[1166] | 1 | /*
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| 2 | * Copyright (C) 2002-2003 Jason Edmeades
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| 3 | * Raphael Junqueira
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| 4 | *
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| 5 | * This library is free software; you can redistribute it and/or
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| 6 | * modify it under the terms of the GNU Lesser General Public
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| 7 | * License as published by the Free Software Foundation; either
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| 8 | * version 2.1 of the License, or (at your option) any later version.
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| 9 | *
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| 10 | * This library is distributed in the hope that it will be useful,
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| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 13 | * Lesser General Public License for more details.
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| 14 | *
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| 15 | * You should have received a copy of the GNU Lesser General Public
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| 16 | * License along with this library; if not, write to the Free Software
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| 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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| 18 | */
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| 19 |
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| 20 | #ifndef __WINE_D3D9CAPS_H
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| 21 | #define __WINE_D3D9CAPS_H
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| 22 |
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| 23 | #ifdef __i386__
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| 24 | #include <pshpack4.h>
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| 25 | #endif
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| 26 |
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| 27 | /*
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| 28 | * Definitions
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| 29 | */
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| 30 | #define D3DCAPS_OVERLAY __MSABI_LONG(0x00000800)
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| 31 | #define D3DCAPS_READ_SCANLINE __MSABI_LONG(0x00020000)
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| 32 |
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| 33 | #define D3DCURSORCAPS_COLOR 1
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| 34 | #define D3DCURSORCAPS_LOWRES 2
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| 35 |
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| 36 |
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| 37 | #define D3DDEVCAPS2_STREAMOFFSET __MSABI_LONG(0x00000001)
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| 38 | #define D3DDEVCAPS2_DMAPNPATCH __MSABI_LONG(0x00000002)
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| 39 | #define D3DDEVCAPS2_ADAPTIVETESSRTPATCH __MSABI_LONG(0x00000004)
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| 40 | #define D3DDEVCAPS2_ADAPTIVETESSNPATCH __MSABI_LONG(0x00000008)
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| 41 | #define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES __MSABI_LONG(0x00000010)
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| 42 | #define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH __MSABI_LONG(0x00000020)
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| 43 | #define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET __MSABI_LONG(0x00000040)
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| 44 |
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| 45 | #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010
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| 46 | #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020
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| 47 | #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040
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| 48 | #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080
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| 49 | #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100
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| 50 | #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200
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| 51 | #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400
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| 52 | #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800
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| 53 | #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000
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| 54 | #define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000
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| 55 | #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000
