[1046] | 1 | /*
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| 2 | * Mesa 3-D graphics library
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| 3 | * Version: 4.0
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| 4 | *
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| 5 | * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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| 6 | *
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| 7 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 8 | * copy of this software and associated documentation files (the "Software"),
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| 9 | * to deal in the Software without restriction, including without limitation
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| 10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 11 | * and/or sell copies of the Software, and to permit persons to whom the
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| 12 | * Software is furnished to do so, subject to the following conditions:
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| 13 | *
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| 14 | * The above copyright notice and this permission notice shall be included
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| 15 | * in all copies or substantial portions of the Software.
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| 16 | *
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| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 23 | */
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| 24 |
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| 25 |
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| 26 | /************************************************************************
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| 27 | * 2002-Apr-22, José Fonseca:
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| 28 | * Removed non Win32 system-specific stuff
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| 29 | *
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| 30 | * 2002-Apr-17, Marcus Geelnard:
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| 31 | * For win32, OpenGL 1.2 & 1.3 definitions are not made in this file
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| 32 | * anymore, since under Windows those are regarded as extensions, and
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| 33 | * are better defined in glext.h (especially the function prototypes may
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| 34 | * conflict with extension function pointers). A few "cosmetical"
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| 35 | * changes were also made to this file.
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| 36 | *
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| 37 | * 2002-Apr-15, Marcus Geelnard:
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| 38 | * Modified this file to better fit a wider range of compilers, removed
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| 39 | * Mesa specific stuff, and removed extension definitions (this file now
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| 40 | * relies on GL/glext.h). Hopefully this file should now function as a
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| 41 | * generic OpenGL gl.h include file for most compilers and environments.
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| 42 | * Changed GLAPIENTRY to APIENTRY (to be consistent with GL/glext.h).
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| 43 | ************************************************************************/
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| 44 |
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| 45 |
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| 46 | #ifndef __gl_h_
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| 47 | #define __gl_h_
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| 48 |
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| 49 |
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| 50 |
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| 51 | /************************************************************************
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| 52 | * Begin system-specific stuff.
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| 53 | */
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| 54 | /* __WIN32__ */
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| 55 | #if !defined(__WIN32__) && (defined(_WIN32) || defined(WIN32) || defined(__CYGWIN__))
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| 56 | # define __WIN32__
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| 57 | #endif
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| 58 |
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| 59 | /* GLAPI, part 1 (use WINGDIAPI, if defined) */
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| 60 | #if defined(__WIN32__) && defined(WINGDIAPI)
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| 61 | # define GLAPI WINGDIAPI
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| 62 | #endif
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| 63 |
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| 64 | /* GLAPI, part 2 */
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| 65 | #if !defined(GLAPI)
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| 66 | # if defined(_MSC_VER) /* Microsoft Visual C++ */
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| 67 | # define GLAPI __declspec(dllimport)
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| 68 | # elif defined(__LCC__) && defined(__WIN32__) /* LCC-Win32 */
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| 69 | # define GLAPI __stdcall
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| 70 | # else /* Others (e.g. MinGW, Cygwin, non-win32) */
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| 71 | # define GLAPI extern
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| 72 | # endif
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| 73 | #endif
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| 74 |
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| 75 | /* APIENTRY */
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| 76 | #if !defined(APIENTRY)
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| 77 | # if defined(__WIN32__)
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| 78 | # define APIENTRY __stdcall
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| 79 | # else
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| 80 | # define APIENTRY
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| 81 | # endif
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| 82 | #endif
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| 83 | /*
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| 84 | * End system-specific stuff.
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| 85 | ************************************************************************/
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| 86 |
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| 87 |
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| 88 |
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| 89 | #ifdef __cplusplus
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| 90 | extern "C" {
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| 91 | #endif
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| 92 |
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| 93 |
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| 94 |
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| 95 | #define GL_VERSION_1_1 1
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| 96 |
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| 97 | #if !defined(__WIN32__)
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| 98 | #define GL_VERSION_1_2 1
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| 99 | #define GL_VERSION_1_3 1
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| 100 | #define GL_ARB_imaging 1
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| 101 | #endif
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| 102 |
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| 103 |
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| 104 | /*
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| 105 | *
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| 106 | * Datatypes
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| 107 | *
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| 108 | */
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| 109 | #ifdef CENTERLINE_CLPP
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| 110 | #define signed
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| 111 | #endif
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| 112 | typedef unsigned int GLenum;
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| 113 | typedef unsigned char GLboolean;
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| 114 | typedef unsigned int GLbitfield;
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| 115 | typedef void GLvoid;
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| 116 | typedef signed char GLbyte; /* 1-byte signed */
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| 117 | typedef short GLshort; /* 2-byte signed */
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| 118 | typedef int GLint; /* 4-byte signed */
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| 119 | typedef unsigned char GLubyte; /* 1-byte unsigned */
