source: Daodan/MSYS2/mingw32/i686-w64-mingw32/include/d3d11on12.h@ 1194

Last change on this file since 1194 was 1166, checked in by rossy, 3 years ago

Daodan: Replace MinGW build env with an up-to-date MSYS2 env

File size: 6.0 KB
Line 
1/*** Autogenerated by WIDL 6.4 from include/d3d11on12.idl - Do not edit ***/
2
3#ifdef _WIN32
4#ifndef __REQUIRED_RPCNDR_H_VERSION__
5#define __REQUIRED_RPCNDR_H_VERSION__ 475
6#endif
7#include <rpc.h>
8#include <rpcndr.h>
9#endif
10
11#ifndef COM_NO_WINDOWS_H
12#include <windows.h>
13#include <ole2.h>
14#endif
15
16#ifndef __d3d11on12_h__
17#define __d3d11on12_h__
18
19/* Forward declarations */
20
21#ifndef __ID3D11On12Device_FWD_DEFINED__
22#define __ID3D11On12Device_FWD_DEFINED__
23typedef interface ID3D11On12Device ID3D11On12Device;
24#ifdef __cplusplus
25interface ID3D11On12Device;
26#endif /* __cplusplus */
27#endif
28
29/* Headers for imported files */
30
31#include <oaidl.h>
32#include <ocidl.h>
33#include <d3d11.h>
34#include <d3d12.h>
35
36#ifdef __cplusplus
37extern "C" {
38#endif
39
40typedef struct D3D11_RESOURCE_FLAGS {
41 UINT BindFlags;
42 UINT MiscFlags;
43 UINT CPUAccessFlags;
44 UINT StructureByteStride;
45} D3D11_RESOURCE_FLAGS;
46/*****************************************************************************
47 * ID3D11On12Device interface
48 */
49#ifndef __ID3D11On12Device_INTERFACE_DEFINED__
50#define __ID3D11On12Device_INTERFACE_DEFINED__
51
52DEFINE_GUID(IID_ID3D11On12Device, 0x85611e73, 0x70a9, 0x490e, 0x96,0x14, 0xa9,0xe3,0x02,0x77,0x79,0x04);
53#if defined(__cplusplus) && !defined(CINTERFACE)
54MIDL_INTERFACE("85611e73-70a9-490e-9614-a9e302777904")
55ID3D11On12Device : public IUnknown
56{
57 virtual HRESULT STDMETHODCALLTYPE CreateWrappedResource(
58 IUnknown *d3d12_resource,
59 const D3D11_RESOURCE_FLAGS *flags,
60 D3D12_RESOURCE_STATES input_state,
61 D3D12_RESOURCE_STATES output_state,
62 REFIID iid,
63 void **d3d11_resource) = 0;
64
65 virtual void STDMETHODCALLTYPE ReleaseWrappedResources(
66 ID3D11Resource *const *resources,
67 UINT count) = 0;
68
69 virtual void STDMETHODCALLTYPE AcquireWrappedResources(
70 ID3D11Resource *const *resources,
71 UINT count) = 0;
72
73};
74#ifdef __CRT_UUID_DECL
75__CRT_UUID_DECL(ID3D11On12Device, 0x85611e73, 0x70a9, 0x490e, 0x96,0x14, 0xa9,0xe3,0x02,0x77,0x79,0x04)
76#endif
77#else
78typedef struct ID3D11On12DeviceVtbl {
79 BEGIN_INTERFACE
80
81 /*** IUnknown methods ***/
82 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
83 ID3D11On12Device *This,
84 REFIID riid,
85 void **ppvObject);
86
87 ULONG (STDMETHODCALLTYPE *AddRef)(
88 ID3D11On12Device *This);
89
90 ULONG (STDMETHODCALLTYPE *Release)(
91 ID3D11On12Device *This);
92
93 /*** ID3D11On12Device methods ***/
94 HRESULT (STDMETHODCALLTYPE *CreateWrappedResource)(
95 ID3D11On12Device *This,
96 IUnknown *d3d12_resource,
97 const D3D11_RESOURCE_FLAGS *flags,
98 D3D12_RESOURCE_STATES input_state,
99 D3D12_RESOURCE_STATES output_state,
100 REFIID iid,
101 void **d3d11_resource);
102
103 void (STDMETHODCALLTYPE *ReleaseWrappedResources)(
104 ID3D11On12Device *This,
105 ID3D11Resource *const *resources,
106 UINT count);
107
108 void (STDMETHODCALLTYPE *AcquireWrappedResources)(
109 ID3D11On12Device *This,
110 ID3D11Resource *const *resources,
111 UINT count);
