1 | #include <_mingw_unicode.h>
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2 | #undef INTERFACE
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3 | /*
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4 | * Copyright 2010 Christian Costa
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5 | *
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6 | * This library is free software; you can redistribute it and/or
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7 | * modify it under the terms of the GNU Lesser General Public
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8 | * License as published by the Free Software Foundation; either
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9 | * version 2.1 of the License, or (at your option) any later version.
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10 | *
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11 | * This library is distributed in the hope that it will be useful,
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 | * Lesser General Public License for more details.
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15 | *
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16 | * You should have received a copy of the GNU Lesser General Public
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17 | * License along with this library; if not, write to the Free Software
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18 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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19 | */
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20 |
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21 | #include "d3dx9.h"
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22 |
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23 | #ifndef __D3DX9EFFECT_H__
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24 | #define __D3DX9EFFECT_H__
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25 |
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26 | #define D3DXFX_DONOTSAVESTATE (1 << 0)
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27 | #define D3DXFX_DONOTSAVESHADERSTATE (1 << 1)
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28 | #define D3DXFX_DONOTSAVESAMPLERSTATE (1 << 2)
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29 | #define D3DXFX_NOT_CLONEABLE (1 << 11)
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30 | #define D3DXFX_LARGEADDRESSAWARE (1 << 17)
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31 |
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32 | #define D3DX_PARAMETER_SHARED 1
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33 | #define D3DX_PARAMETER_LITERAL 2
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34 | #define D3DX_PARAMETER_ANNOTATION 4
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35 |
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36 | typedef struct _D3DXEFFECT_DESC
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37 | {
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38 | const char *Creator;
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39 | UINT Parameters;
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40 | UINT Techniques;
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41 | UINT Functions;
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42 | } D3DXEFFECT_DESC;
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43 |
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44 | typedef struct _D3DXPARAMETER_DESC
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45 | {
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46 | const char *Name;
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47 | const char *Semantic;
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48 | D3DXPARAMETER_CLASS Class;
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49 | D3DXPARAMETER_TYPE Type;
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50 | UINT Rows;
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51 | UINT Columns;
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52 | UINT Elements;
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53 | UINT Annotations;
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54 | UINT StructMembers;
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55 | DWORD Flags;
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56 | UINT Bytes;
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57 | } D3DXPARAMETER_DESC;
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58 |
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59 | typedef struct _D3DXTECHNIQUE_DESC
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60 | {
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61 | const char *Name;
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62 | UINT Passes;
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63 | UINT Annotations;
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64 | } D3DXTECHNIQUE_DESC;
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65 |
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66 | typedef struct _D3DXPASS_DESC
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67 | {
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68 | const char *Name;
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69 | UINT Annotations;
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70 | const DWORD *pVertexShaderFunction;
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71 | const DWORD *pPixelShaderFunction;
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72 | } D3DXPASS_DESC;
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73 |
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74 | typedef struct _D3DXFUNCTION_DESC
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75 | {
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76 | const char *Name;
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77 | UINT Annotations;
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78 | } D3DXFUNCTION_DESC;
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79 |
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80 | typedef struct ID3DXEffectPool *LPD3DXEFFECTPOOL;
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81 |
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82 | DEFINE_GUID(IID_ID3DXEffectPool, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33);
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83 |
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84 | #undef INTERFACE
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85 | #define INTERFACE ID3DXEffectPool
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86 |
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87 | DECLARE_INTERFACE_(ID3DXEffectPool, IUnknown)
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88 | {
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89 | /*** IUnknown methods ***/
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90 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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91 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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92 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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93 | };
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94 | #undef INTERFACE
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95 |
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96 | typedef struct ID3DXBaseEffect *LPD3DXBASEEFFECT;
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97 |
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98 | DEFINE_GUID(IID_ID3DXBaseEffect, 0x17c18ac, 0x103f, 0x4417, 0x8c, 0x51, 0x6b, 0xf6, 0xef, 0x1e, 0x56, 0xbe);
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99 |
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100 | #define INTERFACE ID3DXBaseEffect
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101 |
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102 | DECLARE_INTERFACE_(ID3DXBaseEffect, IUnknown)
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103 | {
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104 | /*** IUnknown methods ***/
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105 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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106 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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107 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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108 | /*** ID3DXBaseEffect methods ***/
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109 | STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE;
