[1166] | 1 | #undef INTERFACE
|
---|
| 2 | /*
|
---|
| 3 | * Copyright 2010 Matteo Bruni for CodeWeavers
|
---|
| 4 | *
|
---|
| 5 | * This library is free software; you can redistribute it and/or
|
---|
| 6 | * modify it under the terms of the GNU Lesser General Public
|
---|
| 7 | * License as published by the Free Software Foundation; either
|
---|
| 8 | * version 2.1 of the License, or (at your option) any later version.
|
---|
| 9 | *
|
---|
| 10 | * This library is distributed in the hope that it will be useful,
|
---|
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
---|
| 13 | * Lesser General Public License for more details.
|
---|
| 14 | *
|
---|
| 15 | * You should have received a copy of the GNU Lesser General Public
|
---|
| 16 | * License along with this library; if not, write to the Free Software
|
---|
| 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
---|
| 18 | */
|
---|
| 19 |
|
---|
| 20 | #ifndef __D3D11SHADER_H__
|
---|
| 21 | #define __D3D11SHADER_H__
|
---|
| 22 |
|
---|
| 23 | #include "d3dcommon.h"
|
---|
| 24 |
|
---|
| 25 | /* If not defined set d3dcompiler_47 by default. */
|
---|
| 26 | #ifndef D3D_COMPILER_VERSION
|
---|
| 27 | #define D3D_COMPILER_VERSION 47
|
---|
| 28 | #endif
|
---|
| 29 |
|
---|
| 30 | /* These are defined as version-neutral in d3dcommon.h */
|
---|
| 31 | typedef D3D_CBUFFER_TYPE D3D11_CBUFFER_TYPE;
|
---|
| 32 |
|
---|
| 33 | typedef D3D_RESOURCE_RETURN_TYPE D3D11_RESOURCE_RETURN_TYPE;
|
---|
| 34 |
|
---|
| 35 | typedef D3D_TESSELLATOR_DOMAIN D3D11_TESSELLATOR_DOMAIN;
|
---|
| 36 |
|
---|
| 37 | typedef D3D_TESSELLATOR_PARTITIONING D3D11_TESSELLATOR_PARTITIONING;
|
---|
| 38 |
|
---|
| 39 | typedef D3D_TESSELLATOR_OUTPUT_PRIMITIVE D3D11_TESSELLATOR_OUTPUT_PRIMITIVE;
|
---|
| 40 |
|
---|
| 41 | typedef struct _D3D11_SHADER_DESC
|
---|
| 42 | {
|
---|
| 43 | UINT Version;
|
---|
| 44 | const char *Creator;
|
---|
| 45 | UINT Flags;
|
---|
| 46 | UINT ConstantBuffers;
|
---|
| 47 | UINT BoundResources;
|
---|
| 48 | UINT InputParameters;
|
---|
| 49 | UINT OutputParameters;
|
---|
| 50 | UINT InstructionCount;
|
---|
| 51 | UINT TempRegisterCount;
|
---|
| 52 | UINT TempArrayCount;
|
---|
| 53 | UINT DefCount;
|
---|
| 54 | UINT DclCount;
|
---|
| 55 | UINT TextureNormalInstructions;
|
---|
| 56 | UINT TextureLoadInstructions;
|
---|
| 57 | UINT TextureCompInstructions;
|
---|
| 58 | UINT TextureBiasInstructions;
|
---|
| 59 | UINT TextureGradientInstructions;
|
---|
| 60 | UINT FloatInstructionCount;
|
---|
| 61 | UINT IntInstructionCount;
|
---|
| 62 | UINT UintInstructionCount;
|
---|
| 63 | UINT StaticFlowControlCount;
|
---|
| 64 | UINT DynamicFlowControlCount;
|
---|
| 65 | UINT MacroInstructionCount;
|
---|
| 66 | UINT ArrayInstructionCount;
|
---|
| 67 | UINT CutInstructionCount;
|
---|
| 68 | UINT EmitInstructionCount;
|
---|
| 69 | D3D_PRIMITIVE_TOPOLOGY GSOutputTopology;
|
---|
| 70 | UINT GSMaxOutputVertexCount;
|
---|
| 71 | D3D_PRIMITIVE InputPrimitive;
|
---|
| 72 | UINT PatchConstantParameters;
|
---|
| 73 | UINT cGSInstanceCount;
|
---|
| 74 | UINT cControlPoints;
|
---|
| 75 | D3D_TESSELLATOR_OUTPUT_PRIMITIVE HSOutputPrimitive;
|
---|
| 76 | D3D_TESSELLATOR_PARTITIONING HSPartitioning;
|
---|
| 77 | D3D_TESSELLATOR_DOMAIN TessellatorDomain;
|
---|
| 78 | UINT cBarrierInstructions;
|
---|