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| 120 | typedef unsigned short GLushort; /* 2-byte unsigned */
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| 121 | typedef unsigned int GLuint; /* 4-byte unsigned */
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| 122 | typedef int GLsizei; /* 4-byte signed */
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| 123 | typedef float GLfloat; /* single precision float */
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| 124 | typedef float GLclampf; /* single precision float in [0,1] */
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| 125 | typedef double GLdouble; /* double precision float */
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| 126 | typedef double GLclampd; /* double precision float in [0,1] */
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| 127 |
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| 128 |
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| 129 |
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| 130 | /************************************************************************
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| 131 | *
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| 132 | * Constants
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| 133 | *
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| 134 | ************************************************************************/
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| 135 |
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| 136 | /* Boolean values */
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| 137 | #define GL_FALSE 0x0
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| 138 | #define GL_TRUE 0x1
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| 139 |
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| 140 | /* Data types */
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| 141 | #define GL_BYTE 0x1400
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| 142 | #define GL_UNSIGNED_BYTE 0x1401
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| 143 | #define GL_SHORT 0x1402
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| 144 | #define GL_UNSIGNED_SHORT 0x1403
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| 145 | #define GL_INT 0x1404
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| 146 | #define GL_UNSIGNED_INT 0x1405
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| 147 | #define GL_FLOAT 0x1406
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| 148 | #define GL_DOUBLE 0x140A
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| 149 | #define GL_2_BYTES 0x1407
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| 150 | #define GL_3_BYTES 0x1408
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| 151 | #define GL_4_BYTES 0x1409
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| 152 |
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| 153 | /* Primitives */
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| 154 | #define GL_POINTS 0x0000
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| 155 | #define GL_LINES 0x0001
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| 156 | #define GL_LINE_LOOP 0x0002
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| 157 | #define GL_LINE_STRIP 0x0003
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| 158 | #define GL_TRIANGLES 0x0004
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| 159 | #define GL_TRIANGLE_STRIP 0x0005
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| 160 | #define GL_TRIANGLE_FAN 0x0006
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| 161 | #define GL_QUADS 0x0007
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| 162 | #define GL_QUAD_STRIP 0x0008
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| 163 | #define GL_POLYGON 0x0009
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| 164 |
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| 165 | /* Vertex Arrays */
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| 166 | #define GL_VERTEX_ARRAY 0x8074
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| 167 | #define GL_NORMAL_ARRAY 0x8075
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| 168 | #define GL_COLOR_ARRAY 0x8076
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| 169 | #define GL_INDEX_ARRAY 0x8077
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| 170 | #define GL_TEXTURE_COORD_ARRAY 0x8078
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| 171 | #define GL_EDGE_FLAG_ARRAY 0x8079
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| 172 | #define GL_VERTEX_ARRAY_SIZE 0x807A
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| 173 | #define GL_VERTEX_ARRAY_TYPE 0x807B
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| 174 | #define GL_VERTEX_ARRAY_STRIDE 0x807C
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| 175 | #define GL_NORMAL_ARRAY_TYPE 0x807E
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| 176 | #define GL_NORMAL_ARRAY_STRIDE 0x807F
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| 177 | #define GL_COLOR_ARRAY_SIZE 0x8081
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| 178 | #define GL_COLOR_ARRAY_TYPE 0x8082
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| 179 | #define GL_COLOR_ARRAY_STRIDE 0x8083
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| 180 | #define GL_INDEX_ARRAY_TYPE 0x8085
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| 181 | #define GL_INDEX_ARRAY_STRIDE 0x8086
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| 182 | #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
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| 183 | #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
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| 184 | #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
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| 185 | #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
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| 186 | #define GL_VERTEX_ARRAY_POINTER 0x808E
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| 187 | #define GL_NORMAL_ARRAY_POINTER 0x808F
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| 188 | #define GL_COLOR_ARRAY_POINTER 0x8090
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| 189 | #define GL_INDEX_ARRAY_POINTER 0x8091
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| 190 | #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
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| 191 | #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
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| 192 | #define GL_V2F 0x2A20
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| 193 | #define GL_V3F 0x2A21
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| 194 | #define GL_C4UB_V2F 0x2A22
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| 195 | #define GL_C4UB_V3F 0x2A23
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| 196 | #define GL_C3F_V3F 0x2A24
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| 197 | #define GL_N3F_V3F 0x2A25
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| 198 | #define GL_C4F_N3F_V3F 0x2A26
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| 199 | #define GL_T2F_V3F 0x2A27
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| 200 | #define GL_T4F_V4F 0x2A28
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| 201 | #define GL_T2F_C4UB_V3F 0x2A29
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| 202 | #define GL_T2F_C3F_V3F 0x2A2A
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| 203 | #define GL_T2F_N3F_V3F 0x2A2B
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| 204 | #define GL_T2F_C4F_N3F_V3F 0x2A2C
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| 205 | #define GL_T4F_C4F_N3F_V4F 0x2A2D
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| 206 |
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| 207 | /* Matrix Mode */
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| 208 | #define GL_MATRIX_MODE 0x0BA0
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| 209 | #define GL_MODELVIEW 0x1700
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| 210 | #define GL_PROJECTION 0x1701
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| 211 | #define GL_TEXTURE 0x1702
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| 212 |
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| 213 | /* Points */
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| 214 | #define GL_POINT_SMOOTH 0x0B10
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| 215 | #define GL_POINT_SIZE 0x0B11
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| 216 | #define GL_POINT_SIZE_GRANULARITY 0x0B13
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| 217 | #define GL_POINT_SIZE_RANGE 0x0B12
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| 218 |
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| 219 | /* Lines */
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| 220 | #define GL_LINE_SMOOTH 0x0B20
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| 221 | #define GL_LINE_STIPPLE 0x0B24
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| 222 | #define GL_LINE_STIPPLE_PATTERN 0x0B25
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| 223 | #define GL_LINE_STIPPLE_REPEAT 0x0B26
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| 224 | #define GL_LINE_WIDTH 0x0B21
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| 225 | #define GL_LINE_WIDTH_GRANULARITY 0x0B23
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| 226 | #define GL_LINE_WIDTH_RANGE 0x0B22
