1 | #include <_mingw_unicode.h>
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2 | #undef INTERFACE
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3 | /*
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4 | * Copyright (C) 2007, 2008 Tony Wasserka
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5 | *
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6 | * This library is free software; you can redistribute it and/or
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7 | * modify it under the terms of the GNU Lesser General Public
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8 | * License as published by the Free Software Foundation; either
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9 | * version 2.1 of the License, or (at your option) any later version.
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10 | *
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11 | * This library is distributed in the hope that it will be useful,
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 | * Lesser General Public License for more details.
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15 | *
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16 | * You should have received a copy of the GNU Lesser General Public
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17 | * License along with this library; if not, write to the Free Software
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18 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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19 | */
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20 |
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21 | #include "d3dx9.h"
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22 |
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23 | #ifndef __WINE_D3DX9CORE_H
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24 | #define __WINE_D3DX9CORE_H
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25 |
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26 | /**********************************************
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27 | ***************** Definitions ****************
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28 | **********************************************/
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29 | #define D3DX_VERSION 0x0902
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30 | #ifndef D3DX_SDK_VERSION
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31 | #define D3DX_SDK_VERSION 43
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32 | #endif
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33 | #define D3DXSPRITE_DONOTSAVESTATE 0x00000001
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34 | #define D3DXSPRITE_DONOTMODIFY_RENDERSTATE 0x00000002
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35 | #define D3DXSPRITE_OBJECTSPACE 0x00000004
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36 | #define D3DXSPRITE_BILLBOARD 0x00000008
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37 | #define D3DXSPRITE_ALPHABLEND 0x00000010
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38 | #define D3DXSPRITE_SORT_TEXTURE 0x00000020
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39 | #define D3DXSPRITE_SORT_DEPTH_FRONTTOBACK 0x00000040
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40 | #define D3DXSPRITE_SORT_DEPTH_BACKTOFRONT 0x00000080
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41 | #define D3DXSPRITE_DO_NOT_ADDREF_TEXTURE 0x00000100
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42 |
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43 | /**********************************************
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44 | ******************** GUIDs *******************
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45 | **********************************************/
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46 | DEFINE_GUID(IID_ID3DXBuffer, 0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2);
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47 | DEFINE_GUID(IID_ID3DXFont, 0xd79dbb70, 0x5f21, 0x4d36, 0xbb, 0xc2, 0xff, 0x52, 0x5c, 0x21, 0x3c, 0xdc);
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48 | DEFINE_GUID(IID_ID3DXLine, 0xd379ba7f, 0x9042, 0x4ac4, 0x9f, 0x5e, 0x58, 0x19, 0x2a, 0x4c, 0x6b, 0xd8);
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49 | DEFINE_GUID(IID_ID3DXRenderToEnvMap, 0x313f1b4b, 0xc7b0, 0x4fa2, 0x9d, 0x9d, 0x8d, 0x38, 0xb, 0x64, 0x38, 0x5e);
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50 | DEFINE_GUID(IID_ID3DXRenderToSurface, 0x6985f346, 0x2c3d, 0x43b3, 0xbe, 0x8b, 0xda, 0xae, 0x8a, 0x3, 0xd8, 0x94);
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51 | DEFINE_GUID(IID_ID3DXSprite, 0xba0b762d, 0x7d28, 0x43ec, 0xb9, 0xdc, 0x2f, 0x84, 0x44, 0x3b, 0x6, 0x14);
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52 |
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53 | /**********************************************
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54 | ****************** typedefs ******************
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55 | **********************************************/
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56 | typedef struct ID3DXBuffer *LPD3DXBUFFER;
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57 | typedef struct ID3DXFont *LPD3DXFONT;
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58 | typedef struct ID3DXLine *LPD3DXLINE;
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59 | typedef struct ID3DXRenderToEnvMap *LPD3DXRenderToEnvMap;
