1 | /*
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2 | * Copyright 2007,2010 Vijay Kiran Kamuju
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3 | * Copyright 2007 David ADAM
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4 | * Copyright 2010 Christian Costa
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5 | *
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6 | * This library is free software; you can redistribute it and/or
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7 | * modify it under the terms of the GNU Lesser General Public
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8 | * License as published by the Free Software Foundation; either
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9 | * version 2.1 of the License, or (at your option) any later version.
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10 | *
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11 | * This library is distributed in the hope that it will be useful,
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 | * Lesser General Public License for more details.
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15 | *
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16 | * You should have received a copy of the GNU Lesser General Public
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17 | * License along with this library; if not, write to the Free Software
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18 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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19 | */
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20 |
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21 | #ifndef __D3DRMDEFS_H__
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22 | #define __D3DRMDEFS_H__
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23 |
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24 | #include <stddef.h>
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25 | #include <d3dtypes.h>
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26 |
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27 | #if defined(__cplusplus)
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28 | extern "C" {
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29 | #endif
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30 |
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31 | typedef struct _D3DRMVECTOR4D
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32 | {
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33 | D3DVALUE x;
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34 | D3DVALUE y;
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35 | D3DVALUE z;
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36 | D3DVALUE w;
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37 | } D3DRMVECTOR4D, *LPD3DRMVECTOR4D;
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38 |
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39 | typedef D3DVALUE D3DRMMATRIX4D[4][4];
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40 |
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41 | typedef struct _D3DRMQUATERNION {
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42 | D3DVALUE s;
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43 | D3DVECTOR v;
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44 | } D3DRMQUATERNION, *LPD3DRMQUATERNION;
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45 |
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46 | typedef struct _D3DRMRAY {
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47 | D3DVECTOR dvDir;
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48 | D3DVECTOR dvPos;
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49 | } D3DRMRAY, *LPD3DRMRAY;
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50 |
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51 | typedef struct _D3DRMBOX {
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52 | D3DVECTOR min;
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53 | D3DVECTOR max;
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54 | } D3DRMBOX, *LPD3DRMBOX;
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55 |
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56 | typedef void (*D3DRMWRAPCALLBACK)(D3DVECTOR *vec, int *u, int *v, D3DVECTOR *a, D3DVECTOR *b, void *ctx);
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57 |
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58 | typedef enum _D3DRMLIGHTTYPE {
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59 | D3DRMLIGHT_AMBIENT,
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60 | D3DRMLIGHT_POINT,
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61 | D3DRMLIGHT_SPOT,
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62 | D3DRMLIGHT_DIRECTIONAL,
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63 | D3DRMLIGHT_PARALLELPOINT
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64 | } D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE;
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65 |
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66 | typedef enum _D3DRMSHADEMODE {
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67 | D3DRMSHADE_FLAT = 0,
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68 | D3DRMSHADE_GOURAUD = 1,
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69 | D3DRMSHADE_PHONG = 2,
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70 | D3DRMSHADE_MASK = 7,
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71 | D3DRMSHADE_MAX = 8
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72 | } D3DRMSHADEMODE, *LPD3DRMSHADEMODE;
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73 |
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74 | typedef enum _D3DRMLIGHTMODE {
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75 | D3DRMLIGHT_OFF = 0 * D3DRMSHADE_MAX,
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76 | D3DRMLIGHT_ON = 1 * D3DRMSHADE_MAX,
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77 | D3DRMLIGHT_MASK = 7 * D3DRMSHADE_MAX,
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78 | D3DRMLIGHT_MAX = 8 * D3DRMSHADE_MAX
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79 | } D3DRMLIGHTMODE, *LPD3DRMLIGHTMODE;
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80 |
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81 | typedef enum _D3DRMFILLMODE {
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82 | D3DRMFILL_POINTS = 0 * D3DRMLIGHT_MAX,
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83 | D3DRMFILL_WIREFRAME = 1 * D3DRMLIGHT_MAX,
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84 | D3DRMFILL_SOLID = 2 * D3DRMLIGHT_MAX,
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85 | D3DRMFILL_MASK = 7 * D3DRMLIGHT_MAX,
