[1166] | 1 | #include <_mingw_unicode.h>
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| 2 | /*
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| 3 | * Copyright 2010 Matteo Bruni for CodeWeavers
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| 4 | *
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| 5 | * This library is free software; you can redistribute it and/or
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| 6 | * modify it under the terms of the GNU Lesser General Public
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| 7 | * License as published by the Free Software Foundation; either
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| 8 | * version 2.1 of the License, or (at your option) any later version.
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| 9 | *
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| 10 | * This library is distributed in the hope that it will be useful,
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| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 13 | * Lesser General Public License for more details.
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| 14 | *
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| 15 | * You should have received a copy of the GNU Lesser General Public
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| 16 | * License along with this library; if not, write to the Free Software
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| 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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| 18 | */
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| 19 |
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| 20 | #ifndef __D3DCOMPILER_H__
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| 21 | #define __D3DCOMPILER_H__
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| 22 |
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| 23 | #include "d3d11shader.h"
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| 24 | #include "d3d12shader.h"
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| 25 |
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| 26 | #ifdef __cplusplus
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| 27 | extern "C" {
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| 28 | #endif
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| 29 |
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| 30 | #if defined(_MSC_VER) || defined(__MINGW32__)
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| 31 | #define D3DCOMPILER_DLL_W L"d3dcompiler_47.dll"
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| 32 | #else
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| 33 | static const WCHAR D3DCOMPILER_DLL_W[] = {'d','3','d','c','o','m','p','i','l','e','r','_','4','7','.','d','l','l',0};
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| 34 | #endif
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| 35 |
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| 36 | #define D3DCOMPILER_DLL_A "d3dcompiler_47.dll"
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| 37 | #define D3DCOMPILER_DLL __MINGW_NAME_AW(D3DCOMPILER_DLL_)
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| 38 |
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| 39 | #ifndef D3D_COMPILER_VERSION
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| 40 | #define D3D_COMPILER_VERSION 47
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| 41 | #endif
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| 42 |
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| 43 | #define D3DCOMPILE_DEBUG 0x00000001
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| 44 | #define D3DCOMPILE_SKIP_VALIDATION 0x00000002
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| 45 | #define D3DCOMPILE_SKIP_OPTIMIZATION 0x00000004
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| 46 | #define D3DCOMPILE_PACK_MATRIX_ROW_MAJOR 0x00000008
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| 47 | #define D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR 0x00000010
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| 48 | #define D3DCOMPILE_PARTIAL_PRECISION 0x00000020
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| 49 | #define D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT 0x00000040
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| 50 | #define D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT 0x00000080
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| 51 | #define D3DCOMPILE_NO_PRESHADER 0x00000100
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| 52 | #define D3DCOMPILE_AVOID_FLOW_CONTROL 0x00000200
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| 53 | #define D3DCOMPILE_PREFER_FLOW_CONTROL 0x00000400
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| 54 | #define D3DCOMPILE_ENABLE_STRICTNESS 0x00000800
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| 55 | #define D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY 0x00001000
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| 56 | #define D3DCOMPILE_IEEE_STRICTNESS 0x00002000
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| 57 | #define D3DCOMPILE_OPTIMIZATION_LEVEL0 0x00004000
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| 58 | #define D3DCOMPILE_OPTIMIZATION_LEVEL1 0x00000000
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| 59 | #define D3DCOMPILE_OPTIMIZATION_LEVEL2 0x0000c000
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| 60 | #define D3DCOMPILE_OPTIMIZATION_LEVEL3 0x00008000
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| 61 | #define D3DCOMPILE_RESERVED16 0x00010000
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| 62 | #define D3DCOMPILE_RESERVED17 0x00020000
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| 63 | #define D3DCOMPILE_WARNINGS_ARE_ERRORS 0x00040000
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| 64 | #define D3DCOMPILE_RESOURCES_MAY_ALIAS 0x00080000
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| 65 | #define D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES 0x00100000
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| 66 | #define D3DCOMPILE_ALL_RESOURCES_BOUND 0x00200000
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| 67 | #define D3DCOMPILE_DEBUG_NAME_FOR_SOURCE 0x00400000
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| 68 | #define D3DCOMPILE_DEBUG_NAME_FOR_BINARY 0x00800000
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| 69 |
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| 70 | #define D3DCOMPILE_EFFECT_CHILD_EFFECT 0x00000001
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| 71 | #define D3DCOMPILE_EFFECT_ALLOW_SLOW_OPS 0x00000002
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| 72 |
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| 73 | #define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_LATEST 0x00000000
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| 74 | #define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_0 0x00000010
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| 75 | #define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_1 0x00000020
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| 76 |
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| 77 | #define D3D_DISASM_ENABLE_COLOR_CODE 0x00000001
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| 78 | #define D3D_DISASM_ENABLE_DEFAULT_VALUE_PRINTS 0x00000002
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| 79 | #define D3D_DISASM_ENABLE_INSTRUCTION_NUMBERING 0x00000004
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| 80 | #define D3D_DISASM_ENABLE_INSTRUCTION_CYCLE 0x00000008
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| 81 | #define D3D_DISASM_DISABLE_DEBUG_INFO 0x00000010
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| 82 | #define D3D_DISASM_ENABLE_INSTRUCTION_OFFSET 0x00000020
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| 83 | #define D3D_DISASM_INSTRUCTION_ONLY 0x00000040
