1 | #include <_mingw_unicode.h>
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2 | #undef INTERFACE
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3 | /*
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4 | * Copyright 2011 Dylan Smith
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5 | *
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6 | * This library is free software; you can redistribute it and/or
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7 | * modify it under the terms of the GNU Lesser General Public
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8 | * License as published by the Free Software Foundation; either
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9 | * version 2.1 of the License, or (at your option) any later version.
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10 | *
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11 | * This library is distributed in the hope that it will be useful,
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 | * Lesser General Public License for more details.
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15 | *
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16 | * You should have received a copy of the GNU Lesser General Public
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17 | * License along with this library; if not, write to the Free Software
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18 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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19 | */
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20 |
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21 | #ifndef __WINE_D3DX9ANIM_H
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22 | #define __WINE_D3DX9ANIM_H
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23 |
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24 | DEFINE_GUID(IID_ID3DXAnimationSet, 0x698cfb3f, 0x9289, 0x4d95, 0x9a, 0x57, 0x33, 0xa9, 0x4b, 0x5a, 0x65, 0xf9);
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25 | DEFINE_GUID(IID_ID3DXKeyframedAnimationSet, 0xfa4e8e3a, 0x9786, 0x407d, 0x8b, 0x4c, 0x59, 0x95, 0x89, 0x37, 0x64, 0xaf);
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26 | DEFINE_GUID(IID_ID3DXCompressedAnimationSet, 0x6cc2480d, 0x3808, 0x4739, 0x9f, 0x88, 0xde, 0x49, 0xfa, 0xcd, 0x8d, 0x4c);
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27 | DEFINE_GUID(IID_ID3DXAnimationController, 0xac8948ec, 0xf86d, 0x43e2, 0x96, 0xde, 0x31, 0xfc, 0x35, 0xf9, 0x6d, 0x9e);
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28 |
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29 | typedef enum _D3DXMESHDATATYPE
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30 | {
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31 | D3DXMESHTYPE_MESH = 1,
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32 | D3DXMESHTYPE_PMESH = 2,
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33 | D3DXMESHTYPE_PATCHMESH = 3,
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34 | D3DXMESHTYPE_FORCE_DWORD = 0x7fffffff,
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35 | } D3DXMESHDATATYPE;
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36 |
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37 | typedef enum _D3DXCALLBACK_SEARCH_FLAGS
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38 | {
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39 | D3DXCALLBACK_SEARCH_EXCLUDING_INITIAL_POSITION = 0x00000001,
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40 | D3DXCALLBACK_SEARCH_BEHIND_INITIAL_POSITION = 0x00000002,
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41 | D3DXCALLBACK_SEARCH_FORCE_DWORD = 0x7fffffff,
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42 | } D3DXCALLBACK_SEARCH_FLAGS;
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43 |
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44 | typedef enum _D3DXPLAYBACK_TYPE
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45 | {
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46 | D3DXPLAY_LOOP = 0,
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47 | D3DXPLAY_ONCE = 1,
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48 | D3DXPLAY_PINGPONG = 2,
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49 | D3DXPLAY_FORCE_DWORD = 0x7fffffff,
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50 | } D3DXPLAYBACK_TYPE;
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51 |
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52 | typedef enum _D3DXCOMPRESSION_FLAGS
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53 | {
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54 | D3DXCOMPRESSION_DEFAULT = 0x00000000,
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55 | D3DXCOMPRESSION_FORCE_DWORD = 0x7fffffff,
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56 | } D3DXCOMPRESSION_FLAGS;
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57 |
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58 | typedef enum _D3DXPRIORITY_TYPE
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59 | {
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60 | D3DXPRIORITY_LOW = 0,
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61 | D3DXPRIORITY_HIGH = 1,
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62 | D3DXPRIORITY_FORCE_DWORD = 0x7fffffff,
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63 | } D3DXPRIORITY_TYPE;
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64 |
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65 | typedef enum _D3DXEVENT_TYPE
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66 | {
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67 | D3DXEVENT_TRACKSPEED = 0,
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68 | D3DXEVENT_TRACKWEIGHT = 1,
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69 | D3DXEVENT_TRACKPOSITION = 2,
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70 | D3DXEVENT_TRACKENABLE = 3,
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71 | D3DXEVENT_PRIORITYBLEND = 4,
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72 | D3DXEVENT_FORCE_DWORD = 0x7fffffff,
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73 | } D3DXEVENT_TYPE;
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74 |
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75 | typedef enum _D3DXTRANSITION_TYPE
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76 | {
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77 | D3DXTRANSITION_LINEAR = 0,
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78 | D3DXTRANSITION_EASEINEASEOUT = 1,
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79 | D3DXTRANSITION_FORCE_DWORD = 0x7fffffff,
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80 | } D3DXTRANSITION_TYPE;