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| 56 | #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000
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| 57 | #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000
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| 58 | #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000
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| 59 | #define D3DDEVCAPS_HWRASTERIZATION 0x0080000
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| 60 | #define D3DDEVCAPS_PUREDEVICE 0x0100000
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| 61 | #define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000
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| 62 | #define D3DDEVCAPS_RTPATCHES 0x0400000
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| 63 | #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000
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| 64 | #define D3DDEVCAPS_NPATCHES 0x1000000
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| 65 |
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| 66 | #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF
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| 67 | #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000
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| 68 | #define D3DFVFCAPS_PSIZE 0x100000
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| 69 |
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| 70 | #define D3DLINECAPS_TEXTURE 0x01
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| 71 | #define D3DLINECAPS_ZTEST 0x02
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| 72 | #define D3DLINECAPS_BLEND 0x04
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| 73 | #define D3DLINECAPS_ALPHACMP 0x08
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| 74 | #define D3DLINECAPS_FOG 0x10
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| 75 | #define D3DLINECAPS_ANTIALIAS 0x20
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| 76 |
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| 77 | #define D3DPBLENDCAPS_ZERO __MSABI_LONG(0x00000001)
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| 78 | #define D3DPBLENDCAPS_ONE __MSABI_LONG(0x00000002)
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| 79 | #define D3DPBLENDCAPS_SRCCOLOR __MSABI_LONG(0x00000004)
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| 80 | #define D3DPBLENDCAPS_INVSRCCOLOR __MSABI_LONG(0x00000008)
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| 81 | #define D3DPBLENDCAPS_SRCALPHA __MSABI_LONG(0x00000010)
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| 82 | #define D3DPBLENDCAPS_INVSRCALPHA __MSABI_LONG(0x00000020)
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| 83 | #define D3DPBLENDCAPS_DESTALPHA __MSABI_LONG(0x00000040)
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| 84 | #define D3DPBLENDCAPS_INVDESTALPHA __MSABI_LONG(0x00000080)
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| 85 | #define D3DPBLENDCAPS_DESTCOLOR __MSABI_LONG(0x00000100)
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| 86 | #define D3DPBLENDCAPS_INVDESTCOLOR __MSABI_LONG(0x00000200)
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| 87 | #define D3DPBLENDCAPS_SRCALPHASAT __MSABI_LONG(0x00000400)
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| 88 | #define D3DPBLENDCAPS_BOTHSRCALPHA __MSABI_LONG(0x00000800)
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| 89 | #define D3DPBLENDCAPS_BOTHINVSRCALPHA __MSABI_LONG(0x00001000)
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| 90 | #define D3DPBLENDCAPS_BLENDFACTOR __MSABI_LONG(0x00002000)
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| 91 | #ifndef D3D_DISABLE_9EX
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| 92 | #define D3DPBLENDCAPS_SRCCOLOR2 __MSABI_LONG(0x00004000)
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| 93 | #define D3DPBLENDCAPS_INVSRCCOLOR2 __MSABI_LONG(0x00008000)
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| 94 | #endif
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| 95 |
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| 96 | #define D3DPCMPCAPS_NEVER 0x01
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| 97 | #define D3DPCMPCAPS_LESS 0x02
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| 98 | #define D3DPCMPCAPS_EQUAL 0x04
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| 99 | #define D3DPCMPCAPS_LESSEQUAL 0x08
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| 100 | #define D3DPCMPCAPS_GREATER 0x10
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| 101 | #define D3DPCMPCAPS_NOTEQUAL 0x20
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| 102 | #define D3DPCMPCAPS_GREATEREQUAL 0x40
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| 103 | #define D3DPCMPCAPS_ALWAYS 0x80
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| 104 |
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| 105 | #define D3DPMISCCAPS_MASKZ __MSABI_LONG(0x00000002)
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| 106 | #define D3DPMISCCAPS_LINEPATTERNREP __MSABI_LONG(0x00000004)
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| 107 | #define D3DPMISCCAPS_CULLNONE __MSABI_LONG(0x00000010)
