[1166] | 1 | /*
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| 2 | * Copyright (C) 2002 Jason Edmeades
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| 3 | *
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| 4 | * This library is free software; you can redistribute it and/or
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| 5 | * modify it under the terms of the GNU Lesser General Public
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| 6 | * License as published by the Free Software Foundation; either
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| 7 | * version 2.1 of the License, or (at your option) any later version.
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| 8 | *
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| 9 | * This library is distributed in the hope that it will be useful,
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 12 | * Lesser General Public License for more details.
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| 13 | *
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| 14 | * You should have received a copy of the GNU Lesser General Public
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| 15 | * License along with this library; if not, write to the Free Software
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| 16 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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| 17 | */
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| 18 |
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| 19 | #ifndef __WINE_D3D8CAPS_H
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| 20 | #define __WINE_D3D8CAPS_H
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| 21 |
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| 22 | #ifdef __i386__
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| 23 | #include <pshpack4.h>
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| 24 | #endif
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| 25 |
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| 26 | /*
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| 27 | * Definitions
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| 28 | */
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| 29 |
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| 30 | #define D3DCAPS_READ_SCANLINE 0x20000
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| 31 |
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| 32 | #define D3DCURSORCAPS_COLOR 1
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| 33 | #define D3DCURSORCAPS_LOWRES 2
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| 34 |
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| 35 | #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010
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| 36 | #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020
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| 37 | #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040
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| 38 | #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080
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| 39 | #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100
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| 40 | #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200
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| 41 | #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400
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| 42 | #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800
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| 43 | #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000
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| 44 | #define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000
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| 45 | #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000
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| 46 | #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000
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| 47 | #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000
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| 48 | #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000
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| 49 | #define D3DDEVCAPS_HWRASTERIZATION 0x0080000
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| 50 | #define D3DDEVCAPS_PUREDEVICE 0x0100000
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| 51 | #define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000
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| 52 | #define D3DDEVCAPS_RTPATCHES 0x0400000
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| 53 | #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000
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| 54 | #define D3DDEVCAPS_NPATCHES 0x1000000
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| 55 |
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| 56 | #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF
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| 57 | #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000
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| 58 | #define D3DFVFCAPS_PSIZE 0x100000
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| 59 |
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| 60 | #define D3DLINECAPS_TEXTURE 0x01
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| 61 | #define D3DLINECAPS_ZTEST 0x02
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| 62 | #define D3DLINECAPS_BLEND 0x04
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| 63 | #define D3DLINECAPS_ALPHACMP 0x08
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| 64 | #define D3DLINECAPS_FOG 0x10
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| 65 |
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| 66 | #define D3DPBLENDCAPS_ZERO 0x0001
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| 67 | #define D3DPBLENDCAPS_ONE 0x0002
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| 68 | #define D3DPBLENDCAPS_SRCCOLOR 0x0004
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| 69 | #define D3DPBLENDCAPS_INVSRCCOLOR 0x0008
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| 70 | #define D3DPBLENDCAPS_SRCALPHA 0x0010
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| 71 | #define D3DPBLENDCAPS_INVSRCALPHA 0x0020
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| 72 | #define D3DPBLENDCAPS_DESTALPHA 0x0040
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| 73 | #define D3DPBLENDCAPS_INVDESTALPHA 0x0080
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| 74 | #define D3DPBLENDCAPS_DESTCOLOR 0x0100
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| 75 | #define D3DPBLENDCAPS_INVDESTCOLOR 0x0200