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110 | STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE;
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111 | STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE;
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112 | STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE;
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113 | STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE;
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114 | STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
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115 | STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, const char *name) PURE;
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116 | STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, const char *semantic) PURE;
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117 | STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
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118 | STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE;
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119 | STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ const char *name) PURE;
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120 | STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE;
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121 | STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, const char *name) PURE;
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122 | STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index);
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123 | STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ const char *name);
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124 | STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE;
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125 | STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, const char *name) PURE;
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126 | STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT bytes) PURE;
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127 | STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, void *data, UINT bytes) PURE;
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128 | STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, WINBOOL b) PURE;
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129 | STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, WINBOOL* b) PURE;
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130 | STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const WINBOOL *b, UINT count) PURE;
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131 | STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, WINBOOL* b, UINT count) PURE;
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132 | STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE;
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133 | STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE;
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134 | STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE;
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135 | STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE;
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136 | STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE;
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137 | STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE;
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138 | STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, const FLOAT *f, UINT count) PURE;
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139 | STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE;
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140 | STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector) PURE;
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141 | STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE;
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142 | STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count) PURE;
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143 | STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE;
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144 | STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
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145 | STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
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146 | STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
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147 | STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
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148 | STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
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149 | STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
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150 | STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
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151 | STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
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152 | STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
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153 | STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
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154 | STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
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155 | STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
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156 | STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, const char *string) PURE;
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157 | STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, const char **string) PURE;
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158 | STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture) PURE;
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159 | STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture) PURE;
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160 | STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE;
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161 | STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) PURE;
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162 | STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE;
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163 | };
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164 | #undef INTERFACE
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165 |
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166 | typedef struct ID3DXEffectStateManager *LPD3DXEFFECTSTATEMANAGER;
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167 |
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168 | DEFINE_GUID(IID_ID3DXEffectStateManager, 0x79aab587, 0x6dbc, 0x4fa7, 0x82, 0xde, 0x37, 0xfa, 0x17, 0x81, 0xc5, 0xce);
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169 |
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170 | #define INTERFACE ID3DXEffectStateManager
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171 |
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172 | DECLARE_INTERFACE_(ID3DXEffectStateManager, IUnknown)
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173 | {
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174 | /*** IUnknown methods ***/
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175 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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176 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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177 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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178 | /*** ID3DXEffectStateManager methods ***/
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179 | STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
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180 | STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
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181 | STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
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182 | STDMETHOD(LightEnable)(THIS_ DWORD index, WINBOOL enable) PURE;
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183 | STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD value) PURE;
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184 | STDMETHOD(SetTexture)(THIS_ DWORD stage, struct IDirect3DBaseTexture9 *texture) PURE;
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185 | STDMETHOD(SetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value) PURE;
