1 | #include <_mingw_unicode.h>
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2 | #undef INTERFACE
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3 | /*
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4 | * Copyright (C) 2009 David Adam
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5 | * Copyright (C) 2010 Tony Wasserka
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6 | *
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7 | * This library is free software; you can redistribute it and/or
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8 | * modify it under the terms of the GNU Lesser General Public
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9 | * License as published by the Free Software Foundation; either
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10 | * version 2.1 of the License, or (at your option) any later version.
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11 | *
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12 | * This library is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 | * Lesser General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU Lesser General Public
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18 | * License along with this library; if not, write to the Free Software
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19 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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20 | */
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21 |
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22 | #include "d3dx9.h"
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23 |
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24 | #ifndef __WINE_D3DX9MESH_H
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25 | #define __WINE_D3DX9MESH_H
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26 |
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27 | DEFINE_GUID(IID_ID3DXBaseMesh, 0x7ed943dd, 0x52e8, 0x40b5, 0xa8, 0xd8, 0x76, 0x68, 0x5c, 0x40, 0x63, 0x30);
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28 | DEFINE_GUID(IID_ID3DXMesh, 0x4020e5c2, 0x1403, 0x4929, 0x88, 0x3f, 0xe2, 0xe8, 0x49, 0xfa, 0xc1, 0x95);
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29 | DEFINE_GUID(IID_ID3DXPMesh, 0x8875769a, 0xd579, 0x4088, 0xaa, 0xeb, 0x53, 0x4d, 0x1a, 0xd8, 0x4e, 0x96);
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30 | DEFINE_GUID(IID_ID3DXSPMesh, 0x667ea4c7, 0xf1cd, 0x4386, 0xb5, 0x23, 0x7c, 0x02, 0x90, 0xb8, 0x3c, 0xc5);
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31 | DEFINE_GUID(IID_ID3DXSkinInfo, 0x11eaa540, 0xf9a6, 0x4d49, 0xae, 0x6a, 0xe1, 0x92, 0x21, 0xf7, 0x0c, 0xc4);
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32 | DEFINE_GUID(IID_ID3DXPatchMesh,0x3ce6cc22, 0xdbf2, 0x44f4, 0x89, 0x4d, 0xf9, 0xc3, 0x4a, 0x33, 0x71, 0x39);
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33 | DEFINE_GUID(IID_ID3DXPRTBuffer, 0xf1827e47, 0x00a8, 0x49cd, 0x90, 0x8c, 0x9d, 0x11, 0x95, 0x5f, 0x87, 0x28);
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34 | DEFINE_GUID(IID_ID3DXPRTCompBuffer, 0xa758d465, 0xfe8d, 0x45ad, 0x9c, 0xf0, 0xd0, 0x1e, 0x56, 0x26, 0x6a, 0x07);
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35 | DEFINE_GUID(IID_ID3DXTextureGutterHelper, 0x838f01ec, 0x9729, 0x4527, 0xaa, 0xdb, 0xdf, 0x70, 0xad, 0xe7, 0xfe, 0xa9);
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36 | DEFINE_GUID(IID_ID3DXPRTEngine, 0x683a4278, 0xcd5f, 0x4d24, 0x90, 0xad, 0xc4, 0xe1, 0xb6, 0x85, 0x5d, 0x53);
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37 |
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38 | #define UNUSED16 (0xffff)
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39 | #define UNUSED32 (0xffffffff)
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40 |
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41 | enum _MAX_FVF_DECL_SIZE
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42 | {
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43 | MAX_FVF_DECL_SIZE = MAXD3DDECLLENGTH + 1
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44 | };
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45 |
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46 | enum _D3DXMESH
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47 | {
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48 | D3DXMESH_32BIT = 0x001,
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49 | D3DXMESH_DONOTCLIP = 0x002,
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50 | D3DXMESH_POINTS = 0x004,
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51 | D3DXMESH_RTPATCHES = 0x008,
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52 | D3DXMESH_NPATCHES = 0x4000,
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53 | D3DXMESH_VB_SYSTEMMEM = 0x010,
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54 | D3DXMESH_VB_MANAGED = 0x020,
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55 | D3DXMESH_VB_WRITEONLY = 0x040,
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56 | D3DXMESH_VB_DYNAMIC = 0x080,
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57 | D3DXMESH_VB_SOFTWAREPROCESSING = 0x8000,
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58 | D3DXMESH_IB_SYSTEMMEM = 0x100,
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59 | D3DXMESH_IB_MANAGED = 0x200,
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60 | D3DXMESH_IB_WRITEONLY = 0x400,
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61 | D3DXMESH_IB_DYNAMIC = 0x800,
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62 | D3DXMESH_IB_SOFTWAREPROCESSING = 0x10000,
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63 | D3DXMESH_VB_SHARE = 0x1000,
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64 | D3DXMESH_USEHWONLY = 0x2000,
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65 | D3DXMESH_SYSTEMMEM = 0x110,
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66 | D3DXMESH_MANAGED = 0x220,
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67 | D3DXMESH_WRITEONLY = 0x440,
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68 | D3DXMESH_DYNAMIC = 0x880,
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69 | D3DXMESH_SOFTWAREPROCESSING = 0x18000
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70 | };
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71 |
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72 | enum _D3DXMESHOPT
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73 | {
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74 | D3DXMESHOPT_DEVICEINDEPENDENT = 0x00400000,
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75 | D3DXMESHOPT_COMPACT = 0x01000000,
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76 | D3DXMESHOPT_ATTRSORT = 0x02000000,
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77 | D3DXMESHOPT_VERTEXCACHE = 0x04000000,
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78 | D3DXMESHOPT_STRIPREORDER = 0x08000000,
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79 | D3DXMESHOPT_IGNOREVERTS = 0x10000000,
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80 | D3DXMESHOPT_DONOTSPLIT = 0x20000000,
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81 | };
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82 |
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83 | typedef enum _D3DXPATCHMESHTYPE
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84 | {
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85 | D3DXPATCHMESH_RECT = 1,
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86 | D3DXPATCHMESH_TRI = 2,
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87 | D3DXPATCHMESH_NPATCH = 3,
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88 | D3DXPATCHMESH_FORCE_DWORD = 0x7fffffff,
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89 | } D3DXPATCHMESHTYPE;
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90 |
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91 | enum _D3DXPATCHMESH
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92 | {
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93 | D3DXPATCHMESH_DEFAULT = 0,
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94 | };
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95 |
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96 | enum _D3DXMESHSIMP
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97 | {
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98 | D3DXMESHSIMP_VERTEX = 0x1,
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99 | D3DXMESHSIMP_FACE = 0x2,
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100 | };
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101 |
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102 | typedef enum D3DXCLEANTYPE {
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103 | D3DXCLEAN_BACKFACING = 0x00000001,
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104 | D3DXCLEAN_BOWTIES = 0x00000002,
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105 |
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106 | D3DXCLEAN_SKINNING = D3DXCLEAN_BACKFACING,
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107 | D3DXCLEAN_OPTIMIZATION = D3DXCLEAN_BACKFACING,
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108 | D3DXCLEAN_SIMPLIFICATION = D3DXCLEAN_BACKFACING | D3DXCLEAN_BOWTIES,
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109 | } D3DXCLEANTYPE;
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110 |
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111 | typedef enum _D3DXTANGENT
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112 | {
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113 | D3DXTANGENT_WRAP_U = 0x0001,
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114 | D3DXTANGENT_WRAP_V = 0x0002,