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86 | D3DRMFILL_MAX = 8 * D3DRMLIGHT_MAX
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87 | } D3DRMFILLMODE, *LPD3DRMFILLMODE;
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88 |
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89 | typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY;
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90 |
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91 | #define D3DRMRENDER_WIREFRAME (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_WIREFRAME)
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92 | #define D3DRMRENDER_UNLITFLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_SOLID)
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93 | #define D3DRMRENDER_FLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
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94 | #define D3DRMRENDER_GOURAUD (D3DRMSHADE_GOURAUD+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
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95 | #define D3DRMRENDER_PHONG (D3DRMSHADE_PHONG+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
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96 |
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97 | #define D3DRMRENDERMODE_BLENDEDTRANSPARENCY 1
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98 | #define D3DRMRENDERMODE_SORTEDTRANSPARENCY 2
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99 | #define D3DRMRENDERMODE_LIGHTINMODELSPACE 8
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100 | #define D3DRMRENDERMODE_VIEWDEPENDENTSPECULAR 16
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101 | #define D3DRMRENDERMODE_DISABLESORTEDALPHAZWRITE 32
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102 |
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103 | typedef enum _D3DRMTEXTUREQUALITY {
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104 | D3DRMTEXTURE_NEAREST,
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105 | D3DRMTEXTURE_LINEAR,
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106 | D3DRMTEXTURE_MIPNEAREST,
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107 | D3DRMTEXTURE_MIPLINEAR,
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108 | D3DRMTEXTURE_LINEARMIPNEAREST,
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109 | D3DRMTEXTURE_LINEARMIPLINEAR
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110 | } D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY;
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111 |
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112 | #define D3DRMTEXTURE_FORCERESIDENT 0x00000001
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113 | #define D3DRMTEXTURE_STATIC 0x00000002
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114 | #define D3DRMTEXTURE_DOWNSAMPLEPOINT 0x00000004
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115 | #define D3DRMTEXTURE_DOWNSAMPLEBILINEAR 0x00000008
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116 | #define D3DRMTEXTURE_DOWNSAMPLEREDUCEDEPTH 0x00000010
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117 | #define D3DRMTEXTURE_DOWNSAMPLENONE 0x00000020
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118 | #define D3DRMTEXTURE_CHANGEDPIXELS 0x00000040
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119 | #define D3DRMTEXTURE_CHANGEDPALETTE 0x00000080
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120 | #define D3DRMTEXTURE_INVALIDATEONLY 0x00000100
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121 |
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122 | #define D3DRMSHADOW_TRUEALPHA 0x00000001
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123 |
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124 | typedef enum _D3DRMCOMBINETYPE {
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125 | D3DRMCOMBINE_REPLACE,
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126 | D3DRMCOMBINE_BEFORE,
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127 | D3DRMCOMBINE_AFTER
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128 | } D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE;
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129 |
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130 | typedef D3DCOLORMODEL D3DRMCOLORMODEL, *LPD3DRMCOLORMODEL;
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131 |
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132 | typedef enum _D3DRMPALETTEFLAGS
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133 | {
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134 | D3DRMPALETTE_FREE,
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135 | D3DRMPALETTE_READONLY,
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136 | D3DRMPALETTE_RESERVED
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137 | } D3DRMPALETTEFLAGS, *LPD3DRMPALETTEFLAGS;
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138 |
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139 | typedef struct _D3DRMPALETTEENTRY {
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140 | unsigned char red;
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141 | unsigned char green;
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142 | unsigned char blue;
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143 | unsigned char flags;
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144 | } D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY;
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145 |
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146 | typedef struct _D3DRMIMAGE {
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147 | int width;
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148 | int height;
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149 | int aspectx;
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150 | int aspecty;
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151 | int depth;
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152 | int rgb;
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153 | int bytes_per_line;
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154 | void* buffer1;
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155 | void* buffer2;
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156 | ULONG red_mask;
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157 | ULONG green_mask;
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158 | ULONG blue_mask;
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159 | ULONG alpha_mask;
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160 | int palette_size;
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161 | D3DRMPALETTEENTRY* palette;
