Last change
on this file was 1166, checked in by rossy, 3 years ago |
Daodan: Replace MinGW build env with an up-to-date MSYS2 env
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File size:
1.2 KB
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1 | /**
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2 | * This file has no copyright assigned and is placed in the Public Domain.
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3 | * This file is part of the mingw-w64 runtime package.
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4 | * No warranty is given; refer to the file DISCLAIMER.PD within this package.
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5 | */
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6 |
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7 | #ifdef __WIDL__
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8 | #pragma winrt ns_prefix
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9 | #endif
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10 |
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11 | import "inspectable.idl";
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12 | // import "asyncinfo.idl";
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13 | // import "eventtoken.idl";
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14 | // import "windowscontracts.idl";
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15 | // import "windows.foundation.idl";
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16 | // import "windows.applicationmodel.idl";
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17 | // import "windows.gaming.input.idl";
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18 | // import "windows.storage.idl";
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19 | // import "windows.storage.search.idl";
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20 | // import "windows.storage.streams.idl";
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21 | // import "windows.system.diagnostics.idl";
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22 | // import "windows.system.remoteSystems.idl";
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23 | // import "windows.ui.popups.idl";
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24 | // import "windows.ui.viewmanagement.idl";
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25 |
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26 | namespace Windows {
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27 | namespace System {
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28 | [
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29 | /* contract(Windows.Foundation.UniversalApiContract, 5.0), */
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30 | /* exclusiveto(Windows.System.DispatcherQueueController), */
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31 | uuid(22F34E66-50DB-4E36-A98D-61C01B384D20)
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32 | ]
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33 | interface IDispatcherQueueController : IInspectable
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34 | {
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35 | /* FIXME: fill methods once widl can support it */
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36 | }
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37 | }
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38 | }
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39 |
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