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60 | typedef struct ID3DXRenderToSurface *LPD3DXRENDERTOSURFACE;
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61 | typedef struct ID3DXSprite *LPD3DXSPRITE;
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62 |
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63 | /**********************************************
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64 | *********** interface declarations ***********
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65 | **********************************************/
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66 | #define INTERFACE ID3DXBuffer
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67 | DECLARE_INTERFACE_(ID3DXBuffer, IUnknown)
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68 | {
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69 | /*** IUnknown methods ***/
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70 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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71 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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72 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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73 | /*** ID3DXBuffer methods ***/
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74 | STDMETHOD_(void *, GetBufferPointer)(THIS) PURE;
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75 | STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE;
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76 | };
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77 | #undef INTERFACE
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78 |
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79 | #if !defined(__cplusplus) || defined(CINTERFACE)
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80 | /*** IUnknown methods ***/
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81 | #define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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82 | #define ID3DXBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
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83 | #define ID3DXBuffer_Release(p) (p)->lpVtbl->Release(p)
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84 | /*** ID3DXBuffer methods ***/
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85 | #define ID3DXBuffer_GetBufferPointer(p) (p)->lpVtbl->GetBufferPointer(p)
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86 | #define ID3DXBuffer_GetBufferSize(p) (p)->lpVtbl->GetBufferSize(p)
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87 | #else
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88 | /*** IUnknown methods ***/
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89 | #define ID3DXBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
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90 | #define ID3DXBuffer_AddRef(p) (p)->AddRef()
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91 | #define ID3DXBuffer_Release(p) (p)->Release()
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92 | /*** ID3DXBuffer methods ***/
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93 | #define ID3DXBuffer_GetBufferPointer(p) (p)->GetBufferPointer()
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94 | #define ID3DXBuffer_GetBufferSize(p) (p)->GetBufferSize()
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95 | #endif
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96 |
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97 | typedef struct _D3DXFONT_DESCA
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98 | {
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99 | INT Height;
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100 | UINT Width;
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101 | UINT Weight;
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102 | UINT MipLevels;
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103 | WINBOOL Italic;
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104 | BYTE CharSet;
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105 | BYTE OutputPrecision;
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106 | BYTE Quality;
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107 | BYTE PitchAndFamily;
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108 | CHAR FaceName[LF_FACESIZE];
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109 | } D3DXFONT_DESCA, *LPD3DXFONT_DESCA;
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110 |
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111 | typedef struct _D3DXFONT_DESCW
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112 | {
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113 | INT Height;
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114 | UINT Width;
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115 | UINT Weight;
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116 | UINT MipLevels;
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117 | WINBOOL Italic;
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118 | BYTE CharSet;
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119 | BYTE OutputPrecision;
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120 | BYTE Quality;
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121 | BYTE PitchAndFamily;
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122 | WCHAR FaceName[LF_FACESIZE];
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123 | } D3DXFONT_DESCW, *LPD3DXFONT_DESCW;
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124 |