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162 | } D3DRMIMAGE, *LPD3DRMIMAGE;
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163 |
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164 | typedef enum _D3DRMWRAPTYPE {
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165 | D3DRMWRAP_FLAT,
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166 | D3DRMWRAP_CYLINDER,
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167 | D3DRMWRAP_SPHERE,
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168 | D3DRMWRAP_CHROME,
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169 | D3DRMWRAP_SHEET,
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170 | D3DRMWRAP_BOX
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171 | } D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE;
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172 |
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173 | #define D3DRMWIREFRAME_CULL 1
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174 | #define D3DRMWIREFRAME_HIDDENLINE 2
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175 |
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176 | typedef enum _D3DRMPROJECTIONTYPE
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177 | {
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178 | D3DRMPROJECT_PERSPECTIVE,
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179 | D3DRMPROJECT_ORTHOGRAPHIC,
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180 | D3DRMPROJECT_RIGHTHANDPERSPECTIVE,
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181 | D3DRMPROJECT_RIGHTHANDORTHOGRAPHIC
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182 | } D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE;
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183 |
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184 | #define D3DRMOPTIONS_LEFTHANDED 0x00000001
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185 | #define D3DRMOPTIONS_RIGHTHANDED 0x00000002
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186 |
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187 | typedef enum _D3DRMXOFFORMAT {
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188 | D3DRMXOF_BINARY,
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189 | D3DRMXOF_COMPRESSED,
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190 | D3DRMXOF_TEXT
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191 | } D3DRMXOFFORMAT, *LPD3DRMXOFFORMAT;
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192 |
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193 | typedef DWORD D3DRMSAVEOPTIONS;
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194 | #define D3DRMXOFSAVE_NORMALS 1
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195 | #define D3DRMXOFSAVE_TEXTURECOORDINATES 2
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196 | #define D3DRMXOFSAVE_MATERIALS 4
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197 | #define D3DRMXOFSAVE_TEXTURENAMES 8
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198 | #define D3DRMXOFSAVE_ALL 15
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199 | #define D3DRMXOFSAVE_TEMPLATES 16
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200 | #define D3DRMXOFSAVE_TEXTURETOPOLOGY 32
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201 |
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202 | typedef enum _D3DRMCOLORSOURCE {
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203 | D3DRMCOLOR_FROMFACE,
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204 | D3DRMCOLOR_FROMVERTEX
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205 | } D3DRMCOLORSOURCE, *LPD3DRMCOLORSOURCE;
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206 |
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207 | typedef enum _D3DRMFRAMECONSTRAINT {
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208 | D3DRMCONSTRAIN_Z,
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209 | D3DRMCONSTRAIN_Y,
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210 | D3DRMCONSTRAIN_X
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211 | } D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT;
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212 |
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213 | typedef enum _D3DRMMATERIALMODE {
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214 | D3DRMMATERIAL_FROMMESH,
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215 | D3DRMMATERIAL_FROMPARENT,
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216 | D3DRMMATERIAL_FROMFRAME
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217 | } D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE;
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218 |
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219 | typedef enum _D3DRMFOGMODE {
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220 | D3DRMFOG_LINEAR,
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221 | D3DRMFOG_EXPONENTIAL,
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222 | D3DRMFOG_EXPONENTIALSQUARED
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223 | } D3DRMFOGMODE, *LPD3DRMFOGMODE;
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224 |
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225 | typedef enum _D3DRMZBUFFERMODE {
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226 | D3DRMZBUFFER_FROMPARENT,
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227 | D3DRMZBUFFER_ENABLE,
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228 | D3DRMZBUFFER_DISABLE
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229 | } D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE;
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230 |
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231 | typedef enum _D3DRMSORTMODE {
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232 | D3DRMSORT_FROMPARENT,
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233 | D3DRMSORT_NONE,
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234 | D3DRMSORT_FRONTTOBACK,
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235 | D3DRMSORT_BACKTOFRONT
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236 | } D3DRMSORTMODE, *LPD3DRMSORTMODE;
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237 |
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238 | typedef struct _D3DRMMATERIALOVERRIDE {
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239 | DWORD dwSize;
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240 | DWORD dwFlags;
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241 | D3DCOLORVALUE dcDiffuse;
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242 | D3DCOLORVALUE dcAmbient;
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243 | D3DCOLORVALUE dcEmissive;