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| 227 |
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| 228 | /* Polygons */
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| 229 | #define GL_POINT 0x1B00
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| 230 | #define GL_LINE 0x1B01
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| 231 | #define GL_FILL 0x1B02
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| 232 | #define GL_CW 0x0900
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| 233 | #define GL_CCW 0x0901
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| 234 | #define GL_FRONT 0x0404
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| 235 | #define GL_BACK 0x0405
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| 236 | #define GL_POLYGON_MODE 0x0B40
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| 237 | #define GL_POLYGON_SMOOTH 0x0B41
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| 238 | #define GL_POLYGON_STIPPLE 0x0B42
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| 239 | #define GL_EDGE_FLAG 0x0B43
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| 240 | #define GL_CULL_FACE 0x0B44
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| 241 | #define GL_CULL_FACE_MODE 0x0B45
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| 242 | #define GL_FRONT_FACE 0x0B46
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| 243 | #define GL_POLYGON_OFFSET_FACTOR 0x8038
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| 244 | #define GL_POLYGON_OFFSET_UNITS 0x2A00
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| 245 | #define GL_POLYGON_OFFSET_POINT 0x2A01
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| 246 | #define GL_POLYGON_OFFSET_LINE 0x2A02
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| 247 | #define GL_POLYGON_OFFSET_FILL 0x8037
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| 248 |
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| 249 | /* Display Lists */
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| 250 | #define GL_COMPILE 0x1300
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| 251 | #define GL_COMPILE_AND_EXECUTE 0x1301
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| 252 | #define GL_LIST_BASE 0x0B32
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| 253 | #define GL_LIST_INDEX 0x0B33
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| 254 | #define GL_LIST_MODE 0x0B30
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| 255 |
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| 256 | /* Depth buffer */
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| 257 | #define GL_NEVER 0x0200
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| 258 | #define GL_LESS 0x0201
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| 259 | #define GL_EQUAL 0x0202
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| 260 | #define GL_LEQUAL 0x0203
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| 261 | #define GL_GREATER 0x0204
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| 262 | #define GL_NOTEQUAL 0x0205
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| 263 | #define GL_GEQUAL 0x0206
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| 264 | #define GL_ALWAYS 0x0207
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| 265 | #define GL_DEPTH_TEST 0x0B71
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| 266 | #define GL_DEPTH_BITS 0x0D56
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| 267 | #define GL_DEPTH_CLEAR_VALUE 0x0B73
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| 268 | #define GL_DEPTH_FUNC 0x0B74
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| 269 | #define GL_DEPTH_RANGE 0x0B70
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| 270 | #define GL_DEPTH_WRITEMASK 0x0B72
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| 271 | #define GL_DEPTH_COMPONENT 0x1902
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| 272 |
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| 273 | /* Lighting */
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| 274 | #define GL_LIGHTING 0x0B50
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| 275 | #define GL_LIGHT0 0x4000
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| 276 | #define GL_LIGHT1 0x4001
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| 277 | #define GL_LIGHT2 0x4002
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| 278 | #define GL_LIGHT3 0x4003
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| 279 | #define GL_LIGHT4 0x4004
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| 280 | #define GL_LIGHT5 0x4005
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| 281 | #define GL_LIGHT6 0x4006
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| 282 | #define GL_LIGHT7 0x4007
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| 283 | #define GL_SPOT_EXPONENT 0x1205
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| 284 | #define GL_SPOT_CUTOFF 0x1206
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| 285 | #define GL_CONSTANT_ATTENUATION 0x1207
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| 286 | #define GL_LINEAR_ATTENUATION 0x1208
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| 287 | #define GL_QUADRATIC_ATTENUATION 0x1209
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| 288 | #define GL_AMBIENT 0x1200
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| 289 | #define GL_DIFFUSE 0x1201
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| 290 | #define GL_SPECULAR 0x1202
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| 291 | #define GL_SHININESS 0x1601
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| 292 | #define GL_EMISSION 0x1600
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| 293 | #define GL_POSITION 0x1203
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| 294 | #define GL_SPOT_DIRECTION 0x1204
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| 295 | #define GL_AMBIENT_AND_DIFFUSE 0x1602
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| 296 | #define GL_COLOR_INDEXES 0x1603
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| 297 | #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
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| 298 | #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
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| 299 | #define GL_LIGHT_MODEL_AMBIENT 0x0B53
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| 300 | #define GL_FRONT_AND_BACK 0x0408
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| 301 | #define GL_SHADE_MODEL 0x0B54
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| 302 | #define GL_FLAT 0x1D00
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| 303 | #define GL_SMOOTH 0x1D01
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| 304 | #define GL_COLOR_MATERIAL 0x0B57
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| 305 | #define GL_COLOR_MATERIAL_FACE 0x0B55
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| 306 | #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
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| 307 | #define GL_NORMALIZE 0x0BA1
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| 308 |
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| 309 | /* User clipping planes */
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| 310 | #define GL_CLIP_PLANE0 0x3000
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| 311 | #define GL_CLIP_PLANE1 0x3001
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| 312 | #define GL_CLIP_PLANE2 0x3002
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| 313 | #define GL_CLIP_PLANE3 0x3003
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| 314 | #define GL_CLIP_PLANE4 0x3004
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| 315 | #define GL_CLIP_PLANE5 0x3005
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| 316 |
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| 317 | /* Accumulation buffer */
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| 318 | #define GL_ACCUM_RED_BITS 0x0D58
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| 319 | #define GL_ACCUM_GREEN_BITS 0x0D59
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| 320 | #define GL_ACCUM_BLUE_BITS 0x0D5A
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| 321 | #define GL_ACCUM_ALPHA_BITS 0x0D5B
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| 322 | #define GL_ACCUM_CLEAR_VALUE 0x0B80
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| 323 | #define GL_ACCUM 0x0100
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| 324 | #define GL_ADD 0x0104
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| 325 | #define GL_LOAD 0x0101
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| 326 | #define GL_MULT 0x0103
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| 327 | #define GL_RETURN 0x0102
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| 328 |
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| 329 | /* Alpha testing */
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| 330 | #define GL_ALPHA_TEST 0x0BC0
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| 331 | #define GL_ALPHA_TEST_REF 0x0BC2
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| 332 | #define GL_ALPHA_TEST_FUNC 0x0BC1
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| 333 |
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| 334 | /* Blending */
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| 335 | #define GL_BLEND 0x0BE2
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| 336 | #define GL_BLEND_SRC 0x0BE1
