
| 904 | D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184,
|
---|
| 905 | D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185,
|
---|
| 906 | D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190,
|
---|
| 907 | D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191,
|
---|
| 908 | D3D11_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194,
|
---|
| 909 | D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195,
|
---|
| 910 | D3D11_FILTER_MAXIMUM_ANISOTROPIC = 0x1d5
|
---|
| 911 | } D3D11_FILTER;
|
---|
| 912 |
|
---|
| 913 | typedef enum D3D11_DSV_FLAG
|
---|
| 914 | {
|
---|
| 915 | D3D11_DSV_READ_ONLY_DEPTH = 0x1,
|
---|
| 916 | D3D11_DSV_READ_ONLY_STENCIL = 0x2,
|
---|
| 917 | } D3D11_DSV_FLAG;
|
---|
| 918 |
|
---|
| 919 | typedef enum D3D11_BUFFEREX_SRV_FLAG
|
---|
| 920 | {
|
---|
| 921 | D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1,
|
---|
| 922 | } D3D11_BUFFEREX_SRV_FLAG;
|
---|
| 923 |
|
---|
| 924 | typedef enum D3D11_UAV_FLAG
|
---|
| 925 | {
|
---|
| 926 | D3D11_BUFFER_UAV_FLAG_RAW = 0x1,
|
---|
| 927 | D3D11_BUFFER_UAV_FLAG_APPEND = 0x2,
|
---|
| 928 | D3D11_BUFFER_UAV_FLAG_COUNTER = 0x4,
|
---|
| 929 | } D3D11_UAV_FLAG;
|
---|
| 930 |
|
---|
| 931 | typedef enum D3D11_INPUT_CLASSIFICATION
|
---|
| 932 | {
|
---|
| 933 | D3D11_INPUT_PER_VERTEX_DATA,
|
---|
| 934 | D3D11_INPUT_PER_INSTANCE_DATA,
|
---|
| 935 | } D3D11_INPUT_CLASSIFICATION;
|
---|
| 936 |
|
---|
| 937 | const UINT D3D11_APPEND_ALIGNED_ELEMENT = 0xffffffff;
|
---|
| 938 |
|
---|
| 939 | typedef struct D3D11_INPUT_ELEMENT_DESC
|
---|
| 940 | {
|
---|
| 941 | LPCSTR SemanticName;
|
---|
| 942 | UINT SemanticIndex;
|
---|
| 943 | DXGI_FORMAT Format;
|
---|
| 944 | UINT InputSlot;
|
---|
| 945 | UINT AlignedByteOffset;
|
---|
| 946 | D3D11_INPUT_CLASSIFICATION InputSlotClass;
|
---|
| 947 | UINT InstanceDataStepRate;
|
---|
| 948 | } D3D11_INPUT_ELEMENT_DESC;
|
---|
| 949 |
|
---|
| 950 | typedef enum D3D11_MAP
|
---|
| 951 | {
|
---|
| 952 | D3D11_MAP_READ = 1,
|
---|
| 953 | D3D11_MAP_WRITE,
|
---|
| 954 | D3D11_MAP_READ_WRITE,
|
---|
| 955 | D3D11_MAP_WRITE_DISCARD,
|
---|
| 956 | D3D11_MAP_WRITE_NO_OVERWRITE
|
---|
| 957 | } D3D11_MAP;
|
---|
| 958 |
|
---|
| 959 | typedef enum D3D11_MAP_FLAG
|
---|
| 960 | {
|
---|
| 961 | D3D11_MAP_FLAG_DO_NOT_WAIT = 0x00100000
|
---|
| 962 | } D3D11_MAP_FLAG;
|
---|
| 963 |
|
---|
| 964 | typedef enum D3D11_RAISE_FLAG
|
---|
| 965 | {
|
---|
| 966 | D3D11_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1,
|
---|
| 967 | } D3D11_RAISE_FLAG;
|
---|
| 968 |
|
---|
| 969 | typedef struct D3D11_QUERY_DATA_SO_STATISTICS
|
---|
| 970 | {
|
---|
| 971 | UINT64 NumPrimitivesWritten;
|
---|
| 972 | UINT64 PrimitivesStorageNeeded;
|
---|
| 973 | } D3D11_QUERY_DATA_SO_STATISTICS;
|
---|
| 974 |
|
---|
| 975 | typedef struct D3D11_MAPPED_SUBRESOURCE
|
---|
| 976 | {
|
---|
| 977 | void *pData;
|
---|
| 978 | UINT RowPitch;
|
---|
| 979 | UINT DepthPitch;
|
---|
| 980 | } D3D11_MAPPED_SUBRESOURCE;
|
---|
| 981 |
|
---|
| 982 | typedef enum D3D11_QUERY
|
---|
| 983 | {
|
---|
| 984 | D3D11_QUERY_EVENT,
|
---|
| 985 | D3D11_QUERY_OCCLUSION,
|
---|
| 986 | D3D11_QUERY_TIMESTAMP,
|
---|
| 987 | D3D11_QUERY_TIMESTAMP_DISJOINT,
|
---|
| 988 | D3D11_QUERY_PIPELINE_STATISTICS,
|
---|
| 989 | D3D11_QUERY_OCCLUSION_PREDICATE,
|
---|
| 990 | D3D11_QUERY_SO_STATISTICS,
|
---|
| 991 | D3D11_QUERY_SO_OVERFLOW_PREDICATE,
|
---|
| 992 | D3D11_QUERY_SO_STATISTICS_STREAM0,
|
---|
| 993 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0,
|
---|
| 994 | D3D11_QUERY_SO_STATISTICS_STREAM1,
|
---|
| 995 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1,
|
---|
| 996 | D3D11_QUERY_SO_STATISTICS_STREAM2,
|
---|
| 997 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2,
|
---|
| 998 | D3D11_QUERY_SO_STATISTICS_STREAM3,
|
---|
| 999 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3,
|
---|
| 1000 | } D3D11_QUERY;
|
---|
| 1001 |
|
---|
| 1002 | typedef enum D3D11_QUERY_MISC_FLAG
|
---|
| 1003 | {
|
---|
| 1004 | D3D11_QUERY_MISC_PREDICATEHINT = 0x1,
|
---|
| 1005 | } D3D11_QUERY_MISC_FLAG;
|
---|
| 1006 |
|
---|
| 1007 | typedef enum D3D11_ASYNC_GETDATA_FLAG
|
---|
| 1008 | {
|
---|
| 1009 | D3D11_ASYNC_GETDATA_DONOTFLUSH = 0x0001,
|
---|
| 1010 | } D3D11_ASYNC_GETDATA_FLAG;
|
---|
| 1011 |
|
---|
| 1012 | typedef enum D3D11_RESOURCE_MISC_FLAG
|
---|
| 1013 | {
|
---|
| 1014 | D3D11_RESOURCE_MISC_GENERATE_MIPS = 0x00000001L,
|
---|
| 1015 | D3D11_RESOURCE_MISC_SHARED = 0x00000002L,
|
---|
| 1016 | D3D11_RESOURCE_MISC_TEXTURECUBE = 0x00000004L,
|
---|
| 1017 | D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS = 0x00000010L,
|
---|
| 1018 | D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x00000020L,
|
---|
| 1019 | D3D11_RESOURCE_MISC_BUFFER_STRUCTURED = 0x00000040L,
|
---|
| 1020 | D3D11_RESOURCE_MISC_RESOURCE_CLAMP = 0x00000080L,
|
---|
| 1021 | D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x00000100L,
|
---|
| 1022 | D3D11_RESOURCE_MISC_GDI_COMPATIBLE = 0x00000200L,
|
---|
| 1023 | D3D11_RESOURCE_MISC_SHARED_NTHANDLE = 0x00000800L,
|
---|
| 1024 | D3D11_RESOURCE_MISC_RESTRICTED_CONTENT = 0x00001000L,
|
---|
| 1025 | D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE = 0x00002000L,
|
---|
| 1026 | D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER = 0x00004000L,
|
---|
| 1027 | D3D11_RESOURCE_MISC_GUARDED = 0x00008000L,
|
---|
| 1028 | D3D11_RESOURCE_MISC_TILE_POOL = 0x00020000L,
|
---|
| 1029 | D3D11_RESOURCE_MISC_TILED = 0x00040000L,
|
---|
| 1030 | D3D11_RESOURCE_MISC_HW_PROTECTED = 0x00080000L
|
---|
| 1031 | } D3D11_RESOURCE_MISC_FLAG;
|
---|
| 1032 |
|
---|
| 1033 | typedef struct D3D11_QUERY_DESC
|
---|
| 1034 | {
|
---|
| 1035 | D3D11_QUERY Query;
|
---|
| 1036 | UINT MiscFlags;
|
---|
| 1037 | } D3D11_QUERY_DESC;
|
---|
| 1038 |
|
---|
| 1039 | cpp_quote("#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)")
|
---|
| 1040 | cpp_quote("struct CD3D11_QUERY_DESC : public D3D11_QUERY_DESC {")
|
---|
| 1041 | cpp_quote(" CD3D11_QUERY_DESC() {}")
|
---|
| 1042 | cpp_quote(" ~CD3D11_QUERY_DESC() {}")
|
---|
| 1043 | cpp_quote(" explicit CD3D11_QUERY_DESC(const D3D11_QUERY_DESC &other) : D3D11_QUERY_DESC(other) {}")
|
---|
| 1044 | cpp_quote(" explicit CD3D11_QUERY_DESC(D3D11_QUERY query, UINT misc_flags = 0) {")
|
---|
| 1045 | cpp_quote(" Query = query;")
|
---|
| 1046 | cpp_quote(" MiscFlags = misc_flags;")
|
---|
| 1047 | cpp_quote(" }")
|
---|
| 1048 | cpp_quote(" operator const D3D11_QUERY_DESC&() const {")
|
---|
| 1049 | cpp_quote(" return *this;")
|
---|
| 1050 | cpp_quote(" }")
|
---|
| 1051 | cpp_quote("};")
|
---|
| 1052 | cpp_quote("#endif")
|
---|
| 1053 |
|
---|
| 1054 | typedef struct D3D11_RASTERIZER_DESC
|
---|
| 1055 | {
|
---|
| 1056 | D3D11_FILL_MODE FillMode;
|
---|
| 1057 | D3D11_CULL_MODE CullMode;
|
---|
| 1058 | BOOL FrontCounterClockwise;
|
---|
| 1059 | INT DepthBias;
|
---|
| 1060 | FLOAT DepthBiasClamp;
|
---|
| 1061 | FLOAT SlopeScaledDepthBias;
|
---|
| 1062 | BOOL DepthClipEnable;
|
---|
| 1063 | BOOL ScissorEnable;
|
---|
| 1064 | BOOL MultisampleEnable;
|
---|
| 1065 | BOOL AntialiasedLineEnable;
|
---|
| 1066 | } D3D11_RASTERIZER_DESC;
|
---|
| 1067 |
|
---|
| 1068 | cpp_quote("#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)")
|
---|
| 1069 | cpp_quote("struct CD3D11_RASTERIZER_DESC : public D3D11_RASTERIZER_DESC {")
|
---|
| 1070 | cpp_quote(" CD3D11_RASTERIZER_DESC() {}")
|
---|
| 1071 | cpp_quote(" explicit CD3D11_RASTERIZER_DESC(const D3D11_RASTERIZER_DESC &o) : D3D11_RASTERIZER_DESC(o) {}")
|
---|
| 1072 | cpp_quote(" explicit CD3D11_RASTERIZER_DESC(CD3D11_DEFAULT) {")
|
---|
| 1073 | cpp_quote(" FillMode = D3D11_FILL_SOLID;")
|
---|
| 1074 | cpp_quote(" CullMode = D3D11_CULL_BACK;")
|
---|
| 1075 | cpp_quote(" FrontCounterClockwise = FALSE;")
|
---|
| 1076 | cpp_quote(" DepthBias = D3D11_DEFAULT_DEPTH_BIAS;")
|
---|
| 1077 | cpp_quote(" DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP;")
|
---|
| 1078 | cpp_quote(" SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS;")
|
---|
| 1079 | cpp_quote(" DepthClipEnable = TRUE;")
|
---|
| 1080 | cpp_quote(" ScissorEnable = FALSE;")
|
---|
| 1081 | cpp_quote(" MultisampleEnable = FALSE;")
|
---|
| 1082 | cpp_quote(" AntialiasedLineEnable = FALSE;")
|
---|
| 1083 | cpp_quote(" }")
|
---|
| 1084 | cpp_quote(" explicit CD3D11_RASTERIZER_DESC(D3D11_FILL_MODE fillMode, D3D11_CULL_MODE cullMode," )
|
---|
| 1085 | cpp_quote(" WINBOOL frontCounterClockwise, INT depthBias, FLOAT depthBiasClamp, FLOAT slopeScaledDepthBias,")
|
---|
| 1086 | cpp_quote(" BOOL depthClipEnable, WINBOOL scissorEnable, WINBOOL multisampleEnable, WINBOOL antialiasedLineEnable) {")
|
---|
| 1087 | cpp_quote(" FillMode = fillMode;")
|
---|
| 1088 | cpp_quote(" CullMode = cullMode;")
|
---|
| 1089 | cpp_quote(" FrontCounterClockwise = frontCounterClockwise;")
|
---|
| 1090 | cpp_quote(" DepthBias = depthBias;")
|
---|
| 1091 | cpp_quote(" DepthBiasClamp = depthBiasClamp;")
|
---|
| 1092 | cpp_quote(" SlopeScaledDepthBias = slopeScaledDepthBias;")
|
---|
| 1093 | cpp_quote(" DepthClipEnable = depthClipEnable;")
|
---|
| 1094 | cpp_quote(" ScissorEnable = scissorEnable;")
|
---|
| 1095 | cpp_quote(" MultisampleEnable = multisampleEnable;")
|
---|
| 1096 | cpp_quote(" AntialiasedLineEnable = antialiasedLineEnable;")
|
---|
| 1097 | cpp_quote(" }")
|
---|
| 1098 | cpp_quote(" ~CD3D11_RASTERIZER_DESC() {}")
|
---|
| 1099 | cpp_quote(" operator const D3D11_RASTERIZER_DESC&() const { return *this; }")
|
---|
| 1100 | cpp_quote("};")
|
---|
| 1101 | cpp_quote("#endif")
|
---|
| 1102 |
|
---|
| 1103 | typedef enum D3D11_RESOURCE_DIMENSION
|
---|
| 1104 | {
|
---|
| 1105 | D3D11_RESOURCE_DIMENSION_UNKNOWN,
|
---|
| 1106 | D3D11_RESOURCE_DIMENSION_BUFFER,
|
---|
| 1107 | D3D11_RESOURCE_DIMENSION_TEXTURE1D,
|
---|
| 1108 | D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
---|
| 1109 | D3D11_RESOURCE_DIMENSION_TEXTURE3D,
|
---|
| 1110 | } D3D11_RESOURCE_DIMENSION;
|
---|
| 1111 |
|
---|
| 1112 | typedef enum D3D11_RTV_DIMENSION
|
---|
| 1113 | {
|
---|
| 1114 | D3D11_RTV_DIMENSION_UNKNOWN,
|
---|
| 1115 | D3D11_RTV_DIMENSION_BUFFER,
|
---|
| 1116 | D3D11_RTV_DIMENSION_TEXTURE1D,
|
---|
| 1117 | D3D11_RTV_DIMENSION_TEXTURE1DARRAY,
|
---|
| 1118 | D3D11_RTV_DIMENSION_TEXTURE2D,
|
---|
| 1119 | D3D11_RTV_DIMENSION_TEXTURE2DARRAY,
|
---|
| 1120 | D3D11_RTV_DIMENSION_TEXTURE2DMS,
|
---|
| 1121 | D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY,
|
---|
| 1122 | D3D11_RTV_DIMENSION_TEXTURE3D,
|
---|
| 1123 | } D3D11_RTV_DIMENSION;
|
---|
| 1124 |
|
---|
| 1125 | typedef struct D3D11_SO_DECLARATION_ENTRY
|
---|
| 1126 | {
|
---|
| 1127 | UINT Stream;
|
---|
| 1128 | LPCSTR SemanticName;
|
---|
| 1129 | UINT SemanticIndex;
|
---|
| 1130 | BYTE StartComponent;
|
---|
| 1131 | BYTE ComponentCount;
|
---|
| 1132 | BYTE OutputSlot;
|
---|
| 1133 | } D3D11_SO_DECLARATION_ENTRY;
|
---|
| 1134 |
|
---|
| 1135 | typedef enum D3D11_STENCIL_OP
|
---|
| 1136 | {
|
---|
| 1137 | D3D11_STENCIL_OP_KEEP = 1,
|
---|
| 1138 | D3D11_STENCIL_OP_ZERO,
|
---|
| 1139 | D3D11_STENCIL_OP_REPLACE,
|
---|
| 1140 | D3D11_STENCIL_OP_INCR_SAT,
|
---|
| 1141 | D3D11_STENCIL_OP_DECR_SAT,
|
---|
| 1142 | D3D11_STENCIL_OP_INVERT,
|
---|
| 1143 | D3D11_STENCIL_OP_INCR,
|
---|
| 1144 | D3D11_STENCIL_OP_DECR
|
---|
| 1145 | } D3D11_STENCIL_OP;
|
---|
| 1146 |
|
---|
| 1147 | cpp_quote("#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)")
|
---|
| 1148 | cpp_quote("}")
|
---|
| 1149 | cpp_quote("inline UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels) {")
|
---|
| 1150 | cpp_quote(" return MipSlice + ArraySlice * MipLevels;")
|
---|
| 1151 | cpp_quote("}")
|
---|
| 1152 | cpp_quote("extern \"C\"{")
|
---|
| 1153 | cpp_quote("#endif")
|
---|
| 1154 |
|
---|
| 1155 | typedef struct D3D11_SUBRESOURCE_DATA
|
---|
| 1156 | {
|
---|
| 1157 | const void *pSysMem;
|
---|
| 1158 | UINT SysMemPitch;
|
---|
| 1159 | UINT SysMemSlicePitch;
|
---|
| 1160 | } D3D11_SUBRESOURCE_DATA;
|
---|
| 1161 |
|
---|
| 1162 | typedef struct D3D11_TEX1D_ARRAY_DSV
|
---|
| 1163 | {
|
---|
| 1164 | UINT MipSlice;
|
---|
| 1165 | UINT FirstArraySlice;
|
---|
| 1166 | UINT ArraySize;
|
---|
| 1167 | } D3D11_TEX1D_ARRAY_DSV;
|
---|
| 1168 |
|
---|
| 1169 | typedef struct D3D11_TEX1D_ARRAY_RTV
|
---|
| 1170 | {
|
---|
| 1171 | UINT MipSlice;
|
---|
| 1172 | UINT FirstArraySlice;
|
---|
| 1173 | UINT ArraySize;
|
---|
| 1174 | } D3D11_TEX1D_ARRAY_RTV;
|
---|
| 1175 |
|
---|
| 1176 | typedef struct D3D11_TEX1D_ARRAY_SRV
|
---|
| 1177 | {
|
---|
| 1178 | UINT MostDetailedMip;
|
---|
| 1179 | UINT MipLevels;
|
---|
| 1180 | UINT FirstArraySlice;
|
---|
| 1181 | UINT ArraySize;
|
---|
| 1182 | } D3D11_TEX1D_ARRAY_SRV;
|
---|
| 1183 |
|
---|
| 1184 | typedef struct D3D11_TEX1D_ARRAY_UAV
|
---|
| 1185 | {
|
---|
| 1186 | UINT MipSlice;
|
---|
| 1187 | UINT FirstArraySlice;
|
---|
| 1188 | UINT ArraySize;
|
---|
| 1189 | } D3D11_TEX1D_ARRAY_UAV;
|
---|
| 1190 |
|
---|
| 1191 | typedef struct D3D11_TEX1D_DSV
|
---|
| 1192 | {
|
---|
| 1193 | UINT MipSlice;
|
---|
| 1194 | } D3D11_TEX1D_DSV;
|
---|
| 1195 |
|
---|
| 1196 | typedef struct D3D11_TEX1D_RTV
|
---|
| 1197 | {
|
---|
| 1198 | UINT MipSlice;
|
---|
| 1199 | } D3D11_TEX1D_RTV;
|
---|
| 1200 |
|
---|
| 1201 | typedef struct D3D11_TEX1D_SRV
|
---|
| 1202 | {
|
---|
| 1203 | UINT MostDetailedMip;
|
---|
| 1204 | UINT MipLevels;
|
---|
| 1205 | } D3D11_TEX1D_SRV;
|
---|
| 1206 |
|
---|
| 1207 | typedef struct D3D11_TEX1D_UAV
|
---|
| 1208 | {
|
---|
| 1209 | UINT MipSlice;
|
---|
| 1210 | } D3D11_TEX1D_UAV;
|
---|
| 1211 |
|
---|
| 1212 | typedef struct D3D11_TEX2D_ARRAY_DSV
|
---|
| 1213 | {
|
---|
| 1214 | UINT MipSlice;
|
---|
| 1215 | UINT FirstArraySlice;
|
---|
| 1216 | UINT ArraySize;
|
---|
| 1217 | } D3D11_TEX2D_ARRAY_DSV;
|
---|
| 1218 |
|
---|
| 1219 | typedef struct D3D11_TEX2D_ARRAY_RTV
|
---|
| 1220 | {
|
---|
| 1221 | UINT MipSlice;
|
---|
| 1222 | UINT FirstArraySlice;
|
---|
| 1223 | UINT ArraySize;
|
---|
| 1224 | } D3D11_TEX2D_ARRAY_RTV;
|
---|
| 1225 |
|
---|
| 1226 | typedef struct D3D11_TEX2D_ARRAY_SRV
|
---|
| 1227 | {
|
---|
| 1228 | UINT MostDetailedMip;
|
---|
| 1229 | UINT MipLevels;
|
---|
| 1230 | UINT FirstArraySlice;
|
---|
| 1231 | UINT ArraySize;
|
---|
| 1232 | } D3D11_TEX2D_ARRAY_SRV;
|
---|
| 1233 |
|
---|
| 1234 | typedef struct D3D11_TEX2D_ARRAY_UAV
|
---|
| 1235 | {
|
---|
| 1236 | UINT MipSlice;
|
---|
| 1237 | UINT FirstArraySlice;
|
---|
| 1238 | UINT ArraySize;
|
---|
| 1239 | } D3D11_TEX2D_ARRAY_UAV;
|
---|
| 1240 |
|
---|
| 1241 | typedef struct D3D11_TEX2D_DSV
|
---|
| 1242 | {
|
---|
| 1243 | UINT MipSlice;
|
---|
| 1244 | } D3D11_TEX2D_DSV;
|
---|
| 1245 |
|
---|
| 1246 | typedef struct D3D11_TEX2D_RTV
|
---|
| 1247 | {
|
---|
| 1248 | UINT MipSlice;
|
---|
| 1249 | } D3D11_TEX2D_RTV;
|
---|
| 1250 |
|
---|
| 1251 | typedef struct D3D11_TEX2D_SRV
|
---|
| 1252 | {
|
---|
| 1253 | UINT MostDetailedMip;
|
---|
| 1254 | UINT MipLevels;
|
---|
| 1255 | } D3D11_TEX2D_SRV;
|
---|
| 1256 |
|
---|
| 1257 | typedef struct D3D11_TEX2D_UAV
|
---|
| 1258 | {
|
---|
| 1259 | UINT MipSlice;
|
---|
| 1260 | } D3D11_TEX2D_UAV;
|
---|
| 1261 |
|
---|
| 1262 | typedef struct D3D11_TEX2DMS_ARRAY_DSV
|
---|
| 1263 | {
|
---|
| 1264 | UINT FirstArraySlice;
|
---|
| 1265 | UINT ArraySize;
|
---|
| 1266 | } D3D11_TEX2DMS_ARRAY_DSV;
|
---|
| 1267 |
|
---|
| 1268 | typedef struct D3D11_TEX2DMS_ARRAY_RTV
|
---|
| 1269 | {
|
---|
| 1270 | UINT FirstArraySlice;
|
---|
| 1271 | UINT ArraySize;
|
---|
| 1272 | } D3D11_TEX2DMS_ARRAY_RTV;
|
---|
| 1273 |
|
---|
| 1274 | typedef struct D3D11_TEX2DMS_ARRAY_SRV
|
---|
| 1275 | {
|
---|
| 1276 | UINT FirstArraySlice;
|
---|
| 1277 | UINT ArraySize;
|
---|
| 1278 | } D3D11_TEX2DMS_ARRAY_SRV;
|
---|
| 1279 |
|
---|
| 1280 | typedef struct D3D11_TEX2DMS_DSV
|
---|
| 1281 | {
|
---|
| 1282 | UINT UnusedField_NothingToDefine;
|
---|
| 1283 | } D3D11_TEX2DMS_DSV;
|
---|
| 1284 |
|
---|
| 1285 | typedef struct D3D11_TEX2DMS_RTV
|
---|
| 1286 | {
|
---|
| 1287 | UINT UnusedField_NothingToDefine;
|
---|
| 1288 | } D3D11_TEX2DMS_RTV;
|
---|
| 1289 |
|
---|
| 1290 | typedef struct D3D11_TEX2DMS_SRV
|
---|
| 1291 | {
|
---|
| 1292 | UINT UnusedField_NothingToDefine;
|
---|
| 1293 | } D3D11_TEX2DMS_SRV;
|
---|
| 1294 |
|
---|
| 1295 | typedef struct D3D11_TEX3D_RTV
|
---|
| 1296 | {
|
---|
| 1297 | UINT MipSlice;
|
---|
| 1298 | UINT FirstWSlice;
|
---|
| 1299 | UINT WSize;
|
---|
| 1300 | } D3D11_TEX3D_RTV;
|
---|
| 1301 |
|
---|
| 1302 | typedef struct D3D11_TEX3D_SRV
|
---|
| 1303 | {
|
---|
| 1304 | UINT MostDetailedMip;
|
---|
| 1305 | UINT MipLevels;
|
---|
| 1306 | } D3D11_TEX3D_SRV;
|
---|
| 1307 |
|
---|
| 1308 | typedef struct D3D11_TEX3D_UAV
|
---|
| 1309 | {
|
---|
| 1310 | UINT MipSlice;
|
---|
| 1311 | UINT FirstWSlice;
|
---|
| 1312 | UINT WSize;
|
---|
| 1313 | } D3D11_TEX3D_UAV;
|
---|
| 1314 |
|
---|
| 1315 | typedef struct D3D11_TEXCUBE_ARRAY_SRV
|