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115 | D3DXTANGENT_WRAP_UV = 0x0003,
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116 | D3DXTANGENT_DONT_NORMALIZE_PARTIALS = 0x0004,
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117 | D3DXTANGENT_DONT_ORTHOGONALIZE = 0x0008,
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118 | D3DXTANGENT_ORTHOGONALIZE_FROM_V = 0x0010,
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119 | D3DXTANGENT_ORTHOGONALIZE_FROM_U = 0x0020,
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120 | D3DXTANGENT_WEIGHT_BY_AREA = 0x0040,
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121 | D3DXTANGENT_WEIGHT_EQUAL = 0x0080,
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122 | D3DXTANGENT_WIND_CW = 0x0100,
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123 | D3DXTANGENT_CALCULATE_NORMALS = 0x0200,
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124 | D3DXTANGENT_GENERATE_IN_PLACE = 0x0400,
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125 | } D3DXTANGENT;
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126 |
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127 | typedef enum _D3DXIMT
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128 | {
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129 | D3DXIMT_WRAP_U = 0x01,
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130 | D3DXIMT_WRAP_V = 0x02,
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131 | D3DXIMT_WRAP_UV = 0x03,
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132 | } D3DXIMT;
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133 |
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134 | typedef enum _D3DXUVATLAS
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135 | {
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136 | D3DXUVATLAS_DEFAULT = 0x00,
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137 | D3DXUVATLAS_GEODESIC_FAST = 0x01,
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138 | D3DXUVATLAS_GEODESIC_QUALITY = 0x02,
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139 | } D3DXUVATLAS;
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140 |
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141 | typedef enum _D3DXEFFECTDEFAULTTYPE
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142 | {
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143 | D3DXEDT_STRING = 1,
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144 | D3DXEDT_FLOATS = 2,
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145 | D3DXEDT_DWORD = 3,
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146 | D3DXEDT_FORCEDWORD = 0x7fffffff,
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147 | } D3DXEFFECTDEFAULTTYPE;
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148 |
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149 | enum _D3DXWELDEPSILONSFLAGS
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150 | {
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151 | D3DXWELDEPSILONS_WELDALL = 0x1,
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152 | D3DXWELDEPSILONS_WELDPARTIALMATCHES = 0x2,
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153 | D3DXWELDEPSILONS_DONOTREMOVEVERTICES = 0x4,
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154 | D3DXWELDEPSILONS_DONOTSPLIT = 0x8,
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155 | };
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156 |
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157 | typedef enum _D3DXSHCOMPRESSQUALITYTYPE
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158 | {
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159 | D3DXSHCQUAL_FASTLOWQUALITY = 1,
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160 | D3DXSHCQUAL_SLOWHIGHQUALITY = 2,
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161 | D3DXSHCQUAL_FORCE_DWORD = 0x7fffffff,
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162 | } D3DXSHCOMPRESSQUALITYTYPE;
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163 |
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164 | typedef enum _D3DXSHGPUSIMOPT
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165 | {
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166 | D3DXSHGPUSIMOPT_SHADOWRES256 = 1,
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167 | D3DXSHGPUSIMOPT_SHADOWRES512 = 0,
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168 | D3DXSHGPUSIMOPT_SHADOWRES1024 = 2,
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169 | D3DXSHGPUSIMOPT_SHADOWRES2048 = 3,
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170 | D3DXSHGPUSIMOPT_HIGHQUALITY = 4,
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171 | D3DXSHGPUSIMOPT_FORCE_DWORD = 0x7fffffff,
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172 | } D3DXSHGPUSIMOPT;
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173 |
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174 | typedef struct ID3DXBaseMesh* LPD3DXBASEMESH;
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175 | typedef struct ID3DXMesh* LPD3DXMESH;
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176 | typedef struct ID3DXPMesh *LPD3DXPMESH;
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177 | typedef struct ID3DXSPMesh *LPD3DXSPMESH;
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178 | typedef struct ID3DXSkinInfo *LPD3DXSKININFO;
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179 | typedef struct ID3DXPatchMesh *LPD3DXPATCHMESH;
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180 | typedef struct ID3DXPRTBuffer *LPD3DXPRTBUFFER;
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181 | typedef struct ID3DXPRTCompBuffer *LPD3DXPRTCOMPBUFFER;
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182 | typedef struct ID3DXPRTEngine *LPD3DXPRTENGINE;
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183 | typedef struct ID3DXTextureGutterHelper *LPD3DXTEXTUREGUTTERHELPER;
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184 |
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185 | typedef struct _D3DXATTRIBUTERANGE {
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186 | DWORD AttribId;
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187 | DWORD FaceStart;
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188 | DWORD FaceCount;
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189 | DWORD VertexStart;
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190 | DWORD VertexCount;
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191 | } D3DXATTRIBUTERANGE;
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192 |
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193 | typedef D3DXATTRIBUTERANGE* LPD3DXATTRIBUTERANGE;
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194 |
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195 | typedef struct _D3DXMATERIAL
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196 | {
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197 | D3DMATERIAL9 MatD3D;
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198 | char *pTextureFilename;
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199 | } D3DXMATERIAL, *LPD3DXMATERIAL;
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200 |
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201 | typedef struct _D3DXEFFECTDEFAULT
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202 | {
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203 | char *pParamName;
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204 | D3DXEFFECTDEFAULTTYPE Type;
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205 | DWORD NumBytes;
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206 | void *pValue;
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207 | } D3DXEFFECTDEFAULT, *LPD3DXEFFECTDEFAULT;
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208 |
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209 | typedef struct _D3DXEFFECTINSTANCE
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210 | {
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211 | char *pEffectFilename;
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212 | DWORD NumDefaults;
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213 | LPD3DXEFFECTDEFAULT pDefaults;
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214 | } D3DXEFFECTINSTANCE, *LPD3DXEFFECTINSTANCE;
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215 |
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216 | typedef struct _D3DXATTRIBUTEWEIGHTS
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217 | {
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218 | FLOAT Position;
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219 | FLOAT Boundary;
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220 | FLOAT Normal;
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221 | FLOAT Diffuse;
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222 | FLOAT Specular;
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223 | FLOAT Texcoords[8];
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224 | FLOAT Tangent;
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225 | FLOAT Binormal;
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226 | } D3DXATTRIBUTEWEIGHTS, *LPD3DXATTRIBUTEWEIGHTS;
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227 |
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228 | typedef struct _D3DXWELDEPSILONS
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229 | {
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230 | FLOAT Position;
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231 | FLOAT BlendWeights;
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232 | FLOAT Normals;
