1 | /*** Autogenerated by WIDL 6.4 from include/d3d12shader.idl - Do not edit ***/
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2 |
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3 | #ifdef _WIN32
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4 | #ifndef __REQUIRED_RPCNDR_H_VERSION__
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5 | #define __REQUIRED_RPCNDR_H_VERSION__ 475
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6 | #endif
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7 | #include <rpc.h>
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8 | #include <rpcndr.h>
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9 | #endif
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10 |
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11 | #ifndef COM_NO_WINDOWS_H
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12 | #include <windows.h>
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13 | #include <ole2.h>
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14 | #endif
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15 |
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16 | #ifndef __d3d12shader_h__
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17 | #define __d3d12shader_h__
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18 |
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19 | /* Forward declarations */
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20 |
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21 | #ifndef __ID3D12ShaderReflectionType_FWD_DEFINED__
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22 | #define __ID3D12ShaderReflectionType_FWD_DEFINED__
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23 | typedef interface ID3D12ShaderReflectionType ID3D12ShaderReflectionType;
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24 | #ifdef __cplusplus
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25 | interface ID3D12ShaderReflectionType;
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26 | #endif /* __cplusplus */
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27 | #endif
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28 |
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29 | #ifndef __ID3D12ShaderReflectionVariable_FWD_DEFINED__
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30 | #define __ID3D12ShaderReflectionVariable_FWD_DEFINED__
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31 | typedef interface ID3D12ShaderReflectionVariable ID3D12ShaderReflectionVariable;
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32 | #ifdef __cplusplus
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33 | interface ID3D12ShaderReflectionVariable;
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34 | #endif /* __cplusplus */
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35 | #endif
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36 |
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37 | #ifndef __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__
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38 | #define __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__
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39 | typedef interface ID3D12ShaderReflectionConstantBuffer ID3D12ShaderReflectionConstantBuffer;
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40 | #ifdef __cplusplus
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41 | interface ID3D12ShaderReflectionConstantBuffer;
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42 | #endif /* __cplusplus */
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43 | #endif
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44 |
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45 | #ifndef __ID3D12ShaderReflection_FWD_DEFINED__
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46 | #define __ID3D12ShaderReflection_FWD_DEFINED__
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47 | typedef interface ID3D12ShaderReflection ID3D12ShaderReflection;
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48 | #ifdef __cplusplus
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49 | interface ID3D12ShaderReflection;
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50 | #endif /* __cplusplus */
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51 | #endif
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52 |
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53 | #ifndef __ID3D12FunctionParameterReflection_FWD_DEFINED__
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54 | #define __ID3D12FunctionParameterReflection_FWD_DEFINED__
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55 | typedef interface ID3D12FunctionParameterReflection ID3D12FunctionParameterReflection;
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56 | #ifdef __cplusplus
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57 | interface ID3D12FunctionParameterReflection;
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58 | #endif /* __cplusplus */
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59 | #endif
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60 |
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61 | #ifndef __ID3D12FunctionReflection_FWD_DEFINED__
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62 | #define __ID3D12FunctionReflection_FWD_DEFINED__
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63 | typedef interface ID3D12FunctionReflection ID3D12FunctionReflection;
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64 | #ifdef __cplusplus
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65 | interface ID3D12FunctionReflection;
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66 | #endif /* __cplusplus */
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67 | #endif
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68 |
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69 | #ifndef __ID3D12LibraryReflection_FWD_DEFINED__
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70 | #define __ID3D12LibraryReflection_FWD_DEFINED__
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71 | typedef interface ID3D12LibraryReflection ID3D12LibraryReflection;
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72 | #ifdef __cplusplus
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73 | interface ID3D12LibraryReflection;
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74 | #endif /* __cplusplus */
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75 | #endif
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76 |
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77 | /* Headers for imported files */
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78 |
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79 | #include <oaidl.h>
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80 | #include <ocidl.h>
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81 | #include <d3dcommon.h>
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82 |
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83 | #ifdef __cplusplus
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84 | extern "C" {
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85 | #endif
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86 |
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87 | typedef enum D3D12_SHADER_VERSION_TYPE {
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88 | D3D12_SHVER_PIXEL_SHADER = 0x0,
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89 | D3D12_SHVER_VERTEX_SHADER = 0x1,
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90 | D3D12_SHVER_GEOMETRY_SHADER = 0x2,
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91 | D3D12_SHVER_HULL_SHADER = 0x3,
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92 | D3D12_SHVER_DOMAIN_SHADER = 0x4,
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93 | D3D12_SHVER_COMPUTE_SHADER = 0x5,
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94 | D3D12_SHVER_RESERVED0 = 0xfff0
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95 | } D3D12_SHADER_VERSION_TYPE;
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96 | typedef struct _D3D12_SHADER_DESC {
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97 | UINT Version;
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98 | const char *Creator;
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99 | UINT Flags;
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100 | UINT ConstantBuffers;
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101 | UINT BoundResources;
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102 | UINT InputParameters;
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103 | UINT OutputParameters;
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104 | UINT InstructionCount;
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105 | UINT TempRegisterCount;
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106 | UINT TempArrayCount;
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107 | UINT DefCount;
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108 | UINT DclCount;
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109 | UINT TextureNormalInstructions;
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110 | UINT TextureLoadInstructions;
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111 | UINT TextureCompInstructions;
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112 | UINT TextureBiasInstructions;
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113 | UINT TextureGradientInstructions;
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114 | UINT FloatInstructionCount;
