[1166] | 1 | /*
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| 2 | * Copyright 2007,2010 Vijay Kiran Kamuju
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| 3 | * Copyright 2007 David ADAM
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| 4 | * Copyright 2010 Christian Costa
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| 5 | *
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| 6 | * This library is free software; you can redistribute it and/or
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| 7 | * modify it under the terms of the GNU Lesser General Public
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| 8 | * License as published by the Free Software Foundation; either
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| 9 | * version 2.1 of the License, or (at your option) any later version.
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| 10 | *
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| 11 | * This library is distributed in the hope that it will be useful,
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 14 | * Lesser General Public License for more details.
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| 15 | *
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| 16 | * You should have received a copy of the GNU Lesser General Public
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| 17 | * License along with this library; if not, write to the Free Software
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| 18 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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| 19 | */
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| 20 |
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| 21 | #ifndef __D3DRMDEFS_H__
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| 22 | #define __D3DRMDEFS_H__
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| 23 |
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| 24 | #include <stddef.h>
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| 25 | #include <d3dtypes.h>
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| 26 |
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| 27 | #if defined(__cplusplus)
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| 28 | extern "C" {
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| 29 | #endif
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| 30 |
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| 31 | typedef struct _D3DRMVECTOR4D
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| 32 | {
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| 33 | D3DVALUE x;
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| 34 | D3DVALUE y;
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| 35 | D3DVALUE z;
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| 36 | D3DVALUE w;
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| 37 | } D3DRMVECTOR4D, *LPD3DRMVECTOR4D;
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| 38 |
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| 39 | typedef D3DVALUE D3DRMMATRIX4D[4][4];
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| 40 |
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| 41 | typedef struct _D3DRMQUATERNION {
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| 42 | D3DVALUE s;
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| 43 | D3DVECTOR v;
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| 44 | } D3DRMQUATERNION, *LPD3DRMQUATERNION;
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| 45 |
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| 46 | typedef struct _D3DRMRAY {
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| 47 | D3DVECTOR dvDir;
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| 48 | D3DVECTOR dvPos;
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| 49 | } D3DRMRAY, *LPD3DRMRAY;
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| 50 |
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| 51 | typedef struct _D3DRMBOX {
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| 52 | D3DVECTOR min;
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| 53 | D3DVECTOR max;
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| 54 | } D3DRMBOX, *LPD3DRMBOX;
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| 55 |
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| 56 | typedef void (*D3DRMWRAPCALLBACK)(D3DVECTOR *vec, int *u, int *v, D3DVECTOR *a, D3DVECTOR *b, void *ctx);
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| 57 |
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| 58 | typedef enum _D3DRMLIGHTTYPE {
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| 59 | D3DRMLIGHT_AMBIENT,
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| 60 | D3DRMLIGHT_POINT,
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| 61 | D3DRMLIGHT_SPOT,
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| 62 | D3DRMLIGHT_DIRECTIONAL,
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| 63 | D3DRMLIGHT_PARALLELPOINT
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| 64 | } D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE;
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| 65 |
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| 66 | typedef enum _D3DRMSHADEMODE {
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| 67 | D3DRMSHADE_FLAT = 0,
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| 68 | D3DRMSHADE_GOURAUD = 1,
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| 69 | D3DRMSHADE_PHONG = 2,
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| 70 | D3DRMSHADE_MASK = 7,
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| 71 | D3DRMSHADE_MAX = 8
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| 72 | } D3DRMSHADEMODE, *LPD3DRMSHADEMODE;
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| 73 |
