[1166] | 1 | /*** Autogenerated by WIDL 6.4 from include/d3d12shader.idl - Do not edit ***/
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| 2 |
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| 3 | #ifdef _WIN32
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| 4 | #ifndef __REQUIRED_RPCNDR_H_VERSION__
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| 5 | #define __REQUIRED_RPCNDR_H_VERSION__ 475
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| 6 | #endif
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| 7 | #include <rpc.h>
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| 8 | #include <rpcndr.h>
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| 9 | #endif
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| 10 |
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| 11 | #ifndef COM_NO_WINDOWS_H
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| 12 | #include <windows.h>
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| 13 | #include <ole2.h>
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| 14 | #endif
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| 15 |
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| 16 | #ifndef __d3d12shader_h__
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| 17 | #define __d3d12shader_h__
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| 18 |
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| 19 | /* Forward declarations */
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| 20 |
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| 21 | #ifndef __ID3D12ShaderReflectionType_FWD_DEFINED__
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| 22 | #define __ID3D12ShaderReflectionType_FWD_DEFINED__
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| 23 | typedef interface ID3D12ShaderReflectionType ID3D12ShaderReflectionType;
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| 24 | #ifdef __cplusplus
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| 25 | interface ID3D12ShaderReflectionType;
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| 26 | #endif /* __cplusplus */
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| 27 | #endif
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| 28 |
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| 29 | #ifndef __ID3D12ShaderReflectionVariable_FWD_DEFINED__
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| 30 | #define __ID3D12ShaderReflectionVariable_FWD_DEFINED__
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| 31 | typedef interface ID3D12ShaderReflectionVariable ID3D12ShaderReflectionVariable;
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| 32 | #ifdef __cplusplus
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| 33 | interface ID3D12ShaderReflectionVariable;
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| 34 | #endif /* __cplusplus */
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| 35 | #endif
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| 36 |
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| 37 | #ifndef __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__
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| 38 | #define __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__
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| 39 | typedef interface ID3D12ShaderReflectionConstantBuffer ID3D12ShaderReflectionConstantBuffer;
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| 40 | #ifdef __cplusplus
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| 41 | interface ID3D12ShaderReflectionConstantBuffer;
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| 42 | #endif /* __cplusplus */
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| 43 | #endif
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| 44 |
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| 45 | #ifndef __ID3D12ShaderReflection_FWD_DEFINED__
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| 46 | #define __ID3D12ShaderReflection_FWD_DEFINED__
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| 47 | typedef interface ID3D12ShaderReflection ID3D12ShaderReflection;
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| 48 | #ifdef __cplusplus
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| 49 | interface ID3D12ShaderReflection;
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| 50 | #endif /* __cplusplus */
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| 51 | #endif
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| 52 |
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| 53 | #ifndef __ID3D12FunctionParameterReflection_FWD_DEFINED__
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| 54 | #define __ID3D12FunctionParameterReflection_FWD_DEFINED__
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| 55 | typedef interface ID3D12FunctionParameterReflection ID3D12FunctionParameterReflection;
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| 56 | #ifdef __cplusplus
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| 57 | interface ID3D12FunctionParameterReflection;
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| 58 | #endif /* __cplusplus */
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| 59 | #endif
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| 60 |
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| 61 | #ifndef __ID3D12FunctionReflection_FWD_DEFINED__
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| 62 | #define __ID3D12FunctionReflection_FWD_DEFINED__
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| 63 | typedef interface ID3D12FunctionReflection ID3D12FunctionReflection;
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| 64 | #ifdef __cplusplus
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| 65 | interface ID3D12FunctionReflection;
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| 66 | #endif /* __cplusplus */
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| 67 | #endif
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| 68 |
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| 69 | #ifndef __ID3D12LibraryReflection_FWD_DEFINED__
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| 70 | #define __ID3D12LibraryReflection_FWD_DEFINED__
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| 71 | typedef interface ID3D12LibraryReflection ID3D12LibraryReflection;
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| 72 | #ifdef __cplusplus
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| 73 | interface ID3D12LibraryReflection;
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| 74 | #endif /* __cplusplus */
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| 75 | #endif
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| 76 |
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| 77 | /* Headers for imported files */
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| 78 |
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| 79 | #include <oaidl.h>
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| 80 | #include <ocidl.h>
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| 81 | #include <d3dcommon.h>
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| 82 |
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| 83 | #ifdef __cplusplus
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| 84 | extern "C" {
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| 85 | #endif
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| 86 |
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| 87 | typedef enum D3D12_SHADER_VERSION_TYPE {
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| 88 | D3D12_SHVER_PIXEL_SHADER = 0x0,
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| 89 | D3D12_SHVER_VERTEX_SHADER = 0x1,
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| 90 | D3D12_SHVER_GEOMETRY_SHADER = 0x2,
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| 91 | D3D12_SHVER_HULL_SHADER = 0x3,
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| 92 | D3D12_SHVER_DOMAIN_SHADER = 0x4,
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| 93 | D3D12_SHVER_COMPUTE_SHADER = 0x5,
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| 94 | D3D12_SHVER_RESERVED0 = 0xfff0
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| 95 | } D3D12_SHADER_VERSION_TYPE;
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| 96 | typedef struct _D3D12_SHADER_DESC {
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| 97 | UINT Version;
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| 98 | const char *Creator;
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| 99 | UINT Flags;
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| 100 | UINT ConstantBuffers;
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| 101 | UINT BoundResources;
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| 102 | UINT InputParameters;
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| 103 | UINT OutputParameters;
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| 104 | UINT InstructionCount;
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| 105 | UINT TempRegisterCount;
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| 106 | UINT TempArrayCount;
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| 107 | UINT DefCount;
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| 108 | UINT DclCount;
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| 109 | UINT TextureNormalInstructions;
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| 110 | UINT TextureLoadInstructions;