---|
| 1316 | {
|
---|
| 1317 | UINT MostDetailedMip;
|
---|
| 1318 | UINT MipLevels;
|
---|
| 1319 | UINT First2DArrayFace;
|
---|
| 1320 | UINT NumCubes;
|
---|
| 1321 | } D3D11_TEXCUBE_ARRAY_SRV;
|
---|
| 1322 |
|
---|
| 1323 | typedef struct D3D11_TEXCUBE_SRV
|
---|
| 1324 | {
|
---|
| 1325 | UINT MostDetailedMip;
|
---|
| 1326 | UINT MipLevels;
|
---|
| 1327 | } D3D11_TEXCUBE_SRV;
|
---|
| 1328 |
|
---|
| 1329 | typedef enum D3D11_TEXTURE_ADDRESS_MODE
|
---|
| 1330 | {
|
---|
| 1331 | D3D11_TEXTURE_ADDRESS_WRAP = 1,
|
---|
| 1332 | D3D11_TEXTURE_ADDRESS_MIRROR,
|
---|
| 1333 | D3D11_TEXTURE_ADDRESS_CLAMP,
|
---|
| 1334 | D3D11_TEXTURE_ADDRESS_BORDER,
|
---|
| 1335 | D3D11_TEXTURE_ADDRESS_MIRROR_ONCE
|
---|
| 1336 | } D3D11_TEXTURE_ADDRESS_MODE;
|
---|
| 1337 |
|
---|
| 1338 | typedef enum D3D11_UAV_DIMENSION
|
---|
| 1339 | {
|
---|
| 1340 | D3D11_UAV_DIMENSION_UNKNOWN,
|
---|
| 1341 | D3D11_UAV_DIMENSION_BUFFER,
|
---|
| 1342 | D3D11_UAV_DIMENSION_TEXTURE1D,
|
---|
| 1343 | D3D11_UAV_DIMENSION_TEXTURE1DARRAY,
|
---|
| 1344 | D3D11_UAV_DIMENSION_TEXTURE2D,
|
---|
| 1345 | D3D11_UAV_DIMENSION_TEXTURE2DARRAY,
|
---|
| 1346 | D3D11_UAV_DIMENSION_TEXTURE3D = 8,
|
---|
| 1347 | } D3D11_UAV_DIMENSION;
|
---|
| 1348 |
|
---|
| 1349 | typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC
|
---|
| 1350 | {
|
---|
| 1351 | DXGI_FORMAT Format;
|
---|
| 1352 | D3D11_UAV_DIMENSION ViewDimension;
|
---|
| 1353 |
|
---|
| 1354 | union
|
---|
| 1355 | {
|
---|
| 1356 | D3D11_BUFFER_UAV Buffer;
|
---|
| 1357 | D3D11_TEX1D_UAV Texture1D;
|
---|
| 1358 | D3D11_TEX1D_ARRAY_UAV Texture1DArray;
|
---|
| 1359 | D3D11_TEX2D_UAV Texture2D;
|
---|
| 1360 | D3D11_TEX2D_ARRAY_UAV Texture2DArray;
|
---|
| 1361 | D3D11_TEX3D_UAV Texture3D;
|
---|
| 1362 | };
|
---|
| 1363 | } D3D11_UNORDERED_ACCESS_VIEW_DESC;
|
---|
| 1364 |
|
---|
| 1365 | typedef enum D3D11_USAGE
|
---|
| 1366 | {
|
---|
| 1367 | D3D11_USAGE_DEFAULT,
|
---|
| 1368 | D3D11_USAGE_IMMUTABLE,
|
---|
| 1369 | D3D11_USAGE_DYNAMIC,
|
---|
| 1370 | D3D11_USAGE_STAGING,
|
---|
| 1371 | } D3D11_USAGE;
|
---|
| 1372 |
|
---|
| 1373 | typedef enum D3D11_BIND_FLAG
|
---|
| 1374 | {
|
---|
| 1375 | D3D11_BIND_VERTEX_BUFFER = 0x0001,
|
---|
| 1376 | D3D11_BIND_INDEX_BUFFER = 0x0002,
|
---|
| 1377 | D3D11_BIND_CONSTANT_BUFFER = 0x0004,
|
---|
| 1378 | D3D11_BIND_SHADER_RESOURCE = 0x0008,
|
---|
| 1379 | D3D11_BIND_STREAM_OUTPUT = 0x0010,
|
---|
| 1380 | D3D11_BIND_RENDER_TARGET = 0x0020,
|
---|
| 1381 | D3D11_BIND_DEPTH_STENCIL = 0x0040,
|
---|
| 1382 | D3D11_BIND_UNORDERED_ACCESS = 0x0080,
|
---|
| 1383 | D3D11_BIND_DECODER = 0x0200,
|
---|
| 1384 | D3D11_BIND_VIDEO_ENCODER = 0x0400
|
---|
| 1385 | } D3D11_BIND_FLAG;
|
---|
| 1386 |
|
---|
| 1387 | typedef enum D3D11_CPU_ACCESS_FLAG
|
---|
| 1388 | {
|
---|
| 1389 | D3D11_CPU_ACCESS_WRITE = 0x00010000,
|
---|
| 1390 | D3D11_CPU_ACCESS_READ = 0x00020000
|
---|
| 1391 | } D3D11_CPU_ACCESS_FLAG;
|
---|
| 1392 |
|
---|
| 1393 | typedef struct D3D11_VIEWPORT
|
---|
| 1394 | {
|
---|
| 1395 | FLOAT TopLeftX;
|
---|
| 1396 | FLOAT TopLeftY;
|
---|
| 1397 | FLOAT Width;
|
---|
| 1398 | FLOAT Height;
|
---|
| 1399 | FLOAT MinDepth;
|
---|
| 1400 | FLOAT MaxDepth;
|
---|
| 1401 | } D3D11_VIEWPORT;
|
---|
| 1402 |
|
---|
| 1403 | typedef enum D3D11_COLOR_WRITE_ENABLE
|
---|
| 1404 | {
|
---|
| 1405 | D3D11_COLOR_WRITE_ENABLE_RED = 1,
|
---|
| 1406 | D3D11_COLOR_WRITE_ENABLE_GREEN = 2,
|
---|
| 1407 | D3D11_COLOR_WRITE_ENABLE_BLUE = 4,
|
---|
| 1408 | D3D11_COLOR_WRITE_ENABLE_ALPHA = 8,
|
---|
| 1409 | D3D11_COLOR_WRITE_ENABLE_ALL =
|
---|
| 1410 | (D3D11_COLOR_WRITE_ENABLE_RED|D3D11_COLOR_WRITE_ENABLE_GREEN|D3D11_COLOR_WRITE_ENABLE_BLUE|D3D11_COLOR_WRITE_ENABLE_ALPHA)
|
---|
| 1411 | } D3D11_COLOR_WRITE_ENABLE;
|
---|
| 1412 |
|
---|
| 1413 | typedef enum D3D11_FORMAT_SUPPORT
|
---|
| 1414 | {
|
---|
| 1415 | D3D11_FORMAT_SUPPORT_BUFFER = 0x00000001,
|
---|
| 1416 | D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x00000002,
|
---|
| 1417 | D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x00000004,
|
---|
| 1418 | D3D11_FORMAT_SUPPORT_SO_BUFFER = 0x00000008,
|
---|
| 1419 | D3D11_FORMAT_SUPPORT_TEXTURE1D = 0x00000010,
|
---|
| 1420 | D3D11_FORMAT_SUPPORT_TEXTURE2D = 0x00000020,
|
---|
| 1421 | D3D11_FORMAT_SUPPORT_TEXTURE3D = 0x00000040,
|
---|
| 1422 | D3D11_FORMAT_SUPPORT_TEXTURECUBE = 0x00000080,
|
---|
| 1423 | D3D11_FORMAT_SUPPORT_SHADER_LOAD = 0x00000100,
|
---|
| 1424 | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE = 0x00000200,
|
---|
| 1425 | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x00000400,
|
---|
| 1426 | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x00000800,
|
---|
| 1427 | D3D11_FORMAT_SUPPORT_MIP = 0x00001000,
|
---|
| 1428 | D3D11_FORMAT_SUPPORT_MIP_AUTOGEN = 0x00002000,
|
---|
| 1429 | D3D11_FORMAT_SUPPORT_RENDER_TARGET = 0x00004000,
|
---|
| 1430 | D3D11_FORMAT_SUPPORT_BLENDABLE = 0x00008000,
|
---|
| 1431 | D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x00010000,
|
---|
| 1432 | D3D11_FORMAT_SUPPORT_CPU_LOCKABLE = 0x00020000,
|
---|
| 1433 | D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x00040000,
|
---|
| 1434 | D3D11_FORMAT_SUPPORT_DISPLAY = 0x00080000,
|
---|
| 1435 | D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x00100000,
|
---|
| 1436 | D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x00200000,
|
---|
| 1437 | D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x00400000,
|
---|
| 1438 | D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x00800000,
|
---|
| 1439 | D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x01000000,
|
---|
| 1440 | D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x02000000,
|
---|
| 1441 | D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x04000000,
|
---|
| 1442 | D3D11_FORMAT_SUPPORT_DECODER_OUTPUT = 0x08000000,
|
---|
| 1443 | D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT = 0x10000000,
|
---|
| 1444 | D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT = 0x20000000,
|
---|
| 1445 | D3D11_FORMAT_SUPPORT_VIDEO_ENCODER = 0x40000000,
|
---|
| 1446 | } D3D11_FORMAT_SUPPORT;
|
---|
| 1447 |
|
---|
| 1448 | typedef enum D3D11_FORMAT_SUPPORT2
|
---|
| 1449 | {
|
---|
| 1450 | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = 0x00000001,
|
---|
| 1451 | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = 0x00000002,
|
---|
| 1452 | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 0x00000004,
|
---|
| 1453 | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE = 0x00000008,
|
---|
| 1454 | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX = 0x00000010,
|
---|
| 1455 | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 0x00000020,
|
---|
| 1456 | D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD = 0x00000040,
|
---|
| 1457 | D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE = 0x00000080,
|
---|
| 1458 | D3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = 0x00000100,
|
---|
| 1459 | D3D11_FORMAT_SUPPORT2_TILED = 0x00000200,
|
---|
| 1460 | D3D11_FORMAT_SUPPORT2_SHAREABLE = 0x00000400,
|
---|
| 1461 | D3D11_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x00004000,
|
---|
| 1462 | } D3D11_FORMAT_SUPPORT2;
|
---|
| 1463 |
|
---|
| 1464 | typedef enum D3D11_CLEAR_FLAG
|
---|
| 1465 | {
|
---|
| 1466 | D3D11_CLEAR_DEPTH = 0x0001L,
|
---|
| 1467 | D3D11_CLEAR_STENCIL = 0x0002L
|
---|
| 1468 | } D3D11_CLEAR_FLAG;
|
---|
| 1469 |
|
---|
| 1470 | typedef struct D3D11_RENDER_TARGET_BLEND_DESC
|
---|
| 1471 | {
|
---|
| 1472 | BOOL BlendEnable;
|
---|
| 1473 | D3D11_BLEND SrcBlend;
|
---|
| 1474 | D3D11_BLEND DestBlend;
|
---|
| 1475 | D3D11_BLEND_OP BlendOp;
|
---|
| 1476 | D3D11_BLEND SrcBlendAlpha;
|
---|
| 1477 | D3D11_BLEND DestBlendAlpha;
|
---|
| 1478 | D3D11_BLEND_OP BlendOpAlpha;
|
---|
| 1479 | UINT8 RenderTargetWriteMask;
|
---|
| 1480 | } D3D11_RENDER_TARGET_BLEND_DESC;
|
---|
| 1481 |
|
---|
| 1482 | typedef struct D3D11_BLEND_DESC
|
---|
| 1483 | {
|
---|
| 1484 | BOOL AlphaToCoverageEnable;
|
---|
| 1485 | BOOL IndependentBlendEnable;
|
---|
| 1486 | D3D11_RENDER_TARGET_BLEND_DESC RenderTarget[D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT];
|
---|
| 1487 | } D3D11_BLEND_DESC;
|
---|
| 1488 |
|
---|
| 1489 | cpp_quote("#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)")
|
---|
| 1490 | cpp_quote("struct CD3D11_BLEND_DESC : public D3D11_BLEND_DESC {")
|
---|
| 1491 | cpp_quote(" CD3D11_BLEND_DESC() {}")
|
---|
| 1492 | cpp_quote(" explicit CD3D11_BLEND_DESC(const D3D11_BLEND_DESC &o) : D3D11_BLEND_DESC(o) {}")
|
---|
| 1493 | cpp_quote(" explicit CD3D11_BLEND_DESC(CD3D11_DEFAULT) {")
|
---|
| 1494 | cpp_quote(" AlphaToCoverageEnable = FALSE;")
|
---|
| 1495 | cpp_quote(" IndependentBlendEnable = FALSE;")
|
---|
| 1496 | cpp_quote(" for(D3D11_RENDER_TARGET_BLEND_DESC *target = RenderTarget;")
|
---|
| 1497 | cpp_quote(" target < RenderTarget + D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT;")
|
---|
| 1498 | cpp_quote(" target++) {")
|
---|
| 1499 | cpp_quote(" target->BlendEnable = FALSE;")
|
---|
| 1500 | cpp_quote(" target->SrcBlend = target->SrcBlendAlpha = D3D11_BLEND_ONE;")
|
---|
| 1501 | cpp_quote(" target->DestBlend = target->DestBlendAlpha = D3D11_BLEND_ZERO;")
|
---|
| 1502 | cpp_quote(" target->BlendOp = target->BlendOpAlpha = D3D11_BLEND_OP_ADD;")
|
---|
| 1503 | cpp_quote(" target->RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;")
|
---|
| 1504 | cpp_quote(" }")
|
---|
| 1505 | cpp_quote(" }")
|
---|
| 1506 | cpp_quote(" ~CD3D11_BLEND_DESC() {}")
|
---|
| 1507 | cpp_quote(" operator const D3D11_BLEND_DESC&() const { return *this; }")
|
---|
| 1508 | cpp_quote("};" )
|
---|
| 1509 | cpp_quote("#endif" )
|
---|
| 1510 |
|
---|
| 1511 | typedef struct D3D11_BUFFER_DESC
|
---|
| 1512 | {
|
---|
| 1513 | UINT ByteWidth;
|
---|
| 1514 | D3D11_USAGE Usage;
|
---|
| 1515 | UINT BindFlags;
|
---|
| 1516 | UINT CPUAccessFlags;
|
---|
| 1517 | UINT MiscFlags;
|
---|
| 1518 | UINT StructureByteStride;
|
---|
| 1519 | } D3D11_BUFFER_DESC;
|
---|
| 1520 |
|
---|
| 1521 | cpp_quote("#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)")
|
---|
| 1522 | cpp_quote("struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC {")
|
---|
| 1523 | cpp_quote(" CD3D11_BUFFER_DESC() {}" )
|
---|
| 1524 | cpp_quote(" explicit CD3D11_BUFFER_DESC(const D3D11_BUFFER_DESC &o) : D3D11_BUFFER_DESC(o) {}")
|
---|
| 1525 | cpp_quote(" explicit CD3D11_BUFFER_DESC(UINT byteWidth,UINT bindFlags,")
|
---|
| 1526 | cpp_quote(" D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0,")
|
---|
| 1527 | cpp_quote(" UINT miscFlags = 0, UINT structureByteStride = 0 ) {")
|
---|
| 1528 | cpp_quote(" ByteWidth = byteWidth;")
|
---|
| 1529 | cpp_quote(" Usage = usage;")
|
---|
| 1530 | cpp_quote(" BindFlags = bindFlags;")
|
---|
| 1531 | cpp_quote(" CPUAccessFlags = cpuaccessFlags;")
|
---|
| 1532 | cpp_quote(" MiscFlags = miscFlags;" )
|
---|
| 1533 | cpp_quote(" StructureByteStride = structureByteStride;")
|
---|
| 1534 | cpp_quote(" }")
|
---|
| 1535 | cpp_quote(" ~CD3D11_BUFFER_DESC() {}")
|
---|
| 1536 | cpp_quote(" operator const D3D11_BUFFER_DESC&() const { return *this; }")
|
---|
| 1537 | cpp_quote("};" )
|
---|
| 1538 | cpp_quote("#endif" )
|
---|
| 1539 |
|
---|
| 1540 | typedef struct D3D11_DEPTH_STENCIL_VIEW_DESC
|
---|
| 1541 | {
|
---|
| 1542 | DXGI_FORMAT Format;
|
---|
| 1543 | D3D11_DSV_DIMENSION ViewDimension;
|
---|
| 1544 | UINT Flags;
|
---|
| 1545 |
|
---|
| 1546 | union
|
---|
| 1547 | {
|
---|
| 1548 | D3D11_TEX1D_DSV Texture1D;
|
---|
| 1549 | D3D11_TEX1D_ARRAY_DSV Texture1DArray;
|
---|
| 1550 | D3D11_TEX2D_DSV Texture2D;
|
---|
| 1551 | D3D11_TEX2D_ARRAY_DSV Texture2DArray;
|
---|
| 1552 | D3D11_TEX2DMS_DSV Texture2DMS;
|
---|
| 1553 | D3D11_TEX2DMS_ARRAY_DSV Texture2DMSArray;
|
---|
| 1554 | };
|
---|
| 1555 | } D3D11_DEPTH_STENCIL_VIEW_DESC;
|
---|
| 1556 |
|
---|
| 1557 | typedef struct D3D11_DEPTH_STENCILOP_DESC
|
---|
| 1558 | {
|
---|
| 1559 | D3D11_STENCIL_OP StencilFailOp;
|
---|
| 1560 | D3D11_STENCIL_OP StencilDepthFailOp;
|
---|
| 1561 | D3D11_STENCIL_OP StencilPassOp;
|
---|
| 1562 | D3D11_COMPARISON_FUNC StencilFunc;
|
---|
| 1563 | } D3D11_DEPTH_STENCILOP_DESC;
|
---|
| 1564 |
|
---|
| 1565 | typedef struct D3D11_DEPTH_STENCIL_DESC
|
---|
| 1566 | {
|
---|
| 1567 | BOOL DepthEnable;
|
---|
| 1568 | D3D11_DEPTH_WRITE_MASK DepthWriteMask;
|
---|
| 1569 | D3D11_COMPARISON_FUNC DepthFunc;
|
---|
| 1570 | BOOL StencilEnable;
|
---|
| 1571 | UINT8 StencilReadMask;
|
---|
| 1572 | UINT8 StencilWriteMask;
|
---|
| 1573 | D3D11_DEPTH_STENCILOP_DESC FrontFace;
|
---|
| 1574 | D3D11_DEPTH_STENCILOP_DESC BackFace;
|
---|
| 1575 | } D3D11_DEPTH_STENCIL_DESC;
|
---|
| 1576 |
|
---|
| 1577 | cpp_quote("#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )")
|
---|
| 1578 | cpp_quote("struct CD3D11_DEPTH_STENCIL_DESC : public D3D11_DEPTH_STENCIL_DESC {")
|
---|
| 1579 | cpp_quote(" CD3D11_DEPTH_STENCIL_DESC() {}")
|
---|
| 1580 | cpp_quote(" explicit CD3D11_DEPTH_STENCIL_DESC(const D3D11_DEPTH_STENCIL_DESC &other) : D3D11_DEPTH_STENCIL_DESC(other) {}")
|
---|
| 1581 | cpp_quote(" explicit CD3D11_DEPTH_STENCIL_DESC(CD3D11_DEFAULT) {")
|
---|
| 1582 | cpp_quote(" const D3D11_DEPTH_STENCILOP_DESC default_op =")
|
---|
| 1583 | cpp_quote(" {D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS};")
|
---|
| 1584 | cpp_quote(" DepthEnable = TRUE;")
|
---|
| 1585 | cpp_quote(" DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;")
|
---|
| 1586 | cpp_quote(" DepthFunc = D3D11_COMPARISON_LESS;")
|
---|
| 1587 | cpp_quote(" StencilEnable = FALSE;")
|
---|
| 1588 | cpp_quote(" StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;")
|
---|
| 1589 | cpp_quote(" StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;")
|
---|
| 1590 | cpp_quote(" FrontFace = default_op;")
|
---|
| 1591 | cpp_quote(" BackFace = default_op;")
|
---|
| 1592 | cpp_quote(" }")
|
---|
| 1593 | cpp_quote(" explicit CD3D11_DEPTH_STENCIL_DESC(")
|
---|
| 1594 | cpp_quote(" WINBOOL depth_enable,")
|
---|
| 1595 | cpp_quote(" D3D11_DEPTH_WRITE_MASK depth_write_mask,")
|
---|
| 1596 | cpp_quote(" D3D11_COMPARISON_FUNC depth_func,")
|
---|
| 1597 | cpp_quote(" WINBOOL stencil_enable,")
|
---|
| 1598 | cpp_quote(" UINT8 stencil_read_mask,")
|
---|
| 1599 | cpp_quote(" UINT8 stencil_write_mask,")
|
---|
| 1600 | cpp_quote(" D3D11_STENCIL_OP front_stencil_fail_op,")
|
---|
| 1601 | cpp_quote(" D3D11_STENCIL_OP front_stencil_depth_fail_op,")
|
---|
| 1602 | cpp_quote(" D3D11_STENCIL_OP front_stencil_pass_op,")
|
---|
| 1603 | cpp_quote(" D3D11_COMPARISON_FUNC front_stencil_func,")
|
---|
| 1604 | cpp_quote(" D3D11_STENCIL_OP back_stencil_fail_op,")
|
---|
| 1605 | cpp_quote(" D3D11_STENCIL_OP back_stencil_depth_fail_op,")
|
---|
| 1606 | cpp_quote(" D3D11_STENCIL_OP back_stencil_pass_op,")
|
---|
| 1607 | cpp_quote(" D3D11_COMPARISON_FUNC back_stencil_func) {")
|
---|
| 1608 | cpp_quote(" DepthEnable = depth_enable;")
|
---|
| 1609 | cpp_quote(" DepthWriteMask = depth_write_mask;")
|
---|
| 1610 | cpp_quote(" DepthFunc = depth_func;")
|
---|
| 1611 | cpp_quote(" StencilEnable = stencil_enable;")
|
---|
| 1612 | cpp_quote(" StencilReadMask = stencil_read_mask;")
|
---|
| 1613 | cpp_quote(" StencilWriteMask = stencil_write_mask;")
|
---|
| 1614 | cpp_quote(" FrontFace.StencilFailOp = front_stencil_fail_op;")
|
---|
| 1615 | cpp_quote(" FrontFace.StencilDepthFailOp = front_stencil_depth_fail_op;")
|
---|
| 1616 | cpp_quote(" FrontFace.StencilPassOp = front_stencil_pass_op;")
|
---|
| 1617 | cpp_quote(" FrontFace.StencilFunc = front_stencil_func;")
|
---|
| 1618 | cpp_quote(" BackFace.StencilFailOp = back_stencil_fail_op;")
|
---|
| 1619 | cpp_quote(" BackFace.StencilDepthFailOp = back_stencil_depth_fail_op;")
|
---|
| 1620 | cpp_quote(" BackFace.StencilPassOp = back_stencil_pass_op;")
|
---|
| 1621 | cpp_quote(" BackFace.StencilFunc = back_stencil_func;")
|
---|
| 1622 | cpp_quote(" }")
|
---|
| 1623 | cpp_quote(" ~CD3D11_DEPTH_STENCIL_DESC() {}")
|
---|
| 1624 | cpp_quote(" operator const D3D11_DEPTH_STENCIL_DESC&() const { return *this; }")
|
---|
| 1625 | cpp_quote("};")
|
---|
| 1626 | cpp_quote("#endif")
|
---|
| 1627 |
|
---|
| 1628 | typedef struct D3D11_RENDER_TARGET_VIEW_DESC
|
---|
| 1629 | {
|
---|
| 1630 | DXGI_FORMAT Format;
|
---|
| 1631 | D3D11_RTV_DIMENSION ViewDimension;
|
---|
| 1632 |
|
---|
| 1633 | union
|
---|
| 1634 | {
|
---|
| 1635 | D3D11_BUFFER_RTV Buffer;
|
---|
| 1636 | D3D11_TEX1D_RTV Texture1D;
|
---|
| 1637 | D3D11_TEX1D_ARRAY_RTV Texture1DArray;
|
---|
| 1638 | D3D11_TEX2D_RTV Texture2D;
|
---|
| 1639 | D3D11_TEX2D_ARRAY_RTV Texture2DArray;
|
---|
| 1640 | D3D11_TEX2DMS_RTV Texture2DMS;
|
---|
| 1641 | D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray;
|
---|
| 1642 | D3D11_TEX3D_RTV Texture3D;
|
---|
| 1643 | };
|
---|
| 1644 | } D3D11_RENDER_TARGET_VIEW_DESC;
|
---|
| 1645 |
|
---|
| 1646 | cpp_quote("#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)")