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| 337 | #define GL_BLEND_DST 0x0BE0
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| 338 | #define GL_ZERO 0x0
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| 339 | #define GL_ONE 0x1
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| 340 | #define GL_SRC_COLOR 0x0300
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| 341 | #define GL_ONE_MINUS_SRC_COLOR 0x0301
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| 342 | #define GL_SRC_ALPHA 0x0302
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| 343 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303
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| 344 | #define GL_DST_ALPHA 0x0304
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| 345 | #define GL_ONE_MINUS_DST_ALPHA 0x0305
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| 346 | #define GL_DST_COLOR 0x0306
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| 347 | #define GL_ONE_MINUS_DST_COLOR 0x0307
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| 348 | #define GL_SRC_ALPHA_SATURATE 0x0308
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| 349 | #define GL_CONSTANT_COLOR 0x8001
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| 350 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
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| 351 | #define GL_CONSTANT_ALPHA 0x8003
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| 352 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
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| 353 |
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| 354 | /* Render Mode */
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| 355 | #define GL_FEEDBACK 0x1C01
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| 356 | #define GL_RENDER 0x1C00
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| 357 | #define GL_SELECT 0x1C02
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| 358 |
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| 359 | /* Feedback */
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| 360 | #define GL_2D 0x0600
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| 361 | #define GL_3D 0x0601
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| 362 | #define GL_3D_COLOR 0x0602
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| 363 | #define GL_3D_COLOR_TEXTURE 0x0603
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| 364 | #define GL_4D_COLOR_TEXTURE 0x0604
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| 365 | #define GL_POINT_TOKEN 0x0701
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| 366 | #define GL_LINE_TOKEN 0x0702
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| 367 | #define GL_LINE_RESET_TOKEN 0x0707
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| 368 | #define GL_POLYGON_TOKEN 0x0703
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| 369 | #define GL_BITMAP_TOKEN 0x0704
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| 370 | #define GL_DRAW_PIXEL_TOKEN 0x0705
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| 371 | #define GL_COPY_PIXEL_TOKEN 0x0706
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| 372 | #define GL_PASS_THROUGH_TOKEN 0x0700
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| 373 | #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
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| 374 | #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
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| 375 | #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
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| 376 |
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| 377 | /* Selection */
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| 378 | #define GL_SELECTION_BUFFER_POINTER 0x0DF3
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| 379 | #define GL_SELECTION_BUFFER_SIZE 0x0DF4
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| 380 |
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| 381 | /* Fog */
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| 382 | #define GL_FOG 0x0B60
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| 383 | #define GL_FOG_MODE 0x0B65
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| 384 | #define GL_FOG_DENSITY 0x0B62
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| 385 | #define GL_FOG_COLOR 0x0B66
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| 386 | #define GL_FOG_INDEX 0x0B61
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| 387 | #define GL_FOG_START 0x0B63
|
---|
| 388 | #define GL_FOG_END 0x0B64
|
---|
| 389 | #define GL_LINEAR 0x2601
|
---|
| 390 | #define GL_EXP 0x0800
|
---|
| 391 | #define GL_EXP2 0x0801
|
---|
| 392 |
|
---|
| 393 | /* Logic Ops */
|
---|
| 394 | #define GL_LOGIC_OP 0x0BF1
|
---|
| 395 | #define GL_INDEX_LOGIC_OP 0x0BF1
|
---|
| 396 | #define GL_COLOR_LOGIC_OP 0x0BF2
|
---|
| 397 | #define GL_LOGIC_OP_MODE 0x0BF0
|
---|
| 398 | #define GL_CLEAR 0x1500
|
---|
| 399 | #define GL_SET 0x150F
|
---|
| 400 | #define GL_COPY 0x1503
|
---|
| 401 | #define GL_COPY_INVERTED 0x150C
|
---|
| 402 | #define GL_NOOP 0x1505
|
---|
| 403 | #define GL_INVERT 0x150A
|
---|
| 404 | #define GL_AND 0x1501
|
---|
| 405 | #define GL_NAND 0x150E
|
---|
| 406 | #define GL_OR 0x1507
|
---|
| 407 | #define GL_NOR 0x1508
|
---|
| 408 | #define GL_XOR 0x1506
|
---|
| 409 | #define GL_EQUIV 0x1509
|
---|
| 410 | #define GL_AND_REVERSE 0x1502
|
---|
| 411 | #define GL_AND_INVERTED 0x1504
|
---|
| 412 | #define GL_OR_REVERSE 0x150B
|
---|
| 413 | #define GL_OR_INVERTED 0x150D
|
---|
| 414 |
|
---|
| 415 | /* Stencil */
|
---|
| 416 | #define GL_STENCIL_TEST 0x0B90
|
---|
| 417 | #define GL_STENCIL_WRITEMASK 0x0B98
|
---|
| 418 | #define GL_STENCIL_BITS 0x0D57
|
---|
| 419 | #define GL_STENCIL_FUNC 0x0B92
|
---|
| 420 | #define GL_STENCIL_VALUE_MASK 0x0B93
|
---|
| 421 | #define GL_STENCIL_REF 0x0B97
|
---|
| 422 | #define GL_STENCIL_FAIL 0x0B94
|
---|
| 423 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
---|
| 424 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
---|
| 425 | #define GL_STENCIL_CLEAR_VALUE 0x0B91
|
---|
| 426 | #define GL_STENCIL_INDEX 0x1901
|
---|
| 427 | #define GL_KEEP 0x1E00
|
---|
| 428 | #define GL_REPLACE 0x1E01
|
---|
| 429 | #define GL_INCR 0x1E02
|
---|
| 430 | #define GL_DECR 0x1E03
|
---|
| 431 |
|
---|
| 432 | /* Buffers, Pixel Drawing/Reading */
|
---|
| 433 | #define GL_NONE 0x0
|
---|
| 434 | #define GL_LEFT 0x0406
|
---|
| 435 | #define GL_RIGHT 0x0407
|
---|
| 436 | /*GL_FRONT 0x0404 */
|
---|
| 437 | /*GL_BACK 0x0405 */
|
---|
| 438 | /*GL_FRONT_AND_BACK 0x0408 */
|
---|
| 439 | #define GL_FRONT_LEFT 0x0400
|
---|
| 440 | #define GL_FRONT_RIGHT 0x0401
|
---|
| 441 | #define GL_BACK_LEFT 0x0402
|
---|
| 442 | #define GL_BACK_RIGHT 0x0403
|
---|
| 443 | #define GL_AUX0 0x0409
|
---|
| 444 | #define GL_AUX1 0x040A
|
---|
| 445 | #define GL_AUX2 0x040B
|
---|
| 446 | #define GL_AUX3 0x040C
|
---|
| 447 | #define GL_COLOR_INDEX 0x1900
|
---|
| 448 | #define GL_RED 0x1903
|
---|
| 449 | #define GL_GREEN 0x1904
|
---|
| 450 | #define GL_BLUE 0x1905
|
---|
| 451 | #define GL_ALPHA 0x1906
|
---|
| 452 | #define GL_LUMINANCE 0x1909
|
---|
| 453 | #define GL_LUMINANCE_ALPHA 0x190A
|
---|
| 454 | #define GL_ALPHA_BITS 0x0D55
|
---|
| 455 | #define GL_RED_BITS 0x0D52
|
---|
| 456 | #define GL_GREEN_BITS 0x0D53
|
---|
| 457 | #define GL_BLUE_BITS 0x0D54
|
---|
| 458 | #define GL_INDEX_BITS 0x0D51
|
---|
| 459 | #define GL_SUBPIXEL_BITS 0x0D50
|
---|
| 460 | #define GL_AUX_BUFFERS 0x0C00
|
---|
| 461 | #define GL_READ_BUFFER 0x0C02
|
---|
| 462 | #define GL_DRAW_BUFFER 0x0C01
|
---|
| 463 | #define GL_DOUBLEBUFFER 0x0C32
|
---|
| 464 | #define GL_STEREO 0x0C33
|
---|
| 465 | #define GL_BITMAP 0x1A00
|
---|
| 466 | #define GL_COLOR 0x1800
|
---|
| 467 | #define GL_DEPTH 0x1801
|
---|
| 468 | #define GL_STENCIL 0x1802
|
---|
| 469 | #define GL_DITHER 0x0BD0
|
---|
| 470 | #define GL_RGB 0x1907
|
---|
| 471 | #define GL_RGBA 0x1908
|
---|
| 472 |
|
---|
| 473 | /* Implementation limits */
|
---|
| 474 | #define GL_MAX_LIST_NESTING 0x0B31
|
---|
| 475 | #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
|
---|
| 476 | #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
|
---|
| 477 | #define GL_MAX_NAME_STACK_DEPTH 0x0D37
|
---|
| 478 | #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
|
---|
| 479 | #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
|
---|
| 480 | #define GL_MAX_EVAL_ORDER 0x0D30
|
---|
| 481 | #define GL_MAX_LIGHTS 0x0D31
|
---|
| 482 | #define GL_MAX_CLIP_PLANES 0x0D32
|
---|
| 483 | #define GL_MAX_TEXTURE_SIZE 0x0D33
|
---|
| 484 | #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
|
---|
| 485 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
---|
| 486 | #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
|
---|
| 487 |
|
---|
| 488 | /* Gets */
|
---|
| 489 | #define GL_ATTRIB_STACK_DEPTH 0x0BB0
|
---|
| 490 | #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
|
---|
| 491 | #define GL_COLOR_CLEAR_VALUE 0x0C22
|
---|
| 492 | #define GL_COLOR_WRITEMASK 0x0C23
|
---|
| 493 | #define GL_CURRENT_INDEX 0x0B01
|
---|
| 494 | #define GL_CURRENT_COLOR 0x0B00
|
---|
| 495 | #define GL_CURRENT_NORMAL 0x0B02
|
---|
| 496 | #define GL_CURRENT_RASTER_COLOR 0x0B04
|
---|
| 497 | #define GL_CURRENT_RASTER_DISTANCE 0x0B09
|
---|
| 498 | #define GL_CURRENT_RASTER_INDEX 0x0B05
|
---|
| 499 | #define GL_CURRENT_RASTER_POSITION 0x0B07
|
---|
| 500 | #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
|
---|
| 501 | #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