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| 74 | typedef enum _D3DRMLIGHTMODE {
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| 75 | D3DRMLIGHT_OFF = 0 * D3DRMSHADE_MAX,
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| 76 | D3DRMLIGHT_ON = 1 * D3DRMSHADE_MAX,
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| 77 | D3DRMLIGHT_MASK = 7 * D3DRMSHADE_MAX,
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| 78 | D3DRMLIGHT_MAX = 8 * D3DRMSHADE_MAX
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| 79 | } D3DRMLIGHTMODE, *LPD3DRMLIGHTMODE;
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| 80 |
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| 81 | typedef enum _D3DRMFILLMODE {
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| 82 | D3DRMFILL_POINTS = 0 * D3DRMLIGHT_MAX,
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| 83 | D3DRMFILL_WIREFRAME = 1 * D3DRMLIGHT_MAX,
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| 84 | D3DRMFILL_SOLID = 2 * D3DRMLIGHT_MAX,
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| 85 | D3DRMFILL_MASK = 7 * D3DRMLIGHT_MAX,
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| 86 | D3DRMFILL_MAX = 8 * D3DRMLIGHT_MAX
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| 87 | } D3DRMFILLMODE, *LPD3DRMFILLMODE;
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| 88 |
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| 89 | typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY;
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| 90 |
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| 91 | #define D3DRMRENDER_WIREFRAME (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_WIREFRAME)
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| 92 | #define D3DRMRENDER_UNLITFLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_SOLID)
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| 93 | #define D3DRMRENDER_FLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
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| 94 | #define D3DRMRENDER_GOURAUD (D3DRMSHADE_GOURAUD+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
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| 95 | #define D3DRMRENDER_PHONG (D3DRMSHADE_PHONG+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
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| 96 |
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| 97 | #define D3DRMRENDERMODE_BLENDEDTRANSPARENCY 1
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| 98 | #define D3DRMRENDERMODE_SORTEDTRANSPARENCY 2
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| 99 | #define D3DRMRENDERMODE_LIGHTINMODELSPACE 8
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| 100 | #define D3DRMRENDERMODE_VIEWDEPENDENTSPECULAR 16
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| 101 | #define D3DRMRENDERMODE_DISABLESORTEDALPHAZWRITE 32
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| 102 |
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| 103 | typedef enum _D3DRMTEXTUREQUALITY {
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| 104 | D3DRMTEXTURE_NEAREST,
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| 105 | D3DRMTEXTURE_LINEAR,
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| 106 | D3DRMTEXTURE_MIPNEAREST,
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| 107 | D3DRMTEXTURE_MIPLINEAR,
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| 108 | D3DRMTEXTURE_LINEARMIPNEAREST,
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| 109 | D3DRMTEXTURE_LINEARMIPLINEAR
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| 110 | } D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY;
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| 111 |
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| 112 | #define D3DRMTEXTURE_FORCERESIDENT 0x00000001
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| 113 | #define D3DRMTEXTURE_STATIC 0x00000002
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| 114 | #define D3DRMTEXTURE_DOWNSAMPLEPOINT 0x00000004
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| 115 | #define D3DRMTEXTURE_DOWNSAMPLEBILINEAR 0x00000008
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| 116 | #define D3DRMTEXTURE_DOWNSAMPLEREDUCEDEPTH 0x00000010
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| 117 | #define D3DRMTEXTURE_DOWNSAMPLENONE 0x00000020
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| 118 | #define D3DRMTEXTURE_CHANGEDPIXELS 0x00000040
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| 119 | #define D3DRMTEXTURE_CHANGEDPALETTE 0x00000080
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| 120 | #define D3DRMTEXTURE_INVALIDATEONLY 0x00000100
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| 121 |
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| 122 | #define D3DRMSHADOW_TRUEALPHA 0x00000001
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| 123 |
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| 124 | typedef enum _D3DRMCOMBINETYPE {
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| 125 | D3DRMCOMBINE_REPLACE,
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| 126 | D3DRMCOMBINE_BEFORE,
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| 127 | D3DRMCOMBINE_AFTER
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| 128 | } D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE;
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| 129 |
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| 130 | typedef D3DCOLORMODEL D3DRMCOLORMODEL, *LPD3DRMCOLORMODEL;
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| 131 |
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| 132 | typedef enum _D3DRMPALETTEFLAGS
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| 133 | {
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| 134 | D3DRMPALETTE_FREE,