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186 | STDMETHOD(SetSamplerState)(THIS_ DWORD sampler, D3DSAMPLERSTATETYPE type, DWORD value) PURE;
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187 | STDMETHOD(SetNPatchMode)(THIS_ FLOAT num_segments) PURE;
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188 | STDMETHOD(SetFVF)(THIS_ DWORD format) PURE;
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189 | STDMETHOD(SetVertexShader)(THIS_ struct IDirect3DVertexShader9 *shader) PURE;
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190 | STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT register_index, const FLOAT *constant_data, UINT register_count) PURE;
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191 | STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT register_index, const INT *constant_data, UINT register_count) PURE;
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192 | STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT register_index, const WINBOOL *constant_data, UINT register_count) PURE;
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193 | STDMETHOD(SetPixelShader)(THIS_ struct IDirect3DPixelShader9 *shader) PURE;
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194 | STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT register_index, const FLOAT *constant_data, UINT register_count) PURE;
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195 | STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT register_index, const INT *constant_data, UINT register_count) PURE;
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196 | STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT register_index, const WINBOOL *constant_data, UINT register_count) PURE;
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197 | };
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198 | #undef INTERFACE
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199 |
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200 | typedef struct ID3DXEffect *LPD3DXEFFECT;
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201 |
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202 | #if D3DX_SDK_VERSION <= 25
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203 | DEFINE_GUID(IID_ID3DXEffect, 0xd165ccb1, 0x62b0, 0x4a33, 0xb3, 0xfa, 0xa9, 0x23, 0x00, 0x30, 0x5a, 0x11);
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204 | #elif D3DX_SDK_VERSION == 26
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205 | DEFINE_GUID(IID_ID3DXEffect, 0xc7b17651, 0x5420, 0x490e, 0x8a, 0x7f, 0x92, 0x36, 0x75, 0xa2, 0xd6, 0x87);
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206 | #else
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207 | DEFINE_GUID(IID_ID3DXEffect, 0xf6ceb4b3, 0x4e4c, 0x40dd, 0xb8, 0x83, 0x8d, 0x8d, 0xe5, 0xea, 0x0c, 0xd5);
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208 | #endif
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209 |
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210 | #define INTERFACE ID3DXEffect
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211 |
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212 | DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect)
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213 | {
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214 | /*** IUnknown methods ***/
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215 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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216 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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217 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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218 | /*** ID3DXBaseEffect methods ***/
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219 | STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE;
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220 | STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE;
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221 | STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE;
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222 | STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE;
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223 | STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE;
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224 | STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
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225 | STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, const char *name) PURE;
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226 | STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, const char *semantic) PURE;
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227 | STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
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228 | STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE;
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229 | STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ const char *name) PURE;
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230 | STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE;
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231 | STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, const char *name) PURE;
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232 | STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index);
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233 | STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ const char *name);
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234 | STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE;
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235 | STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, const char *name) PURE;
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236 | STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT bytes) PURE;
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237 | STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, void *data, UINT bytes) PURE;
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238 | STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, WINBOOL b) PURE;
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239 | STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, WINBOOL* b) PURE;
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240 | STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const WINBOOL *b, UINT count) PURE;
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241 | STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, WINBOOL* b, UINT count) PURE;
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242 | STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE;
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243 | STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE;
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244 | STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE;
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245 | STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE;
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246 | STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE;
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247 | STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE;
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248 | STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, const FLOAT *f, UINT count) PURE;
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249 | STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE;
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250 | STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector) PURE;
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251 | STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE;
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252 | STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count) PURE;
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253 | STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE;
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254 | STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
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255 | STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
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256 | STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
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257 | STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
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258 | STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