|
---|
| 1647 | cpp_quote("struct CD3D11_RENDER_TARGET_VIEW_DESC : public D3D11_RENDER_TARGET_VIEW_DESC {")
|
---|
| 1648 | cpp_quote(" CD3D11_RENDER_TARGET_VIEW_DESC() {}")
|
---|
| 1649 | cpp_quote(" explicit CD3D11_RENDER_TARGET_VIEW_DESC(D3D11_RTV_DIMENSION dim, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,")
|
---|
| 1650 | cpp_quote(" UINT mip_slice = 0, UINT first_slice = 0, UINT array_size = -1) {")
|
---|
| 1651 | cpp_quote(" Format = format;")
|
---|
| 1652 | cpp_quote(" ViewDimension = dim;")
|
---|
| 1653 | cpp_quote(" switch(dim) {")
|
---|
| 1654 | cpp_quote(" case D3D11_RTV_DIMENSION_BUFFER:")
|
---|
| 1655 | cpp_quote(" Buffer.FirstElement = mip_slice;")
|
---|
| 1656 | cpp_quote(" Buffer.NumElements = first_slice;")
|
---|
| 1657 | cpp_quote(" break;")
|
---|
| 1658 | cpp_quote(" case D3D11_RTV_DIMENSION_TEXTURE1D:")
|
---|
| 1659 | cpp_quote(" Texture1D.MipSlice = mip_slice;")
|
---|
| 1660 | cpp_quote(" break;")
|
---|
| 1661 | cpp_quote(" case D3D11_RTV_DIMENSION_TEXTURE1DARRAY:")
|
---|
| 1662 | cpp_quote(" Texture1DArray.MipSlice = mip_slice;")
|
---|
| 1663 | cpp_quote(" Texture1DArray.FirstArraySlice = first_slice;")
|
---|
| 1664 | cpp_quote(" Texture1DArray.ArraySize = array_size;")
|
---|
| 1665 | cpp_quote(" break;")
|
---|
| 1666 | cpp_quote(" case D3D11_RTV_DIMENSION_TEXTURE2D:")
|
---|
| 1667 | cpp_quote(" Texture2D.MipSlice = mip_slice;")
|
---|
| 1668 | cpp_quote(" break;")
|
---|
| 1669 | cpp_quote(" case D3D11_RTV_DIMENSION_TEXTURE2DARRAY:")
|
---|
| 1670 | cpp_quote(" Texture2DArray.MipSlice = mip_slice;")
|
---|
| 1671 | cpp_quote(" Texture2DArray.FirstArraySlice = first_slice;")
|
---|
| 1672 | cpp_quote(" Texture2DArray.ArraySize = array_size;")
|
---|
| 1673 | cpp_quote(" break;")
|
---|
| 1674 | cpp_quote(" case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY:")
|
---|
| 1675 | cpp_quote(" Texture2DMSArray.FirstArraySlice = first_slice;")
|
---|
| 1676 | cpp_quote(" Texture2DMSArray.ArraySize = array_size;")
|
---|
| 1677 | cpp_quote(" break;")
|
---|
| 1678 | cpp_quote(" case D3D11_RTV_DIMENSION_TEXTURE3D:")
|
---|
| 1679 | cpp_quote(" Texture3D.MipSlice = mip_slice;")
|
---|
| 1680 | cpp_quote(" Texture3D.FirstWSlice = first_slice;")
|
---|
| 1681 | cpp_quote(" Texture3D.WSize = array_size;")
|
---|
| 1682 | cpp_quote(" break;")
|
---|
| 1683 | cpp_quote(" default:")
|
---|
| 1684 | cpp_quote(" break;")
|
---|
| 1685 | cpp_quote(" }")
|
---|
| 1686 | cpp_quote(" }")
|
---|
| 1687 | cpp_quote(" explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem,")
|
---|
| 1688 | cpp_quote(" UINT elem_cnt) {")
|
---|
| 1689 | cpp_quote(" Format = format;")
|
---|
| 1690 | cpp_quote(" ViewDimension = D3D11_RTV_DIMENSION_BUFFER;")
|
---|
| 1691 | cpp_quote(" Buffer.FirstElement = first_elem;")
|
---|
| 1692 | cpp_quote(" Buffer.NumElements = elem_cnt;")
|
---|
| 1693 | cpp_quote(" }")
|
---|
| 1694 | cpp_quote(" explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture1D *texture, D3D11_RTV_DIMENSION dim,")
|
---|
| 1695 | cpp_quote(" DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0,")
|
---|
| 1696 | cpp_quote(" UINT array_size = -1);") /* FIXME: implement */
|
---|
| 1697 | cpp_quote(" explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture2D *texture, D3D11_RTV_DIMENSION dim,")
|
---|
| 1698 | cpp_quote(" DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0,")
|
---|
| 1699 | cpp_quote(" UINT array_size = -1);") /* FIXME: implement */
|
---|
| 1700 | cpp_quote(" explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,")
|
---|
| 1701 | cpp_quote(" UINT mip_slice = 0, UINT first_w_slice = 0, UINT w_slice = -1 );") /* FIXME: implement */
|
---|
| 1702 | cpp_quote(" ~CD3D11_RENDER_TARGET_VIEW_DESC() {}")
|
---|
| 1703 | cpp_quote(" explicit CD3D11_RENDER_TARGET_VIEW_DESC(const D3D11_RENDER_TARGET_VIEW_DESC &other)")
|
---|
| 1704 | cpp_quote(" : D3D11_RENDER_TARGET_VIEW_DESC(other) {}")
|
---|
| 1705 | cpp_quote(" operator const D3D11_RENDER_TARGET_VIEW_DESC&() const {")
|
---|
| 1706 | cpp_quote(" return *this;")
|
---|
| 1707 | cpp_quote(" }")
|
---|
| 1708 | cpp_quote("};")
|
---|
| 1709 | cpp_quote("#endif")
|
---|
| 1710 |
|
---|
| 1711 |
|
---|
| 1712 | typedef struct D3D11_SAMPLER_DESC
|
---|
| 1713 | {
|
---|
| 1714 | D3D11_FILTER Filter;
|
---|
| 1715 | D3D11_TEXTURE_ADDRESS_MODE AddressU;
|
---|
| 1716 | D3D11_TEXTURE_ADDRESS_MODE AddressV;
|
---|
| 1717 | D3D11_TEXTURE_ADDRESS_MODE AddressW;
|
---|
| 1718 | FLOAT MipLODBias;
|
---|
| 1719 | UINT MaxAnisotropy;
|
---|
| 1720 | D3D11_COMPARISON_FUNC ComparisonFunc;
|
---|
| 1721 | FLOAT BorderColor[4];
|
---|
| 1722 | FLOAT MinLOD;
|
---|
| 1723 | FLOAT MaxLOD;
|
---|
| 1724 | } D3D11_SAMPLER_DESC;
|
---|
| 1725 |
|
---|
| 1726 | cpp_quote("#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)")
|
---|
| 1727 | cpp_quote("struct CD3D11_SAMPLER_DESC : public D3D11_SAMPLER_DESC {")
|
---|
| 1728 | cpp_quote(" CD3D11_SAMPLER_DESC() {}")
|
---|
| 1729 | cpp_quote(" explicit CD3D11_SAMPLER_DESC(const D3D11_SAMPLER_DESC &o) : D3D11_SAMPLER_DESC(o) {}")
|
---|
| 1730 | cpp_quote(" explicit CD3D11_SAMPLER_DESC(CD3D11_DEFAULT) {" )
|
---|
| 1731 | cpp_quote(" Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR;")
|
---|
| 1732 | cpp_quote(" AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;")
|
---|
| 1733 | cpp_quote(" AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;")
|
---|
| 1734 | cpp_quote(" AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;")
|
---|
| 1735 | cpp_quote(" MipLODBias = 0;")
|
---|
| 1736 | cpp_quote(" MaxAnisotropy = 1;")
|
---|
| 1737 | cpp_quote(" ComparisonFunc = D3D11_COMPARISON_NEVER;")
|
---|
| 1738 | cpp_quote(" BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f;")
|
---|
| 1739 | cpp_quote(" MinLOD = -3.402823466e+38f;")
|
---|
| 1740 | cpp_quote(" MaxLOD = 3.402823466e+38f;")
|
---|
| 1741 | cpp_quote(" }")
|
---|
| 1742 | cpp_quote(" explicit CD3D11_SAMPLER_DESC(D3D11_FILTER filter, D3D11_TEXTURE_ADDRESS_MODE addressU,")
|
---|
| 1743 | cpp_quote(" D3D11_TEXTURE_ADDRESS_MODE addressV, D3D11_TEXTURE_ADDRESS_MODE addressW,")
|
---|
| 1744 | cpp_quote(" FLOAT mipLODBias, UINT maxAnisotropy, D3D11_COMPARISON_FUNC comparisonFunc,")
|
---|
| 1745 | cpp_quote(" const FLOAT *borderColor, FLOAT minLOD, FLOAT maxLOD) {" )
|
---|
| 1746 | cpp_quote(" Filter = filter;")
|
---|
| 1747 | cpp_quote(" AddressU = addressU;")
|
---|
| 1748 | cpp_quote(" AddressV = addressV;")
|
---|
| 1749 | cpp_quote(" AddressW = addressW;")
|
---|
| 1750 | cpp_quote(" MipLODBias = mipLODBias;")
|
---|
| 1751 | cpp_quote(" MaxAnisotropy = maxAnisotropy;")
|
---|
| 1752 | cpp_quote(" ComparisonFunc = comparisonFunc;")
|
---|
| 1753 | cpp_quote(" if(borderColor) {")
|
---|
| 1754 | cpp_quote(" BorderColor[0] = borderColor[0];")
|
---|
| 1755 | cpp_quote(" BorderColor[1] = borderColor[1];")
|
---|
| 1756 | cpp_quote(" BorderColor[2] = borderColor[2];")
|
---|
| 1757 | cpp_quote(" BorderColor[3] = borderColor[3];")
|
---|
| 1758 | cpp_quote(" }else {")
|
---|
| 1759 | cpp_quote(" BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f;")
|
---|
| 1760 | cpp_quote(" }")
|
---|
| 1761 | cpp_quote(" MinLOD = minLOD;")
|
---|
| 1762 | cpp_quote(" MaxLOD = maxLOD;")
|
---|
| 1763 | cpp_quote(" }")
|
---|
| 1764 | cpp_quote(" ~CD3D11_SAMPLER_DESC() {}")
|
---|
| 1765 | cpp_quote(" operator const D3D11_SAMPLER_DESC&() const { return *this; }")
|
---|
| 1766 | cpp_quote("};")
|
---|
| 1767 | cpp_quote("#endif")
|
---|
| 1768 |
|
---|
| 1769 | typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC
|
---|
| 1770 | {
|
---|
| 1771 | DXGI_FORMAT Format;
|
---|
| 1772 | D3D11_SRV_DIMENSION ViewDimension;
|
---|
| 1773 |
|
---|
| 1774 | union
|
---|
| 1775 | {
|
---|
| 1776 | D3D11_BUFFER_SRV Buffer;
|
---|
| 1777 | D3D11_TEX1D_SRV Texture1D;
|
---|
| 1778 | D3D11_TEX1D_ARRAY_SRV Texture1DArray;
|
---|
| 1779 | D3D11_TEX2D_SRV Texture2D;
|
---|
| 1780 | D3D11_TEX2D_ARRAY_SRV Texture2DArray;
|
---|
| 1781 | D3D11_TEX2DMS_SRV Texture2DMS;
|
---|
| 1782 | D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray;
|
---|
| 1783 | D3D11_TEX3D_SRV Texture3D;
|
---|
| 1784 | D3D11_TEXCUBE_SRV TextureCube;
|
---|
| 1785 | D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray;
|
---|
| 1786 | D3D11_BUFFEREX_SRV BufferEx;
|
---|
| 1787 | };
|
---|
| 1788 | } D3D11_SHADER_RESOURCE_VIEW_DESC;
|
---|
| 1789 |
|
---|
| 1790 | cpp_quote("#if !defined(D3D11_NO_HELPERS) && defined( __cplusplus )")
|
---|
| 1791 | cpp_quote("struct CD3D11_SHADER_RESOURCE_VIEW_DESC : public D3D11_SHADER_RESOURCE_VIEW_DESC {")
|
---|
| 1792 | cpp_quote(" CD3D11_SHADER_RESOURCE_VIEW_DESC() {}")
|
---|
| 1793 | cpp_quote(" explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(D3D11_SRV_DIMENSION dim,")
|
---|
| 1794 | cpp_quote(" DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0,")
|
---|
| 1795 | cpp_quote(" UINT mip_levels = -1, UINT first_slice = 0, UINT array_size = -1, UINT flags = 0) {")
|
---|
| 1796 | cpp_quote(" Format = format;")
|
---|
| 1797 | cpp_quote(" ViewDimension = dim;")
|
---|
| 1798 | cpp_quote(" switch(ViewDimension) {")
|
---|
| 1799 | cpp_quote(" case D3D11_SRV_DIMENSION_BUFFER:")
|
---|
| 1800 | cpp_quote(" Buffer.FirstElement = most_detailed_mip;")
|
---|
| 1801 | cpp_quote(" Buffer.NumElements = mip_levels;")
|
---|
| 1802 | cpp_quote(" break;")
|
---|
| 1803 | cpp_quote(" case D3D11_SRV_DIMENSION_TEXTURE1D:")
|
---|
| 1804 | cpp_quote(" Texture1D.MostDetailedMip = most_detailed_mip;")
|
---|
| 1805 | cpp_quote(" Texture1D.MipLevels = mip_levels;")
|
---|
| 1806 | cpp_quote(" break;")
|
---|
| 1807 | cpp_quote(" case D3D11_SRV_DIMENSION_TEXTURE1DARRAY:")
|
---|
| 1808 | cpp_quote(" Texture1DArray.MostDetailedMip = most_detailed_mip;")
|
---|
| 1809 | cpp_quote(" Texture1DArray.MipLevels = mip_levels;")
|
---|
| 1810 | cpp_quote(" Texture1DArray.FirstArraySlice = first_slice;")
|
---|
| 1811 | cpp_quote(" Texture1DArray.ArraySize = array_size;")
|
---|
| 1812 | cpp_quote(" break;")
|
---|
| 1813 | cpp_quote(" case D3D11_SRV_DIMENSION_TEXTURE2D:")
|
---|
| 1814 | cpp_quote(" Texture2D.MostDetailedMip = most_detailed_mip;")
|
---|
| 1815 | cpp_quote(" Texture2D.MipLevels = mip_levels;")
|
---|
| 1816 | cpp_quote(" break;")
|
---|
| 1817 | cpp_quote(" case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:")
|
---|
| 1818 | cpp_quote(" Texture2DArray.MostDetailedMip = most_detailed_mip;")
|
---|
| 1819 | cpp_quote(" Texture2DArray.MipLevels = mip_levels;")
|
---|
| 1820 | cpp_quote(" Texture2DArray.FirstArraySlice = first_slice;")
|
---|
| 1821 | cpp_quote(" Texture2DArray.ArraySize = array_size;")
|
---|
| 1822 | cpp_quote(" break;")
|
---|
| 1823 | cpp_quote(" case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY:")
|
---|
| 1824 | cpp_quote(" Texture2DMSArray.FirstArraySlice = first_slice;")
|
---|
| 1825 | cpp_quote(" Texture2DMSArray.ArraySize = array_size;")
|
---|
| 1826 | cpp_quote(" break;")
|
---|
| 1827 | cpp_quote(" case D3D11_SRV_DIMENSION_TEXTURE3D:")
|
---|
| 1828 | cpp_quote(" Texture3D.MostDetailedMip = most_detailed_mip;")
|
---|
| 1829 | cpp_quote(" Texture3D.MipLevels = mip_levels;")
|
---|
| 1830 | cpp_quote(" break;")
|
---|
| 1831 | cpp_quote(" case D3D11_SRV_DIMENSION_TEXTURECUBE:")
|
---|
| 1832 | cpp_quote(" TextureCube.MostDetailedMip = most_detailed_mip;")
|
---|
| 1833 | cpp_quote(" TextureCube.MipLevels = mip_levels;")
|
---|
| 1834 | cpp_quote(" break;")
|
---|
| 1835 | cpp_quote(" case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY:")
|
---|
| 1836 | cpp_quote(" TextureCubeArray.MostDetailedMip = most_detailed_mip;")
|
---|
| 1837 | cpp_quote(" TextureCubeArray.MipLevels = mip_levels;")
|
---|
| 1838 | cpp_quote(" TextureCubeArray.First2DArrayFace = first_slice;")
|
---|
| 1839 | cpp_quote(" TextureCubeArray.NumCubes = array_size;")
|
---|
| 1840 | cpp_quote(" break;")
|
---|
| 1841 | cpp_quote(" case D3D11_SRV_DIMENSION_BUFFEREX:")
|
---|
| 1842 | cpp_quote(" BufferEx.FirstElement = most_detailed_mip;")
|
---|
| 1843 | cpp_quote(" BufferEx.NumElements = mip_levels;")
|
---|
| 1844 | cpp_quote(" BufferEx.Flags = flags;")
|
---|
| 1845 | cpp_quote(" break;")
|
---|
| 1846 | cpp_quote(" default:")
|
---|
| 1847 | cpp_quote(" break;")
|
---|
| 1848 | cpp_quote(" }")
|
---|
| 1849 | cpp_quote(" }")
|
---|
| 1850 | cpp_quote(" explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem,")
|
---|
| 1851 | cpp_quote(" UINT elem_cnt, UINT flags = 0);") /* FIXME: implement */
|
---|
| 1852 | cpp_quote(" explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture1D *texture, D3D11_SRV_DIMENSION dim,")
|
---|
| 1853 | cpp_quote(" DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1,")
|
---|
| 1854 | cpp_quote(" UINT first_slice = 0, UINT array_size = -1 );") /* FIXME: implement */
|
---|
| 1855 | cpp_quote(" explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture2D *texture, D3D11_SRV_DIMENSION dim,")
|
---|
| 1856 | cpp_quote(" DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1,")
|
---|
| 1857 | cpp_quote(" UINT first_slice = 0, UINT array_size = -1 );") /* FIXME: implement */
|
---|
| 1858 | cpp_quote(" explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,")
|
---|
| 1859 | cpp_quote(" UINT most_detailed_mip = 0, UINT mip_levels = -1 );")
|
---|
| 1860 | cpp_quote(" ~CD3D11_SHADER_RESOURCE_VIEW_DESC() {}")
|
---|
| 1861 | cpp_quote(" explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(const D3D11_SHADER_RESOURCE_VIEW_DESC &other)")
|
---|
| 1862 | cpp_quote(" : D3D11_SHADER_RESOURCE_VIEW_DESC(other) {}")
|
---|
| 1863 | cpp_quote(" operator const D3D11_SHADER_RESOURCE_VIEW_DESC&() const {")
|
---|
| 1864 | cpp_quote(" return *this;")
|
---|
| 1865 | cpp_quote(" }")
|
---|
| 1866 | cpp_quote("};")
|
---|
| 1867 | cpp_quote("#endif")
|
---|
| 1868 |
|
---|
| 1869 | typedef struct D3D11_TEXTURE1D_DESC
|
---|
| 1870 | {
|
---|
| 1871 | UINT Width;
|
---|
| 1872 | UINT MipLevels;
|
---|
| 1873 | UINT ArraySize;
|
---|
| 1874 | DXGI_FORMAT Format;
|
---|
| 1875 | D3D11_USAGE Usage;
|
---|
| 1876 | UINT BindFlags;
|
---|
| 1877 | UINT CPUAccessFlags;
|
---|
| 1878 | UINT MiscFlags;
|
---|
| 1879 | } D3D11_TEXTURE1D_DESC;
|
---|
| 1880 |
|
---|
| 1881 | typedef struct D3D11_TEXTURE2D_DESC
|
---|
| 1882 | {
|
---|
| 1883 | UINT Width;
|
---|
| 1884 | UINT Height;
|
---|
| 1885 | UINT MipLevels;
|
---|
| 1886 | UINT ArraySize;
|
---|
| 1887 | DXGI_FORMAT Format;
|
---|
| 1888 | DXGI_SAMPLE_DESC SampleDesc;
|
---|
| 1889 | D3D11_USAGE Usage;
|
---|
| 1890 | UINT BindFlags;
|
---|
| 1891 | UINT CPUAccessFlags;
|
---|
| 1892 | UINT MiscFlags;
|
---|
| 1893 | } D3D11_TEXTURE2D_DESC;
|
---|
| 1894 |
|
---|
| 1895 | cpp_quote("#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)")
|
---|
| 1896 | cpp_quote("struct CD3D11_TEXTURE2D_DESC : public D3D11_TEXTURE2D_DESC {")
|
---|
| 1897 | cpp_quote(" CD3D11_TEXTURE2D_DESC() {}")
|
---|
| 1898 | cpp_quote(" explicit CD3D11_TEXTURE2D_DESC(const D3D11_TEXTURE2D_DESC &o) : D3D11_TEXTURE2D_DESC(o) {}")
|
---|
| 1899 | cpp_quote(" explicit CD3D11_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height, UINT arraySize = 1,")
|
---|
| 1900 | cpp_quote(" UINT mipLevels = 0, UINT bindFlags = D3D11_BIND_SHADER_RESOURCE,")
|
---|
| 1901 | cpp_quote(" D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1," )
|
---|
| 1902 | cpp_quote(" UINT sampleQuality = 0, UINT miscFlags = 0) {")
|
---|
| 1903 | cpp_quote(" Width = width;")
|
---|
| 1904 | cpp_quote(" Height = height;")
|
---|
| 1905 | cpp_quote(" MipLevels = mipLevels;")
|
---|
| 1906 | cpp_quote(" ArraySize = arraySize;")
|
---|
| 1907 | cpp_quote(" Format = format;")
|
---|
| 1908 | cpp_quote(" SampleDesc.Count = sampleCount;")
|
---|
| 1909 | cpp_quote(" SampleDesc.Quality = sampleQuality;")
|
---|
| 1910 | cpp_quote(" Usage = usage;")
|
---|
| 1911 | cpp_quote(" BindFlags = bindFlags;")
|
---|
| 1912 | cpp_quote(" CPUAccessFlags = cpuaccessFlags;")
|
---|
| 1913 | cpp_quote(" MiscFlags = miscFlags;")
|
---|
| 1914 | cpp_quote(" }" )
|
---|
| 1915 | cpp_quote(" ~CD3D11_TEXTURE2D_DESC() {}")
|
---|
| 1916 | cpp_quote(" operator const D3D11_TEXTURE2D_DESC&() const { return *this; }")
|
---|
| 1917 | cpp_quote("};")
|
---|
| 1918 | cpp_quote("#endif")
|
---|
| 1919 |
|
---|
| 1920 | typedef struct D3D11_TEXTURE3D_DESC
|
---|
| 1921 | {
|
---|
| 1922 | UINT Width;
|
---|
| 1923 | UINT Height;
|
---|
| 1924 | UINT Depth;
|
---|
| 1925 | UINT MipLevels;
|
---|
| 1926 | DXGI_FORMAT Format;
|
---|
| 1927 | D3D11_USAGE Usage;
|
---|
| 1928 | UINT BindFlags;
|
---|
| 1929 | UINT CPUAccessFlags;
|
---|
| 1930 | UINT MiscFlags;
|
---|
| 1931 | } D3D11_TEXTURE3D_DESC;
|
---|
| 1932 |
|
---|
| 1933 | typedef struct D3D11_VIDEO_DECODER_DESC
|
---|
| 1934 | {
|
---|
| 1935 | GUID Guid;
|
---|
| 1936 | UINT SampleWidth;
|
---|
| 1937 | UINT SampleHeight;
|
---|
| 1938 | DXGI_FORMAT OutputFormat;
|
---|
| 1939 | } D3D11_VIDEO_DECODER_DESC;
|
---|
| 1940 |
|
---|