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| 108 | #define D3DPMISCCAPS_CULLCW __MSABI_LONG(0x00000020)
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| 109 | #define D3DPMISCCAPS_CULLCCW __MSABI_LONG(0x00000040)
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| 110 | #define D3DPMISCCAPS_COLORWRITEENABLE __MSABI_LONG(0x00000080)
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| 111 | #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS __MSABI_LONG(0x00000100)
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| 112 | #define D3DPMISCCAPS_CLIPTLVERTS __MSABI_LONG(0x00000200)
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| 113 | #define D3DPMISCCAPS_TSSARGTEMP __MSABI_LONG(0x00000400)
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| 114 | #define D3DPMISCCAPS_BLENDOP __MSABI_LONG(0x00000800)
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| 115 | #define D3DPMISCCAPS_NULLREFERENCE __MSABI_LONG(0x00001000)
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| 116 | #define D3DPMISCCAPS_INDEPENDENTWRITEMASKS __MSABI_LONG(0x00004000)
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| 117 | #define D3DPMISCCAPS_PERSTAGECONSTANT __MSABI_LONG(0x00008000)
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| 118 | #define D3DPMISCCAPS_FOGANDSPECULARALPHA __MSABI_LONG(0x00010000)
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| 119 | #define D3DPMISCCAPS_SEPARATEALPHABLEND __MSABI_LONG(0x00020000)
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| 120 | #define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS __MSABI_LONG(0x00040000)
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| 121 | #define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING __MSABI_LONG(0x00080000)
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| 122 | #define D3DPMISCCAPS_FOGVERTEXCLAMPED __MSABI_LONG(0x00100000)
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| 123 | #ifndef D3D_DISABLE_9EX
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| 124 | #define D3DPMISCCAPS_POSTBLENDSRGBCONVERT __MSABI_LONG(0x00200000)
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| 125 | #endif
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| 126 |
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| 127 | #define D3DPRASTERCAPS_DITHER __MSABI_LONG(0x00000001)
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| 128 | #define D3DPRASTERCAPS_ZTEST __MSABI_LONG(0x00000010)
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| 129 | #define D3DPRASTERCAPS_FOGVERTEX __MSABI_LONG(0x00000080)
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| 130 | #define D3DPRASTERCAPS_FOGTABLE __MSABI_LONG(0x00000100)
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| 131 | #define D3DPRASTERCAPS_MIPMAPLODBIAS __MSABI_LONG(0x00002000)
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| 132 | #define D3DPRASTERCAPS_ZBUFFERLESSHSR __MSABI_LONG(0x00008000)
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| 133 | #define D3DPRASTERCAPS_FOGRANGE __MSABI_LONG(0x00010000)
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| 134 | #define D3DPRASTERCAPS_ANISOTROPY __MSABI_LONG(0x00020000)
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| 135 | #define D3DPRASTERCAPS_WBUFFER __MSABI_LONG(0x00040000)
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| 136 | #define D3DPRASTERCAPS_WFOG __MSABI_LONG(0x00100000)
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| 137 | #define D3DPRASTERCAPS_ZFOG __MSABI_LONG(0x00200000)
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| 138 | #define D3DPRASTERCAPS_COLORPERSPECTIVE __MSABI_LONG(0x00400000)
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| 139 | #define D3DPRASTERCAPS_SCISSORTEST __MSABI_LONG(0x01000000)
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| 140 | #define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS __MSABI_LONG(0x02000000)
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| 141 | #define D3DPRASTERCAPS_DEPTHBIAS __MSABI_LONG(0x04000000)
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| 142 | #define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE __MSABI_LONG(0x08000000)
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| 143 |
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| 144 | #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000
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| 145 | #define D3DPRESENT_INTERVAL_ONE 0x00000001
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| 146 | #define D3DPRESENT_INTERVAL_TWO 0x00000002
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| 147 | #define D3DPRESENT_INTERVAL_THREE 0x00000004
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| 148 | #define D3DPRESENT_INTERVAL_FOUR 0x00000008
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| 149 | #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
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| 150 |
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| 151 | #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008
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| 152 | #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200