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259 | STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
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260 | STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
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261 | STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
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262 | STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
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263 | STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
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264 | STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
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265 | STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
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266 | STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, const char *string) PURE;
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267 | STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, const char **string) PURE;
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268 | STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture) PURE;
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269 | STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture) PURE;
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270 | STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE;
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271 | STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) PURE;
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272 | STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE;
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273 | /*** ID3DXEffect methods ***/
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274 | STDMETHOD(GetPool)(THIS_ ID3DXEffectPool **pool) PURE;
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275 | STDMETHOD(SetTechnique)(THIS_ D3DXHANDLE technique) PURE;
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276 | STDMETHOD_(D3DXHANDLE, GetCurrentTechnique)(THIS) PURE;
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277 | STDMETHOD(ValidateTechnique)(THIS_ D3DXHANDLE technique) PURE;
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278 | STDMETHOD(FindNextValidTechnique)(THIS_ D3DXHANDLE technique, D3DXHANDLE* next_technique) PURE;
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279 | STDMETHOD_(WINBOOL, IsParameterUsed)(THIS_ D3DXHANDLE parameter, D3DXHANDLE technique) PURE;
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280 | STDMETHOD(Begin)(THIS_ UINT *passes, DWORD flags) PURE;
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281 | STDMETHOD(BeginPass)(THIS_ UINT pass) PURE;
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282 | STDMETHOD(CommitChanges)(THIS) PURE;
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283 | STDMETHOD(EndPass)(THIS) PURE;
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284 | STDMETHOD(End)(THIS) PURE;
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285 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
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286 | STDMETHOD(OnLostDevice)(THIS) PURE;
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287 | STDMETHOD(OnResetDevice)(THIS) PURE;
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288 | STDMETHOD(SetStateManager)(THIS_ ID3DXEffectStateManager *manager) PURE;
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289 | STDMETHOD(GetStateManager)(THIS_ ID3DXEffectStateManager **manager) PURE;
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290 | STDMETHOD(BeginParameterBlock)(THIS) PURE;
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291 | STDMETHOD_(D3DXHANDLE, EndParameterBlock)(THIS) PURE;
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292 | STDMETHOD(ApplyParameterBlock)(THIS_ D3DXHANDLE parameter_block) PURE;
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293 | #if D3DX_SDK_VERSION >= 26
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294 | STDMETHOD(DeleteParameterBlock)(THIS_ D3DXHANDLE parameter_block) PURE;
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295 | #endif
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296 | STDMETHOD(CloneEffect)(THIS_ struct IDirect3DDevice9 *device, struct ID3DXEffect **effect) PURE;
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297 | #if D3DX_SDK_VERSION >= 27
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298 | STDMETHOD(SetRawValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT byte_offset, UINT bytes) PURE;
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299 | #endif
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300 | };
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301 |
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302 | #undef INTERFACE
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303 |
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304 | typedef struct ID3DXEffectCompiler *LPD3DXEFFECTCOMPILER;
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305 |
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306 | DEFINE_GUID(IID_ID3DXEffectCompiler, 0x51b8a949, 0x1a31, 0x47e6, 0xbe, 0xa0, 0x4b, 0x30, 0xdb, 0x53, 0xf1, 0xe0);
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307 |
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308 | #define INTERFACE ID3DXEffectCompiler
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309 |
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310 | DECLARE_INTERFACE_(ID3DXEffectCompiler, ID3DXBaseEffect)
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311 | {
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312 | /*** IUnknown methods ***/
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313 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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314 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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315 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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316 | /*** ID3DXBaseEffect methods ***/
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317 | STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE;
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318 | STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE;
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319 | STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE;
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320 | STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE;
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321 | STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE;
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322 | STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
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323 | STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, const char *name) PURE;
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324 | STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, const char *semantic) PURE;
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325 | STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
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326 | STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE;
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327 | STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ const char *name) PURE;
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328 | STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE;
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329 | STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, const char *name) PURE;
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330 | STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index);
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331 | STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ const char *name);
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332 | STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE;
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333 | STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, const char *name) PURE;
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334 | STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT bytes) PURE;
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335 | STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, void *data, UINT bytes) PURE;
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336 | STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, WINBOOL b) PURE;
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337 | STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, WINBOOL* b) PURE;