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233 | FLOAT PSize;
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234 | FLOAT Specular;
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235 | FLOAT Diffuse;
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236 | FLOAT Texcoords[8];
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237 | FLOAT Tangent;
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238 | FLOAT Binormal;
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239 | FLOAT TessFactor;
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240 | } D3DXWELDEPSILONS, *LPD3DXWELDEPSILONS;
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241 |
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242 | typedef struct _D3DXBONECOMBINATION
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243 | {
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244 | DWORD AttribId;
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245 | DWORD FaceStart;
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246 | DWORD FaceCount;
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247 | DWORD VertexStart;
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248 | DWORD VertexCout;
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249 | DWORD *BoneId;
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250 | } D3DXBONECOMBINATION, *LPD3DXBONECOMBINATION;
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251 |
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252 | typedef struct _D3DXPATCHINFO
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253 | {
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254 | D3DXPATCHMESHTYPE PatchType;
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255 | D3DDEGREETYPE Degree;
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256 | D3DBASISTYPE Basis;
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257 | } D3DXPATCHINFO, *LPD3DXPATCHINFO;
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258 |
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259 | typedef struct _D3DXINTERSECTINFO
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260 | {
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261 | DWORD FaceIndex;
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262 | FLOAT U;
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263 | FLOAT V;
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264 | FLOAT Dist;
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265 | } D3DXINTERSECTINFO, *LPD3DXINTERSECTINFO;
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266 |
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267 | typedef struct _D3DXSHMATERIAL
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268 | {
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269 | D3DCOLORVALUE Diffuse;
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270 | WINBOOL bMirror;
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271 | WINBOOL bSubSurf;
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272 | FLOAT RelativeIndexOfRefraction;
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273 | D3DCOLORVALUE Absorption;
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274 | D3DCOLORVALUE ReducedScattering;
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275 | } D3DXSHMATERIAL;
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276 |
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277 | typedef struct _D3DXSHPRTSPLITMESHVERTDATA
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278 | {
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279 | UINT uVertRemap;
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280 | UINT uSubCluster;
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281 | UCHAR ucVertStatus;
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282 | } D3DXSHPRTSPLITMESHVERTDATA;
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283 |
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284 | typedef struct _D3DXSHPRTSPLITMESHCLUSTERDATA
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285 | {
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286 | UINT uVertStart;
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287 | UINT uVertLength;
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288 | UINT uFaceStart;
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289 | UINT uFaceLength;
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290 | UINT uClusterStart;
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291 | UINT uClusterLength;
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292 | } D3DXSHPRTSPLITMESHCLUSTERDATA;
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293 |
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294 | typedef struct _XFILECOMPRESSEDANIMATIONSET
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295 | {
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296 | DWORD CompressedBlockSize;
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297 | FLOAT TicksPerSec;
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298 | DWORD PlaybackType;
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299 | DWORD BufferLength;
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300 | } XFILECOMPRESSEDANIMATIONSET;
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301 |
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302 | typedef HRESULT (WINAPI *LPD3DXUVATLASCB)(float complete, void *ctx);
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303 | typedef HRESULT (WINAPI *LPD3DXIMTSIGNALCALLBACK)(const D3DXVECTOR2 *, UINT, UINT, void *, FLOAT *);
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304 | typedef HRESULT (WINAPI *LPD3DXSHPRTSIMCB)(float complete, void *ctx);
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305 |
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306 | #undef INTERFACE
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307 | #define INTERFACE ID3DXBaseMesh
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308 |
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309 | DECLARE_INTERFACE_(ID3DXBaseMesh, IUnknown)
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310 | {
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311 | /*** IUnknown methods ***/
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312 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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313 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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314 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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315 | /*** ID3DXBaseMesh ***/
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316 | STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE;
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317 | STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE;
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318 | STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE;
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319 | STDMETHOD_(DWORD, GetFVF)(THIS) PURE;
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320 | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
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321 | STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE;
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322 | STDMETHOD_(DWORD, GetOptions)(THIS) PURE;
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323 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
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324 | STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf,
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325 | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE;
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326 | STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration,
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327 | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE;
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328 | STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE;
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329 | STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE;
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330 | STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, void **data) PURE;
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331 | STDMETHOD(UnlockVertexBuffer)(THIS) PURE;
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332 | STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, void **data) PURE;
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333 | STDMETHOD(UnlockIndexBuffer)(THIS) PURE;
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334 | STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE;
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335 | STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ const DWORD *point_reps, DWORD *adjacency) PURE;
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336 | STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ const DWORD *adjacency, DWORD *point_reps) PURE;
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337 | STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE;
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338 | STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
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339 | };
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340 | #undef INTERFACE
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341 |
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342 | #define INTERFACE ID3DXMesh
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343 | DECLARE_INTERFACE_(ID3DXMesh, ID3DXBaseMesh)