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| 76 | #define D3DPBLENDCAPS_SRCALPHASAT 0x0400
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| 77 | #define D3DPBLENDCAPS_BOTHSRCALPHA 0x0800
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| 78 | #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000
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| 79 |
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| 80 | #define D3DPCMPCAPS_NEVER 0x01
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| 81 | #define D3DPCMPCAPS_LESS 0x02
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| 82 | #define D3DPCMPCAPS_EQUAL 0x04
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| 83 | #define D3DPCMPCAPS_LESSEQUAL 0x08
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| 84 | #define D3DPCMPCAPS_GREATER 0x10
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| 85 | #define D3DPCMPCAPS_NOTEQUAL 0x20
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| 86 | #define D3DPCMPCAPS_GREATEREQUAL 0x40
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| 87 | #define D3DPCMPCAPS_ALWAYS 0x80
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| 88 |
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| 89 | #define D3DPMISCCAPS_MASKZ __MSABI_LONG(0x00000002)
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| 90 | #define D3DPMISCCAPS_LINEPATTERNREP __MSABI_LONG(0x00000004)
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| 91 | #define D3DPMISCCAPS_CULLNONE __MSABI_LONG(0x00000010)
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| 92 | #define D3DPMISCCAPS_CULLCW __MSABI_LONG(0x00000020)
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| 93 | #define D3DPMISCCAPS_CULLCCW __MSABI_LONG(0x00000040)
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| 94 | #define D3DPMISCCAPS_COLORWRITEENABLE __MSABI_LONG(0x00000080)
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| 95 | #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS __MSABI_LONG(0x00000100)
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| 96 | #define D3DPMISCCAPS_CLIPTLVERTS __MSABI_LONG(0x00000200)
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| 97 | #define D3DPMISCCAPS_TSSARGTEMP __MSABI_LONG(0x00000400)
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| 98 | #define D3DPMISCCAPS_BLENDOP __MSABI_LONG(0x00000800)
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| 99 | #define D3DPMISCCAPS_NULLREFERENCE __MSABI_LONG(0x00001000)
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| 100 |
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| 101 | #define D3DPRASTERCAPS_DITHER 0x00000001
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| 102 | #define D3DPRASTERCAPS_PAT 0x00000008
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| 103 | #define D3DPRASTERCAPS_ZTEST 0x00000010
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| 104 | #define D3DPRASTERCAPS_FOGVERTEX 0x00000080
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| 105 | #define D3DPRASTERCAPS_FOGTABLE 0x00000100
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| 106 | #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
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| 107 | #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
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| 108 | #define D3DPRASTERCAPS_ZBIAS 0x00004000
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| 109 | #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
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| 110 | #define D3DPRASTERCAPS_FOGRANGE 0x00010000
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| 111 | #define D3DPRASTERCAPS_ANISOTROPY 0x00020000
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| 112 | #define D3DPRASTERCAPS_WBUFFER 0x00040000
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| 113 | #define D3DPRASTERCAPS_WFOG 0x00100000
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| 114 | #define D3DPRASTERCAPS_ZFOG 0x00200000
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| 115 | #define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000
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| 116 | #define D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE 0x00800000
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| 117 |
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| 118 | #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000
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| 119 | #define D3DPRESENT_INTERVAL_ONE 0x00000001
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| 120 | #define D3DPRESENT_INTERVAL_TWO 0x00000002
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| 121 | #define D3DPRESENT_INTERVAL_THREE 0x00000004
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| 122 | #define D3DPRESENT_INTERVAL_FOUR 0x00000008
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| 123 | #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
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| 124 |
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| 125 | #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008
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| 126 | #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200
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| 127 | #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000
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| 128 | #define D3DPSHADECAPS_FOGGOURAUD 0x80000
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| 129 |
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| 130 | #define D3DPTADDRESSCAPS_WRAP 0x01
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| 131 | #define D3DPTADDRESSCAPS_MIRROR 0x02
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| 132 | #define D3DPTADDRESSCAPS_CLAMP 0x04
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| 133 | #define D3DPTADDRESSCAPS_BORDER 0x08
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| 134 | #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10
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| 135 | #define D3DPTADDRESSCAPS_MIRRORONCE 0x20
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| 136 |
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| 137 | #define D3DPTEXTURECAPS_PERSPECTIVE 0x00001
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| 138 | #define D3DPTEXTURECAPS_POW2 0x00002
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| 139 | #define D3DPTEXTURECAPS_ALPHA 0x00004
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| 140 | #define D3DPTEXTURECAPS_SQUAREONLY 0x00020
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| 141 | #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00040
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| 142 | #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00080
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| 143 | #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00100