| 79 | UINT cInterlockedInstructions;
|
---|
| 80 | UINT cTextureStoreInstructions;
|
---|
| 81 | } D3D11_SHADER_DESC;
|
---|
| 82 |
|
---|
| 83 | typedef struct _D3D11_SHADER_VARIABLE_DESC
|
---|
| 84 | {
|
---|
| 85 | const char *Name;
|
---|
| 86 | UINT StartOffset;
|
---|
| 87 | UINT Size;
|
---|
| 88 | UINT uFlags;
|
---|
| 89 | void *DefaultValue;
|
---|
| 90 | UINT StartTexture;
|
---|
| 91 | UINT TextureSize;
|
---|
| 92 | UINT StartSampler;
|
---|
| 93 | UINT SamplerSize;
|
---|
| 94 | } D3D11_SHADER_VARIABLE_DESC;
|
---|
| 95 |
|
---|
| 96 | typedef struct _D3D11_SHADER_TYPE_DESC
|
---|
| 97 | {
|
---|
| 98 | D3D_SHADER_VARIABLE_CLASS Class;
|
---|
| 99 | D3D_SHADER_VARIABLE_TYPE Type;
|
---|
| 100 | UINT Rows;
|
---|
| 101 | UINT Columns;
|
---|
| 102 | UINT Elements;
|
---|
| 103 | UINT Members;
|
---|
| 104 | UINT Offset;
|
---|
| 105 | const char *Name;
|
---|
| 106 | } D3D11_SHADER_TYPE_DESC;
|
---|
| 107 |
|
---|
| 108 | typedef struct _D3D11_SHADER_BUFFER_DESC
|
---|
| 109 | {
|
---|
| 110 | const char *Name;
|
---|
| 111 | D3D_CBUFFER_TYPE Type;
|
---|
| 112 | UINT Variables;
|
---|
| 113 | UINT Size;
|
---|
| 114 | UINT uFlags;
|
---|
| 115 | } D3D11_SHADER_BUFFER_DESC;
|
---|
| 116 |
|
---|
| 117 | typedef struct _D3D11_SHADER_INPUT_BIND_DESC
|
---|
| 118 | {
|
---|
| 119 | const char *Name;
|
---|
| 120 | D3D_SHADER_INPUT_TYPE Type;
|
---|
| 121 | UINT BindPoint;
|
---|
| 122 | UINT BindCount;
|
---|
| 123 | UINT uFlags;
|
---|
| 124 | D3D_RESOURCE_RETURN_TYPE ReturnType;
|
---|
| 125 | D3D_SRV_DIMENSION Dimension;
|
---|
| 126 | UINT NumSamples;
|
---|
| 127 | } D3D11_SHADER_INPUT_BIND_DESC;
|
---|
| 128 |
|
---|
| 129 | typedef struct _D3D11_SIGNATURE_PARAMETER_DESC
|
---|
| 130 | {
|
---|
| 131 | const char *SemanticName;
|
---|
| 132 | UINT SemanticIndex;
|
---|
| 133 | UINT Register;
|
---|
| 134 | D3D_NAME SystemValueType;
|
---|
| 135 | D3D_REGISTER_COMPONENT_TYPE ComponentType;
|
---|
| 136 | BYTE Mask;
|
---|
| 137 | BYTE ReadWriteMask;
|
---|
| 138 | UINT Stream;
|
---|
| 139 | #if D3D_COMPILER_VERSION >= 46
|
---|
| 140 | D3D_MIN_PRECISION MinPrecision;
|
---|
| 141 | #endif
|
---|
| 142 | } D3D11_SIGNATURE_PARAMETER_DESC;
|
---|
| 143 |
|
---|
| 144 | DEFINE_GUID(IID_ID3D11ShaderReflectionType, 0x6e6ffa6a, 0x9bae, 0x4613, 0xa5, 0x1e, 0x91, 0x65, 0x2d, 0x50, 0x8c, 0x21);
|
---|
| 145 |
|
---|
| 146 | #define INTERFACE ID3D11ShaderReflectionType
|
---|
| 147 | DECLARE_INTERFACE(ID3D11ShaderReflectionType)
|
---|
| 148 | {
|
---|
| 149 | STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_TYPE_DESC *desc) PURE;
|
---|
| 150 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetMemberTypeByIndex)(THIS_ UINT index) PURE;
|
---|
| 151 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetMemberTypeByName)(THIS_ const char *name) PURE;
|
---|
| 152 | STDMETHOD_(const char *, GetMemberTypeName)(THIS_ UINT index) PURE;
|
---|
| 153 | STDMETHOD(IsEqual)(THIS_ struct ID3D11ShaderReflectionType *type) PURE;
|
---|
| 154 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetSubType)(THIS) PURE;
|
---|
| 155 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetBaseClass)(THIS) PURE;
|
---|
| 156 | STDMETHOD_(UINT, GetNumInterfaces)(THIS) PURE;
|
---|
| 157 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetInterfaceByIndex)(THIS_ UINT index) PURE;
|
---|
