[1166] | 1 | /*
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| 2 | * Copyright 2018 Józef Kucia
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| 3 | *
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| 4 | * This library is free software; you can redistribute it and/or
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| 5 | * modify it under the terms of the GNU Lesser General Public
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| 6 | * License as published by the Free Software Foundation; either
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| 7 | * version 2.1 of the License, or (at your option) any later version.
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| 8 | *
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| 9 | * This library is distributed in the hope that it will be useful,
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 12 | * Lesser General Public License for more details.
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| 13 | *
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| 14 | * You should have received a copy of the GNU Lesser General Public
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| 15 | * License along with this library; if not, write to the Free Software
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| 16 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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| 17 | */
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| 18 |
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| 19 | import "oaidl.idl";
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| 20 | import "ocidl.idl";
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| 21 | import "d3d11.idl";
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| 22 | import "d3d12.idl";
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| 23 |
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| 24 | typedef struct D3D11_RESOURCE_FLAGS
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| 25 | {
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| 26 | UINT BindFlags;
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| 27 | UINT MiscFlags;
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| 28 | UINT CPUAccessFlags;
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| 29 | UINT StructureByteStride;
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| 30 | } D3D11_RESOURCE_FLAGS;
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| 31 |
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| 32 | [
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| 33 | uuid(85611e73-70a9-490e-9614-a9e302777904),
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| 34 | object,
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| 35 | local,
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| 36 | pointer_default(unique)
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| 37 | ]
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| 38 | interface ID3D11On12Device : IUnknown
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| 39 | {
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| 40 | HRESULT CreateWrappedResource(IUnknown *d3d12_resource,
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| 41 | const D3D11_RESOURCE_FLAGS *flags,
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| 42 | D3D12_RESOURCE_STATES input_state,
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| 43 | D3D12_RESOURCE_STATES output_state,
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| 44 | REFIID iid, void **d3d11_resource);
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| 45 |
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| 46 | void ReleaseWrappedResources(ID3D11Resource * const *resources, UINT count);
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| 47 |
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| 48 | void AcquireWrappedResources(ID3D11Resource * const *resources, UINT count);
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| 49 | }
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| 50 |
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| 51 | [local] HRESULT __stdcall D3D11On12CreateDevice(IUnknown *device, UINT flags,
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| 52 | const D3D_FEATURE_LEVEL *feature_levels, UINT feature_level_count,
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| 53 | IUnknown * const *queues, UINT queue_count, UINT node_mask,
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| 54 | ID3D11Device **d3d11_device, ID3D11DeviceContext **d3d11_immediate_context,
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| 55 | D3D_FEATURE_LEVEL *obtained_feature_level);
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| 56 |
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| 57 | typedef HRESULT (__stdcall *PFN_D3D11ON12_CREATE_DEVICE)(IUnknown *device, UINT flags,
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| 58 | const D3D_FEATURE_LEVEL *feature_levels, UINT feature_level_count,
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| 59 | IUnknown * const *queues, UINT queue_count, UINT node_mask,
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| 60 | ID3D11Device **d3d11_device, ID3D11DeviceContext **d3d11_immediate_context,
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| 61 | D3D_FEATURE_LEVEL *obtained_feature_level);
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