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244 | D3DCOLORVALUE dcSpecular;
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245 | D3DVALUE dvPower;
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246 | IUnknown *lpD3DRMTex;
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247 | } D3DRMMATERIALOVERRIDE, *LPD3DRMMATERIALOVERRIDE;
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248 |
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249 | #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAONLY 0x00000001
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250 | #define D3DRMMATERIALOVERRIDE_DIFFUSE_RGBONLY 0x00000002
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251 | #define D3DRMMATERIALOVERRIDE_DIFFUSE 0x00000003
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252 | #define D3DRMMATERIALOVERRIDE_AMBIENT 0x00000004
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253 | #define D3DRMMATERIALOVERRIDE_EMISSIVE 0x00000008
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254 | #define D3DRMMATERIALOVERRIDE_SPECULAR 0x00000010
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255 | #define D3DRMMATERIALOVERRIDE_POWER 0x00000020
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256 | #define D3DRMMATERIALOVERRIDE_TEXTURE 0x00000040
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257 | #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAMULTIPLY 0x00000080
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258 | #define D3DRMMATERIALOVERRIDE_ALL 0x000000FF
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259 |
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260 | #define D3DRMFPTF_ALPHA 0x00000001
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261 | #define D3DRMFPTF_NOALPHA 0x00000002
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262 | #define D3DRMFPTF_PALETTIZED 0x00000004
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263 | #define D3DRMFPTF_NOTPALETTIZED 0x00000008
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264 |
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265 | #define D3DRMSTATECHANGE_UPDATEONLY 0x000000001
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266 | #define D3DRMSTATECHANGE_VOLATILE 0x000000002
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267 | #define D3DRMSTATECHANGE_NONVOLATILE 0x000000004
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268 | #define D3DRMSTATECHANGE_RENDER 0x000000020
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269 | #define D3DRMSTATECHANGE_LIGHT 0x000000040
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270 |
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271 | #define D3DRMDEVICE_NOZBUFFER 0x00000001
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272 |
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273 | #define D3DRMCALLBACK_PREORDER 0
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274 | #define D3DRMCALLBACK_POSTORDER 1
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275 |
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276 | #define D3DRMRAYPICK_ONLYBOUNDINGBOXES 0x01
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277 | #define D3DRMRAYPICK_IGNOREFURTHERPRIMITIVES 0x02
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278 | #define D3DRMRAYPICK_INTERPOLATEUV 0x04
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279 | #define D3DRMRAYPICK_INTERPOLATECOLOR 0x08
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280 | #define D3DRMRAYPICK_INTERPOLATENORMAL 0x10
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281 |
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282 | #define D3DRMADDFACES_VERTICESONLY 1
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283 |
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284 | #define D3DRMGENERATENORMALS_PRECOMPACT 1
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285 | #define D3DRMGENERATENORMALS_USECREASEANGLE 2
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286 |
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287 | #define D3DRMMESHBUILDER_DIRECTPARENT 1
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288 | #define D3DRMMESHBUILDER_ROOTMESH 2
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289 |
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290 | #define D3DRMMESHBUILDER_RENDERENABLE 0x00000001
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291 | #define D3DRMMESHBUILDER_PICKENABLE 0x00000002
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292 |
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293 | #define D3DRMADDMESHBUILDER_DONTCOPYAPPDATA 1
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294 | #define D3DRMADDMESHBUILDER_FLATTENSUBMESHES 2
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295 | #define D3DRMADDMESHBUILDER_NOSUBMESHES 4
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296 |
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297 | #define D3DRMMESHBUILDERAGE_GEOMETRY 0x00000001
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298 | #define D3DRMMESHBUILDERAGE_MATERIALS 0x00000002
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299 | #define D3DRMMESHBUILDERAGE_TEXTURES 0x00000004
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300 |
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301 | #define D3DRMFVF_TYPE 0x00000001
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302 | #define D3DRMFVF_NORMAL 0x00000002
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303 | #define D3DRMFVF_COLOR 0x00000004
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304 | #define D3DRMFVF_TEXTURECOORDS 0x00000008
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305 |
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306 | #define D3DRMVERTEX_STRIP 0x00000001
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307 | #define D3DRMVERTEX_FAN 0x00000002
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308 | #define D3DRMVERTEX_LIST 0x00000004
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309 |
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310 | #define D3DRMCLEAR_TARGET 0x00000001
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311 | #define D3DRMCLEAR_ZBUFFER 0x00000002
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312 | #define D3DRMCLEAR_DIRTYRECTS 0x00000004
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313 | #define D3DRMCLEAR_ALL (D3DRMCLEAR_TARGET | D3DRMCLEAR_ZBUFFER | D3DRMCLEAR_DIRTYRECTS)
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314 |
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315 | #define D3DRMFOGMETHOD_VERTEX 0x00000001
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316 | #define D3DRMFOGMETHOD_TABLE 0x00000002