|
---|
| 502 | #define GL_CURRENT_TEXTURE_COORDS 0x0B03
|
---|
| 503 | #define GL_INDEX_CLEAR_VALUE 0x0C20
|
---|
| 504 | #define GL_INDEX_MODE 0x0C30
|
---|
| 505 | #define GL_INDEX_WRITEMASK 0x0C21
|
---|
| 506 | #define GL_MODELVIEW_MATRIX 0x0BA6
|
---|
| 507 | #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
|
---|
| 508 | #define GL_NAME_STACK_DEPTH 0x0D70
|
---|
| 509 | #define GL_PROJECTION_MATRIX 0x0BA7
|
---|
| 510 | #define GL_PROJECTION_STACK_DEPTH 0x0BA4
|
---|
| 511 | #define GL_RENDER_MODE 0x0C40
|
---|
| 512 | #define GL_RGBA_MODE 0x0C31
|
---|
| 513 | #define GL_TEXTURE_MATRIX 0x0BA8
|
---|
| 514 | #define GL_TEXTURE_STACK_DEPTH 0x0BA5
|
---|
| 515 | #define GL_VIEWPORT 0x0BA2
|
---|
| 516 |
|
---|
| 517 | /* Evaluators */
|
---|
| 518 | #define GL_AUTO_NORMAL 0x0D80
|
---|
| 519 | #define GL_MAP1_COLOR_4 0x0D90
|
---|
| 520 | #define GL_MAP1_GRID_DOMAIN 0x0DD0
|
---|
| 521 | #define GL_MAP1_GRID_SEGMENTS 0x0DD1
|
---|
| 522 | #define GL_MAP1_INDEX 0x0D91
|
---|
| 523 | #define GL_MAP1_NORMAL 0x0D92
|
---|
| 524 | #define GL_MAP1_TEXTURE_COORD_1 0x0D93
|
---|
| 525 | #define GL_MAP1_TEXTURE_COORD_2 0x0D94
|
---|
| 526 | #define GL_MAP1_TEXTURE_COORD_3 0x0D95
|
---|
| 527 | #define GL_MAP1_TEXTURE_COORD_4 0x0D96
|
---|
| 528 | #define GL_MAP1_VERTEX_3 0x0D97
|
---|
| 529 | #define GL_MAP1_VERTEX_4 0x0D98
|
---|
| 530 | #define GL_MAP2_COLOR_4 0x0DB0
|
---|
| 531 | #define GL_MAP2_GRID_DOMAIN 0x0DD2
|
---|
| 532 | #define GL_MAP2_GRID_SEGMENTS 0x0DD3
|
---|
| 533 | #define GL_MAP2_INDEX 0x0DB1
|
---|
| 534 | #define GL_MAP2_NORMAL 0x0DB2
|
---|
| 535 | #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
|
---|
| 536 | #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
|
---|
| 537 | #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
|
---|
| 538 | #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
|
---|
| 539 | #define GL_MAP2_VERTEX_3 0x0DB7
|
---|
| 540 | #define GL_MAP2_VERTEX_4 0x0DB8
|
---|
| 541 | #define GL_COEFF 0x0A00
|
---|
| 542 | #define GL_DOMAIN 0x0A02
|
---|
| 543 | #define GL_ORDER 0x0A01
|
---|
| 544 |
|
---|
| 545 | /* Hints */
|
---|
| 546 | #define GL_FOG_HINT 0x0C54
|
---|
| 547 | #define GL_LINE_SMOOTH_HINT 0x0C52
|
---|
| 548 | #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
|
---|
| 549 | #define GL_POINT_SMOOTH_HINT 0x0C51
|
---|
| 550 | #define GL_POLYGON_SMOOTH_HINT 0x0C53
|
---|
| 551 | #define GL_DONT_CARE 0x1100
|
---|
| 552 | #define GL_FASTEST 0x1101
|
---|
| 553 | #define GL_NICEST 0x1102
|
---|
| 554 |
|
---|
| 555 | /* Scissor box */
|
---|
| 556 | #define GL_SCISSOR_TEST 0x0C11
|
---|
| 557 | #define GL_SCISSOR_BOX 0x0C10
|
---|
| 558 |
|
---|
| 559 | /* Pixel Mode / Transfer */
|
---|
| 560 | #define GL_MAP_COLOR 0x0D10
|
---|
| 561 | #define GL_MAP_STENCIL 0x0D11
|
---|
| 562 | #define GL_INDEX_SHIFT 0x0D12
|
---|
| 563 | #define GL_INDEX_OFFSET 0x0D13
|
---|
| 564 | #define GL_RED_SCALE 0x0D14
|
---|
| 565 | #define GL_RED_BIAS 0x0D15
|
---|
| 566 | #define GL_GREEN_SCALE 0x0D18
|
---|
| 567 | #define GL_GREEN_BIAS 0x0D19
|
---|
| 568 | #define GL_BLUE_SCALE 0x0D1A
|
---|
| 569 | #define GL_BLUE_BIAS 0x0D1B
|
---|
| 570 | #define GL_ALPHA_SCALE 0x0D1C
|
---|
| 571 | #define GL_ALPHA_BIAS 0x0D1D
|
---|
| 572 | #define GL_DEPTH_SCALE 0x0D1E
|
---|
| 573 | #define GL_DEPTH_BIAS 0x0D1F
|
---|
| 574 | #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
|
---|
| 575 | #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
|
---|
| 576 | #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
|
---|
| 577 | #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
|
---|
| 578 | #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
|
---|
| 579 | #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
|
---|
| 580 | #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
|
---|
| 581 | #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
|
---|
| 582 | #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
|
---|
| 583 | #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
|
---|
| 584 | #define GL_PIXEL_MAP_S_TO_S 0x0C71
|
---|
| 585 | #define GL_PIXEL_MAP_I_TO_I 0x0C70
|
---|
| 586 | #define GL_PIXEL_MAP_I_TO_R 0x0C72
|
---|
| 587 | #define GL_PIXEL_MAP_I_TO_G 0x0C73
|
---|
| 588 | #define GL_PIXEL_MAP_I_TO_B 0x0C74
|
---|
| 589 | #define GL_PIXEL_MAP_I_TO_A 0x0C75
|
---|
| 590 | #define GL_PIXEL_MAP_R_TO_R 0x0C76
|
---|
| 591 | #define GL_PIXEL_MAP_G_TO_G 0x0C77
|
---|
| 592 | #define GL_PIXEL_MAP_B_TO_B 0x0C78
|
---|
| 593 | #define GL_PIXEL_MAP_A_TO_A 0x0C79
|
---|
| 594 | #define GL_PACK_ALIGNMENT 0x0D05
|
---|
| 595 | #define GL_PACK_LSB_FIRST 0x0D01
|
---|
| 596 | #define GL_PACK_ROW_LENGTH 0x0D02
|
---|
| 597 | #define GL_PACK_SKIP_PIXELS 0x0D04
|
---|
| 598 | #define GL_PACK_SKIP_ROWS 0x0D03
|
---|
| 599 | #define GL_PACK_SWAP_BYTES 0x0D00
|
---|
| 600 | #define GL_UNPACK_ALIGNMENT 0x0CF5
|
---|
| 601 | #define GL_UNPACK_LSB_FIRST 0x0CF1
|
---|
| 602 | #define GL_UNPACK_ROW_LENGTH 0x0CF2
|
---|
| 603 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
---|
| 604 | #define GL_UNPACK_SKIP_ROWS 0x0CF3
|
---|
| 605 | #define GL_UNPACK_SWAP_BYTES 0x0CF0
|
---|
| 606 | #define GL_ZOOM_X 0x0D16
|
---|
| 607 | #define GL_ZOOM_Y 0x0D17
|
---|
| 608 |
|
---|
| 609 | /* Texture mapping */
|
---|
| 610 | #define GL_TEXTURE_ENV 0x2300
|
---|
| 611 | #define GL_TEXTURE_ENV_MODE 0x2200
|
---|
| 612 | #define GL_TEXTURE_1D 0x0DE0
|
---|
| 613 | #define GL_TEXTURE_2D 0x0DE1
|
---|
| 614 | #define GL_TEXTURE_WRAP_S 0x2802
|
---|
| 615 | #define GL_TEXTURE_WRAP_T 0x2803
|
---|
| 616 | #define GL_TEXTURE_MAG_FILTER 0x2800
|
---|
| 617 | #define GL_TEXTURE_MIN_FILTER 0x2801
|
---|
| 618 | #define GL_TEXTURE_ENV_COLOR 0x2201
|
---|
| 619 | #define GL_TEXTURE_GEN_S 0x0C60
|
---|
| 620 | #define GL_TEXTURE_GEN_T 0x0C61
|
---|
| 621 | #define GL_TEXTURE_GEN_MODE 0x2500
|
---|
| 622 | #define GL_TEXTURE_BORDER_COLOR 0x1004
|
---|
| 623 | #define GL_TEXTURE_WIDTH 0x1000
|
---|
| 624 | #define GL_TEXTURE_HEIGHT 0x1001
|
---|
| 625 | #define GL_TEXTURE_BORDER 0x1005
|
---|
| 626 | #define GL_TEXTURE_COMPONENTS 0x1003
|
---|
| 627 | #define GL_TEXTURE_RED_SIZE 0x805C
|
---|
| 628 | #define GL_TEXTURE_GREEN_SIZE 0x805D
|
---|
| 629 | #define GL_TEXTURE_BLUE_SIZE 0x805E
|
---|
| 630 | #define GL_TEXTURE_ALPHA_SIZE 0x805F
|
---|
| 631 | #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
|
---|
| 632 | #define GL_TEXTURE_INTENSITY_SIZE 0x8061
|
---|
| 633 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
---|
| 634 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
---|
| 635 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
---|
| 636 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
---|
| 637 | #define GL_OBJECT_LINEAR 0x2401
|
---|
| 638 | #define GL_OBJECT_PLANE 0x2501
|
---|
| 639 | #define GL_EYE_LINEAR 0x2400
|
---|
| 640 | #define GL_EYE_PLANE 0x2502
|
---|
| 641 | #define GL_SPHERE_MAP 0x2402
|
---|
| 642 | #define GL_DECAL 0x2101
|
---|
| 643 | #define GL_MODULATE 0x2100
|
---|
| 644 | #define GL_NEAREST 0x2600
|
---|
| 645 | #define GL_REPEAT 0x2901
|
---|
| 646 | #define GL_CLAMP 0x2900
|
---|
| 647 | #define GL_S 0x2000
|
---|
| 648 | #define GL_T 0x2001
|
---|
| 649 | #define GL_R 0x2002
|
---|
| 650 | #define GL_Q 0x2003
|
---|
| 651 | #define GL_TEXTURE_GEN_R 0x0C62
|
---|
| 652 | #define GL_TEXTURE_GEN_Q 0x0C63
|
---|
| 653 |
|
---|
| 654 | /* Utility */
|
---|
| 655 | #define GL_VENDOR 0x1F00
|
---|
| 656 | #define GL_RENDERER 0x1F01
|
---|
| 657 | #define GL_VERSION 0x1F02
|
---|
| 658 | #define GL_EXTENSIONS 0x1F03
|
---|
| 659 |
|
---|
| 660 | /* Errors */
|
---|
| 661 | #define GL_NO_ERROR 0x0
|
---|
| 662 | #define GL_INVALID_VALUE 0x0501
|
---|
| 663 | #define GL_INVALID_ENUM 0x0500
|
---|
| 664 | #define GL_INVALID_OPERATION 0x0502
|
---|
| 665 | #define GL_STACK_OVERFLOW 0x0503
|
---|
| 666 | #define GL_STACK_UNDERFLOW 0x0504
|
---|
| 667 | #define GL_OUT_OF_MEMORY 0x0505
|
---|
| 668 |
|
---|
| 669 | /* glPush/PopAttrib bits */
|
---|
| 670 | #define GL_CURRENT_BIT 0x00000001
|
---|
| 671 | #define GL_POINT_BIT 0x00000002
|
---|
| 672 | #define GL_LINE_BIT 0x00000004
|
---|
| 673 | #define GL_POLYGON_BIT 0x00000008
|
---|
| 674 | #define GL_POLYGON_STIPPLE_BIT 0x00000010
|
---|
| 675 | #define GL_PIXEL_MODE_BIT 0x00000020
|
---|
| 676 | #define GL_LIGHTING_BIT 0x00000040
|
---|
| 677 | #define GL_FOG_BIT 0x00000080
|
---|
| 678 | #define GL_DEPTH_BUFFER_BIT 0x00000100
|
---|
| 679 | #define GL_ACCUM_BUFFER_BIT 0x00000200
|
---|
| 680 | #define GL_STENCIL_BUFFER_BIT 0x00000400
|
---|
| 681 | #define GL_VIEWPORT_BIT 0x00000800
|
---|
| 682 | #define GL_TRANSFORM_BIT 0x00001000
|
---|
| 683 | #define GL_ENABLE_BIT 0x00002000
|
---|
| 684 | #define GL_COLOR_BUFFER_BIT 0x00004000
|
---|
| 685 | #define GL_HINT_BIT 0x00008000
|
---|
| 686 | #define GL_EVAL_BIT 0x00010000
|
---|
| 687 | #define GL_LIST_BIT 0x00020000
|
---|
| 688 | #define GL_TEXTURE_BIT 0x00040000
|
---|
| 689 | #define GL_SCISSOR_BIT 0x00080000
|
---|
| 690 | #define GL_ALL_ATTRIB_BITS 0x000FFFFF
|
---|
| 691 |
|
---|
| 692 |
|
---|
| 693 | /* OpenGL 1.1 */
|
---|
| 694 | #define GL_PROXY_TEXTURE_1D 0x8063
|
---|
| 695 | #define GL_PROXY_TEXTURE_2D 0x8064
|
---|
| 696 | #define GL_TEXTURE_PRIORITY 0x8066
|
---|
| 697 | #define GL_TEXTURE_RESIDENT 0x8067
|
---|
| 698 | #define GL_TEXTURE_BINDING_1D 0x8068
|
---|
| 699 | #define GL_TEXTURE_BINDING_2D 0x8069
|
---|
| 700 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
|
---|
| 701 | #define GL_ALPHA4 0x803B
|
---|
| 702 | #define GL_ALPHA8 0x803C
|
---|
| 703 | #define GL_ALPHA12 0x803D
|
---|
| 704 | #define GL_ALPHA16 0x803E
|
---|
| 705 | #define GL_LUMINANCE4 0x803F
|
---|
| 706 | #define GL_LUMINANCE8 0x8040