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344 | {
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345 | /*** IUnknown methods ***/
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346 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
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347 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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348 | STDMETHOD_(ULONG, Release)(THIS) PURE;
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349 | /*** ID3DXBaseMesh ***/
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350 | STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE;
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351 | STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE;
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352 | STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE;
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353 | STDMETHOD_(DWORD, GetFVF)(THIS) PURE;
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354 | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
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355 | STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE;
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356 | STDMETHOD_(DWORD, GetOptions)(THIS) PURE;
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357 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
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358 | STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf,
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359 | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE;
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360 | STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration,
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361 | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE;
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362 | STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE;
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363 | STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE;
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364 | STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, void **data) PURE;
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365 | STDMETHOD(UnlockVertexBuffer)(THIS) PURE;
|
---|
366 | STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, void **data) PURE;
|
---|
367 | STDMETHOD(UnlockIndexBuffer)(THIS) PURE;
|
---|
368 | STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE;
|
---|
369 | STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ const DWORD *point_reps, DWORD *adjacency) PURE;
|
---|
370 | STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ const DWORD *adjacency, DWORD *point_reps) PURE;
|
---|
371 | STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE;
|
---|
372 | STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
|
---|
373 | /*** ID3DXMesh ***/
|
---|
374 | STDMETHOD(LockAttributeBuffer)(THIS_ DWORD flags, DWORD** data) PURE;
|
---|
375 | STDMETHOD(UnlockAttributeBuffer)(THIS) PURE;
|
---|
376 | STDMETHOD(Optimize)(THIS_ DWORD flags, const DWORD *adjacency_in, DWORD *adjacency_out,
|
---|
377 | DWORD *face_remap, ID3DXBuffer **vertex_remap, ID3DXMesh **opt_mesh) PURE;
|
---|
378 | STDMETHOD(OptimizeInplace)(THIS_ DWORD flags, const DWORD *adjacency_in, DWORD *adjacency_out,
|
---|
379 | DWORD *face_remap, ID3DXBuffer **vertex_remap) PURE;
|
---|
380 | STDMETHOD(SetAttributeTable)(THIS_ const D3DXATTRIBUTERANGE *attrib_table,
|
---|
381 | DWORD attrib_table_size) PURE;
|
---|
382 | };
|
---|
383 | #undef INTERFACE
|
---|
384 |
|
---|
385 | #define INTERFACE ID3DXPMesh
|
---|
386 | DECLARE_INTERFACE_(ID3DXPMesh, ID3DXBaseMesh)
|
---|
387 | {
|
---|
388 | /*** IUnknown methods ***/
|
---|
389 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
390 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
391 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
392 | /*** ID3DXBaseMesh ***/
|
---|
393 | STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE;
|
---|
394 | STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE;
|
---|
395 | STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE;
|
---|
396 | STDMETHOD_(DWORD, GetFVF)(THIS) PURE;
|
---|
397 | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
|
---|
398 | STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE;
|
---|
399 | STDMETHOD_(DWORD, GetOptions)(THIS) PURE;
|
---|
400 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
|
---|
401 | STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf,
|
---|
402 | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE;
|
---|
403 | STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration,
|
---|
404 | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE;
|
---|
405 | STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE;
|
---|
406 | STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE;
|
---|
407 | STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, void **data) PURE;
|
---|
408 | STDMETHOD(UnlockVertexBuffer)(THIS) PURE;
|
---|
409 | STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, void **data) PURE;
|
---|
410 | STDMETHOD(UnlockIndexBuffer)(THIS) PURE;
|
---|
411 | STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE;
|
---|
412 | STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ const DWORD *point_reps, DWORD *adjacency) PURE;
|
---|
413 | STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ const DWORD *adjacency, DWORD *point_reps) PURE;
|
---|
414 | STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE;
|
---|
415 | STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
|
---|
416 | /*** ID3DXPMesh ***/
|
---|
417 | STDMETHOD(ClonePMeshFVF)(THIS_ DWORD options, DWORD fvf,
|
---|
418 | struct IDirect3DDevice9 *device, struct ID3DXPMesh **clone_mesh) PURE;
|
---|
419 | STDMETHOD(ClonePMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration,
|
---|
420 | struct IDirect3DDevice9 *device, struct ID3DXPMesh **clone_mesh) PURE;
|
---|
421 | STDMETHOD(SetNumFaces)(THIS_ DWORD faces) PURE;
|
---|
422 | STDMETHOD(SetNumVertices)(THIS_ DWORD vertices) PURE;
|
---|
423 | STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE;
|
---|
424 | STDMETHOD_(DWORD, GetMinFaces)(THIS) PURE;
|
---|
425 | STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE;
|
---|
426 | STDMETHOD_(DWORD, GetMinVertices)(THIS) PURE;
|
---|
427 | STDMETHOD(Save)(THIS_ IStream *stream, const D3DXMATERIAL *material,
|
---|
428 | const D3DXEFFECTINSTANCE *effect_instance, DWORD num_materials) PURE;
|
---|
429 | STDMETHOD(Optimize)(THIS_ DWORD flags, DWORD *adjacency_out, DWORD *face_remap,
|
---|
430 | ID3DXBuffer **vertex_remap, ID3DXMesh **opt_mesh) PURE;
|
---|
431 | STDMETHOD(OptimizeBaseLOD)(THIS_ DWORD flags, DWORD* face_remap) PURE;
|
---|
432 | STDMETHOD(TrimByFaces)(THIS_ DWORD new_faces_min, DWORD new_faces_max, DWORD* face_remap, DWORD* vertex_remap) PURE;
|
---|
433 | STDMETHOD(TrimByVertices)(THIS_ DWORD new_vertices_min, DWORD new_vertices_max, DWORD* face_remap, DWORD* vertex_remap) PURE;
|
---|
434 | STDMETHOD(GetAdjacency)(THIS_ DWORD* adjacency) PURE;
|
---|
435 | STDMETHOD(GenerateVertexHistory)(THIS_ DWORD* vertex_history) PURE;
|
---|
436 | };
|
---|
437 | #undef INTERFACE
|
---|
438 |
|
---|
439 | #define INTERFACE ID3DXSPMesh
|
---|
440 | DECLARE_INTERFACE_(ID3DXSPMesh, IUnknown)
|
---|
441 | {
|
---|
442 | /*** IUnknown methods ***/
|
---|
443 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
444 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
445 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
446 | /*** ID3DXSPMesh ***/
|
---|
447 | STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE;
|
---|
448 | STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE;
|
---|
449 | STDMETHOD_(DWORD, GetNumFVF)(THIS) PURE;
|
---|
450 | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
|
---|
451 | STDMETHOD_(DWORD, GetOptions)(THIS) PURE;
|
---|
452 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
|
---|
453 | STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf,
|
---|
454 | struct IDirect3DDevice9 *device, DWORD *adjacency_out,
|
---|
455 | DWORD *vertex_remap_out, struct ID3DXMesh **clone_mesh) PURE;
|
---|
456 | STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration,
|
---|
457 | struct IDirect3DDevice9 *device, DWORD *adjacency_out,
|
---|
458 | DWORD *vertex_remap_out, struct ID3DXMesh **clone_mesh) PURE;
|
---|
459 | STDMETHOD(ClonePMeshFVF)(THIS_ DWORD options, DWORD fvf,
|
---|
460 | struct IDirect3DDevice9 *device, DWORD *vertex_remap_out,
|
---|
461 | float *errors_by_face, struct ID3DXPMesh **clone_mesh) PURE;
|
---|
462 | STDMETHOD(ClonePMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration,
|
---|
463 | struct IDirect3DDevice9 *device, DWORD *vertex_remap_out,
|
---|
464 | float *errors_by_face, struct ID3DXPMesh **clone_mesh) PURE;
|
---|
465 | STDMETHOD(ReduceFaces)(THIS_ DWORD faces) PURE;
|
---|
466 | STDMETHOD(ReduceVertices)(THIS_ DWORD vertices) PURE;
|
---|
467 | STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE;
|
---|
468 | STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE;
|
---|
469 | STDMETHOD(GetVertexAttributeWeights)(THIS_ LPD3DXATTRIBUTEWEIGHTS vertex_attribute_weights) PURE;
|
---|
470 | STDMETHOD(GetVertexWeights)(THIS_ FLOAT* vertex_weights) PURE;
|
---|
471 | };
|
---|
472 | #undef INTERFACE
|
---|
473 |
|
---|
474 | #define INTERFACE ID3DXPatchMesh
|
---|
475 | DECLARE_INTERFACE_(ID3DXPatchMesh, IUnknown)
|
---|
476 | {
|
---|
477 | /*** IUnknown methods ***/
|
---|
478 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
479 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
