source: Daodan/MSYS2/mingw32/i686-w64-mingw32/include/wow64apiset.h@ 1181

Last change on this file since 1181 was 1166, checked in by rossy, 3 years ago

Daodan: Replace MinGW build env with an up-to-date MSYS2 env

File size: 1.9 KB
RevLine 
[1166]1/**
2 * This file is part of the mingw-w64 runtime package.
3 * No warranty is given; refer to the file DISCLAIMER within this package.
4 */
5#ifndef _WOW64APISET_H_
6#define _WOW64APISET_H_
7
8#include <apiset.h>
9#include <apisetcconv.h>
10#include <minwindef.h>
11#include <minwinbase.h>
12
13#ifdef __cplusplus
14extern "C" {
15#endif
16
17#if WINAPI_FAMILY_PARTITION (WINAPI_PARTITION_DESKTOP)
18 WINBASEAPI WINBOOL WINAPI Wow64DisableWow64FsRedirection (PVOID *OldValue);
19 WINBASEAPI WINBOOL WINAPI Wow64RevertWow64FsRedirection (PVOID OlValue);
20
21 WINBASEAPI UINT WINAPI GetSystemWow64DirectoryA (LPSTR lpBuffer, UINT uSize);
22 WINBASEAPI UINT WINAPI GetSystemWow64DirectoryW (LPWSTR lpBuffer, UINT uSize);
23 #define GetSystemWow64Directory __MINGW_NAME_AW(GetSystemWow64Directory)
24
25 #if _WIN32_WINNT >= 0x0600
26 WINBASEAPI WINBOOL WINAPI Wow64GetThreadContext (HANDLE hThread, PWOW64_CONTEXT lpContext);
27 WINBASEAPI WINBOOL WINAPI Wow64SetThreadContext (HANDLE hThread, CONST WOW64_CONTEXT *lpContext);
28 WINBASEAPI DWORD WINAPI Wow64SuspendThread (HANDLE hThread);
29 #endif
30
31 #if _WIN32_WINNT >= 0x0A00
32 WINBASEAPI USHORT WINAPI Wow64SetThreadDefaultGuestMachine (USHORT Machine);
33
34 WINBASEAPI UINT WINAPI GetSystemWow64Directory2A (LPSTR lpBuffer, UINT uSize, WORD ImageFileMachineType);
35 WINBASEAPI UINT WINAPI GetSystemWow64Directory2W (LPWSTR lpBuffer, UINT uSize, WORD ImageFileMachineType);
36 #define GetSystemWow64Directory2 __MINGW_NAME_AW(GetSystemWow64Directory2)
37
38 WINBASEAPI HRESULT WINAPI IsWow64GuestMachineSupported (USHORT WowGuestMachine, WINBOOL *MachineIsSupported);
39 #endif
40
41#endif /* WINAPI_PARTITION_DESKTOP */
42
43#if WINAPI_FAMILY_PARTITION (WINAPI_PARTITION_APP)
44 WINBASEAPI WINBOOL WINAPI IsWow64Process (HANDLE hProcess, PBOOL Wow64Process);
45
46 #if _WIN32_WINNT >= 0x0A00
47 WINBASEAPI WINBOOL WINAPI IsWow64Process2 (HANDLE hProcess, USHORT *pProcessMachine, USHORT *pNativeMachine);
48 #endif
49
50#endif /* WINAPI_PARTITION_APP */
51
52#ifdef __cplusplus
53}
54#endif
55#endif
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