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125 | __MINGW_TYPEDEF_AW(D3DXFONT_DESC)
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126 | __MINGW_TYPEDEF_AW(LPD3DXFONT_DESC)
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127 |
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128 | #define INTERFACE ID3DXFont
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129 | DECLARE_INTERFACE_(ID3DXFont, IUnknown)
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130 | {
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131 | /*** IUnknown methods ***/
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132 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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133 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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134 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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135 | /*** ID3DXFont methods ***/
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136 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
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137 | STDMETHOD(GetDescA)(THIS_ D3DXFONT_DESCA *desc) PURE;
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138 | STDMETHOD(GetDescW)(THIS_ D3DXFONT_DESCW *desc) PURE;
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139 | STDMETHOD_(WINBOOL, GetTextMetricsA)(THIS_ TEXTMETRICA *metrics) PURE;
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140 | STDMETHOD_(WINBOOL, GetTextMetricsW)(THIS_ TEXTMETRICW *metrics) PURE;
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141 |
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142 | STDMETHOD_(HDC, GetDC)(THIS) PURE;
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143 | STDMETHOD(GetGlyphData)(THIS_ UINT glyph, struct IDirect3DTexture9 **texture,
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144 | RECT *blackbox, POINT *cellinc) PURE;
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145 |
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146 | STDMETHOD(PreloadCharacters)(THIS_ UINT first, UINT last) PURE;
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147 | STDMETHOD(PreloadGlyphs)(THIS_ UINT first, UINT last) PURE;
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148 | STDMETHOD(PreloadTextA)(THIS_ const char *string, INT count) PURE;
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149 | STDMETHOD(PreloadTextW)(THIS_ const WCHAR *string, INT count) PURE;
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150 |
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151 | STDMETHOD_(INT, DrawTextA)(THIS_ struct ID3DXSprite *sprite, const char *string,
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152 | INT count, RECT *rect, DWORD format, D3DCOLOR color) PURE;
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153 | STDMETHOD_(INT, DrawTextW)(THIS_ struct ID3DXSprite *sprite, const WCHAR *string,
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154 | INT count, RECT *rect, DWORD format, D3DCOLOR color) PURE;
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155 |
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156 | STDMETHOD(OnLostDevice)(THIS) PURE;
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157 | STDMETHOD(OnResetDevice)(THIS) PURE;
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158 | };
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159 | #undef INTERFACE
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160 |
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161 | #if !defined(__cplusplus) || defined(CINTERFACE)
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162 |
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163 | /*** IUnknown methods ***/
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164 | #define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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165 | #define ID3DXFont_AddRef(p) (p)->lpVtbl->AddRef(p)
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166 | #define ID3DXFont_Release(p) (p)->lpVtbl->Release(p)
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167 | /*** ID3DXFont methods ***/
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168 | #define ID3DXFont_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
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169 | #define ID3DXFont_GetDescA(p,a) (p)->lpVtbl->GetDescA(p,a)
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170 | #define ID3DXFont_GetDescW(p,a) (p)->lpVtbl->GetDescW(p,a)
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171 | #define ID3DXFont_GetTextMetricsA(p,a) (p)->lpVtbl->GetTextMetricsA(p,a)
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172 | #define ID3DXFont_GetTextMetricsW(p,a) (p)->lpVtbl->GetTextMetricsW(p,a)
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173 | #define ID3DXFont_GetDC(p) (p)->lpVtbl->GetDC(p)
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174 | #define ID3DXFont_GetGlyphData(p,a,b,c,d) (p)->lpVtbl->GetGlyphData(p,a,b,c,d)
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175 | #define ID3DXFont_PreloadCharacters(p,a,b) (p)->lpVtbl->PreloadCharacters(p,a,b)
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176 | #define ID3DXFont_PreloadGlyphs(p,a,b) (p)->lpVtbl->PreloadGlyphs(p,a,b)
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177 | #define ID3DXFont_PreloadTextA(p,a,b) (p)->lpVtbl->PreloadTextA(p,a,b)
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178 | #define ID3DXFont_PreloadTextW(p,a,b) (p)->lpVtbl->PreloadTextW(p,a,b)