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317 | #define D3DRMFOGMETHOD_ANY 0x00000004
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318 |
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319 | #define D3DRMFRAME_RENDERENABLE 0x00000001
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320 | #define D3DRMFRAME_PICKENABLE 0x00000002
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321 |
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322 | typedef DWORD D3DRMANIMATIONOPTIONS;
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323 | #define D3DRMANIMATION_OPEN 0x00000001
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324 | #define D3DRMANIMATION_CLOSED 0x00000002
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325 | #define D3DRMANIMATION_LINEARPOSITION 0x00000004
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326 | #define D3DRMANIMATION_SPLINEPOSITION 0x00000008
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327 | #define D3DRMANIMATION_SCALEANDROTATION 0x00000010
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328 | #define D3DRMANIMATION_POSITION 0x00000020
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329 |
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330 | typedef DWORD D3DRMINTERPOLATIONOPTIONS;
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331 | #define D3DRMINTERPOLATION_OPEN 0x0001
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332 | #define D3DRMINTERPOLATION_CLOSED 0x0002
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333 | #define D3DRMINTERPOLATION_NEAREST 0x0100
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334 | #define D3DRMINTERPOLATION_LINEAR 0x0004
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335 | #define D3DRMINTERPOLATION_SPLINE 0x0008
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336 | #define D3DRMINTERPOLATION_VERTEXCOLOR 0x0040
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337 | #define D3DRMINTERPOLATION_SLERPNORMALS 0x0080
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338 |
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339 | typedef DWORD D3DRMLOADOPTIONS;
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340 |
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341 | #define D3DRMLOAD_FROMFILE __MSABI_LONG(0x000)
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342 | #define D3DRMLOAD_FROMRESOURCE __MSABI_LONG(0x001)
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343 | #define D3DRMLOAD_FROMMEMORY __MSABI_LONG(0x002)
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344 | #define D3DRMLOAD_FROMSTREAM __MSABI_LONG(0x004)
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345 | #define D3DRMLOAD_FROMURL __MSABI_LONG(0x008)
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346 |
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347 | #define D3DRMLOAD_BYNAME __MSABI_LONG(0x010)
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348 | #define D3DRMLOAD_BYPOSITION __MSABI_LONG(0x020)
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349 | #define D3DRMLOAD_BYGUID __MSABI_LONG(0x040)
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350 | #define D3DRMLOAD_FIRST __MSABI_LONG(0x080)
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351 |
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352 | #define D3DRMLOAD_INSTANCEBYREFERENCE __MSABI_LONG(0x100)
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353 | #define D3DRMLOAD_INSTANCEBYCOPYING __MSABI_LONG(0x200)
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354 |
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355 | #define D3DRMLOAD_ASYNCHRONOUS __MSABI_LONG(0x400)
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356 |
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357 | typedef struct _D3DRMLOADRESOURCE
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358 | {
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359 | HMODULE hModule;
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360 | const char *lpName;
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361 | const char *lpType;
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362 | } D3DRMLOADRESOURCE, *LPD3DRMLOADRESOURCE;
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363 |
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364 | typedef struct _D3DRMLOADMEMORY
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365 | {
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366 | void *lpMemory;
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367 | DWORD dSize;
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368 | } D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY;
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369 |
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370 | #define D3DRMPMESHSTATUS_VALID 0x01
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371 | #define D3DRMPMESHSTATUS_INTERRUPTED 0x02
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372 | #define D3DRMPMESHSTATUS_BASEMESHCOMPLETE 0x04
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373 | #define D3DRMPMESHSTATUS_COMPLETE 0x08
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374 | #define D3DRMPMESHSTATUS_RENDERABLE 0x10
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375 |
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376 | #define D3DRMPMESHEVENT_BASEMESH 0x01
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377 | #define D3DRMPMESHEVENT_COMPLETE 0x02
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378 |
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379 | typedef struct _D3DRMPMESHLOADSTATUS {
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380 | DWORD dwSize;
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381 | DWORD dwPMeshSize;
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382 | DWORD dwBaseMeshSize;
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383 | DWORD dwBytesLoaded;
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384 | DWORD dwVerticesLoaded;
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385 | DWORD dwFacesLoaded;
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386 | HRESULT dwLoadResult;
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387 | DWORD dwFlags;
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388 | } D3DRMPMESHLOADSTATUS, *LPD3DRMPMESHLOADSTATUS;
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389 |
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390 | typedef enum _D3DRMUSERVISUALREASON {
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391 | D3DRMUSERVISUAL_CANSEE,
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392 | D3DRMUSERVISUAL_RENDER
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393 | } D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON;