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| 135 | D3DRMPALETTE_READONLY,
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| 136 | D3DRMPALETTE_RESERVED
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| 137 | } D3DRMPALETTEFLAGS, *LPD3DRMPALETTEFLAGS;
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| 138 |
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| 139 | typedef struct _D3DRMPALETTEENTRY {
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| 140 | unsigned char red;
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| 141 | unsigned char green;
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| 142 | unsigned char blue;
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| 143 | unsigned char flags;
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| 144 | } D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY;
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| 145 |
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| 146 | typedef struct _D3DRMIMAGE {
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| 147 | int width;
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| 148 | int height;
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| 149 | int aspectx;
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| 150 | int aspecty;
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| 151 | int depth;
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| 152 | int rgb;
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| 153 | int bytes_per_line;
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| 154 | void* buffer1;
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| 155 | void* buffer2;
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| 156 | ULONG red_mask;
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| 157 | ULONG green_mask;
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| 158 | ULONG blue_mask;
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| 159 | ULONG alpha_mask;
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| 160 | int palette_size;
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| 161 | D3DRMPALETTEENTRY* palette;
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| 162 | } D3DRMIMAGE, *LPD3DRMIMAGE;
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| 163 |
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| 164 | typedef enum _D3DRMWRAPTYPE {
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| 165 | D3DRMWRAP_FLAT,
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| 166 | D3DRMWRAP_CYLINDER,
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| 167 | D3DRMWRAP_SPHERE,
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| 168 | D3DRMWRAP_CHROME,
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| 169 | D3DRMWRAP_SHEET,
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| 170 | D3DRMWRAP_BOX
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| 171 | } D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE;
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| 172 |
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| 173 | #define D3DRMWIREFRAME_CULL 1
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| 174 | #define D3DRMWIREFRAME_HIDDENLINE 2
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| 175 |
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| 176 | typedef enum _D3DRMPROJECTIONTYPE
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| 177 | {
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| 178 | D3DRMPROJECT_PERSPECTIVE,
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| 179 | D3DRMPROJECT_ORTHOGRAPHIC,
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| 180 | D3DRMPROJECT_RIGHTHANDPERSPECTIVE,
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| 181 | D3DRMPROJECT_RIGHTHANDORTHOGRAPHIC
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| 182 | } D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE;
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| 183 |
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| 184 | #define D3DRMOPTIONS_LEFTHANDED 0x00000001
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| 185 | #define D3DRMOPTIONS_RIGHTHANDED 0x00000002
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| 186 |
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| 187 | typedef enum _D3DRMXOFFORMAT {
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| 188 | D3DRMXOF_BINARY,
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| 189 | D3DRMXOF_COMPRESSED,
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| 190 | D3DRMXOF_TEXT
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| 191 | } D3DRMXOFFORMAT, *LPD3DRMXOFFORMAT;
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| 192 |
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| 193 | typedef DWORD D3DRMSAVEOPTIONS;
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| 194 | #define D3DRMXOFSAVE_NORMALS 1
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| 195 | #define D3DRMXOFSAVE_TEXTURECOORDINATES 2
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| 196 | #define D3DRMXOFSAVE_MATERIALS 4
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| 197 | #define D3DRMXOFSAVE_TEXTURENAMES 8
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| 198 | #define D3DRMXOFSAVE_ALL 15
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| 199 | #define D3DRMXOFSAVE_TEMPLATES 16
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| 200 | #define D3DRMXOFSAVE_TEXTURETOPOLOGY 32
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| 201 |
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| 202 | typedef enum _D3DRMCOLORSOURCE {
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| 203 | D3DRMCOLOR_FROMFACE,
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| 204 | D3DRMCOLOR_FROMVERTEX
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| 205 | } D3DRMCOLORSOURCE, *LPD3DRMCOLORSOURCE;
