| [1166] | 1 | #include <_mingw_unicode.h>
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| 2 | /*
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| 3 | * Copyright 2010 Christian Costa
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| 4 | *
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| 5 | * This library is free software; you can redistribute it and/or
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| 6 | * modify it under the terms of the GNU Lesser General Public
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| 7 | * License as published by the Free Software Foundation; either
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| 8 | * version 2.1 of the License, or (at your option) any later version.
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| 9 | *
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| 10 | * This library is distributed in the hope that it will be useful,
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| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 13 | * Lesser General Public License for more details.
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| 14 | *
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| 15 | * You should have received a copy of the GNU Lesser General Public
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| 16 | * License along with this library; if not, write to the Free Software
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| 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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| 18 | */
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| 19 |
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| 20 | #include "d3dx9.h"
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| 21 |
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| 22 | #ifndef __D3DX9SHAPE_H__
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| 23 | #define __D3DX9SHAPE_H__
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| 24 |
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| 25 | #ifdef __cplusplus
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| 26 | extern "C" {
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| 27 | #endif
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| 28 |
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| 29 | HRESULT WINAPI D3DXCreateBox(struct IDirect3DDevice9 *device, float width, float height,
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| 30 | float depth, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
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| 31 | HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2,
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| 32 | float length, UINT slices, UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
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| 33 | HRESULT WINAPI D3DXCreatePolygon(struct IDirect3DDevice9 *device, float length, UINT sides, struct ID3DXMesh **mesh,
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| 34 | ID3DXBuffer **adjacency);
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| 35 | HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices,
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| 36 | UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
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| 37 | HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device,
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| 38 | struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
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| 39 | HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation,
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| 40 | float extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics);
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| 41 | HRESULT WINAPI D3DXCreateTextW(struct IDirect3DDevice9 *device, HDC hdc, const WCHAR *text, float deviation,
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| 42 | FLOAT extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics);
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| 43 | HRESULT WINAPI D3DXCreateTorus(struct IDirect3DDevice9 *device,
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| 44 | float innerradius, float outerradius, UINT sides, UINT rings, struct ID3DXMesh **mesh, ID3DXBuffer **adjacency);
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| 45 | #define D3DXCreateText __MINGW_NAME_AW(D3DXCreateText)
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| 46 |
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| 47 | #ifdef __cplusplus
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| 48 | }
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| 49 | #endif
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| 50 |
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| 51 | #endif /* __D3DX9SHAPE_H__ */
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