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| 144 | #define D3DPTEXTURECAPS_PROJECTED 0x00400
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| 145 | #define D3DPTEXTURECAPS_CUBEMAP 0x00800
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| 146 | #define D3DPTEXTURECAPS_VOLUMEMAP 0x02000
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| 147 | #define D3DPTEXTURECAPS_MIPMAP 0x04000
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| 148 | #define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x08000
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| 149 | #define D3DPTEXTURECAPS_MIPCUBEMAP 0x10000
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| 150 | #define D3DPTEXTURECAPS_CUBEMAP_POW2 0x20000
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| 151 | #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x40000
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| 152 |
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| 153 | #define D3DPTFILTERCAPS_MINFPOINT 0x00000100
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| 154 | #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
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| 155 | #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
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| 156 | #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
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| 157 | #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
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| 158 | #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
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| 159 | #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
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| 160 | #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
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| 161 | #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
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| 162 | #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
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| 163 |
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| 164 | #define D3DSTENCILCAPS_KEEP 0x01
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| 165 | #define D3DSTENCILCAPS_ZERO 0x02
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| 166 | #define D3DSTENCILCAPS_REPLACE 0x04
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| 167 | #define D3DSTENCILCAPS_INCRSAT 0x08
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| 168 | #define D3DSTENCILCAPS_DECRSAT 0x10
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| 169 | #define D3DSTENCILCAPS_INVERT 0x20
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| 170 | #define D3DSTENCILCAPS_INCR 0x40
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| 171 | #define D3DSTENCILCAPS_DECR 0x80
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| 172 |
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| 173 | #define D3DTEXOPCAPS_DISABLE 0x0000001
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| 174 | #define D3DTEXOPCAPS_SELECTARG1 0x0000002
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| 175 | #define D3DTEXOPCAPS_SELECTARG2 0x0000004
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| 176 | #define D3DTEXOPCAPS_MODULATE 0x0000008
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| 177 | #define D3DTEXOPCAPS_MODULATE2X 0x0000010
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| 178 | #define D3DTEXOPCAPS_MODULATE4X 0x0000020
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| 179 | #define D3DTEXOPCAPS_ADD 0x0000040
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| 180 | #define D3DTEXOPCAPS_ADDSIGNED 0x0000080
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| 181 | #define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100
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| 182 | #define D3DTEXOPCAPS_SUBTRACT 0x0000200
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| 183 | #define D3DTEXOPCAPS_ADDSMOOTH 0x0000400
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| 184 | #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800
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| 185 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000
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| 186 | #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000
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| 187 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000
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| 188 | #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000
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| 189 | #define D3DTEXOPCAPS_PREMODULATE 0x0010000
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| 190 | #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000
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| 191 | #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000
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| 192 | #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000
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| 193 | #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000
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| 194 | #define D3DTEXOPCAPS_BUMPENVMAP 0x0200000
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| 195 | #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000
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| 196 | #define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000
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| 197 | #define D3DTEXOPCAPS_MULTIPLYADD 0x1000000
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| 198 | #define D3DTEXOPCAPS_LERP 0x2000000
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| 199 |
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| 200 | #define D3DVTXPCAPS_TEXGEN __MSABI_LONG(0x00000001)
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| 201 | #define D3DVTXPCAPS_MATERIALSOURCE7 __MSABI_LONG(0x00000002)
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| 202 | #define D3DVTXPCAPS_DIRECTIONALLIGHTS __MSABI_LONG(0x00000008)
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| 203 | #define D3DVTXPCAPS_POSITIONALLIGHTS __MSABI_LONG(0x00000010)
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| 204 | #define D3DVTXPCAPS_LOCALVIEWER __MSABI_LONG(0x00000020)
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| 205 | #define D3DVTXPCAPS_TWEENING __MSABI_LONG(0x00000040)
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| 206 | #define D3DVTXPCAPS_NO_VSDT_UBYTE4 __MSABI_LONG(0x00000080)
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| 207 |
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| 208 | #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020
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| 209 | #define D3DCAPS3_RESERVED 0x8000001f
