source: Daodan/MSYS2/mingw32/i686-w64-mingw32/include/d3dx9tex.h@ 1181

Last change on this file since 1181 was 1166, checked in by rossy, 3 years ago

Daodan: Replace MinGW build env with an up-to-date MSYS2 env

File size: 21.1 KB
RevLine 
[1166]1#include <_mingw_unicode.h>
2/*
3 * Copyright (C) 2008 Tony Wasserka
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 */
19
20#include "d3dx9.h"
21
22#ifndef __WINE_D3DX9TEX_H
23#define __WINE_D3DX9TEX_H
24
25/**********************************************
26 ***************** Definitions ****************
27 **********************************************/
28#define D3DX_FILTER_NONE 0x00000001
29#define D3DX_FILTER_POINT 0x00000002
30#define D3DX_FILTER_LINEAR 0x00000003
31#define D3DX_FILTER_TRIANGLE 0x00000004
32#define D3DX_FILTER_BOX 0x00000005
33#define D3DX_FILTER_MIRROR_U 0x00010000
34#define D3DX_FILTER_MIRROR_V 0x00020000
35#define D3DX_FILTER_MIRROR_W 0x00040000
36#define D3DX_FILTER_MIRROR 0x00070000
37#define D3DX_FILTER_DITHER 0x00080000
38#define D3DX_FILTER_DITHER_DIFFUSION 0x00100000
39#define D3DX_FILTER_SRGB_IN 0x00200000
40#define D3DX_FILTER_SRGB_OUT 0x00400000
41#define D3DX_FILTER_SRGB 0x00600000
42
43#define D3DX_SKIP_DDS_MIP_LEVELS_MASK 0x1f
44#define D3DX_SKIP_DDS_MIP_LEVELS_SHIFT 26
45#define D3DX_SKIP_DDS_MIP_LEVELS(l, f) ((((l) & D3DX_SKIP_DDS_MIP_LEVELS_MASK) \
46 << D3DX_SKIP_DDS_MIP_LEVELS_SHIFT) | ((f) == D3DX_DEFAULT ? D3DX_FILTER_BOX : (f)))
47
48#define D3DX_NORMALMAP_MIRROR_U 0x00010000
49#define D3DX_NORMALMAP_MIRROR_V 0x00020000
50#define D3DX_NORMALMAP_MIRROR 0x00030000
51#define D3DX_NORMALMAP_INVERTSIGN 0x00080000
52#define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
53
54#define D3DX_CHANNEL_RED 0x00000001
55#define D3DX_CHANNEL_BLUE 0x00000002
56#define D3DX_CHANNEL_GREEN 0x00000004
57#define D3DX_CHANNEL_ALPHA 0x00000008
58#define D3DX_CHANNEL_LUMINANCE 0x00000010
59
60/**********************************************
61 ****************** Typedefs ******************
62 **********************************************/
63typedef enum _D3DXIMAGE_FILEFORMAT
64{
65 D3DXIFF_BMP,
66 D3DXIFF_JPG,
67 D3DXIFF_TGA,
68 D3DXIFF_PNG,
69 D3DXIFF_DDS,
70 D3DXIFF_PPM,
71 D3DXIFF_DIB,
72 D3DXIFF_HDR,
73 D3DXIFF_PFM,
74 D3DXIFF_FORCE_DWORD = 0x7fffffff
75} D3DXIMAGE_FILEFORMAT;
76
77typedef struct _D3DXIMAGE_INFO
78{
79 UINT Width;
80 UINT Height;
81 UINT Depth;
82 UINT MipLevels;
83 D3DFORMAT Format;
84 D3DRESOURCETYPE ResourceType;
85 D3DXIMAGE_FILEFORMAT ImageFileFormat;
86} D3DXIMAGE_INFO;
87
88/**********************************************
89 ****************** Functions *****************
90 **********************************************/
91/* Typedefs for callback functions */
92typedef void (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, const D3DXVECTOR2 *texcoord,
93 const D3DXVECTOR2 *texelsize, void *data);
94typedef void (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, const D3DXVECTOR3 *texcoord,
95 const D3DXVECTOR3 *texelsize, void *data);
96
97#ifdef __cplusplus
98extern "C" {
99#endif
100
101
102/* Image Information */
103HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info);
104HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info);
105#define D3DXGetImageInfoFromFile __MINGW_NAME_AW(D3DXGetImageInfoFromFile)
106
107HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info);
108HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info);
109#define D3DXGetImageInfoFromResource __MINGW_NAME_AW(D3DXGetImageInfoFromResource)
110
111HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT data_size, D3DXIMAGE_INFO *info);
112
113
114/* Surface Loading/Saving */
115HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface,
116 const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile,
117 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
118HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface,
119 const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile,
120 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
121#define D3DXLoadSurfaceFromFile __MINGW_NAME_AW(D3DXLoadSurfaceFromFile)
122
123HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface,
124 const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource,
125 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
126HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface,
127 const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource,
128 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
129#define D3DXLoadSurfaceFromResource __MINGW_NAME_AW(D3DXLoadSurfaceFromResource)
130
131HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface,
132 const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize,
133 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
134
135HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface,
136 const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface,
137 const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey);
138
139HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
140 const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
141 D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
142 DWORD filter, D3DCOLOR color_key);
143
144HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(struct ID3DXBuffer **destbuffer,
145 D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface,
146 const PALETTEENTRY *srcpalette, const RECT *srcrect);
147
148HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
149 struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
150HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
151 struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
152#define D3DXSaveSurfaceToFile __MINGW_NAME_AW(D3DXSaveSurfaceToFile)
153
154
155/* Volume Loading/Saving */
156HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume,
157 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile,
158 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
159HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume,
160 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile,
161 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
162#define D3DXLoadVolumeFromFile __MINGW_NAME_AW(D3DXLoadVolumeFromFile)
163
164HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume,
165 const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource,
166 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
167HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume,
168 const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource,
169 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
170#define D3DXLoadVolumeFromResource __MINGW_NAME_AW(D3DXLoadVolumeFromResource)
171
172HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume,
173 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize,
174 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
175
176HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume,
177 const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume,
178 const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
179
180HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume,
181 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory,
182 D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette,
183 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
184
185HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
186 struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
187HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
188 struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
189#define D3DXSaveVolumeToFile __MINGW_NAME_AW(D3DXSaveVolumeToFile)
190
191
192/* Texture, cube texture and volume texture creation */
193HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
194 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
195HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT *size,
196 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
197HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
198 UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
199
200HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height,
201 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture);
202HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size,
203 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube);
204HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT depth,
205 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume);
206
207HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device,
208 const char *srcfile, struct IDirect3DTexture9 **texture);
209HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device,
210 const WCHAR *srcfile, struct IDirect3DTexture9 **texture);
211#define D3DXCreateTextureFromFile __MINGW_NAME_AW(D3DXCreateTextureFromFile)
212
213HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device,
214 const char *srcfile, struct IDirect3DCubeTexture9 **cube);
215HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device,
216 const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube);
217#define D3DXCreateCubeTextureFromFile __MINGW_NAME_AW(D3DXCreateCubeTextureFromFile)
218
219HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(struct IDirect3DDevice9 *device,
220 const char *srcfile, struct IDirect3DVolumeTexture9 **volume);
221HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(struct IDirect3DDevice9 *device,
222 const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume);
223#define D3DXCreateVolumeTextureFromFile __MINGW_NAME_AW(D3DXCreateVolumeTextureFromFile)
224
225HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device,
226 HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture);
227HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device,
228 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture);
229#define D3DXCreateTextureFromResource __MINGW_NAME_AW(D3DXCreateTextureFromResource)
230
231HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(struct IDirect3DDevice9 *device,
232 HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube);
233HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(struct IDirect3DDevice9 *device,
234 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube);
235#define D3DXCreateCubeTextureFromResource __MINGW_NAME_AW(D3DXCreateCubeTextureFromResource)
236
237HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(struct IDirect3DDevice9 *device,
238 HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume);
239HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(struct IDirect3DDevice9 *device,
240 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume);
241#define D3DXCreateVolumeTextureFromResource __MINGW_NAME_AW(D3DXCreateVolumeTextureFromResource)
242
243HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
244 UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
245 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
246 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
247HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
248 UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
249 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
250 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
251#define D3DXCreateTextureFromFileEx __MINGW_NAME_AW(D3DXCreateTextureFromFileEx)
252
253HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
254 UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
255 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
256 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
257HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
258 UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
259 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
260 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
261#define D3DXCreateCubeTextureFromFileEx __MINGW_NAME_AW(D3DXCreateCubeTextureFromFileEx)
262
263HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
264 UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
265 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
266 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
267HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
268 UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
269 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
270 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
271#define D3DXCreateVolumeTextureFromFileEx __MINGW_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
272
273HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
274 const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
275 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
276 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
277HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
278 const WCHAR *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
279 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
280 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
281#define D3DXCreateTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateTextureFromResourceEx)
282
283HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
284 const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
285 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
286 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
287HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
288 const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
289 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
290 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
291#define D3DXCreateCubeTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
292
293HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
294 const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
295 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
296 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
297HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
298 const WCHAR *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
299 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
300 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
301#define D3DXCreateVolumeTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
302
303HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device,
304 const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture);
305HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
306 const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube);
307HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
308 const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume);
309
310HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
311 UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
312 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
313 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
314HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
315 UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
316 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
317 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
318HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
319 UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
320 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
321 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
322
323HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat,
324 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
325HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
326 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
327HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
328 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
329#define D3DXSaveTextureToFile __MINGW_NAME_AW(D3DXSaveTextureToFile)
330
331/* Other functions */
332HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture,
333 const PALETTEENTRY *palette, UINT srclevel, DWORD filter);
334#define D3DXFilterCubeTexture D3DXFilterTexture
335#define D3DXFilterVolumeTexture D3DXFilterTexture
336
337HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data);
338HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data);
339HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data);
340
341HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader);
342HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader);
343HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader);
344
345HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture,
346 const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);
347
348#ifdef __cplusplus
349}
350#endif
351
352#endif /* __WINE_D3DX9TEX_H */
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