480 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
481 | /*** ID3DXPatchMesh ***/
|
---|
482 | STDMETHOD_(DWORD, GetNumPatches)(THIS) PURE;
|
---|
483 | STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE;
|
---|
484 | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
|
---|
485 | STDMETHOD_(DWORD, GetControlVerticesPerPatch)(THIS) PURE;
|
---|
486 | STDMETHOD_(DWORD, GetOptions)(THIS) PURE;
|
---|
487 | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
|
---|
488 | STDMETHOD(GetPatchInfo)(THIS_ LPD3DXPATCHINFO patch_info) PURE;
|
---|
489 | STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE;
|
---|
490 | STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE;
|
---|
491 | STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, void **data) PURE;
|
---|
492 | STDMETHOD(UnlockVertexBuffer)(THIS) PURE;
|
---|
493 | STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, void **data) PURE;
|
---|
494 | STDMETHOD(UnlockIndexBuffer)(THIS) PURE;
|
---|
495 | STDMETHOD(LockAttributeBuffer)(THIS_ DWORD flags, DWORD** data) PURE;
|
---|
496 | STDMETHOD(UnlockAttributeBuffer)(THIS) PURE;
|
---|
497 | STDMETHOD(GetTessSize)(THIS_ FLOAT tess_level, DWORD adaptive, DWORD* num_triangles, DWORD* num_vertices) PURE;
|
---|
498 | STDMETHOD(GenerateAdjacency)(THIS_ FLOAT tolerance) PURE;
|
---|
499 | STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, ID3DXPatchMesh **clone_mesh) PURE;
|
---|
500 | STDMETHOD(Optimize)(THIS_ DWORD flags) PURE;
|
---|
501 | STDMETHOD(SetDisplaceParam)(THIS_ struct IDirect3DBaseTexture9 *texture, D3DTEXTUREFILTERTYPE min_filter,
|
---|
502 | D3DTEXTUREFILTERTYPE mag_filter, D3DTEXTUREFILTERTYPE mip_filter, D3DTEXTUREADDRESS wrap,
|
---|
503 | DWORD lod_bias) PURE;
|
---|
504 | STDMETHOD(GetDisplaceParam)(THIS_ struct IDirect3DBaseTexture9 **texture, D3DTEXTUREFILTERTYPE *min_filter,
|
---|
505 | D3DTEXTUREFILTERTYPE *mag_filter, D3DTEXTUREFILTERTYPE *mip_filter, D3DTEXTUREADDRESS *wrap,
|
---|
506 | DWORD *lod_bias) PURE;
|
---|
507 | STDMETHOD(Tessellate)(THIS_ float tess_level, ID3DXMesh *mesh) PURE;
|
---|
508 | STDMETHOD(TessellateAdaptive)(THIS_ const D3DXVECTOR4 *trans, DWORD max_tess_level,
|
---|
509 | DWORD min_tess_level, ID3DXMesh *mesh) PURE;
|
---|
510 | };
|
---|
511 | #undef INTERFACE
|
---|
512 |
|
---|
513 | #define INTERFACE ID3DXSkinInfo
|
---|
514 | DECLARE_INTERFACE_(ID3DXSkinInfo, IUnknown)
|
---|
515 | {
|
---|
516 | /*** IUnknown methods ***/
|
---|
517 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
518 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
519 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
520 | /*** ID3DXSkinInfo ***/
|
---|
521 | STDMETHOD(SetBoneInfluence)(THIS_ DWORD bone, DWORD num_influences, const DWORD *vertices,
|
---|
522 | const FLOAT *weights) PURE;
|
---|
523 | STDMETHOD(SetBoneVertexInfluence)(THIS_ DWORD bone_num, DWORD influence_num, float weight) PURE;
|
---|
524 | STDMETHOD_(DWORD, GetNumBoneInfluences)(THIS_ DWORD bone) PURE;
|
---|
525 | STDMETHOD(GetBoneInfluence)(THIS_ DWORD bone, DWORD* vertices, FLOAT* weights) PURE;
|
---|
526 | STDMETHOD(GetBoneVertexInfluence)(THIS_ DWORD bone_num, DWORD influence_num, float *weight, DWORD* vertex_num) PURE;
|
---|
527 | STDMETHOD(GetMaxVertexInfluences)(THIS_ DWORD* max_vertex_influences) PURE;
|
---|
528 | STDMETHOD_(DWORD, GetNumBones)(THIS) PURE;
|
---|
529 | STDMETHOD(FindBoneVertexInfluenceIndex)(THIS_ DWORD bone_num, DWORD vertex_num, DWORD* influence_index) PURE;
|
---|
530 | STDMETHOD(GetMaxFaceInfluences)(THIS_ struct IDirect3DIndexBuffer9 *index_buffer,
|
---|
531 | DWORD num_faces, DWORD *max_face_influences) PURE;
|
---|
532 | STDMETHOD(SetMinBoneInfluence)(THIS_ FLOAT min_influence) PURE;
|
---|
533 | STDMETHOD_(FLOAT, GetMinBoneInfluence)(THIS) PURE;
|
---|
534 | STDMETHOD(SetBoneName)(THIS_ DWORD bone_idx, const char *name) PURE;
|
---|
535 | STDMETHOD_(const char *, GetBoneName)(THIS_ DWORD bone_idx) PURE;
|
---|
536 | STDMETHOD(SetBoneOffsetMatrix)(THIS_ DWORD bone, const D3DXMATRIX *bone_transform) PURE;
|
---|
537 | STDMETHOD_(D3DXMATRIX *, GetBoneOffsetMatrix)(THIS_ DWORD bone) PURE;
|
---|
538 | STDMETHOD(Clone)(THIS_ ID3DXSkinInfo **skin_info) PURE;
|
---|
539 | STDMETHOD(Remap)(THIS_ DWORD num_vertices, DWORD* vertex_remap) PURE;
|
---|
540 | STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
|
---|
541 | STDMETHOD(SetDeclaration)(THIS_ const D3DVERTEXELEMENT9 *declaration) PURE;
|
---|
542 | STDMETHOD_(DWORD, GetFVF)(THIS) PURE;
|
---|
543 | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
|
---|
544 | STDMETHOD(UpdateSkinnedMesh)(THIS_ const D3DXMATRIX *bone_transforms,
|
---|
545 | const D3DXMATRIX *bone_inv_transpose_transforms, const void *src_vertices, void *dst_vertices) PURE;
|
---|
546 | STDMETHOD(ConvertToBlendedMesh)(THIS_ ID3DXMesh *mesh_in, DWORD options, const DWORD *adjacency_in,
|
---|
547 | DWORD *adjacency_out, DWORD *face_remap, ID3DXBuffer **vertex_remap, DWORD *max_face_infl,
|
---|
548 | DWORD *num_bone_combinations, ID3DXBuffer **bone_combination_table, ID3DXMesh **mesh_out) PURE;
|
---|
549 | STDMETHOD(ConvertToIndexedBlendedMesh)(THIS_ ID3DXMesh *mesh_in, DWORD options, DWORD palette_size,
|
---|
550 | const DWORD *adjacency_in, DWORD *adjacency_out, DWORD *face_remap, ID3DXBuffer **vertex_remap,
|
---|
551 | DWORD *max_face_infl, DWORD *num_bone_combinations, ID3DXBuffer **bone_combination_table,
|
---|
552 | ID3DXMesh **mesh_out) PURE;
|
---|
553 | };
|
---|
554 | #undef INTERFACE
|
---|
555 |
|
---|
556 | #define INTERFACE ID3DXPRTBuffer
|
---|
557 | DECLARE_INTERFACE_(ID3DXPRTBuffer, IUnknown)
|
---|
558 | {
|
---|
559 | /*** IUnknown methods ***/
|
---|
560 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
561 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
562 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
563 | /*** ID3DXPRTBuffer methods ***/
|
---|
564 | STDMETHOD_(UINT, GetNumSamples)(THIS) PURE;
|
---|
565 | STDMETHOD_(UINT, GetNumCoeffs)(THIS) PURE;
|
---|
566 | STDMETHOD_(UINT, GetNumChannels)(THIS) PURE;
|
---|
567 | STDMETHOD_(WINBOOL, IsTexture)(THIS) PURE;
|
---|
568 | STDMETHOD_(WINBOOL, GetWidth)(THIS) PURE;
|
---|
569 | STDMETHOD_(WINBOOL, GetHeight)(THIS) PURE;
|
---|
570 | STDMETHOD(Resize)(THIS_ UINT new_size) PURE;
|
---|
571 | STDMETHOD(LockBuffer)(THIS_ UINT start, UINT num_samples, FLOAT **data) PURE;
|
---|
572 | STDMETHOD(UnlockBuffer)(THIS) PURE;
|
---|
573 | STDMETHOD(ScaleBuffer)(THIS_ FLOAT scale) PURE;
|
---|
574 | STDMETHOD(AddBuffer)(THIS_ ID3DXPRTBuffer *buffer) PURE;
|
---|
575 | STDMETHOD(AttachGH)(THIS_ struct ID3DXTextureGutterHelper *gh) PURE;
|
---|
576 | STDMETHOD(ReleaseGH)(THIS) PURE;
|
---|
577 | STDMETHOD(EvalGH)(THIS) PURE;
|
---|
578 | STDMETHOD(ExtractTexture)(THIS_ UINT channel, UINT start_coefficient,
|
---|
579 | UINT num_coefficients, struct IDirect3DTexture9 *texture) PURE;
|
---|
580 | STDMETHOD(ExtractToMesh)(THIS_ UINT num_coefficients, D3DDECLUSAGE usage,
|
---|
581 | UINT usage_index_start, ID3DXMesh *scene) PURE;
|
---|
582 | };
|
---|
583 | #undef INTERFACE
|
---|
584 |
|
---|
585 | #define INTERFACE ID3DXPRTCompBuffer
|
---|
586 | DECLARE_INTERFACE_(ID3DXPRTCompBuffer, IUnknown)
|
---|
587 | {
|
---|
588 | /*** IUnknown methods ***/
|
---|
589 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
590 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
591 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
592 | /*** ID3DXPRTCompBuffer methods ***/
|
---|
593 | STDMETHOD_(UINT, GetNumSamples)(THIS) PURE;
|
---|
594 | STDMETHOD_(UINT, GetNumCoeffs)(THIS) PURE;
|
---|
595 | STDMETHOD_(UINT, GetNumChannels)(THIS) PURE;
|
---|
596 | STDMETHOD_(WINBOOL, IsTexture)(THIS) PURE;
|
---|
597 | STDMETHOD_(UINT, GetWidth)(THIS) PURE;
|
---|
598 | STDMETHOD_(UINT, GetHeight)(THIS) PURE;
|
---|
599 | STDMETHOD_(UINT, GetNumClusters)(THIS) PURE;
|
---|
600 | STDMETHOD_(UINT, GetNumPCA)(THIS) PURE;
|
---|
601 | STDMETHOD(NormalizeData)(THIS) PURE;
|
---|
602 | STDMETHOD(ExtractBasis)(THIS_ UINT cluster, FLOAT *cluster_basis) PURE;
|
---|
603 | STDMETHOD(ExtractClusterIDs)(THIS_ UINT *cluster_ids) PURE;
|
---|
604 | STDMETHOD(ExtractPCA)(THIS_ UINT start_pca, UINT num_extract, FLOAT *pca_coefficients) PURE;
|
---|
605 | STDMETHOD(ExtractTexture)(THIS_ UINT start_pca, UINT num_pca, struct IDirect3DTexture9 *texture) PURE;
|
---|
606 | STDMETHOD(ExtractToMesh)(THIS_ UINT num_pca, D3DDECLUSAGE usage, UINT usage_index_start, ID3DXMesh *scene) PURE;
|
---|
607 | };
|
---|
608 | #undef INTERFACE
|
---|
609 |
|
---|
610 | #define INTERFACE ID3DXTextureGutterHelper
|
---|
611 | DECLARE_INTERFACE_(ID3DXTextureGutterHelper, IUnknown)
|
---|
612 | {
|
---|
613 | /*** IUnknown methods ***/
|
---|
614 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
615 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
616 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
617 | /*** ID3DXTextureGutterHelper methods ***/
|
---|
618 | STDMETHOD_(UINT, GetWidth)(THIS) PURE;
|
---|
619 | STDMETHOD_(UINT, GetHeight)(THIS) PURE;
|
---|
620 |
|
---|
621 | STDMETHOD(ApplyGuttersFloat)(THIS_ FLOAT *data_in, UINT num_coeffs, UINT width, UINT height) PURE;
|
---|
622 | STDMETHOD(ApplyGuttersTex)(THIS_ struct IDirect3DTexture9 *texture) PURE;
|
---|
623 | STDMETHOD(ApplyGuttersPRT)(THIS_ ID3DXPRTBuffer *buffer) PURE;
|
---|
624 | STDMETHOD(ResampleTex)(THIS_ struct IDirect3DTexture9 *texture_in, struct ID3DXMesh *mesh_in,
|
---|
625 | D3DDECLUSAGE usage, UINT usage_index, struct IDirect3DTexture9 *texture_out) PURE;
|
---|
626 | STDMETHOD(GetFaceMap)(THIS_ UINT *face_data) PURE;
|
---|
627 | STDMETHOD(GetBaryMap)(THIS_ D3DXVECTOR2 *bary_data) PURE;
|
---|
628 | STDMETHOD(GetTexelMap)(THIS_ D3DXVECTOR2 *texel_data) PURE;
|
---|
629 | STDMETHOD(GetGutterMap)(THIS_ BYTE *gutter_data) PURE;