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115 | UINT IntInstructionCount;
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116 | UINT UintInstructionCount;
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117 | UINT StaticFlowControlCount;
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118 | UINT DynamicFlowControlCount;
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119 | UINT MacroInstructionCount;
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120 | UINT ArrayInstructionCount;
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121 | UINT CutInstructionCount;
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122 | UINT EmitInstructionCount;
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123 | D3D_PRIMITIVE_TOPOLOGY GSOutputTopology;
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124 | UINT GSMaxOutputVertexCount;
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125 | D3D_PRIMITIVE InputPrimitive;
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126 | UINT PatchConstantParameters;
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127 | UINT cGSInstanceCount;
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128 | UINT cControlPoints;
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129 | D3D_TESSELLATOR_OUTPUT_PRIMITIVE HSOutputPrimitive;
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130 | D3D_TESSELLATOR_PARTITIONING HSPartitioning;
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131 | D3D_TESSELLATOR_DOMAIN TessellatorDomain;
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132 | UINT cBarrierInstructions;
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133 | UINT cInterlockedInstructions;
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134 | UINT cTextureStoreInstructions;
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135 | } D3D12_SHADER_DESC;
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136 | typedef struct _D3D12_SHADER_VARIABLE_DESC {
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137 | const char *Name;
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138 | UINT StartOffset;
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139 | UINT Size;
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140 | UINT uFlags;
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141 | void *DefaultValue;
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142 | UINT StartTexture;
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143 | UINT TextureSize;
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144 | UINT StartSampler;
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145 | UINT SamplerSize;
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146 | } D3D12_SHADER_VARIABLE_DESC;
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147 | typedef struct _D3D12_SHADER_TYPE_DESC {
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148 | D3D_SHADER_VARIABLE_CLASS Class;
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149 | D3D_SHADER_VARIABLE_TYPE Type;
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150 | UINT Rows;
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151 | UINT Columns;
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152 | UINT Elements;
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153 | UINT Members;
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154 | UINT Offset;
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155 | const char *Name;
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156 | } D3D12_SHADER_TYPE_DESC;
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157 | typedef struct _D3D12_SHADER_BUFFER_DESC {
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158 | const char *Name;
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159 | D3D_CBUFFER_TYPE Type;
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160 | UINT Variables;
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161 | UINT Size;
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162 | UINT uFlags;
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163 | } D3D12_SHADER_BUFFER_DESC;
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164 | typedef struct _D3D12_SHADER_INPUT_BIND_DESC {
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165 | const char *Name;
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166 | D3D_SHADER_INPUT_TYPE Type;
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167 | UINT BindPoint;
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168 | UINT BindCount;
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169 | UINT uFlags;
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170 | D3D_RESOURCE_RETURN_TYPE ReturnType;
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171 | D3D_SRV_DIMENSION Dimension;
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172 | UINT NumSamples;
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173 | UINT Space;
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174 | UINT uID;
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175 | } D3D12_SHADER_INPUT_BIND_DESC;
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176 | typedef struct _D3D12_SIGNATURE_PARAMETER_DESC {
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177 | const char *SemanticName;
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178 | UINT SemanticIndex;
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179 | UINT Register;
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180 | D3D_NAME SystemValueType;
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181 | D3D_REGISTER_COMPONENT_TYPE ComponentType;
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182 | BYTE Mask;
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183 | BYTE ReadWriteMask;
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184 | UINT Stream;
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185 | D3D_MIN_PRECISION MinPrecision;
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186 | } D3D12_SIGNATURE_PARAMETER_DESC;
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187 | typedef struct _D3D12_PARAMETER_DESC {
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188 | const char *Name;
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189 | const char *SemanticName;
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190 | D3D_SHADER_VARIABLE_TYPE Type;
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191 | D3D_SHADER_VARIABLE_CLASS Class;
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192 | UINT Rows;
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193 | UINT Columns;
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194 | D3D_INTERPOLATION_MODE InterpolationMode;
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195 | D3D_PARAMETER_FLAGS Flags;
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196 | UINT FirstInRegister;
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197 | UINT FirstInComponent;
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198 | UINT FirstOutRegister;
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199 | UINT FirstOutComponent;
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200 | } D3D12_PARAMETER_DESC;
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201 | typedef struct _D3D12_FUNCTION_DESC {
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202 | UINT Version;
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203 | const char *Creator;
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204 | UINT Flags;
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205 | UINT ConstantBuffers;
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206 | UINT BoundResources;
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207 | UINT InstructionCount;
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208 | UINT TempRegisterCount;
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209 | UINT TempArrayCount;
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210 | UINT DefCount;
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211 | UINT DclCount;
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212 | UINT TextureNormalInstructions;
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213 | UINT TextureLoadInstructions;
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214 | UINT TextureCompInstructions;
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215 | UINT TextureBiasInstructions;
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216 | UINT TextureGradientInstructions;
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217 | UINT FloatInstructionCount;
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218 | UINT IntInstructionCount;
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219 | UINT UintInstructionCount;
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220 | UINT StaticFlowControlCount;
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221 | UINT DynamicFlowControlCount;
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222 | UINT MacroInstructionCount;
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223 | UINT ArrayInstructionCount;
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224 | UINT MovInstructionCount;
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225 | UINT MovcInstructionCount;
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226 | UINT ConversionInstructionCount;
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227 | UINT BitwiseInstructionCount;
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228 | D3D_FEATURE_LEVEL MinFeatureLevel;
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229 | UINT64 RequiredFeatureFlags;