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| 111 | UINT TextureCompInstructions;
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| 112 | UINT TextureBiasInstructions;
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| 113 | UINT TextureGradientInstructions;
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| 114 | UINT FloatInstructionCount;
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| 115 | UINT IntInstructionCount;
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| 116 | UINT UintInstructionCount;
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| 117 | UINT StaticFlowControlCount;
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| 118 | UINT DynamicFlowControlCount;
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| 119 | UINT MacroInstructionCount;
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| 120 | UINT ArrayInstructionCount;
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| 121 | UINT CutInstructionCount;
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| 122 | UINT EmitInstructionCount;
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| 123 | D3D_PRIMITIVE_TOPOLOGY GSOutputTopology;
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| 124 | UINT GSMaxOutputVertexCount;
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| 125 | D3D_PRIMITIVE InputPrimitive;
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| 126 | UINT PatchConstantParameters;
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| 127 | UINT cGSInstanceCount;
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| 128 | UINT cControlPoints;
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| 129 | D3D_TESSELLATOR_OUTPUT_PRIMITIVE HSOutputPrimitive;
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| 130 | D3D_TESSELLATOR_PARTITIONING HSPartitioning;
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| 131 | D3D_TESSELLATOR_DOMAIN TessellatorDomain;
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| 132 | UINT cBarrierInstructions;
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| 133 | UINT cInterlockedInstructions;
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| 134 | UINT cTextureStoreInstructions;
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| 135 | } D3D12_SHADER_DESC;
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| 136 | typedef struct _D3D12_SHADER_VARIABLE_DESC {
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| 137 | const char *Name;
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| 138 | UINT StartOffset;
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| 139 | UINT Size;
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| 140 | UINT uFlags;
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| 141 | void *DefaultValue;
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| 142 | UINT StartTexture;
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| 143 | UINT TextureSize;
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| 144 | UINT StartSampler;
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| 145 | UINT SamplerSize;
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| 146 | } D3D12_SHADER_VARIABLE_DESC;
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| 147 | typedef struct _D3D12_SHADER_TYPE_DESC {
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| 148 | D3D_SHADER_VARIABLE_CLASS Class;
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| 149 | D3D_SHADER_VARIABLE_TYPE Type;
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| 150 | UINT Rows;
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| 151 | UINT Columns;
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| 152 | UINT Elements;
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| 153 | UINT Members;
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| 154 | UINT Offset;
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| 155 | const char *Name;
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| 156 | } D3D12_SHADER_TYPE_DESC;
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| 157 | typedef struct _D3D12_SHADER_BUFFER_DESC {
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| 158 | const char *Name;
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| 159 | D3D_CBUFFER_TYPE Type;
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| 160 | UINT Variables;
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| 161 | UINT Size;
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| 162 | UINT uFlags;
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| 163 | } D3D12_SHADER_BUFFER_DESC;
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| 164 | typedef struct _D3D12_SHADER_INPUT_BIND_DESC {
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| 165 | const char *Name;
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| 166 | D3D_SHADER_INPUT_TYPE Type;
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| 167 | UINT BindPoint;
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| 168 | UINT BindCount;
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| 169 | UINT uFlags;
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| 170 | D3D_RESOURCE_RETURN_TYPE ReturnType;
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| 171 | D3D_SRV_DIMENSION Dimension;
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| 172 | UINT NumSamples;
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| 173 | UINT Space;
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| 174 | UINT uID;
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| 175 | } D3D12_SHADER_INPUT_BIND_DESC;
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| 176 | typedef struct _D3D12_SIGNATURE_PARAMETER_DESC {
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| 177 | const char *SemanticName;
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| 178 | UINT SemanticIndex;
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| 179 | UINT Register;
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| 180 | D3D_NAME SystemValueType;
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| 181 | D3D_REGISTER_COMPONENT_TYPE ComponentType;
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| 182 | BYTE Mask;
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| 183 | BYTE ReadWriteMask;
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| 184 | UINT Stream;
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| 185 | D3D_MIN_PRECISION MinPrecision;
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| 186 | } D3D12_SIGNATURE_PARAMETER_DESC;
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| 187 | typedef struct _D3D12_PARAMETER_DESC {
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| 188 | const char *Name;
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| 189 | const char *SemanticName;
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| 190 | D3D_SHADER_VARIABLE_TYPE Type;
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| 191 | D3D_SHADER_VARIABLE_CLASS Class;
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| 192 | UINT Rows;
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| 193 | UINT Columns;
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| 194 | D3D_INTERPOLATION_MODE InterpolationMode;
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| 195 | D3D_PARAMETER_FLAGS Flags;
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| 196 | UINT FirstInRegister;
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| 197 | UINT FirstInComponent;
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| 198 | UINT FirstOutRegister;
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| 199 | UINT FirstOutComponent;
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| 200 | } D3D12_PARAMETER_DESC;
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| 201 | typedef struct _D3D12_FUNCTION_DESC {
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| 202 | UINT Version;
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| 203 | const char *Creator;
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| 204 | UINT Flags;
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| 205 | UINT ConstantBuffers;
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| 206 | UINT BoundResources;
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| 207 | UINT InstructionCount;
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| 208 | UINT TempRegisterCount;
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| 209 | UINT TempArrayCount;
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| 210 | UINT DefCount;
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| 211 | UINT DclCount;
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| 212 | UINT TextureNormalInstructions;
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| 213 | UINT TextureLoadInstructions;
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| 214 | UINT TextureCompInstructions;
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| 215 | UINT TextureBiasInstructions;
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| 216 | UINT TextureGradientInstructions;
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| 217 | UINT FloatInstructionCount;
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| 218 | UINT IntInstructionCount;
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| 219 | UINT UintInstructionCount;
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| 220 | UINT StaticFlowControlCount;
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| 221 | UINT DynamicFlowControlCount;