|
---|
| 707 | #define GL_LUMINANCE12 0x8041
|
---|
| 708 | #define GL_LUMINANCE16 0x8042
|
---|
| 709 | #define GL_LUMINANCE4_ALPHA4 0x8043
|
---|
| 710 | #define GL_LUMINANCE6_ALPHA2 0x8044
|
---|
| 711 | #define GL_LUMINANCE8_ALPHA8 0x8045
|
---|
| 712 | #define GL_LUMINANCE12_ALPHA4 0x8046
|
---|
| 713 | #define GL_LUMINANCE12_ALPHA12 0x8047
|
---|
| 714 | #define GL_LUMINANCE16_ALPHA16 0x8048
|
---|
| 715 | #define GL_INTENSITY 0x8049
|
---|
| 716 | #define GL_INTENSITY4 0x804A
|
---|
| 717 | #define GL_INTENSITY8 0x804B
|
---|
| 718 | #define GL_INTENSITY12 0x804C
|
---|
| 719 | #define GL_INTENSITY16 0x804D
|
---|
| 720 | #define GL_R3_G3_B2 0x2A10
|
---|
| 721 | #define GL_RGB4 0x804F
|
---|
| 722 | #define GL_RGB5 0x8050
|
---|
| 723 | #define GL_RGB8 0x8051
|
---|
| 724 | #define GL_RGB10 0x8052
|
---|
| 725 | #define GL_RGB12 0x8053
|
---|
| 726 | #define GL_RGB16 0x8054
|
---|
| 727 | #define GL_RGBA2 0x8055
|
---|
| 728 | #define GL_RGBA4 0x8056
|
---|
| 729 | #define GL_RGB5_A1 0x8057
|
---|
| 730 | #define GL_RGBA8 0x8058
|
---|
| 731 | #define GL_RGB10_A2 0x8059
|
---|
| 732 | #define GL_RGBA12 0x805A
|
---|
| 733 | #define GL_RGBA16 0x805B
|
---|
| 734 | #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
|
---|
| 735 | #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
|
---|
| 736 | #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
|
---|
| 737 | #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
|
---|
| 738 |
|
---|
| 739 |
|
---|
| 740 | /* Under Windows, we do not define OpenGL 1.2 & 1.3 functionality, since
|
---|
| 741 | it is treated as extensions (defined in glext.h) */
|
---|
| 742 | #if !defined(__WIN32__)
|
---|
| 743 |
|
---|
| 744 | /* OpenGL 1.2 */
|
---|
| 745 | #define GL_RESCALE_NORMAL 0x803A
|
---|
| 746 | #define GL_CLAMP_TO_EDGE 0x812F
|
---|
| 747 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8
|
---|
| 748 | #define GL_MAX_ELEMENTS_INDICES 0x80E9
|
---|
| 749 | #define GL_BGR 0x80E0
|
---|
| 750 | #define GL_BGRA 0x80E1
|
---|
| 751 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032
|
---|
| 752 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
|
---|
| 753 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
---|
| 754 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
|
---|
| 755 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
---|
| 756 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
|
---|
| 757 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
---|
| 758 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
|
---|
| 759 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035
|
---|
| 760 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
|
---|
| 761 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036
|
---|
| 762 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
|
---|
| 763 | #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
|
---|
| 764 | #define GL_SINGLE_COLOR 0x81F9
|
---|
| 765 | #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
|
---|
| 766 | #define GL_TEXTURE_MIN_LOD 0x813A
|
---|
| 767 | #define GL_TEXTURE_MAX_LOD 0x813B
|
---|
| 768 | #define GL_TEXTURE_BASE_LEVEL 0x813C
|
---|
| 769 | #define GL_TEXTURE_MAX_LEVEL 0x813D
|
---|
| 770 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
|
---|
| 771 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
|
---|
| 772 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
|
---|
| 773 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
|
---|
| 774 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
---|
| 775 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
---|
| 776 | #define GL_PACK_SKIP_IMAGES 0x806B
|
---|
| 777 | #define GL_PACK_IMAGE_HEIGHT 0x806C
|
---|
| 778 | #define GL_UNPACK_SKIP_IMAGES 0x806D
|
---|
| 779 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E
|
---|
| 780 | #define GL_TEXTURE_3D 0x806F
|
---|
| 781 | #define GL_PROXY_TEXTURE_3D 0x8070
|
---|
| 782 | #define GL_TEXTURE_DEPTH 0x8071
|
---|
| 783 | #define GL_TEXTURE_WRAP_R 0x8072
|
---|
| 784 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073
|
---|
| 785 | #define GL_TEXTURE_BINDING_3D 0x806A
|
---|
| 786 |
|
---|
| 787 | /* OpenGL 1.2 imaging subset */
|
---|
| 788 | /* GL_EXT_color_table */
|
---|
| 789 | #define GL_COLOR_TABLE 0x80D0
|
---|
| 790 | #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
|
---|
| 791 | #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
|
---|
| 792 | #define GL_PROXY_COLOR_TABLE 0x80D3
|
---|
| 793 | #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
|
---|
| 794 | #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
|
---|
| 795 | #define GL_COLOR_TABLE_SCALE 0x80D6
|
---|
| 796 | #define GL_COLOR_TABLE_BIAS 0x80D7
|
---|
| 797 | #define GL_COLOR_TABLE_FORMAT 0x80D8
|
---|
| 798 | #define GL_COLOR_TABLE_WIDTH 0x80D9
|
---|
| 799 | #define GL_COLOR_TABLE_RED_SIZE 0x80DA
|
---|
| 800 | #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
|
---|
| 801 | #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
|
---|
| 802 | #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
|
---|
| 803 | #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
|
---|
| 804 | #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
|
---|
| 805 | /* GL_EXT_convolution and GL_HP_convolution_border_modes */
|
---|
| 806 | #define GL_CONVOLUTION_1D 0x8010
|
---|
| 807 | #define GL_CONVOLUTION_2D 0x8011
|
---|
| 808 | #define GL_SEPARABLE_2D 0x8012
|
---|
| 809 | #define GL_CONVOLUTION_BORDER_MODE 0x8013
|
---|
| 810 | #define GL_CONVOLUTION_FILTER_SCALE 0x8014
|
---|
| 811 | #define GL_CONVOLUTION_FILTER_BIAS 0x8015
|
---|
| 812 | #define GL_REDUCE 0x8016
|
---|
| 813 | #define GL_CONVOLUTION_FORMAT 0x8017
|
---|
| 814 | #define GL_CONVOLUTION_WIDTH 0x8018
|
---|
| 815 | #define GL_CONVOLUTION_HEIGHT 0x8019
|
---|
| 816 | #define GL_MAX_CONVOLUTION_WIDTH 0x801A
|
---|
| 817 | #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
|
---|
| 818 | #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
|
---|
| 819 | #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
|
---|
| 820 | #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
|
---|
| 821 | #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
|
---|
| 822 | #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
|
---|
| 823 | #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
|
---|
| 824 | #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
|
---|
| 825 | #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
|
---|
| 826 | #define GL_CONSTANT_BORDER 0x8151
|
---|
| 827 | #define GL_REPLICATE_BORDER 0x8153
|
---|
| 828 | #define GL_CONVOLUTION_BORDER_COLOR 0x8154
|
---|
| 829 | /* GL_SGI_color_matrix */
|
---|
| 830 | #define GL_COLOR_MATRIX 0x80B1
|
---|
| 831 | #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
|
---|
| 832 | #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
|
---|
| 833 | #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
|
---|
| 834 | #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
|
---|
| 835 | #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
|
---|
| 836 | #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
|
---|
| 837 | #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
|
---|
| 838 | #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
|
---|
| 839 | #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
|
---|
| 840 | #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
|
---|
| 841 | /* GL_EXT_histogram */
|
---|
| 842 | #define GL_HISTOGRAM 0x8024
|
---|
| 843 | #define GL_PROXY_HISTOGRAM 0x8025
|
---|
| 844 | #define GL_HISTOGRAM_WIDTH 0x8026
|
---|
| 845 | #define GL_HISTOGRAM_FORMAT 0x8027
|
---|
| 846 | #define GL_HISTOGRAM_RED_SIZE 0x8028
|
---|
| 847 | #define GL_HISTOGRAM_GREEN_SIZE 0x8029
|
---|
| 848 | #define GL_HISTOGRAM_BLUE_SIZE 0x802A
|
---|
| 849 | #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
|
---|
| 850 | #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
|
---|
| 851 | #define GL_HISTOGRAM_SINK 0x802D
|
---|
| 852 | #define GL_MINMAX 0x802E
|
---|
| 853 | #define GL_MINMAX_FORMAT 0x802F
|
---|
| 854 | #define GL_MINMAX_SINK 0x8030
|
---|
| 855 | #define GL_TABLE_TOO_LARGE 0x8031
|
---|
| 856 | /* GL_EXT_blend_color, GL_EXT_blend_minmax */
|
---|
| 857 | #define GL_BLEND_EQUATION 0x8009
|
---|
| 858 | #define GL_MIN 0x8007
|
---|
| 859 | #define GL_MAX 0x8008
|
---|
| 860 | #define GL_FUNC_ADD 0x8006
|
---|
| 861 | #define GL_FUNC_SUBTRACT 0x800A
|
---|
| 862 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
---|
| 863 | #define GL_BLEND_COLOR 0x8005
|
---|
| 864 |
|
---|
| 865 |
|
---|
| 866 | /* OpenGL 1.3 */
|
---|
| 867 | /* multitexture */
|
---|
| 868 | #define GL_TEXTURE0 0x84C0
|
---|
| 869 | #define GL_TEXTURE1 0x84C1
|
---|
| 870 | #define GL_TEXTURE2 0x84C2
|
---|
| 871 | #define GL_TEXTURE3 0x84C3
|
---|
| 872 | #define GL_TEXTURE4 0x84C4
|
---|
| 873 | #define GL_TEXTURE5 0x84C5
|
---|
| 874 | #define GL_TEXTURE6 0x84C6
|
---|
| 875 | #define GL_TEXTURE7 0x84C7
|
---|
| 876 | #define GL_TEXTURE8 0x84C8
|
---|
| 877 | #define GL_TEXTURE9 0x84C9
|
---|
| 878 | #define GL_TEXTURE10 0x84CA
|
---|
| 879 | #define GL_TEXTURE11 0x84CB
|
---|
| 880 | #define GL_TEXTURE12 0x84CC
|
---|
| 881 | #define GL_TEXTURE13 0x84CD
|
---|
| 882 | #define GL_TEXTURE14 0x84CE
|
---|
| 883 | #define GL_TEXTURE15 0x84CF
|
---|
| 884 | #define GL_TEXTURE16 0x84D0
|
---|
| 885 | #define GL_TEXTURE17 0x84D1
|
---|
| 886 | #define GL_TEXTURE18 0x84D2
|
---|
| 887 | #define GL_TEXTURE19 0x84D3
|
---|
| 888 | #define GL_TEXTURE20 0x84D4
|
---|
| 889 | #define GL_TEXTURE21 0x84D5
|
---|
| 890 | #define GL_TEXTURE22 0x84D6
|
---|
| 891 | #define GL_TEXTURE23 0x84D7
|
---|