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230 | const char *Name;
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231 | INT FunctionParameterCount;
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232 | WINBOOL HasReturn;
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233 | WINBOOL Has10Level9VertexShader;
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234 | WINBOOL Has10Level9PixelShader;
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235 | } D3D12_FUNCTION_DESC;
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236 | typedef struct _D3D12_LIBRARY_DESC {
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237 | const char *Creator;
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238 | UINT Flags;
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239 | UINT FunctionCount;
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240 | } D3D12_LIBRARY_DESC;
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241 | #ifndef __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__
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242 | #define __ID3D12ShaderReflectionConstantBuffer_FWD_DEFINED__
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243 | typedef interface ID3D12ShaderReflectionConstantBuffer ID3D12ShaderReflectionConstantBuffer;
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244 | #ifdef __cplusplus
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245 | interface ID3D12ShaderReflectionConstantBuffer;
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246 | #endif /* __cplusplus */
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247 | #endif
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248 |
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249 | /*****************************************************************************
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250 | * ID3D12ShaderReflectionType interface
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251 | */
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252 | #ifndef __ID3D12ShaderReflectionType_INTERFACE_DEFINED__
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253 | #define __ID3D12ShaderReflectionType_INTERFACE_DEFINED__
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254 |
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255 | DEFINE_GUID(IID_ID3D12ShaderReflectionType, 0xe913c351, 0x783d, 0x48ca, 0xa1,0xd1, 0x4f,0x30,0x62,0x84,0xad,0x56);
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256 | #if defined(__cplusplus) && !defined(CINTERFACE)
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257 | MIDL_INTERFACE("e913c351-783d-48ca-a1d1-4f306284ad56")
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258 | ID3D12ShaderReflectionType
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259 | {
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260 |
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261 | BEGIN_INTERFACE
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262 |
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263 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
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264 | D3D12_SHADER_TYPE_DESC *desc) = 0;
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265 |
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266 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetMemberTypeByIndex(
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267 | UINT index) = 0;
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268 |
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269 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetMemberTypeByName(
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270 | const char *name) = 0;
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271 |
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272 | virtual const char * STDMETHODCALLTYPE GetMemberTypeName(
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273 | UINT index) = 0;
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274 |
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275 | virtual HRESULT STDMETHODCALLTYPE IsEqual(
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276 | ID3D12ShaderReflectionType *type) = 0;
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277 |
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278 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetSubType(
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279 | ) = 0;
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280 |
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281 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetBaseClass(
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282 | ) = 0;
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283 |
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284 | virtual UINT STDMETHODCALLTYPE GetNumInterfaces(
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285 | ) = 0;
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286 |
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287 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetInterfaceByIndex(
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288 | UINT index) = 0;
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289 |
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290 | virtual HRESULT STDMETHODCALLTYPE IsOfType(
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291 | ID3D12ShaderReflectionType *type) = 0;
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292 |
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293 | virtual HRESULT STDMETHODCALLTYPE ImplementsInterface(
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294 | ID3D12ShaderReflectionType *base) = 0;
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295 |
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296 | END_INTERFACE
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297 |
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298 | };
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299 | #ifdef __CRT_UUID_DECL
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300 | __CRT_UUID_DECL(ID3D12ShaderReflectionType, 0xe913c351, 0x783d, 0x48ca, 0xa1,0xd1, 0x4f,0x30,0x62,0x84,0xad,0x56)
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301 | #endif
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302 | #else
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303 | typedef struct ID3D12ShaderReflectionTypeVtbl {
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304 | BEGIN_INTERFACE
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305 |
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306 | /*** ID3D12ShaderReflectionType methods ***/
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307 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
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308 | ID3D12ShaderReflectionType *This,
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309 | D3D12_SHADER_TYPE_DESC *desc);
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310 |
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311 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetMemberTypeByIndex)(
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312 | ID3D12ShaderReflectionType *This,
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313 | UINT index);
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314 |
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315 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetMemberTypeByName)(
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316 | ID3D12ShaderReflectionType *This,
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317 | const char *name);
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318 |
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319 | const char * (STDMETHODCALLTYPE *GetMemberTypeName)(
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320 | ID3D12ShaderReflectionType *This,
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321 | UINT index);
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322 |
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323 | HRESULT (STDMETHODCALLTYPE *IsEqual)(
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324 | ID3D12ShaderReflectionType *This,
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325 | ID3D12ShaderReflectionType *type);
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326 |
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327 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetSubType)(
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328 | ID3D12ShaderReflectionType *This);
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329 |
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330 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetBaseClass)(
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331 | ID3D12ShaderReflectionType *This);
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332 |
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333 | UINT (STDMETHODCALLTYPE *GetNumInterfaces)(
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334 | ID3D12ShaderReflectionType *This);
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335 |
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336 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetInterfaceByIndex)(
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337 | ID3D12ShaderReflectionType *This,
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338 | UINT index);
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339 |