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| 222 | UINT MacroInstructionCount;
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| 223 | UINT ArrayInstructionCount;
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| 224 | UINT MovInstructionCount;
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| 225 | UINT MovcInstructionCount;
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| 226 | UINT ConversionInstructionCount;
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| 227 | UINT BitwiseInstructionCount;
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| 228 | D3D_FEATURE_LEVEL MinFeatureLevel;
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| 229 | UINT64 RequiredFeatureFlags;
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| 230 | const char *Name;
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| 231 | INT FunctionParameterCount;
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| 232 | WINBOOL HasReturn;
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| 233 | WINBOOL Has10Level9VertexShader;
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| 234 | WINBOOL Has10Level9PixelShader;
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| 235 | } D3D12_FUNCTION_DESC;
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| 236 | typedef struct _D3D12_LIBRARY_DESC {
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| 237 | const char *Creator;
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| 238 | UINT Flags;
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| 239 | UINT FunctionCount;
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| 240 | } D3D12_LIBRARY_DESC;
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| 241 | #ifndef __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__
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| 242 | #define __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__
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| 243 | typedef interface ID3D12ShaderReflectionConstantBuffer ID3D12ShaderReflectionConstantBuffer;
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| 244 | #ifdef __cplusplus
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| 245 | interface ID3D12ShaderReflectionConstantBuffer;
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| 246 | #endif /* __cplusplus */
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| 247 | #endif
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| 248 |
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| 249 | /*****************************************************************************
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| 250 | * ID3D12ShaderReflectionType interface
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| 251 | */
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| 252 | #ifndef __ID3D12ShaderReflectionType_INTERFACE_DEFINED__
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| 253 | #define __ID3D12ShaderReflectionType_INTERFACE_DEFINED__
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| 254 |
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| 255 | DEFINE_GUID(IID_ID3D12ShaderReflectionType, 0xe913c351, 0x783d, 0x48ca, 0xa1,0xd1, 0x4f,0x30,0x62,0x84,0xad,0x56);
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| 256 | #if defined(__cplusplus) && !defined(CINTERFACE)
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| 257 | MIDL_INTERFACE("e913c351-783d-48ca-a1d1-4f306284ad56")
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| 258 | ID3D12ShaderReflectionType
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| 259 | {
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| 260 |
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| 261 | BEGIN_INTERFACE
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| 262 |
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| 263 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
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| 264 | D3D12_SHADER_TYPE_DESC *desc) = 0;
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| 265 |
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| 266 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetMemberTypeByIndex(
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| 267 | UINT index) = 0;
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| 268 |
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| 269 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetMemberTypeByName(
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| 270 | const char *name) = 0;
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| 271 |
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| 272 | virtual const char * STDMETHODCALLTYPE GetMemberTypeName(
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| 273 | UINT index) = 0;
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| 274 |
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| 275 | virtual HRESULT STDMETHODCALLTYPE IsEqual(
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| 276 | ID3D12ShaderReflectionType *type) = 0;
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| 277 |
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| 278 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetSubType(
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| 279 | ) = 0;
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| 280 |
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| 281 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetBaseClass(
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| 282 | ) = 0;
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| 283 |
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| 284 | virtual UINT STDMETHODCALLTYPE GetNumInterfaces(
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| 285 | ) = 0;
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| 286 |
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| 287 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetInterfaceByIndex(
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| 288 | UINT index) = 0;
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| 289 |
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| 290 | virtual HRESULT STDMETHODCALLTYPE IsOfType(
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| 291 | ID3D12ShaderReflectionType *type) = 0;
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| 292 |
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| 293 | virtual HRESULT STDMETHODCALLTYPE ImplementsInterface(
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| 294 | ID3D12ShaderReflectionType *base) = 0;
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| 295 |
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| 296 | END_INTERFACE
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| 297 |
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| 298 | };
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| 299 | #ifdef __CRT_UUID_DECL
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| 300 | __CRT_UUID_DECL(ID3D12ShaderReflectionType, 0xe913c351, 0x783d, 0x48ca, 0xa1,0xd1, 0x4f,0x30,0x62,0x84,0xad,0x56)
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| 301 | #endif
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| 302 | #else
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| 303 | typedef struct ID3D12ShaderReflectionTypeVtbl {
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| 304 | BEGIN_INTERFACE
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| 305 |
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| 306 | /*** ID3D12ShaderReflectionType methods ***/
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| 307 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
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| 308 | ID3D12ShaderReflectionType *This,
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| 309 | D3D12_SHADER_TYPE_DESC *desc);
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| 310 |
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| 311 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetMemberTypeByIndex)(
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| 312 | ID3D12ShaderReflectionType *This,
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| 313 | UINT index);
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| 314 |
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| 315 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetMemberTypeByName)(
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| 316 | ID3D12ShaderReflectionType *This,
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| 317 | const char *name);
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| 318 |
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| 319 | const char * (STDMETHODCALLTYPE *GetMemberTypeName)(
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| 320 | ID3D12ShaderReflectionType *This,
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| 321 | UINT index);
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| 322 |
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| 323 | HRESULT (STDMETHODCALLTYPE *IsEqual)(
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| 324 | ID3D12ShaderReflectionType *This,
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| 325 | ID3D12ShaderReflectionType *type);
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| 326 |
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| 327 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetSubType)(
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| 328 | ID3D12ShaderReflectionType *This);