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179 | #define ID3DXFont_DrawTextA(p,a,b,c,d,e,f) (p)->lpVtbl->DrawTextA(p,a,b,c,d,e,f)
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180 | #define ID3DXFont_DrawTextW(p,a,b,c,d,e,f) (p)->lpVtbl->DrawTextW(p,a,b,c,d,e,f)
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181 | #define ID3DXFont_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
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182 | #define ID3DXFont_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
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183 | #else
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184 | /*** IUnknown methods ***/
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185 | #define ID3DXFont_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
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186 | #define ID3DXFont_AddRef(p) (p)->AddRef()
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187 | #define ID3DXFont_Release(p) (p)->Release()
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188 | /*** ID3DXFont methods ***/
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189 | #define ID3DXFont_GetDevice(p,a) (p)->GetDevice(a)
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190 | #define ID3DXFont_GetDescA(p,a) (p)->GetDescA(a)
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191 | #define ID3DXFont_GetDescW(p,a) (p)->GetDescW(a)
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192 | #define ID3DXFont_GetTextMetricsA(p,a) (p)->GetTextMetricsA(a)
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193 | #define ID3DXFont_GetTextMetricsW(p,a) (p)->GetTextMetricsW(a)
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194 | #define ID3DXFont_GetDC(p) (p)->GetDC()
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195 | #define ID3DXFont_GetGlyphData(p,a,b,c,d) (p)->GetGlyphData(a,b,c,d)
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196 | #define ID3DXFont_PreloadCharacters(p,a,b) (p)->PreloadCharacters(a,b)
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197 | #define ID3DXFont_PreloadGlyphs(p,a,b) (p)->PreloadGlyphs(a,b)
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198 | #define ID3DXFont_PreloadTextA(p,a,b) (p)->PreloadTextA(a,b)
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199 | #define ID3DXFont_PreloadTextW(p,a,b) (p)->PreloadTextW(a,b)
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200 | #define ID3DXFont_DrawTextA(p,a,b,c,d,e,f) (p)->DrawTextA(a,b,c,d,e,f)
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201 | #define ID3DXFont_DrawTextW(p,a,b,c,d,e,f) (p)->DrawTextW(a,b,c,d,e,f)
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202 | #define ID3DXFont_OnLostDevice(p) (p)->OnLostDevice()
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203 | #define ID3DXFont_OnResetDevice(p) (p)->OnResetDevice()
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204 | #endif
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205 | #define ID3DXFont_DrawText __MINGW_NAME_AW(ID3DXFont_DrawText)
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206 | #define ID3DXFont_GetDesc __MINGW_NAME_AW(ID3DXFont_GetDesc)
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207 | #define ID3DXFont_GetTextMetrics __MINGW_NAME_AW(ID3DXFont_GetTextMetrics)
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208 | #define ID3DXFont_PreloadText __MINGW_NAME_AW(ID3DXFont_PreloadText)
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209 |
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210 | #define INTERFACE ID3DXLine
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211 | DECLARE_INTERFACE_(ID3DXLine, IUnknown)
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212 | {
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213 | /*** IUnknown methods ***/
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214 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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215 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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216 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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217 |
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218 | /*** ID3DXLine methods ***/
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219 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
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220 |
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221 | STDMETHOD(Begin)(THIS) PURE;
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222 | STDMETHOD(Draw)(THIS_ const D3DXVECTOR2 *vertexlist, DWORD vertexlistcount, D3DCOLOR color) PURE;
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223 | STDMETHOD(DrawTransform)(THIS_ const D3DXVECTOR3 *vertexlist, DWORD vertexlistcount,
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224 | const D3DXMATRIX *transform, D3DCOLOR color) PURE;
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225 | STDMETHOD(SetPattern)(THIS_ DWORD pattern) PURE;
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226 | STDMETHOD_(DWORD, GetPattern)(THIS) PURE;
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227 | STDMETHOD(SetPatternScale)(THIS_ FLOAT scale) PURE;
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228 | STDMETHOD_(FLOAT, GetPatternScale)(THIS) PURE;
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229 | STDMETHOD(SetWidth)(THIS_ FLOAT width) PURE;
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230 | STDMETHOD_(FLOAT, GetWidth)(THIS) PURE;
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231 | STDMETHOD(SetAntialias)(THIS_ WINBOOL antialias) PURE;