|
---|
630 | STDMETHOD(SetFaceMap)(THIS_ UINT *face_data) PURE;
|
---|
631 | STDMETHOD(SetBaryMap)(THIS_ D3DXVECTOR2 *bary_data) PURE;
|
---|
632 | STDMETHOD(SetTexelMap)(THIS_ D3DXVECTOR2 *texel_data) PURE;
|
---|
633 | STDMETHOD(SetGutterMap)(THIS_ BYTE *gutter_data) PURE;
|
---|
634 | };
|
---|
635 | #undef INTERFACE
|
---|
636 |
|
---|
637 | #define INTERFACE ID3DXPRTEngine
|
---|
638 | DECLARE_INTERFACE_(ID3DXPRTEngine, IUnknown)
|
---|
639 | {
|
---|
640 | /*** IUnknown methods ***/
|
---|
641 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
---|
642 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
---|
643 | STDMETHOD_(ULONG, Release)(THIS) PURE;
|
---|
644 | /*** ID3DXPRTEngine methods ***/
|
---|
645 | STDMETHOD(SetMeshMaterials)(THIS_ const D3DXSHMATERIAL **materials, UINT num_meshes,
|
---|
646 | UINT num_channels, WINBOOL set_albedo, FLOAT length_scale) PURE;
|
---|
647 | STDMETHOD(SetPerVertexAlbedo)(THIS_ const void *data_in, UINT num_channels, UINT stride) PURE;
|
---|
648 | STDMETHOD(SetPerTexelAlbedo)(THIS_ struct IDirect3DTexture9 *albedo_texture,
|
---|
649 | UINT num_channels, struct ID3DXTextureGutterHelper *gh) PURE;
|
---|
650 | STDMETHOD(GetVertexAlbedo)(THIS_ D3DXCOLOR *vert_colors, UINT num_verts) PURE;
|
---|
651 | STDMETHOD(SetPerTexelNormals)(THIS_ struct IDirect3DTexture9 *normal_texture) PURE;
|
---|
652 | STDMETHOD(ExtractPerVertexAlbedo)(THIS_ ID3DXMesh *mesh, D3DDECLUSAGE usage, UINT num_channels) PURE;
|
---|
653 | STDMETHOD(ResampleBuffer)(THIS_ ID3DXPRTBuffer *buffer_in, ID3DXPRTBuffer *buffer_out) PURE;
|
---|
654 | STDMETHOD(GetAdaptedMesh)(THIS_ struct IDirect3DDevice9 *device, UINT *face_remap,
|
---|
655 | UINT *vert_remap, float *vert_weights, struct ID3DXMesh **mesh) PURE;
|
---|
656 | STDMETHOD_(UINT, GetNumVerts)(THIS) PURE;
|
---|
657 | STDMETHOD_(UINT, GetNumFaces)(THIS) PURE;
|
---|
658 | STDMETHOD(SetMinMaxIntersection)(THIS_ FLOAT min, FLOAT max) PURE;
|
---|
659 | STDMETHOD(RobustMeshRefine)(THIS_ FLOAT min_edge_length, UINT max_subdiv) PURE;
|
---|
660 | STDMETHOD(SetSamplingInfo)(THIS_ UINT num_rays, WINBOOL use_sphere,
|
---|
661 | WINBOOL use_cosine, WINBOOL adaptive, FLOAT adpative_thresh) PURE;
|
---|
662 | STDMETHOD(ComputeDirectLightingSH)(THIS_ UINT sh_order, ID3DXPRTBuffer *data_out) PURE;
|
---|
663 | STDMETHOD(ComputeDirectLightingSHAdaptive)(THIS_ UINT sh_order, float adaptive_thresh,
|
---|
664 | float min_edge_length, UINT max_subdiv, ID3DXPRTBuffer *data_out) PURE;
|
---|
665 | STDMETHOD(ComputeDirectLightingSHGPU)(THIS_ struct IDirect3DDevice9 *device, UINT flags,
|
---|
666 | UINT sh_order, float zbias, float zangle_bias, struct ID3DXPRTBuffer *data_out) PURE;
|
---|
667 | STDMETHOD(ComputeSS)(THIS_ ID3DXPRTBuffer *data_in, ID3DXPRTBuffer *data_out,
|
---|
668 | ID3DXPRTBuffer *data_total) PURE;
|
---|
669 | STDMETHOD(ComputeSSAdaptive)(THIS_ ID3DXPRTBuffer *data_in, float adaptive_thres,
|
---|
670 | float min_edge_length, UINT max_subdiv, ID3DXPRTBuffer *data_out, ID3DXPRTBuffer *data_total) PURE;
|
---|
671 | STDMETHOD(ComputeBounce)(THIS_ ID3DXPRTBuffer *data_in, ID3DXPRTBuffer *data_out,
|
---|
672 | ID3DXPRTBuffer *data_total) PURE;
|
---|
673 | STDMETHOD(ComputeBounceAdaptive)(THIS_ ID3DXPRTBuffer *data_in, float adaptive_thres,
|
---|
674 | float min_edge_length, UINT max_subdiv, ID3DXPRTBuffer *data_out, ID3DXPRTBuffer *data_total) PURE;
|
---|
675 | STDMETHOD(ComputeVolumeSamplesDirectSH)(THIS_ UINT sh_order_in, UINT sh_order_out,
|
---|
676 | UINT num_vol_samples, const D3DXVECTOR3 *sample_locs, ID3DXPRTBuffer *data_out) PURE;
|
---|
677 | STDMETHOD(ComputeVolumeSamples)(THIS_ ID3DXPRTBuffer *surf_data_in, UINT sh_order,
|
---|
678 | UINT num_vol_samples, const D3DXVECTOR3 *sample_locs, ID3DXPRTBuffer *data_out) PURE;
|
---|
679 | STDMETHOD(ComputeSurfSamplesDirectSH)(THIS_ UINT sh_order, UINT num_samples,
|
---|
680 | const D3DXVECTOR3 *sample_locs, const D3DXVECTOR3 *sample_norms, ID3DXPRTBuffer *data_out) PURE;
|
---|
681 | STDMETHOD(ComputeSurfSamplesBounce)(THIS_ ID3DXPRTBuffer *surf_data_in, UINT num_samples,
|
---|
682 | const D3DXVECTOR3 *sample_locs, const D3DXVECTOR3 *sample_norms, ID3DXPRTBuffer *data_out,
|
---|
683 | ID3DXPRTBuffer *data_total) PURE;
|
---|
684 | STDMETHOD(FreeSSData)(THIS) PURE;
|
---|
685 | STDMETHOD(FreeBounceData)(THIS) PURE;
|
---|
686 | STDMETHOD(ComputeLDPRTCoeffs)(THIS_ ID3DXPRTBuffer *data_in, UINT sh_order, D3DXVECTOR3 *norm_out,
|
---|
687 | ID3DXPRTBuffer *data_out) PURE;
|
---|
688 | STDMETHOD(ScaleMeshChunk)(THIS_ UINT mesh_chunk, float scale, ID3DXPRTBuffer *data_out) PURE;
|
---|
689 | STDMETHOD(MultiplyAlbedo)(THIS_ ID3DXPRTBuffer *data_out) PURE;
|
---|
690 | STDMETHOD(SetCallback)(THIS_ LPD3DXSHPRTSIMCB cb, float frequency, void *user_context) PURE;
|
---|
691 | STDMETHOD_(WINBOOL, ShadowRayIntersects)(THIS_ const D3DXVECTOR3 *ray_pos,
|
---|
692 | const D3DXVECTOR3 *ray_dir) PURE;
|
---|
693 | STDMETHOD_(WINBOOL, ClosestRayIntersects)(THIS_ const D3DXVECTOR3 *ray_pos,
|
---|
694 | const D3DXVECTOR3 *ray_dir, DWORD *face_index, FLOAT *u, FLOAT *v, FLOAT *dist) PURE;
|
---|
695 | };
|
---|
696 | #undef INTERFACE
|
---|
697 |
|
---|
698 | #ifdef __cplusplus
|
---|
699 | extern "C" {
|
---|
700 | #endif
|
---|
701 |
|
---|
702 | HRESULT WINAPI D3DXCreateMesh(DWORD face_count, DWORD vertex_count, DWORD flags,
|
---|
703 | const D3DVERTEXELEMENT9 *declaration, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh);
|
---|
704 | HRESULT WINAPI D3DXCreateMeshFVF(DWORD face_count, DWORD vertex_count, DWORD flags,
|
---|
705 | DWORD fvf, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh);
|
---|
706 | HRESULT WINAPI D3DXCreateBuffer(DWORD size, ID3DXBuffer **buffer);
|
---|
707 | HRESULT WINAPI D3DXCreateSPMesh(ID3DXMesh *mesh, const DWORD *adjacency,
|
---|
708 | const D3DXATTRIBUTEWEIGHTS *attribute_weights, const float *vertex_weights, ID3DXSPMesh **spmesh);
|
---|
709 | HRESULT WINAPI D3DXCreatePMeshFromStream(struct IStream *stream, DWORD flags, struct IDirect3DDevice9 *device,
|
---|
710 | struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances,
|
---|
711 | DWORD *material_count, struct ID3DXPMesh **mesh);
|
---|
712 | HRESULT WINAPI D3DXCreateSkinInfo(DWORD vertex_count, const D3DVERTEXELEMENT9 *declaration,
|
---|
713 | DWORD bone_count, ID3DXSkinInfo **skin_info);
|
---|
714 | HRESULT WINAPI D3DXCreateSkinInfoFVF(DWORD vertex_count, DWORD fvf, DWORD bone_count, ID3DXSkinInfo **skin_info);
|
---|
715 | HRESULT WINAPI D3DXCreateSkinInfoFromBlendedMesh(ID3DXBaseMesh *mesh, DWORD bone_count,
|
---|
716 | const D3DXBONECOMBINATION *bone_combination_table, ID3DXSkinInfo **skin_info);
|
---|
717 | HRESULT WINAPI D3DXCreatePatchMesh(const D3DXPATCHINFO *patch_info, DWORD patch_count,
|
---|
718 | DWORD vertex_count, DWORD flags, const D3DVERTEXELEMENT9 *declaration,
|
---|
719 | struct IDirect3DDevice9 *device, struct ID3DXPatchMesh **mesh);
|
---|
720 | HRESULT WINAPI D3DXCreatePRTBuffer(UINT sample_count, UINT coeff_count, UINT channel_count, ID3DXPRTBuffer **buffer);
|
---|
721 | HRESULT WINAPI D3DXCreatePRTBufferTex(UINT width, UINT height, UINT coeff_count,
|
---|
722 | UINT channel_count, ID3DXPRTBuffer **buffer);
|
---|
723 | HRESULT WINAPI D3DXCreatePRTCompBuffer(D3DXSHCOMPRESSQUALITYTYPE quality, UINT cluster_count, UINT pca_count,
|
---|
724 | LPD3DXSHPRTSIMCB cb, void *ctx, ID3DXPRTBuffer *input, ID3DXPRTCompBuffer **buffer);
|
---|
725 | HRESULT WINAPI D3DXCreateTextureGutterHelper(UINT width, UINT height, ID3DXMesh *mesh,
|
---|
726 | float gutter_size, ID3DXTextureGutterHelper **gh);
|
---|
727 | HRESULT WINAPI D3DXCreatePRTEngine(ID3DXMesh *mesh, DWORD *adjacency, WINBOOL extract_uv,
|
---|
728 | ID3DXMesh *blocker_mesh, ID3DXPRTEngine **engine);
|
---|
729 | HRESULT WINAPI D3DXLoadMeshFromXA(const char *filename, DWORD flags, struct IDirect3DDevice9 *device,
|
---|
730 | struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances,
|
---|
731 | DWORD *material_count, struct ID3DXMesh **mesh);
|
---|
732 | HRESULT WINAPI D3DXLoadMeshFromXW(const WCHAR *filename, DWORD flags, struct IDirect3DDevice9 *device,
|
---|
733 | struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances,
|
---|
734 | DWORD *material_count, struct ID3DXMesh **mesh);
|
---|
735 | #define D3DXLoadMeshFromX __MINGW_NAME_AW(D3DXLoadMeshFromX)
|
---|
736 | HRESULT WINAPI D3DXLoadMeshFromXInMemory(const void *data, DWORD data_size, DWORD flags,
|
---|
737 | struct IDirect3DDevice9 *device, struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials,
|
---|
738 | struct ID3DXBuffer **effect_instances, DWORD *material_count, struct ID3DXMesh **mesh);
|
---|
739 | HRESULT WINAPI D3DXLoadMeshFromXResource(HMODULE module, const char *resource, const char *resource_type,
|
---|
740 | DWORD flags, struct IDirect3DDevice9 *device, struct ID3DXBuffer **adjacency,
|
---|
741 | struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances,
|
---|
742 | DWORD *material_count, struct ID3DXMesh **mesh);
|
---|
743 | HRESULT WINAPI D3DXLoadMeshFromXof(struct ID3DXFileData *file_data, DWORD flags, struct IDirect3DDevice9 *device,
|
---|
744 | struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances,
|
---|
745 | DWORD *material_count, struct ID3DXMesh **mesh);
|
---|
746 | HRESULT WINAPI D3DXLoadPatchMeshFromXof(struct ID3DXFileData *file_data, DWORD flags, struct IDirect3DDevice9 *device,
|
---|
747 | struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances,
|
---|
748 | DWORD *material_count, struct ID3DXPatchMesh **mesh);
|
---|
749 | HRESULT WINAPI D3DXLoadSkinMeshFromXof(struct ID3DXFileData *file_data, DWORD flags, struct IDirect3DDevice9 *device,
|
---|
750 | struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances,
|
---|
751 | DWORD *material_count, struct ID3DXSkinInfo **skin_info, struct ID3DXMesh **mesh);