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81 |
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82 |
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83 | typedef struct _D3DXMESHDATA
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84 | {
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85 | D3DXMESHDATATYPE Type;
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86 |
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87 | union
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88 | {
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89 | ID3DXMesh *pMesh;
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90 | ID3DXPMesh *pPMesh;
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91 | ID3DXPatchMesh *pPatchMesh;
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92 | } DUMMYUNIONNAME;
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93 | } D3DXMESHDATA, *LPD3DXMESHDATA;
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94 |
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95 | typedef struct _D3DXMESHCONTAINER
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96 | {
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97 | char *Name;
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98 | D3DXMESHDATA MeshData;
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99 | LPD3DXMATERIAL pMaterials;
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100 | LPD3DXEFFECTINSTANCE pEffects;
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101 | DWORD NumMaterials;
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102 | DWORD *pAdjacency;
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103 | ID3DXSkinInfo *pSkinInfo;
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104 | struct _D3DXMESHCONTAINER *pNextMeshContainer;
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105 | } D3DXMESHCONTAINER, *LPD3DXMESHCONTAINER;
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106 |
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107 | typedef struct _D3DXFRAME
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108 | {
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109 | char *Name;
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110 | D3DXMATRIX TransformationMatrix;
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111 | LPD3DXMESHCONTAINER pMeshContainer;
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112 | struct _D3DXFRAME *pFrameSibling;
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113 | struct _D3DXFRAME *pFrameFirstChild;
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114 | } D3DXFRAME, *LPD3DXFRAME;
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115 |
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116 | typedef struct _D3DXKEY_VECTOR3
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117 | {
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118 | FLOAT Time;
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119 | D3DXVECTOR3 Value;
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120 | } D3DXKEY_VECTOR3, *LPD3DXKEY_VECTOR3;
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121 |
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122 | typedef struct _D3DXKEY_QUATERNION
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123 | {
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124 | FLOAT Time;
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125 | D3DXQUATERNION Value;
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126 | } D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION;
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127 |
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128 | typedef struct _D3DXKEY_CALLBACK
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129 | {
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130 | float Time;
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131 | void *pCallbackData;
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132 | } D3DXKEY_CALLBACK, *LPD3DXKEY_CALLBACK;
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133 |
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134 | typedef struct _D3DXTRACK_DESC
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135 | {
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136 | D3DXPRIORITY_TYPE Priority;
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137 | FLOAT Weight;
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138 | FLOAT Speed;
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139 | DOUBLE Position;
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140 | WINBOOL Enable;
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141 | } D3DXTRACK_DESC, *LPD3DXTRACK_DESC;
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142 |
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143 | typedef struct _D3DXEVENT_DESC
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144 | {
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145 | D3DXEVENT_TYPE Type;
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146 | UINT Track;
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147 | DOUBLE StartTime;
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148 | DOUBLE Duration;
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149 | D3DXTRANSITION_TYPE Transition;
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150 | union
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151 | {
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152 | FLOAT Weight;
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153 | FLOAT Speed;
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154 | DOUBLE Position;
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155 | WINBOOL Enable;
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156 | } DUMMYUNIONNAME;
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157 | } D3DXEVENT_DESC, *LPD3DXEVENT_DESC;
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158 |
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159 | typedef DWORD D3DXEVENTHANDLE, *LPD3DXEVENTHANDLE;
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160 |
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161 | typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY;
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162 | typedef interface ID3DXLoadUserData *LPD3DXLOADUSERDATA;
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163 | typedef interface ID3DXSaveUserData *LPD3DXSAVEUSERDATA;
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164 | typedef interface ID3DXAnimationSet *LPD3DXANIMATIONSET;
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165 | typedef interface ID3DXKeyframedAnimationSet *LPD3DXKEYFRAMEDANIMATIONSET;
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166 | typedef interface ID3DXCompressedAnimationSet *LPD3DXCOMPRESSEDANIMATIONSET;