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| 329 |
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| 330 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetBaseClass)(
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| 331 | ID3D12ShaderReflectionType *This);
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| 332 |
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| 333 | UINT (STDMETHODCALLTYPE *GetNumInterfaces)(
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| 334 | ID3D12ShaderReflectionType *This);
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| 335 |
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| 336 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetInterfaceByIndex)(
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| 337 | ID3D12ShaderReflectionType *This,
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| 338 | UINT index);
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| 339 |
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| 340 | HRESULT (STDMETHODCALLTYPE *IsOfType)(
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| 341 | ID3D12ShaderReflectionType *This,
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| 342 | ID3D12ShaderReflectionType *type);
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| 343 |
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| 344 | HRESULT (STDMETHODCALLTYPE *ImplementsInterface)(
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| 345 | ID3D12ShaderReflectionType *This,
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| 346 | ID3D12ShaderReflectionType *base);
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| 347 |
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| 348 | END_INTERFACE
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| 349 | } ID3D12ShaderReflectionTypeVtbl;
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| 350 |
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| 351 | interface ID3D12ShaderReflectionType {
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| 352 | CONST_VTBL ID3D12ShaderReflectionTypeVtbl* lpVtbl;
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| 353 | };
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| 354 |
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| 355 | #ifdef COBJMACROS
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| 356 | #ifndef WIDL_C_INLINE_WRAPPERS
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| 357 | /*** ID3D12ShaderReflectionType methods ***/
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| 358 | #define ID3D12ShaderReflectionType_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
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| 359 | #define ID3D12ShaderReflectionType_GetMemberTypeByIndex(This,index) (This)->lpVtbl->GetMemberTypeByIndex(This,index)
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| 360 | #define ID3D12ShaderReflectionType_GetMemberTypeByName(This,name) (This)->lpVtbl->GetMemberTypeByName(This,name)
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| 361 | #define ID3D12ShaderReflectionType_GetMemberTypeName(This,index) (This)->lpVtbl->GetMemberTypeName(This,index)
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| 362 | #define ID3D12ShaderReflectionType_IsEqual(This,type) (This)->lpVtbl->IsEqual(This,type)
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| 363 | #define ID3D12ShaderReflectionType_GetSubType(This) (This)->lpVtbl->GetSubType(This)
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| 364 | #define ID3D12ShaderReflectionType_GetBaseClass(This) (This)->lpVtbl->GetBaseClass(This)
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| 365 | #define ID3D12ShaderReflectionType_GetNumInterfaces(This) (This)->lpVtbl->GetNumInterfaces(This)
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| 366 | #define ID3D12ShaderReflectionType_GetInterfaceByIndex(This,index) (This)->lpVtbl->GetInterfaceByIndex(This,index)
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| 367 | #define ID3D12ShaderReflectionType_IsOfType(This,type) (This)->lpVtbl->IsOfType(This,type)
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| 368 | #define ID3D12ShaderReflectionType_ImplementsInterface(This,base) (This)->lpVtbl->ImplementsInterface(This,base)
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| 369 | #else
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| 370 | /*** ID3D12ShaderReflectionType methods ***/
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| 371 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_GetDesc(ID3D12ShaderReflectionType* This,D3D12_SHADER_TYPE_DESC *desc) {
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| 372 | return This->lpVtbl->GetDesc(This,desc);
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| 373 | }
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| 374 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetMemberTypeByIndex(ID3D12ShaderReflectionType* This,UINT index) {
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| 375 | return This->lpVtbl->GetMemberTypeByIndex(This,index);
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| 376 | }
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| 377 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetMemberTypeByName(ID3D12ShaderReflectionType* This,const char *name) {
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| 378 | return This->lpVtbl->GetMemberTypeByName(This,name);
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| 379 | }
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| 380 | static FORCEINLINE const char * ID3D12ShaderReflectionType_GetMemberTypeName(ID3D12ShaderReflectionType* This,UINT index) {
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| 381 | return This->lpVtbl->GetMemberTypeName(This,index);
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| 382 | }
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| 383 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_IsEqual(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *type) {
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| 384 | return This->lpVtbl->IsEqual(This,type);
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| 385 | }
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| 386 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetSubType(ID3D12ShaderReflectionType* This) {
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| 387 | return This->lpVtbl->GetSubType(This);
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| 388 | }
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| 389 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetBaseClass(ID3D12ShaderReflectionType* This) {
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| 390 | return This->lpVtbl->GetBaseClass(This);
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| 391 | }
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| 392 | static FORCEINLINE UINT ID3D12ShaderReflectionType_GetNumInterfaces(ID3D12ShaderReflectionType* This) {
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| 393 | return This->lpVtbl->GetNumInterfaces(This);
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| 394 | }
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| 395 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetInterfaceByIndex(ID3D12ShaderReflectionType* This,UINT index) {
|
---|
| 396 | return This->lpVtbl->GetInterfaceByIndex(This,index);
|
---|
| 397 | }
|
---|
| 398 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_IsOfType(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *type) {
|
---|
| 399 | return This->lpVtbl->IsOfType(This,type);
|
---|
| 400 | }
|
---|
| 401 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_ImplementsInterface(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *base) {
|
---|
| 402 | return This->lpVtbl->ImplementsInterface(This,base);
|
---|
| 403 | }
|
---|
| 404 | #endif
|
---|
| 405 | #endif
|
---|
| 406 |
|
---|
| 407 | #endif
|
---|
| 408 |
|
---|
| 409 |
|
---|
| 410 | #endif /* __ID3D12ShaderReflectionType_INTERFACE_DEFINED__ */
|
---|
| 411 |
|
---|
| 412 | /*****************************************************************************
|
---|
| 413 | * ID3D12ShaderReflectionVariable interface
|
---|
| 414 | */
|
---|
| 415 | #ifndef __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__
|
---|
| 416 | #define __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__
|
---|
| 417 |
|
---|
| 418 | DEFINE_GUID(IID_ID3D12ShaderReflectionVariable, 0x8337a8a6, 0xa216, 0x444a, 0xb2,0xf4, 0x31,0x47,0x33,0xa7,0x3a,0xea);
|
---|
| 419 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 420 | MIDL_INTERFACE("8337a8a6-a216-444a-b2f4-314733a73aea")
|
---|
| 421 | ID3D12ShaderReflectionVariable
|
---|
| 422 | {
|
---|
| 423 |
|
---|
| 424 | BEGIN_INTERFACE
|
---|
| 425 |
|
---|
| 426 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
|
---|
| 427 | D3D12_SHADER_VARIABLE_DESC *desc) = 0;
|
---|
| 428 |
|
---|
| 429 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetType(
|
---|
| 430 | ) = 0;
|
---|
| 431 |
|
---|
| 432 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetBuffer(
|
---|
| 433 | ) = 0;
|
---|
| 434 |
|
---|
| 435 | virtual UINT STDMETHODCALLTYPE GetInterfaceSlot(
|
---|
| 436 | UINT index) = 0;
|
---|
| 437 |
|
---|
| 438 | END_INTERFACE
|
---|
| 439 |
|
---|
| 440 | };
|
---|
| 441 | #ifdef __CRT_UUID_DECL
|
---|
| 442 | __CRT_UUID_DECL(ID3D12ShaderReflectionVariable, 0x8337a8a6, 0xa216, 0x444a, 0xb2,0xf4, 0x31,0x47,0x33,0xa7,0x3a,0xea)