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| 84 | #define D3D_DISASM_PRINT_HEX_LITERALS 0x00000080
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| 85 |
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| 86 | #define D3D_COMPILE_STANDARD_FILE_INCLUDE ((ID3DInclude *)(UINT_PTR)1)
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| 87 |
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| 88 | HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename,
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| 89 | const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
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| 90 | const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages);
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| 91 | typedef HRESULT (WINAPI *pD3DCompile)(const void *data, SIZE_T data_size, const char *filename,
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| 92 | const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
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| 93 | const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages);
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| 94 | HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filename,
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| 95 | const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
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| 96 | const char *target, UINT sflags, UINT eflags, UINT secondary_flags,
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| 97 | const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader,
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| 98 | ID3DBlob **error_messages);
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| 99 |
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| 100 | typedef enum D3DCOMPILER_STRIP_FLAGS
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| 101 | {
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| 102 | D3DCOMPILER_STRIP_REFLECTION_DATA = 0x1,
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| 103 | D3DCOMPILER_STRIP_DEBUG_INFO = 0x2,
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| 104 | D3DCOMPILER_STRIP_TEST_BLOBS = 0x4,
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| 105 | D3DCOMPILER_STRIP_PRIVATE_DATA = 0x8,
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| 106 | D3DCOMPILER_STRIP_ROOT_SIGNATURE = 0x10,
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| 107 | D3DCOMPILER_STRIP_FORCE_DWORD = 0x7fffffff
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| 108 | } D3DCOMPILER_STRIP_FLAGS;
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| 109 |
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| 110 | HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob);
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| 111 |
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| 112 | typedef enum D3D_BLOB_PART
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| 113 | {
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| 114 | D3D_BLOB_INPUT_SIGNATURE_BLOB,
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| 115 | D3D_BLOB_OUTPUT_SIGNATURE_BLOB,
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| 116 | D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB,
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| 117 | D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB,
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| 118 | D3D_BLOB_ALL_SIGNATURE_BLOB,
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| 119 | D3D_BLOB_DEBUG_INFO,
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| 120 | D3D_BLOB_LEGACY_SHADER,
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| 121 | D3D_BLOB_XNA_PREPASS_SHADER,
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| 122 | D3D_BLOB_XNA_SHADER,
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| 123 | D3D_BLOB_PDB,
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| 124 | D3D_BLOB_PRIVATE_DATA,
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| 125 | D3D_BLOB_ROOT_SIGNATURE,
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| 126 | D3D_BLOB_DEBUG_NAME,
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| 127 | D3D_BLOB_TEST_ALTERNATE_SHADER = 0x8000,
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| 128 | D3D_BLOB_TEST_COMPILE_DETAILS,
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| 129 | D3D_BLOB_TEST_COMPILE_PERF,
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| 130 | D3D_BLOB_TEST_COMPILE_REPORT
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| 131 | } D3D_BLOB_PART;
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| 132 |
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| 133 | HRESULT WINAPI D3DDisassemble(const void *data, SIZE_T data_size,
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| 134 | UINT flags, const char *comments, ID3DBlob **disassembly);
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| 135 | typedef HRESULT (WINAPI *pD3DDisassemble)(const void *data, SIZE_T data_size,
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| 136 | UINT flags, const char *comments, ID3DBlob **disassembly);
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| 137 | HRESULT WINAPI D3DCompileFromFile(const WCHAR *filename, const D3D_SHADER_MACRO *defines, ID3DInclude *includes,
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| 138 | const char *entrypoint, const char *target, UINT flags1, UINT flags2, ID3DBlob **code, ID3DBlob **errors);
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| 139 | HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob);
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| 140 | HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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| 141 | HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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| 142 | HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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| 143 | HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob);
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| 144 | HRESULT WINAPI D3DReadFileToBlob(const WCHAR *filename, ID3DBlob **contents);
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| 145 | HRESULT WINAPI D3DWriteBlobToFile(ID3DBlob *blob, const WCHAR *filename, WINBOOL overwrite);
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| 146 | HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void **reflector);
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| 147 |
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| 148 | HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);
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| 149 |
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| 150 | HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,
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| 151 | const D3D_SHADER_MACRO *defines, ID3DInclude *include,
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| 152 | ID3DBlob **shader, ID3DBlob **error_messages);
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| 153 | typedef HRESULT (WINAPI *pD3DPreprocess)(const void *data, SIZE_T size, const char *filename,
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| 154 | const D3D_SHADER_MACRO *defines, ID3DInclude *include,
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| 155 | ID3DBlob **shader, ID3DBlob **error_messages);
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| 156 |
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| 157 | HRESULT WINAPI D3DLoadModule(const void *data, SIZE_T size, ID3D11Module **module);
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| 158 |
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| 159 | #ifdef __cplusplus
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| 160 | }
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| 161 | #endif
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| 162 |
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| 163 | #endif
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