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167 | typedef interface ID3DXAnimationCallbackHandler *LPD3DXANIMATIONCALLBACKHANDLER;
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168 | typedef interface ID3DXAnimationController *LPD3DXANIMATIONCONTROLLER;
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169 |
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170 | #undef INTERFACE
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171 |
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172 | #define INTERFACE ID3DXAllocateHierarchy
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173 | DECLARE_INTERFACE(ID3DXAllocateHierarchy)
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174 | {
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175 | STDMETHOD(CreateFrame)(THIS_ const char *name, D3DXFRAME **new_frame) PURE;
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176 | STDMETHOD(CreateMeshContainer)(THIS_ const char *name, const D3DXMESHDATA *mesh_data,
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177 | const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances,
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178 | DWORD num_materials, const DWORD *adjacency, ID3DXSkinInfo *skin_info,
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179 | D3DXMESHCONTAINER **new_mesh_container) PURE;
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180 | STDMETHOD(DestroyFrame)(THIS_ LPD3DXFRAME frame) PURE;
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181 | STDMETHOD(DestroyMeshContainer)(THIS_ LPD3DXMESHCONTAINER mesh_container) PURE;
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182 | };
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183 | #undef INTERFACE
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184 |
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185 | #define INTERFACE ID3DXLoadUserData
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186 | DECLARE_INTERFACE(ID3DXLoadUserData)
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187 | {
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188 | STDMETHOD(LoadTopLevelData)(ID3DXFileData *child_data) PURE;
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189 | STDMETHOD(LoadFrameChildData)(D3DXFRAME *frame, ID3DXFileData *child_data) PURE;
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190 | STDMETHOD(LoadMeshChildData)(D3DXMESHCONTAINER *mesh_container, ID3DXFileData *child_data) PURE;
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191 | };
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192 | #undef INTERFACE
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193 |
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194 | #define INTERFACE ID3DXSaveUserData
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195 | DECLARE_INTERFACE(ID3DXSaveUserData)
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196 | {
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197 | STDMETHOD(AddFrameChildData)(const D3DXFRAME *frame,
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198 | ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *frame_data) PURE;
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199 | STDMETHOD(AddMeshChildData)(const D3DXMESHCONTAINER *mesh_container,
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200 | ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *mesh_data) PURE;
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201 | STDMETHOD(AddTopLevelDataObjectsPre)(ID3DXFileSaveObject *save_obj) PURE;
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202 | STDMETHOD(AddTopLevelDataObjectsPost)(ID3DXFileSaveObject *save_obj) PURE;
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203 | STDMETHOD(RegisterTemplates)(ID3DXFile *file) PURE;
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204 | STDMETHOD(SaveTemplates)(ID3DXFileSaveObject *save_obj) PURE;
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205 | };
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206 | #undef INTERFACE
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207 |
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208 | #define INTERFACE ID3DXAnimationSet
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209 | DECLARE_INTERFACE_(ID3DXAnimationSet, IUnknown)
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210 | {
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211 | /*** IUnknown methods ***/
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212 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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213 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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214 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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215 | /*** ID3DXAnimationSet methods ***/
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216 | STDMETHOD_(const char *, GetName)(THIS) PURE;
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217 | STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
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218 | STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
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219 | STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
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220 | STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE;
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221 | STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE;
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222 | STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
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223 | D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
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224 | STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position,
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225 | void **callback_data) PURE;
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226 | };
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227 | #undef INTERFACE
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228 |
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229 | #define INTERFACE ID3DXKeyframedAnimationSet
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230 | DECLARE_INTERFACE_(ID3DXKeyframedAnimationSet, ID3DXAnimationSet)
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231 | {
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232 | /*** IUnknown methods ***/
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233 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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234 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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235 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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236 | /*** ID3DXAnimationSet methods ***/