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| 206 |
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| 207 | typedef enum _D3DRMFRAMECONSTRAINT {
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| 208 | D3DRMCONSTRAIN_Z,
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| 209 | D3DRMCONSTRAIN_Y,
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| 210 | D3DRMCONSTRAIN_X
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| 211 | } D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT;
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| 212 |
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| 213 | typedef enum _D3DRMMATERIALMODE {
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| 214 | D3DRMMATERIAL_FROMMESH,
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| 215 | D3DRMMATERIAL_FROMPARENT,
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| 216 | D3DRMMATERIAL_FROMFRAME
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| 217 | } D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE;
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| 218 |
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| 219 | typedef enum _D3DRMFOGMODE {
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| 220 | D3DRMFOG_LINEAR,
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| 221 | D3DRMFOG_EXPONENTIAL,
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| 222 | D3DRMFOG_EXPONENTIALSQUARED
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| 223 | } D3DRMFOGMODE, *LPD3DRMFOGMODE;
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| 224 |
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| 225 | typedef enum _D3DRMZBUFFERMODE {
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| 226 | D3DRMZBUFFER_FROMPARENT,
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| 227 | D3DRMZBUFFER_ENABLE,
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| 228 | D3DRMZBUFFER_DISABLE
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| 229 | } D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE;
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| 230 |
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| 231 | typedef enum _D3DRMSORTMODE {
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| 232 | D3DRMSORT_FROMPARENT,
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| 233 | D3DRMSORT_NONE,
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| 234 | D3DRMSORT_FRONTTOBACK,
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| 235 | D3DRMSORT_BACKTOFRONT
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| 236 | } D3DRMSORTMODE, *LPD3DRMSORTMODE;
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| 237 |
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| 238 | typedef struct _D3DRMMATERIALOVERRIDE {
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| 239 | DWORD dwSize;
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| 240 | DWORD dwFlags;
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| 241 | D3DCOLORVALUE dcDiffuse;
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| 242 | D3DCOLORVALUE dcAmbient;
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| 243 | D3DCOLORVALUE dcEmissive;
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| 244 | D3DCOLORVALUE dcSpecular;
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| 245 | D3DVALUE dvPower;
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| 246 | IUnknown *lpD3DRMTex;
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| 247 | } D3DRMMATERIALOVERRIDE, *LPD3DRMMATERIALOVERRIDE;
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| 248 |
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| 249 | #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAONLY 0x00000001
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| 250 | #define D3DRMMATERIALOVERRIDE_DIFFUSE_RGBONLY 0x00000002
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| 251 | #define D3DRMMATERIALOVERRIDE_DIFFUSE 0x00000003
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| 252 | #define D3DRMMATERIALOVERRIDE_AMBIENT 0x00000004
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| 253 | #define D3DRMMATERIALOVERRIDE_EMISSIVE 0x00000008
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| 254 | #define D3DRMMATERIALOVERRIDE_SPECULAR 0x00000010
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| 255 | #define D3DRMMATERIALOVERRIDE_POWER 0x00000020
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| 256 | #define D3DRMMATERIALOVERRIDE_TEXTURE 0x00000040
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| 257 | #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAMULTIPLY 0x00000080
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| 258 | #define D3DRMMATERIALOVERRIDE_ALL 0x000000FF
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| 259 |
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| 260 | #define D3DRMFPTF_ALPHA 0x00000001
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| 261 | #define D3DRMFPTF_NOALPHA 0x00000002
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| 262 | #define D3DRMFPTF_PALETTIZED 0x00000004
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| 263 | #define D3DRMFPTF_NOTPALETTIZED 0x00000008
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| 264 |
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| 265 | #define D3DRMSTATECHANGE_UPDATEONLY 0x000000001
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| 266 | #define D3DRMSTATECHANGE_VOLATILE 0x000000002
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| 267 | #define D3DRMSTATECHANGE_NONVOLATILE 0x000000004
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| 268 | #define D3DRMSTATECHANGE_RENDER 0x000000020
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| 269 | #define D3DRMSTATECHANGE_LIGHT 0x000000040
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| 270 |