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340 | HRESULT (STDMETHODCALLTYPE *IsOfType)(
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341 | ID3D12ShaderReflectionType *This,
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342 | ID3D12ShaderReflectionType *type);
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343 |
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344 | HRESULT (STDMETHODCALLTYPE *ImplementsInterface)(
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345 | ID3D12ShaderReflectionType *This,
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346 | ID3D12ShaderReflectionType *base);
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347 |
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348 | END_INTERFACE
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349 | } ID3D12ShaderReflectionTypeVtbl;
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350 |
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351 | interface ID3D12ShaderReflectionType {
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352 | CONST_VTBL ID3D12ShaderReflectionTypeVtbl* lpVtbl;
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353 | };
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354 |
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355 | #ifdef COBJMACROS
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356 | #ifndef WIDL_C_INLINE_WRAPPERS
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357 | /*** ID3D12ShaderReflectionType methods ***/
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358 | #define ID3D12ShaderReflectionType_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
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359 | #define ID3D12ShaderReflectionType_GetMemberTypeByIndex(This,index) (This)->lpVtbl->GetMemberTypeByIndex(This,index)
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360 | #define ID3D12ShaderReflectionType_GetMemberTypeByName(This,name) (This)->lpVtbl->GetMemberTypeByName(This,name)
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361 | #define ID3D12ShaderReflectionType_GetMemberTypeName(This,index) (This)->lpVtbl->GetMemberTypeName(This,index)
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362 | #define ID3D12ShaderReflectionType_IsEqual(This,type) (This)->lpVtbl->IsEqual(This,type)
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363 | #define ID3D12ShaderReflectionType_GetSubType(This) (This)->lpVtbl->GetSubType(This)
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364 | #define ID3D12ShaderReflectionType_GetBaseClass(This) (This)->lpVtbl->GetBaseClass(This)
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365 | #define ID3D12ShaderReflectionType_GetNumInterfaces(This) (This)->lpVtbl->GetNumInterfaces(This)
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366 | #define ID3D12ShaderReflectionType_GetInterfaceByIndex(This,index) (This)->lpVtbl->GetInterfaceByIndex(This,index)
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367 | #define ID3D12ShaderReflectionType_IsOfType(This,type) (This)->lpVtbl->IsOfType(This,type)
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368 | #define ID3D12ShaderReflectionType_ImplementsInterface(This,base) (This)->lpVtbl->ImplementsInterface(This,base)
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369 | #else
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370 | /*** ID3D12ShaderReflectionType methods ***/
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371 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_GetDesc(ID3D12ShaderReflectionType* This,D3D12_SHADER_TYPE_DESC *desc) {
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372 | return This->lpVtbl->GetDesc(This,desc);
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373 | }
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374 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetMemberTypeByIndex(ID3D12ShaderReflectionType* This,UINT index) {
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375 | return This->lpVtbl->GetMemberTypeByIndex(This,index);
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376 | }
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377 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetMemberTypeByName(ID3D12ShaderReflectionType* This,const char *name) {
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378 | return This->lpVtbl->GetMemberTypeByName(This,name);
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379 | }
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380 | static FORCEINLINE const char * ID3D12ShaderReflectionType_GetMemberTypeName(ID3D12ShaderReflectionType* This,UINT index) {
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381 | return This->lpVtbl->GetMemberTypeName(This,index);
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382 | }
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383 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_IsEqual(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *type) {
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384 | return This->lpVtbl->IsEqual(This,type);
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385 | }
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386 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetSubType(ID3D12ShaderReflectionType* This) {
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387 | return This->lpVtbl->GetSubType(This);
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388 | }
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389 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetBaseClass(ID3D12ShaderReflectionType* This) {
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390 | return This->lpVtbl->GetBaseClass(This);
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391 | }
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392 | static FORCEINLINE UINT ID3D12ShaderReflectionType_GetNumInterfaces(ID3D12ShaderReflectionType* This) {
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393 | return This->lpVtbl->GetNumInterfaces(This);
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394 | }
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395 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionType_GetInterfaceByIndex(ID3D12ShaderReflectionType* This,UINT index) {
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396 | return This->lpVtbl->GetInterfaceByIndex(This,index);
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397 | }
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398 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_IsOfType(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *type) {
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399 | return This->lpVtbl->IsOfType(This,type);
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400 | }
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401 | static FORCEINLINE HRESULT ID3D12ShaderReflectionType_ImplementsInterface(ID3D12ShaderReflectionType* This,ID3D12ShaderReflectionType *base) {
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402 | return This->lpVtbl->ImplementsInterface(This,base);
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403 | }
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404 | #endif
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405 | #endif
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406 |
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407 | #endif
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408 |
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409 |
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410 | #endif /* __ID3D12ShaderReflectionType_INTERFACE_DEFINED__ */
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411 |
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412 | /*****************************************************************************
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413 | * ID3D12ShaderReflectionVariable interface
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414 | */
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415 | #ifndef __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__
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416 | #define __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__
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417 |
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418 | DEFINE_GUID(IID_ID3D12ShaderReflectionVariable, 0x8337a8a6, 0xa216, 0x444a, 0xb2,0xf4, 0x31,0x47,0x33,0xa7,0x3a,0xea);
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419 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
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420 | MIDL_INTERFACE("8337a8a6-a216-444a-b2f4-314733a73aea")
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421 | ID3D12ShaderReflectionVariable
|
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422 | {
|
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423 |
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424 | BEGIN_INTERFACE
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425 |
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426 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
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427 | D3D12_SHADER_VARIABLE_DESC *desc) = 0;
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428 |
|
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429 | virtual ID3D12ShaderReflectionType * STDMETHODCALLTYPE GetType(
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430 | ) = 0;
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431 |
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432 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetBuffer(