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237 | STDMETHOD_(const char *, GetName)(THIS) PURE;
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238 | STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
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239 | STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
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240 | STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
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241 | STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE;
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242 | STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE;
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243 | STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
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244 | D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
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245 | STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position,
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246 | void **callback_data) PURE;
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247 | /*** ID3DXKeyframedAnimationSet methods ***/
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248 | STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE;
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249 | STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
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250 | STDMETHOD_(UINT, GetNumScaleKeys)(THIS_ UINT animation) PURE;
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251 | STDMETHOD(GetScaleKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 scale_keys) PURE;
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252 | STDMETHOD(GetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE;
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253 | STDMETHOD(SetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE;
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254 | STDMETHOD_(UINT, GetNumRotationKeys)(THIS_ UINT animation) PURE;
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255 | STDMETHOD(GetRotationKeys)(THIS_ UINT animation, LPD3DXKEY_QUATERNION rotation_keys) PURE;
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256 | STDMETHOD(GetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE;
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257 | STDMETHOD(SetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE;
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258 | STDMETHOD_(UINT, GetNumTranslationKeys)(THIS_ UINT animation) PURE;
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259 | STDMETHOD(GetTranslationKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 translation_keys) PURE;
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260 | STDMETHOD(GetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE;
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261 | STDMETHOD(SetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE;
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262 | STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE;
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263 | STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE;
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264 | STDMETHOD(GetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE;
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265 | STDMETHOD(SetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE;
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266 | STDMETHOD(UnregisterScaleKey)(THIS_ UINT animation, UINT key) PURE;
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267 | STDMETHOD(UnregisterRotationKey)(THIS_ UINT animation, UINT key) PURE;
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268 | STDMETHOD(UnregisterTranslationKey)(THIS_ UINT animation, UINT key) PURE;
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269 | STDMETHOD(RegisterAnimationSRTKeys)(THIS_ const char *name, UINT num_scale_keys,
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270 | UINT num_rotation_keys, UINT num_translation_keys, const D3DXKEY_VECTOR3 *scale_keys,
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271 | const D3DXKEY_QUATERNION *rotation_keys, const D3DXKEY_VECTOR3 *translation_keys,
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272 | DWORD *animation_index) PURE;
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273 | STDMETHOD(Compress)(THIS_ DWORD flags, float lossiness, D3DXFRAME *hierarchy,
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274 | ID3DXBuffer **compressed_data) PURE;
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275 | STDMETHOD(UnregisterAnimation)(THIS_ UINT index) PURE;
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276 | };
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277 | #undef INTERFACE
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278 |
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279 | #define INTERFACE ID3DXCompressedAnimationSet
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280 | DECLARE_INTERFACE_(ID3DXCompressedAnimationSet, ID3DXAnimationSet)
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281 | {
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282 | /*** IUnknown methods ***/
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283 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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284 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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285 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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286 | /*** ID3DXAnimationSet methods ***/
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287 | STDMETHOD_(const char *, GetName)(THIS) PURE;
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288 | STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
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289 | STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
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290 | STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
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291 | STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE;
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292 | STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE;
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293 | STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
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294 | D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