|
---|
| 443 | #endif
|
---|
| 444 | #else
|
---|
| 445 | typedef struct ID3D12ShaderReflectionVariableVtbl {
|
---|
| 446 | BEGIN_INTERFACE
|
---|
| 447 |
|
---|
| 448 | /*** ID3D12ShaderReflectionVariable methods ***/
|
---|
| 449 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 450 | ID3D12ShaderReflectionVariable *This,
|
---|
| 451 | D3D12_SHADER_VARIABLE_DESC *desc);
|
---|
| 452 |
|
---|
| 453 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetType)(
|
---|
| 454 | ID3D12ShaderReflectionVariable *This);
|
---|
| 455 |
|
---|
| 456 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetBuffer)(
|
---|
| 457 | ID3D12ShaderReflectionVariable *This);
|
---|
| 458 |
|
---|
| 459 | UINT (STDMETHODCALLTYPE *GetInterfaceSlot)(
|
---|
| 460 | ID3D12ShaderReflectionVariable *This,
|
---|
| 461 | UINT index);
|
---|
| 462 |
|
---|
| 463 | END_INTERFACE
|
---|
| 464 | } ID3D12ShaderReflectionVariableVtbl;
|
---|
| 465 |
|
---|
| 466 | interface ID3D12ShaderReflectionVariable {
|
---|
| 467 | CONST_VTBL ID3D12ShaderReflectionVariableVtbl* lpVtbl;
|
---|
| 468 | };
|
---|
| 469 |
|
---|
| 470 | #ifdef COBJMACROS
|
---|
| 471 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 472 | /*** ID3D12ShaderReflectionVariable methods ***/
|
---|
| 473 | #define ID3D12ShaderReflectionVariable_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
|
---|
| 474 | #define ID3D12ShaderReflectionVariable_GetType(This) (This)->lpVtbl->GetType(This)
|
---|
| 475 | #define ID3D12ShaderReflectionVariable_GetBuffer(This) (This)->lpVtbl->GetBuffer(This)
|
---|
| 476 | #define ID3D12ShaderReflectionVariable_GetInterfaceSlot(This,index) (This)->lpVtbl->GetInterfaceSlot(This,index)
|
---|
| 477 | #else
|
---|
| 478 | /*** ID3D12ShaderReflectionVariable methods ***/
|
---|
| 479 | static FORCEINLINE HRESULT ID3D12ShaderReflectionVariable_GetDesc(ID3D12ShaderReflectionVariable* This,D3D12_SHADER_VARIABLE_DESC *desc) {
|
---|
| 480 | return This->lpVtbl->GetDesc(This,desc);
|
---|
| 481 | }
|
---|
| 482 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionVariable_GetType(ID3D12ShaderReflectionVariable* This) {
|
---|
| 483 | return This->lpVtbl->GetType(This);
|
---|
| 484 | }
|
---|
| 485 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflectionVariable_GetBuffer(ID3D12ShaderReflectionVariable* This) {
|
---|
| 486 | return This->lpVtbl->GetBuffer(This);
|
---|
| 487 | }
|
---|
| 488 | static FORCEINLINE UINT ID3D12ShaderReflectionVariable_GetInterfaceSlot(ID3D12ShaderReflectionVariable* This,UINT index) {
|
---|
| 489 | return This->lpVtbl->GetInterfaceSlot(This,index);
|
---|
| 490 | }
|
---|
| 491 | #endif
|
---|
| 492 | #endif
|
---|
| 493 |
|
---|
| 494 | #endif
|
---|
| 495 |
|
---|
| 496 |
|
---|
| 497 | #endif /* __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__ */
|
---|
| 498 |
|
---|
| 499 | /*****************************************************************************
|
---|
| 500 | * ID3D12ShaderReflectionConstantBuffer interface
|
---|
| 501 | */
|
---|
| 502 | #ifndef __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__
|
---|
| 503 | #define __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__
|
---|
| 504 |
|
---|
| 505 | DEFINE_GUID(IID_ID3D12ShaderReflectionConstantBuffer, 0xc59598b4, 0x48b3, 0x4869, 0xb9,0xb1, 0xb1,0x61,0x8b,0x14,0xa8,0xb7);
|
---|
| 506 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 507 | MIDL_INTERFACE("c59598b4-48b3-4869-b9b1-b1618b14a8b7")
|
---|
| 508 | ID3D12ShaderReflectionConstantBuffer
|
---|
| 509 | {
|
---|
| 510 |
|
---|
| 511 | BEGIN_INTERFACE
|
---|
| 512 |
|
---|
| 513 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
|
---|
| 514 | D3D12_SHADER_BUFFER_DESC *desc) = 0;
|
---|
| 515 |
|
---|
| 516 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByIndex(
|
---|
| 517 | UINT index) = 0;
|
---|
| 518 |
|
---|
| 519 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName(
|
---|
| 520 | const char *name) = 0;
|
---|
| 521 |
|
---|
| 522 | END_INTERFACE
|
---|
| 523 |
|
---|
| 524 | };
|
---|
| 525 | #ifdef __CRT_UUID_DECL
|
---|
| 526 | __CRT_UUID_DECL(ID3D12ShaderReflectionConstantBuffer, 0xc59598b4, 0x48b3, 0x4869, 0xb9,0xb1, 0xb1,0x61,0x8b,0x14,0xa8,0xb7)
|
---|
| 527 | #endif
|
---|
| 528 | #else
|
---|
| 529 | typedef struct ID3D12ShaderReflectionConstantBufferVtbl {
|
---|
| 530 | BEGIN_INTERFACE
|
---|
| 531 |
|
---|
| 532 | /*** ID3D12ShaderReflectionConstantBuffer methods ***/
|
---|
| 533 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 534 | ID3D12ShaderReflectionConstantBuffer *This,
|
---|
| 535 | D3D12_SHADER_BUFFER_DESC *desc);
|
---|
| 536 |
|
---|
| 537 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByIndex)(
|
---|
| 538 | ID3D12ShaderReflectionConstantBuffer *This,
|
---|
| 539 | UINT index);
|
---|
| 540 |
|
---|
| 541 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)(
|
---|
| 542 | ID3D12ShaderReflectionConstantBuffer *This,
|
---|
| 543 | const char *name);
|
---|
| 544 |
|
---|
| 545 | END_INTERFACE
|
---|
| 546 | } ID3D12ShaderReflectionConstantBufferVtbl;
|
---|
| 547 |
|
---|
| 548 | interface ID3D12ShaderReflectionConstantBuffer {
|
---|
| 549 | CONST_VTBL ID3D12ShaderReflectionConstantBufferVtbl* lpVtbl;
|
---|
| 550 | };
|
---|
| 551 |
|
---|
| 552 | #ifdef COBJMACROS
|
---|
| 553 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 554 | /*** ID3D12ShaderReflectionConstantBuffer methods ***/
|
---|
| 555 | #define ID3D12ShaderReflectionConstantBuffer_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
|
---|
| 556 | #define ID3D12ShaderReflectionConstantBuffer_GetVariableByIndex(This,index) (This)->lpVtbl->GetVariableByIndex(This,index)
|
---|
| 557 | #define ID3D12ShaderReflectionConstantBuffer_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name)
|
---|
| 558 | #else
|
---|
| 559 | /*** ID3D12ShaderReflectionConstantBuffer methods ***/
|
---|
| 560 | static FORCEINLINE HRESULT ID3D12ShaderReflectionConstantBuffer_GetDesc(ID3D12ShaderReflectionConstantBuffer* This,D3D12_SHADER_BUFFER_DESC *desc) {
|
---|
| 561 | return This->lpVtbl->GetDesc(This,desc);
|
---|
| 562 | }
|
---|
| 563 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflectionConstantBuffer_GetVariableByIndex(ID3D12ShaderReflectionConstantBuffer* This,UINT index) {
|
---|
| 564 | return This->lpVtbl->GetVariableByIndex(This,index);
|
---|
| 565 | }
|
---|
| 566 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflectionConstantBuffer_GetVariableByName(ID3D12ShaderReflectionConstantBuffer* This,const char *name) {
|
---|
| 567 | return This->lpVtbl->GetVariableByName(This,name);
|
---|
| 568 | }
|
---|
| 569 | #endif
|
---|
| 570 | #endif
|
---|
| 571 |
|
---|
| 572 | #endif
|
---|
| 573 |
|
---|
| 574 |
|
---|
| 575 | #endif /* __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__ */
|
---|
| 576 |
|
---|
| 577 | /*****************************************************************************
|
---|
| 578 | * ID3D12ShaderReflection interface
|
---|
| 579 | */
|
---|
| 580 | #ifndef __ID3D12ShaderReflection_INTERFACE_DEFINED__
|
---|
| 581 | #define __ID3D12ShaderReflection_INTERFACE_DEFINED__
|
---|
| 582 |
|
---|
| 583 | DEFINE_GUID(IID_ID3D12ShaderReflection, 0x5a58797d, 0xa72c, 0x478d, 0x8b,0xa2, 0xef,0xc6,0xb0,0xef,0xe8,0x8e);
|
---|
| 584 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 585 | MIDL_INTERFACE("5a58797d-a72c-478d-8ba2-efc6b0efe88e")
|
---|
| 586 | ID3D12ShaderReflection : public IUnknown
|
---|
| 587 | {
|
---|
| 588 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
|
---|
| 589 | D3D12_SHADER_DESC *desc) = 0;
|
---|
| 590 |
|
---|
| 591 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByIndex(
|
---|
| 592 | UINT index) = 0;
|
---|
| 593 |
|
---|
| 594 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByName(
|
---|
| 595 | const char *name) = 0;
|
---|
| 596 |
|
---|
| 597 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDesc(
|
---|
| 598 | UINT index,
|
---|
| 599 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0;
|
---|
| 600 |
|
---|
| 601 | virtual HRESULT STDMETHODCALLTYPE GetInputParameterDesc(
|
---|
| 602 | UINT index,
|
---|
| 603 | D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0;
|
---|
| 604 |
|
---|
| 605 | virtual HRESULT STDMETHODCALLTYPE GetOutputParameterDesc(
|
---|
| 606 | UINT index,
|
---|
| 607 | D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0;
|
---|
| 608 |
|
---|
| 609 | virtual HRESULT STDMETHODCALLTYPE GetPatchConstantParameterDesc(
|
---|
| 610 | UINT index,
|
---|
| 611 | D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0;
|
---|
| 612 |
|
---|
| 613 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName(
|
---|
| 614 | const char *name) = 0;
|
---|
| 615 |
|
---|
| 616 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDescByName(
|
---|
| 617 | const char *name,
|
---|
| 618 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0;
|
---|
| 619 |
|
---|
| 620 | virtual UINT STDMETHODCALLTYPE GetMovInstructionCount(
|
---|
| 621 | ) = 0;
|
---|
| 622 |
|
---|
| 623 | virtual UINT STDMETHODCALLTYPE GetMovcInstructionCount(
|
---|
| 624 | ) = 0;
|
---|
| 625 |
|
---|
| 626 | virtual UINT STDMETHODCALLTYPE GetConversionInstructionCount(
|
---|
| 627 | ) = 0;
|
---|
| 628 |
|
---|
| 629 | virtual UINT STDMETHODCALLTYPE GetBitwiseInstructionCount(
|
---|
| 630 | ) = 0;
|
---|
| 631 |
|
---|
| 632 | virtual D3D_PRIMITIVE STDMETHODCALLTYPE GetGSInputPrimitive(
|
---|
| 633 | ) = 0;
|
---|
| 634 |
|
---|
| 635 | virtual WINBOOL STDMETHODCALLTYPE IsSampleFrequencyShader(
|
---|
| 636 | ) = 0;
|
---|
| 637 |
|
---|