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| 210 |
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| 211 | #define D3DCAPS2_CANCALIBRATEGAMMA 0x0100000
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| 212 | #define D3DCAPS2_CANRENDERWINDOWED 0x0080000
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| 213 | #define D3DCAPS2_CANMANAGERESOURCE 0x10000000
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| 214 | #define D3DCAPS2_DYNAMICTEXTURES 0x20000000
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| 215 | #define D3DCAPS2_FULLSCREENGAMMA 0x0020000
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| 216 | #define D3DCAPS2_NO2DDURING3DSCENE 0x0000002
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| 217 | #define D3DCAPS2_RESERVED 0x2000000
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| 218 |
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| 219 | /*
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| 220 | * The d3dcaps8 structure
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| 221 | */
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| 222 | typedef struct _D3DCAPS8 {
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| 223 | D3DDEVTYPE DeviceType;
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| 224 | UINT AdapterOrdinal;
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| 225 |
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| 226 | DWORD Caps;
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| 227 | DWORD Caps2;
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| 228 | DWORD Caps3;
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| 229 | DWORD PresentationIntervals;
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| 230 |
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| 231 | DWORD CursorCaps;
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| 232 |
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| 233 | DWORD DevCaps;
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| 234 |
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| 235 | DWORD PrimitiveMiscCaps;
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| 236 | DWORD RasterCaps;
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| 237 | DWORD ZCmpCaps;
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| 238 | DWORD SrcBlendCaps;
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| 239 | DWORD DestBlendCaps;
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| 240 | DWORD AlphaCmpCaps;
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| 241 | DWORD ShadeCaps;
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| 242 | DWORD TextureCaps;
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| 243 | DWORD TextureFilterCaps;
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| 244 | DWORD CubeTextureFilterCaps;
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| 245 | DWORD VolumeTextureFilterCaps;
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| 246 | DWORD TextureAddressCaps;
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| 247 | DWORD VolumeTextureAddressCaps;
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| 248 |
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| 249 | DWORD LineCaps;
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| 250 |
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| 251 | DWORD MaxTextureWidth, MaxTextureHeight;
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| 252 | DWORD MaxVolumeExtent;
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| 253 |
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| 254 | DWORD MaxTextureRepeat;
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| 255 | DWORD MaxTextureAspectRatio;
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| 256 | DWORD MaxAnisotropy;
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| 257 | float MaxVertexW;
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| 258 |
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| 259 | float GuardBandLeft;
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| 260 | float GuardBandTop;
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| 261 | float GuardBandRight;
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| 262 | float GuardBandBottom;
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| 263 |
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| 264 | float ExtentsAdjust;
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| 265 | DWORD StencilCaps;
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| 266 |
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| 267 | DWORD FVFCaps;
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| 268 | DWORD TextureOpCaps;
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| 269 | DWORD MaxTextureBlendStages;
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| 270 | DWORD MaxSimultaneousTextures;
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| 271 |
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| 272 | DWORD VertexProcessingCaps;
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| 273 | DWORD MaxActiveLights;
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| 274 | DWORD MaxUserClipPlanes;
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| 275 | DWORD MaxVertexBlendMatrices;
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| 276 | DWORD MaxVertexBlendMatrixIndex;
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| 277 |
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| 278 | float MaxPointSize;
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| 279 |
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| 280 | DWORD MaxPrimitiveCount;
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| 281 | DWORD MaxVertexIndex;
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| 282 | DWORD MaxStreams;
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| 283 | DWORD MaxStreamStride;
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| 284 |
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| 285 | DWORD VertexShaderVersion;
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| 286 | DWORD MaxVertexShaderConst;
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| 287 |
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| 288 | DWORD PixelShaderVersion;
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| 289 | float MaxPixelShaderValue;
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| 290 | } D3DCAPS8;
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| 291 |
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| 292 | #ifdef __i386__
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| 293 | #include <poppack.h>
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| 294 | #endif
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| 295 |
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| 296 | #endif /* __WINE_D3D8CAPS_H */
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