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| 153 | #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000
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| 154 | #define D3DPSHADECAPS_FOGGOURAUD 0x80000
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| 155 |
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| 156 | #define D3DPTADDRESSCAPS_WRAP 0x01
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| 157 | #define D3DPTADDRESSCAPS_MIRROR 0x02
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| 158 | #define D3DPTADDRESSCAPS_CLAMP 0x04
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| 159 | #define D3DPTADDRESSCAPS_BORDER 0x08
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| 160 | #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10
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| 161 | #define D3DPTADDRESSCAPS_MIRRORONCE 0x20
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| 162 |
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| 163 | #define D3DPTEXTURECAPS_PERSPECTIVE __MSABI_LONG(0x00000001)
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| 164 | #define D3DPTEXTURECAPS_POW2 __MSABI_LONG(0x00000002)
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| 165 | #define D3DPTEXTURECAPS_ALPHA __MSABI_LONG(0x00000004)
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| 166 | #define D3DPTEXTURECAPS_SQUAREONLY __MSABI_LONG(0x00000020)
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| 167 | #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE __MSABI_LONG(0x00000040)
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| 168 | #define D3DPTEXTURECAPS_ALPHAPALETTE __MSABI_LONG(0x00000080)
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| 169 | #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL __MSABI_LONG(0x00000100)
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| 170 | #define D3DPTEXTURECAPS_PROJECTED __MSABI_LONG(0x00000400)
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| 171 | #define D3DPTEXTURECAPS_CUBEMAP __MSABI_LONG(0x00000800)
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| 172 | #define D3DPTEXTURECAPS_VOLUMEMAP __MSABI_LONG(0x00002000)
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| 173 | #define D3DPTEXTURECAPS_MIPMAP __MSABI_LONG(0x00004000)
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| 174 | #define D3DPTEXTURECAPS_MIPVOLUMEMAP __MSABI_LONG(0x00008000)
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| 175 | #define D3DPTEXTURECAPS_MIPCUBEMAP __MSABI_LONG(0x00010000)
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| 176 | #define D3DPTEXTURECAPS_CUBEMAP_POW2 __MSABI_LONG(0x00020000)
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| 177 | #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 __MSABI_LONG(0x00040000)
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| 178 | #define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV __MSABI_LONG(0x00200000)
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| 179 |
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| 180 | #define D3DPTFILTERCAPS_MINFPOINT __MSABI_LONG(0x00000100)
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| 181 | #define D3DPTFILTERCAPS_MINFLINEAR __MSABI_LONG(0x00000200)
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| 182 | #define D3DPTFILTERCAPS_MINFANISOTROPIC __MSABI_LONG(0x00000400)
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| 183 | #define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD __MSABI_LONG(0x00000800)
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| 184 | #define D3DPTFILTERCAPS_MINFGAUSSIANQUAD __MSABI_LONG(0x00001000)
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| 185 | #define D3DPTFILTERCAPS_MIPFPOINT __MSABI_LONG(0x00010000)
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| 186 | #define D3DPTFILTERCAPS_MIPFLINEAR __MSABI_LONG(0x00020000)
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| 187 | #ifndef D3D_DISABLE_9EX
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| 188 | #define D3DPTFILTERCAPS_CONVOLUTIONMONO __MSABI_LONG(0x00040000)
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| 189 | #endif
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| 190 | #define D3DPTFILTERCAPS_MAGFPOINT __MSABI_LONG(0x01000000)
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| 191 | #define D3DPTFILTERCAPS_MAGFLINEAR __MSABI_LONG(0x02000000)
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| 192 | #define D3DPTFILTERCAPS_MAGFANISOTROPIC __MSABI_LONG(0x04000000)
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| 193 | #define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD __MSABI_LONG(0x08000000)
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| 194 | #define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD __MSABI_LONG(0x10000000)
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| 195 |
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| 196 | #define D3DSTENCILCAPS_KEEP 0x01
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| 197 | #define D3DSTENCILCAPS_ZERO 0x02
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| 198 | #define D3DSTENCILCAPS_REPLACE 0x04