| 638 | virtual UINT STDMETHODCALLTYPE GetNumInterfaceSlots(
|
---|
| 639 | ) = 0;
|
---|
| 640 |
|
---|
| 641 | virtual HRESULT STDMETHODCALLTYPE GetMinFeatureLevel(
|
---|
| 642 | D3D_FEATURE_LEVEL *level) = 0;
|
---|
| 643 |
|
---|
| 644 | virtual UINT STDMETHODCALLTYPE GetThreadGroupSize(
|
---|
| 645 | UINT *sizex,
|
---|
| 646 | UINT *sizey,
|
---|
| 647 | UINT *sizez) = 0;
|
---|
| 648 |
|
---|
| 649 | virtual UINT64 STDMETHODCALLTYPE GetRequiresFlags(
|
---|
| 650 | ) = 0;
|
---|
| 651 |
|
---|
| 652 | };
|
---|
| 653 | #ifdef __CRT_UUID_DECL
|
---|
| 654 | __CRT_UUID_DECL(ID3D12ShaderReflection, 0x5a58797d, 0xa72c, 0x478d, 0x8b,0xa2, 0xef,0xc6,0xb0,0xef,0xe8,0x8e)
|
---|
| 655 | #endif
|
---|
| 656 | #else
|
---|
| 657 | typedef struct ID3D12ShaderReflectionVtbl {
|
---|
| 658 | BEGIN_INTERFACE
|
---|
| 659 |
|
---|
| 660 | /*** IUnknown methods ***/
|
---|
| 661 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 662 | ID3D12ShaderReflection *This,
|
---|
| 663 | REFIID riid,
|
---|
| 664 | void **ppvObject);
|
---|
| 665 |
|
---|
| 666 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 667 | ID3D12ShaderReflection *This);
|
---|
| 668 |
|
---|
| 669 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 670 | ID3D12ShaderReflection *This);
|
---|
| 671 |
|
---|
| 672 | /*** ID3D12ShaderReflection methods ***/
|
---|
| 673 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 674 | ID3D12ShaderReflection *This,
|
---|
| 675 | D3D12_SHADER_DESC *desc);
|
---|
| 676 |
|
---|
| 677 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByIndex)(
|
---|
| 678 | ID3D12ShaderReflection *This,
|
---|
| 679 | UINT index);
|
---|
| 680 |
|
---|
| 681 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByName)(
|
---|
| 682 | ID3D12ShaderReflection *This,
|
---|
| 683 | const char *name);
|
---|
| 684 |
|
---|
| 685 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDesc)(
|
---|
| 686 | ID3D12ShaderReflection *This,
|
---|
| 687 | UINT index,
|
---|
| 688 | D3D12_SHADER_INPUT_BIND_DESC *desc);
|
---|
| 689 |
|
---|
| 690 | HRESULT (STDMETHODCALLTYPE *GetInputParameterDesc)(
|
---|
| 691 | ID3D12ShaderReflection *This,
|
---|
| 692 | UINT index,
|
---|
| 693 | D3D12_SIGNATURE_PARAMETER_DESC *desc);
|
---|
| 694 |
|
---|
| 695 | HRESULT (STDMETHODCALLTYPE *GetOutputParameterDesc)(
|
---|
| 696 | ID3D12ShaderReflection *This,
|
---|
| 697 | UINT index,
|
---|
| 698 | D3D12_SIGNATURE_PARAMETER_DESC *desc);
|
---|
| 699 |
|
---|
| 700 | HRESULT (STDMETHODCALLTYPE *GetPatchConstantParameterDesc)(
|
---|
| 701 | ID3D12ShaderReflection *This,
|
---|
| 702 | UINT index,
|
---|
| 703 | D3D12_SIGNATURE_PARAMETER_DESC *desc);
|
---|
| 704 |
|
---|
| 705 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)(
|
---|
| 706 | ID3D12ShaderReflection *This,
|
---|
| 707 | const char *name);
|
---|
| 708 |
|
---|
| 709 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDescByName)(
|
---|
| 710 | ID3D12ShaderReflection *This,
|
---|
| 711 | const char *name,
|
---|
| 712 | D3D12_SHADER_INPUT_BIND_DESC *desc);
|
---|
| 713 |
|
---|
| 714 | UINT (STDMETHODCALLTYPE *GetMovInstructionCount)(
|
---|
| 715 | ID3D12ShaderReflection *This);
|
---|
| 716 |
|
---|
| 717 | UINT (STDMETHODCALLTYPE *GetMovcInstructionCount)(
|
---|
| 718 | ID3D12ShaderReflection *This);
|
---|
| 719 |
|
---|
| 720 | UINT (STDMETHODCALLTYPE *GetConversionInstructionCount)(
|
---|
| 721 | ID3D12ShaderReflection *This);
|
---|
| 722 |
|
---|
| 723 | UINT (STDMETHODCALLTYPE *GetBitwiseInstructionCount)(
|
---|
| 724 | ID3D12ShaderReflection *This);
|
---|
| 725 |
|
---|
| 726 | D3D_PRIMITIVE (STDMETHODCALLTYPE *GetGSInputPrimitive)(
|
---|
| 727 | ID3D12ShaderReflection *This);
|
---|
| 728 |
|
---|
| 729 | WINBOOL (STDMETHODCALLTYPE *IsSampleFrequencyShader)(
|
---|
| 730 | ID3D12ShaderReflection *This);
|
---|
| 731 |
|
---|
| 732 | UINT (STDMETHODCALLTYPE *GetNumInterfaceSlots)(
|
---|
| 733 | ID3D12ShaderReflection *This);
|
---|
| 734 |
|
---|
| 735 | HRESULT (STDMETHODCALLTYPE *GetMinFeatureLevel)(
|
---|
| 736 | ID3D12ShaderReflection *This,
|
---|
| 737 | D3D_FEATURE_LEVEL *level);
|
---|
| 738 |
|
---|
| 739 | UINT (STDMETHODCALLTYPE *GetThreadGroupSize)(
|
---|
| 740 | ID3D12ShaderReflection *This,
|
---|
| 741 | UINT *sizex,
|
---|
| 742 | UINT *sizey,
|
---|
| 743 | UINT *sizez);
|
---|
| 744 |
|
---|
| 745 | UINT64 (STDMETHODCALLTYPE *GetRequiresFlags)(
|
---|
| 746 | ID3D12ShaderReflection *This);
|
---|
| 747 |
|
---|
| 748 | END_INTERFACE
|
---|
| 749 | } ID3D12ShaderReflectionVtbl;
|
---|
| 750 |
|
---|
| 751 | interface ID3D12ShaderReflection {
|
---|
| 752 | CONST_VTBL ID3D12ShaderReflectionVtbl* lpVtbl;
|
---|
| 753 | };
|
---|
| 754 |
|
---|
| 755 | #ifdef COBJMACROS
|
---|
| 756 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 757 | /*** IUnknown methods ***/
|
---|
| 758 | #define ID3D12ShaderReflection_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
| 759 | #define ID3D12ShaderReflection_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
| 760 | #define ID3D12ShaderReflection_Release(This) (This)->lpVtbl->Release(This)
|
---|
| 761 | /*** ID3D12ShaderReflection methods ***/
|
---|
| 762 | #define ID3D12ShaderReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
|
---|
| 763 | #define ID3D12ShaderReflection_GetConstantBufferByIndex(This,index) (This)->lpVtbl->GetConstantBufferByIndex(This,index)
|
---|
| 764 | #define ID3D12ShaderReflection_GetConstantBufferByName(This,name) (This)->lpVtbl->GetConstantBufferByName(This,name)
|
---|
| 765 | #define ID3D12ShaderReflection_GetResourceBindingDesc(This,index,desc) (This)->lpVtbl->GetResourceBindingDesc(This,index,desc)
|
---|
| 766 | #define ID3D12ShaderReflection_GetInputParameterDesc(This,index,desc) (This)->lpVtbl->GetInputParameterDesc(This,index,desc)
|
---|
| 767 | #define ID3D12ShaderReflection_GetOutputParameterDesc(This,index,desc) (This)->lpVtbl->GetOutputParameterDesc(This,index,desc)
|
---|
| 768 | #define ID3D12ShaderReflection_GetPatchConstantParameterDesc(This,index,desc) (This)->lpVtbl->GetPatchConstantParameterDesc(This,index,desc)
|
---|
| 769 | #define ID3D12ShaderReflection_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name)
|
---|
| 770 | #define ID3D12ShaderReflection_GetResourceBindingDescByName(This,name,desc) (This)->lpVtbl->GetResourceBindingDescByName(This,name,desc)
|
---|
| 771 | #define ID3D12ShaderReflection_GetMovInstructionCount(This) (This)->lpVtbl->GetMovInstructionCount(This)
|
---|
| 772 | #define ID3D12ShaderReflection_GetMovcInstructionCount(This) (This)->lpVtbl->GetMovcInstructionCount(This)
|
---|
| 773 | #define ID3D12ShaderReflection_GetConversionInstructionCount(This) (This)->lpVtbl->GetConversionInstructionCount(This)
|
---|
| 774 | #define ID3D12ShaderReflection_GetBitwiseInstructionCount(This) (This)->lpVtbl->GetBitwiseInstructionCount(This)
|
---|
| 775 | #define ID3D12ShaderReflection_GetGSInputPrimitive(This) (This)->lpVtbl->GetGSInputPrimitive(This)
|
---|
| 776 | #define ID3D12ShaderReflection_IsSampleFrequencyShader(This) (This)->lpVtbl->IsSampleFrequencyShader(This)
|
---|
| 777 | #define ID3D12ShaderReflection_GetNumInterfaceSlots(This) (This)->lpVtbl->GetNumInterfaceSlots(This)
|
---|
| 778 | #define ID3D12ShaderReflection_GetMinFeatureLevel(This,level) (This)->lpVtbl->GetMinFeatureLevel(This,level)
|
---|
| 779 | #define ID3D12ShaderReflection_GetThreadGroupSize(This,sizex,sizey,sizez) (This)->lpVtbl->GetThreadGroupSize(This,sizex,sizey,sizez)
|
---|
| 780 | #define ID3D12ShaderReflection_GetRequiresFlags(This) (This)->lpVtbl->GetRequiresFlags(This)
|
---|
| 781 | #else
|
---|
| 782 | /*** IUnknown methods ***/
|
---|
| 783 | static FORCEINLINE HRESULT ID3D12ShaderReflection_QueryInterface(ID3D12ShaderReflection* This,REFIID riid,void **ppvObject) {
|
---|
| 784 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
| 785 | }
|
---|
| 786 | static FORCEINLINE ULONG ID3D12ShaderReflection_AddRef(ID3D12ShaderReflection* This) {
|
---|
| 787 | return This->lpVtbl->AddRef(This);
|
---|
| 788 | }
|
---|
| 789 | static FORCEINLINE ULONG ID3D12ShaderReflection_Release(ID3D12ShaderReflection* This) {
|
---|
| 790 | return This->lpVtbl->Release(This);
|
---|
| 791 | }
|
---|
| 792 | /*** ID3D12ShaderReflection methods ***/
|
---|
| 793 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetDesc(ID3D12ShaderReflection* This,D3D12_SHADER_DESC *desc) {
|
---|
| 794 | return This->lpVtbl->GetDesc(This,desc);
|
---|
| 795 | }
|
---|
| 796 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflection_GetConstantBufferByIndex(ID3D12ShaderReflection* This,UINT index) {
|
---|
| 797 | return This->lpVtbl->GetConstantBufferByIndex(This,index);
|
---|
| 798 | }
|
---|
| 799 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflection_GetConstantBufferByName(ID3D12ShaderReflection* This,const char *name) {
|
---|
| 800 | return This->lpVtbl->GetConstantBufferByName(This,name);
|
---|
| 801 | }
|
---|
| 802 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetResourceBindingDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SHADER_INPUT_BIND_DESC *desc) {
|
---|
| 803 | return This->lpVtbl->GetResourceBindingDesc(This,index,desc);
|
---|
| 804 | }
|
---|
| 805 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetInputParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) {
|
---|
| 806 | return This->lpVtbl->GetInputParameterDesc(This,index,desc);
|
---|
| 807 | }
|
---|
| 808 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetOutputParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) {
|
---|
| 809 | return This->lpVtbl->GetOutputParameterDesc(This,index,desc);