|
---|
752 | HRESULT WINAPI D3DXLoadPRTBufferFromFileA(const char *filename, ID3DXPRTBuffer **buffer);
|
---|
753 | HRESULT WINAPI D3DXLoadPRTBufferFromFileW(const WCHAR *filename, ID3DXPRTBuffer **buffer);
|
---|
754 | #define D3DXLoadPRTBufferFromFile __MINGW_NAME_AW(D3DXLoadPRTBufferFromFile)
|
---|
755 | HRESULT WINAPI D3DXLoadPRTCompBufferFromFileA(const char *filename, ID3DXPRTCompBuffer **buffer);
|
---|
756 | HRESULT WINAPI D3DXLoadPRTCompBufferFromFileW(const WCHAR *filename, ID3DXPRTCompBuffer **buffer);
|
---|
757 | #define D3DXLoadPRTCompBufferFromFile __MINGW_NAME_AW(D3DXLoadPRTCompBufferFromFile)
|
---|
758 | HRESULT WINAPI D3DXSaveMeshToXA(const char *filename, ID3DXMesh *mesh, const DWORD *adjacency,
|
---|
759 | const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, DWORD material_count, DWORD format);
|
---|
760 | HRESULT WINAPI D3DXSaveMeshToXW(const WCHAR *filename, ID3DXMesh *mesh, const DWORD *adjacency,
|
---|
761 | const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, DWORD material_count, DWORD format);
|
---|
762 | #define D3DXSaveMeshToX __MINGW_NAME_AW(D3DXSaveMeshToX)
|
---|
763 | HRESULT WINAPI D3DXSavePRTBufferToFileA(const char *filename, ID3DXPRTBuffer *buffer);
|
---|
764 | HRESULT WINAPI D3DXSavePRTBufferToFileW(const WCHAR *filename, ID3DXPRTBuffer *buffer);
|
---|
765 | #define D3DXSavePRTBufferToFile __MINGW_NAME_AW(D3DXSavePRTBufferToFile)
|
---|
766 | HRESULT WINAPI D3DXSavePRTCompBufferToFileA(const char *filename, ID3DXPRTCompBuffer *buffer);
|
---|
767 | HRESULT WINAPI D3DXSavePRTCompBufferToFileW(const WCHAR *filename, ID3DXPRTCompBuffer *buffer);
|
---|
768 | #define D3DXSavePRTCompBufferToFile __MINGW_NAME_AW(D3DXSavePRTCompBufferToFile)
|
---|
769 | UINT WINAPI D3DXGetDeclLength(const D3DVERTEXELEMENT9 *decl);
|
---|
770 | UINT WINAPI D3DXGetDeclVertexSize(const D3DVERTEXELEMENT9 *decl, DWORD stream_idx);
|
---|
771 | UINT WINAPI D3DXGetFVFVertexSize(DWORD);
|
---|
772 | WINBOOL WINAPI D3DXBoxBoundProbe(const D3DXVECTOR3 *vmin, const D3DXVECTOR3 *vmax,
|
---|
773 | const D3DXVECTOR3 *ray_pos, const D3DXVECTOR3 *ray_dir);
|
---|
774 | WINBOOL WINAPI D3DXSphereBoundProbe(const D3DXVECTOR3 *center, FLOAT radius,
|
---|
775 | const D3DXVECTOR3 *ray_pos, const D3DXVECTOR3 *ray_dir);
|
---|
776 | HRESULT WINAPI D3DXCleanMesh(D3DXCLEANTYPE clean_type, ID3DXMesh *mesh_in, const DWORD *adjacency_in,
|
---|
777 | ID3DXMesh **mesh_out, DWORD *adjacency_out, ID3DXBuffer **errors);
|
---|
778 | HRESULT WINAPI D3DXConcatenateMeshes(struct ID3DXMesh **meshes, UINT mesh_count, DWORD flags,
|
---|
779 | const D3DXMATRIX *geometry_matrices, const D3DXMATRIX *texture_matrices,
|
---|
780 | const D3DVERTEXELEMENT9 *declaration, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh);
|
---|
781 | HRESULT WINAPI D3DXComputeBoundingBox(const D3DXVECTOR3 *first_pos, DWORD num_vertices,
|
---|
782 | DWORD stride, D3DXVECTOR3 *vmin, D3DXVECTOR3 *vmax);
|
---|
783 | HRESULT WINAPI D3DXComputeBoundingSphere(const D3DXVECTOR3 *first_pos, DWORD num_vertices,
|
---|
784 | DWORD stride, D3DXVECTOR3 *center, FLOAT *radius);
|
---|
785 | HRESULT WINAPI D3DXComputeIMTFromPerTexelSignal(ID3DXMesh *mesh, DWORD texture_idx, float *texel_signal,
|
---|
786 | UINT width, UINT height, UINT signal_dimension, UINT component_count, DWORD flags,
|
---|
787 | LPD3DXUVATLASCB cb, void *ctx, ID3DXBuffer **buffer);
|
---|
788 | HRESULT WINAPI D3DXComputeIMTFromPerVertexSignal(ID3DXMesh *mesh, const float *vertex_signal,
|
---|
789 | UINT signal_dimension, UINT signal_stride, DWORD flags,
|
---|
790 | LPD3DXUVATLASCB cb, void *ctx, ID3DXBuffer **buffer);
|
---|
791 | HRESULT WINAPI D3DXComputeIMTFromSignal(ID3DXMesh *mesh, DWORD texture_idx, UINT signal_dimension,
|
---|
792 | float max_uv_distance, DWORD flags, LPD3DXIMTSIGNALCALLBACK signal_cb, void *signal_ctx,
|
---|
793 | LPD3DXUVATLASCB status_cb, void *status_ctx, ID3DXBuffer **buffer);
|
---|
794 | HRESULT WINAPI D3DXComputeIMTFromTexture(struct ID3DXMesh *mesh, struct IDirect3DTexture9 *texture,
|
---|
795 | DWORD texture_idx, DWORD options, LPD3DXUVATLASCB cb, void *ctx, struct ID3DXBuffer **out);
|
---|
796 | HRESULT WINAPI D3DXComputeNormals(ID3DXBaseMesh *mesh, const DWORD *adjacency);
|
---|
797 | HRESULT WINAPI D3DXComputeTangentFrameEx(ID3DXMesh *mesh_in, DWORD texture_in_semantic, DWORD texture_in_idx,
|
---|
798 | DWORD u_partial_out_semantic, DWORD u_partial_out_idx, DWORD v_partial_out_semantic,
|
---|
799 | DWORD v_partial_out_idx, DWORD normal_out_semantic, DWORD normal_out_idx, DWORD flags,
|
---|
800 | const DWORD *adjacency, float partial_edge_threshold, float singular_point_threshold,
|
---|
801 | float normal_edge_threshold, ID3DXMesh **mesh_out, ID3DXBuffer **buffer);
|
---|
802 | HRESULT WINAPI D3DXComputeTangent(ID3DXMesh *mesh, DWORD stage, DWORD tangent_idx,
|
---|
803 | DWORD binorm_idx, DWORD wrap, const DWORD *adjacency);
|
---|
804 | HRESULT WINAPI D3DXConvertMeshSubsetToSingleStrip(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id,
|
---|
805 | DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count);
|
---|
806 | HRESULT WINAPI D3DXConvertMeshSubsetToStrips(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id,
|
---|
807 | DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count,
|
---|
808 | struct ID3DXBuffer **strip_lengths, DWORD *strip_count);
|
---|
809 | HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD, D3DVERTEXELEMENT9[MAX_FVF_DECL_SIZE]);
|
---|
810 | HRESULT WINAPI D3DXFVFFromDeclarator(const D3DVERTEXELEMENT9 *decl, DWORD *fvf);
|
---|
811 | HRESULT WINAPI D3DXGenerateOutputDecl(D3DVERTEXELEMENT9 *decl_out, const D3DVERTEXELEMENT9 *decl_in);
|
---|
812 | HRESULT WINAPI D3DXGeneratePMesh(ID3DXMesh *mesh, const DWORD *adjacency,
|
---|
813 | const D3DXATTRIBUTEWEIGHTS *attribute_weights, const float *vertex_weights,
|
---|
814 | DWORD min_value, DWORD flags, ID3DXPMesh **pmesh);
|
---|
815 | HRESULT WINAPI D3DXIntersect(ID3DXBaseMesh *mesh, const D3DXVECTOR3 *ray_position, const D3DXVECTOR3 *ray_direction,
|
---|
816 | WINBOOL *hit, DWORD *face_idx, float *u, float *v, float *distance, ID3DXBuffer **hits, DWORD *hit_count);
|
---|
817 | HRESULT WINAPI D3DXIntersectSubset(ID3DXBaseMesh *mesh, DWORD attribute_id, const D3DXVECTOR3 *ray_position,
|
---|
818 | const D3DXVECTOR3 *ray_direction, WINBOOL *hit, DWORD *face_idx, float *u, float *v, float *distance,
|
---|
819 | ID3DXBuffer **hits, DWORD *hit_count);
|
---|
820 | WINBOOL WINAPI D3DXIntersectTri(const D3DXVECTOR3 *vtx0, const D3DXVECTOR3 *vtx1,
|
---|
821 | const D3DXVECTOR3 *vtx2, const D3DXVECTOR3 *ray_pos, const D3DXVECTOR3 *ray_dir, FLOAT *u,
|
---|
822 | FLOAT *v, FLOAT *dist);
|
---|
823 | HRESULT WINAPI D3DXOptimizeFaces(const void *indices, UINT face_count,
|
---|
824 | UINT vertex_count, WINBOOL idx_32bit, DWORD *face_remap);
|
---|
825 | HRESULT WINAPI D3DXOptimizeVertices(const void *indices, UINT face_count,
|
---|
826 | UINT vertex_count, WINBOOL idx_32bit, DWORD *vertex_remap);
|
---|
827 | HRESULT WINAPI D3DXRectPatchSize(const FLOAT *segment_count, DWORD *num_triangles,
|
---|
828 | DWORD *num_vertices);
|
---|
829 | HRESULT WINAPI D3DXSHPRTCompSuperCluster(UINT *cluster_ids, ID3DXMesh *scene, UINT max_cluster_count,
|
---|
830 | UINT cluster_count, UINT *scluster_ids, UINT *scluster_count);
|
---|
831 | HRESULT WINAPI D3DXSHPRTCompSplitMeshSC(UINT *cluster_idx, UINT vertex_count, UINT cluster_count, UINT *scluster_ids,
|
---|
832 | UINT scluster_count, void *index_buffer_in, WINBOOL ib_in_32bit, UINT face_count, ID3DXBuffer **index_buffer_out,
|
---|
833 | UINT *index_buffer_size, WINBOOL ib_out_32bit, ID3DXBuffer **face_remap, ID3DXBuffer **vertex_data,
|
---|
834 | UINT *vertex_data_length, UINT *sc_cluster_list, D3DXSHPRTSPLITMESHCLUSTERDATA *sc_data);
|
---|
835 | HRESULT WINAPI D3DXSimplifyMesh(ID3DXMesh *mesh_in, const DWORD *adjacency,
|
---|
836 | const D3DXATTRIBUTEWEIGHTS *attribute_weights, const float *vertex_weights, DWORD min_value,
|
---|
837 | DWORD flags, ID3DXMesh **mesh_out);
|
---|
838 | HRESULT WINAPI D3DXSplitMesh(ID3DXMesh *mesh_in, const DWORD *adjacency_in, const DWORD max_size,
|
---|
839 | const DWORD flags, DWORD *mesh_out_count, ID3DXBuffer **mesh_out, ID3DXBuffer **adjacency_out,
|
---|
840 | ID3DXBuffer **face_remap_out, ID3DXBuffer **vertex_remap_out);
|
---|
841 | HRESULT WINAPI D3DXTessellateNPatches(ID3DXMesh *mesh_in, const DWORD *adjacency_in, float segment_count,
|
---|
842 | WINBOOL quad_interp, ID3DXMesh **mesh_out, ID3DXBuffer **adjacency_out);
|
---|
843 | HRESULT WINAPI D3DXTessellateRectPatch(struct IDirect3DVertexBuffer9 *buffer, const float *segment_count,
|
---|
844 | const D3DVERTEXELEMENT9 *declaration, const D3DRECTPATCH_INFO *patch_info, struct ID3DXMesh *mesh);
|
---|
845 | HRESULT WINAPI D3DXTessellateTriPatch(struct IDirect3DVertexBuffer9 *buffer, const float *segment_count,
|
---|
846 | const D3DVERTEXELEMENT9 *declaration, const D3DTRIPATCH_INFO *patch_info, struct ID3DXMesh *mesh);
|
---|
847 | HRESULT WINAPI D3DXTriPatchSize(const FLOAT *segment_count, DWORD *num_triangles,
|
---|
848 | DWORD *num_vertices);
|
---|
849 | HRESULT WINAPI D3DXUVAtlasCreate(ID3DXMesh *mesh_in, UINT max_chart_count, float max_stretch_in,
|
---|
850 | UINT width, UINT height, float gutter, DWORD texture_idx, const DWORD *adjacency, const DWORD *false_edges,
|
---|
851 | const float *imt_array, LPD3DXUVATLASCB cb, float cb_freq, void *ctx, DWORD flags, ID3DXMesh **mesh_out,
|
---|
852 | ID3DXBuffer **face_partitioning_out, ID3DXBuffer **vertex_remap_out, float *max_stretch_out, UINT *chart_count);
|
---|
853 | HRESULT WINAPI D3DXUVAtlasPack(ID3DXMesh *mesh, UINT width, UINT height, float gutter, DWORD texture_idx,
|
---|