| 1941 | typedef struct D3D11_VIDEO_DECODER_CONFIG
|
---|
| 1942 | {
|
---|
| 1943 | GUID guidConfigBitstreamEncryption;
|
---|
| 1944 | GUID guidConfigMBcontrolEncryption;
|
---|
| 1945 | GUID guidConfigResidDiffEncryption;
|
---|
| 1946 | UINT ConfigBitstreamRaw;
|
---|
| 1947 | UINT ConfigMBcontrolRasterOrder;
|
---|
| 1948 | UINT ConfigResidDiffHost;
|
---|
| 1949 | UINT ConfigSpatialResid8;
|
---|
| 1950 | UINT ConfigResid8Subtraction;
|
---|
| 1951 | UINT ConfigSpatialHost8or9Clipping;
|
---|
| 1952 | UINT ConfigSpatialResidInterleaved;
|
---|
| 1953 | UINT ConfigIntraResidUnsigned;
|
---|
| 1954 | UINT ConfigResidDiffAccelerator;
|
---|
| 1955 | UINT ConfigHostInverseScan;
|
---|
| 1956 | UINT ConfigSpecificIDCT;
|
---|
| 1957 | UINT Config4GroupedCoefs;
|
---|
| 1958 | USHORT ConfigMinRenderTargetBuffCount;
|
---|
| 1959 | USHORT ConfigDecoderSpecific;
|
---|
| 1960 | } D3D11_VIDEO_DECODER_CONFIG;
|
---|
| 1961 |
|
---|
| 1962 | typedef enum D3D11_VIDEO_FRAME_FORMAT
|
---|
| 1963 | {
|
---|
| 1964 | D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0,
|
---|
| 1965 | D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1,
|
---|
| 1966 | D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2
|
---|
| 1967 | } D3D11_VIDEO_FRAME_FORMAT;
|
---|
| 1968 |
|
---|
| 1969 | typedef enum D3D11_VIDEO_USAGE
|
---|
| 1970 | {
|
---|
| 1971 | D3D11_VIDEO_USAGE_PLAYBACK_NORMAL = 0,
|
---|
| 1972 | D3D11_VIDEO_USAGE_OPTIMAL_SPEED = 1,
|
---|
| 1973 | D3D11_VIDEO_USAGE_OPTIMAL_QUALITY = 2
|
---|
| 1974 | } D3D11_VIDEO_USAGE;
|
---|
| 1975 |
|
---|
| 1976 | typedef struct D3D11_VIDEO_PROCESSOR_CONTENT_DESC
|
---|
| 1977 | {
|
---|
| 1978 | D3D11_VIDEO_FRAME_FORMAT InputFrameFormat;
|
---|
| 1979 | DXGI_RATIONAL InputFrameRate;
|
---|
| 1980 | UINT InputWidth;
|
---|
| 1981 | UINT InputHeight;
|
---|
| 1982 | DXGI_RATIONAL OutputFrameRate;
|
---|
| 1983 | UINT OutputWidth;
|
---|
| 1984 | UINT OutputHeight;
|
---|
| 1985 | D3D11_VIDEO_USAGE Usage;
|
---|
| 1986 | } D3D11_VIDEO_PROCESSOR_CONTENT_DESC;
|
---|
| 1987 |
|
---|
| 1988 | typedef struct D3D11_VIDEO_PROCESSOR_CAPS
|
---|
| 1989 | {
|
---|
| 1990 | UINT DeviceCaps;
|
---|
| 1991 | UINT FeatureCaps;
|
---|
| 1992 | UINT FilterCaps;
|
---|
| 1993 | UINT InputFormatCaps;
|
---|
| 1994 | UINT AutoStreamCaps;
|
---|
| 1995 | UINT StereoCaps;
|
---|
| 1996 | UINT RateConversionCapsCount;
|
---|
| 1997 | UINT MaxInputStreams;
|
---|
| 1998 | UINT MaxStreamStates;
|
---|
| 1999 | } D3D11_VIDEO_PROCESSOR_CAPS;
|
---|
| 2000 |
|
---|
| 2001 | typedef struct D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS
|
---|
| 2002 | {
|
---|
| 2003 | UINT PastFrames;
|
---|
| 2004 | UINT FutureFrames;
|
---|
| 2005 | UINT ProcessorCaps;
|
---|
| 2006 | UINT ITelecineCaps;
|
---|
| 2007 | UINT CustomRateCount;
|
---|
| 2008 | } D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS;
|
---|
| 2009 |
|
---|
| 2010 | typedef struct D3D11_VIDEO_PROCESSOR_CUSTOM_RATE
|
---|
| 2011 | {
|
---|
| 2012 | DXGI_RATIONAL CustomRate;
|
---|
| 2013 | UINT OutputFrames;
|
---|
| 2014 | BOOL InputInterlaced;
|
---|
| 2015 | UINT InputFramesOrFields;
|
---|
| 2016 | } D3D11_VIDEO_PROCESSOR_CUSTOM_RATE;
|
---|
| 2017 |
|
---|
| 2018 | typedef enum D3D11_VIDEO_PROCESSOR_FILTER
|
---|
| 2019 | {
|
---|
| 2020 | D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0,
|
---|
| 2021 | D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1,
|
---|
| 2022 | D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2,
|
---|
| 2023 | D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3,
|
---|
| 2024 | D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4,
|
---|
| 2025 | D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5,
|
---|
| 2026 | D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6,
|
---|
| 2027 | D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7
|
---|
| 2028 | } D3D11_VIDEO_PROCESSOR_FILTER;
|
---|
| 2029 |
|
---|
| 2030 | typedef struct D3D11_VIDEO_PROCESSOR_FILTER_RANGE
|
---|
| 2031 | {
|
---|
| 2032 | int Minimum;
|
---|
| 2033 | int Maximum;
|
---|
| 2034 | int Default;
|
---|
| 2035 | float Multiplier;
|
---|
| 2036 | } D3D11_VIDEO_PROCESSOR_FILTER_RANGE;
|
---|
| 2037 |
|
---|
| 2038 | typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE
|
---|
| 2039 | {
|
---|
| 2040 | D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1,
|
---|
| 2041 | D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2,
|
---|
| 2042 | D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3
|
---|
| 2043 | } D3D11_AUTHENTICATED_CHANNEL_TYPE;
|
---|
| 2044 |
|
---|
| 2045 | typedef enum D3D11_VDOV_DIMENSION
|
---|
| 2046 | {
|
---|
| 2047 | D3D11_VDOV_DIMENSION_UNKNOWN = 0,
|
---|
| 2048 | D3D11_VDOV_DIMENSION_TEXTURE2D = 1
|
---|
| 2049 | } D3D11_VDOV_DIMENSION;
|
---|
| 2050 |
|
---|
| 2051 | typedef struct D3D11_TEX2D_VDOV
|
---|
| 2052 | {
|
---|
| 2053 | UINT ArraySlice;
|
---|
| 2054 | } D3D11_TEX2D_VDOV;
|
---|
| 2055 |
|
---|
| 2056 | typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC
|
---|
| 2057 | {
|
---|
| 2058 | GUID DecodeProfile;
|
---|
| 2059 | D3D11_VDOV_DIMENSION ViewDimension;
|
---|
| 2060 | union {
|
---|
| 2061 | D3D11_TEX2D_VDOV Texture2D;
|
---|
| 2062 | };
|
---|
| 2063 | } D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC;
|
---|
| 2064 |
|
---|
| 2065 | typedef enum D3D11_VPIV_DIMENSION
|
---|
| 2066 | {
|
---|
| 2067 | D3D11_VPIV_DIMENSION_UNKNOWN = 0,
|
---|
| 2068 | D3D11_VPIV_DIMENSION_TEXTURE2D = 1
|
---|
| 2069 | } D3D11_VPIV_DIMENSION;
|
---|
| 2070 |
|
---|
| 2071 | typedef struct D3D11_TEX2D_VPIV
|
---|
| 2072 | {
|
---|
| 2073 | UINT MipSlice;
|
---|
| 2074 | UINT ArraySlice;
|
---|
| 2075 | } D3D11_TEX2D_VPIV;
|
---|
| 2076 |
|
---|
| 2077 | typedef struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC
|
---|
| 2078 | {
|
---|
| 2079 | UINT FourCC;
|
---|
| 2080 | D3D11_VPIV_DIMENSION ViewDimension;
|
---|
| 2081 | union {
|
---|
| 2082 | D3D11_TEX2D_VPIV Texture2D;
|
---|
| 2083 | };
|
---|
| 2084 | } D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC;
|
---|
| 2085 |
|
---|
| 2086 | typedef enum D3D11_VPOV_DIMENSION
|
---|
| 2087 | {
|
---|
| 2088 | D3D11_VPOV_DIMENSION_UNKNOWN = 0,
|
---|
| 2089 | D3D11_VPOV_DIMENSION_TEXTURE2D = 1,
|
---|
| 2090 | D3D11_VPOV_DIMENSION_TEXTURE2DARRAY = 2
|
---|
| 2091 | } D3D11_VPOV_DIMENSION;
|
---|
| 2092 |
|
---|
| 2093 | typedef struct D3D11_TEX2D_VPOV
|
---|
| 2094 | {
|
---|
| 2095 | UINT MipSlice;
|
---|
| 2096 | } D3D11_TEX2D_VPOV;
|
---|
| 2097 |
|
---|
| 2098 | typedef struct D3D11_TEX2D_ARRAY_VPOV
|
---|
| 2099 | {
|
---|
| 2100 | UINT MipSlice;
|
---|
| 2101 | UINT FirstArraySlice;
|
---|
| 2102 | UINT ArraySize;
|
---|
| 2103 | } D3D11_TEX2D_ARRAY_VPOV;
|
---|
| 2104 |
|
---|
| 2105 | typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC
|
---|
| 2106 | {
|
---|
| 2107 | D3D11_VPOV_DIMENSION ViewDimension;
|
---|
| 2108 | union {
|
---|
| 2109 | D3D11_TEX2D_VPOV Texture2D;
|
---|
| 2110 | D3D11_TEX2D_ARRAY_VPOV Texture2DArray;
|
---|
| 2111 | };
|
---|
| 2112 | } D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC;
|
---|
| 2113 |
|
---|
| 2114 | typedef struct D3D11_VIDEO_CONTENT_PROTECTION_CAPS
|
---|
| 2115 | {
|
---|
| 2116 | UINT Caps;
|
---|
| 2117 | UINT KeyExchangeTypeCount;
|
---|
| 2118 | UINT BlockAlignmentSize;
|
---|
| 2119 | ULONGLONG ProtectedMemorySize;
|
---|
| 2120 | } D3D11_VIDEO_CONTENT_PROTECTION_CAPS;
|
---|
| 2121 |
|
---|
| 2122 | typedef struct D3D11_ENCRYPTED_BLOCK_INFO
|
---|
| 2123 | {
|
---|
| 2124 | UINT NumEncryptedBytesAtBeginning;
|
---|
| 2125 | UINT NumBytesInSkipPattern;
|
---|
| 2126 | UINT NumBytesInEncryptPattern;
|
---|
| 2127 | } D3D11_ENCRYPTED_BLOCK_INFO;
|
---|
| 2128 |
|
---|
| 2129 | typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC
|
---|
| 2130 | {
|
---|
| 2131 | D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType;
|
---|
| 2132 | UINT BufferIndex;
|
---|
| 2133 | UINT DataOffset;
|
---|
| 2134 | UINT DataSize;
|
---|
| 2135 | UINT FirstMBaddress;
|
---|
| 2136 | UINT NumMBsInBuffer;
|
---|
| 2137 | UINT Width;
|
---|
| 2138 | UINT Height;
|
---|
| 2139 | UINT Stride;
|
---|
| 2140 | UINT ReservedBits;
|
---|
| 2141 | void *pIV;
|
---|
| 2142 | UINT IVSize;
|
---|
| 2143 | BOOL PartialEncryption;
|
---|
| 2144 | D3D11_ENCRYPTED_BLOCK_INFO EncryptedBlockInfo;
|
---|
| 2145 | } D3D11_VIDEO_DECODER_BUFFER_DESC;
|
---|
| 2146 |
|
---|
| 2147 | typedef struct D3D11_VIDEO_DECODER_EXTENSION
|
---|
| 2148 | {
|
---|
| 2149 | UINT Function;
|
---|
| 2150 | void *pPrivateInputData;
|
---|
| 2151 | UINT PrivateInputDataSize;
|
---|
| 2152 | void *pPrivateOutputData;
|
---|
| 2153 | UINT PrivateOutputDataSize;
|
---|
| 2154 | UINT ResourceCount;
|
---|
| 2155 | ID3D11Resource **ppResourceList;
|
---|
| 2156 | } D3D11_VIDEO_DECODER_EXTENSION;
|
---|
| 2157 |
|
---|
| 2158 | typedef struct D3D11_VIDEO_COLOR_YCbCrA
|
---|
| 2159 | {
|
---|
| 2160 | float Y;
|
---|
| 2161 | float Cb;
|
---|
| 2162 | float Cr;
|
---|
| 2163 | float A;
|
---|
| 2164 | } D3D11_VIDEO_COLOR_YCbCrA;
|
---|
| 2165 |
|
---|
| 2166 | typedef struct D3D11_VIDEO_COLOR_RGBA
|
---|
| 2167 | {
|
---|
| 2168 | float R;
|
---|
| 2169 | float G;
|
---|
| 2170 | float B;
|
---|
| 2171 | float A;
|
---|
| 2172 | } D3D11_VIDEO_COLOR_RGBA;
|
---|
| 2173 |
|
---|
| 2174 | typedef struct D3D11_VIDEO_COLOR
|
---|
| 2175 | {
|
---|
| 2176 | union
|
---|
| 2177 | {
|
---|
| 2178 | D3D11_VIDEO_COLOR_YCbCrA YCbCr;
|
---|
| 2179 | D3D11_VIDEO_COLOR_RGBA RGBA;
|
---|
| 2180 | };
|
---|
| 2181 | } D3D11_VIDEO_COLOR;
|
---|
| 2182 |
|
---|
| 2183 | typedef struct D3D11_VIDEO_PROCESSOR_COLOR_SPACE
|
---|
| 2184 | {
|
---|
| 2185 | UINT Usage : 1;
|
---|
| 2186 | UINT RGB_Range : 1;
|
---|
| 2187 | UINT YCbCr_Matrix : 1;
|
---|
| 2188 | UINT YCbCr_xvYCC : 1;
|
---|
| 2189 | UINT Nominal_Range : 2;
|
---|
| 2190 | UINT Reserved : 26;
|
---|
| 2191 | } D3D11_VIDEO_PROCESSOR_COLOR_SPACE;
|
---|
| 2192 |
|
---|
| 2193 | typedef struct D3D11_VIDEO_PROCESSOR_STREAM
|
---|
| 2194 | {
|
---|
| 2195 | BOOL Enable;
|
---|
| 2196 | UINT OutputIndex;
|
---|
| 2197 | UINT InputFrameOrField;
|
---|
| 2198 | UINT PastFrames;
|
---|
| 2199 | UINT FutureFrames;
|
---|
| 2200 | ID3D11VideoProcessorInputView **ppPastSurfaces;
|
---|
| 2201 | ID3D11VideoProcessorInputView *pInputSurface;
|
---|
| 2202 | ID3D11VideoProcessorInputView **ppFutureSurfaces;
|
---|
| 2203 | ID3D11VideoProcessorInputView **ppPastSurfacesRight;
|
---|
| 2204 | ID3D11VideoProcessorInputView *pInputSurfaceRight;
|
---|
| 2205 | ID3D11VideoProcessorInputView **ppFutureSurfacesRight;
|
---|
| 2206 | } D3D11_VIDEO_PROCESSOR_STREAM;
|
---|
| 2207 |
|
---|
| 2208 | typedef struct D3D11_OMAC
|
---|
| 2209 | {
|
---|
| 2210 | BYTE Omac[D3D11_OMAC_SIZE];
|
---|
| 2211 | } D3D11_OMAC;
|
---|
| 2212 |
|
---|
| 2213 | typedef struct D3D11_AUTHENTICATED_CONFIGURE_OUTPUT
|
---|
| 2214 | {
|
---|
| 2215 | D3D11_OMAC omac;
|
---|
| 2216 | GUID ConfigureType;
|
---|
| 2217 | HANDLE hChannel;
|
---|
| 2218 | UINT SequenceNumber;
|
---|
| 2219 | HRESULT ReturnCode;
|
---|
| 2220 | } D3D11_AUTHENTICATED_CONFIGURE_OUTPUT;
|
---|
| 2221 |
|
---|
| 2222 | typedef struct D3D11_QUERY_DATA_TIMESTAMP_DISJOINT
|
---|
| 2223 | {
|
---|
| 2224 | UINT64 Frequency;
|
---|
| 2225 | BOOL Disjoint;
|
---|
| 2226 | } D3D11_QUERY_DATA_TIMESTAMP_DISJOINT;
|
---|
| 2227 |
|
---|
| 2228 | typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS
|
---|
| 2229 | {
|
---|
| 2230 | UINT64 IAVertices;
|
---|
| 2231 | UINT64 IAPrimitives;
|
---|
| 2232 | UINT64 VSInvocations;
|
---|
| 2233 | UINT64 GSInvocations;
|
---|
| 2234 | UINT64 GSPrimitives;
|
---|
| 2235 | UINT64 CInvocations;
|
---|
| 2236 | UINT64 CPrimitives;
|
---|
| 2237 | UINT64 PSInvocations;
|
---|
| 2238 | UINT64 HSInvocations;
|
---|
| 2239 | UINT64 DSInvocations;
|
---|
| 2240 | UINT64 CSInvocations;
|
---|
| 2241 | } D3D11_QUERY_DATA_PIPELINE_STATISTICS;
|
---|
| 2242 |
|
---|
| 2243 | typedef struct D3D11_DRAW_INSTANCED_INDIRECT_ARGS
|
---|
| 2244 | {
|
---|
| 2245 | UINT VertexCountPerInstance;
|
---|
| 2246 | UINT InstanceCount;
|
---|
| 2247 | UINT StartVertexLocation;
|
---|
| 2248 | UINT StartInstanceLocation;
|
---|
| 2249 | } D3D11_DRAW_INSTANCED_INDIRECT_ARGS;
|
---|
| 2250 |
|
---|
| 2251 | typedef struct D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
|
---|
| 2252 | {
|
---|
| 2253 | UINT IndexCountPerInstance;
|
---|
| 2254 | UINT InstanceCount;
|
---|
| 2255 | UINT StartIndexLocation;
|
---|
| 2256 | INT BaseVertexLocation;
|
---|
| 2257 | UINT StartInstanceLocation;
|
---|
| 2258 | } D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS;
|
---|
| 2259 |
|
---|
| 2260 | typedef struct D3D11_AUTHENTICATED_CONFIGURE_INPUT
|
---|
| 2261 | {
|
---|
| 2262 | D3D11_OMAC omac;
|
---|
| 2263 | GUID ConfigureType;
|
---|
| 2264 | HANDLE hChannel;
|
---|
| 2265 | UINT SequenceNumber;
|
---|
| 2266 | } D3D11_AUTHENTICATED_CONFIGURE_INPUT;
|
---|
| 2267 |
|
---|
| 2268 | typedef struct D3D11_AUTHENTICATED_QUERY_INPUT
|
---|
| 2269 | {
|
---|
| 2270 | GUID QueryType;
|
---|
| 2271 | HANDLE hChannel;
|
---|
| 2272 | UINT SequenceNumber;
|
---|
| 2273 | } D3D11_AUTHENTICATED_QUERY_INPUT;
|
---|
| 2274 |
|
---|
| 2275 | typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT
|
---|
| 2276 | {
|
---|
| 2277 | D3D11_OMAC omac;
|
---|
| 2278 | GUID QueryType;
|
---|
| 2279 | HANDLE hChannel;
|
---|
| 2280 | UINT SequenceNumber;
|
---|
| 2281 | HRESULT ReturnCode;
|
---|
| 2282 | } D3D11_AUTHENTICATED_QUERY_OUTPUT;
|
---|
| 2283 |
|
---|
| 2284 | typedef union D3D11_AUTHENTICATED_PROTECTION_FLAGS
|
---|
| 2285 | {
|
---|
| 2286 | struct
|
---|
| 2287 | {
|
---|
| 2288 | UINT ProtectionEnabled : 1;
|
---|
| 2289 | UINT OverlayOrFullscreenRequired : 1;
|
---|
| 2290 | UINT Reserved : 30;
|
---|
| 2291 | } Flags;
|
---|
| 2292 | UINT Value;
|
---|
| 2293 | } D3D11_AUTHENTICATED_PROTECTION_FLAGS;
|
---|
| 2294 |
|
---|
| 2295 | typedef struct D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT
|
---|
| 2296 | {
|
---|
| 2297 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2298 | D3D11_AUTHENTICATED_PROTECTION_FLAGS ProtectionFlags;
|
---|
| 2299 | } D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT;
|
---|
| 2300 |
|
---|
| 2301 | typedef struct D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT
|
---|
| 2302 | {
|
---|
| 2303 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2304 | D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType;
|
---|
| 2305 | } D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT;
|
---|
| 2306 |
|
---|
| 2307 | typedef struct D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT
|
---|
| 2308 | {
|
---|
| 2309 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2310 | HANDLE DeviceHandle;
|
---|
| 2311 | } D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT;
|
---|
| 2312 |
|
---|
| 2313 | typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT
|
---|
| 2314 | {
|
---|
| 2315 | D3D11_AUTHENTICATED_QUERY_INPUT Input;
|
---|
| 2316 | HANDLE DecoderHandle;
|
---|
| 2317 | } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT;
|
---|
| 2318 |
|
---|
| 2319 | typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT
|
---|
| 2320 | {
|
---|
| 2321 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2322 | HANDLE DecoderHandle;
|
---|
| 2323 | HANDLE CryptoSessionHandle;
|
---|
| 2324 | HANDLE DeviceHandle;
|
---|
| 2325 | } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT;
|
---|
| 2326 |
|
---|
| 2327 | typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT
|
---|
| 2328 | {
|
---|
| 2329 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2330 | UINT RestrictedSharedResourceProcessCount;
|
---|
| 2331 | } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT;
|
---|
| 2332 |
|
---|
| 2333 | typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT
|
---|
| 2334 | {
|
---|
| 2335 | D3D11_AUTHENTICATED_QUERY_INPUT Input;
|
---|
| 2336 | UINT ProcessIndex;
|
---|
| 2337 | } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT;
|
---|
| 2338 |
|
---|
| 2339 | typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT
|
---|
| 2340 | {
|
---|
| 2341 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2342 | UINT ProcessIndex;
|
---|
| 2343 | D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessIdentifier;
|
---|
| 2344 | HANDLE ProcessHandle;
|
---|
| 2345 | } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT;
|
---|
| 2346 |
|
---|
| 2347 | typedef struct D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT
|
---|
| 2348 | {
|
---|
| 2349 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2350 | UINT UnrestrictedProtectedSharedResourceCount;
|
---|
| 2351 | } D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT;
|
---|
| 2352 |
|
---|
| 2353 | typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT
|
---|
| 2354 | {
|
---|
| 2355 | D3D11_AUTHENTICATED_QUERY_INPUT Input;
|
---|
| 2356 | HANDLE DeviceHandle;
|
---|