|
---|
| 810 | }
|
---|
| 811 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetPatchConstantParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) {
|
---|
| 812 | return This->lpVtbl->GetPatchConstantParameterDesc(This,index,desc);
|
---|
| 813 | }
|
---|
| 814 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflection_GetVariableByName(ID3D12ShaderReflection* This,const char *name) {
|
---|
| 815 | return This->lpVtbl->GetVariableByName(This,name);
|
---|
| 816 | }
|
---|
| 817 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetResourceBindingDescByName(ID3D12ShaderReflection* This,const char *name,D3D12_SHADER_INPUT_BIND_DESC *desc) {
|
---|
| 818 | return This->lpVtbl->GetResourceBindingDescByName(This,name,desc);
|
---|
| 819 | }
|
---|
| 820 | static FORCEINLINE UINT ID3D12ShaderReflection_GetMovInstructionCount(ID3D12ShaderReflection* This) {
|
---|
| 821 | return This->lpVtbl->GetMovInstructionCount(This);
|
---|
| 822 | }
|
---|
| 823 | static FORCEINLINE UINT ID3D12ShaderReflection_GetMovcInstructionCount(ID3D12ShaderReflection* This) {
|
---|
| 824 | return This->lpVtbl->GetMovcInstructionCount(This);
|
---|
| 825 | }
|
---|
| 826 | static FORCEINLINE UINT ID3D12ShaderReflection_GetConversionInstructionCount(ID3D12ShaderReflection* This) {
|
---|
| 827 | return This->lpVtbl->GetConversionInstructionCount(This);
|
---|
| 828 | }
|
---|
| 829 | static FORCEINLINE UINT ID3D12ShaderReflection_GetBitwiseInstructionCount(ID3D12ShaderReflection* This) {
|
---|
| 830 | return This->lpVtbl->GetBitwiseInstructionCount(This);
|
---|
| 831 | }
|
---|
| 832 | static FORCEINLINE D3D_PRIMITIVE ID3D12ShaderReflection_GetGSInputPrimitive(ID3D12ShaderReflection* This) {
|
---|
| 833 | return This->lpVtbl->GetGSInputPrimitive(This);
|
---|
| 834 | }
|
---|
| 835 | static FORCEINLINE WINBOOL ID3D12ShaderReflection_IsSampleFrequencyShader(ID3D12ShaderReflection* This) {
|
---|
| 836 | return This->lpVtbl->IsSampleFrequencyShader(This);
|
---|
| 837 | }
|
---|
| 838 | static FORCEINLINE UINT ID3D12ShaderReflection_GetNumInterfaceSlots(ID3D12ShaderReflection* This) {
|
---|
| 839 | return This->lpVtbl->GetNumInterfaceSlots(This);
|
---|
| 840 | }
|
---|
| 841 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetMinFeatureLevel(ID3D12ShaderReflection* This,D3D_FEATURE_LEVEL *level) {
|
---|
| 842 | return This->lpVtbl->GetMinFeatureLevel(This,level);
|
---|
| 843 | }
|
---|
| 844 | static FORCEINLINE UINT ID3D12ShaderReflection_GetThreadGroupSize(ID3D12ShaderReflection* This,UINT *sizex,UINT *sizey,UINT *sizez) {
|
---|
| 845 | return This->lpVtbl->GetThreadGroupSize(This,sizex,sizey,sizez);
|
---|
| 846 | }
|
---|
| 847 | static FORCEINLINE UINT64 ID3D12ShaderReflection_GetRequiresFlags(ID3D12ShaderReflection* This) {
|
---|
| 848 | return This->lpVtbl->GetRequiresFlags(This);
|
---|
| 849 | }
|
---|
| 850 | #endif
|
---|
| 851 | #endif
|
---|
| 852 |
|
---|
| 853 | #endif
|
---|
| 854 |
|
---|
| 855 |
|
---|
| 856 | #endif /* __ID3D12ShaderReflection_INTERFACE_DEFINED__ */
|
---|
| 857 |
|
---|
| 858 | /*****************************************************************************
|
---|
| 859 | * ID3D12FunctionParameterReflection interface
|
---|
| 860 | */
|
---|
| 861 | #ifndef __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__
|
---|
| 862 | #define __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__
|
---|
| 863 |
|
---|
| 864 | DEFINE_GUID(IID_ID3D12FunctionParameterReflection, 0xec25f42d, 0x7006, 0x4f2b, 0xb3,0x3e, 0x02,0xcc,0x33,0x75,0x73,0x3f);
|
---|
| 865 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 866 | MIDL_INTERFACE("ec25f42d-7006-4f2b-b33e-02cc3375733f")
|
---|
| 867 | ID3D12FunctionParameterReflection
|
---|
| 868 | {
|
---|
| 869 |
|
---|
| 870 | BEGIN_INTERFACE
|
---|
| 871 |
|
---|
| 872 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
|
---|
| 873 | D3D12_PARAMETER_DESC *desc) = 0;
|
---|
| 874 |
|
---|
| 875 | END_INTERFACE
|
---|
| 876 |
|
---|
| 877 | };
|
---|
| 878 | #ifdef __CRT_UUID_DECL
|
---|
| 879 | __CRT_UUID_DECL(ID3D12FunctionParameterReflection, 0xec25f42d, 0x7006, 0x4f2b, 0xb3,0x3e, 0x02,0xcc,0x33,0x75,0x73,0x3f)
|
---|
| 880 | #endif
|
---|
| 881 | #else
|
---|
| 882 | typedef struct ID3D12FunctionParameterReflectionVtbl {
|
---|
| 883 | BEGIN_INTERFACE
|
---|
| 884 |
|
---|
| 885 | /*** ID3D12FunctionParameterReflection methods ***/
|
---|
| 886 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 887 | ID3D12FunctionParameterReflection *This,
|
---|
| 888 | D3D12_PARAMETER_DESC *desc);
|
---|
| 889 |
|
---|
| 890 | END_INTERFACE
|
---|
| 891 | } ID3D12FunctionParameterReflectionVtbl;
|
---|
| 892 |
|
---|
| 893 | interface ID3D12FunctionParameterReflection {
|
---|
| 894 | CONST_VTBL ID3D12FunctionParameterReflectionVtbl* lpVtbl;
|
---|
| 895 | };
|
---|
| 896 |
|
---|
| 897 | #ifdef COBJMACROS
|
---|
| 898 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 899 | /*** ID3D12FunctionParameterReflection methods ***/
|
---|
| 900 | #define ID3D12FunctionParameterReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
|
---|
| 901 | #else
|
---|
| 902 | /*** ID3D12FunctionParameterReflection methods ***/
|
---|
| 903 | static FORCEINLINE HRESULT ID3D12FunctionParameterReflection_GetDesc(ID3D12FunctionParameterReflection* This,D3D12_PARAMETER_DESC *desc) {
|
---|
| 904 | return This->lpVtbl->GetDesc(This,desc);
|
---|
| 905 | }
|
---|
| 906 | #endif
|
---|
| 907 | #endif
|
---|
| 908 |
|
---|
| 909 | #endif
|
---|
| 910 |
|
---|
| 911 |
|
---|
| 912 | #endif /* __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__ */
|
---|
| 913 |
|
---|
| 914 | /*****************************************************************************
|
---|
| 915 | * ID3D12FunctionReflection interface
|
---|
| 916 | */
|
---|
| 917 | #ifndef __ID3D12FunctionReflection_INTERFACE_DEFINED__
|
---|
| 918 | #define __ID3D12FunctionReflection_INTERFACE_DEFINED__
|
---|
| 919 |
|
---|
| 920 | DEFINE_GUID(IID_ID3D12FunctionReflection, 0x1108795c, 0x2772, 0x4ba9, 0xb2,0xa8, 0xd4,0x64,0xdc,0x7e,0x27,0x99);
|
---|
| 921 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 922 | MIDL_INTERFACE("1108795c-2772-4ba9-b2a8-d464dc7e2799")
|
---|
| 923 | ID3D12FunctionReflection
|
---|
| 924 | {
|
---|
| 925 |
|
---|
| 926 | BEGIN_INTERFACE
|
---|
| 927 |
|
---|
| 928 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
|
---|
| 929 | D3D12_FUNCTION_DESC *desc) = 0;
|
---|
| 930 |
|
---|
| 931 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByIndex(
|
---|
| 932 | UINT index) = 0;
|
---|
| 933 |
|
---|
| 934 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByName(
|
---|
| 935 | const char *name) = 0;
|
---|
| 936 |
|
---|
| 937 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDesc(
|
---|
| 938 | UINT index,
|
---|
| 939 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0;
|
---|
| 940 |
|
---|
| 941 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName(
|
---|
| 942 | const char *name) = 0;
|
---|
| 943 |
|
---|
| 944 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDescByName(
|
---|
| 945 | const char *name,
|
---|
| 946 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0;
|
---|
| 947 |
|
---|
| 948 | virtual ID3D12FunctionParameterReflection * STDMETHODCALLTYPE GetFunctionParameter(
|
---|
| 949 | INT index) = 0;
|
---|
| 950 |
|
---|
| 951 | END_INTERFACE
|
---|
| 952 |
|
---|
| 953 | };
|
---|
| 954 | #ifdef __CRT_UUID_DECL
|
---|
| 955 | __CRT_UUID_DECL(ID3D12FunctionReflection, 0x1108795c, 0x2772, 0x4ba9, 0xb2,0xa8, 0xd4,0x64,0xdc,0x7e,0x27,0x99)
|
---|
| 956 | #endif
|
---|
| 957 | #else
|
---|
| 958 | typedef struct ID3D12FunctionReflectionVtbl {
|
---|
| 959 | BEGIN_INTERFACE
|
---|
| 960 |
|
---|
| 961 | /*** ID3D12FunctionReflection methods ***/
|
---|
| 962 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 963 | ID3D12FunctionReflection *This,
|
---|
| 964 | D3D12_FUNCTION_DESC *desc);
|
---|
| 965 |
|
---|
| 966 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByIndex)(
|
---|
| 967 | ID3D12FunctionReflection *This,
|
---|
| 968 | UINT index);
|
---|
| 969 |
|
---|
| 970 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByName)(
|
---|
| 971 | ID3D12FunctionReflection *This,
|
---|
| 972 | const char *name);
|
---|
| 973 |
|
---|
| 974 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDesc)(
|
---|
| 975 | ID3D12FunctionReflection *This,
|
---|
| 976 | UINT index,
|
---|
| 977 | D3D12_SHADER_INPUT_BIND_DESC *desc);
|
---|
| 978 |
|
---|
| 979 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)(
|
---|
| 980 | ID3D12FunctionReflection *This,
|
---|
| 981 | const char *name);
|
---|
| 982 |
|
---|
| 983 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDescByName)(
|
---|
| 984 | ID3D12FunctionReflection *This,
|
---|
| 985 | const char *name,
|
---|
| 986 | D3D12_SHADER_INPUT_BIND_DESC *desc);
|
---|
| 987 |
|
---|
| 988 | ID3D12FunctionParameterReflection * (STDMETHODCALLTYPE *GetFunctionParameter)(
|
---|
| 989 | ID3D12FunctionReflection *This,
|
---|
| 990 | INT index);
|
---|
| 991 |
|
---|
| 992 | END_INTERFACE
|
---|
| 993 | } ID3D12FunctionReflectionVtbl;
|
---|
| 994 |
|
---|
| 995 | interface ID3D12FunctionReflection {
|
---|
| 996 | CONST_VTBL ID3D12FunctionReflectionVtbl* lpVtbl;
|
---|
| 997 | };
|
---|
| 998 |
|
---|
| 999 | #ifdef COBJMACROS
|
---|
| 1000 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
| 1001 | /*** ID3D12FunctionReflection methods ***/
|
---|
| 1002 | #define ID3D12FunctionReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
|
---|