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433 | ) = 0;
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434 |
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435 | virtual UINT STDMETHODCALLTYPE GetInterfaceSlot(
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436 | UINT index) = 0;
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437 |
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438 | END_INTERFACE
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439 |
|
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440 | };
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441 | #ifdef __CRT_UUID_DECL
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---|
442 | __CRT_UUID_DECL(ID3D12ShaderReflectionVariable, 0x8337a8a6, 0xa216, 0x444a, 0xb2,0xf4, 0x31,0x47,0x33,0xa7,0x3a,0xea)
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443 | #endif
|
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444 | #else
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445 | typedef struct ID3D12ShaderReflectionVariableVtbl {
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446 | BEGIN_INTERFACE
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447 |
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448 | /*** ID3D12ShaderReflectionVariable methods ***/
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449 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
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---|
450 | ID3D12ShaderReflectionVariable *This,
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---|
451 | D3D12_SHADER_VARIABLE_DESC *desc);
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452 |
|
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453 | ID3D12ShaderReflectionType * (STDMETHODCALLTYPE *GetType)(
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---|
454 | ID3D12ShaderReflectionVariable *This);
|
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455 |
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456 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetBuffer)(
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---|
457 | ID3D12ShaderReflectionVariable *This);
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458 |
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459 | UINT (STDMETHODCALLTYPE *GetInterfaceSlot)(
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---|
460 | ID3D12ShaderReflectionVariable *This,
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---|
461 | UINT index);
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462 |
|
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463 | END_INTERFACE
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---|
464 | } ID3D12ShaderReflectionVariableVtbl;
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465 |
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466 | interface ID3D12ShaderReflectionVariable {
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---|
467 | CONST_VTBL ID3D12ShaderReflectionVariableVtbl* lpVtbl;
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468 | };
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469 |
|
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470 | #ifdef COBJMACROS
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---|
471 | #ifndef WIDL_C_INLINE_WRAPPERS
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472 | /*** ID3D12ShaderReflectionVariable methods ***/
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---|
473 | #define ID3D12ShaderReflectionVariable_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
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474 | #define ID3D12ShaderReflectionVariable_GetType(This) (This)->lpVtbl->GetType(This)
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475 | #define ID3D12ShaderReflectionVariable_GetBuffer(This) (This)->lpVtbl->GetBuffer(This)
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476 | #define ID3D12ShaderReflectionVariable_GetInterfaceSlot(This,index) (This)->lpVtbl->GetInterfaceSlot(This,index)
|
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477 | #else
|
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478 | /*** ID3D12ShaderReflectionVariable methods ***/
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---|
479 | static FORCEINLINE HRESULT ID3D12ShaderReflectionVariable_GetDesc(ID3D12ShaderReflectionVariable* This,D3D12_SHADER_VARIABLE_DESC *desc) {
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480 | return This->lpVtbl->GetDesc(This,desc);
|
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481 | }
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482 | static FORCEINLINE ID3D12ShaderReflectionType * ID3D12ShaderReflectionVariable_GetType(ID3D12ShaderReflectionVariable* This) {
|
---|
483 | return This->lpVtbl->GetType(This);
|
---|
484 | }
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485 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflectionVariable_GetBuffer(ID3D12ShaderReflectionVariable* This) {
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486 | return This->lpVtbl->GetBuffer(This);
|
---|
487 | }
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488 | static FORCEINLINE UINT ID3D12ShaderReflectionVariable_GetInterfaceSlot(ID3D12ShaderReflectionVariable* This,UINT index) {
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489 | return This->lpVtbl->GetInterfaceSlot(This,index);
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490 | }
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491 | #endif
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492 | #endif
|
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493 |
|
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494 | #endif
|
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495 |
|
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496 |
|
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497 | #endif /* __ID3D12ShaderReflectionVariable_INTERFACE_DEFINED__ */
|
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498 |
|
---|
499 | /*****************************************************************************
|
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500 | * ID3D12ShaderReflectionConstantBuffer interface
|
---|
501 | */
|
---|
502 | #ifndef __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__
|
---|
503 | #define __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__
|
---|
504 |
|
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505 | DEFINE_GUID(IID_ID3D12ShaderReflectionConstantBuffer, 0xc59598b4, 0x48b3, 0x4869, 0xb9,0xb1, 0xb1,0x61,0x8b,0x14,0xa8,0xb7);
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506 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
507 | MIDL_INTERFACE("c59598b4-48b3-4869-b9b1-b1618b14a8b7")
|
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508 | ID3D12ShaderReflectionConstantBuffer
|
---|
509 | {
|
---|
510 |
|
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511 | BEGIN_INTERFACE
|
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512 |
|
---|
513 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
|
---|
514 | D3D12_SHADER_BUFFER_DESC *desc) = 0;
|
---|
515 |
|
---|
516 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByIndex(
|
---|
517 | UINT index) = 0;
|
---|
518 |
|
---|
519 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName(
|
---|
520 | const char *name) = 0;
|
---|
521 |
|
---|
522 | END_INTERFACE
|
---|
523 |
|
---|
524 | };
|
---|
525 | #ifdef __CRT_UUID_DECL
|
---|
526 | __CRT_UUID_DECL(ID3D12ShaderReflectionConstantBuffer, 0xc59598b4, 0x48b3, 0x4869, 0xb9,0xb1, 0xb1,0x61,0x8b,0x14,0xa8,0xb7)
|
---|
527 | #endif
|
---|
528 | #else
|
---|
529 | typedef struct ID3D12ShaderReflectionConstantBufferVtbl {
|
---|
530 | BEGIN_INTERFACE
|
---|
531 |
|
---|
532 | /*** ID3D12ShaderReflectionConstantBuffer methods ***/
|
---|
533 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
|
---|
534 | ID3D12ShaderReflectionConstantBuffer *This,
|
---|
535 | D3D12_SHADER_BUFFER_DESC *desc);
|
---|
536 |
|
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537 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByIndex)(
|
---|
538 | ID3D12ShaderReflectionConstantBuffer *This,
|
---|
539 | UINT index);
|
---|
540 |
|
---|
541 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)(
|
---|
542 | ID3D12ShaderReflectionConstantBuffer *This,
|
---|
543 | const char *name);
|
---|
544 |
|
---|
545 | END_INTERFACE
|
---|
546 | } ID3D12ShaderReflectionConstantBufferVtbl;
|
---|
547 |
|
---|
548 | interface ID3D12ShaderReflectionConstantBuffer {
|
---|
549 | CONST_VTBL ID3D12ShaderReflectionConstantBufferVtbl* lpVtbl;
|
---|
550 | };
|
---|
551 |
|
---|
552 | #ifdef COBJMACROS
|
---|
553 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
554 | /*** ID3D12ShaderReflectionConstantBuffer methods ***/
|
---|
555 | #define ID3D12ShaderReflectionConstantBuffer_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
|
---|
556 | #define ID3D12ShaderReflectionConstantBuffer_GetVariableByIndex(This,index) (This)->lpVtbl->GetVariableByIndex(This,index)
|
---|
557 | #define ID3D12ShaderReflectionConstantBuffer_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name)
|
---|
558 | #else
|
---|
559 | /*** ID3D12ShaderReflectionConstantBuffer methods ***/
|
---|
560 | static FORCEINLINE HRESULT ID3D12ShaderReflectionConstantBuffer_GetDesc(ID3D12ShaderReflectionConstantBuffer* This,D3D12_SHADER_BUFFER_DESC *desc) {
|
---|
561 | return This->lpVtbl->GetDesc(This,desc);
|
---|
562 | }
|
---|
563 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflectionConstantBuffer_GetVariableByIndex(ID3D12ShaderReflectionConstantBuffer* This,UINT index) {