| 2357 | HANDLE CryptoSessionHandle;
|
---|
| 2358 | } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT;
|
---|
| 2359 |
|
---|
| 2360 | typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT
|
---|
| 2361 | {
|
---|
| 2362 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2363 | HANDLE DeviceHandle;
|
---|
| 2364 | HANDLE CryptoSessionHandle;
|
---|
| 2365 | UINT OutputIDCount;
|
---|
| 2366 | } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT;
|
---|
| 2367 |
|
---|
| 2368 | typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT
|
---|
| 2369 | {
|
---|
| 2370 | D3D11_AUTHENTICATED_QUERY_INPUT Input;
|
---|
| 2371 | HANDLE DeviceHandle;
|
---|
| 2372 | HANDLE CryptoSessionHandle;
|
---|
| 2373 | UINT OutputIDIndex;
|
---|
| 2374 | } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT;
|
---|
| 2375 |
|
---|
| 2376 | typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT
|
---|
| 2377 | {
|
---|
| 2378 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2379 | HANDLE DeviceHandle;
|
---|
| 2380 | HANDLE CryptoSessionHandle;
|
---|
| 2381 | UINT OutputIDIndex;
|
---|
| 2382 | UINT64 OutputID;
|
---|
| 2383 | } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT;
|
---|
| 2384 |
|
---|
| 2385 | typedef struct D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT
|
---|
| 2386 | {
|
---|
| 2387 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2388 | D3D11_BUS_TYPE BusType;
|
---|
| 2389 | BOOL AccessibleInContiguousBlocks;
|
---|
| 2390 | BOOL AccessibleInNonContiguousBlocks;
|
---|
| 2391 | } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT;
|
---|
| 2392 |
|
---|
| 2393 | typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT
|
---|
| 2394 | {
|
---|
| 2395 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2396 | UINT EncryptionGuidCount;
|
---|
| 2397 | } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT;
|
---|
| 2398 |
|
---|
| 2399 | typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT
|
---|
| 2400 | {
|
---|
| 2401 | D3D11_AUTHENTICATED_QUERY_INPUT Input;
|
---|
| 2402 | UINT EncryptionGuidIndex;
|
---|
| 2403 | } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT;
|
---|
| 2404 |
|
---|
| 2405 | typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT
|
---|
| 2406 | {
|
---|
| 2407 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2408 | UINT EncryptionGuidIndex;
|
---|
| 2409 | GUID EncryptionGuid;
|
---|
| 2410 | } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT;
|
---|
| 2411 |
|
---|
| 2412 | typedef struct D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT
|
---|
| 2413 | {
|
---|
| 2414 | D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
---|
| 2415 | GUID EncryptionGuid;
|
---|
| 2416 | } D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT;
|
---|
| 2417 |
|
---|
| 2418 | typedef struct D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT
|
---|
| 2419 | {
|
---|
| 2420 | D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
|
---|
| 2421 | UINT StartSequenceQuery;
|
---|
| 2422 | UINT StartSequenceConfigure;
|
---|
| 2423 | } D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT;
|
---|
| 2424 |
|
---|
| 2425 | typedef struct D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT
|
---|
| 2426 | {
|
---|
| 2427 | D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
|
---|
| 2428 | D3D11_AUTHENTICATED_PROTECTION_FLAGS Protections;
|
---|
| 2429 | } D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT;
|
---|
| 2430 |
|
---|
| 2431 | typedef struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT
|
---|
| 2432 | {
|
---|
| 2433 | D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
|
---|
| 2434 | HANDLE DecoderHandle;
|
---|
| 2435 | HANDLE CryptoSessionHandle;
|
---|
| 2436 | HANDLE DeviceHandle;
|
---|
| 2437 | } D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT;
|
---|
| 2438 |
|
---|
| 2439 | typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
|
---|
| 2440 | {
|
---|
| 2441 | D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
|
---|
| 2442 | D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType;
|
---|
| 2443 | HANDLE ProcessHandle;
|
---|
| 2444 | BOOL AllowAccess;
|
---|
| 2445 | } D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT;
|
---|
| 2446 |
|
---|
| 2447 | typedef struct D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT
|
---|
| 2448 | {
|
---|
| 2449 | D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
|
---|
| 2450 | GUID EncryptionGuid;
|
---|
| 2451 | } D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT;
|
---|
| 2452 |
|
---|
| 2453 | [
|
---|
| 2454 | object,
|
---|
| 2455 | local,
|
---|
| 2456 | uuid(1841e5c8-16b0-489b-bcc8-44cfb0d5deae)
|
---|
| 2457 | ]
|
---|
| 2458 | interface ID3D11DeviceChild : IUnknown
|
---|
| 2459 | {
|
---|
| 2460 | void GetDevice(
|
---|
| 2461 | [out] ID3D11Device **ppDevice);
|
---|
| 2462 | HRESULT GetPrivateData(
|
---|
| 2463 | [in] REFGUID guid,
|
---|
| 2464 | [in, out] UINT *pDataSize,
|
---|
| 2465 | [out] void *pData);
|
---|
| 2466 | HRESULT SetPrivateData(
|
---|
| 2467 | [in] REFGUID guid,
|
---|
| 2468 | [in] UINT DataSize,
|
---|
| 2469 | [in] const void *pData);
|
---|
| 2470 | HRESULT SetPrivateDataInterface(
|
---|
| 2471 | [in] REFGUID guid,
|
---|
| 2472 | [in] const IUnknown *pData);
|
---|
| 2473 | }
|
---|
| 2474 |
|
---|
| 2475 | [
|
---|
| 2476 | object,
|
---|
| 2477 | local,
|
---|
| 2478 | uuid(4b35d0cd-1e15-4258-9c98-1b1333f6dd3b)
|
---|
| 2479 | ]
|
---|
| 2480 | interface ID3D11Asynchronous : ID3D11DeviceChild
|
---|
| 2481 | {
|
---|
| 2482 | UINT GetDataSize();
|
---|
| 2483 | }
|
---|
| 2484 |
|
---|
| 2485 | [
|
---|
| 2486 | object,
|
---|
| 2487 | local,
|
---|
| 2488 | uuid(d6c00747-87b7-425e-b84d-44d108560afd)
|
---|
| 2489 | ]
|
---|
| 2490 | interface ID3D11Query : ID3D11Asynchronous
|
---|
| 2491 | {
|
---|
| 2492 | void GetDesc(
|
---|
| 2493 | [out] D3D11_QUERY_DESC *pDesc);
|
---|
| 2494 | }
|
---|
| 2495 |
|
---|
| 2496 | [
|
---|
| 2497 | object,
|
---|
| 2498 | local,
|
---|
| 2499 | uuid(dc8e63f3-d12b-4952-b47b-5e45026a862d)
|
---|
| 2500 | ]
|
---|
| 2501 | interface ID3D11Resource : ID3D11DeviceChild
|
---|
| 2502 | {
|
---|
| 2503 | void GetType(
|
---|
| 2504 | [out] D3D11_RESOURCE_DIMENSION *pResourceDimension);
|
---|
| 2505 | void SetEvictionPriority(
|
---|
| 2506 | [in] UINT EvictionPriority);
|
---|
| 2507 | UINT GetEvictionPriority();
|
---|
| 2508 | }
|
---|
| 2509 |
|
---|
| 2510 | [
|
---|
| 2511 | object,
|
---|
| 2512 | local,
|
---|
| 2513 | uuid(839d1216-bb2e-412b-b7f4-a9dbebe08ed1)
|
---|
| 2514 | ]
|
---|
| 2515 | interface ID3D11View : ID3D11DeviceChild
|
---|
| 2516 | {
|
---|
| 2517 | void GetResource(
|
---|
| 2518 | [out] ID3D11Resource **ppResource);
|
---|
| 2519 | }
|
---|
| 2520 |
|
---|
| 2521 | [
|
---|
| 2522 | object,
|
---|
| 2523 | local,
|
---|
| 2524 | uuid(75b68faa-347d-4159-8f45-a0640f01cd9a)
|
---|
| 2525 | ]
|
---|
| 2526 | interface ID3D11BlendState : ID3D11DeviceChild
|
---|
| 2527 | {
|
---|
| 2528 | void GetDesc(
|
---|
| 2529 | [out] D3D11_BLEND_DESC *pDesc);
|
---|
| 2530 | }
|
---|
| 2531 |
|
---|
| 2532 | [
|
---|
| 2533 | object,
|
---|
| 2534 | local,
|
---|
| 2535 | uuid(48570b85-d1ee-4fcd-a250-eb350722b037)
|
---|
| 2536 | ]
|
---|
| 2537 | interface ID3D11Buffer : ID3D11Resource
|
---|
| 2538 | {
|
---|
| 2539 | void GetDesc(
|
---|
| 2540 | [out] D3D11_BUFFER_DESC *pDesc);
|
---|
| 2541 | }
|
---|
| 2542 |
|
---|
| 2543 | [
|
---|
| 2544 | object,
|
---|
| 2545 | local,
|
---|
| 2546 | uuid(a6cd7faa-b0b7-4a2f-9436-8662a65797cb)
|
---|
| 2547 | ]
|
---|
| 2548 | interface ID3D11ClassInstance : ID3D11DeviceChild
|
---|
| 2549 | {
|
---|
| 2550 | void GetClassLinkage(
|
---|
| 2551 | [out] ID3D11ClassLinkage **ppLinkage);
|
---|
| 2552 | void GetDesc(
|
---|
| 2553 | [out] D3D11_CLASS_INSTANCE_DESC *pDesc);
|
---|
| 2554 | void GetInstanceName(
|
---|
| 2555 | [out] LPSTR pInstanceName,
|
---|
| 2556 | [in, out] SIZE_T *pBufferLength);
|
---|
| 2557 | void GetTypeName(
|
---|
| 2558 | [out] LPSTR pTypeName,
|
---|
| 2559 | [in, out] SIZE_T *pBufferLength);
|
---|
| 2560 | }
|
---|
| 2561 |
|
---|
| 2562 | [
|
---|
| 2563 | object,
|
---|
| 2564 | local,
|
---|
| 2565 | uuid(ddf57cba-9543-46e4-a12b-f207a0fe7fed)
|
---|
| 2566 | ]
|
---|
| 2567 | interface ID3D11ClassLinkage : ID3D11DeviceChild
|
---|
| 2568 | {
|
---|
| 2569 | HRESULT GetClassInstance(
|
---|
| 2570 | [in] LPCSTR pClassInstanceName,
|
---|
| 2571 | [in] UINT InstanceIndex,
|
---|
| 2572 | [out] ID3D11ClassInstance **ppInstance);
|
---|
| 2573 | HRESULT CreateClassInstance(
|
---|
| 2574 | [in] LPCSTR pClassTypeName,
|
---|
| 2575 | [in] UINT ConstantBufferOffset,
|
---|
| 2576 | [in] UINT ConstantVectorOffset,
|
---|
| 2577 | [in] UINT TextureOffset,
|
---|
| 2578 | [in] UINT SamplerOffset,
|
---|
| 2579 | [out] ID3D11ClassInstance **ppInstance);
|
---|
| 2580 | }
|
---|
| 2581 |
|
---|
| 2582 | [
|
---|
| 2583 | object,
|
---|
| 2584 | local,
|
---|
| 2585 | uuid(a24bc4d1-769e-43f7-8013-98ff566c18e2)
|
---|
| 2586 | ]
|
---|
| 2587 | interface ID3D11CommandList : ID3D11DeviceChild
|
---|
| 2588 | {
|
---|
| 2589 | UINT GetContextFlags();
|
---|
| 2590 | }
|
---|
| 2591 |
|
---|
| 2592 | [
|
---|
| 2593 | object,
|
---|
| 2594 | local,
|
---|
| 2595 | uuid(4f5b196e-c2bd-495e-bd01-1fded38e4969)
|
---|
| 2596 | ]
|
---|
| 2597 | interface ID3D11ComputeShader : ID3D11DeviceChild
|
---|
| 2598 | {
|
---|
| 2599 | }
|
---|
| 2600 |
|
---|
| 2601 | [
|
---|
| 2602 | object,
|
---|
| 2603 | local,
|
---|
| 2604 | uuid(6e8c49fb-a371-4770-b440-29086022b741)
|
---|
| 2605 | ]
|
---|
| 2606 | interface ID3D11Counter : ID3D11Asynchronous
|
---|
| 2607 | {
|
---|
| 2608 | void GetDesc(
|
---|
| 2609 | [out] D3D11_COUNTER_DESC *pDesc);
|
---|
| 2610 | }
|
---|
| 2611 |
|
---|
| 2612 | [
|
---|
| 2613 | object,
|
---|
| 2614 | local,
|
---|
| 2615 | uuid(03823efb-8d8f-4e1c-9aa2-f64bb2cbfdf1)
|
---|
| 2616 | ]
|
---|
| 2617 | interface ID3D11DepthStencilState : ID3D11DeviceChild
|
---|
| 2618 | {
|
---|
| 2619 | void GetDesc(
|
---|
| 2620 | [out] D3D11_DEPTH_STENCIL_DESC *pDesc);
|
---|
| 2621 | }
|
---|
| 2622 |
|
---|
| 2623 | [
|
---|
| 2624 | object,
|
---|
| 2625 | local,
|
---|
| 2626 | uuid(9fdac92a-1876-48c3-afad-25b94f84a9b6)
|
---|
| 2627 | ]
|
---|
| 2628 | interface ID3D11DepthStencilView : ID3D11View
|
---|
| 2629 | {
|
---|
| 2630 | void GetDesc(
|
---|
| 2631 | [out] D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc);
|
---|
| 2632 | }
|
---|
| 2633 |
|
---|
| 2634 | [
|
---|
| 2635 | object,
|
---|
| 2636 | local,
|
---|
| 2637 | uuid(f582c508-0f36-490c-9977-31eece268cfa)
|
---|
| 2638 | ]
|
---|
| 2639 | interface ID3D11DomainShader : ID3D11DeviceChild
|
---|
| 2640 | {
|
---|
| 2641 | }
|
---|
| 2642 |
|
---|
| 2643 | [
|
---|
| 2644 | object,
|
---|
| 2645 | local,
|
---|
| 2646 | uuid(38325b96-effb-4022-ba02-2e795b70275c)
|
---|
| 2647 | ]
|
---|
| 2648 | interface ID3D11GeometryShader : ID3D11DeviceChild
|
---|
| 2649 | {
|
---|
| 2650 | }
|
---|
| 2651 |
|
---|
| 2652 | [
|
---|
| 2653 | object,
|
---|
| 2654 | local,
|
---|
| 2655 | uuid(8e5c6061-628a-4c8e-8264-bbe45cb3d5dd)
|
---|
| 2656 | ]
|
---|
| 2657 | interface ID3D11HullShader : ID3D11DeviceChild
|
---|
| 2658 | {
|
---|
| 2659 | }
|
---|
| 2660 |
|
---|
| 2661 | [
|
---|
| 2662 | object,
|
---|
| 2663 | local,
|
---|
| 2664 | uuid(e4819ddc-4cf0-4025-bd26-5de82a3e07b7)
|
---|
| 2665 | ]
|
---|
| 2666 | interface ID3D11InputLayout : ID3D11DeviceChild
|
---|
| 2667 | {
|
---|
| 2668 | }
|
---|
| 2669 |
|
---|
| 2670 | [
|
---|
| 2671 | object,
|
---|
| 2672 | local,
|
---|
| 2673 | uuid(ea82e40d-51dc-4f33-93d4-db7c9125ae8c)
|
---|
| 2674 | ]
|
---|
| 2675 | interface ID3D11PixelShader : ID3D11DeviceChild
|
---|
| 2676 | {
|
---|
| 2677 | }
|
---|
| 2678 |
|
---|
| 2679 | [
|
---|
| 2680 | object,
|
---|
| 2681 | local,
|
---|
| 2682 | uuid(9eb576dd-9f77-4d86-81aa-8bab5fe490e2)
|
---|
| 2683 | ]
|
---|
| 2684 | interface ID3D11Predicate : ID3D11Query
|
---|
| 2685 | {
|
---|
| 2686 | }
|
---|
| 2687 |
|
---|
| 2688 | [
|
---|
| 2689 | object,
|
---|
| 2690 | local,
|
---|
| 2691 | uuid(9bb4ab81-ab1a-4d8f-b506-fc04200b6ee7)
|
---|
| 2692 | ]
|
---|
| 2693 | interface ID3D11RasterizerState : ID3D11DeviceChild
|
---|
| 2694 | {
|
---|
| 2695 | void GetDesc(
|
---|
| 2696 | [out] D3D11_RASTERIZER_DESC *pDesc);
|
---|
| 2697 | }
|
---|
| 2698 |
|
---|
| 2699 | [
|
---|
| 2700 | object,
|
---|
| 2701 | local,
|
---|
| 2702 | uuid(dfdba067-0b8d-4865-875b-d7b4516cc164)
|
---|
| 2703 | ]
|
---|
| 2704 | interface ID3D11RenderTargetView : ID3D11View
|
---|
| 2705 | {
|
---|
| 2706 | void GetDesc(
|
---|
| 2707 | [out] D3D11_RENDER_TARGET_VIEW_DESC *pDesc);
|
---|
| 2708 | }
|
---|
| 2709 |
|
---|
| 2710 | [
|
---|
| 2711 | object,
|
---|
| 2712 | local,
|
---|
| 2713 | uuid(da6fea51-564c-4487-9810-f0d0f9b4e3a5)
|
---|
| 2714 | ]
|
---|
| 2715 | interface ID3D11SamplerState : ID3D11DeviceChild
|
---|
| 2716 | {
|
---|
| 2717 | void GetDesc(
|
---|
| 2718 | [out] D3D11_SAMPLER_DESC *pDesc);
|
---|
| 2719 | }
|
---|
| 2720 |
|
---|
| 2721 | [
|
---|
| 2722 | object,
|
---|
| 2723 | local,
|
---|
| 2724 | uuid(b0e06fe0-8192-4e1a-b1ca-36d7414710b2)
|
---|
| 2725 | ]
|
---|
| 2726 | interface ID3D11ShaderResourceView : ID3D11View
|
---|
| 2727 | {
|
---|
| 2728 | void GetDesc(
|
---|
| 2729 | [out] D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc);
|
---|
| 2730 | }
|
---|
| 2731 |
|
---|
| 2732 | [
|
---|
| 2733 | object,
|
---|
| 2734 | local,
|
---|
| 2735 | uuid(f8fb5c27-c6b3-4f75-a4c8-439af2ef564c),
|
---|
| 2736 | ]
|
---|
| 2737 | interface ID3D11Texture1D : ID3D11Resource
|
---|
| 2738 | {
|
---|
| 2739 | void GetDesc(
|
---|
| 2740 | [out] D3D11_TEXTURE1D_DESC *pDesc);
|
---|
| 2741 | }
|
---|
| 2742 |
|
---|
| 2743 | [
|
---|
| 2744 | object,
|
---|
| 2745 | local,
|
---|
| 2746 | uuid(6f15aaf2-d208-4e89-9ab4-489535d34f9c)
|
---|
| 2747 | ]
|
---|
| 2748 | interface ID3D11Texture2D : ID3D11Resource
|
---|
| 2749 | {
|
---|
| 2750 | void GetDesc(
|
---|
| 2751 | [out] D3D11_TEXTURE2D_DESC *pDesc);
|
---|
| 2752 | }
|
---|
| 2753 |
|
---|
| 2754 | [
|
---|
| 2755 | object,
|
---|
| 2756 | local,
|
---|
| 2757 | uuid(037e866e-f56d-4357-a8af-9dabbe6e250e)
|
---|
| 2758 | ]
|
---|
| 2759 | interface ID3D11Texture3D : ID3D11Resource
|
---|
| 2760 | {
|
---|
| 2761 | void GetDesc(
|
---|
| 2762 | [out] D3D11_TEXTURE3D_DESC *pDesc);
|
---|
| 2763 | }
|
---|
| 2764 |
|
---|
| 2765 | [
|
---|
| 2766 | object,
|
---|
| 2767 | local,
|
---|
| 2768 | uuid(28acf509-7f5c-48f6-8611-f316010a6380)
|
---|
| 2769 | ]
|
---|
| 2770 | interface ID3D11UnorderedAccessView : ID3D11View
|
---|
| 2771 | {
|
---|
| 2772 | void GetDesc(
|
---|
| 2773 | [out] D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc);
|
---|
| 2774 | }
|
---|
| 2775 |
|
---|
| 2776 | [
|
---|
| 2777 | object,
|
---|
| 2778 | local,
|
---|
| 2779 | uuid(3b301d64-d678-4289-8897-22f8928b72f3)
|
---|
| 2780 | ]
|
---|
| 2781 | interface ID3D11VertexShader : ID3D11DeviceChild
|
---|
| 2782 | {
|
---|
| 2783 | }
|
---|
| 2784 |
|
---|
| 2785 | [
|
---|
| 2786 | object,
|
---|
| 2787 | local,
|
---|
| 2788 | uuid(c0bfa96c-e089-44fb-8eaf-26f8796190da)
|
---|
| 2789 | ]
|
---|
| 2790 | interface ID3D11DeviceContext : ID3D11DeviceChild
|
---|
| 2791 | {
|
---|
| 2792 | void VSSetConstantBuffers(
|
---|
| 2793 | [in] UINT StartSlot,
|
---|
| 2794 | [in] UINT NumBuffers,
|
---|
| 2795 | [in] ID3D11Buffer *const *ppConstantBuffers);
|
---|
| 2796 | void PSSetShaderResources(
|
---|
| 2797 | [in] UINT StartSlot,
|
---|
| 2798 | [in] UINT NumViews,
|
---|
| 2799 | [in] ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
---|
| 2800 | void PSSetShader(
|
---|
| 2801 | [in] ID3D11PixelShader *pPixelShader,
|
---|
| 2802 | [in] ID3D11ClassInstance *const *ppClassInstances,
|
---|
| 2803 | UINT NumClassInstances);
|
---|
| 2804 | void PSSetSamplers(
|
---|
| 2805 | [in] UINT StartSlot,
|
---|
| 2806 | [in] UINT NumSamplers,
|
---|
| 2807 | [in] ID3D11SamplerState *const *ppSamplers);
|
---|
| 2808 | void VSSetShader(
|
---|
| 2809 | [in] ID3D11VertexShader *pVertexShader,
|
---|
| 2810 | [in] ID3D11ClassInstance *const *ppClassInstances,
|
---|
| 2811 | UINT NumClassInstances);
|
---|
| 2812 | void DrawIndexed(
|
---|
| 2813 | [in] UINT IndexCount,
|
---|
| 2814 | [in] UINT StartIndexLocation,
|
---|
| 2815 | [in] INT BaseVertexLocation);
|
---|
| 2816 | void Draw(
|
---|
| 2817 | [in] UINT VertexCount,
|
---|
| 2818 | [in] UINT StartVertexLocation);
|
---|
| 2819 | HRESULT Map(
|
---|
| 2820 | [in] ID3D11Resource *pResource,
|
---|
| 2821 | [in] UINT Subresource,
|
---|
| 2822 | [in] D3D11_MAP MapType,
|
---|
| 2823 | [in] UINT MapFlags,
|
---|
| 2824 | [out] D3D11_MAPPED_SUBRESOURCE *pMappedResource);
|
---|
| 2825 | void Unmap(
|
---|
| 2826 | [in] ID3D11Resource *pResource,
|
---|
| 2827 | [in] UINT Subresource);
|
---|
| 2828 | void PSSetConstantBuffers(
|
---|