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| 271 | #define D3DRMDEVICE_NOZBUFFER 0x00000001
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| 272 |
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| 273 | #define D3DRMCALLBACK_PREORDER 0
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| 274 | #define D3DRMCALLBACK_POSTORDER 1
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| 275 |
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| 276 | #define D3DRMRAYPICK_ONLYBOUNDINGBOXES 0x01
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| 277 | #define D3DRMRAYPICK_IGNOREFURTHERPRIMITIVES 0x02
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| 278 | #define D3DRMRAYPICK_INTERPOLATEUV 0x04
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| 279 | #define D3DRMRAYPICK_INTERPOLATECOLOR 0x08
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| 280 | #define D3DRMRAYPICK_INTERPOLATENORMAL 0x10
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| 281 |
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| 282 | #define D3DRMADDFACES_VERTICESONLY 1
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| 283 |
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| 284 | #define D3DRMGENERATENORMALS_PRECOMPACT 1
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| 285 | #define D3DRMGENERATENORMALS_USECREASEANGLE 2
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| 286 |
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| 287 | #define D3DRMMESHBUILDER_DIRECTPARENT 1
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| 288 | #define D3DRMMESHBUILDER_ROOTMESH 2
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| 289 |
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| 290 | #define D3DRMMESHBUILDER_RENDERENABLE 0x00000001
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| 291 | #define D3DRMMESHBUILDER_PICKENABLE 0x00000002
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| 292 |
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| 293 | #define D3DRMADDMESHBUILDER_DONTCOPYAPPDATA 1
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| 294 | #define D3DRMADDMESHBUILDER_FLATTENSUBMESHES 2
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| 295 | #define D3DRMADDMESHBUILDER_NOSUBMESHES 4
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| 296 |
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| 297 | #define D3DRMMESHBUILDERAGE_GEOMETRY 0x00000001
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| 298 | #define D3DRMMESHBUILDERAGE_MATERIALS 0x00000002
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| 299 | #define D3DRMMESHBUILDERAGE_TEXTURES 0x00000004
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| 300 |
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| 301 | #define D3DRMFVF_TYPE 0x00000001
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| 302 | #define D3DRMFVF_NORMAL 0x00000002
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| 303 | #define D3DRMFVF_COLOR 0x00000004
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| 304 | #define D3DRMFVF_TEXTURECOORDS 0x00000008
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| 305 |
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| 306 | #define D3DRMVERTEX_STRIP 0x00000001
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| 307 | #define D3DRMVERTEX_FAN 0x00000002
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| 308 | #define D3DRMVERTEX_LIST 0x00000004
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| 309 |
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| 310 | #define D3DRMCLEAR_TARGET 0x00000001
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| 311 | #define D3DRMCLEAR_ZBUFFER 0x00000002
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| 312 | #define D3DRMCLEAR_DIRTYRECTS 0x00000004
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| 313 | #define D3DRMCLEAR_ALL (D3DRMCLEAR_TARGET | D3DRMCLEAR_ZBUFFER | D3DRMCLEAR_DIRTYRECTS)
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| 314 |
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| 315 | #define D3DRMFOGMETHOD_VERTEX 0x00000001
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| 316 | #define D3DRMFOGMETHOD_TABLE 0x00000002
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| 317 | #define D3DRMFOGMETHOD_ANY 0x00000004
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| 318 |
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| 319 | #define D3DRMFRAME_RENDERENABLE 0x00000001
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| 320 | #define D3DRMFRAME_PICKENABLE 0x00000002
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| 321 |
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| 322 | typedef DWORD D3DRMANIMATIONOPTIONS;
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| 323 | #define D3DRMANIMATION_OPEN 0x00000001
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| 324 | #define D3DRMANIMATION_CLOSED 0x00000002
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| 325 | #define D3DRMANIMATION_LINEARPOSITION 0x00000004
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| 326 | #define D3DRMANIMATION_SPLINEPOSITION 0x00000008
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| 327 | #define D3DRMANIMATION_SCALEANDROTATION 0x00000010
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| 328 | #define D3DRMANIMATION_POSITION 0x00000020
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| 329 |
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| 330 | typedef DWORD D3DRMINTERPOLATIONOPTIONS;
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| 331 | #define D3DRMINTERPOLATION_OPEN 0x0001
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| 332 | #define D3DRMINTERPOLATION_CLOSED 0x0002
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| 333 | #define D3DRMINTERPOLATION_NEAREST 0x0100
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| 334 | #define D3DRMINTERPOLATION_LINEAR 0x0004