|
---|
564 | return This->lpVtbl->GetVariableByIndex(This,index);
|
---|
565 | }
|
---|
566 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflectionConstantBuffer_GetVariableByName(ID3D12ShaderReflectionConstantBuffer* This,const char *name) {
|
---|
567 | return This->lpVtbl->GetVariableByName(This,name);
|
---|
568 | }
|
---|
569 | #endif
|
---|
570 | #endif
|
---|
571 |
|
---|
572 | #endif
|
---|
573 |
|
---|
574 |
|
---|
575 | #endif /* __ID3D12ShaderReflectionConstantBuffer_INTERFACE_DEFINED__ */
|
---|
576 |
|
---|
577 | /*****************************************************************************
|
---|
578 | * ID3D12ShaderReflection interface
|
---|
579 | */
|
---|
580 | #ifndef __ID3D12ShaderReflection_INTERFACE_DEFINED__
|
---|
581 | #define __ID3D12ShaderReflection_INTERFACE_DEFINED__
|
---|
582 |
|
---|
583 | DEFINE_GUID(IID_ID3D12ShaderReflection, 0x5a58797d, 0xa72c, 0x478d, 0x8b,0xa2, 0xef,0xc6,0xb0,0xef,0xe8,0x8e);
|
---|
584 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
585 | MIDL_INTERFACE("5a58797d-a72c-478d-8ba2-efc6b0efe88e")
|
---|
586 | ID3D12ShaderReflection : public IUnknown
|
---|
587 | {
|
---|
588 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
|
---|
589 | D3D12_SHADER_DESC *desc) = 0;
|
---|
590 |
|
---|
591 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByIndex(
|
---|
592 | UINT index) = 0;
|
---|
593 |
|
---|
594 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByName(
|
---|
595 | const char *name) = 0;
|
---|
596 |
|
---|
597 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDesc(
|
---|
598 | UINT index,
|
---|
599 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0;
|
---|
600 |
|
---|
601 | virtual HRESULT STDMETHODCALLTYPE GetInputParameterDesc(
|
---|
602 | UINT index,
|
---|
603 | D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0;
|
---|
604 |
|
---|
605 | virtual HRESULT STDMETHODCALLTYPE GetOutputParameterDesc(
|
---|
606 | UINT index,
|
---|
607 | D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0;
|
---|
608 |
|
---|
609 | virtual HRESULT STDMETHODCALLTYPE GetPatchConstantParameterDesc(
|
---|
610 | UINT index,
|
---|
611 | D3D12_SIGNATURE_PARAMETER_DESC *desc) = 0;
|
---|
612 |
|
---|
613 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName(
|
---|
614 | const char *name) = 0;
|
---|
615 |
|
---|
616 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDescByName(
|
---|
617 | const char *name,
|
---|
618 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0;
|
---|
619 |
|
---|
620 | virtual UINT STDMETHODCALLTYPE GetMovInstructionCount(
|
---|
621 | ) = 0;
|
---|
622 |
|
---|
623 | virtual UINT STDMETHODCALLTYPE GetMovcInstructionCount(
|
---|
624 | ) = 0;
|
---|
625 |
|
---|
626 | virtual UINT STDMETHODCALLTYPE GetConversionInstructionCount(
|
---|
627 | ) = 0;
|
---|
628 |
|
---|
629 | virtual UINT STDMETHODCALLTYPE GetBitwiseInstructionCount(
|
---|
630 | ) = 0;
|
---|
631 |
|
---|
632 | virtual D3D_PRIMITIVE STDMETHODCALLTYPE GetGSInputPrimitive(
|
---|
633 | ) = 0;
|
---|
634 |
|
---|
635 | virtual WINBOOL STDMETHODCALLTYPE IsSampleFrequencyShader(
|
---|
636 | ) = 0;
|
---|
637 |
|
---|
638 | virtual UINT STDMETHODCALLTYPE GetNumInterfaceSlots(
|
---|
639 | ) = 0;
|
---|
640 |
|
---|
641 | virtual HRESULT STDMETHODCALLTYPE GetMinFeatureLevel(
|
---|
642 | D3D_FEATURE_LEVEL *level) = 0;
|
---|
643 |
|
---|
644 | virtual UINT STDMETHODCALLTYPE GetThreadGroupSize(
|
---|
645 | UINT *sizex,
|
---|
646 | UINT *sizey,
|
---|
647 | UINT *sizez) = 0;
|
---|
648 |
|
---|
649 | virtual UINT64 STDMETHODCALLTYPE GetRequiresFlags(
|
---|
650 | ) = 0;
|
---|
651 |
|
---|
652 | };
|
---|
653 | #ifdef __CRT_UUID_DECL
|
---|
654 | __CRT_UUID_DECL(ID3D12ShaderReflection, 0x5a58797d, 0xa72c, 0x478d, 0x8b,0xa2, 0xef,0xc6,0xb0,0xef,0xe8,0x8e)
|
---|
655 | #endif
|
---|
656 | #else
|
---|
657 | typedef struct ID3D12ShaderReflectionVtbl {
|
---|
658 | BEGIN_INTERFACE
|
---|
659 |
|
---|
660 | /*** IUnknown methods ***/
|
---|
661 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
662 | ID3D12ShaderReflection *This,
|
---|
663 | REFIID riid,
|
---|
664 | void **ppvObject);
|
---|
665 |
|
---|
666 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
667 | ID3D12ShaderReflection *This);
|
---|
668 |
|
---|
669 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
670 | ID3D12ShaderReflection *This);
|
---|
671 |
|
---|
672 | /*** ID3D12ShaderReflection methods ***/
|
---|
673 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
|
---|
674 | ID3D12ShaderReflection *This,
|
---|
675 | D3D12_SHADER_DESC *desc);
|
---|
676 |
|
---|
677 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByIndex)(
|
---|
678 | ID3D12ShaderReflection *This,
|
---|
679 | UINT index);
|
---|
680 |
|
---|
681 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByName)(
|
---|
682 | ID3D12ShaderReflection *This,
|
---|
683 | const char *name);
|
---|
684 |
|
---|
685 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDesc)(
|
---|
686 | ID3D12ShaderReflection *This,
|
---|
687 | UINT index,
|
---|
688 | D3D12_SHADER_INPUT_BIND_DESC *desc);
|
---|
689 |
|
---|
690 | HRESULT (STDMETHODCALLTYPE *GetInputParameterDesc)(
|
---|
691 | ID3D12ShaderReflection *This,
|
---|
692 | UINT index,
|
---|
693 | D3D12_SIGNATURE_PARAMETER_DESC *desc);
|
---|
694 |
|
---|
695 | HRESULT (STDMETHODCALLTYPE *GetOutputParameterDesc)(
|
---|
696 | ID3D12ShaderReflection *This,
|
---|
697 | UINT index,
|
---|
698 | D3D12_SIGNATURE_PARAMETER_DESC *desc);
|
---|
699 |
|
---|
700 | HRESULT (STDMETHODCALLTYPE *GetPatchConstantParameterDesc)(
|
---|
701 | ID3D12ShaderReflection *This,
|
---|
702 | UINT index,
|
---|
703 | D3D12_SIGNATURE_PARAMETER_DESC *desc);
|
---|
704 |
|
---|
705 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)(
|
---|
706 | ID3D12ShaderReflection *This,
|
---|
707 | const char *name);
|
---|
708 |
|
---|
709 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDescByName)(
|
---|
710 | ID3D12ShaderReflection *This,
|
---|
711 | const char *name,
|
---|
712 | D3D12_SHADER_INPUT_BIND_DESC *desc);
|
---|
713 |
|
---|
714 | UINT (STDMETHODCALLTYPE *GetMovInstructionCount)(
|
---|
715 | ID3D12ShaderReflection *This);
|
---|
716 |
|
---|
717 | UINT (STDMETHODCALLTYPE *GetMovcInstructionCount)(
|
---|
718 | ID3D12ShaderReflection *This);
|
---|
719 |
|
---|
720 | UINT (STDMETHODCALLTYPE *GetConversionInstructionCount)(
|
---|
721 | ID3D12ShaderReflection *This);
|
---|
722 |
|
---|
723 | UINT (STDMETHODCALLTYPE *GetBitwiseInstructionCount)(
|
---|
724 | ID3D12ShaderReflection *This);
|
---|
725 |
|
---|
726 | D3D_PRIMITIVE (STDMETHODCALLTYPE *GetGSInputPrimitive)(
|
---|
727 | ID3D12ShaderReflection *This);
|
---|
728 |
|
---|
729 | WINBOOL (STDMETHODCALLTYPE *IsSampleFrequencyShader)(
|
---|
730 | ID3D12ShaderReflection *This);
|
---|
731 |
|
---|
732 | UINT (STDMETHODCALLTYPE *GetNumInterfaceSlots)(
|
---|
733 | ID3D12ShaderReflection *This);
|
---|
734 |
|
---|
735 | HRESULT (STDMETHODCALLTYPE *GetMinFeatureLevel)(
|
---|
736 | ID3D12ShaderReflection *This,
|
---|
737 | D3D_FEATURE_LEVEL *level);
|
---|
738 |
|
---|
739 | UINT (STDMETHODCALLTYPE *GetThreadGroupSize)(
|
---|
740 | ID3D12ShaderReflection *This,
|
---|
741 | UINT *sizex,
|
---|
742 | UINT *sizey,
|
---|
743 | UINT *sizez);
|
---|
744 |
|
---|
745 | UINT64 (STDMETHODCALLTYPE *GetRequiresFlags)(
|
---|
746 | ID3D12ShaderReflection *This);
|
---|
747 |
|
---|
748 | END_INTERFACE
|
---|
749 | } ID3D12ShaderReflectionVtbl;
|
---|
750 |
|
---|
751 | interface ID3D12ShaderReflection {
|
---|
752 | CONST_VTBL ID3D12ShaderReflectionVtbl* lpVtbl;
|
---|
753 | };
|
---|
754 |
|
---|
755 | #ifdef COBJMACROS
|
---|
756 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
757 | /*** IUnknown methods ***/
|
---|
758 | #define ID3D12ShaderReflection_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
759 | #define ID3D12ShaderReflection_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
760 | #define ID3D12ShaderReflection_Release(This) (This)->lpVtbl->Release(This)
|
---|
761 | /*** ID3D12ShaderReflection methods ***/
|
---|
762 | #define ID3D12ShaderReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
|
---|
763 | #define ID3D12ShaderReflection_GetConstantBufferByIndex(This,index) (This)->lpVtbl->GetConstantBufferByIndex(This,index)
|
---|
764 | #define ID3D12ShaderReflection_GetConstantBufferByName(This,name) (This)->lpVtbl->GetConstantBufferByName(This,name)
|
---|
765 | #define ID3D12ShaderReflection_GetResourceBindingDesc(This,index,desc) (This)->lpVtbl->GetResourceBindingDesc(This,index,desc)
|
---|
766 | #define ID3D12ShaderReflection_GetInputParameterDesc(This,index,desc) (This)->lpVtbl->GetInputParameterDesc(This,index,desc)
|
---|
767 | #define ID3D12ShaderReflection_GetOutputParameterDesc(This,index,desc) (This)->lpVtbl->GetOutputParameterDesc(This,index,desc)
|
---|
768 | #define ID3D12ShaderReflection_GetPatchConstantParameterDesc(This,index,desc) (This)->lpVtbl->GetPatchConstantParameterDesc(This,index,desc)
|
---|
769 | #define ID3D12ShaderReflection_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name)
|
---|
770 | #define ID3D12ShaderReflection_GetResourceBindingDescByName(This,name,desc) (This)->lpVtbl->GetResourceBindingDescByName(This,name,desc)
|
---|
771 | #define ID3D12ShaderReflection_GetMovInstructionCount(This) (This)->lpVtbl->GetMovInstructionCount(This)
|
---|
772 | #define ID3D12ShaderReflection_GetMovcInstructionCount(This) (This)->lpVtbl->GetMovcInstructionCount(This)
|
---|
773 | #define ID3D12ShaderReflection_GetConversionInstructionCount(This) (This)->lpVtbl->GetConversionInstructionCount(This)
|
---|
