[1166] | 1 | #include <_mingw_unicode.h>
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| 2 | /*
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| 3 | * Copyright (C) 2008 Tony Wasserka
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| 4 | *
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| 5 | * This library is free software; you can redistribute it and/or
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| 6 | * modify it under the terms of the GNU Lesser General Public
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| 7 | * License as published by the Free Software Foundation; either
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| 8 | * version 2.1 of the License, or (at your option) any later version.
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| 9 | *
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| 10 | * This library is distributed in the hope that it will be useful,
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| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 13 | * Lesser General Public License for more details.
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| 14 | *
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| 15 | * You should have received a copy of the GNU Lesser General Public
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| 16 | * License along with this library; if not, write to the Free Software
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| 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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| 18 | */
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| 19 |
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| 20 | #include "d3dx9.h"
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| 21 |
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| 22 | #ifndef __WINE_D3DX9TEX_H
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| 23 | #define __WINE_D3DX9TEX_H
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| 24 |
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| 25 | /**********************************************
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| 26 | ***************** Definitions ****************
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| 27 | **********************************************/
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| 28 | #define D3DX_FILTER_NONE 0x00000001
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| 29 | #define D3DX_FILTER_POINT 0x00000002
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| 30 | #define D3DX_FILTER_LINEAR 0x00000003
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| 31 | #define D3DX_FILTER_TRIANGLE 0x00000004
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| 32 | #define D3DX_FILTER_BOX 0x00000005
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| 33 | #define D3DX_FILTER_MIRROR_U 0x00010000
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| 34 | #define D3DX_FILTER_MIRROR_V 0x00020000
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| 35 | #define D3DX_FILTER_MIRROR_W 0x00040000
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| 36 | #define D3DX_FILTER_MIRROR 0x00070000
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| 37 | #define D3DX_FILTER_DITHER 0x00080000
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| 38 | #define D3DX_FILTER_DITHER_DIFFUSION 0x00100000
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| 39 | #define D3DX_FILTER_SRGB_IN 0x00200000
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| 40 | #define D3DX_FILTER_SRGB_OUT 0x00400000
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| 41 | #define D3DX_FILTER_SRGB 0x00600000
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| 42 |
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| 43 | #define D3DX_SKIP_DDS_MIP_LEVELS_MASK 0x1f
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| 44 | #define D3DX_SKIP_DDS_MIP_LEVELS_SHIFT 26
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| 45 | #define D3DX_SKIP_DDS_MIP_LEVELS(l, f) ((((l) & D3DX_SKIP_DDS_MIP_LEVELS_MASK) \
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| 46 | << D3DX_SKIP_DDS_MIP_LEVELS_SHIFT) | ((f) == D3DX_DEFAULT ? D3DX_FILTER_BOX : (f)))
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| 47 |
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| 48 | #define D3DX_NORMALMAP_MIRROR_U 0x00010000
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| 49 | #define D3DX_NORMALMAP_MIRROR_V 0x00020000
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| 50 | #define D3DX_NORMALMAP_MIRROR 0x00030000
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| 51 | #define D3DX_NORMALMAP_INVERTSIGN 0x00080000
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| 52 | #define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
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| 53 |
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| 54 | #define D3DX_CHANNEL_RED 0x00000001
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| 55 | #define D3DX_CHANNEL_BLUE 0x00000002
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| 56 | #define D3DX_CHANNEL_GREEN 0x00000004
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| 57 | #define D3DX_CHANNEL_ALPHA 0x00000008
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| 58 | #define D3DX_CHANNEL_LUMINANCE 0x00000010
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| 59 |
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| 60 | /**********************************************
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| 61 | ****************** Typedefs ******************
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| 62 | **********************************************/
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| 63 | typedef enum _D3DXIMAGE_FILEFORMAT
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| 64 | {
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| 65 | D3DXIFF_BMP,
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| 66 | D3DXIFF_JPG,
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| 67 | D3DXIFF_TGA,
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| 68 | D3DXIFF_PNG,
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| 69 | D3DXIFF_DDS,
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| 70 | D3DXIFF_PPM,
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| 71 | D3DXIFF_DIB,
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| 72 | D3DXIFF_HDR,
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| 73 | D3DXIFF_PFM,
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| 74 | D3DXIFF_FORCE_DWORD = 0x7fffffff
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| 75 | } D3DXIMAGE_FILEFORMAT;
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| 76 |
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| 77 | typedef struct _D3DXIMAGE_INFO
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| 78 | {
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| 79 | UINT Width;
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| 80 | UINT Height;
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| 81 | UINT Depth;
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| 82 | UINT MipLevels;
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| 83 | D3DFORMAT Format;
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| 84 | D3DRESOURCETYPE ResourceType;
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| 85 | D3DXIMAGE_FILEFORMAT ImageFileFormat;
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| 86 | } D3DXIMAGE_INFO;
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| 87 |
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| 88 | /**********************************************
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| 89 | ****************** Functions *****************
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| 90 | **********************************************/
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| 91 | /* Typedefs for callback functions */
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| 92 | typedef void (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, const D3DXVECTOR2 *texcoord,
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| 93 | const D3DXVECTOR2 *texelsize, void *data);
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| 94 | typedef void (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, const D3DXVECTOR3 *texcoord,
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| 95 | const D3DXVECTOR3 *texelsize, void *data);
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| 96 |
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| 97 | #ifdef __cplusplus
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| 98 | extern "C" {
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| 99 | #endif
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| 100 |
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| 101 |
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| 102 | /* Image Information */
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| 103 | HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info);
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| 104 | HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info);
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| 105 | #define D3DXGetImageInfoFromFile __MINGW_NAME_AW(D3DXGetImageInfoFromFile)
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| 106 |
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| 107 | HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info);
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| 108 | HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info);
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| 109 | #define D3DXGetImageInfoFromResource __MINGW_NAME_AW(D3DXGetImageInfoFromResource)
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| 110 |
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| 111 | HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT data_size, D3DXIMAGE_INFO *info);
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| 112 |
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| 113 |
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| 114 | /* Surface Loading/Saving */
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| 115 | HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface,
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| 116 | const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile,
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| 117 | const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
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| 118 | HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface,
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| 119 | const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile,
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| 120 | const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
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| 121 | #define D3DXLoadSurfaceFromFile __MINGW_NAME_AW(D3DXLoadSurfaceFromFile)
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| 122 |
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| 123 | HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface,
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| 124 | const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource,
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| 125 | const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
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| 126 | HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface,