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| 199 | #define D3DSTENCILCAPS_INCRSAT 0x08
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| 200 | #define D3DSTENCILCAPS_DECRSAT 0x10
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| 201 | #define D3DSTENCILCAPS_INVERT 0x20
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| 202 | #define D3DSTENCILCAPS_INCR 0x40
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| 203 | #define D3DSTENCILCAPS_DECR 0x80
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| 204 | #define D3DSTENCILCAPS_TWOSIDED 0x100
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| 205 |
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| 206 | #define D3DTEXOPCAPS_DISABLE 0x0000001
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| 207 | #define D3DTEXOPCAPS_SELECTARG1 0x0000002
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| 208 | #define D3DTEXOPCAPS_SELECTARG2 0x0000004
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| 209 | #define D3DTEXOPCAPS_MODULATE 0x0000008
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| 210 | #define D3DTEXOPCAPS_MODULATE2X 0x0000010
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| 211 | #define D3DTEXOPCAPS_MODULATE4X 0x0000020
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| 212 | #define D3DTEXOPCAPS_ADD 0x0000040
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| 213 | #define D3DTEXOPCAPS_ADDSIGNED 0x0000080
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| 214 | #define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100
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| 215 | #define D3DTEXOPCAPS_SUBTRACT 0x0000200
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| 216 | #define D3DTEXOPCAPS_ADDSMOOTH 0x0000400
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| 217 | #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800
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| 218 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000
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| 219 | #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000
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| 220 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000
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| 221 | #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000
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| 222 | #define D3DTEXOPCAPS_PREMODULATE 0x0010000
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| 223 | #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000
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| 224 | #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000
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| 225 | #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000
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| 226 | #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000
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| 227 | #define D3DTEXOPCAPS_BUMPENVMAP 0x0200000
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| 228 | #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000
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| 229 | #define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000
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| 230 | #define D3DTEXOPCAPS_MULTIPLYADD 0x1000000
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| 231 | #define D3DTEXOPCAPS_LERP 0x2000000
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| 232 |
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| 233 | #define D3DVTXPCAPS_TEXGEN __MSABI_LONG(0x00000001)
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| 234 | #define D3DVTXPCAPS_MATERIALSOURCE7 __MSABI_LONG(0x00000002)
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| 235 | #define D3DVTXPCAPS_DIRECTIONALLIGHTS __MSABI_LONG(0x00000008)
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| 236 | #define D3DVTXPCAPS_POSITIONALLIGHTS __MSABI_LONG(0x00000010)
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| 237 | #define D3DVTXPCAPS_LOCALVIEWER __MSABI_LONG(0x00000020)
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| 238 | #define D3DVTXPCAPS_TWEENING __MSABI_LONG(0x00000040)
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| 239 | #define D3DVTXPCAPS_TEXGEN_SPHEREMAP __MSABI_LONG(0x00000100)
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| 240 | #define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER __MSABI_LONG(0x00000200)
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| 241 |
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| 242 | #define D3DDTCAPS_UBYTE4 __MSABI_LONG(0x00000001)
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| 243 | #define D3DDTCAPS_UBYTE4N __MSABI_LONG(0x00000002)
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| 244 | #define D3DDTCAPS_SHORT2N __MSABI_LONG(0x00000004)
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| 245 | #define D3DDTCAPS_SHORT4N __MSABI_LONG(0x00000008)
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| 246 | #define D3DDTCAPS_USHORT2N __MSABI_LONG(0x00000010)
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| 247 | #define D3DDTCAPS_USHORT4N __MSABI_LONG(0x00000020)