854 | const DWORD *partition_result_adjacency, LPD3DXUVATLASCB cb, float cb_freq, void *ctx, DWORD flags,
|
---|
855 | ID3DXBuffer *face_partitioning);
|
---|
856 | HRESULT WINAPI D3DXUVAtlasPartition(ID3DXMesh *mesh_in, UINT max_chart_count, float max_stretch_in,
|
---|
857 | DWORD texture_idx, const DWORD *adjacency, const DWORD *false_edges, const float *imt_array,
|
---|
858 | LPD3DXUVATLASCB cb, float cb_freq, void *ctx, DWORD flags, ID3DXMesh **mesh_out,
|
---|
859 | ID3DXBuffer **face_partitioning_out, ID3DXBuffer **vertex_remap_out, ID3DXBuffer **adjacency_out,
|
---|
860 | float *max_stretch_out, UINT *chart_count);
|
---|
861 | HRESULT WINAPI D3DXValidMesh(ID3DXMesh *mesh, const DWORD *adjacency, ID3DXBuffer **errors);
|
---|
862 | HRESULT WINAPI D3DXValidPatchMesh(ID3DXPatchMesh *mesh, DWORD *degenerate_vertex_count,
|
---|
863 | DWORD *degenerate_patch_count, ID3DXBuffer **errors);
|
---|
864 | HRESULT WINAPI D3DXWeldVertices(ID3DXMesh *mesh, DWORD flags, const D3DXWELDEPSILONS *epsilons,
|
---|
865 | const DWORD *adjacency_in, DWORD *adjacency_out, DWORD *face_remap_out, ID3DXBuffer **vertex_remap_out);
|
---|
866 |
|
---|
867 | #ifdef __cplusplus
|
---|
868 | }
|
---|
869 | #endif
|
---|
870 |
|
---|
871 | DEFINE_GUID(DXFILEOBJ_XSkinMeshHeader, 0x3cf169ce, 0xff7c, 0x44ab, 0x93, 0xc0, 0xf7, 0x8f, 0x62, 0xd1, 0x72, 0xe2);
|
---|
872 | DEFINE_GUID(DXFILEOBJ_VertexDuplicationIndices, 0xb8d65549, 0xd7c9, 0x4995, 0x89, 0xcf, 0x53, 0xa9, 0xa8, 0xb0, 0x31, 0xe3);
|
---|
873 | DEFINE_GUID(DXFILEOBJ_FaceAdjacency, 0xa64c844a, 0xe282, 0x4756, 0x8b, 0x80, 0x25, 0x0c, 0xde, 0x04, 0x39, 0x8c);
|
---|
874 | DEFINE_GUID(DXFILEOBJ_SkinWeights, 0x6f0d123b, 0xbad2, 0x4167, 0xa0, 0xd0, 0x80, 0x22, 0x4f, 0x25, 0xfa, 0xbb);
|
---|
875 | DEFINE_GUID(DXFILEOBJ_Patch, 0xa3eb5d44, 0xfc22, 0x429d, 0x9a, 0xfb, 0x32, 0x21, 0xcb, 0x97, 0x19, 0xa6);
|
---|
876 | DEFINE_GUID(DXFILEOBJ_PatchMesh, 0xd02c95cc, 0xedba, 0x4305, 0x9b, 0x5d, 0x18, 0x20, 0xd7, 0x70, 0x4d, 0xbf);
|
---|
877 | DEFINE_GUID(DXFILEOBJ_PatchMesh9, 0xb9ec94e1, 0xb9a6, 0x4251, 0xba, 0x18, 0x94, 0x89, 0x3f, 0x02, 0xc0, 0xea);
|
---|
878 | DEFINE_GUID(DXFILEOBJ_PMInfo, 0xb6c3e656, 0xec8b, 0x4b92, 0x9b, 0x62, 0x68, 0x16, 0x59, 0x52, 0x29, 0x47);
|
---|
879 | DEFINE_GUID(DXFILEOBJ_PMAttributeRange, 0x917e0427, 0xc61e, 0x4a14, 0x9c, 0x64, 0xaf, 0xe6, 0x5f, 0x9e, 0x98, 0x44);
|
---|
880 | DEFINE_GUID(DXFILEOBJ_PMVSplitRecord, 0x574ccc14, 0xf0b3, 0x4333, 0x82, 0x2d, 0x93, 0xe8, 0xa8, 0xa0, 0x8e, 0x4c);
|
---|
881 | DEFINE_GUID(DXFILEOBJ_FVFData, 0xb6e70a0e, 0x8ef9, 0x4e83, 0x94, 0xad, 0xec, 0xc8, 0xb0, 0xc0, 0x48, 0x97);
|
---|
882 | DEFINE_GUID(DXFILEOBJ_VertexElement, 0xf752461c, 0x1e23, 0x48f6, 0xb9, 0xf8, 0x83, 0x50, 0x85, 0x0f, 0x33, 0x6f);
|
---|
883 | DEFINE_GUID(DXFILEOBJ_DeclData, 0xbf22e553, 0x292c, 0x4781, 0x9f, 0xea, 0x62, 0xbd, 0x55, 0x4b, 0xdd, 0x93);
|
---|
884 | DEFINE_GUID(DXFILEOBJ_EffectFloats, 0xf1cfe2b3, 0x0de3, 0x4e28, 0xaf, 0xa1, 0x15, 0x5a, 0x75, 0x0a, 0x28, 0x2d);
|
---|
885 | DEFINE_GUID(DXFILEOBJ_EffectString, 0xd55b097e, 0xbdb6, 0x4c52, 0xb0, 0x3d, 0x60, 0x51, 0xc8, 0x9d, 0x0e, 0x42);
|
---|
886 | DEFINE_GUID(DXFILEOBJ_EffectDWord, 0x622c0ed0, 0x956e, 0x4da9, 0x90, 0x8a, 0x2a, 0xf9, 0x4f, 0x3c, 0xe7, 0x16);
|
---|
887 | DEFINE_GUID(DXFILEOBJ_EffectParamFloats, 0x3014b9a0, 0x62f5, 0x478c, 0x9b, 0x86, 0xe4, 0xac, 0x9f, 0x4e, 0x41, 0x8b);
|
---|
888 | DEFINE_GUID(DXFILEOBJ_EffectParamString, 0x1dbc4c88, 0x94c1, 0x46ee, 0x90, 0x76, 0x2c, 0x28, 0x81, 0x8c, 0x94, 0x81);
|
---|
889 | DEFINE_GUID(DXFILEOBJ_EffectParamDWord, 0xe13963bc, 0xae51, 0x4c5d, 0xb0, 0x0f, 0xcf, 0xa3, 0xa9, 0xd9, 0x7c, 0xe5);
|
---|
890 | DEFINE_GUID(DXFILEOBJ_EffectInstance, 0xe331f7e4, 0x0559, 0x4cc2, 0x8e, 0x99, 0x1c, 0xec, 0x16, 0x57, 0x92, 0x8f);
|
---|
891 | DEFINE_GUID(DXFILEOBJ_AnimTicksPerSecond, 0x9e415a43, 0x7ba6, 0x4a73, 0x87, 0x43, 0xb7, 0x3d, 0x47, 0xe8, 0x84, 0x76);
|
---|
892 | DEFINE_GUID(DXFILEOBJ_CompressedAnimationSet, 0x7f9b00b3, 0xf125, 0x4890, 0x87, 0x6e, 0x1c, 0x42, 0xbf, 0x69, 0x7c, 0x4d);
|
---|
893 |
|
---|
894 | #define XSKINEXP_TEMPLATES \
|
---|
895 | "xof 0303txt 0032\
|
---|
896 | template XSkinMeshHeader \
|
---|
897 | { \
|
---|
898 | <3CF169CE-FF7C-44ab-93C0-F78F62D172E2> \
|
---|
899 | WORD nMaxSkinWeightsPerVertex; \
|
---|
900 | WORD nMaxSkinWeightsPerFace; \
|
---|
901 | WORD nBones; \
|
---|
902 | } \
|
---|
903 | template VertexDuplicationIndices \
|
---|
904 | { \
|
---|
905 | <B8D65549-D7C9-4995-89CF-53A9A8B031E3> \
|
---|
906 | DWORD nIndices; \
|
---|
907 | DWORD nOriginalVertices; \
|
---|
908 | array DWORD indices[nIndices]; \
|
---|
909 | } \
|
---|
910 | template FaceAdjacency \
|
---|
911 | { \
|
---|
912 | <A64C844A-E282-4756-8B80-250CDE04398C> \
|
---|
913 | DWORD nIndices; \
|
---|
914 | array DWORD indices[nIndices]; \
|
---|
915 | } \
|
---|
916 | template SkinWeights \
|
---|
917 | { \
|
---|
918 | <6F0D123B-BAD2-4167-A0D0-80224F25FABB> \
|
---|
919 | STRING transformNodeName; \
|
---|
920 | DWORD nWeights; \
|
---|
921 | array DWORD vertexIndices[nWeights]; \
|
---|
922 | array float weights[nWeights]; \
|
---|
923 | Matrix4x4 matrixOffset; \
|
---|
924 | } \
|
---|
925 | template Patch \
|
---|
926 | { \
|
---|
927 | <A3EB5D44-FC22-429D-9AFB-3221CB9719A6> \
|
---|
928 | DWORD nControlIndices; \
|
---|
929 | array DWORD controlIndices[nControlIndices]; \
|
---|
930 | } \
|
---|
931 | template PatchMesh \
|
---|
932 | { \
|
---|
933 | <D02C95CC-EDBA-4305-9B5D-1820D7704BBF> \
|
---|
934 | DWORD nVertices; \
|
---|
935 | array Vector vertices[nVertices]; \
|
---|
936 | DWORD nPatches; \
|
---|
937 | array Patch patches[nPatches]; \
|
---|
938 | [ ... ] \
|
---|
939 | } \
|
---|
940 | template PatchMesh9 \
|
---|
941 | { \
|
---|
942 | <B9EC94E1-B9A6-4251-BA18-94893F02C0EA> \
|
---|
943 | DWORD Type; \
|
---|
944 | DWORD Degree; \
|
---|
945 | DWORD Basis; \
|
---|
946 | DWORD nVertices; \
|
---|
947 | array Vector vertices[nVertices]; \
|
---|
948 | DWORD nPatches; \
|
---|
949 | array Patch patches[nPatches]; \
|
---|
950 | [ ... ] \
|
---|
951 | } template EffectFloats \
|
---|
952 | { \
|
---|
953 | <F1CFE2B3-0DE3-4e28-AFA1-155A750A282D> \
|
---|
954 | DWORD nFloats; \
|
---|
955 | array float Floats[nFloats]; \
|
---|
956 | } \
|
---|
957 | template EffectString \
|
---|
958 | { \
|
---|
959 | <D55B097E-BDB6-4c52-B03D-6051C89D0E42> \
|
---|
960 | STRING Value; \
|
---|
961 | } \
|
---|
962 | template EffectDWord \
|
---|
963 | { \
|
---|
964 | <622C0ED0-956E-4da9-908A-2AF94F3CE716> \
|
---|
965 | DWORD Value; \
|
---|
966 | } template EffectParamFloats \
|
---|
967 | { \
|
---|
968 | <3014B9A0-62F5-478c-9B86-E4AC9F4E418B> \
|
---|
969 | STRING ParamName; \
|
---|
970 | DWORD nFloats; \
|
---|
971 | array float Floats[nFloats]; \
|
---|
972 | } template EffectParamString \
|
---|
973 | { \
|
---|
974 | <1DBC4C88-94C1-46ee-9076-2C28818C9481> \
|
---|
975 | STRING ParamName; \
|
---|
976 | STRING Value; \
|
---|
977 | } \
|
---|
978 | template EffectParamDWord \
|
---|
979 | { \
|
---|
980 | <E13963BC-AE51-4c5d-B00F-CFA3A9D97CE5> \
|
---|
981 | STRING ParamName; \
|
---|
982 | DWORD Value; \
|
---|
983 | } \
|
---|
984 | template EffectInstance \
|
---|
985 | { \
|
---|
986 | <E331F7E4-0559-4cc2-8E99-1CEC1657928F> \
|
---|
987 | STRING EffectFilename; \
|
---|
988 | [ ... ] \
|
---|
989 | } template AnimTicksPerSecond \
|
---|
990 | { \
|
---|
991 | <9E415A43-7BA6-4a73-8743-B73D47E88476> \
|
---|
992 | DWORD AnimTicksPerSecond; \
|
---|
993 | } \
|
---|
994 | template CompressedAnimationSet \
|
---|
995 | { \
|
---|
996 | <7F9B00B3-F125-4890-876E-1C42BF697C4D> \
|
---|
997 | DWORD CompressedBlockSize; \
|
---|
998 | FLOAT TicksPerSec; \
|
---|
999 | DWORD PlaybackType; \
|
---|
1000 | DWORD BufferLength; \
|
---|
1001 | array DWORD CompressedData[BufferLength]; \
|
---|
1002 | } "
|
---|
1003 |
|
---|
1004 | #define XEXTENSIONS_TEMPLATES \
|
---|
1005 | "xof 0303txt 0032\
|
---|
1006 | template FVFData \
|
---|
1007 | { \
|
---|
1008 | <B6E70A0E-8EF9-4e83-94AD-ECC8B0C04897> \
|
---|
1009 | DWORD dwFVF; \
|
---|
1010 | DWORD nDWords; \
|
---|
1011 | array DWORD data[nDWords]; \
|
---|
1012 | } \
|
---|
1013 | template VertexElement \
|
---|
1014 | { \
|
---|
1015 | <F752461C-1E23-48f6-B9F8-8350850F336F> \
|
---|
1016 | DWORD Type; \
|
---|
1017 | DWORD Method; \
|
---|
1018 | DWORD Usage; \
|
---|
1019 | DWORD UsageIndex; \
|
---|
1020 | } \
|
---|
1021 | template DeclData \
|
---|
1022 | { \
|
---|
1023 | <BF22E553-292C-4781-9FEA-62BD554BDD93> \
|
---|
1024 | DWORD nElements; \
|
---|
1025 | array VertexElement Elements[nElements]; \
|
---|
1026 | DWORD nDWords; \
|
---|
1027 | array DWORD data[nDWords]; \
|
---|
1028 | } \
|
---|
1029 | template PMAttributeRange \
|
---|
1030 | { \
|
---|
1031 | <917E0427-C61E-4a14-9C64-AFE65F9E9844> \
|
---|
1032 | DWORD iFaceOffset; \
|
---|
1033 | DWORD nFacesMin; \
|
---|
1034 | DWORD nFacesMax; \
|
---|
1035 | DWORD iVertexOffset; \
|
---|
1036 | DWORD nVerticesMin; \
|
---|
1037 | DWORD nVerticesMax; \
|
---|
1038 | } \
|
---|
1039 | template PMVSplitRecord \
|
---|
1040 | { \
|
---|
1041 | <574CCC14-F0B3-4333-822D-93E8A8A08E4C> \
|
---|
1042 | DWORD iFaceCLW; \
|
---|
1043 | DWORD iVlrOffset; \
|
---|
1044 | DWORD iCode; \
|
---|
1045 | } \
|
---|
1046 | template PMInfo \
|
---|
1047 | { \
|
---|
1048 | <B6C3E656-EC8B-4b92-9B62-681659522947> \
|
---|
1049 | DWORD nAttributes; \
|
---|
1050 | array PMAttributeRange attributeRanges[nAttributes]; \
|
---|
1051 | DWORD nMaxValence; \
|
---|
1052 | DWORD nMinLogicalVertices; \
|
---|
1053 | DWORD nMaxLogicalVertices; \
|
---|
1054 | DWORD nVSplits; \
|
---|
1055 | array PMVSplitRecord splitRecords[nVSplits]; \
|
---|
1056 | DWORD nAttributeMispredicts; \
|
---|
1057 | array DWORD attributeMispredicts[nAttributeMispredicts]; \
|
---|
1058 | } "
|
---|
1059 |
|
---|
1060 | #endif /* __WINE_D3DX9MESH_H */
|
---|