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232 | STDMETHOD_(WINBOOL, GetAntialias)(THIS) PURE;
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233 | STDMETHOD(SetGLLines)(THIS_ WINBOOL gl_lines) PURE;
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234 | STDMETHOD_(WINBOOL, GetGLLines)(THIS) PURE;
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235 | STDMETHOD(End)(THIS) PURE;
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236 |
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237 | STDMETHOD(OnLostDevice)(THIS) PURE;
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238 | STDMETHOD(OnResetDevice)(THIS) PURE;
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239 | };
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240 | #undef INTERFACE
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241 |
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242 | #if !defined(__cplusplus) || defined(CINTERFACE)
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243 | /*** IUnknown methods ***/
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244 | #define ID3DXLine_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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245 | #define ID3DXLine_AddRef(p) (p)->lpVtbl->AddRef(p)
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246 | #define ID3DXLine_Release(p) (p)->lpVtbl->Release(p)
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247 | /*** ID3DXLine methods ***/
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248 | #define ID3DXLine_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
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249 | #define ID3DXLine_Begin(p) (p)->lpVtbl->Begin(p)
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250 | #define ID3DXLine_Draw(p,a,b,c) (p)->lpVtbl->Draw(p,a,b,c)
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251 | #define ID3DXLine_DrawTransform(p,a,b,c,d) (p)->lpVtbl->DrawTransform(p,a,b,c,d)
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252 | #define ID3DXLine_SetPattern(p,a) (p)->lpVtbl->SetPattern(p,a)
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253 | #define ID3DXLine_GetPattern(p) (p)->lpVtbl->GetPattern(p)
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254 | #define ID3DXLine_SetPatternScale(p,a) (p)->lpVtbl->SetPatternScale(p,a)
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255 | #define ID3DXLine_GetPatternScale(p) (p)->lpVtbl->GetPatternScale(p)
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256 | #define ID3DXLine_SetWidth(p,a) (p)->lpVtbl->SetWidth(p,a)
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257 | #define ID3DXLine_GetWidth(p) (p)->lpVtbl->GetWidth(p)
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258 | #define ID3DXLine_SetAntialias(p,a) (p)->lpVtbl->SetAntialias(p,a)
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259 | #define ID3DXLine_GetAntialias(p) (p)->lpVtbl->GetAntialias(p)
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260 | #define ID3DXLine_SetGLLines(p,a) (p)->lpVtbl->SetGLLines(p,a)
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261 | #define ID3DXLine_GetGLLines(p) (p)->lpVtbl->GetGLLines(p)
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262 | #define ID3DXLine_End(p) (p)->lpVtbl->End(p)
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263 | #define ID3DXLine_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
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264 | #define ID3DXLine_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
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265 | #else
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266 | /*** IUnknown methods ***/
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267 | #define ID3DXLine_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
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268 | #define ID3DXLine_AddRef(p) (p)->AddRef()
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269 | #define ID3DXLine_Release(p) (p)->Release()
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270 | /*** ID3DXLine methods ***/
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271 | #define ID3DXLine_GetDevice(p,a) (p)->GetDevice(a)
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272 | #define ID3DXLine_Begin(p) (p)->Begin()
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273 | #define ID3DXLine_Draw(p,a,b,c) (p)->Draw(a,b,c)
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274 | #define ID3DXLine_DrawTransform(p,a,b,c,d) (p)->DrawTransform(a,b,c,d)
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275 | #define ID3DXLine_SetPattern(p,a) (p)->SetPattern(a)
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276 | #define ID3DXLine_GetPattern(p) (p)->GetPattern()
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277 | #define ID3DXLine_SetPatternScale(p,a) (p)->SetPatternScale(a)
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278 | #define ID3DXLine_GetPatternScale(p) (p)->GetPatternScale()
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279 | #define ID3DXLine_SetWidth(p,a) (p)->SetWidth(a)
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280 | #define ID3DXLine_GetWidth(p) (p)->GetWidth()
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281 | #define ID3DXLine_SetAntialias(p,a) (p)->SetAntialias(a)
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282 | #define ID3DXLine_GetAntialias(p) (p)->GetAntialias()
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283 | #define ID3DXLine_SetGLLines(p,a) (p)->SetGLLines(a)
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284 | #define ID3DXLine_GetGLLines(p) (p)->GetGLLines()