| 892 | #define GL_TEXTURE24 0x84D8
|
---|
| 893 | #define GL_TEXTURE25 0x84D9
|
---|
| 894 | #define GL_TEXTURE26 0x84DA
|
---|
| 895 | #define GL_TEXTURE27 0x84DB
|
---|
| 896 | #define GL_TEXTURE28 0x84DC
|
---|
| 897 | #define GL_TEXTURE29 0x84DD
|
---|
| 898 | #define GL_TEXTURE30 0x84DE
|
---|
| 899 | #define GL_TEXTURE31 0x84DF
|
---|
| 900 | #define GL_ACTIVE_TEXTURE 0x84E0
|
---|
| 901 | #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
|
---|
| 902 | #define GL_MAX_TEXTURE_UNITS 0x84E2
|
---|
| 903 | /* texture_cube_map */
|
---|
| 904 | #define GL_NORMAL_MAP 0x8511
|
---|
| 905 | #define GL_REFLECTION_MAP 0x8512
|
---|
| 906 | #define GL_TEXTURE_CUBE_MAP 0x8513
|
---|
| 907 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
---|
| 908 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
---|
| 909 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
---|
| 910 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
---|
| 911 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
---|
| 912 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
---|
| 913 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
---|
| 914 | #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
|
---|
| 915 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
---|
| 916 | /* texture_compression */
|
---|
| 917 | #define GL_COMPRESSED_ALPHA 0x84E9
|
---|
| 918 | #define GL_COMPRESSED_LUMINANCE 0x84EA
|
---|
| 919 | #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
|
---|
| 920 | #define GL_COMPRESSED_INTENSITY 0x84EC
|
---|
| 921 | #define GL_COMPRESSED_RGB 0x84ED
|
---|
| 922 | #define GL_COMPRESSED_RGBA 0x84EE
|
---|
| 923 | #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
|
---|
| 924 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
|
---|
| 925 | #define GL_TEXTURE_COMPRESSED 0x86A1
|
---|
| 926 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
---|
| 927 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
---|
| 928 | /* multisample */
|
---|
| 929 | #define GL_MULTISAMPLE 0x809D
|
---|
| 930 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
---|
| 931 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
|
---|
| 932 | #define GL_SAMPLE_COVERAGE 0x80A0
|
---|
| 933 | #define GL_SAMPLE_BUFFERS 0x80A8
|
---|
| 934 | #define GL_SAMPLES 0x80A9
|
---|
| 935 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
---|
| 936 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
---|
| 937 | #define GL_MULTISAMPLE_BIT 0x20000000
|
---|
| 938 | /* transpose_matrix */
|
---|
| 939 | #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
|
---|
| 940 | #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
|
---|
| 941 | #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
|
---|
| 942 | #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
|
---|
| 943 | /* texture_env_combine */
|
---|
| 944 | #define GL_COMBINE 0x8570
|
---|
| 945 | #define GL_COMBINE_RGB 0x8571
|
---|
| 946 | #define GL_COMBINE_ALPHA 0x8572
|
---|
| 947 | #define GL_SOURCE0_RGB 0x8580
|
---|
| 948 | #define GL_SOURCE1_RGB 0x8581
|
---|
| 949 | #define GL_SOURCE2_RGB 0x8582
|
---|
| 950 | #define GL_SOURCE0_ALPHA 0x8588
|
---|
| 951 | #define GL_SOURCE1_ALPHA 0x8589
|
---|
| 952 | #define GL_SOURCE2_ALPHA 0x858A
|
---|
| 953 | #define GL_OPERAND0_RGB 0x8590
|
---|
| 954 | #define GL_OPERAND1_RGB 0x8591
|
---|
| 955 | #define GL_OPERAND2_RGB 0x8592
|
---|
| 956 | #define GL_OPERAND0_ALPHA 0x8598
|
---|
| 957 | #define GL_OPERAND1_ALPHA 0x8599
|
---|
| 958 | #define GL_OPERAND2_ALPHA 0x859A
|
---|
| 959 | #define GL_RGB_SCALE 0x8573
|
---|
| 960 | #define GL_ADD_SIGNED 0x8574
|
---|
| 961 | #define GL_INTERPOLATE 0x8575
|
---|
| 962 | #define GL_SUBTRACT 0x84E7
|
---|
| 963 | #define GL_CONSTANT 0x8576
|
---|
| 964 | #define GL_PRIMARY_COLOR 0x8577
|
---|
| 965 | #define GL_PREVIOUS 0x8578
|
---|
| 966 | /* texture_env_dot3 */
|
---|
| 967 | #define GL_DOT3_RGB 0x86AE
|
---|
| 968 | #define GL_DOT3_RGBA 0x86AF
|
---|
| 969 | /* texture_border_clamp */
|
---|
| 970 | #define GL_CLAMP_TO_BORDER 0x812D
|
---|
| 971 |
|
---|
| 972 | #endif /* __WIN32__ */
|
---|
| 973 |
|
---|
| 974 |
|
---|
| 975 |
|
---|
| 976 | /************************************************************************
|
---|
| 977 | *
|
---|
| 978 | * Function prototypes
|
---|
| 979 | *
|
---|
| 980 | ************************************************************************/
|
---|
| 981 |
|
---|
| 982 | /* Miscellaneous */
|
---|
| 983 | GLAPI void APIENTRY glClearIndex( GLfloat c );
|
---|
| 984 | GLAPI void APIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
|
---|
| 985 | GLAPI void APIENTRY glClear( GLbitfield mask );
|
---|
| 986 | GLAPI void APIENTRY glIndexMask( GLuint mask );
|
---|
| 987 | GLAPI void APIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
|
---|
| 988 | GLAPI void APIENTRY glAlphaFunc( GLenum func, GLclampf ref );
|
---|
| 989 | GLAPI void APIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
|
---|
| 990 | GLAPI void APIENTRY glLogicOp( GLenum opcode );
|
---|
| 991 | GLAPI void APIENTRY glCullFace( GLenum mode );
|
---|
| 992 | GLAPI void APIENTRY glFrontFace( GLenum mode );
|
---|
| 993 | GLAPI void APIENTRY glPointSize( GLfloat size );
|
---|
| 994 | GLAPI void APIENTRY glLineWidth( GLfloat width );
|
---|
| 995 | GLAPI void APIENTRY glLineStipple( GLint factor, GLushort pattern );
|
---|
| 996 | GLAPI void APIENTRY glPolygonMode( GLenum face, GLenum mode );
|
---|
| 997 | GLAPI void APIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
|
---|
| 998 | GLAPI void APIENTRY glPolygonStipple( const GLubyte *mask );
|
---|
| 999 | GLAPI void APIENTRY glGetPolygonStipple( GLubyte *mask );
|
---|
| 1000 | GLAPI void APIENTRY glEdgeFlag( GLboolean flag );
|
---|
| 1001 | GLAPI void APIENTRY glEdgeFlagv( const GLboolean *flag );
|
---|
| 1002 | GLAPI void APIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
|
---|
| 1003 | GLAPI void APIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
|
---|
| 1004 | GLAPI void APIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
|
---|
| 1005 | GLAPI void APIENTRY glDrawBuffer( GLenum mode );
|
---|
| 1006 | GLAPI void APIENTRY glReadBuffer( GLenum mode );
|
---|
| 1007 | GLAPI void APIENTRY glEnable( GLenum cap );
|
---|
| 1008 | GLAPI void APIENTRY glDisable( GLenum cap );
|
---|
| 1009 | GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap );
|
---|
| 1010 | GLAPI void APIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
|
---|
| 1011 | GLAPI void APIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
|
---|
| 1012 | GLAPI void APIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
|
---|
| 1013 | GLAPI void APIENTRY glGetDoublev( GLenum pname, GLdouble *params );
|
---|
| 1014 | GLAPI void APIENTRY glGetFloatv( GLenum pname, GLfloat *params );
|
---|
| 1015 | GLAPI void APIENTRY glGetIntegerv( GLenum pname, GLint *params );
|
---|
| 1016 | GLAPI void APIENTRY glPushAttrib( GLbitfield mask );
|
---|
| 1017 | GLAPI void APIENTRY glPopAttrib( void );
|
---|
| 1018 | GLAPI void APIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
|
---|
| 1019 | GLAPI void APIENTRY glPopClientAttrib( void ); /* 1.1 */
|
---|
| 1020 | GLAPI GLint APIENTRY glRenderMode( GLenum mode );
|
---|
| 1021 | GLAPI GLenum APIENTRY glGetError( void );
|
---|
| 1022 | GLAPI const GLubyte* APIENTRY glGetString( GLenum name );
|
---|
| 1023 | GLAPI void APIENTRY glFinish( void );
|
---|
| 1024 | GLAPI void APIENTRY glFlush( void );
|
---|
| 1025 | GLAPI void APIENTRY glHint( GLenum target, GLenum mode );
|
---|
| 1026 |
|
---|
| 1027 | /* Depth Buffer */
|
---|
| 1028 | GLAPI void APIENTRY glClearDepth( GLclampd depth );
|
---|
| 1029 | GLAPI void APIENTRY glDepthFunc( GLenum func );
|
---|
| 1030 | GLAPI void APIENTRY glDepthMask( GLboolean flag );
|
---|
| 1031 | GLAPI void APIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
|
---|
| 1032 |
|
---|
| 1033 | /* Accumulation Buffer */
|
---|
| 1034 | GLAPI void APIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
|
---|
| 1035 | GLAPI void APIENTRY glAccum( GLenum op, GLfloat value );
|
---|
| 1036 |
|
---|
| 1037 | /* Transformation */
|
---|
| 1038 | GLAPI void APIENTRY glMatrixMode( GLenum mode );
|
---|
| 1039 | GLAPI void APIENTRY glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
|
---|
| 1040 | GLAPI void APIENTRY glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
|
---|
| 1041 | GLAPI void APIENTRY glViewport( GLint x, GLint y, GLsizei width, GLsizei height );
|
---|
| 1042 | GLAPI void APIENTRY glPushMatrix( void );
|
---|
| 1043 | GLAPI void APIENTRY glPopMatrix( void );
|
---|
| 1044 | GLAPI void APIENTRY glLoadIdentity( void );
|
---|
| 1045 | GLAPI void APIENTRY glLoadMatrixd( const GLdouble *m );
|
---|
| 1046 | GLAPI void APIENTRY glLoadMatrixf( const GLfloat *m );
|
---|
| 1047 | GLAPI void APIENTRY glMultMatrixd( const GLdouble *m );
|
---|
| 1048 | GLAPI void APIENTRY glMultMatrixf( const GLfloat *m );
|
---|
| 1049 | GLAPI void APIENTRY glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
|
---|
| 1050 | GLAPI void APIENTRY glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
|
---|
| 1051 | GLAPI void APIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
|
---|
| 1052 | GLAPI void APIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
|
---|
| 1053 | GLAPI void APIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
|
---|
| 1054 | GLAPI void APIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
|
---|
| 1055 |
|
---|
| 1056 | /* Display Lists */
|
---|
| 1057 | GLAPI GLboolean APIENTRY glIsList( GLuint list );
|
---|
| 1058 | GLAPI void APIENTRY glDeleteLists( GLuint list, GLsizei range );
|
---|