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| 248 | #define D3DDTCAPS_UDEC3 __MSABI_LONG(0x00000040)
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| 249 | #define D3DDTCAPS_DEC3N __MSABI_LONG(0x00000080)
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| 250 | #define D3DDTCAPS_FLOAT16_2 __MSABI_LONG(0x00000100)
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| 251 | #define D3DDTCAPS_FLOAT16_4 __MSABI_LONG(0x00000200)
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| 252 |
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| 253 | #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD __MSABI_LONG(0x00000020)
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| 254 | #define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION __MSABI_LONG(0x00000080)
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| 255 | #define D3DCAPS3_COPY_TO_VIDMEM __MSABI_LONG(0x00000100)
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| 256 | #define D3DCAPS3_COPY_TO_SYSTEMMEM __MSABI_LONG(0x00000200)
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| 257 | #define D3DCAPS3_DXVAHD __MSABI_LONG(0x00000400)
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| 258 | #define D3DCAPS3_DXVAHD_LIMITED __MSABI_LONG(0x00000800)
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| 259 | #define D3DCAPS3_RESERVED __MSABI_LONG(0x8000001F)
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| 260 |
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| 261 | #define D3DCAPS2_FULLSCREENGAMMA __MSABI_LONG(0x00020000)
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| 262 | #define D3DCAPS2_CANCALIBRATEGAMMA __MSABI_LONG(0x00100000)
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| 263 | #define D3DCAPS2_RESERVED __MSABI_LONG(0x02000000)
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| 264 | #define D3DCAPS2_CANMANAGERESOURCE __MSABI_LONG(0x10000000)
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| 265 | #define D3DCAPS2_DYNAMICTEXTURES __MSABI_LONG(0x20000000)
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| 266 | #define D3DCAPS2_CANAUTOGENMIPMAP __MSABI_LONG(0x40000000)
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| 267 | #ifndef D3D_DISABLE_9EX
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| 268 | #define D3DCAPS2_CANSHARERESOURCE __MSABI_LONG(0x80000000)
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| 269 | #endif
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| 270 |
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| 271 | #define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
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| 272 | #define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
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| 273 | #define D3DVS20_MAX_NUMTEMPS 32
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| 274 | #define D3DVS20_MIN_NUMTEMPS 12
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| 275 | #define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
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| 276 | #define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
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| 277 |
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| 278 | #define D3DVS20CAPS_PREDICATION (1 << 0)
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| 279 |
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| 280 | #define D3DPS20CAPS_ARBITRARYSWIZZLE (1 << 0)
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| 281 | #define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1 << 1)
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| 282 | #define D3DPS20CAPS_PREDICATION (1 << 2)
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| 283 | #define D3DPS20CAPS_NODEPENDENTREADLIMIT (1 << 3)
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| 284 | #define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1 << 4)
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| 285 |
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| 286 | #define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
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| 287 | #define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
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| 288 | #define D3DPS20_MAX_NUMTEMPS 32
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| 289 | #define D3DPS20_MIN_NUMTEMPS 12
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| 290 | #define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
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| 291 | #define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
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| 292 | #define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
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| 293 | #define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
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| 294 |
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| 295 | #define D3DMIN30SHADERINSTRUCTIONS 512
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| 296 | #define D3DMAX30SHADERINSTRUCTIONS 32768
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| 297 |