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285 | #define ID3DXLine_End(p) (p)->End()
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286 | #define ID3DXLine_OnLostDevice(p) (p)->OnLostDevice()
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287 | #define ID3DXLine_OnResetDevice(p) (p)->OnResetDevice()
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288 | #endif
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289 |
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290 | typedef struct _D3DXRTE_DESC
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291 | {
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292 | UINT Size;
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293 | UINT MipLevels;
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294 | D3DFORMAT Format;
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295 | WINBOOL DepthStencil;
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296 | D3DFORMAT DepthStencilFormat;
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297 | } D3DXRTE_DESC;
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298 |
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299 | #define INTERFACE ID3DXRenderToEnvMap
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300 | DECLARE_INTERFACE_(ID3DXRenderToEnvMap, IUnknown)
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301 | {
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302 | /*** IUnknown methods ***/
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303 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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304 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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305 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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306 |
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307 | /*** ID3DXRenderToEnvMap methods ***/
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308 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
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309 | STDMETHOD(GetDesc)(THIS_ D3DXRTE_DESC *desc) PURE;
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310 |
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311 | STDMETHOD(BeginCube)(THIS_ struct IDirect3DCubeTexture9 *cubetex) PURE;
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312 | STDMETHOD(BeginSphere)(THIS_ struct IDirect3DTexture9 *tex) PURE;
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313 | STDMETHOD(BeginHemisphere)(THIS_ struct IDirect3DTexture9 *texzpos, struct IDirect3DTexture9 *texzneg) PURE;
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314 | STDMETHOD(BeginParabolic)(THIS_ struct IDirect3DTexture9 *texzpos, struct IDirect3DTexture9 *texzneg) PURE;
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315 |
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316 | STDMETHOD(Face)(THIS_ D3DCUBEMAP_FACES face, DWORD mipfilter) PURE;
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317 | STDMETHOD(End)(THIS_ DWORD mipfilter) PURE;
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318 |
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319 | STDMETHOD(OnLostDevice)(THIS) PURE;
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320 | STDMETHOD(OnResetDevice)(THIS) PURE;
|
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321 | };
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322 | #undef INTERFACE
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323 |
|
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324 | #if !defined(__cplusplus) || defined(CINTERFACE)
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325 | /*** IUnknown methods ***/
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326 | #define ID3DXRenderToEnvMap_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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327 | #define ID3DXRenderToEnvMap_AddRef(p) (p)->lpVtbl->AddRef(p)
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328 | #define ID3DXRenderToEnvMap_Release(p) (p)->lpVtbl->Release(p)
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329 | /*** ID3DXRenderToEnvMap methods ***/
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330 | #define ID3DXRenderToEnvMap_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
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331 | #define ID3DXRenderToEnvMap_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
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332 | #define ID3DXRenderToEnvMap_BeginCube(p,a) (p)->lpVtbl->BeginCube(p,a)
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333 | #define ID3DXRenderToEnvMap_BeginSphere(p,a) (p)->lpVtbl->BeginSphere(p,a)
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334 | #define ID3DXRenderToEnvMap_BeginHemisphere(p,a,b) (p)->lpVtbl->BeginHemisphere(p,a,b)
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335 | #define ID3DXRenderToEnvMap_BeginParabolic(p,a,b) (p)->lpVtbl->BeginParabolic(p,a,b)
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336 | #define ID3DXRenderToEnvMap_Face(p,a,b) (p)->lpVtbl->Face(p,a,b)
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337 | #define ID3DXRenderToEnvMap_End(p,a) (p)->lpVtbl->End(p,a)
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338 | #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
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339 | #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
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340 | #else
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341 | /*** IUnknown methods ***/
