1 | /*
|
---|
2 | * The Wine project - Xinput Joystick Library
|
---|
3 | * Copyright 2008 Andrew Fenn
|
---|
4 | *
|
---|
5 | * This library is free software; you can redistribute it and/or
|
---|
6 | * modify it under the terms of the GNU Lesser General Public
|
---|
7 | * License as published by the Free Software Foundation; either
|
---|
8 | * version 2.1 of the License, or (at your option) any later version.
|
---|
9 | *
|
---|
10 | * This library is distributed in the hope that it will be useful,
|
---|
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
---|
13 | * Lesser General Public License for more details.
|
---|
14 | *
|
---|
15 | * You should have received a copy of the GNU Lesser General Public
|
---|
16 | * License along with this library; if not, write to the Free Software
|
---|
17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
---|
18 | */
|
---|
19 |
|
---|
20 | #ifndef __WINE_XINPUT_H
|
---|
21 | #define __WINE_XINPUT_H
|
---|
22 |
|
---|
23 | #include <windef.h>
|
---|
24 |
|
---|
25 | /*
|
---|
26 | * Bitmasks for the joysticks buttons, determines what has
|
---|
27 | * been pressed on the joystick, these need to be mapped
|
---|
28 | * to whatever device you're using instead of an xbox 360
|
---|
29 | * joystick
|
---|
30 | */
|
---|
31 |
|
---|
32 | #define XINPUT_GAMEPAD_DPAD_UP 0x0001
|
---|
33 | #define XINPUT_GAMEPAD_DPAD_DOWN 0x0002
|
---|
34 | #define XINPUT_GAMEPAD_DPAD_LEFT 0x0004
|
---|
35 | #define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
|
---|
36 | #define XINPUT_GAMEPAD_START 0x0010
|
---|
37 | #define XINPUT_GAMEPAD_BACK 0x0020
|
---|
38 | #define XINPUT_GAMEPAD_LEFT_THUMB 0x0040
|
---|
39 | #define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080
|
---|
40 | #define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100
|
---|
41 | #define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200
|
---|
42 | #define XINPUT_GAMEPAD_A 0x1000
|
---|
43 | #define XINPUT_GAMEPAD_B 0x2000
|
---|
44 | #define XINPUT_GAMEPAD_X 0x4000
|
---|
45 | #define XINPUT_GAMEPAD_Y 0x8000
|
---|
46 |
|
---|
47 | /*
|
---|
48 | * Defines the flags used to determine if the user is pushing
|
---|
49 | * down on a button, not holding a button, etc
|
---|
50 | */
|
---|
51 |
|
---|
52 | #define XINPUT_KEYSTROKE_KEYDOWN 0x0001
|
---|
53 | #define XINPUT_KEYSTROKE_KEYUP 0x0002
|
---|
54 | #define XINPUT_KEYSTROKE_REPEAT 0x0004
|
---|
55 |
|
---|
56 | /*
|
---|
57 | * Defines the codes which are returned by XInputGetKeystroke
|
---|
58 | */
|
---|
59 |
|
---|
60 | #define VK_PAD_A 0x5800
|
---|
61 | #define VK_PAD_B 0x5801
|
---|
62 | #define VK_PAD_X 0x5802
|
---|
63 | #define VK_PAD_Y 0x5803
|
---|
64 | #define VK_PAD_RSHOULDER 0x5804
|
---|
65 | #define VK_PAD_LSHOULDER 0x5805
|
---|
66 | #define VK_PAD_LTRIGGER 0x5806
|
---|
67 | #define VK_PAD_RTRIGGER 0x5807
|
---|
68 | #define VK_PAD_DPAD_UP 0x5810
|
---|
69 | #define VK_PAD_DPAD_DOWN 0x5811
|
---|
70 | #define VK_PAD_DPAD_LEFT 0x5812
|
---|
71 | #define VK_PAD_DPAD_RIGHT 0x5813
|
---|
72 | #define VK_PAD_START 0x5814
|
---|
73 | #define VK_PAD_BACK 0x5815
|
---|
74 | #define VK_PAD_LTHUMB_PRESS 0x5816
|
---|
75 | #define VK_PAD_RTHUMB_PRESS 0x5817
|
---|
76 | #define VK_PAD_LTHUMB_UP 0x5820
|
---|
77 | #define VK_PAD_LTHUMB_DOWN 0x5821
|
---|
78 | #define VK_PAD_LTHUMB_RIGHT 0x5822
|
---|
79 | #define VK_PAD_LTHUMB_LEFT 0x5823
|
---|
80 | #define VK_PAD_LTHUMB_UPLEFT 0x5824
|
---|
81 | #define VK_PAD_LTHUMB_UPRIGHT 0x5825
|
---|