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| 298 |
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| 299 | typedef struct _D3DVSHADERCAPS2_0 {
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| 300 | DWORD Caps;
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| 301 | INT DynamicFlowControlDepth;
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| 302 | INT NumTemps;
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| 303 | INT StaticFlowControlDepth;
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| 304 | } D3DVSHADERCAPS2_0;
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| 305 |
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| 306 | typedef struct _D3DPSHADERCAPS2_0 {
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| 307 | DWORD Caps;
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| 308 | INT DynamicFlowControlDepth;
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| 309 | INT NumTemps;
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| 310 | INT StaticFlowControlDepth;
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| 311 | INT NumInstructionSlots;
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| 312 | } D3DPSHADERCAPS2_0;
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| 313 |
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| 314 | /*
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| 315 | * The d3dcaps9 structure
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| 316 | */
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| 317 | typedef struct _D3DCAPS9 {
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| 318 | D3DDEVTYPE DeviceType;
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| 319 | UINT AdapterOrdinal;
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| 320 |
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| 321 | DWORD Caps;
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| 322 | DWORD Caps2;
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| 323 | DWORD Caps3;
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| 324 | DWORD PresentationIntervals;
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| 325 |
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| 326 | DWORD CursorCaps;
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| 327 |
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| 328 | DWORD DevCaps;
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| 329 |
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| 330 | DWORD PrimitiveMiscCaps;
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| 331 | DWORD RasterCaps;
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| 332 | DWORD ZCmpCaps;
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| 333 | DWORD SrcBlendCaps;
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| 334 | DWORD DestBlendCaps;
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| 335 | DWORD AlphaCmpCaps;
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| 336 | DWORD ShadeCaps;
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| 337 | DWORD TextureCaps;
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| 338 | DWORD TextureFilterCaps;
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| 339 | DWORD CubeTextureFilterCaps;
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| 340 | DWORD VolumeTextureFilterCaps;
|
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| 341 | DWORD TextureAddressCaps;
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| 342 | DWORD VolumeTextureAddressCaps;
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| 343 |
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| 344 | DWORD LineCaps;
|
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| 345 |
|
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| 346 | DWORD MaxTextureWidth, MaxTextureHeight;
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| 347 | DWORD MaxVolumeExtent;
|
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| 348 |
|
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| 349 | DWORD MaxTextureRepeat;
|
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| 350 | DWORD MaxTextureAspectRatio;
|
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| 351 | DWORD MaxAnisotropy;
|
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| 352 | float MaxVertexW;
|
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| 353 |
|
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| 354 | float GuardBandLeft;
|
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| 355 | float GuardBandTop;
|
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| 356 | float GuardBandRight;
|
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| 357 | float GuardBandBottom;
|
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| 358 |
|
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| 359 | float ExtentsAdjust;
|
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| 360 | DWORD StencilCaps;
|
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| 361 |
|
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| 362 | DWORD FVFCaps;
|
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| 363 | DWORD TextureOpCaps;
|
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| 364 | DWORD MaxTextureBlendStages;