| 2829 | [in] UINT StartSlot,
|
---|
| 2830 | [in] UINT NumBuffers,
|
---|
| 2831 | [in] ID3D11Buffer *const *ppConstantBuffers);
|
---|
| 2832 | void IASetInputLayout(
|
---|
| 2833 | [in] ID3D11InputLayout *pInputLayout);
|
---|
| 2834 | void IASetVertexBuffers(
|
---|
| 2835 | [in] UINT StartSlot,
|
---|
| 2836 | [in] UINT NumBuffers,
|
---|
| 2837 | [in] ID3D11Buffer *const *ppVertexBuffers,
|
---|
| 2838 | [in] const UINT *pStrides,
|
---|
| 2839 | [in] const UINT *pOffsets);
|
---|
| 2840 | void IASetIndexBuffer(
|
---|
| 2841 | [in] ID3D11Buffer *pIndexBuffer,
|
---|
| 2842 | [in] DXGI_FORMAT Format,
|
---|
| 2843 | [in] UINT Offset);
|
---|
| 2844 | void DrawIndexedInstanced(
|
---|
| 2845 | [in] UINT IndexCountPerInstance,
|
---|
| 2846 | [in] UINT InstanceCount,
|
---|
| 2847 | [in] UINT StartIndexLocation,
|
---|
| 2848 | [in] INT BaseVertexLocation,
|
---|
| 2849 | [in] UINT StartInstanceLocation);
|
---|
| 2850 | void DrawInstanced(
|
---|
| 2851 | [in] UINT VertexCountPerInstance,
|
---|
| 2852 | [in] UINT InstanceCount,
|
---|
| 2853 | [in] UINT StartVertexLocation,
|
---|
| 2854 | [in] UINT StartInstanceLocation);
|
---|
| 2855 | void GSSetConstantBuffers(
|
---|
| 2856 | [in] UINT StartSlot,
|
---|
| 2857 | [in] UINT NumBuffers,
|
---|
| 2858 | [in] ID3D11Buffer *const *ppConstantBuffers);
|
---|
| 2859 | void GSSetShader(
|
---|
| 2860 | [in] ID3D11GeometryShader *pShader,
|
---|
| 2861 | [in] ID3D11ClassInstance *const *ppClassInstances,
|
---|
| 2862 | UINT NumClassInstances);
|
---|
| 2863 | void IASetPrimitiveTopology(
|
---|
| 2864 | [in] D3D11_PRIMITIVE_TOPOLOGY Topology);
|
---|
| 2865 | void VSSetShaderResources(
|
---|
| 2866 | [in] UINT StartSlot,
|
---|
| 2867 | [in] UINT NumViews,
|
---|
| 2868 | [in] ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
---|
| 2869 | void VSSetSamplers(
|
---|
| 2870 | [in] UINT StartSlot,
|
---|
| 2871 | [in] UINT NumSamplers,
|
---|
| 2872 | [in] ID3D11SamplerState *const *ppSamplers);
|
---|
| 2873 | void Begin(
|
---|
| 2874 | [in] ID3D11Asynchronous *pAsync);
|
---|
| 2875 | void End(
|
---|
| 2876 | [in] ID3D11Asynchronous *pAsync);
|
---|
| 2877 | HRESULT GetData(
|
---|
| 2878 | [in] ID3D11Asynchronous *pAsync,
|
---|
| 2879 | [in] void *pData,
|
---|
| 2880 | [in] UINT DataSize,
|
---|
| 2881 | [in] UINT GetDataFlags);
|
---|
| 2882 | void SetPredication(
|
---|
| 2883 | [in] ID3D11Predicate *pPredicate,
|
---|
| 2884 | [in] BOOL PredicateValue);
|
---|
| 2885 | void GSSetShaderResources(
|
---|
| 2886 | [in] UINT StartSlot,
|
---|
| 2887 | [in] UINT NumViews,
|
---|
| 2888 | [in] ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
---|
| 2889 | void GSSetSamplers(
|
---|
| 2890 | [in] UINT StartSlot,
|
---|
| 2891 | [in] UINT NumSamplers,
|
---|
| 2892 | [in] ID3D11SamplerState *const *ppSamplers);
|
---|
| 2893 | void OMSetRenderTargets(
|
---|
| 2894 | [in] UINT NumViews,
|
---|
| 2895 | [in] ID3D11RenderTargetView *const *ppRenderTargetViews,
|
---|
| 2896 | [in] ID3D11DepthStencilView *pDepthStencilView);
|
---|
| 2897 | void OMSetRenderTargetsAndUnorderedAccessViews(
|
---|
| 2898 | [in] UINT NumRTVs,
|
---|
| 2899 | [in] ID3D11RenderTargetView *const *ppRenderTargetViews,
|
---|
| 2900 | [in] ID3D11DepthStencilView *pDepthStencilView,
|
---|
| 2901 | [in] UINT UAVStartSlot,
|
---|
| 2902 | [in] UINT NumUAVs,
|
---|
| 2903 | [in] ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
|
---|
| 2904 | [in] const UINT *pUAVInitialCounts);
|
---|
| 2905 | void OMSetBlendState(
|
---|
| 2906 | [in] ID3D11BlendState *pBlendState,
|
---|
| 2907 | [in] const FLOAT BlendFactor[4],
|
---|
| 2908 | [in] UINT SampleMask);
|
---|
| 2909 | void OMSetDepthStencilState(
|
---|
| 2910 | [in] ID3D11DepthStencilState *pDepthStencilState,
|
---|
| 2911 | [in] UINT StencilRef);
|
---|
| 2912 | void SOSetTargets(
|
---|
| 2913 | [in] UINT NumBuffers,
|
---|
| 2914 | [in] ID3D11Buffer *const *ppSOTargets,
|
---|
| 2915 | [in] const UINT *pOffsets);
|
---|
| 2916 | void DrawAuto();
|
---|
| 2917 | void DrawIndexedInstancedIndirect(
|
---|
| 2918 | [in] ID3D11Buffer *pBufferForArgs,
|
---|
| 2919 | [in] UINT AlignedByteOffsetForArgs);
|
---|
| 2920 | void DrawInstancedIndirect(
|
---|
| 2921 | [in] ID3D11Buffer *pBufferForArgs,
|
---|
| 2922 | [in] UINT AlignedByteOffsetForArgs);
|
---|
| 2923 | void Dispatch(
|
---|
| 2924 | [in] UINT ThreadGroupCountX,
|
---|
| 2925 | [in] UINT ThreadGroupCountY,
|
---|
| 2926 | [in] UINT ThreadGroupCountZ);
|
---|
| 2927 | void DispatchIndirect(
|
---|
| 2928 | [in] ID3D11Buffer *pBufferForArgs,
|
---|
| 2929 | [in] UINT AlignedByteOffsetForArgs);
|
---|
| 2930 | void RSSetState(
|
---|
| 2931 | [in] ID3D11RasterizerState *pRasterizerState);
|
---|
| 2932 | void RSSetViewports(
|
---|
| 2933 | [in] UINT NumViewports,
|
---|
| 2934 | [in] const D3D11_VIEWPORT *pViewports);
|
---|
| 2935 | void RSSetScissorRects(
|
---|
| 2936 | [in] UINT NumRects,
|
---|
| 2937 | [in] const D3D11_RECT *pRects);
|
---|
| 2938 | void CopySubresourceRegion(
|
---|
| 2939 | [in] ID3D11Resource *pDstResource,
|
---|
| 2940 | [in] UINT DstSubresource,
|
---|
| 2941 | [in] UINT DstX,
|
---|
| 2942 | [in] UINT DstY,
|
---|
| 2943 | [in] UINT DstZ,
|
---|
| 2944 | [in] ID3D11Resource *pSrcResource,
|
---|
| 2945 | [in] UINT SrcSubresource,
|
---|
| 2946 | [in] const D3D11_BOX *pSrcBox);
|
---|
| 2947 | void CopyResource(
|
---|
| 2948 | [in] ID3D11Resource *pDstResource,
|
---|
| 2949 | [in] ID3D11Resource *pSrcResource);
|
---|
| 2950 | void UpdateSubresource(
|
---|
| 2951 | [in] ID3D11Resource *pDstResource,
|
---|
| 2952 | [in] UINT DstSubresource,
|
---|
| 2953 | [in] const D3D11_BOX *pDstBox,
|
---|
| 2954 | [in] const void *pSrcData,
|
---|
| 2955 | [in] UINT SrcRowPitch,
|
---|
| 2956 | [in] UINT SrcDepthPitch);
|
---|
| 2957 | void CopyStructureCount(
|
---|
| 2958 | [in] ID3D11Buffer *pDstBuffer,
|
---|
| 2959 | [in] UINT DstAlignedByteOffset,
|
---|
| 2960 | [in] ID3D11UnorderedAccessView *pSrcView);
|
---|
| 2961 | void ClearRenderTargetView(
|
---|
| 2962 | [in] ID3D11RenderTargetView *pRenderTargetView,
|
---|
| 2963 | [in] const FLOAT ColorRGBA[4]);
|
---|
| 2964 | void ClearUnorderedAccessViewUint(
|
---|
| 2965 | [in] ID3D11UnorderedAccessView *pUnorderedAccessView,
|
---|
| 2966 | [in] const UINT Values[4]);
|
---|
| 2967 | void ClearUnorderedAccessViewFloat(
|
---|
| 2968 | [in] ID3D11UnorderedAccessView *pUnorderedAccessView,
|
---|
| 2969 | [in] const FLOAT Values[4]);
|
---|
| 2970 | void ClearDepthStencilView(
|
---|
| 2971 | [in] ID3D11DepthStencilView *pDepthStencilView,
|
---|
| 2972 | [in] UINT ClearFlags,
|
---|
| 2973 | [in] FLOAT Depth,
|
---|
| 2974 | [in] UINT8 Stencil);
|
---|
| 2975 | void GenerateMips(
|
---|
| 2976 | [in] ID3D11ShaderResourceView *pShaderResourceView);
|
---|
| 2977 | void SetResourceMinLOD(
|
---|
| 2978 | [in] ID3D11Resource *pResource, FLOAT MinLOD);
|
---|
| 2979 | FLOAT GetResourceMinLOD(
|
---|
| 2980 | [in] ID3D11Resource *pResource);
|
---|
| 2981 | void ResolveSubresource(
|
---|
| 2982 | [in] ID3D11Resource *pDstResource,
|
---|
| 2983 | [in] UINT DstSubresource,
|
---|
| 2984 | [in] ID3D11Resource *pSrcResource,
|
---|
| 2985 | [in] UINT SrcSubresource,
|
---|
| 2986 | [in] DXGI_FORMAT Format);
|
---|
| 2987 | void ExecuteCommandList(
|
---|
| 2988 | [in] ID3D11CommandList *pCommandList,
|
---|
| 2989 | BOOL RestoreContextState);
|
---|
| 2990 | void HSSetShaderResources(
|
---|
| 2991 | [in] UINT StartSlot,
|
---|
| 2992 | [in] UINT NumViews,
|
---|
| 2993 | [in] ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
---|
| 2994 | void HSSetShader(
|
---|
| 2995 | [in] ID3D11HullShader *pHullShader,
|
---|
| 2996 | [in] ID3D11ClassInstance *const *ppClassInstances,
|
---|
| 2997 | UINT NumClassInstances);
|
---|
| 2998 | void HSSetSamplers(
|
---|
| 2999 | [in] UINT StartSlot,
|
---|
| 3000 | [in] UINT NumSamplers,
|
---|
| 3001 | [in] ID3D11SamplerState *const *ppSamplers);
|
---|
| 3002 | void HSSetConstantBuffers(
|
---|
| 3003 | [in] UINT StartSlot,
|
---|
| 3004 | [in] UINT NumBuffers,
|
---|
| 3005 | [in] ID3D11Buffer *const *ppConstantBuffers);
|
---|
| 3006 | void DSSetShaderResources(
|
---|
| 3007 | [in] UINT StartSlot,
|
---|
| 3008 | [in] UINT NumViews,
|
---|
| 3009 | [in] ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
---|
| 3010 | void DSSetShader(
|
---|
| 3011 | [in] ID3D11DomainShader *pDomainShader,
|
---|
| 3012 | [in] ID3D11ClassInstance *const *ppClassInstances,
|
---|
| 3013 | UINT NumClassInstances);
|
---|
| 3014 | void DSSetSamplers(
|
---|
| 3015 | [in] UINT StartSlot,
|
---|
| 3016 | [in] UINT NumSamplers,
|
---|
| 3017 | [in] ID3D11SamplerState *const *ppSamplers);
|
---|
| 3018 | void DSSetConstantBuffers(
|
---|
| 3019 | [in] UINT StartSlot,
|
---|
| 3020 | [in] UINT NumBuffers,
|
---|
| 3021 | [in] ID3D11Buffer *const *ppConstantBuffers);
|
---|
| 3022 | void CSSetShaderResources(
|
---|
| 3023 | [in] UINT StartSlot,
|
---|
| 3024 | [in] UINT NumViews,
|
---|
| 3025 | [in] ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
---|
| 3026 | void CSSetUnorderedAccessViews(
|
---|
| 3027 | [in] UINT StartSlot,
|
---|
| 3028 | [in] UINT NumUAVs,
|
---|
| 3029 | [in] ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
|
---|
| 3030 | [in] const UINT *pUAVInitialCounts);
|
---|
| 3031 | void CSSetShader(
|
---|
| 3032 | [in] ID3D11ComputeShader *pComputeShader,
|
---|
| 3033 | [in] ID3D11ClassInstance *const *ppClassInstances,
|
---|
| 3034 | UINT NumClassInstances);
|
---|
| 3035 | void CSSetSamplers(
|
---|
| 3036 | [in] UINT StartSlot,
|
---|
| 3037 | [in] UINT NumSamplers,
|
---|
| 3038 | [in] ID3D11SamplerState *const *ppSamplers);
|
---|
| 3039 | void CSSetConstantBuffers(
|
---|
| 3040 | [in] UINT StartSlot,
|
---|
| 3041 | [in] UINT NumBuffers,
|
---|
| 3042 | [in] ID3D11Buffer *const *ppConstantBuffers);
|
---|
| 3043 | void VSGetConstantBuffers(
|
---|
| 3044 | [in] UINT StartSlot,
|
---|
| 3045 | [in] UINT NumBuffers,
|
---|
| 3046 | [out] ID3D11Buffer **ppConstantBuffers);
|
---|
| 3047 | void PSGetShaderResources(
|
---|
| 3048 | [in] UINT StartSlot,
|
---|
| 3049 | [in] UINT NumViews,
|
---|
| 3050 | [out] ID3D11ShaderResourceView **ppShaderResourceViews);
|
---|
| 3051 | void PSGetShader(
|
---|
| 3052 | [out] ID3D11PixelShader **ppPixelShader,
|
---|
| 3053 | [out] ID3D11ClassInstance **ppClassInstances,
|
---|
| 3054 | [in, out] UINT *pNumClassInstances);
|
---|
| 3055 | void PSGetSamplers(
|
---|
| 3056 | [in] UINT StartSlot,
|
---|
| 3057 | [in] UINT NumSamplers,
|
---|
| 3058 | [out] ID3D11SamplerState **ppSamplers);
|
---|
| 3059 | void VSGetShader(
|
---|
| 3060 | [out] ID3D11VertexShader **ppVertexShader,
|
---|
| 3061 | [out] ID3D11ClassInstance **ppClassInstances,
|
---|
| 3062 | [in, out] UINT *pNumClassInstances);
|
---|
| 3063 | void PSGetConstantBuffers(
|
---|
| 3064 | [in] UINT StartSlot,
|
---|
| 3065 | [in] UINT NumBuffers,
|
---|
| 3066 | [out] ID3D11Buffer **ppConstantBuffers);
|
---|
| 3067 | void IAGetInputLayout(
|
---|
| 3068 | [out] ID3D11InputLayout **ppInputLayout);
|
---|
| 3069 | void IAGetVertexBuffers(
|
---|
| 3070 | [in] UINT StartSlot,
|
---|
| 3071 | [in] UINT NumBuffers,
|
---|
| 3072 | [out] ID3D11Buffer **ppVertexBuffers,
|
---|
| 3073 | [out] UINT *pStrides,
|
---|
| 3074 | [out] UINT *pOffsets);
|
---|
| 3075 | void IAGetIndexBuffer(
|
---|
| 3076 | [out] ID3D11Buffer **pIndexBuffer,
|
---|
| 3077 | [out] DXGI_FORMAT* Format,
|
---|
| 3078 | [out] UINT* Offset);
|
---|
| 3079 | void GSGetConstantBuffers(
|
---|
| 3080 | [in] UINT StartSlot,
|
---|
| 3081 | [in] UINT NumBuffers,
|
---|
| 3082 | [out] ID3D11Buffer **ppConstantBuffers);
|
---|
| 3083 | void GSGetShader(
|
---|
| 3084 | [out] ID3D11GeometryShader **ppGeometryShader,
|
---|
| 3085 | [out] ID3D11ClassInstance **ppClassInstances,
|
---|
| 3086 | [in, out] UINT *pNumClassInstances);
|
---|
| 3087 | void IAGetPrimitiveTopology(
|
---|
| 3088 | [out] D3D11_PRIMITIVE_TOPOLOGY *pTopology);
|
---|
| 3089 | void VSGetShaderResources(
|
---|
| 3090 | [in] UINT StartSlot,
|
---|
| 3091 | [in] UINT NumViews,
|
---|
| 3092 | [out] ID3D11ShaderResourceView **ppShaderResourceViews);
|
---|
| 3093 | void VSGetSamplers(
|
---|
| 3094 | [in] UINT StartSlot,
|
---|
| 3095 | [in] UINT NumSamplers,
|
---|
| 3096 | [out] ID3D11SamplerState **ppSamplers);
|
---|
| 3097 | void GetPredication(
|
---|
| 3098 | [out] ID3D11Predicate **ppPredicate,
|
---|
| 3099 | [out] BOOL *pPredicateValue);
|
---|
| 3100 | void GSGetShaderResources(
|
---|
| 3101 | [in] UINT StartSlot,
|
---|
| 3102 | [in] UINT NumViews,
|
---|
| 3103 | [out] ID3D11ShaderResourceView **ppShaderResourceViews);
|
---|
| 3104 | void GSGetSamplers(
|
---|
| 3105 | [in] UINT StartSlot,
|
---|
| 3106 | [in] UINT NumSamplers,
|
---|
| 3107 | [out] ID3D11SamplerState **ppSamplers);
|
---|
| 3108 | void OMGetRenderTargets(
|
---|
| 3109 | [in] UINT NumViews,
|
---|
| 3110 | [out] ID3D11RenderTargetView **ppRenderTargetViews,
|
---|
| 3111 | [out] ID3D11DepthStencilView **ppDepthStencilView);
|
---|
| 3112 | void OMGetRenderTargetsAndUnorderedAccessViews(
|
---|
| 3113 | [in] UINT NumRTVs,
|
---|
| 3114 | [out] ID3D11RenderTargetView **ppRenderTargetViews,
|
---|
| 3115 | [out] ID3D11DepthStencilView **ppDepthStencilView,
|
---|
| 3116 | [in] UINT UAVStartSlot,
|
---|
| 3117 | [in] UINT NumUAVs,
|
---|
| 3118 | [out] ID3D11UnorderedAccessView **ppUnorderedAccessViews);
|
---|
| 3119 | void OMGetBlendState(
|
---|
| 3120 | [out] ID3D11BlendState **ppBlendState,
|
---|
| 3121 | [out] FLOAT BlendFactor[4],
|
---|
| 3122 | [out] UINT *pSampleMask);
|
---|
| 3123 | void OMGetDepthStencilState(
|
---|
| 3124 | [out] ID3D11DepthStencilState **ppDepthStencilState,
|
---|
| 3125 | [out] UINT *pStencilRef);
|
---|
| 3126 | void SOGetTargets(
|
---|
| 3127 | [in] UINT NumBuffers,
|
---|
| 3128 | [out] ID3D11Buffer **ppSOTargets);
|
---|
| 3129 | void RSGetState(
|
---|
| 3130 | [out] ID3D11RasterizerState **ppRasterizerState);
|
---|
| 3131 | void RSGetViewports(
|
---|
| 3132 | [in, out] UINT *pNumViewports,
|
---|
| 3133 | [out] D3D11_VIEWPORT *pViewports);
|
---|
| 3134 | void RSGetScissorRects(
|
---|
| 3135 | [in, out] UINT *pNumRects,
|
---|
| 3136 | [out] D3D11_RECT *pRects);
|
---|
| 3137 | void HSGetShaderResources(
|
---|
| 3138 | [in] UINT StartSlot,
|
---|
| 3139 | [in] UINT NumViews,
|
---|
| 3140 | [out] ID3D11ShaderResourceView **ppShaderResourceViews);
|
---|
| 3141 | void HSGetShader(
|
---|
| 3142 | [out] ID3D11HullShader **ppHullShader,
|
---|
| 3143 | [out] ID3D11ClassInstance **ppClassInstances,
|
---|
| 3144 | [in, out] UINT *pNumClassInstances);
|
---|
| 3145 | void HSGetSamplers(
|
---|
| 3146 | [in] UINT StartSlot,
|
---|
| 3147 | [in] UINT NumSamplers,
|
---|
| 3148 | [out] ID3D11SamplerState **ppSamplers);
|
---|
| 3149 | void HSGetConstantBuffers(
|
---|
| 3150 | [in] UINT StartSlot,
|
---|
| 3151 | [in] UINT NumBuffers,
|
---|
| 3152 | [out] ID3D11Buffer **ppConstantBuffers);
|
---|
| 3153 | void DSGetShaderResources(
|
---|
| 3154 | [in] UINT StartSlot,
|
---|
| 3155 | [in] UINT NumViews,
|
---|
| 3156 | [out] ID3D11ShaderResourceView **ppShaderResourceViews);
|
---|
| 3157 | void DSGetShader(
|
---|
| 3158 | [out] ID3D11DomainShader **ppDomainShader,
|
---|
| 3159 | [out] ID3D11ClassInstance **ppClassInstances,
|
---|
| 3160 | [in, out] UINT *pNumClassInstances);
|
---|
| 3161 | void DSGetSamplers(
|
---|
| 3162 | [in] UINT StartSlot,
|
---|
| 3163 | [in] UINT NumSamplers,
|
---|
| 3164 | [out] ID3D11SamplerState **ppSamplers);
|
---|
| 3165 | void DSGetConstantBuffers(
|
---|
| 3166 | [in] UINT StartSlot,
|
---|
| 3167 | [in] UINT NumBuffers,
|
---|
| 3168 | [out] ID3D11Buffer **ppConstantBuffers);
|
---|
| 3169 | void CSGetShaderResources(
|
---|
| 3170 | [in] UINT StartSlot,
|
---|
| 3171 | [in] UINT NumViews,
|
---|
| 3172 | [out] ID3D11ShaderResourceView **ppShaderResourceViews);
|
---|
| 3173 | void CSGetUnorderedAccessViews(
|
---|
| 3174 | [in] UINT StartSlot,
|
---|
| 3175 | [in] UINT NumUAVs,
|
---|
| 3176 | [out] ID3D11UnorderedAccessView **ppUnorderedAccessViews);
|
---|
| 3177 | void CSGetShader(
|
---|
| 3178 | [out] ID3D11ComputeShader **ppComputeShader,
|
---|
| 3179 | [out] ID3D11ClassInstance **ppClassInstances,
|
---|
| 3180 | [in, out] UINT *pNumClassInstances);
|
---|
| 3181 | void CSGetSamplers(
|
---|
| 3182 | [in] UINT StartSlot,
|
---|
| 3183 | [in] UINT NumSamplers,
|
---|
| 3184 | [out] ID3D11SamplerState **ppSamplers);
|
---|
| 3185 | void CSGetConstantBuffers(
|
---|
| 3186 | [in] UINT StartSlot,
|
---|
| 3187 | [in] UINT NumBuffers,
|
---|
| 3188 | [out] ID3D11Buffer **ppConstantBuffers);
|
---|
| 3189 | void ClearState();
|
---|
| 3190 | void Flush();
|
---|
| 3191 | D3D11_DEVICE_CONTEXT_TYPE GetType();
|
---|
| 3192 | UINT GetContextFlags();
|
---|
| 3193 | HRESULT FinishCommandList(
|
---|
| 3194 | BOOL RestoreDeferredContextState,
|
---|
| 3195 | [out] ID3D11CommandList **ppCommandList);