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| 335 | #define D3DRMINTERPOLATION_SPLINE 0x0008
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| 336 | #define D3DRMINTERPOLATION_VERTEXCOLOR 0x0040
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| 337 | #define D3DRMINTERPOLATION_SLERPNORMALS 0x0080
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| 338 |
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| 339 | typedef DWORD D3DRMLOADOPTIONS;
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| 340 |
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| 341 | #define D3DRMLOAD_FROMFILE __MSABI_LONG(0x000)
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| 342 | #define D3DRMLOAD_FROMRESOURCE __MSABI_LONG(0x001)
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| 343 | #define D3DRMLOAD_FROMMEMORY __MSABI_LONG(0x002)
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| 344 | #define D3DRMLOAD_FROMSTREAM __MSABI_LONG(0x004)
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| 345 | #define D3DRMLOAD_FROMURL __MSABI_LONG(0x008)
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| 346 |
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| 347 | #define D3DRMLOAD_BYNAME __MSABI_LONG(0x010)
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| 348 | #define D3DRMLOAD_BYPOSITION __MSABI_LONG(0x020)
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| 349 | #define D3DRMLOAD_BYGUID __MSABI_LONG(0x040)
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| 350 | #define D3DRMLOAD_FIRST __MSABI_LONG(0x080)
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| 351 |
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| 352 | #define D3DRMLOAD_INSTANCEBYREFERENCE __MSABI_LONG(0x100)
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| 353 | #define D3DRMLOAD_INSTANCEBYCOPYING __MSABI_LONG(0x200)
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| 354 |
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| 355 | #define D3DRMLOAD_ASYNCHRONOUS __MSABI_LONG(0x400)
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| 356 |
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| 357 | typedef struct _D3DRMLOADRESOURCE
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| 358 | {
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| 359 | HMODULE hModule;
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| 360 | const char *lpName;
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| 361 | const char *lpType;
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| 362 | } D3DRMLOADRESOURCE, *LPD3DRMLOADRESOURCE;
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| 363 |
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| 364 | typedef struct _D3DRMLOADMEMORY
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| 365 | {
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| 366 | void *lpMemory;
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| 367 | DWORD dSize;
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| 368 | } D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY;
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| 369 |
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| 370 | #define D3DRMPMESHSTATUS_VALID 0x01
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| 371 | #define D3DRMPMESHSTATUS_INTERRUPTED 0x02
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| 372 | #define D3DRMPMESHSTATUS_BASEMESHCOMPLETE 0x04
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| 373 | #define D3DRMPMESHSTATUS_COMPLETE 0x08
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| 374 | #define D3DRMPMESHSTATUS_RENDERABLE 0x10
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| 375 |
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| 376 | #define D3DRMPMESHEVENT_BASEMESH 0x01
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| 377 | #define D3DRMPMESHEVENT_COMPLETE 0x02
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| 378 |
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| 379 | typedef struct _D3DRMPMESHLOADSTATUS {
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| 380 | DWORD dwSize;
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| 381 | DWORD dwPMeshSize;
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| 382 | DWORD dwBaseMeshSize;
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| 383 | DWORD dwBytesLoaded;
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| 384 | DWORD dwVerticesLoaded;
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| 385 | DWORD dwFacesLoaded;
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| 386 | HRESULT dwLoadResult;
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| 387 | DWORD dwFlags;
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| 388 | } D3DRMPMESHLOADSTATUS, *LPD3DRMPMESHLOADSTATUS;
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| 389 |
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| 390 | typedef enum _D3DRMUSERVISUALREASON {
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| 391 | D3DRMUSERVISUAL_CANSEE,
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| 392 | D3DRMUSERVISUAL_RENDER
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| 393 | } D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON;
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| 394 |
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| 395 | typedef struct _D3DRMANIMATIONKEY
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| 396 | {
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| 397 | DWORD dwSize;
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| 398 | DWORD dwKeyType;
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| 399 | D3DVALUE dvTime;
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| 400 | DWORD dwID;
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| 401 | #if !defined(__cplusplus) || !defined(D3D_OVERLOADS)
