Last change
on this file since 1175 was 1166, checked in by rossy, 3 years ago |
Daodan: Replace MinGW build env with an up-to-date MSYS2 env
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File size:
1.2 KB
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[1166] | 1 | /**
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| 2 | * This file has no copyright assigned and is placed in the Public Domain.
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| 3 | * This file is part of the mingw-w64 runtime package.
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| 4 | * No warranty is given; refer to the file DISCLAIMER.PD within this package.
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| 5 | */
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| 6 |
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| 7 | #ifdef __WIDL__
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| 8 | #pragma winrt ns_prefix
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| 9 | #endif
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| 10 |
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| 11 | import "inspectable.idl";
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| 12 | // import "asyncinfo.idl";
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| 13 | // import "eventtoken.idl";
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| 14 | // import "windowscontracts.idl";
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| 15 | // import "windows.foundation.idl";
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| 16 | // import "windows.applicationmodel.idl";
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| 17 | // import "windows.gaming.input.idl";
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| 18 | // import "windows.storage.idl";
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| 19 | // import "windows.storage.search.idl";
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| 20 | // import "windows.storage.streams.idl";
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| 21 | // import "windows.system.diagnostics.idl";
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| 22 | // import "windows.system.remoteSystems.idl";
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| 23 | // import "windows.ui.popups.idl";
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| 24 | // import "windows.ui.viewmanagement.idl";
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| 25 |
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| 26 | namespace Windows {
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| 27 | namespace System {
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| 28 | [
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| 29 | /* contract(Windows.Foundation.UniversalApiContract, 5.0), */
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| 30 | /* exclusiveto(Windows.System.DispatcherQueueController), */
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| 31 | uuid(22F34E66-50DB-4E36-A98D-61C01B384D20)
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| 32 | ]
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| 33 | interface IDispatcherQueueController : IInspectable
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| 34 | {
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| 35 | /* FIXME: fill methods once widl can support it */
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| 36 | }
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| 37 | }
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| 38 | }
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| 39 |
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