82 | #define VK_PAD_LTHUMB_DOWNRIGHT 0x5826
|
---|
83 | #define VK_PAD_LTHUMB_DOWNLEFT 0x5827
|
---|
84 | #define VK_PAD_RTHUMB_UP 0x5830
|
---|
85 | #define VK_PAD_RTHUMB_DOWN 0x5831
|
---|
86 | #define VK_PAD_RTHUMB_RIGHT 0x5832
|
---|
87 | #define VK_PAD_RTHUMB_LEFT 0x5833
|
---|
88 | #define VK_PAD_RTHUMB_UPLEFT 0x5834
|
---|
89 | #define VK_PAD_RTHUMB_UPRIGHT 0x5835
|
---|
90 | #define VK_PAD_RTHUMB_DOWNRIGHT 0x5836
|
---|
91 | #define VK_PAD_RTHUMB_DOWNLEFT 0x5837
|
---|
92 |
|
---|
93 | /*
|
---|
94 | * Deadzones are for analogue joystick controls on the joypad
|
---|
95 | * which determine when input should be assumed to be in the
|
---|
96 | * middle of the pad. This is a threshold to stop a joypad
|
---|
97 | * controlling the game when the player isn't touching the
|
---|
98 | * controls.
|
---|
99 | */
|
---|
100 |
|
---|
101 | #define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849
|
---|
102 | #define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689
|
---|
103 | #define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30
|
---|
104 |
|
---|
105 |
|
---|
106 | /*
|
---|
107 | * Defines what type of abilities the type of joystick has
|
---|
108 | * DEVTYPE_GAMEPAD is available for all joysticks, however
|
---|
109 | * there may be more specific identifiers for other joysticks
|
---|
110 | * which are being used.
|
---|
111 | */
|
---|
112 |
|
---|
113 | #define XINPUT_DEVTYPE_GAMEPAD 0x01
|
---|
114 | #define XINPUT_DEVSUBTYPE_GAMEPAD 0x01
|
---|
115 | #define XINPUT_DEVSUBTYPE_WHEEL 0x02
|
---|
116 | #define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
|
---|
117 | #define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04
|
---|
118 | #define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
|
---|
119 | #define XINPUT_DEVSUBTYPE_GUITAR 0x06
|
---|
120 | #define XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE 0x07
|
---|
121 | #define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
|
---|
122 | #define XINPUT_DEVSUBTYPE_GUITAR_BASS 0x0b
|
---|
123 | #define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13
|
---|
124 |
|
---|
125 | /*
|
---|
126 | * These are used with the XInputGetCapabilities function to
|
---|
127 | * determine the abilities to the joystick which has been
|
---|
128 | * plugged in.
|
---|
129 | */
|
---|
130 |
|
---|
131 | #define XINPUT_CAPS_VOICE_SUPPORTED 0x0004
|
---|
132 | #define XINPUT_FLAG_GAMEPAD 0x00000001
|
---|
133 |
|
---|
134 | /*
|
---|
135 | * Defines the status of the battery if one is used in the
|
---|
136 | * attached joystick. The first two define if the joystick
|
---|
137 | * supports a battery. Disconnected means that the joystick
|
---|
138 | * isn't connected. Wired shows that the joystick is a wired
|
---|
139 | * joystick.
|
---|
140 | */
|
---|
141 |
|
---|
142 | #define BATTERY_DEVTYPE_GAMEPAD 0x00
|
---|
143 | #define BATTERY_DEVTYPE_HEADSET 0x01
|
---|
144 | #define BATTERY_TYPE_DISCONNECTED 0x00
|
---|
145 | #define BATTERY_TYPE_WIRED 0x01
|
---|
146 | #define BATTERY_TYPE_ALKALINE 0x02
|
---|
147 | #define BATTERY_TYPE_NIMH 0x03
|
---|
148 | #define BATTERY_TYPE_UNKNOWN 0xFF
|
---|
149 | #define BATTERY_LEVEL_EMPTY 0x00
|
---|
150 | #define BATTERY_LEVEL_LOW 0x01
|
---|
151 | #define BATTERY_LEVEL_MEDIUM 0x02
|
---|
152 | #define BATTERY_LEVEL_FULL 0x03
|
---|
153 |
|
---|
154 | /*
|
---|
155 | * How many joysticks can be used with this library. Games that
|
---|
156 | * use the xinput library will not go over this number.