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| 127 | const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource,
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| 128 | const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
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| 129 | #define D3DXLoadSurfaceFromResource __MINGW_NAME_AW(D3DXLoadSurfaceFromResource)
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| 130 |
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| 131 | HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface,
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| 132 | const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize,
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| 133 | const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
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| 134 |
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| 135 | HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface,
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| 136 | const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface,
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| 137 | const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey);
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| 138 |
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| 139 | HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
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| 140 | const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
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| 141 | D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
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| 142 | DWORD filter, D3DCOLOR color_key);
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| 143 |
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| 144 | HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(struct ID3DXBuffer **destbuffer,
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| 145 | D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface,
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| 146 | const PALETTEENTRY *srcpalette, const RECT *srcrect);
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| 147 |
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| 148 | HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
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| 149 | struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
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| 150 | HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
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| 151 | struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
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| 152 | #define D3DXSaveSurfaceToFile __MINGW_NAME_AW(D3DXSaveSurfaceToFile)
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| 153 |
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| 154 |
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| 155 | /* Volume Loading/Saving */
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| 156 | HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume,
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| 157 | const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile,
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| 158 | const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
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| 159 | HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume,
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| 160 | const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile,
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| 161 | const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
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| 162 | #define D3DXLoadVolumeFromFile __MINGW_NAME_AW(D3DXLoadVolumeFromFile)
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| 163 |
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| 164 | HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume,
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| 165 | const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource,
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| 166 | const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
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| 167 | HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume,
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| 168 | const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource,
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| 169 | const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
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| 170 | #define D3DXLoadVolumeFromResource __MINGW_NAME_AW(D3DXLoadVolumeFromResource)
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| 171 |
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| 172 | HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume,
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| 173 | const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize,
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| 174 | const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
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| 175 |
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| 176 | HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume,
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| 177 | const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume,
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| 178 | const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
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| 179 |
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| 180 | HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume,
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| 181 | const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory,
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| 182 | D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette,
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| 183 | const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
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| 184 |
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| 185 | HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
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| 186 | struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
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| 187 | HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
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| 188 | struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
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| 189 | #define D3DXSaveVolumeToFile __MINGW_NAME_AW(D3DXSaveVolumeToFile)
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| 190 |
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| 191 |
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| 192 | /* Texture, cube texture and volume texture creation */
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| 193 | HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
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| 194 | UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
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| 195 | HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT *size,
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| 196 | UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
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| 197 | HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
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| 198 | UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
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| 199 |
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| 200 | HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height,
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| 201 | UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture);
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| 202 | HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size,
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| 203 | UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube);
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| 204 | HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT depth,
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| 205 | UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume);
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| 206 |
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| 207 | HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device,
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| 208 | const char *srcfile, struct IDirect3DTexture9 **texture);
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| 209 | HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device,
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| 210 | const WCHAR *srcfile, struct IDirect3DTexture9 **texture);
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| 211 | #define D3DXCreateTextureFromFile __MINGW_NAME_AW(D3DXCreateTextureFromFile)
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| 212 |
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| 213 | HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device,
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| 214 | const char *srcfile, struct IDirect3DCubeTexture9 **cube);
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| 215 | HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device,
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| 216 | const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube);
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| 217 | #define D3DXCreateCubeTextureFromFile __MINGW_NAME_AW(D3DXCreateCubeTextureFromFile)
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| 218 |
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| 219 | HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(struct IDirect3DDevice9 *device,
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| 220 | const char *srcfile, struct IDirect3DVolumeTexture9 **volume);
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| 221 | HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(struct IDirect3DDevice9 *device,
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| 222 | const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume);
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| 223 | #define D3DXCreateVolumeTextureFromFile __MINGW_NAME_AW(D3DXCreateVolumeTextureFromFile)
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| 224 |
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| 225 | HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device,
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| 226 | HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture);
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| 227 | HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device,
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| 228 | HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture);
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| 229 | #define D3DXCreateTextureFromResource __MINGW_NAME_AW(D3DXCreateTextureFromResource)
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| 230 |
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| 231 | HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(struct IDirect3DDevice9 *device,
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| 232 | HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube);