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| 402 | union
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| 403 | {
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| 404 | D3DRMQUATERNION dqRotateKey;
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| 405 | D3DVECTOR dvScaleKey;
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| 406 | D3DVECTOR dvPositionKey;
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| 407 | } DUMMYUNIONNAME;
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| 408 | #else
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| 409 | D3DVALUE dvK[4];
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| 410 | #endif
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| 411 | } D3DRMANIMATIONKEY;
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| 412 | typedef D3DRMANIMATIONKEY *LPD3DRMANIMATIONKEY;
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| 413 |
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| 414 | #define D3DRMANIMATION_ROTATEKEY 0x01
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| 415 | #define D3DRMANIMATION_SCALEKEY 0x02
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| 416 | #define D3DRMANIMATION_POSITIONKEY 0x03
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| 417 |
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| 418 | typedef DWORD D3DRMMAPPING, D3DRMMAPPINGFLAG, *LPD3DRMMAPPING;
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| 419 | static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPU = 1;
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| 420 | static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPV = 2;
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| 421 | static const D3DRMMAPPINGFLAG D3DRMMAP_PERSPCORRECT = 4;
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| 422 |
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| 423 | typedef struct _D3DRMVERTEX {
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| 424 | D3DVECTOR position;
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| 425 | D3DVECTOR normal;
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| 426 | D3DVALUE tu;
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| 427 | D3DVALUE tv;
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| 428 | D3DCOLOR color;
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| 429 | } D3DRMVERTEX, *LPD3DRMVERTEX;
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| 430 |
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| 431 | typedef LONG D3DRMGROUPINDEX;
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| 432 | static const D3DRMGROUPINDEX D3DRMGROUP_ALLGROUPS = -1;
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| 433 |
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| 434 | void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D m, D3DRMQUATERNION *q);
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| 435 |
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| 436 | D3DRMQUATERNION * WINAPI D3DRMQuaternionFromRotation(D3DRMQUATERNION *x, D3DVECTOR *axis, D3DVALUE theta);
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| 437 | D3DRMQUATERNION * WINAPI D3DRMQuaternionMultiply(D3DRMQUATERNION *ret, D3DRMQUATERNION *x, D3DRMQUATERNION *y);
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| 438 | D3DRMQUATERNION * WINAPI D3DRMQuaternionSlerp(D3DRMQUATERNION *ret,
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| 439 | D3DRMQUATERNION *x, D3DRMQUATERNION *y, D3DVALUE alpha);
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| 440 |
|
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| 441 | D3DVECTOR * WINAPI D3DRMVectorAdd(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
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| 442 | D3DVECTOR * WINAPI D3DRMVectorCrossProduct(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
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| 443 | D3DVALUE WINAPI D3DRMVectorDotProduct(D3DVECTOR *x, D3DVECTOR *y);
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| 444 | D3DVECTOR * WINAPI D3DRMVectorNormalize(D3DVECTOR *x);
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| 445 |
|
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| 446 | #define D3DRMVectorNormalise D3DRMVectorNormalize
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| 447 |
|
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| 448 | D3DVALUE WINAPI D3DRMVectorModulus(D3DVECTOR *x);
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| 449 | D3DVECTOR * WINAPI D3DRMVectorRandom(D3DVECTOR *ret);
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| 450 | D3DVECTOR * WINAPI D3DRMVectorRotate(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *axis, D3DVALUE theta);
|
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| 451 | D3DVECTOR * WINAPI D3DRMVectorReflect(D3DVECTOR *ret, D3DVECTOR *ray, D3DVECTOR *normal);
|
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| 452 | D3DVECTOR * WINAPI D3DRMVectorScale(D3DVECTOR *ret, D3DVECTOR *x, D3DVALUE scale);
|
---|
| 453 | D3DVECTOR * WINAPI D3DRMVectorSubtract(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
|
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| 454 |
|
---|
| 455 | D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE);
|
---|
| 456 | D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE);
|
---|
| 457 | D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR);
|
---|
| 458 | D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR);
|
---|
| 459 | D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR);
|
---|
| 460 | D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR);
|
---|
| 461 |
|
---|
| 462 | #if defined(__cplusplus)
|
---|
| 463 | }
|
---|
| 464 | #endif
|
---|
| 465 |
|
---|
| 466 | #endif
|
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