774 | #define ID3D12ShaderReflection_GetBitwiseInstructionCount(This) (This)->lpVtbl->GetBitwiseInstructionCount(This)
|
---|
775 | #define ID3D12ShaderReflection_GetGSInputPrimitive(This) (This)->lpVtbl->GetGSInputPrimitive(This)
|
---|
776 | #define ID3D12ShaderReflection_IsSampleFrequencyShader(This) (This)->lpVtbl->IsSampleFrequencyShader(This)
|
---|
777 | #define ID3D12ShaderReflection_GetNumInterfaceSlots(This) (This)->lpVtbl->GetNumInterfaceSlots(This)
|
---|
778 | #define ID3D12ShaderReflection_GetMinFeatureLevel(This,level) (This)->lpVtbl->GetMinFeatureLevel(This,level)
|
---|
779 | #define ID3D12ShaderReflection_GetThreadGroupSize(This,sizex,sizey,sizez) (This)->lpVtbl->GetThreadGroupSize(This,sizex,sizey,sizez)
|
---|
780 | #define ID3D12ShaderReflection_GetRequiresFlags(This) (This)->lpVtbl->GetRequiresFlags(This)
|
---|
781 | #else
|
---|
782 | /*** IUnknown methods ***/
|
---|
783 | static FORCEINLINE HRESULT ID3D12ShaderReflection_QueryInterface(ID3D12ShaderReflection* This,REFIID riid,void **ppvObject) {
|
---|
784 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
785 | }
|
---|
786 | static FORCEINLINE ULONG ID3D12ShaderReflection_AddRef(ID3D12ShaderReflection* This) {
|
---|
787 | return This->lpVtbl->AddRef(This);
|
---|
788 | }
|
---|
789 | static FORCEINLINE ULONG ID3D12ShaderReflection_Release(ID3D12ShaderReflection* This) {
|
---|
790 | return This->lpVtbl->Release(This);
|
---|
791 | }
|
---|
792 | /*** ID3D12ShaderReflection methods ***/
|
---|
793 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetDesc(ID3D12ShaderReflection* This,D3D12_SHADER_DESC *desc) {
|
---|
794 | return This->lpVtbl->GetDesc(This,desc);
|
---|
795 | }
|
---|
796 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflection_GetConstantBufferByIndex(ID3D12ShaderReflection* This,UINT index) {
|
---|
797 | return This->lpVtbl->GetConstantBufferByIndex(This,index);
|
---|
798 | }
|
---|
799 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12ShaderReflection_GetConstantBufferByName(ID3D12ShaderReflection* This,const char *name) {
|
---|
800 | return This->lpVtbl->GetConstantBufferByName(This,name);
|
---|
801 | }
|
---|
802 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetResourceBindingDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SHADER_INPUT_BIND_DESC *desc) {
|
---|
803 | return This->lpVtbl->GetResourceBindingDesc(This,index,desc);
|
---|
804 | }
|
---|
805 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetInputParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) {
|
---|
806 | return This->lpVtbl->GetInputParameterDesc(This,index,desc);
|
---|
807 | }
|
---|
808 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetOutputParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) {
|
---|
809 | return This->lpVtbl->GetOutputParameterDesc(This,index,desc);
|
---|
810 | }
|
---|
811 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetPatchConstantParameterDesc(ID3D12ShaderReflection* This,UINT index,D3D12_SIGNATURE_PARAMETER_DESC *desc) {
|
---|
812 | return This->lpVtbl->GetPatchConstantParameterDesc(This,index,desc);
|
---|
813 | }
|
---|
814 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12ShaderReflection_GetVariableByName(ID3D12ShaderReflection* This,const char *name) {
|
---|
815 | return This->lpVtbl->GetVariableByName(This,name);
|
---|
816 | }
|
---|
817 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetResourceBindingDescByName(ID3D12ShaderReflection* This,const char *name,D3D12_SHADER_INPUT_BIND_DESC *desc) {
|
---|
818 | return This->lpVtbl->GetResourceBindingDescByName(This,name,desc);
|
---|
819 | }
|
---|
820 | static FORCEINLINE UINT ID3D12ShaderReflection_GetMovInstructionCount(ID3D12ShaderReflection* This) {
|
---|
821 | return This->lpVtbl->GetMovInstructionCount(This);
|
---|
822 | }
|
---|
823 | static FORCEINLINE UINT ID3D12ShaderReflection_GetMovcInstructionCount(ID3D12ShaderReflection* This) {
|
---|
824 | return This->lpVtbl->GetMovcInstructionCount(This);
|
---|
825 | }
|
---|
826 | static FORCEINLINE UINT ID3D12ShaderReflection_GetConversionInstructionCount(ID3D12ShaderReflection* This) {
|
---|
827 | return This->lpVtbl->GetConversionInstructionCount(This);
|
---|
828 | }
|
---|
829 | static FORCEINLINE UINT ID3D12ShaderReflection_GetBitwiseInstructionCount(ID3D12ShaderReflection* This) {
|
---|
830 | return This->lpVtbl->GetBitwiseInstructionCount(This);
|
---|
831 | }
|
---|
832 | static FORCEINLINE D3D_PRIMITIVE ID3D12ShaderReflection_GetGSInputPrimitive(ID3D12ShaderReflection* This) {
|
---|
833 | return This->lpVtbl->GetGSInputPrimitive(This);
|
---|
834 | }
|
---|
835 | static FORCEINLINE WINBOOL ID3D12ShaderReflection_IsSampleFrequencyShader(ID3D12ShaderReflection* This) {
|
---|
836 | return This->lpVtbl->IsSampleFrequencyShader(This);
|
---|
837 | }
|
---|
838 | static FORCEINLINE UINT ID3D12ShaderReflection_GetNumInterfaceSlots(ID3D12ShaderReflection* This) {
|
---|
839 | return This->lpVtbl->GetNumInterfaceSlots(This);
|
---|
840 | }
|
---|
841 | static FORCEINLINE HRESULT ID3D12ShaderReflection_GetMinFeatureLevel(ID3D12ShaderReflection* This,D3D_FEATURE_LEVEL *level) {
|
---|
842 | return This->lpVtbl->GetMinFeatureLevel(This,level);
|
---|
843 | }
|
---|
844 | static FORCEINLINE UINT ID3D12ShaderReflection_GetThreadGroupSize(ID3D12ShaderReflection* This,UINT *sizex,UINT *sizey,UINT *sizez) {
|
---|
845 | return This->lpVtbl->GetThreadGroupSize(This,sizex,sizey,sizez);
|
---|
846 | }
|
---|
847 | static FORCEINLINE UINT64 ID3D12ShaderReflection_GetRequiresFlags(ID3D12ShaderReflection* This) {
|
---|
848 | return This->lpVtbl->GetRequiresFlags(This);
|
---|
849 | }
|
---|
850 | #endif
|
---|
851 | #endif
|
---|
852 |
|
---|
853 | #endif
|
---|
854 |
|
---|
855 |
|
---|
856 | #endif /* __ID3D12ShaderReflection_INTERFACE_DEFINED__ */
|
---|
857 |
|
---|
858 | /*****************************************************************************
|
---|
859 | * ID3D12FunctionParameterReflection interface
|
---|
860 | */
|
---|
861 | #ifndef __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__
|
---|
862 | #define __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__
|
---|
863 |
|
---|
864 | DEFINE_GUID(IID_ID3D12FunctionParameterReflection, 0xec25f42d, 0x7006, 0x4f2b, 0xb3,0x3e, 0x02,0xcc,0x33,0x75,0x73,0x3f);
|
---|
865 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
866 | MIDL_INTERFACE("ec25f42d-7006-4f2b-b33e-02cc3375733f")
|
---|
867 | ID3D12FunctionParameterReflection
|
---|
868 | {
|
---|
869 |
|
---|
870 | BEGIN_INTERFACE
|
---|
871 |
|
---|
872 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
|
---|
873 | D3D12_PARAMETER_DESC *desc) = 0;
|
---|
874 |
|
---|
875 | END_INTERFACE
|
---|
876 |
|
---|
877 | };
|
---|
878 | #ifdef __CRT_UUID_DECL
|
---|
879 | __CRT_UUID_DECL(ID3D12FunctionParameterReflection, 0xec25f42d, 0x7006, 0x4f2b, 0xb3,0x3e, 0x02,0xcc,0x33,0x75,0x73,0x3f)
|
---|
880 | #endif
|
---|
881 | #else
|
---|
882 | typedef struct ID3D12FunctionParameterReflectionVtbl {
|
---|
883 | BEGIN_INTERFACE
|
---|
884 |
|
---|
885 | /*** ID3D12FunctionParameterReflection methods ***/
|
---|
886 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
|
---|
887 | ID3D12FunctionParameterReflection *This,
|
---|
888 | D3D12_PARAMETER_DESC *desc);
|
---|
889 |
|
---|
890 | END_INTERFACE
|
---|
891 | } ID3D12FunctionParameterReflectionVtbl;
|
---|
892 |
|
---|
893 | interface ID3D12FunctionParameterReflection {
|
---|
894 | CONST_VTBL ID3D12FunctionParameterReflectionVtbl* lpVtbl;
|
---|
895 | };
|
---|
896 |
|
---|
897 | #ifdef COBJMACROS
|
---|
898 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
899 | /*** ID3D12FunctionParameterReflection methods ***/
|
---|
900 | #define ID3D12FunctionParameterReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
|
---|
901 | #else
|
---|
902 | /*** ID3D12FunctionParameterReflection methods ***/
|
---|
903 | static FORCEINLINE HRESULT ID3D12FunctionParameterReflection_GetDesc(ID3D12FunctionParameterReflection* This,D3D12_PARAMETER_DESC *desc) {
|
---|
904 | return This->lpVtbl->GetDesc(This,desc);
|
---|
905 | }
|
---|
906 | #endif
|
---|
907 | #endif
|
---|
908 |
|
---|
909 | #endif
|
---|
910 |
|
---|
911 |
|
---|
912 | #endif /* __ID3D12FunctionParameterReflection_INTERFACE_DEFINED__ */
|
---|
913 |
|
---|
914 | /*****************************************************************************
|
---|
915 | * ID3D12FunctionReflection interface
|
---|
916 | */
|
---|
917 | #ifndef __ID3D12FunctionReflection_INTERFACE_DEFINED__
|
---|
918 | #define __ID3D12FunctionReflection_INTERFACE_DEFINED__
|
---|
919 |
|
---|
920 | DEFINE_GUID(IID_ID3D12FunctionReflection, 0x1108795c, 0x2772, 0x4ba9, 0xb2,0xa8, 0xd4,0x64,0xdc,0x7e,0x27,0x99);
|
---|
921 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
922 | MIDL_INTERFACE("1108795c-2772-4ba9-b2a8-d464dc7e2799")
|
---|
923 | ID3D12FunctionReflection
|
---|
924 | {
|
---|
925 |
|
---|
926 | BEGIN_INTERFACE
|
---|
927 |
|
---|
928 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
|
---|
929 | D3D12_FUNCTION_DESC *desc) = 0;
|
---|
930 |
|
---|
931 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByIndex(
|
---|
932 | UINT index) = 0;
|
---|
933 |
|
---|
934 | virtual ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE GetConstantBufferByName(
|
---|
935 | const char *name) = 0;
|
---|
936 |
|
---|
937 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDesc(
|
---|
938 | UINT index,
|
---|
939 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0;
|
---|
940 |
|
---|
941 | virtual ID3D12ShaderReflectionVariable * STDMETHODCALLTYPE GetVariableByName(
|
---|
942 | const char *name) = 0;
|
---|
943 |
|
---|
944 | virtual HRESULT STDMETHODCALLTYPE GetResourceBindingDescByName(