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| 233 | HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(struct IDirect3DDevice9 *device,
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| 234 | HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube);
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| 235 | #define D3DXCreateCubeTextureFromResource __MINGW_NAME_AW(D3DXCreateCubeTextureFromResource)
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| 236 |
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| 237 | HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(struct IDirect3DDevice9 *device,
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| 238 | HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume);
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| 239 | HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(struct IDirect3DDevice9 *device,
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| 240 | HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume);
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| 241 | #define D3DXCreateVolumeTextureFromResource __MINGW_NAME_AW(D3DXCreateVolumeTextureFromResource)
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| 242 |
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| 243 | HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
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| 244 | UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 245 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 246 | PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
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| 247 | HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
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| 248 | UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 249 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 250 | PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
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| 251 | #define D3DXCreateTextureFromFileEx __MINGW_NAME_AW(D3DXCreateTextureFromFileEx)
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| 252 |
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| 253 | HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
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| 254 | UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 255 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 256 | PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
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| 257 | HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
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| 258 | UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 259 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 260 | PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
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| 261 | #define D3DXCreateCubeTextureFromFileEx __MINGW_NAME_AW(D3DXCreateCubeTextureFromFileEx)
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| 262 |
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| 263 | HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
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| 264 | UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 265 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 266 | PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
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| 267 | HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
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| 268 | UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 269 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 270 | PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
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| 271 | #define D3DXCreateVolumeTextureFromFileEx __MINGW_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
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| 272 |
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| 273 | HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
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| 274 | const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 275 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 276 | PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
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| 277 | HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
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| 278 | const WCHAR *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 279 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 280 | PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
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| 281 | #define D3DXCreateTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateTextureFromResourceEx)
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| 282 |
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| 283 | HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
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| 284 | const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 285 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 286 | PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
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| 287 | HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
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| 288 | const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 289 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 290 | PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
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| 291 | #define D3DXCreateCubeTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
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| 292 |
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| 293 | HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
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| 294 | const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 295 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 296 | PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
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| 297 | HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
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| 298 | const WCHAR *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 299 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 300 | PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
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| 301 | #define D3DXCreateVolumeTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
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| 302 |
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| 303 | HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device,
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| 304 | const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture);
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| 305 | HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
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| 306 | const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube);
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| 307 | HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
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| 308 | const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume);
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| 309 |
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| 310 | HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
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| 311 | UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 312 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 313 | PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
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| 314 | HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
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| 315 | UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 316 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 317 | PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
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| 318 | HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
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| 319 | UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
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| 320 | D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
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| 321 | PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
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| 322 |
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| 323 | HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat,
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| 324 | struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
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| 325 | HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
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| 326 | struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
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| 327 | HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
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| 328 | struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
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| 329 | #define D3DXSaveTextureToFile __MINGW_NAME_AW(D3DXSaveTextureToFile)
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| 330 |
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| 331 | /* Other functions */
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| 332 | HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture,
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| 333 | const PALETTEENTRY *palette, UINT srclevel, DWORD filter);
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| 334 | #define D3DXFilterCubeTexture D3DXFilterTexture
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| 335 | #define D3DXFilterVolumeTexture D3DXFilterTexture
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| 336 |
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| 337 | HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data);
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| 338 | HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data);
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| 339 | HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data);
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| 340 |
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| 341 | HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader);
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| 342 | HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader);
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| 343 | HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader);
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| 344 |
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| 345 | HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture,
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| 346 | const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);
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| 347 |
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| 348 | #ifdef __cplusplus
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| 349 | }
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| 350 | #endif
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| 351 |
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| 352 | #endif /* __WINE_D3DX9TEX_H */
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