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394 |
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395 | typedef struct _D3DRMANIMATIONKEY
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396 | {
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397 | DWORD dwSize;
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398 | DWORD dwKeyType;
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399 | D3DVALUE dvTime;
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400 | DWORD dwID;
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401 | #if !defined(__cplusplus) || !defined(D3D_OVERLOADS)
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402 | union
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403 | {
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404 | D3DRMQUATERNION dqRotateKey;
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405 | D3DVECTOR dvScaleKey;
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406 | D3DVECTOR dvPositionKey;
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407 | } DUMMYUNIONNAME;
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408 | #else
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409 | D3DVALUE dvK[4];
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410 | #endif
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411 | } D3DRMANIMATIONKEY;
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412 | typedef D3DRMANIMATIONKEY *LPD3DRMANIMATIONKEY;
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413 |
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414 | #define D3DRMANIMATION_ROTATEKEY 0x01
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415 | #define D3DRMANIMATION_SCALEKEY 0x02
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416 | #define D3DRMANIMATION_POSITIONKEY 0x03
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417 |
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418 | typedef DWORD D3DRMMAPPING, D3DRMMAPPINGFLAG, *LPD3DRMMAPPING;
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419 | static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPU = 1;
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420 | static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPV = 2;
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421 | static const D3DRMMAPPINGFLAG D3DRMMAP_PERSPCORRECT = 4;
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422 |
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423 | typedef struct _D3DRMVERTEX {
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424 | D3DVECTOR position;
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425 | D3DVECTOR normal;
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426 | D3DVALUE tu;
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427 | D3DVALUE tv;
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428 | D3DCOLOR color;
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429 | } D3DRMVERTEX, *LPD3DRMVERTEX;
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430 |
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431 | typedef LONG D3DRMGROUPINDEX;
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432 | static const D3DRMGROUPINDEX D3DRMGROUP_ALLGROUPS = -1;
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433 |
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434 | void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D m, D3DRMQUATERNION *q);
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435 |
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436 | D3DRMQUATERNION * WINAPI D3DRMQuaternionFromRotation(D3DRMQUATERNION *x, D3DVECTOR *axis, D3DVALUE theta);
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437 | D3DRMQUATERNION * WINAPI D3DRMQuaternionMultiply(D3DRMQUATERNION *ret, D3DRMQUATERNION *x, D3DRMQUATERNION *y);
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438 | D3DRMQUATERNION * WINAPI D3DRMQuaternionSlerp(D3DRMQUATERNION *ret,
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439 | D3DRMQUATERNION *x, D3DRMQUATERNION *y, D3DVALUE alpha);
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440 |
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441 | D3DVECTOR * WINAPI D3DRMVectorAdd(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
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442 | D3DVECTOR * WINAPI D3DRMVectorCrossProduct(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
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443 | D3DVALUE WINAPI D3DRMVectorDotProduct(D3DVECTOR *x, D3DVECTOR *y);
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444 | D3DVECTOR * WINAPI D3DRMVectorNormalize(D3DVECTOR *x);
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445 |
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446 | #define D3DRMVectorNormalise D3DRMVectorNormalize
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447 |
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448 | D3DVALUE WINAPI D3DRMVectorModulus(D3DVECTOR *x);
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449 | D3DVECTOR * WINAPI D3DRMVectorRandom(D3DVECTOR *ret);
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450 | D3DVECTOR * WINAPI D3DRMVectorRotate(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *axis, D3DVALUE theta);
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451 | D3DVECTOR * WINAPI D3DRMVectorReflect(D3DVECTOR *ret, D3DVECTOR *ray, D3DVECTOR *normal);
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452 | D3DVECTOR * WINAPI D3DRMVectorScale(D3DVECTOR *ret, D3DVECTOR *x, D3DVALUE scale);
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453 | D3DVECTOR * WINAPI D3DRMVectorSubtract(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
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454 |
|
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455 | D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE);
|
---|
456 | D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE);
|
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457 | D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR);
|
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458 | D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR);
|
---|
459 | D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR);
|
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460 | D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR);
|
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461 |
|
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462 | #if defined(__cplusplus)
|
---|
463 | }
|
---|
464 | #endif
|
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465 |
|
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466 | #endif
|
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