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342 | #define ID3DXRenderToEnvMap_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
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343 | #define ID3DXRenderToEnvMap_AddRef(p) (p)->AddRef()
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344 | #define ID3DXRenderToEnvMap_Release(p) (p)->Release()
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345 | /*** ID3DXRenderToEnvMap methods ***/
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346 | #define ID3DXRenderToEnvMap_GetDevice(p,a) (p)->GetDevice(a)
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347 | #define ID3DXRenderToEnvMap_GetDesc(p,a) (p)->GetDesc(a)
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348 | #define ID3DXRenderToEnvMap_BeginCube(p,a) (p)->BeginCube(a)
|
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349 | #define ID3DXRenderToEnvMap_BeginSphere(p,a) (p)->BeginSphere(a)
|
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350 | #define ID3DXRenderToEnvMap_BeginHemisphere(p,a,b) (p)->BeginHemisphere(a,b)
|
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351 | #define ID3DXRenderToEnvMap_BeginParabolic(p,a,b) (p)->BeginParabolic(a,b)
|
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352 | #define ID3DXRenderToEnvMap_Face(p,a,b) (p)->Face(a,b)
|
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353 | #define ID3DXRenderToEnvMap_End(p,a) (p)->End(a)
|
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354 | #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->OnLostDevice()
|
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355 | #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->OnLostDevice()
|
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356 | #endif
|
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357 |
|
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358 | typedef struct _D3DXRTS_DESC
|
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359 | {
|
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360 | UINT Width;
|
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361 | UINT Height;
|
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362 | D3DFORMAT Format;
|
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363 | WINBOOL DepthStencil;
|
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364 | D3DFORMAT DepthStencilFormat;
|
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365 | } D3DXRTS_DESC;
|
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366 |
|
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367 | #define INTERFACE ID3DXRenderToSurface
|
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368 | DECLARE_INTERFACE_(ID3DXRenderToSurface, IUnknown)
|
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369 | {
|
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370 | /*** IUnknown methods ***/
|
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371 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
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372 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
373 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
374 | /*** ID3DXRenderToSurface methods ***/
|
---|
375 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
|
---|
376 | STDMETHOD(GetDesc)(THIS_ D3DXRTS_DESC *desc) PURE;
|
---|
377 |
|
---|
378 | STDMETHOD(BeginScene)(THIS_ struct IDirect3DSurface9 *surface, const D3DVIEWPORT9 *viewport) PURE;
|
---|
379 | STDMETHOD(EndScene)(THIS_ DWORD mipfilter) PURE;
|
---|
380 |
|
---|
381 | STDMETHOD(OnLostDevice)(THIS) PURE;
|
---|
382 | STDMETHOD(OnResetDevice)(THIS) PURE;
|
---|
383 | };
|
---|
384 | #undef INTERFACE
|
---|
385 |
|
---|
386 | #if !defined(__cplusplus) || defined(CINTERFACE)
|
---|
387 | /*** IUnknown methods ***/
|
---|
388 | #define ID3DXRenderToSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
---|
389 | #define ID3DXRenderToSurface_AddRef(p) (p)->lpVtbl->AddRef(p)
|
---|
390 | #define ID3DXRenderToSurface_Release(p) (p)->lpVtbl->Release(p)
|
---|
391 | /*** ID3DXRenderToSurface methods ***/
|
---|
392 | #define ID3DXRenderToSurface_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
|
---|
393 | #define ID3DXRenderToSurface_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
|
---|
394 | #define ID3DXRenderToSurface_BeginScene(p,a,b) (p)->lpVtbl->BeginScene(p,a,b)
|
---|
395 | #define ID3DXRenderToSurface_EndScene(p,a) (p)->lpVtbl->EndScene(p,a)
|
---|
396 | #define ID3DXRenderToSurface_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
|
---|
397 | #define ID3DXRenderToSurface_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
|
---|
398 | #else
|
---|
399 | /*** IUnknown methods ***/
|
---|
400 | #define ID3DXRenderToSurface_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
---|
401 | #define ID3DXRenderToSurface_AddRef(p) (p)->AddRef()
|
---|
402 | #define ID3DXRenderToSurface_Release(p) (p)->Release()
|
---|
403 | /*** ID3DXRenderToSurface methods ***/
|
---|
404 | #define ID3DXRenderToSurface_GetDevice(p,a) (p)->GetDevice(a)
|
---|
405 | #define ID3DXRenderToSurface_GetDesc(p,a) (p)->GetDesc(a)
|
---|
406 | #define ID3DXRenderToSurface_BeginScene(p,a,b) (p)->BeginScene(a,b)
|
---|
407 | #define ID3DXRenderToSurface_EndScene(p,a) (p)->EndScene(a)
|
---|
408 | #define ID3DXRenderToSurface_OnLostDevice(p) (p)->OnLostDevice()
|
---|
409 | #define ID3DXRenderToSurface_OnResetDevice(p) (p)->OnResetDevice()
|
---|
410 | #endif
|
---|
411 |
|
---|
412 | #define INTERFACE ID3DXSprite
|
---|
413 | DECLARE_INTERFACE_(ID3DXSprite, IUnknown)
|
---|
414 | {
|
---|
415 | /*** IUnknown methods ***/
|
---|