|
---|
157 | */
|
---|
158 |
|
---|
159 | #define XUSER_MAX_COUNT 4
|
---|
160 | #define XUSER_INDEX_ANY 0x000000FF
|
---|
161 |
|
---|
162 | #define XINPUT_CAPS_FFB_SUPPORTED 0x0001
|
---|
163 | #define XINPUT_CAPS_WIRELESS 0x0002
|
---|
164 | #define XINPUT_CAPS_PMD_SUPPORTED 0x0008
|
---|
165 | #define XINPUT_CAPS_NO_NAVIGATION 0x0010
|
---|
166 |
|
---|
167 | /*
|
---|
168 | * Defines the structure of an xbox 360 joystick.
|
---|
169 | */
|
---|
170 |
|
---|
171 | typedef struct _XINPUT_GAMEPAD {
|
---|
172 | WORD wButtons;
|
---|
173 | BYTE bLeftTrigger;
|
---|
174 | BYTE bRightTrigger;
|
---|
175 | SHORT sThumbLX;
|
---|
176 | SHORT sThumbLY;
|
---|
177 | SHORT sThumbRX;
|
---|
178 | SHORT sThumbRY;
|
---|
179 | } XINPUT_GAMEPAD, *PXINPUT_GAMEPAD;
|
---|
180 |
|
---|
181 | typedef struct _XINPUT_STATE {
|
---|
182 | DWORD dwPacketNumber;
|
---|
183 | XINPUT_GAMEPAD Gamepad;
|
---|
184 | } XINPUT_STATE, *PXINPUT_STATE;
|
---|
185 |
|
---|
186 | /*
|
---|
187 | * Defines the structure of how much vibration is set on both the
|
---|
188 | * right and left motors in a joystick. If you're not using a 360
|
---|
189 | * joystick you will have to map these to your device.
|
---|
190 | */
|
---|
191 |
|
---|
192 | typedef struct _XINPUT_VIBRATION {
|
---|
193 | WORD wLeftMotorSpeed;
|
---|
194 | WORD wRightMotorSpeed;
|
---|
195 | } XINPUT_VIBRATION, *PXINPUT_VIBRATION;
|
---|
196 |
|
---|
197 | /*
|
---|
198 | * Defines the structure for what kind of abilities the joystick has
|
---|
199 | * such abilities are things such as if the joystick has the ability
|
---|
200 | * to send and receive audio, if the joystick is in fact a driving
|
---|
201 | * wheel or perhaps if the joystick is some kind of dance pad or
|
---|
202 | * guitar.
|
---|
203 | */
|
---|
204 |
|
---|
205 | typedef struct _XINPUT_CAPABILITIES {
|
---|
206 | BYTE Type;
|
---|
207 | BYTE SubType;
|
---|
208 | WORD Flags;
|
---|
209 | XINPUT_GAMEPAD Gamepad;
|
---|
210 | XINPUT_VIBRATION Vibration;
|
---|
211 | } XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES;
|
---|
212 |
|
---|
213 | /*
|
---|
214 | * Defines the structure for a joystick input event which is
|
---|
215 | * retrieved using the function XInputGetKeystroke
|
---|
216 | */
|
---|
217 | typedef struct _XINPUT_KEYSTROKE {
|
---|
218 | WORD VirtualKey;
|
---|
219 | WCHAR Unicode;
|
---|
220 | WORD Flags;
|
---|
221 | BYTE UserIndex;
|
---|
222 | BYTE HidCode;
|
---|
223 | } XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE;
|
---|
224 |
|
---|
225 | typedef struct _XINPUT_BATTERY_INFORMATION
|
---|
226 | {
|
---|
227 | BYTE BatteryType;
|
---|
228 | BYTE BatteryLevel;
|
---|
229 | } XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION;
|
---|
230 |
|
---|
231 | #ifdef __cplusplus
|
---|
232 | extern "C" {
|
---|
233 | #endif
|
---|
234 |
|
---|
235 | void WINAPI XInputEnable(WINBOOL);
|
---|
236 | DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*);
|
---|
237 | DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*);
|
---|
238 | DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE);
|
---|
239 | DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*);
|
---|
240 | DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*);
|
---|
241 | DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*);
|
---|
242 |
|
---|
243 | DWORD WINAPI XInputGetStateEx(DWORD, XINPUT_STATE*);
|
---|
244 |
|
---|
245 | #ifdef __cplusplus
|
---|
246 | }
|
---|
247 | #endif
|
---|
248 |
|
---|
249 | #endif /* __WINE_XINPUT_H */
|
---|