| 158 | STDMETHOD(IsOfType)(THIS_ struct ID3D11ShaderReflectionType *type) PURE;
|
---|
| 159 | STDMETHOD(ImplementsInterface)(THIS_ ID3D11ShaderReflectionType *base) PURE;
|
---|
| 160 | };
|
---|
| 161 | #undef INTERFACE
|
---|
| 162 |
|
---|
| 163 | DEFINE_GUID(IID_ID3D11ShaderReflectionVariable, 0x51f23923, 0xf3e5, 0x4bd1, 0x91, 0xcb, 0x60, 0x61, 0x77, 0xd8, 0xdb, 0x4c);
|
---|
| 164 |
|
---|
| 165 | #define INTERFACE ID3D11ShaderReflectionVariable
|
---|
| 166 | DECLARE_INTERFACE(ID3D11ShaderReflectionVariable)
|
---|
| 167 | {
|
---|
| 168 | STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_VARIABLE_DESC *desc) PURE;
|
---|
| 169 | STDMETHOD_(struct ID3D11ShaderReflectionType *, GetType)(THIS) PURE;
|
---|
| 170 | STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetBuffer)(THIS) PURE;
|
---|
| 171 | STDMETHOD_(UINT, GetInterfaceSlot)(THIS_ UINT index) PURE;
|
---|
| 172 | };
|
---|
| 173 | #undef INTERFACE
|
---|
| 174 |
|
---|
| 175 | DEFINE_GUID(IID_ID3D11ShaderReflectionConstantBuffer, 0xeb62d63d, 0x93dd, 0x4318, 0x8a, 0xe8, 0xc6, 0xf8, 0x3a, 0xd3, 0x71, 0xb8);
|
---|
| 176 |
|
---|
| 177 | #define INTERFACE ID3D11ShaderReflectionConstantBuffer
|
---|
| 178 | DECLARE_INTERFACE(ID3D11ShaderReflectionConstantBuffer)
|
---|
| 179 | {
|
---|
| 180 | STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_BUFFER_DESC *desc) PURE;
|
---|
| 181 | STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByIndex)(THIS_ UINT index) PURE;
|
---|
| 182 | STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PURE;
|
---|
| 183 | };
|
---|
| 184 | #undef INTERFACE
|
---|
| 185 |
|
---|
| 186 | #if D3D_COMPILER_VERSION <= 42
|
---|
| 187 | DEFINE_GUID(IID_ID3D11ShaderReflection, 0x17f27486, 0xa342, 0x4d10, 0x88, 0x42, 0xab, 0x08, 0x74, 0xe7, 0xf6, 0x70);
|
---|
| 188 | #elif D3D_COMPILER_VERSION == 43
|
---|
| 189 | DEFINE_GUID(IID_ID3D11ShaderReflection, 0x0a233719, 0x3960, 0x4578, 0x9d, 0x7c, 0x20, 0x3b, 0x8b, 0x1d, 0x9c, 0xc1);
|
---|
| 190 | #else
|
---|
| 191 | DEFINE_GUID(IID_ID3D11ShaderReflection, 0x8d536ca1, 0x0cca, 0x4956, 0xa8, 0x37, 0x78, 0x69, 0x63, 0x75, 0x55, 0x84);
|
---|
| 192 | #endif
|
---|
| 193 |
|
---|
| 194 | #define INTERFACE ID3D11ShaderReflection
|
---|
| 195 | DECLARE_INTERFACE_(ID3D11ShaderReflection, IUnknown)
|
---|
| 196 | {
|
---|
| 197 | /* IUnknown methods */
|
---|
| 198 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
| 199 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
| 200 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
| 201 | /* ID3D11ShaderReflection methods */
|
---|
| 202 | STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_DESC *desc) PURE;
|
---|
| 203 | STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetConstantBufferByIndex)(THIS_ UINT index) PURE;
|
---|
| 204 | STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetConstantBufferByName)(THIS_ const char *name) PURE;
|
---|
| 205 | STDMETHOD(GetResourceBindingDesc)(THIS_ UINT index, D3D11_SHADER_INPUT_BIND_DESC *desc) PURE;
|
---|
| 206 | STDMETHOD(GetInputParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE;
|
---|
| 207 | STDMETHOD(GetOutputParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE;
|
---|
| 208 | STDMETHOD(GetPatchConstantParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE;
|
---|
| 209 | STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PURE;