|
---|
| 3196 | }
|
---|
| 3197 |
|
---|
| 3198 | [
|
---|
| 3199 | object,
|
---|
| 3200 | uuid(3015a308-dcbd-47aa-a747-192486d14d4a),
|
---|
| 3201 | local,
|
---|
| 3202 | pointer_default(unique)
|
---|
| 3203 | ]
|
---|
| 3204 | interface ID3D11AuthenticatedChannel : ID3D11DeviceChild
|
---|
| 3205 | {
|
---|
| 3206 | HRESULT GetCertificateSize(
|
---|
| 3207 | UINT *pCertificateSize);
|
---|
| 3208 | HRESULT GetCertificate(
|
---|
| 3209 | UINT CertificateSize,
|
---|
| 3210 | BYTE *pCertificate);
|
---|
| 3211 | void GetChannelHandle(
|
---|
| 3212 | HANDLE *pChannelHandle);
|
---|
| 3213 | }
|
---|
| 3214 |
|
---|
| 3215 | [
|
---|
| 3216 | object,
|
---|
| 3217 | uuid(9b32f9ad-bdcc-40a6-a39d-d5c865845720),
|
---|
| 3218 | local,
|
---|
| 3219 | pointer_default(unique)
|
---|
| 3220 | ]
|
---|
| 3221 | interface ID3D11CryptoSession : ID3D11DeviceChild
|
---|
| 3222 | {
|
---|
| 3223 | void GetCryptoType(
|
---|
| 3224 | GUID *pCryptoType);
|
---|
| 3225 | void GetDecoderProfile(
|
---|
| 3226 | GUID *pDecoderProfile);
|
---|
| 3227 | HRESULT GetCertificateSize(
|
---|
| 3228 | UINT *pCertificateSize);
|
---|
| 3229 | HRESULT GetCertificate(
|
---|
| 3230 | UINT CertificateSize,
|
---|
| 3231 | BYTE *pCertificate);
|
---|
| 3232 | void GetCryptoSessionHandle(
|
---|
| 3233 | HANDLE *pCryptoSessionHandle);
|
---|
| 3234 | }
|
---|
| 3235 |
|
---|
| 3236 | [
|
---|
| 3237 | object,
|
---|
| 3238 | uuid(3c9c5b51-995d-48d1-9b8d-fa5caeded65c),
|
---|
| 3239 | local,
|
---|
| 3240 | pointer_default(unique)
|
---|
| 3241 | ]
|
---|
| 3242 | interface ID3D11VideoDecoder : ID3D11DeviceChild
|
---|
| 3243 | {
|
---|
| 3244 | HRESULT GetCreationParameters(
|
---|
| 3245 | D3D11_VIDEO_DECODER_DESC *pVideoDesc,
|
---|
| 3246 | D3D11_VIDEO_DECODER_CONFIG *pConfig);
|
---|
| 3247 | HRESULT GetDriverHandle(
|
---|
| 3248 | HANDLE *pDriverHandle);
|
---|
| 3249 | }
|
---|
| 3250 |
|
---|
| 3251 | [
|
---|
| 3252 | object,
|
---|
| 3253 | uuid(31627037-53ab-4200-9061-05faa9ab45f9),
|
---|
| 3254 | local,
|
---|
| 3255 | pointer_default(unique)
|
---|
| 3256 | ]
|
---|
| 3257 | interface ID3D11VideoProcessorEnumerator : ID3D11DeviceChild
|
---|
| 3258 | {
|
---|
| 3259 | HRESULT GetVideoProcessorContentDesc(
|
---|
| 3260 | D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc);
|
---|
| 3261 | HRESULT CheckVideoProcessorFormat(
|
---|
| 3262 | DXGI_FORMAT Format,
|
---|
| 3263 | UINT *pFlags);
|
---|
| 3264 | HRESULT GetVideoProcessorCaps(
|
---|
| 3265 | D3D11_VIDEO_PROCESSOR_CAPS *pCaps);
|
---|
| 3266 | HRESULT GetVideoProcessorRateConversionCaps(
|
---|
| 3267 | UINT TypeIndex,
|
---|
| 3268 | D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps);
|
---|
| 3269 | HRESULT GetVideoProcessorCustomRate(
|
---|
| 3270 | UINT TypeIndex,
|
---|
| 3271 | UINT CustomRateIndex,
|
---|
| 3272 | D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate);
|
---|
| 3273 | HRESULT GetVideoProcessorFilterRange(
|
---|
| 3274 | D3D11_VIDEO_PROCESSOR_FILTER Filter,
|
---|
| 3275 | D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange);
|
---|
| 3276 | }
|
---|
| 3277 |
|
---|
| 3278 | [
|
---|
| 3279 | object,
|
---|
| 3280 | uuid(1d7b0652-185f-41c6-85ce-0c5be3d4ae6c),
|
---|
| 3281 | local,
|
---|
| 3282 | pointer_default(unique)
|
---|
| 3283 | ]
|
---|
| 3284 | interface ID3D11VideoProcessor : ID3D11DeviceChild
|
---|
| 3285 | {
|
---|
| 3286 | void GetContentDesc(
|
---|
| 3287 | D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc);
|
---|
| 3288 | void GetRateConversionCaps(
|
---|
| 3289 | D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps);
|
---|
| 3290 | }
|
---|
| 3291 |
|
---|
| 3292 | [
|
---|
| 3293 | object,
|
---|
| 3294 | uuid(c2931aea-2a85-4f20-860f-fba1fd256e18),
|
---|
| 3295 | local,
|
---|
| 3296 | pointer_default(unique)
|
---|
| 3297 | ]
|
---|
| 3298 | interface ID3D11VideoDecoderOutputView : ID3D11View
|
---|
| 3299 | {
|
---|
| 3300 | void GetDesc(
|
---|
| 3301 | D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc);
|
---|
| 3302 | }
|
---|
| 3303 |
|
---|
| 3304 | [
|
---|
| 3305 | object,
|
---|
| 3306 | uuid(11ec5a5f-51dc-4945-ab34-6e8c21300ea5),
|
---|
| 3307 | local,
|
---|
| 3308 | pointer_default(unique)
|
---|
| 3309 | ]
|
---|
| 3310 | interface ID3D11VideoProcessorInputView : ID3D11View
|
---|
| 3311 | {
|
---|
| 3312 | void GetDesc(
|
---|
| 3313 | D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc);
|
---|
| 3314 | }
|
---|
| 3315 |
|
---|
| 3316 | [
|
---|
| 3317 | object,
|
---|
| 3318 | uuid(a048285e-25a9-4527-bd93-d68b68c44254),
|
---|
| 3319 | local,
|
---|
| 3320 | pointer_default(unique)
|
---|
| 3321 | ]
|
---|
| 3322 | interface ID3D11VideoProcessorOutputView : ID3D11View
|
---|
| 3323 | {
|
---|
| 3324 | void GetDesc(
|
---|
| 3325 | D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc);
|
---|
| 3326 | }
|
---|
| 3327 |
|
---|
| 3328 | [
|
---|
| 3329 | object,
|
---|
| 3330 | uuid(10ec4d5b-975a-4689-b9e4-d0aac30fe333),
|
---|
| 3331 | local,
|
---|
| 3332 | pointer_default(unique)
|
---|
| 3333 | ]
|
---|
| 3334 | interface ID3D11VideoDevice : IUnknown
|
---|
| 3335 | {
|
---|
| 3336 | HRESULT CreateVideoDecoder(
|
---|
| 3337 | const D3D11_VIDEO_DECODER_DESC *pVideoDesc,
|
---|
| 3338 | const D3D11_VIDEO_DECODER_CONFIG *pConfig,
|
---|
| 3339 | ID3D11VideoDecoder **ppDecoder);
|
---|
| 3340 | HRESULT CreateVideoProcessor(
|
---|
| 3341 | ID3D11VideoProcessorEnumerator *pEnum,
|
---|
| 3342 | UINT RateConversionIndex,
|
---|
| 3343 | ID3D11VideoProcessor **ppVideoProcessor);
|
---|
| 3344 | HRESULT CreateAuthenticatedChannel(
|
---|
| 3345 | D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,
|
---|
| 3346 | ID3D11AuthenticatedChannel **ppAuthenticatedChannel);
|
---|
| 3347 | HRESULT CreateCryptoSession(
|
---|
| 3348 | const GUID *pCryptoType,
|
---|
| 3349 | const GUID *pDecoderProfile,
|
---|
| 3350 | const GUID *pKeyExchangeType,
|
---|
| 3351 | ID3D11CryptoSession **ppCryptoSession);
|
---|
| 3352 | HRESULT CreateVideoDecoderOutputView(
|
---|
| 3353 | ID3D11Resource *pResource,
|
---|
| 3354 | const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,
|
---|
| 3355 | ID3D11VideoDecoderOutputView **ppVDOVView);
|
---|
| 3356 | HRESULT CreateVideoProcessorInputView(
|
---|
| 3357 | ID3D11Resource *pResource,
|
---|
| 3358 | ID3D11VideoProcessorEnumerator *pEnum,
|
---|
| 3359 | const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,
|
---|
| 3360 | ID3D11VideoProcessorInputView **ppVPIView);
|
---|
| 3361 | HRESULT CreateVideoProcessorOutputView(
|
---|
| 3362 | ID3D11Resource *pResource,
|
---|
| 3363 | ID3D11VideoProcessorEnumerator *pEnum,
|
---|
| 3364 | const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,
|
---|
| 3365 | ID3D11VideoProcessorOutputView **ppVPOView);
|
---|
| 3366 | HRESULT CreateVideoProcessorEnumerator(
|
---|
| 3367 | const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,
|
---|
| 3368 | ID3D11VideoProcessorEnumerator **ppEnum);
|
---|
| 3369 | UINT GetVideoDecoderProfileCount();
|
---|
| 3370 | HRESULT GetVideoDecoderProfile(
|
---|
| 3371 | UINT Index,
|
---|
| 3372 | GUID *pDecoderProfile);
|
---|
| 3373 | HRESULT CheckVideoDecoderFormat(
|
---|
| 3374 | const GUID *pDecoderProfile,
|
---|
| 3375 | DXGI_FORMAT Format,
|
---|
| 3376 | BOOL *pSupported);
|
---|
| 3377 | HRESULT GetVideoDecoderConfigCount(
|
---|
| 3378 | const D3D11_VIDEO_DECODER_DESC *pDesc,
|
---|
| 3379 | UINT *pCount);
|
---|
| 3380 | HRESULT GetVideoDecoderConfig(
|
---|
| 3381 | const D3D11_VIDEO_DECODER_DESC *pDesc,
|
---|
| 3382 | UINT Index,
|
---|
| 3383 | D3D11_VIDEO_DECODER_CONFIG *pConfig);
|
---|
| 3384 | HRESULT GetContentProtectionCaps(
|
---|
| 3385 | const GUID *pCryptoType,
|
---|
| 3386 | const GUID *pDecoderProfile,
|
---|
| 3387 | D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps);
|
---|
| 3388 | HRESULT CheckCryptoKeyExchange(
|
---|
| 3389 | const GUID *pCryptoType,
|
---|
| 3390 | const GUID *pDecoderProfile,
|
---|
| 3391 | UINT Index,
|
---|
| 3392 | GUID *pKeyExchangeType);
|
---|
| 3393 | HRESULT SetPrivateData(
|
---|
| 3394 | REFGUID guid,
|
---|
| 3395 | UINT DataSize,
|
---|
| 3396 | const void *pData);
|
---|
| 3397 | HRESULT SetPrivateDataInterface(
|
---|
| 3398 | REFGUID guid,
|
---|
| 3399 | const IUnknown *pData);
|
---|
| 3400 | }
|
---|
| 3401 |
|
---|
| 3402 | [
|
---|
| 3403 | object,
|
---|
| 3404 | uuid(61f21c45-3c0e-4a74-9cea-67100d9ad5e4),
|
---|
| 3405 | local,
|
---|
| 3406 | pointer_default(unique)
|
---|
| 3407 | ]
|
---|
| 3408 | interface ID3D11VideoContext : ID3D11DeviceChild
|
---|
| 3409 | {
|
---|
| 3410 | HRESULT GetDecoderBuffer(
|
---|
| 3411 | [in] ID3D11VideoDecoder *decoder,
|
---|
| 3412 | [in] D3D11_VIDEO_DECODER_BUFFER_TYPE type,
|
---|
| 3413 | [out] UINT *buffer_size,
|
---|
| 3414 | [out] void **buffer
|
---|
| 3415 | );
|
---|
| 3416 | HRESULT ReleaseDecoderBuffer(
|
---|
| 3417 | [in] ID3D11VideoDecoder *decoder,
|
---|
| 3418 | [in] D3D11_VIDEO_DECODER_BUFFER_TYPE type
|
---|
| 3419 | );
|
---|
| 3420 | HRESULT DecoderBeginFrame(
|
---|
| 3421 | [in] ID3D11VideoDecoder *decoder,
|
---|
| 3422 | [in] ID3D11VideoDecoderOutputView *view,
|
---|
| 3423 | [in] UINT key_size,
|
---|
| 3424 | [in] const void *key
|
---|
| 3425 | );
|
---|
| 3426 | HRESULT DecoderEndFrame(
|
---|
| 3427 | [in] ID3D11VideoDecoder *decoder
|
---|
| 3428 | );
|
---|
| 3429 | HRESULT SubmitDecoderBuffers(
|
---|
| 3430 | [in] ID3D11VideoDecoder *decoder,
|
---|
| 3431 | [in] UINT buffers_count,
|
---|
| 3432 | [in] const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc
|
---|
| 3433 | );
|
---|
| 3434 | HRESULT DecoderExtension(
|
---|
| 3435 | [in] ID3D11VideoDecoder *decoder,
|
---|
| 3436 | [in] const D3D11_VIDEO_DECODER_EXTENSION *extension
|
---|
| 3437 | );
|
---|
| 3438 | void VideoProcessorSetOutputTargetRect(
|
---|
| 3439 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3440 | [in] BOOL enable,
|
---|
| 3441 | [in] const RECT *rect
|
---|
| 3442 | );
|
---|
| 3443 | void VideoProcessorSetOutputBackgroundColor(
|
---|
| 3444 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3445 | [in] BOOL y_cb_cr,
|
---|
| 3446 | [in] const D3D11_VIDEO_COLOR *color
|
---|
| 3447 | );
|
---|
| 3448 | void VideoProcessorSetOutputColorSpace(
|
---|
| 3449 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3450 | [in] const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space
|
---|
| 3451 | );
|
---|
| 3452 | void VideoProcessorSetOutputAlphaFillMode(
|
---|
| 3453 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3454 | [in] D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,
|
---|
| 3455 | [in] UINT stream_idx
|
---|
| 3456 | );
|
---|
| 3457 | void VideoProcessorSetOutputConstriction(
|
---|
| 3458 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3459 | [in] BOOL enable,
|
---|
| 3460 | [in] SIZE size
|
---|
| 3461 | );
|
---|
| 3462 | void VideoProcessorSetOutputStereoMode(
|
---|
| 3463 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3464 | [in] BOOL enable
|
---|
| 3465 | );
|
---|
| 3466 | HRESULT VideoProcessorSetOutputExtension(
|
---|
| 3467 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3468 | [in] const GUID *guid,
|
---|
| 3469 | [in] UINT data_size,
|
---|
| 3470 | [in] void *data
|
---|
| 3471 | );
|
---|
| 3472 | void VideoProcessorGetOutputTargetRect(
|
---|
| 3473 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3474 | [out] BOOL *enabled,
|
---|
| 3475 | [out] RECT *rect
|
---|
| 3476 | );
|
---|
| 3477 | void VideoProcessorGetOutputBackgroundColor(
|
---|
| 3478 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3479 | [out] BOOL *y_cb_cr,
|
---|
| 3480 | [out] D3D11_VIDEO_COLOR *color
|
---|
| 3481 | );
|
---|
| 3482 | void VideoProcessorGetOutputColorSpace(
|
---|
| 3483 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3484 | [out] D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space
|
---|
| 3485 | );
|
---|
| 3486 | void VideoProcessorGetOutputAlphaFillMode(
|
---|
| 3487 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3488 | [out] D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,
|
---|
| 3489 | [out] UINT *stream_idx
|
---|
| 3490 | );
|
---|
| 3491 | void VideoProcessorGetOutputConstriction(
|
---|
| 3492 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3493 | [out] BOOL *enabled,
|
---|
| 3494 | [out] SIZE *size
|
---|
| 3495 | );
|
---|
| 3496 | void VideoProcessorGetOutputStereoMode(
|
---|
| 3497 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3498 | [out] BOOL *enabled
|
---|
| 3499 | );
|
---|
| 3500 | HRESULT VideoProcessorGetOutputExtension(
|
---|
| 3501 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3502 | [in] const GUID *guid,
|
---|
| 3503 | [in] UINT data_size,
|
---|
| 3504 | [out] void *data
|
---|
| 3505 | );
|
---|
| 3506 | void VideoProcessorSetStreamFrameFormat(
|
---|
| 3507 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3508 | [in] UINT stream_idx,
|
---|
| 3509 | [in] D3D11_VIDEO_FRAME_FORMAT format
|
---|
| 3510 | );
|
---|
| 3511 | void VideoProcessorSetStreamColorSpace(
|
---|
| 3512 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3513 | [in] UINT stream_idx,
|
---|
| 3514 | [in] const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space
|
---|
| 3515 | );
|
---|
| 3516 | void VideoProcessorSetStreamOutputRate(
|
---|
| 3517 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3518 | [in] UINT stream_idx,
|
---|
| 3519 | [in] D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,
|
---|
| 3520 | [in] BOOL repeat,
|
---|
| 3521 | [in] const DXGI_RATIONAL *custom_rate
|
---|
| 3522 | );
|
---|
| 3523 | void VideoProcessorSetStreamSourceRect(
|
---|
| 3524 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3525 | [in] UINT stream_idx,
|
---|
| 3526 | [in] BOOL enable,
|
---|
| 3527 | [in] const RECT *rect
|
---|
| 3528 | );
|
---|
| 3529 | void VideoProcessorSetStreamDestRect(
|
---|
| 3530 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3531 | [in] UINT stream_idx,
|
---|
| 3532 | [in] BOOL enable,
|
---|
| 3533 | [in] const RECT *rect
|
---|
| 3534 | );
|
---|
| 3535 | void VideoProcessorSetStreamAlpha(
|
---|
| 3536 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3537 | [in] UINT stream_idx,
|
---|
| 3538 | [in] BOOL enable,
|
---|
| 3539 | [in] float alpha
|
---|
| 3540 | );
|
---|
| 3541 | void VideoProcessorSetStreamPalette(
|
---|
| 3542 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3543 | [in] UINT stream_idx,
|
---|
| 3544 | [in] UINT entry_count,
|
---|
| 3545 | [in] const UINT *entries
|
---|
| 3546 | );
|
---|
| 3547 | void VideoProcessorSetStreamPixelAspectRatio(
|
---|
| 3548 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3549 | [in] UINT stream_idx,
|
---|
| 3550 | [in] BOOL enable,
|
---|
| 3551 | [in] const DXGI_RATIONAL *src_aspect_ratio,
|
---|
| 3552 | [in] const DXGI_RATIONAL *dst_aspect_ratio
|
---|
| 3553 | );
|
---|
| 3554 | void VideoProcessorSetStreamLumaKey(
|
---|
| 3555 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3556 | [in] UINT stream_idx,
|
---|
| 3557 | [in] BOOL enable,
|
---|
| 3558 | [in] float lower,
|
---|
| 3559 | [in] float upper
|
---|
| 3560 | );
|
---|
| 3561 | void VideoProcessorSetStreamStereoFormat(
|
---|
| 3562 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3563 | [in] UINT stream_idx,
|
---|
| 3564 | [in] BOOL enable,
|
---|
| 3565 | [in] D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,
|
---|
| 3566 | [in] BOOL left_view_frame0,
|
---|
| 3567 | [in] BOOL base_view_frame0,
|
---|
| 3568 | [in] D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,
|
---|
| 3569 | [in] int mono_offset
|
---|
| 3570 | );
|
---|
| 3571 | void VideoProcessorSetStreamAutoProcessingMode(
|
---|
| 3572 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3573 | [in] UINT stream_idx,
|
---|
| 3574 | [in] BOOL enable
|
---|
| 3575 | );
|
---|
| 3576 | void VideoProcessorSetStreamFilter(
|
---|
| 3577 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3578 | [in] UINT stream_idx,
|
---|
| 3579 | [in] D3D11_VIDEO_PROCESSOR_FILTER filter,
|
---|
| 3580 | [in] BOOL enable,
|
---|
| 3581 | [in] int level
|
---|
| 3582 | );
|
---|
| 3583 | HRESULT VideoProcessorSetStreamExtension(
|
---|
| 3584 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3585 | [in] UINT stream_idx,
|
---|
| 3586 | [in] const GUID *guid,
|
---|
| 3587 | [in] UINT data_size,
|
---|
| 3588 | [in] void *data
|
---|
| 3589 | );
|
---|
| 3590 | void VideoProcessorGetStreamFrameFormat(
|
---|
| 3591 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3592 | [in] UINT stream_idx,
|
---|
| 3593 | [out] D3D11_VIDEO_FRAME_FORMAT *format
|
---|
| 3594 | );
|
---|
| 3595 | void VideoProcessorGetStreamColorSpace(
|
---|
| 3596 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3597 | [in] UINT stream_idx,
|
---|
| 3598 | [out] D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space
|
---|
| 3599 | );
|
---|