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295 | STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position,
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296 | void **callback_data) PURE;
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297 | /*** ID3DXCompressedAnimationSet methods ***/
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298 | STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE;
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299 | STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
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300 | STDMETHOD(GetCompressedData)(THIS_ ID3DXBuffer **compressed_data) PURE;
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301 | STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE;
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302 | STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE;
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303 | };
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304 | #undef INTERFACE
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305 |
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306 | #define INTERFACE ID3DXAnimationCallbackHandler
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307 | DECLARE_INTERFACE(ID3DXAnimationCallbackHandler)
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308 | {
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309 | STDMETHOD(HandleCallback)(THIS_ UINT track, void *callback_data) PURE;
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310 | };
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311 | #undef INTERFACE
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312 |
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313 | #define INTERFACE ID3DXAnimationController
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314 | DECLARE_INTERFACE_(ID3DXAnimationController, IUnknown)
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315 | {
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316 | /*** IUnknown methods ***/
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317 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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318 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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319 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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320 | /*** ID3DXAnimationController methods ***/
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321 | STDMETHOD_(UINT, GetMaxNumAnimationOutputs)(THIS) PURE;
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322 | STDMETHOD_(UINT, GetMaxNumAnimationSets)(THIS) PURE;
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323 | STDMETHOD_(UINT, GetMaxNumTracks)(THIS) PURE;
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324 | STDMETHOD_(UINT, GetMaxNumEvents)(THIS) PURE;
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325 | STDMETHOD(RegisterAnimationOutput)(THIS_ const char *name, D3DXMATRIX *matrix,
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326 | D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
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327 | STDMETHOD(RegisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE;
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328 | STDMETHOD(UnregisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE;
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329 | STDMETHOD_(UINT, GetNumAnimationSets)(THIS) PURE;
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330 | STDMETHOD(GetAnimationSet)(THIS_ UINT index, ID3DXAnimationSet **anim_set) PURE;
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331 | STDMETHOD(GetAnimationSetByName)(THIS_ const char *name, ID3DXAnimationSet **anim_set) PURE;
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332 | STDMETHOD(AdvanceTime)(THIS_ double time_delta, ID3DXAnimationCallbackHandler *callback_handler) PURE;
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333 | STDMETHOD(ResetTime)(THIS) PURE;
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334 | STDMETHOD_(double, GetTime)(THIS) PURE;
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335 | STDMETHOD(SetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet *anim_set) PURE;
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336 | STDMETHOD(GetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet **anim_set) PURE;
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337 | STDMETHOD(SetTrackPriority)(THIS_ UINT track, D3DXPRIORITY_TYPE priority) PURE;
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338 | STDMETHOD(SetTrackSpeed)(THIS_ UINT track, float speed) PURE;
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339 | STDMETHOD(SetTrackWeight)(THIS_ UINT track, float weight) PURE;
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340 | STDMETHOD(SetTrackPosition)(THIS_ UINT track, double position) PURE;
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341 | STDMETHOD(SetTrackEnable)(THIS_ UINT track, WINBOOL enable) PURE;
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342 | STDMETHOD(SetTrackDesc)(THIS_ UINT track, D3DXTRACK_DESC *desc) PURE;
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343 | STDMETHOD(GetTrackDesc)(THIS_ UINT track, D3DXTRACK_DESC *desc) PURE;
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344 | STDMETHOD(SetPriorityBlend)(THIS_ float blend_weight) PURE;
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345 | STDMETHOD_(float, GetPriorityBlend)(THIS) PURE;
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346 | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackSpeed)(THIS_ UINT track, float new_speed,
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347 | double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE;
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348 | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackWeight)(THIS_ UINT track, float new_weight,
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349 | double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE;
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350 | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackPosition)(THIS_ UINT track, double new_position, double start_time) PURE;
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351 | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackEnable)(THIS_ UINT track, WINBOOL new_enable, double start_time) PURE;
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352 | STDMETHOD_(D3DXEVENTHANDLE, KeyPriorityBlend)(THIS_ float new_blend_weight,
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353 | double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE;
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354 | STDMETHOD(UnkeyEvent)(THIS_ D3DXEVENTHANDLE event) PURE;