416 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **object) PURE;
|
---|
417 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
418 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
419 | /*** ID3DXSprite methods ***/
|
---|
420 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
|
---|
421 |
|
---|
422 | STDMETHOD(GetTransform)(THIS_ D3DXMATRIX *transform) PURE;
|
---|
423 | STDMETHOD(SetTransform)(THIS_ const D3DXMATRIX *transform) PURE;
|
---|
424 | STDMETHOD(SetWorldViewRH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE;
|
---|
425 | STDMETHOD(SetWorldViewLH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE;
|
---|
426 |
|
---|
427 | STDMETHOD(Begin)(THIS_ DWORD flags) PURE;
|
---|
428 | STDMETHOD(Draw)(THIS_ struct IDirect3DTexture9 *texture, const RECT *rect,
|
---|
429 | const D3DXVECTOR3 *center, const D3DXVECTOR3 *position, D3DCOLOR color) PURE;
|
---|
430 | STDMETHOD(Flush)(THIS) PURE;
|
---|
431 | STDMETHOD(End)(THIS) PURE;
|
---|
432 |
|
---|
433 | STDMETHOD(OnLostDevice)(THIS) PURE;
|
---|
434 | STDMETHOD(OnResetDevice)(THIS) PURE;
|
---|
435 | };
|
---|
436 | #undef INTERFACE
|
---|
437 |
|
---|
438 | #if !defined(__cplusplus) || defined(CINTERFACE)
|
---|
439 | /*** IUnknown methods ***/
|
---|
440 | #define ID3DXSprite_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
---|
441 | #define ID3DXSprite_AddRef(p) (p)->lpVtbl->AddRef(p)
|
---|
442 | #define ID3DXSprite_Release(p) (p)->lpVtbl->Release(p)
|
---|
443 | /*** ID3DXSprite methods ***/
|
---|
444 | #define ID3DXSprite_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
|
---|
445 | #define ID3DXSprite_GetTransform(p,a) (p)->lpVtbl->GetTransform(p,a)
|
---|
446 | #define ID3DXSprite_SetTransform(p,a) (p)->lpVtbl->SetTransform(p,a)
|
---|
447 | #define ID3DXSprite_SetWorldViewRH(p,a,b) (p)->lpVtbl->SetWorldViewRH(p,a,b)
|
---|
448 | #define ID3DXSprite_SetWorldViewLH(p,a,b) (p)->lpVtbl->SetWorldViewLH(p,a,b)
|
---|
449 | #define ID3DXSprite_Begin(p,a) (p)->lpVtbl->Begin(p,a)
|
---|
450 | #define ID3DXSprite_Draw(p,a,b,c,d,e) (p)->lpVtbl->Draw(p,a,b,c,d,e)
|
---|
451 | #define ID3DXSprite_Flush(p) (p)->lpVtbl->Flush(p)
|
---|
452 | #define ID3DXSprite_End(p) (p)->lpVtbl->End(p)
|
---|
453 | #define ID3DXSprite_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
|
---|
454 | #define ID3DXSprite_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
|
---|
455 | #else
|
---|
456 | /*** IUnknown methods ***/
|
---|
457 | #define ID3DXSprite_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
---|
458 | #define ID3DXSprite_AddRef(p) (p)->AddRef()
|
---|
459 | #define ID3DXSprite_Release(p) (p)->Release()
|
---|
460 | /*** ID3DXSprite methods ***/
|
---|
461 | #define ID3DXSprite_GetDevice(p,a) (p)->GetDevice(a)
|
---|
462 | #define ID3DXSprite_GetTransform(p,a) (p)->GetTransform(a)
|
---|
463 | #define ID3DXSprite_SetTransform(p,a) (p)->SetTransform(a)
|
---|
464 | #define ID3DXSprite_SetWorldViewRH(p,a,b) (p)->SetWorldViewRH(a,b)
|
---|
465 | #define ID3DXSprite_SetWorldViewLH(p,a,b) (p)->SetWorldViewLH(a,b)
|
---|
466 | #define ID3DXSprite_Begin(p,a) (p)->Begin(a)
|
---|
467 | #define ID3DXSprite_Draw(p,a,b,c,d,e) (p)->Draw(a,b,c,d,e)
|
---|
468 | #define ID3DXSprite_Flush(p) (p)->Flush()
|
---|
469 | #define ID3DXSprite_End(p) (p)->End()
|
---|
470 | #define ID3DXSprite_OnLostDevice(p) (p)->OnLostDevice()
|
---|
471 | #define ID3DXSprite_OnResetDevice(p) (p)->OnResetDevice()
|
---|
472 | #endif
|
---|
473 |
|
---|
474 | /**********************************************
|
---|
475 | ****************** functions *****************
|
---|
476 | **********************************************/
|
---|
477 | #ifdef __cplusplus
|
---|
478 | extern "C" {
|
---|
479 | #endif
|
---|
480 |
|
---|
481 | WINBOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers);
|
---|
482 | HRESULT WINAPI D3DXCreateFontA(struct IDirect3DDevice9 *device, INT height, UINT width, UINT weight,
|
---|
483 | UINT miplevels, WINBOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily,
|
---|
484 | const char *facename, struct ID3DXFont **font);
|
---|
485 | HRESULT WINAPI D3DXCreateFontW(struct IDirect3DDevice9 *device, INT height, UINT width, UINT weight,
|
---|
486 | UINT miplevels, WINBOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily,
|
---|
487 | const WCHAR *facename, struct ID3DXFont **font);
|
---|
488 | #define D3DXCreateFont __MINGW_NAME_AW(D3DXCreateFont)
|
---|
489 | HRESULT WINAPI D3DXCreateFontIndirectA(struct IDirect3DDevice9 *device,
|
---|
490 | const D3DXFONT_DESCA *desc, struct ID3DXFont **font);
|
---|
491 | HRESULT WINAPI D3DXCreateFontIndirectW(struct IDirect3DDevice9 *device,
|
---|
492 | const D3DXFONT_DESCW *desc, struct ID3DXFont **font);
|
---|
493 | #define D3DXCreateFontIndirect __MINGW_NAME_AW(D3DXCreateFontIndirect)
|
---|
494 | HRESULT WINAPI D3DXCreateLine(struct IDirect3DDevice9 *device, struct ID3DXLine **line);
|
---|
495 | HRESULT WINAPI D3DXCreateRenderToEnvMap(struct IDirect3DDevice9 *device, UINT size, UINT miplevels,
|
---|
496 | D3DFORMAT format, WINBOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToEnvMap **rtem);
|
---|
497 | HRESULT WINAPI D3DXCreateRenderToSurface(struct IDirect3DDevice9 *device, UINT width, UINT height,
|
---|
498 | D3DFORMAT format, WINBOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToSurface **rts);
|
---|
499 | HRESULT WINAPI D3DXCreateSprite(struct IDirect3DDevice9 *device, struct ID3DXSprite **sprite);
|
---|
500 | WINBOOL WINAPI D3DXDebugMute(WINBOOL mute);
|
---|
501 | UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device);
|
---|
502 |
|
---|
503 | #ifdef __cplusplus
|
---|
504 | }
|
---|
505 | #endif
|
---|
506 |
|
---|
507 | #endif /* __WINE_D3DX9CORE_H */
|
---|