|
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| 365 | DWORD MaxSimultaneousTextures;
|
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| 366 |
|
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| 367 | DWORD VertexProcessingCaps;
|
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| 368 | DWORD MaxActiveLights;
|
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| 369 | DWORD MaxUserClipPlanes;
|
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| 370 | DWORD MaxVertexBlendMatrices;
|
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| 371 | DWORD MaxVertexBlendMatrixIndex;
|
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| 372 |
|
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| 373 | float MaxPointSize;
|
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| 374 |
|
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| 375 | DWORD MaxPrimitiveCount;
|
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| 376 | DWORD MaxVertexIndex;
|
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| 377 | DWORD MaxStreams;
|
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| 378 | DWORD MaxStreamStride;
|
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| 379 |
|
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| 380 | DWORD VertexShaderVersion;
|
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| 381 | DWORD MaxVertexShaderConst;
|
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| 382 |
|
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| 383 | DWORD PixelShaderVersion;
|
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| 384 | float PixelShader1xMaxValue;
|
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| 385 |
|
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| 386 | /* DX 9 */
|
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| 387 | DWORD DevCaps2;
|
---|
| 388 |
|
---|
| 389 | float MaxNpatchTessellationLevel;
|
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| 390 | DWORD Reserved5;
|
---|
| 391 |
|
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| 392 | UINT MasterAdapterOrdinal;
|
---|
| 393 | UINT AdapterOrdinalInGroup;
|
---|
| 394 | UINT NumberOfAdaptersInGroup;
|
---|
| 395 | DWORD DeclTypes;
|
---|
| 396 | DWORD NumSimultaneousRTs;
|
---|
| 397 | DWORD StretchRectFilterCaps;
|
---|
| 398 | D3DVSHADERCAPS2_0 VS20Caps;
|
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| 399 | D3DPSHADERCAPS2_0 PS20Caps;
|
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| 400 | DWORD VertexTextureFilterCaps;
|
---|
| 401 | DWORD MaxVShaderInstructionsExecuted;
|
---|
| 402 | DWORD MaxPShaderInstructionsExecuted;
|
---|
| 403 | DWORD MaxVertexShader30InstructionSlots;
|
---|
| 404 | DWORD MaxPixelShader30InstructionSlots;
|
---|
| 405 |
|
---|
| 406 | } D3DCAPS9;
|
---|
| 407 |
|
---|
| 408 | #ifndef D3D_DISABLE_9EX
|
---|
| 409 |
|
---|
| 410 | #define D3DOVERLAYCAPS_FULLRANGERGB 0x00000001
|
---|
| 411 | #define D3DOVERLAYCAPS_LIMITEDRANGERGB 0x00000002
|
---|
| 412 | #define D3DOVERLAYCAPS_YCbCr_BT601 0x00000004
|
---|
| 413 | #define D3DOVERLAYCAPS_YCbCr_BT709 0x00000008
|
---|
| 414 | #define D3DOVERLAYCAPS_YCbCr_BT601_xvYCC 0x00000010
|
---|
| 415 | #define D3DOVERLAYCAPS_YCbCr_BT709_xvYCC 0x00000020
|
---|
| 416 | #define D3DOVERLAYCAPS_STRETCHX 0x00000040
|
---|
| 417 | #define D3DOVERLAYCAPS_STRETCHY 0x00000080
|
---|
| 418 |
|
---|
| 419 | typedef struct _D3DOVERLAYCAPS {
|
---|
| 420 | UINT Caps;
|
---|
| 421 | UINT MaxOverlayDisplayWidth;
|
---|
| 422 | UINT MaxOverlayDisplayHeight;
|
---|
| 423 | } D3DOVERLAYCAPS;
|
---|
| 424 |
|
---|
| 425 | #define D3DCPCAPS_SOFTWARE 0x00000001
|
---|
| 426 | #define D3DCPCAPS_HARDWARE 0x00000002
|
---|
| 427 | #define D3DCPCAPS_PROTECTIONALWAYSON 0x00000004
|
---|
| 428 | #define D3DCPCAPS_PARTIALDECRYPTION 0x00000008
|
---|
| 429 | #define D3DCPCAPS_CONTENTKEY 0x00000010
|
---|
| 430 | #define D3DCPCAPS_FRESHENSESSIONKEY 0x00000020
|
---|
| 431 | #define D3DCPCAPS_ENCRYPTEDREADBACK 0x00000040
|
---|
| 432 | #define D3DCPCAPS_ENCRYPTEDREADBACKKEY 0x00000080
|
---|
| 433 | #define D3DCPCAPS_SEQUENTIAL_CTR_IV 0x00000100
|
---|
| 434 | #define D3DCPCAPS_ENCRYPTSLICEDATAONLY 0x00000200
|
---|
| 435 |
|
---|
| 436 | typedef struct _D3DCONTENTPROTECTIONCAPS {
|
---|
| 437 | DWORD Caps;
|
---|
| 438 | GUID KeyExchangeType;
|
---|
| 439 | UINT BufferAlignmentStart;
|
---|
| 440 | UINT BlockAlignmentSize;
|
---|
| 441 | ULONGLONG ProtectedMemorySize;
|
---|
| 442 | } D3DCONTENTPROTECTIONCAPS;
|
---|
| 443 |
|
---|
| 444 | DEFINE_GUID(D3DCRYPTOTYPE_AES128_CTR, 0x9b6bd711, 0x4f74, 0x41c9, 0x9e, 0x7b, 0xb, 0xe2, 0xd7, 0xd9, 0x3b, 0x4f);
|
---|
| 445 | DEFINE_GUID(D3DCRYPTOTYPE_PROPRIETARY, 0xab4e9afd, 0x1d1c, 0x46e6, 0xa7, 0x2f, 0x8, 0x69, 0x91, 0x7b, 0xd, 0xe8);
|
---|
| 446 | DEFINE_GUID(D3DKEYEXCHANGE_RSAES_OAEP, 0xc1949895, 0xd72a, 0x4a1d, 0x8e, 0x5d, 0xed, 0x85, 0x7d, 0x17, 0x15, 0x20);
|
---|
| 447 | DEFINE_GUID(D3DKEYEXCHANGE_DXVA, 0x43d3775c, 0x38e5, 0x4924, 0x8d, 0x86, 0xd3, 0xfc, 0xcf, 0x15, 0x3e, 0x9b);
|
---|
| 448 |
|
---|
| 449 | #endif
|
---|
| 450 |
|
---|
| 451 | #ifdef __i386__
|
---|
| 452 | #include <poppack.h>
|
---|
| 453 | #endif
|
---|
| 454 |
|
---|
| 455 | #endif
|
---|