|
---|
945 | const char *name,
|
---|
946 | D3D12_SHADER_INPUT_BIND_DESC *desc) = 0;
|
---|
947 |
|
---|
948 | virtual ID3D12FunctionParameterReflection * STDMETHODCALLTYPE GetFunctionParameter(
|
---|
949 | INT index) = 0;
|
---|
950 |
|
---|
951 | END_INTERFACE
|
---|
952 |
|
---|
953 | };
|
---|
954 | #ifdef __CRT_UUID_DECL
|
---|
955 | __CRT_UUID_DECL(ID3D12FunctionReflection, 0x1108795c, 0x2772, 0x4ba9, 0xb2,0xa8, 0xd4,0x64,0xdc,0x7e,0x27,0x99)
|
---|
956 | #endif
|
---|
957 | #else
|
---|
958 | typedef struct ID3D12FunctionReflectionVtbl {
|
---|
959 | BEGIN_INTERFACE
|
---|
960 |
|
---|
961 | /*** ID3D12FunctionReflection methods ***/
|
---|
962 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
|
---|
963 | ID3D12FunctionReflection *This,
|
---|
964 | D3D12_FUNCTION_DESC *desc);
|
---|
965 |
|
---|
966 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByIndex)(
|
---|
967 | ID3D12FunctionReflection *This,
|
---|
968 | UINT index);
|
---|
969 |
|
---|
970 | ID3D12ShaderReflectionConstantBuffer * (STDMETHODCALLTYPE *GetConstantBufferByName)(
|
---|
971 | ID3D12FunctionReflection *This,
|
---|
972 | const char *name);
|
---|
973 |
|
---|
974 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDesc)(
|
---|
975 | ID3D12FunctionReflection *This,
|
---|
976 | UINT index,
|
---|
977 | D3D12_SHADER_INPUT_BIND_DESC *desc);
|
---|
978 |
|
---|
979 | ID3D12ShaderReflectionVariable * (STDMETHODCALLTYPE *GetVariableByName)(
|
---|
980 | ID3D12FunctionReflection *This,
|
---|
981 | const char *name);
|
---|
982 |
|
---|
983 | HRESULT (STDMETHODCALLTYPE *GetResourceBindingDescByName)(
|
---|
984 | ID3D12FunctionReflection *This,
|
---|
985 | const char *name,
|
---|
986 | D3D12_SHADER_INPUT_BIND_DESC *desc);
|
---|
987 |
|
---|
988 | ID3D12FunctionParameterReflection * (STDMETHODCALLTYPE *GetFunctionParameter)(
|
---|
989 | ID3D12FunctionReflection *This,
|
---|
990 | INT index);
|
---|
991 |
|
---|
992 | END_INTERFACE
|
---|
993 | } ID3D12FunctionReflectionVtbl;
|
---|
994 |
|
---|
995 | interface ID3D12FunctionReflection {
|
---|
996 | CONST_VTBL ID3D12FunctionReflectionVtbl* lpVtbl;
|
---|
997 | };
|
---|
998 |
|
---|
999 | #ifdef COBJMACROS
|
---|
1000 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
1001 | /*** ID3D12FunctionReflection methods ***/
|
---|
1002 | #define ID3D12FunctionReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
|
---|
1003 | #define ID3D12FunctionReflection_GetConstantBufferByIndex(This,index) (This)->lpVtbl->GetConstantBufferByIndex(This,index)
|
---|
1004 | #define ID3D12FunctionReflection_GetConstantBufferByName(This,name) (This)->lpVtbl->GetConstantBufferByName(This,name)
|
---|
1005 | #define ID3D12FunctionReflection_GetResourceBindingDesc(This,index,desc) (This)->lpVtbl->GetResourceBindingDesc(This,index,desc)
|
---|
1006 | #define ID3D12FunctionReflection_GetVariableByName(This,name) (This)->lpVtbl->GetVariableByName(This,name)
|
---|
1007 | #define ID3D12FunctionReflection_GetResourceBindingDescByName(This,name,desc) (This)->lpVtbl->GetResourceBindingDescByName(This,name,desc)
|
---|
1008 | #define ID3D12FunctionReflection_GetFunctionParameter(This,index) (This)->lpVtbl->GetFunctionParameter(This,index)
|
---|
1009 | #else
|
---|
1010 | /*** ID3D12FunctionReflection methods ***/
|
---|
1011 | static FORCEINLINE HRESULT ID3D12FunctionReflection_GetDesc(ID3D12FunctionReflection* This,D3D12_FUNCTION_DESC *desc) {
|
---|
1012 | return This->lpVtbl->GetDesc(This,desc);
|
---|
1013 | }
|
---|
1014 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection_GetConstantBufferByIndex(ID3D12FunctionReflection* This,UINT index) {
|
---|
1015 | return This->lpVtbl->GetConstantBufferByIndex(This,index);
|
---|
1016 | }
|
---|
1017 | static FORCEINLINE ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection_GetConstantBufferByName(ID3D12FunctionReflection* This,const char *name) {
|
---|
1018 | return This->lpVtbl->GetConstantBufferByName(This,name);
|
---|
1019 | }
|
---|
1020 | static FORCEINLINE HRESULT ID3D12FunctionReflection_GetResourceBindingDesc(ID3D12FunctionReflection* This,UINT index,D3D12_SHADER_INPUT_BIND_DESC *desc) {
|
---|
1021 | return This->lpVtbl->GetResourceBindingDesc(This,index,desc);
|
---|
1022 | }
|
---|
1023 | static FORCEINLINE ID3D12ShaderReflectionVariable * ID3D12FunctionReflection_GetVariableByName(ID3D12FunctionReflection* This,const char *name) {
|
---|
1024 | return This->lpVtbl->GetVariableByName(This,name);
|
---|
1025 | }
|
---|
1026 | static FORCEINLINE HRESULT ID3D12FunctionReflection_GetResourceBindingDescByName(ID3D12FunctionReflection* This,const char *name,D3D12_SHADER_INPUT_BIND_DESC *desc) {
|
---|
1027 | return This->lpVtbl->GetResourceBindingDescByName(This,name,desc);
|
---|
1028 | }
|
---|
1029 | static FORCEINLINE ID3D12FunctionParameterReflection * ID3D12FunctionReflection_GetFunctionParameter(ID3D12FunctionReflection* This,INT index) {
|
---|
1030 | return This->lpVtbl->GetFunctionParameter(This,index);
|
---|
1031 | }
|
---|
1032 | #endif
|
---|
1033 | #endif
|
---|
1034 |
|
---|
1035 | #endif
|
---|
1036 |
|
---|
1037 |
|
---|
1038 | #endif /* __ID3D12FunctionReflection_INTERFACE_DEFINED__ */
|
---|
1039 |
|
---|
1040 | /*****************************************************************************
|
---|
1041 | * ID3D12LibraryReflection interface
|
---|
1042 | */
|
---|
1043 | #ifndef __ID3D12LibraryReflection_INTERFACE_DEFINED__
|
---|
1044 | #define __ID3D12LibraryReflection_INTERFACE_DEFINED__
|
---|
1045 |
|
---|
1046 | DEFINE_GUID(IID_ID3D12LibraryReflection, 0x8e349d19, 0x54db, 0x4a56, 0x9d,0xc9, 0x11,0x9d,0x87,0xbd,0xb8,0x04);
|
---|
1047 | #if defined(__cplusplus) && !defined(CINTERFACE)
|
---|
1048 | MIDL_INTERFACE("8e349d19-54db-4a56-9dc9-119d87bdb804")
|
---|
1049 | ID3D12LibraryReflection : public IUnknown
|
---|
1050 | {
|
---|
1051 | virtual HRESULT STDMETHODCALLTYPE GetDesc(
|
---|
1052 | D3D12_LIBRARY_DESC *desc) = 0;
|
---|
1053 |
|
---|
1054 | virtual ID3D12FunctionReflection * STDMETHODCALLTYPE GetFunctionByIndex(
|
---|
1055 | INT index) = 0;
|
---|
1056 |
|
---|
1057 | };
|
---|
1058 | #ifdef __CRT_UUID_DECL
|
---|
1059 | __CRT_UUID_DECL(ID3D12LibraryReflection, 0x8e349d19, 0x54db, 0x4a56, 0x9d,0xc9, 0x11,0x9d,0x87,0xbd,0xb8,0x04)
|
---|
1060 | #endif
|
---|
1061 | #else
|
---|
1062 | typedef struct ID3D12LibraryReflectionVtbl {
|
---|
1063 | BEGIN_INTERFACE
|
---|
1064 |
|
---|
1065 | /*** IUnknown methods ***/
|
---|
1066 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
---|
1067 | ID3D12LibraryReflection *This,
|
---|
1068 | REFIID riid,
|
---|
1069 | void **ppvObject);
|
---|
1070 |
|
---|
1071 | ULONG (STDMETHODCALLTYPE *AddRef)(
|
---|
1072 | ID3D12LibraryReflection *This);
|
---|
1073 |
|
---|
1074 | ULONG (STDMETHODCALLTYPE *Release)(
|
---|
1075 | ID3D12LibraryReflection *This);
|
---|
1076 |
|
---|
1077 | /*** ID3D12LibraryReflection methods ***/
|
---|
1078 | HRESULT (STDMETHODCALLTYPE *GetDesc)(
|
---|
1079 | ID3D12LibraryReflection *This,
|
---|
1080 | D3D12_LIBRARY_DESC *desc);
|
---|
1081 |
|
---|
1082 | ID3D12FunctionReflection * (STDMETHODCALLTYPE *GetFunctionByIndex)(
|
---|
1083 | ID3D12LibraryReflection *This,
|
---|
1084 | INT index);
|
---|
1085 |
|
---|
1086 | END_INTERFACE
|
---|
1087 | } ID3D12LibraryReflectionVtbl;
|
---|
1088 |
|
---|
1089 | interface ID3D12LibraryReflection {
|
---|
1090 | CONST_VTBL ID3D12LibraryReflectionVtbl* lpVtbl;
|
---|
1091 | };
|
---|
1092 |
|
---|
1093 | #ifdef COBJMACROS
|
---|
1094 | #ifndef WIDL_C_INLINE_WRAPPERS
|
---|
1095 | /*** IUnknown methods ***/
|
---|
1096 | #define ID3D12LibraryReflection_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
---|
1097 | #define ID3D12LibraryReflection_AddRef(This) (This)->lpVtbl->AddRef(This)
|
---|
1098 | #define ID3D12LibraryReflection_Release(This) (This)->lpVtbl->Release(This)
|
---|
1099 | /*** ID3D12LibraryReflection methods ***/
|
---|
1100 | #define ID3D12LibraryReflection_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
|
---|
1101 | #define ID3D12LibraryReflection_GetFunctionByIndex(This,index) (This)->lpVtbl->GetFunctionByIndex(This,index)
|
---|
1102 | #else
|
---|
1103 | /*** IUnknown methods ***/
|
---|
1104 | static FORCEINLINE HRESULT ID3D12LibraryReflection_QueryInterface(ID3D12LibraryReflection* This,REFIID riid,void **ppvObject) {
|
---|
1105 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
---|
1106 | }
|
---|
1107 | static FORCEINLINE ULONG ID3D12LibraryReflection_AddRef(ID3D12LibraryReflection* This) {
|
---|
1108 | return This->lpVtbl->AddRef(This);
|
---|
1109 | }
|
---|
1110 | static FORCEINLINE ULONG ID3D12LibraryReflection_Release(ID3D12LibraryReflection* This) {
|
---|
1111 | return This->lpVtbl->Release(This);
|
---|
1112 | }
|
---|
1113 | /*** ID3D12LibraryReflection methods ***/
|
---|
1114 | static FORCEINLINE HRESULT ID3D12LibraryReflection_GetDesc(ID3D12LibraryReflection* This,D3D12_LIBRARY_DESC *desc) {
|
---|
1115 | return This->lpVtbl->GetDesc(This,desc);
|
---|
1116 | }
|
---|
1117 | static FORCEINLINE ID3D12FunctionReflection * ID3D12LibraryReflection_GetFunctionByIndex(ID3D12LibraryReflection* This,INT index) {
|
---|
1118 | return This->lpVtbl->GetFunctionByIndex(This,index);
|
---|
1119 | }
|
---|
1120 | #endif
|
---|
1121 | #endif
|
---|
1122 |
|
---|
1123 | #endif
|
---|
1124 |
|
---|
1125 |
|
---|
1126 | #endif /* __ID3D12LibraryReflection_INTERFACE_DEFINED__ */
|
---|
1127 |
|
---|
1128 | /* Begin additional prototypes for all interfaces */
|
---|
1129 |
|
---|
1130 |
|
---|
1131 | /* End additional prototypes */
|
---|
1132 |
|
---|
1133 | #ifdef __cplusplus
|
---|
1134 | }
|
---|
1135 | #endif
|
---|
1136 |
|
---|
1137 | #endif /* __d3d12shader_h__ */
|
---|