| 3600 | void VideoProcessorGetStreamOutputRate(
|
---|
| 3601 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3602 | [in] UINT stream_idx,
|
---|
| 3603 | [out] D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,
|
---|
| 3604 | [out] BOOL *repeat,
|
---|
| 3605 | [out] DXGI_RATIONAL *custom_rate
|
---|
| 3606 | );
|
---|
| 3607 | void VideoProcessorGetStreamSourceRect(
|
---|
| 3608 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3609 | [in] UINT stream_idx,
|
---|
| 3610 | [out] BOOL *enabled,
|
---|
| 3611 | [out] RECT *rect
|
---|
| 3612 | );
|
---|
| 3613 | void VideoProcessorGetStreamDestRect(
|
---|
| 3614 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3615 | [in] UINT stream_idx,
|
---|
| 3616 | [out] BOOL *enabled,
|
---|
| 3617 | [out] RECT *rect
|
---|
| 3618 | );
|
---|
| 3619 | void VideoProcessorGetStreamAlpha(
|
---|
| 3620 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3621 | [in] UINT stream_idx,
|
---|
| 3622 | [out] BOOL *enabled,
|
---|
| 3623 | [out] float *alpha
|
---|
| 3624 | );
|
---|
| 3625 | void VideoProcessorGetStreamPalette(
|
---|
| 3626 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3627 | [in] UINT stream_idx,
|
---|
| 3628 | [in] UINT entry_count,
|
---|
| 3629 | [out] UINT *entries
|
---|
| 3630 | );
|
---|
| 3631 | void VideoProcessorGetStreamPixelAspectRatio(
|
---|
| 3632 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3633 | [in] UINT stream_idx,
|
---|
| 3634 | [out] BOOL *enabled,
|
---|
| 3635 | [out] DXGI_RATIONAL *src_aspect_ratio,
|
---|
| 3636 | [out] DXGI_RATIONAL *dst_aspect_ratio
|
---|
| 3637 | );
|
---|
| 3638 | void VideoProcessorGetStreamLumaKey(
|
---|
| 3639 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3640 | [in] UINT stream_idx,
|
---|
| 3641 | [out] BOOL *enabled,
|
---|
| 3642 | [out] float *lower,
|
---|
| 3643 | [out] float *upper
|
---|
| 3644 | );
|
---|
| 3645 | void VideoProcessorGetStreamStereoFormat(
|
---|
| 3646 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3647 | [in] UINT stream_idx,
|
---|
| 3648 | [out] BOOL *enabled,
|
---|
| 3649 | [out] D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,
|
---|
| 3650 | [out] BOOL *left_view_frame0,
|
---|
| 3651 | [out] BOOL *base_view_frame0,
|
---|
| 3652 | [out] D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,
|
---|
| 3653 | [out] int *mono_offset
|
---|
| 3654 | );
|
---|
| 3655 | void VideoProcessorGetStreamAutoProcessingMode(
|
---|
| 3656 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3657 | [in] UINT stream_idx,
|
---|
| 3658 | [out] BOOL *enabled
|
---|
| 3659 | );
|
---|
| 3660 | void VideoProcessorGetStreamFilter(
|
---|
| 3661 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3662 | [in] UINT stream_idx,
|
---|
| 3663 | [in] D3D11_VIDEO_PROCESSOR_FILTER filter,
|
---|
| 3664 | [out] BOOL *enabled,
|
---|
| 3665 | [out] int *level
|
---|
| 3666 | );
|
---|
| 3667 | HRESULT VideoProcessorGetStreamExtension(
|
---|
| 3668 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3669 | [in] UINT stream_idx,
|
---|
| 3670 | [in] const GUID *guid,
|
---|
| 3671 | [in] UINT data_size,
|
---|
| 3672 | [out] void *data
|
---|
| 3673 | );
|
---|
| 3674 | HRESULT VideoProcessorBlt(
|
---|
| 3675 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3676 | [in] ID3D11VideoProcessorOutputView *view,
|
---|
| 3677 | [in] UINT frame_idx,
|
---|
| 3678 | [in] UINT stream_count,
|
---|
| 3679 | [in] const D3D11_VIDEO_PROCESSOR_STREAM *streams
|
---|
| 3680 | );
|
---|
| 3681 | HRESULT NegotiateCryptoSessionKeyExchange(
|
---|
| 3682 | [in] ID3D11CryptoSession *session,
|
---|
| 3683 | [in] UINT data_size,
|
---|
| 3684 | [in, out] void *data
|
---|
| 3685 | );
|
---|
| 3686 | void EncryptionBlt(
|
---|
| 3687 | [in] ID3D11CryptoSession *session,
|
---|
| 3688 | [in] ID3D11Texture2D *src_surface,
|
---|
| 3689 | [in] ID3D11Texture2D *dst_surface,
|
---|
| 3690 | [in] UINT iv_size,
|
---|
| 3691 | [in, out] void *iv
|
---|
| 3692 | );
|
---|
| 3693 | void DecryptionBlt(
|
---|
| 3694 | [in] ID3D11CryptoSession *session,
|
---|
| 3695 | [in] ID3D11Texture2D *src_surface,
|
---|
| 3696 | [in] ID3D11Texture2D *dst_surface,
|
---|
| 3697 | [in] D3D11_ENCRYPTED_BLOCK_INFO *block_info,
|
---|
| 3698 | [in] UINT key_size,
|
---|
| 3699 | [in] const void *key,
|
---|
| 3700 | [in] UINT iv_size,
|
---|
| 3701 | [in, out] void *iv
|
---|
| 3702 | );
|
---|
| 3703 | void StartSessionKeyRefresh(
|
---|
| 3704 | [in] ID3D11CryptoSession *session,
|
---|
| 3705 | [in] UINT random_number_size,
|
---|
| 3706 | [out] void *random_number
|
---|
| 3707 | );
|
---|
| 3708 | void FinishSessionKeyRefresh(
|
---|
| 3709 | [in] ID3D11CryptoSession *session
|
---|
| 3710 | );
|
---|
| 3711 | HRESULT GetEncryptionBltKey(
|
---|
| 3712 | [in] ID3D11CryptoSession *session,
|
---|
| 3713 | [in] UINT key_size,
|
---|
| 3714 | [out] void *key
|
---|
| 3715 | );
|
---|
| 3716 | HRESULT NegotiateAuthenticatedChannelKeyExchange(
|
---|
| 3717 | [in] ID3D11AuthenticatedChannel *channel,
|
---|
| 3718 | [in] UINT data_size,
|
---|
| 3719 | [in, out] void *data
|
---|
| 3720 | );
|
---|
| 3721 | HRESULT QueryAuthenticatedChannel(
|
---|
| 3722 | [in] ID3D11AuthenticatedChannel *channel,
|
---|
| 3723 | [in] UINT input_size,
|
---|
| 3724 | [in] const void *input,
|
---|
| 3725 | [in] UINT output_size,
|
---|
| 3726 | [out] void *output
|
---|
| 3727 | );
|
---|
| 3728 | HRESULT ConfigureAuthenticatedChannel(
|
---|
| 3729 | [in] ID3D11AuthenticatedChannel *channel,
|
---|
| 3730 | [in] UINT input_size,
|
---|
| 3731 | [in] const void *input,
|
---|
| 3732 | [out] D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output
|
---|
| 3733 | );
|
---|
| 3734 | void VideoProcessorSetStreamRotation(
|
---|
| 3735 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3736 | [in] UINT stream_idx,
|
---|
| 3737 | [in] BOOL enable,
|
---|
| 3738 | [in] D3D11_VIDEO_PROCESSOR_ROTATION rotation
|
---|
| 3739 | );
|
---|
| 3740 | void VideoProcessorGetStreamRotation(
|
---|
| 3741 | [in] ID3D11VideoProcessor *processor,
|
---|
| 3742 | [in] UINT stream_idx,
|
---|
| 3743 | [out] BOOL *enable,
|
---|
| 3744 | [out] D3D11_VIDEO_PROCESSOR_ROTATION *rotation
|
---|
| 3745 | );
|
---|
| 3746 | }
|
---|
| 3747 |
|
---|
| 3748 | [
|
---|
| 3749 | object,
|
---|
| 3750 | local,
|
---|
| 3751 | uuid(db6f6ddb-ac77-4e88-8253-819df9bbf140)
|
---|
| 3752 | ]
|
---|
| 3753 | interface ID3D11Device : IUnknown
|
---|
| 3754 | {
|
---|
| 3755 | HRESULT CreateBuffer(
|
---|
| 3756 | [in] const D3D11_BUFFER_DESC *pDesc,
|
---|
| 3757 | [in] const D3D11_SUBRESOURCE_DATA *pInitialData,
|
---|
| 3758 | [out] ID3D11Buffer **ppBuffer);
|
---|
| 3759 | HRESULT CreateTexture1D(
|
---|
| 3760 | [in] const D3D11_TEXTURE1D_DESC *pDesc,
|
---|
| 3761 | [in] const D3D11_SUBRESOURCE_DATA *pInitialData,
|
---|
| 3762 | [out] ID3D11Texture1D **ppTexture1D);
|
---|
| 3763 | HRESULT CreateTexture2D(
|
---|
| 3764 | [in] const D3D11_TEXTURE2D_DESC *pDesc,
|
---|
| 3765 | [in] const D3D11_SUBRESOURCE_DATA *pInitialData,
|
---|
| 3766 | [out] ID3D11Texture2D **ppTexture2D);
|
---|
| 3767 | HRESULT CreateTexture3D(
|
---|
| 3768 | [in] const D3D11_TEXTURE3D_DESC *pDesc,
|
---|
| 3769 | [in] const D3D11_SUBRESOURCE_DATA *pInitialData,
|
---|
| 3770 | [out] ID3D11Texture3D **ppTexture3D);
|
---|
| 3771 | HRESULT CreateShaderResourceView(
|
---|
| 3772 | [in] ID3D11Resource *pResource,
|
---|
| 3773 | [in] const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,
|
---|
| 3774 | [out] ID3D11ShaderResourceView **ppSRView);
|
---|
| 3775 | HRESULT CreateUnorderedAccessView(
|
---|
| 3776 | [in] ID3D11Resource *pResource,
|
---|
| 3777 | [in] const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,
|
---|
| 3778 | [out] ID3D11UnorderedAccessView **ppUAView);
|
---|
| 3779 | HRESULT CreateRenderTargetView(
|
---|
| 3780 | [in] ID3D11Resource *pResource,
|
---|
| 3781 | [in] const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,
|
---|
| 3782 | [out] ID3D11RenderTargetView **ppRTView);
|
---|
| 3783 | HRESULT CreateDepthStencilView(
|
---|
| 3784 | [in] ID3D11Resource *pResource,
|
---|
| 3785 | [in] const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,
|
---|
| 3786 | [out] ID3D11DepthStencilView **ppDepthStencilView);
|
---|
| 3787 | HRESULT CreateInputLayout(
|
---|
| 3788 | [in] const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,
|
---|
| 3789 | [in] UINT NumElements,
|
---|
| 3790 | [in] const void *pShaderBytecodeWithInputSignature,
|
---|
| 3791 | [in] SIZE_T BytecodeLength,
|
---|
| 3792 | [out] ID3D11InputLayout **ppInputLayout);
|
---|
| 3793 | HRESULT CreateVertexShader(
|
---|
| 3794 | [in] const void *pShaderBytecode,
|
---|
| 3795 | [in] SIZE_T BytecodeLength,
|
---|
| 3796 | [in] ID3D11ClassLinkage *pClassLinkage,
|
---|
| 3797 | [out] ID3D11VertexShader **ppVertexShader);
|
---|
| 3798 | HRESULT CreateGeometryShader(
|
---|
| 3799 | [in] const void *pShaderBytecode,
|
---|
| 3800 | [in] SIZE_T BytecodeLength,
|
---|
| 3801 | [in] ID3D11ClassLinkage *pClassLinkage,
|
---|
| 3802 | [out] ID3D11GeometryShader **ppGeometryShader);
|
---|
| 3803 | HRESULT CreateGeometryShaderWithStreamOutput(
|
---|
| 3804 | [in] const void *pShaderBytecode,
|
---|
| 3805 | [in] SIZE_T BytecodeLength,
|
---|
| 3806 | [in] const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,
|
---|
| 3807 | [in] UINT NumEntries,
|
---|
| 3808 | [in] const UINT *pBufferStrides,
|
---|
| 3809 | [in] UINT NumStrides,
|
---|
| 3810 | [in] UINT RasterizedStream,
|
---|
| 3811 | [in] ID3D11ClassLinkage *pClassLinkage,
|
---|
| 3812 | [out] ID3D11GeometryShader **ppGeometryShader);
|
---|
| 3813 | HRESULT CreatePixelShader(
|
---|
| 3814 | [in] const void *pShaderBytecode,
|
---|
| 3815 | [in] SIZE_T BytecodeLength,
|
---|
| 3816 | [in] ID3D11ClassLinkage *pClassLinkage,
|
---|
| 3817 | [out] ID3D11PixelShader **ppPixelShader);
|
---|
| 3818 | HRESULT CreateHullShader(
|
---|
| 3819 | [in] const void *pShaderBytecode,
|
---|
| 3820 | [in] SIZE_T BytecodeLength,
|
---|
| 3821 | [in] ID3D11ClassLinkage *pClassLinkage,
|
---|
| 3822 | [out] ID3D11HullShader **ppHullShader);
|
---|
| 3823 | HRESULT CreateDomainShader(
|
---|
| 3824 | [in] const void *pShaderBytecode,
|
---|
| 3825 | [in] SIZE_T BytecodeLength,
|
---|
| 3826 | [in] ID3D11ClassLinkage *pClassLinkage,
|
---|
| 3827 | [out] ID3D11DomainShader **ppDomainShader);
|
---|
| 3828 | HRESULT CreateComputeShader(
|
---|
| 3829 | [in] const void *pShaderBytecode,
|
---|
| 3830 | [in] SIZE_T BytecodeLength,
|
---|
| 3831 | [in] ID3D11ClassLinkage *pClassLinkage,
|
---|
| 3832 | [out] ID3D11ComputeShader **ppComputeShader);
|
---|
| 3833 | HRESULT CreateClassLinkage(
|
---|
| 3834 | [out] ID3D11ClassLinkage **ppLinkage);
|
---|
| 3835 | HRESULT CreateBlendState(
|
---|
| 3836 | [in] const D3D11_BLEND_DESC *pBlendStateDesc,
|
---|
| 3837 | [out] ID3D11BlendState **ppBlendState);
|
---|
| 3838 | HRESULT CreateDepthStencilState(
|
---|
| 3839 | [in] const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,
|
---|
| 3840 | [out] ID3D11DepthStencilState **ppDepthStencilState);
|
---|
| 3841 | HRESULT CreateRasterizerState(
|
---|
| 3842 | [in] const D3D11_RASTERIZER_DESC *pRasterizerDesc,
|
---|
| 3843 | [out] ID3D11RasterizerState **ppRasterizerState);
|
---|
| 3844 | HRESULT CreateSamplerState(
|
---|
| 3845 | [in] const D3D11_SAMPLER_DESC *pSamplerDesc,
|
---|
| 3846 | [out] ID3D11SamplerState **ppSamplerState);
|
---|
| 3847 | HRESULT CreateQuery(
|
---|
| 3848 | [in] const D3D11_QUERY_DESC *pQueryDesc,
|
---|
| 3849 | [out] ID3D11Query **ppQuery);
|
---|
| 3850 | HRESULT CreatePredicate(
|
---|
| 3851 | [in] const D3D11_QUERY_DESC *pPredicateDesc,
|
---|
| 3852 | [out] ID3D11Predicate **ppPredicate);
|
---|
| 3853 | HRESULT CreateCounter(
|
---|
| 3854 | [in] const D3D11_COUNTER_DESC *pCounterDesc,
|
---|
| 3855 | [out] ID3D11Counter **ppCounter);
|
---|
| 3856 | HRESULT CreateDeferredContext(
|
---|
| 3857 | UINT ContextFlags,
|
---|
| 3858 | [out] ID3D11DeviceContext **ppDeferredContext);
|
---|
| 3859 | HRESULT OpenSharedResource(
|
---|
| 3860 | [in] HANDLE hResource,
|
---|
| 3861 | [in] REFIID ReturnedInterface,
|
---|
| 3862 | [out] void **ppResource);
|
---|
| 3863 | HRESULT CheckFormatSupport(
|
---|
| 3864 | [in] DXGI_FORMAT Format,
|
---|
| 3865 | [out] UINT *pFormatSupport);
|
---|
| 3866 | HRESULT CheckMultisampleQualityLevels(
|
---|
| 3867 | [in] DXGI_FORMAT Format,
|
---|
| 3868 | [in] UINT SampleCount,
|
---|
| 3869 | [out] UINT *pNumQualityLevels);
|
---|
| 3870 | void CheckCounterInfo(
|
---|
| 3871 | [out] D3D11_COUNTER_INFO *pCounterInfo);
|
---|
| 3872 | HRESULT CheckCounter(
|
---|
| 3873 | [in] const D3D11_COUNTER_DESC *pDesc,
|
---|
| 3874 | [out] D3D11_COUNTER_TYPE *pType,
|
---|
| 3875 | [out] UINT *pActiveCounters,
|
---|
| 3876 | [out] LPSTR szName,
|
---|
| 3877 | [in, out] UINT *pNameLength,
|
---|
| 3878 | [out] LPSTR szUnits,
|
---|
| 3879 | [in, out] UINT *pUnitsLength,
|
---|
| 3880 | [out] LPSTR szDescription,
|
---|
| 3881 | [in, out] UINT *pDescriptionLength);
|
---|
| 3882 | HRESULT CheckFeatureSupport(
|
---|
| 3883 | D3D11_FEATURE Feature,
|
---|
| 3884 | [out] void *pFeatureSupportData,
|
---|
| 3885 | UINT FeatureSupportDataSize);
|
---|
| 3886 | HRESULT GetPrivateData(
|
---|
| 3887 | [in] REFGUID guid,
|
---|
| 3888 | [in, out] UINT *pDataSize,
|
---|
| 3889 | [out] void *pData);
|
---|
| 3890 | HRESULT SetPrivateData(
|
---|
| 3891 | [in] REFGUID guid,
|
---|
| 3892 | [in] UINT DataSize,
|
---|
| 3893 | [in] const void *pData);
|
---|
| 3894 | HRESULT SetPrivateDataInterface(
|
---|
| 3895 | [in] REFGUID guid,
|
---|
| 3896 | [in] const IUnknown *pData);
|
---|
| 3897 | D3D_FEATURE_LEVEL GetFeatureLevel();
|
---|
| 3898 | UINT GetCreationFlags();
|
---|
| 3899 | HRESULT GetDeviceRemovedReason();
|
---|
| 3900 | void GetImmediateContext(
|
---|
| 3901 | [out] ID3D11DeviceContext **ppImmediateContext);
|
---|
| 3902 | HRESULT SetExceptionMode(UINT RaiseFlags);
|
---|
| 3903 | UINT GetExceptionMode();
|
---|
| 3904 | }
|
---|
| 3905 |
|
---|
| 3906 | typedef enum D3D11_CREATE_DEVICE_FLAG {
|
---|
| 3907 | D3D11_CREATE_DEVICE_SINGLETHREADED = 0x0001,
|
---|
| 3908 | D3D11_CREATE_DEVICE_DEBUG = 0x0002,
|
---|
| 3909 | D3D11_CREATE_DEVICE_SWITCH_TO_REF = 0x0004,
|
---|
| 3910 | D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x0008,
|
---|
| 3911 | D3D11_CREATE_DEVICE_BGRA_SUPPORT = 0x0020,
|
---|
| 3912 | D3D11_CREATE_DEVICE_DEBUGGABLE = 0x0040,
|
---|
| 3913 | D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x0080,
|
---|
| 3914 | D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 0x0100,
|
---|
| 3915 | D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 0x0800
|
---|
| 3916 | } D3D11_CREATE_DEVICE_FLAG;
|
---|
| 3917 |
|
---|
| 3918 | typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT
|
---|
| 3919 | {
|
---|
| 3920 | D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 0x0001,
|
---|
| 3921 | D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 0x0002,
|
---|
| 3922 | } D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT;
|
---|
| 3923 |
|
---|
| 3924 | const UINT D3D11_SDK_VERSION = 7;
|
---|
| 3925 |
|
---|
| 3926 | cpp_quote("#include <d3d10_1.h>")
|
---|
| 3927 | cpp_quote("#ifndef D3D11_IGNORE_SDK_LAYERS")
|
---|
| 3928 | cpp_quote("# include <d3d11sdklayers.h>")
|
---|
| 3929 | cpp_quote("#endif")
|
---|
| 3930 | cpp_quote("#include <d3d10misc.h>")
|
---|
| 3931 | cpp_quote("#include <d3d10shader.h>")
|
---|
| 3932 | cpp_quote("#include <d3d10effect.h>")
|
---|
| 3933 | cpp_quote("#include <d3d10_1shader.h>")
|
---|
| 3934 |
|
---|
| 3935 | const UINT _FACD3D11 = 0x87c;
|
---|
| 3936 | cpp_quote("#define MAKE_D3D11_HRESULT(code) MAKE_HRESULT(SEVERITY_ERROR, _FACD3D11, code)")
|
---|
| 3937 |
|
---|
| 3938 | cpp_quote("typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,")
|
---|
| 3939 | cpp_quote(" const D3D_FEATURE_LEVEL*,UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);")
|
---|
| 3940 |
|
---|
| 3941 | cpp_quote("HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,const D3D_FEATURE_LEVEL*," )
|
---|
| 3942 | cpp_quote(" UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);")
|
---|
| 3943 |
|
---|
| 3944 | cpp_quote("typedef HRESULT (WINAPI *PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,")
|
---|
| 3945 | cpp_quote(" const D3D_FEATURE_LEVEL*,UINT,UINT,const DXGI_SWAP_CHAIN_DESC*,IDXGISwapChain**,ID3D11Device**,")
|
---|
| 3946 | cpp_quote(" D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);")
|
---|
| 3947 |
|
---|
| 3948 | [local] HRESULT __stdcall D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type,
|
---|
| 3949 | HMODULE swrast, UINT flags, const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version,
|
---|
| 3950 | const DXGI_SWAP_CHAIN_DESC *swapchain_desc, IDXGISwapChain **swapchain, ID3D11Device **device,
|
---|
| 3951 | D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context);
|
---|