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338 | STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const WINBOOL *b, UINT count) PURE;
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339 | STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, WINBOOL* b, UINT count) PURE;
|
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340 | STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE;
|
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341 | STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE;
|
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342 | STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE;
|
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343 | STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE;
|
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344 | STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE;
|
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345 | STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE;
|
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346 | STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, const FLOAT *f, UINT count) PURE;
|
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347 | STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE;
|
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348 | STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector) PURE;
|
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349 | STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE;
|
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350 | STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count) PURE;
|
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351 | STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE;
|
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352 | STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
|
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353 | STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
|
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354 | STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
|
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355 | STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
|
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356 | STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
|
---|
357 | STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
|
---|
358 | STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
|
---|
359 | STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
|
---|
360 | STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
|
---|
361 | STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
|
---|
362 | STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
|
---|
363 | STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
|
---|
364 | STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, const char *string) PURE;
|
---|
365 | STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, const char **string) PURE;
|
---|
366 | STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture) PURE;
|
---|
367 | STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture) PURE;
|
---|
368 | STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE;
|
---|
369 | STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) PURE;
|
---|
370 | STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE;
|
---|
371 | /*** ID3DXEffectCompiler methods ***/
|
---|
372 | STDMETHOD(SetLiteral)(THIS_ D3DXHANDLE parameter, WINBOOL literal) PURE;
|
---|
373 | STDMETHOD(GetLiteral)(THIS_ D3DXHANDLE parameter, WINBOOL* literal) PURE;
|
---|
374 | STDMETHOD(CompileEffect)(THIS_ DWORD flags, ID3DXBuffer **effect, ID3DXBuffer **error_msgs) PURE;
|
---|
375 | STDMETHOD(CompileShader)(THIS_ D3DXHANDLE function, const char *target, DWORD flags,
|
---|
376 | ID3DXBuffer **shader, ID3DXBuffer **error_msgs, ID3DXConstantTable **constant_table) PURE;
|
---|
377 | };
|
---|
378 | #undef INTERFACE
|
---|
379 |
|
---|
380 | #ifdef __cplusplus
|
---|
381 | extern "C" {
|
---|
382 | #endif
|
---|
383 |
|
---|
384 | HRESULT WINAPI D3DXCreateEffectPool(ID3DXEffectPool **pool);
|
---|
385 | HRESULT WINAPI D3DXCreateEffect(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatalen,
|
---|
386 | const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags,
|
---|
387 | struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
|
---|
388 | HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatalen,
|
---|
389 | const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags,
|
---|
390 | struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
|
---|
391 | HRESULT WINAPI D3DXCreateEffectCompiler(const char *srcdata, UINT srcdatalen, const D3DXMACRO *defines,
|
---|
392 | ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **compiler, ID3DXBuffer **parse_errors);
|
---|
393 | HRESULT WINAPI D3DXCreateEffectFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
|
---|
394 | const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags,
|
---|
395 | struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
|
---|
396 | HRESULT WINAPI D3DXCreateEffectFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
|
---|
397 | const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags,
|
---|
398 | struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
|
---|
399 | #define D3DXCreateEffectFromFileEx __MINGW_NAME_AW(D3DXCreateEffectFromFileEx)
|
---|
400 |
|
---|
401 | HRESULT WINAPI D3DXCreateEffectFromFileA(struct IDirect3DDevice9 *device, const char *srcfile,
|
---|
402 | const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags,
|
---|
403 | struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
|
---|
404 | HRESULT WINAPI D3DXCreateEffectFromFileW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
|
---|
405 | const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags,
|
---|
406 | struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
|
---|
407 | #define D3DXCreateEffectFromFile __MINGW_NAME_AW(D3DXCreateEffectFromFile)
|
---|
408 |
|
---|
409 | HRESULT WINAPI D3DXCreateEffectFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
|
---|
410 | const char *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include,
|
---|
411 | const char *skip_constants, DWORD flags, struct ID3DXEffectPool *pool,
|
---|
412 | struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
|
---|
413 | HRESULT WINAPI D3DXCreateEffectFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
|
---|
414 | const WCHAR *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include,
|
---|
415 | const char *skip_constants, DWORD flags, struct ID3DXEffectPool *pool,
|
---|
416 | struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
|
---|
417 | #define D3DXCreateEffectFromResourceEx __MINGW_NAME_AW(D3DXCreateEffectFromResourceEx)
|
---|
418 |
|
---|
419 | HRESULT WINAPI D3DXCreateEffectFromResourceA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
|
---|
420 | const char *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags,
|
---|
421 | struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
|
---|
422 | HRESULT WINAPI D3DXCreateEffectFromResourceW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
|
---|
423 | const WCHAR *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags,
|
---|
424 | struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
|
---|
425 | #define D3DXCreateEffectFromResource __MINGW_NAME_AW(D3DXCreateEffectFromResource)
|
---|
426 |
|
---|
427 | HRESULT WINAPI D3DXCreateEffectCompilerFromFileA(const char *srcfile, const D3DXMACRO *defines,
|
---|
428 | ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors);
|
---|
429 | HRESULT WINAPI D3DXCreateEffectCompilerFromFileW(const WCHAR *srcfile, const D3DXMACRO *defines,
|
---|
430 | ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors);
|
---|
431 | #define D3DXCreateEffectCompilerFromFile __MINGW_NAME_AW(D3DXCreateEffectCompilerFromFile)
|
---|
432 |
|
---|
433 | HRESULT WINAPI D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule, const char *srcresource,
|
---|
434 | const D3DXMACRO *defines, ID3DXInclude *include, DWORD flags,
|
---|
435 | ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors);
|
---|
436 | HRESULT WINAPI D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule, const WCHAR *srcresource,
|
---|
437 | const D3DXMACRO *defines, ID3DXInclude *include, DWORD flags,
|
---|
438 | ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors);
|
---|
439 | #define D3DXCreateEffectCompilerFromResource __MINGW_NAME_AW(D3DXCreateEffectCompilerFromResource)
|
---|
440 |
|
---|
441 | HRESULT WINAPI D3DXDisassembleEffect(ID3DXEffect *effect, WINBOOL enable_color_code, ID3DXBuffer **disassembly);
|
---|
442 |
|
---|
443 | #ifdef __cplusplus
|
---|
444 | }
|
---|
445 | #endif
|
---|
446 |
|
---|
447 | #endif /* __D3DX9EFFECT_H__ */
|
---|