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355 | STDMETHOD(UnkeyAllTrackEvents)(THIS_ UINT track) PURE;
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356 | STDMETHOD(UnkeyAllPriorityBlends)(THIS) PURE;
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357 | STDMETHOD_(D3DXEVENTHANDLE, GetCurrentTrackEvent)(THIS_ UINT track, D3DXEVENT_TYPE event_type) PURE;
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358 | STDMETHOD_(D3DXEVENTHANDLE, GetCurrentPriorityBlend)(THIS) PURE;
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359 | STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingTrackEvent)(THIS_ UINT track, D3DXEVENTHANDLE event) PURE;
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360 | STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingPriorityBlend)(THIS_ D3DXEVENTHANDLE event) PURE;
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361 | STDMETHOD(ValidateEvent)(THIS_ D3DXEVENTHANDLE event) PURE;
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362 | STDMETHOD(GetEventDesc)(THIS_ D3DXEVENTHANDLE event, D3DXEVENT_DESC *desc) PURE;
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363 | STDMETHOD(CloneAnimationController)(THIS_ UINT max_num_anim_outputs, UINT max_num_anim_sets,
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364 | UINT max_num_tracks, UINT max_num_events, ID3DXAnimationController **anim_controller) PURE;
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365 | };
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366 | #undef INTERFACE
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367 |
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368 | #ifdef __cplusplus
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369 | extern "C" {
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370 | #endif
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371 |
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372 | HRESULT WINAPI D3DXLoadMeshHierarchyFromXA(const char *filename, DWORD flags, struct IDirect3DDevice9 *device,
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373 | struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader,
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374 | D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller);
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375 | HRESULT WINAPI D3DXLoadMeshHierarchyFromXW(const WCHAR *filename, DWORD flags, struct IDirect3DDevice9 *device,
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376 | struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader,
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377 | D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller);
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378 | #define D3DXLoadMeshHierarchyFromX __MINGW_NAME_AW(D3DXLoadMeshHierarchyFromX)
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379 | HRESULT WINAPI D3DXLoadMeshHierarchyFromXInMemory(const void *data, DWORD data_size, DWORD flags,
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380 | struct IDirect3DDevice9 *device, struct ID3DXAllocateHierarchy *alloc,
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381 | struct ID3DXLoadUserData *user_data_loader, D3DXFRAME **frame_hierarchy,
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382 | struct ID3DXAnimationController **animation_controller);
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383 | HRESULT WINAPI D3DXSaveMeshHierarchyToFileA(const char *filename, DWORD format,
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384 | const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller,
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385 | ID3DXSaveUserData *user_data_saver);
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386 | HRESULT WINAPI D3DXSaveMeshHierarchyToFileW(const WCHAR *filename, DWORD format,
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387 | const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller,
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388 | ID3DXSaveUserData *user_data_saver);
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389 | #define D3DXSaveMeshHierarchyToFile __MINGW_NAME_AW(D3DXSaveMeshHierarchyToFile)
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390 | HRESULT WINAPI D3DXFrameDestroy(D3DXFRAME *frame_root, ID3DXAllocateHierarchy *alloc);
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391 | HRESULT WINAPI D3DXFrameAppendChild(D3DXFRAME *parent, const D3DXFRAME *child);
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392 | D3DXFRAME * WINAPI D3DXFrameFind(const D3DXFRAME *root, const char *name);
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393 | HRESULT WINAPI D3DXFrameRegisterNamedMatrices(D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller);
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394 | UINT WINAPI D3DXFrameNumNamedMatrices(const D3DXFRAME *frame_root);
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395 | HRESULT WINAPI D3DXFrameCalculateBoundingSphere(const D3DXFRAME *frame_root, D3DXVECTOR3 *center,
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396 | FLOAT *radius);
|
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397 | HRESULT WINAPI D3DXCreateKeyframedAnimationSet(const char *name, double ticks_per_second,
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398 | D3DXPLAYBACK_TYPE playback_type, UINT animation_count, UINT callback_key_count,
|
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399 | const D3DXKEY_CALLBACK *callback_keys, ID3DXKeyframedAnimationSet **animation_set);
|
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400 | HRESULT WINAPI D3DXCreateCompressedAnimationSet(const char *name, double ticks_per_second,
|
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401 | D3DXPLAYBACK_TYPE playback_type, ID3DXBuffer *compressed_data, UINT callback_key_count,
|
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402 | const D3DXKEY_CALLBACK *callback_keys, ID3DXCompressedAnimationSet **animation_set);
|
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403 | HRESULT WINAPI D3DXCreateAnimationController(UINT max_animation_output_count, UINT max_animation_set_count,
|
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404 | UINT max_track_count, UINT max_event_count, ID3DXAnimationController **animation_controller);
|
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405 |
|
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406 | #ifdef __cplusplus
|
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407 | }
|
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408 | #endif
|
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409 |
|
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410 | #endif /* __WINE_D3DX9ANIM_H */
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