| 1003 | #define ID3D12FunctionReflection_GetConstantBufferByIndex(This,index) (This)->lpVtbl->GetConstantBufferByIndex(This,index)
|
---|
| 1004 | #define ID3D12FunctionReflection_GetConstantBufferByName(This,name) (This)->lpVtbl->GetConstantBufferByName(This,name)
|
---|
| 1005 | #define ID3D12FunctionReflection_GetResourceBindingDesc(This,index,desc) (This)->lpVtbl->GetResourceBindingDesc(This,index,desc)
|
---|
| 1006 | #define ID3D12FunctionReflection_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name)
|
---|
| 1007 | #define ID3D12FunctionReflection_GetResourceBindingDescByName(This,name,desc) (This)->lpVtbl->GetResourceBindingDescByName(This,name,desc)
|
---|
| 1008 | #define ID3D12FunctionReflection_GetFunctionParameter(This,index) (This)->lpVtbl->GetFunctionParameter(This,index)
|
---|
| 1009 | #else
|
---|
| 1010 | /*** ID3D12FunctionReflection methods ***/
|
---|
| 1011 | static FORCEINLINE HRESULT ID3D12FunctionReflection_GetDesc(ID3D12FunctionReflection* This,D3D12_FUNCTION_DESC *desc) {
|
---|
| 1012 | return This->lpVtbl->GetDesc(This,desc);
|
---|
| 1013 | }
|
---|
| 1014 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection_GetConstantBufferByIndex(ID3D12FunctionReflection* This,UINT index) {
|
---|
| 1015 | return This->lpVtbl->GetConstantBufferByIndex(This,index);
|
---|
| 1016 | }
|
---|
| 1017 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection_GetConstantBufferByName(ID3D12FunctionReflection* This,const char *name) {
|
---|
| 1018 | return This->lpVtbl->GetConstantBufferByName(This,name);
|
---|
| 1019 | }
|
---|
| 1020 | static FORCEINLINE HRESULT ID3D12FunctionReflection_GetResourceBindingDesc(ID3D12FunctionReflection* This,UINT index,D3D12_SHADER_INPUT_BIND_DESC *desc) {
|
---|
| 1021 | return This->lpVtbl->GetResourceBindingDesc(This,index,desc);
|
---|
| 1022 | }
|
---|
| 1023 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12FunctionReflection_GetVariableByName(ID3D12FunctionReflection* This,const char *name) {
|
---|
| 1024 | return This->lpVtbl->GetVariableByName(This,name);
|
---|
| 1025 | }
|
---|
| 1026 | static FORCEINLINE HRESULT ID3D12FunctionReflection_GetResourceBindingDescByName(ID3D12FunctionReflection* This,const char *name,D3D12_SHADER_INPUT_BIND_DESC *desc) {
|
---|
| 1027 | return This->lpVtbl->GetResourceBindingDescByName(This,name,desc);
|
---|
| 1028 | }
|
---|
| 1029 | static FORCEINLINE ID3D12FunctionParameterReflection * ID3D12FunctionReflection_GetFunctionParameter(ID3D12FunctionReflection* This,INT index) {
|
---|
| 1030 | return This->lpVtbl->GetFunctionParameter(This,index);
|
---|
| 1031 | }
|
---|
| 1032 | #endif
|
---|
| 1033 | #endif
|
---|
| 1034 |
|
---|
| 1035 | #endif
|
---|
| 1036 |
|
---|
| 1037 |
|
---|
| 1038 | #endif /* __ID3D12FunctionReflection_INTERFACE_DEFINED__ */
|
---|
| 1039 |
|
---|
| 1040 | /*****************************************************************************
|
---|
| 1041 | * ID3D12LibraryReflection interface
|
---|
| 1042 | */
|
---|
| 1043 | #ifndef __ID3D12LibraryReflection_INTERFACE_DEFINED__
|
---|
| 1044 | #define __ID3D12LibraryReflection_INTERFACE_DEFINED__
|
---|
| 1045 |
|
---|
| 1046 | DEFINE_GUID(IID_ID3D12LibraryReflection, 0x8e349d19, 0x54db, 0x4a56, 0x9d,0xc9, 0x11,0x9d,0x87,0xbd,0xb8,0x04);
|
---|
| 1047 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
| 1048 | MIDL_INTERFACE("8e349d19-54db-4a56-9dc9-119d87bdb804")
|
---|
| 1049 | ID3D12LibraryReflection : public IUnknown
|
---|
| 1050 | {
|
---|
| 1051 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
|
---|
| 1052 | D3D12_LIBRARY_DESC *desc) = 0;
|
---|
| 1053 |
|
---|
| 1054 | virtual ID3D12FunctionReflection * STDMETHODCALLTYPE GetFunctionByIndex(
|
---|
| 1055 | INT index) = 0;
|
---|
| 1056 |
|
---|
| 1057 | };
|
---|
| 1058 | #ifdef __CRT_UUID_DECL
|
---|
| 1059 | __CRT_UUID_DECL(ID3D12LibraryReflection, 0x8e349d19, 0x54db, 0x4a56, 0x9d,0xc9, 0x11,0x9d,0x87,0xbd,0xb8,0x04)
|
---|
| 1060 | #endif
|
---|
| 1061 | #else
|
---|
| 1062 | typedef struct ID3D12LibraryReflectionVtbl {
|
---|
| 1063 | BEGIN_INTERFACE
|
---|
| 1064 |
|
---|
| 1065 | /*** IUnknown methods ***/
|
---|
| 1066 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
| 1067 | ID3D12LibraryReflection *This,
|
---|
| 1068 | REFIID riid,
|
---|
| 1069 | void **ppvObject);
|
---|
| 1070 |
|
---|
| 1071 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
| 1072 | ID3D12LibraryReflection *This);
|
---|
| 1073 |
|
---|
| 1074 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
| 1075 | ID3D12LibraryReflection *This);
|
---|
| 1076 |
|
---|
| 1077 | /*** ID3D12LibraryReflection methods ***/
|
---|
| 1078 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
|
---|
| 1079 | ID3D12LibraryReflection *This,
|
---|
| 1080 | D3D12_LIBRARY_DESC *desc);
|
---|
| 1081 |
|
---|
| 1082 | ID3D12FunctionReflection * (STDMETHODCALLTYPE *GetFunctionByIndex)(
|
---|
| 1083 | ID3D12LibraryReflection *This,
|
---|
| 1084 | INT index);
|
---|
| 1085 |
|
---|
| 1086 | END_INTERFACE
|
---|
| 1087 | } ID3D12LibraryReflectionVtbl;
|
---|
| 1088 |
|
---|
| 1089 | interface ID3D12LibraryReflection {
|
---|
| 1090 | CONST_VTBL ID3D12LibraryReflectionVtbl* lpVtbl;
|
---|
| 1091 | };
|
---|
| 1092 |
|
---|
| 1093 | #ifdef COBJMACROS
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| 1094 | #ifndef WIDL_C_INLINE_WRAPPERS
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| 1095 | /*** IUnknown methods ***/
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| 1096 | #define ID3D12LibraryReflection_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
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| 1097 | #define ID3D12LibraryReflection_AddRef(This) (This)->lpVtbl->AddRef(This)
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| 1098 | #define ID3D12LibraryReflection_Release(This) (This)->lpVtbl->Release(This)
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| 1099 | /*** ID3D12LibraryReflection methods ***/
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| 1100 | #define ID3D12LibraryReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
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| 1101 | #define ID3D12LibraryReflection_GetFunctionByIndex(This,index) (This)->lpVtbl->GetFunctionByIndex(This,index)
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| 1102 | #else
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| 1103 | /*** IUnknown methods ***/
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| 1104 | static FORCEINLINE HRESULT ID3D12LibraryReflection_QueryInterface(ID3D12LibraryReflection* This,REFIID riid,void **ppvObject) {
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| 1105 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
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| 1106 | }
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| 1107 | static FORCEINLINE ULONG ID3D12LibraryReflection_AddRef(ID3D12LibraryReflection* This) {
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| 1108 | return This->lpVtbl->AddRef(This);
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| 1109 | }
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| 1110 | static FORCEINLINE ULONG ID3D12LibraryReflection_Release(ID3D12LibraryReflection* This) {
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| 1111 | return This->lpVtbl->Release(This);
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| 1112 | }
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| 1113 | /*** ID3D12LibraryReflection methods ***/
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| 1114 | static FORCEINLINE HRESULT ID3D12LibraryReflection_GetDesc(ID3D12LibraryReflection* This,D3D12_LIBRARY_DESC *desc) {
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| 1115 | return This->lpVtbl->GetDesc(This,desc);
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| 1116 | }
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| 1117 | static FORCEINLINE ID3D12FunctionReflection * ID3D12LibraryReflection_GetFunctionByIndex(ID3D12LibraryReflection* This,INT index) {
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| 1118 | return This->lpVtbl->GetFunctionByIndex(This,index);
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| 1119 | }
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| 1120 | #endif
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| 1121 | #endif
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| 1122 |
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| 1123 | #endif
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| 1124 |
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| 1125 |
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| 1126 | #endif /* __ID3D12LibraryReflection_INTERFACE_DEFINED__ */
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| 1127 |
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| 1128 | /* Begin additional prototypes for all interfaces */
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| 1129 |
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| 1130 |
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| 1131 | /* End additional prototypes */
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| 1132 |
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| 1133 | #ifdef __cplusplus
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| 1134 | }
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| 1135 | #endif
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| 1136 |
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| 1137 | #endif /* __d3d12shader_h__ */
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