Last change
on this file was 1166, checked in by rossy, 3 years ago |
Daodan: Replace MinGW build env with an up-to-date MSYS2 env
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File size:
1.3 KB
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[1166] | 1 | /**
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| 2 | * This file is part of the mingw-w64 runtime package.
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| 3 | * No warranty is given; refer to the file DISCLAIMER within this package.
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| 4 | */
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| 5 | #ifndef _APISETDEBUG_
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| 6 | #define _APISETDEBUG_
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| 7 |
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| 8 | #include <apiset.h>
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| 9 | #include <apisetcconv.h>
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| 10 | #include <minwindef.h>
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| 11 | #include <minwinbase.h>
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| 12 |
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| 13 | #ifdef __cplusplus
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| 14 | extern "C" {
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| 15 | #endif
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| 16 |
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| 17 | #if WINAPI_FAMILY_PARTITION (WINAPI_PARTITION_APP)
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| 18 | WINBASEAPI VOID WINAPI DebugBreak (VOID);
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| 19 | WINBASEAPI WINBOOL WINAPI IsDebuggerPresent (VOID);
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| 20 | WINBASEAPI VOID WINAPI OutputDebugStringA (LPCSTR lpOutputString);
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| 21 | WINBASEAPI VOID WINAPI OutputDebugStringW (LPCWSTR lpOutputString);
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| 22 |
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| 23 | #define OutputDebugString __MINGW_NAME_AW(OutputDebugString)
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| 24 | #endif
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| 25 |
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| 26 | #if WINAPI_FAMILY_PARTITION (WINAPI_PARTITION_DESKTOP)
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| 27 | WINBASEAPI WINBOOL APIENTRY ContinueDebugEvent (DWORD dwProcessId, DWORD dwThreadId, DWORD dwContinueStatus);
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| 28 | WINBASEAPI WINBOOL APIENTRY WaitForDebugEvent (LPDEBUG_EVENT lpDebugEvent, DWORD dwMilliseconds);
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| 29 | #if WINVER >= _WIN32_WINNT_WIN10
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| 30 | WINBASEAPI WINBOOL APIENTRY WaitForDebugEventEx (LPDEBUG_EVENT lpDebugEvent, DWORD dwMilliseconds);
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| 31 | #endif
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| 32 | WINBASEAPI WINBOOL APIENTRY DebugActiveProcess (DWORD dwProcessId);
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| 33 | WINBASEAPI WINBOOL APIENTRY DebugActiveProcessStop (DWORD dwProcessId);
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| 34 | WINBASEAPI WINBOOL WINAPI CheckRemoteDebuggerPresent (HANDLE hProcess, PBOOL pbDebuggerPresent);
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| 35 | #endif
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| 36 |
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| 37 | #ifdef __cplusplus
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| 38 | }
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| 39 | #endif
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| 40 | #endif
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