|
---|
| 210 | STDMETHOD(GetResourceBindingDescByName)(THIS_ const char *name, D3D11_SHADER_INPUT_BIND_DESC *desc) PURE;
|
---|
| 211 | STDMETHOD_(UINT, GetMovInstructionCount)(THIS) PURE;
|
---|
| 212 | STDMETHOD_(UINT, GetMovcInstructionCount)(THIS) PURE;
|
---|
| 213 | STDMETHOD_(UINT, GetConversionInstructionCount)(THIS) PURE;
|
---|
| 214 | STDMETHOD_(UINT, GetBitwiseInstructionCount)(THIS) PURE;
|
---|
| 215 | STDMETHOD_(D3D_PRIMITIVE, GetGSInputPrimitive)(THIS) PURE;
|
---|
| 216 | STDMETHOD_(WINBOOL, IsSampleFrequencyShader)(THIS) PURE;
|
---|
| 217 | STDMETHOD_(UINT, GetNumInterfaceSlots)(THIS) PURE;
|
---|
| 218 | STDMETHOD(GetMinFeatureLevel)(THIS_ enum D3D_FEATURE_LEVEL *level) PURE;
|
---|
| 219 | STDMETHOD_(UINT, GetThreadGroupSize)(THIS_ UINT *sizex, UINT *sizey, UINT *sizez) PURE;
|
---|
| 220 | STDMETHOD_(UINT64, GetRequiresFlags)(THIS) PURE;
|
---|
| 221 | };
|
---|
| 222 | #undef INTERFACE
|
---|
| 223 |
|
---|
| 224 | DEFINE_GUID(IID_ID3D11ModuleInstance, 0x469e07f7, 0x45a, 0x48d5, 0xaa, 0x12, 0x68, 0xa4, 0x78, 0xcd, 0xf7, 0x5d);
|
---|
| 225 |
|
---|
| 226 | #define INTERFACE ID3D11ModuleInstance
|
---|
| 227 | DECLARE_INTERFACE_(ID3D11ModuleInstance, IUnknown)
|
---|
| 228 | {
|
---|
| 229 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE;
|
---|
| 230 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
| 231 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
| 232 |
|
---|
| 233 | /* ID3D11ModuleInstance methods */
|
---|
| 234 | STDMETHOD(BindConstantBuffer)(THIS_ UINT srcslot, UINT dstslot, UINT dstoffset) PURE;
|
---|
| 235 | STDMETHOD(BindConstantBufferByName)(THIS_ const char *name, UINT dstslot, UINT dstoffset) PURE;
|
---|
| 236 |
|
---|
| 237 | STDMETHOD(BindResource)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE;
|
---|
| 238 | STDMETHOD(BindResourceByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE;
|
---|
| 239 |
|
---|
| 240 | STDMETHOD(BindSampler)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE;
|
---|
| 241 | STDMETHOD(BindSamplerByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE;
|
---|
| 242 |
|
---|
| 243 | STDMETHOD(BindUnorderedAccessView)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE;
|
---|
| 244 | STDMETHOD(BindUnorderedAccessViewByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE;
|
---|
| 245 |
|
---|
| 246 | STDMETHOD(BindResourceAsUnorderedAccessView)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE;
|
---|
| 247 | STDMETHOD(BindResourceAsUnorderedAccessViewByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE;
|
---|
| 248 | };
|
---|
| 249 | #undef INTERFACE
|
---|
| 250 |
|
---|
| 251 | DEFINE_GUID(IID_ID3D11Module, 0xcac701ee, 0x80fc, 0x4122, 0x82, 0x42, 0x10, 0xb3, 0x9c, 0x8c, 0xec, 0x34);
|
---|
| 252 |
|
---|
| 253 | #define INTERFACE ID3D11Module
|
---|
| 254 | DECLARE_INTERFACE_(ID3D11Module, IUnknown)
|
---|
| 255 | {
|
---|
| 256 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE;
|
---|
| 257 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
| 258 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
| 259 |
|
---|
| 260 | /* ID3D11Module methods */
|
---|
| 261 | STDMETHOD(CreateInstance)(THIS_ const char *instnamespace, ID3D11ModuleInstance **moduleinstance) PURE;
|
---|
| 262 | };
|
---|
| 263 | #undef INTERFACE
|
---|
| 264 |
|
---|
| 265 | #endif
|
---|