112
113 END_INTERFACE
114} ID3D11On12DeviceVtbl;
115
116interface ID3D11On12Device {
117 CONST_VTBL ID3D11On12DeviceVtbl* lpVtbl;
118};
119
120#ifdef COBJMACROS
121#ifndef WIDL_C_INLINE_WRAPPERS
122/*** IUnknown methods ***/
123#define ID3D11On12Device_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
124#define ID3D11On12Device_AddRef(This) (This)->lpVtbl->AddRef(This)
125#define ID3D11On12Device_Release(This) (This)->lpVtbl->Release(This)
126/*** ID3D11On12Device methods ***/
127#define ID3D11On12Device_CreateWrappedResource(This,d3d12_resource,flags,input_state,output_state,iid,d3d11_resource) (This)->lpVtbl->CreateWrappedResource(This,d3d12_resource,flags,input_state,output_state,iid,d3d11_resource)
128#define ID3D11On12Device_ReleaseWrappedResources(This,resources,count) (This)->lpVtbl->ReleaseWrappedResources(This,resources,count)
129#define ID3D11On12Device_AcquireWrappedResources(This,resources,count) (This)->lpVtbl->AcquireWrappedResources(This,resources,count)
130#else
131/*** IUnknown methods ***/
132static FORCEINLINE HRESULT ID3D11On12Device_QueryInterface(ID3D11On12Device* This,REFIID riid,void **ppvObject) {
133 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
134}
135static FORCEINLINE ULONG ID3D11On12Device_AddRef(ID3D11On12Device* This) {
136 return This->lpVtbl->AddRef(This);
137}
138static FORCEINLINE ULONG ID3D11On12Device_Release(ID3D11On12Device* This) {
139 return This->lpVtbl->Release(This);
140}
141/*** ID3D11On12Device methods ***/
142static FORCEINLINE HRESULT ID3D11On12Device_CreateWrappedResource(ID3D11On12Device* This,IUnknown *d3d12_resource,const D3D11_RESOURCE_FLAGS *flags,D3D12_RESOURCE_STATES input_state,D3D12_RESOURCE_STATES output_state,REFIID iid,void **d3d11_resource) {
143 return This->lpVtbl->CreateWrappedResource(This,d3d12_resource,flags,input_state,output_state,iid,d3d11_resource);
144}
145static FORCEINLINE void ID3D11On12Device_ReleaseWrappedResources(ID3D11On12Device* This,ID3D11Resource *const *resources,UINT count) {
146 This->lpVtbl->ReleaseWrappedResources(This,resources,count);
147}
148static FORCEINLINE void ID3D11On12Device_AcquireWrappedResources(ID3D11On12Device* This,ID3D11Resource *const *resources,UINT count) {
149 This->lpVtbl->AcquireWrappedResources(This,resources,count);
150}
151#endif
152#endif
153
154#endif
155
156
157#endif /* __ID3D11On12Device_INTERFACE_DEFINED__ */
158
159HRESULT __stdcall D3D11On12CreateDevice(IUnknown *device,UINT flags,const D3D_FEATURE_LEVEL *feature_levels,UINT feature_level_count,IUnknown *const *queues,UINT queue_count,UINT node_mask,ID3D11Device **d3d11_device,ID3D11DeviceContext **d3d11_immediate_context,D3D_FEATURE_LEVEL *obtained_feature_level);
160
161typedef HRESULT (__stdcall *PFN_D3D11ON12_CREATE_DEVICE)(IUnknown *device,UINT flags,const D3D_FEATURE_LEVEL *feature_levels,UINT feature_level_count,IUnknown *const *queues,UINT queue_count,UINT node_mask,ID3D11Device **d3d11_device,ID3D11DeviceContext **d3d11_immediate_context,D3D_FEATURE_LEVEL *obtained_feature_level);
162/* Begin additional prototypes for all interfaces */
163
164
165/* End additional prototypes */
166
167#ifdef __cplusplus
168}
169#endif
170
171#endif /* __d3d11on12_h__ */
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