| 1059 | GLAPI GLuint APIENTRY glGenLists( GLsizei range );
|
---|
| 1060 | GLAPI void APIENTRY glNewList( GLuint list, GLenum mode );
|
---|
| 1061 | GLAPI void APIENTRY glEndList( void );
|
---|
| 1062 | GLAPI void APIENTRY glCallList( GLuint list );
|
---|
| 1063 | GLAPI void APIENTRY glCallLists( GLsizei n, GLenum type, const GLvoid *lists );
|
---|
| 1064 | GLAPI void APIENTRY glListBase( GLuint base );
|
---|
| 1065 |
|
---|
| 1066 | /* Drawing Functions */
|
---|
| 1067 | GLAPI void APIENTRY glBegin( GLenum mode );
|
---|
| 1068 | GLAPI void APIENTRY glEnd( void );
|
---|
| 1069 | GLAPI void APIENTRY glVertex2d( GLdouble x, GLdouble y );
|
---|
| 1070 | GLAPI void APIENTRY glVertex2f( GLfloat x, GLfloat y );
|
---|
| 1071 | GLAPI void APIENTRY glVertex2i( GLint x, GLint y );
|
---|
| 1072 | GLAPI void APIENTRY glVertex2s( GLshort x, GLshort y );
|
---|
| 1073 | GLAPI void APIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
|
---|
| 1074 | GLAPI void APIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
|
---|
| 1075 | GLAPI void APIENTRY glVertex3i( GLint x, GLint y, GLint z );
|
---|
| 1076 | GLAPI void APIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
|
---|
| 1077 | GLAPI void APIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
|
---|
| 1078 | GLAPI void APIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
|
---|
| 1079 | GLAPI void APIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
|
---|
| 1080 | GLAPI void APIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
|
---|
| 1081 | GLAPI void APIENTRY glVertex2dv( const GLdouble *v );
|
---|
| 1082 | GLAPI void APIENTRY glVertex2fv( const GLfloat *v );
|
---|
| 1083 | GLAPI void APIENTRY glVertex2iv( const GLint *v );
|
---|
| 1084 | GLAPI void APIENTRY glVertex2sv( const GLshort *v );
|
---|
| 1085 | GLAPI void APIENTRY glVertex3dv( const GLdouble *v );
|
---|
| 1086 | GLAPI void APIENTRY glVertex3fv( const GLfloat *v );
|
---|
| 1087 | GLAPI void APIENTRY glVertex3iv( const GLint *v );
|
---|
| 1088 | GLAPI void APIENTRY glVertex3sv( const GLshort *v );
|
---|
| 1089 | GLAPI void APIENTRY glVertex4dv( const GLdouble *v );
|
---|
| 1090 | GLAPI void APIENTRY glVertex4fv( const GLfloat *v );
|
---|
| 1091 | GLAPI void APIENTRY glVertex4iv( const GLint *v );
|
---|
| 1092 | GLAPI void APIENTRY glVertex4sv( const GLshort *v );
|
---|
| 1093 | GLAPI void APIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
|
---|
| 1094 | GLAPI void APIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
|
---|
| 1095 | GLAPI void APIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
|
---|
| 1096 | GLAPI void APIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
|
---|
| 1097 | GLAPI void APIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
|
---|
| 1098 | GLAPI void APIENTRY glNormal3bv( const GLbyte *v );
|
---|
| 1099 | GLAPI void APIENTRY glNormal3dv( const GLdouble *v );
|
---|
| 1100 | GLAPI void APIENTRY glNormal3fv( const GLfloat *v );
|
---|
| 1101 | GLAPI void APIENTRY glNormal3iv( const GLint *v );
|
---|
| 1102 | GLAPI void APIENTRY glNormal3sv( const GLshort *v );
|
---|
| 1103 | GLAPI void APIENTRY glIndexd( GLdouble c );
|
---|
| 1104 | GLAPI void APIENTRY glIndexf( GLfloat c );
|
---|
| 1105 | GLAPI void APIENTRY glIndexi( GLint c );
|
---|
| 1106 | GLAPI void APIENTRY glIndexs( GLshort c );
|
---|
| 1107 | GLAPI void APIENTRY glIndexub( GLubyte c ); /* 1.1 */
|
---|
| 1108 | GLAPI void APIENTRY glIndexdv( const GLdouble *c );
|
---|
| 1109 | GLAPI void APIENTRY glIndexfv( const GLfloat *c );
|
---|
| 1110 | GLAPI void APIENTRY glIndexiv( const GLint *c );
|
---|
| 1111 | GLAPI void APIENTRY glIndexsv( const GLshort *c );
|
---|
| 1112 | GLAPI void APIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
|
---|
| 1113 | GLAPI void APIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
|
---|
| 1114 | GLAPI void APIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
|
---|
| 1115 | GLAPI void APIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
|
---|
| 1116 | GLAPI void APIENTRY glColor3i( GLint red, GLint green, GLint blue );
|
---|
| 1117 | GLAPI void APIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
|
---|
| 1118 | GLAPI void APIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
|
---|
| 1119 | GLAPI void APIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
|
---|
| 1120 | GLAPI void APIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
|
---|
| 1121 | GLAPI void APIENTRY glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha );
|
---|
| 1122 | GLAPI void APIENTRY glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha );
|
---|
| 1123 | GLAPI void APIENTRY glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
|
---|
| 1124 | GLAPI void APIENTRY glColor4i( GLint red, GLint green, GLint blue, GLint alpha );
|
---|
| 1125 | GLAPI void APIENTRY glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha );
|
---|
| 1126 | GLAPI void APIENTRY glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
|
---|
| 1127 | GLAPI void APIENTRY glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha );
|
---|
| 1128 | GLAPI void APIENTRY glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha );
|
---|
| 1129 | GLAPI void APIENTRY glColor3bv( const GLbyte *v );
|
---|
| 1130 | GLAPI void APIENTRY glColor3dv( const GLdouble *v );
|
---|
| 1131 | GLAPI void APIENTRY glColor3fv( const GLfloat *v );
|
---|
| 1132 | GLAPI void APIENTRY glColor3iv( const GLint *v );
|
---|
| 1133 | GLAPI void APIENTRY glColor3sv( const GLshort *v );
|
---|
| 1134 | GLAPI void APIENTRY glColor3ubv( const GLubyte *v );
|
---|
| 1135 | GLAPI void APIENTRY glColor3uiv( const GLuint *v );
|
---|
| 1136 | GLAPI void APIENTRY glColor3usv( const GLushort *v );
|
---|
| 1137 | GLAPI void APIENTRY glColor4bv( const GLbyte *v );
|
---|
| 1138 | GLAPI void APIENTRY glColor4dv( const GLdouble *v );
|
---|
| 1139 | GLAPI void APIENTRY glColor4fv( const GLfloat *v );
|
---|
| 1140 | GLAPI void APIENTRY glColor4iv( const GLint *v );
|
---|
| 1141 | GLAPI void APIENTRY glColor4sv( const GLshort *v );
|
---|
| 1142 | GLAPI void APIENTRY glColor4ubv( const GLubyte *v );
|
---|
| 1143 | GLAPI void APIENTRY glColor4uiv( const GLuint *v );
|
---|
| 1144 | GLAPI void APIENTRY glColor4usv( const GLushort *v );
|
---|
| 1145 | GLAPI void APIENTRY glTexCoord1d( GLdouble s );
|
---|
| 1146 | GLAPI void APIENTRY glTexCoord1f( GLfloat s );
|
---|
| 1147 | GLAPI void APIENTRY glTexCoord1i( GLint s );
|
---|
| 1148 | GLAPI void APIENTRY glTexCoord1s( GLshort s );
|
---|
| 1149 | GLAPI void APIENTRY glTexCoord2d( GLdouble s, GLdouble t );
|
---|
| 1150 | GLAPI void APIENTRY glTexCoord2f( GLfloat s, GLfloat t );
|
---|
| 1151 | GLAPI void APIENTRY glTexCoord2i( GLint s, GLint t );
|
---|
| 1152 | GLAPI void APIENTRY glTexCoord2s( GLshort s, GLshort t );
|
---|
| 1153 | GLAPI void APIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
|
---|
| 1154 | GLAPI void APIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
|
---|
| 1155 | GLAPI void APIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
|
---|
| 1156 | GLAPI void APIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
|
---|
| 1157 | GLAPI void APIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
|
---|
| 1158 | GLAPI void APIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
|
---|
| 1159 | GLAPI void APIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
|
---|
| 1160 | GLAPI void APIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
|
---|
| 1161 | GLAPI void APIENTRY glTexCoord1dv( const GLdouble *v );
|
---|
| 1162 | GLAPI void APIENTRY glTexCoord1fv( const GLfloat *v );
|
---|
| 1163 | GLAPI void APIENTRY glTexCoord1iv( const GLint *v );
|
---|
| 1164 | GLAPI void APIENTRY glTexCoord1sv( const GLshort *v );
|
---|
| 1165 | GLAPI void APIENTRY glTexCoord2dv( const GLdouble *v );
|
---|
| 1166 | GLAPI void APIENTRY glTexCoord2fv( const GLfloat *v );
|
---|
| 1167 | GLAPI void APIENTRY glTexCoord2iv( const GLint *v );
|
---|
| 1168 | GLAPI void APIENTRY glTexCoord2sv( const GLshort *v );
|
---|
| 1169 | GLAPI void APIENTRY glTexCoord3dv( const GLdouble *v );
|
---|
| 1170 | GLAPI void APIENTRY glTexCoord3fv( const GLfloat *v );
|
---|
| 1171 | GLAPI void APIENTRY glTexCoord3iv( const GLint *v );
|
---|
| 1172 | GLAPI void APIENTRY glTexCoord3sv( const GLshort *v );
|
---|
| 1173 | GLAPI void APIENTRY glTexCoord4dv( const GLdouble *v );
|
---|
| 1174 | GLAPI void APIENTRY glTexCoord4fv( const GLfloat *v );
|
---|
| 1175 | GLAPI void APIENTRY glTexCoord4iv( const GLint *v );
|
---|
| 1176 | GLAPI void APIENTRY glTexCoord4sv( const GLshort *v );
|
---|
| 1177 | GLAPI void APIENTRY glRasterPos2d( GLdouble x, GLdouble y );
|
---|
| 1178 | GLAPI void APIENTRY glRasterPos2f( GLfloat x, GLfloat y );
|
---|
| 1179 | GLAPI void APIENTRY glRasterPos2i( GLint x, GLint y );
|
---|
| 1180 | GLAPI void APIENTRY glRasterPos2s( GLshort x, GLshort y );
|
---|
| 1181 | GLAPI void APIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
|
---|
| 1182 | GLAPI void APIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
|
---|
| 1183 | GLAPI void APIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
|
---|
| 1184 | GLAPI void APIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
|
---|
| 1185 | GLAPI void APIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
|
---|
| 1186 | GLAPI void APIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
|
---|
| 1187 | GLAPI void APIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
|
---|
| 1188 | GLAPI void APIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
|
---|
| 1189 | GLAPI void APIENTRY glRasterPos2dv( const GLdouble *v );
|
---|
| 1190 | GLAPI void APIENTRY glRasterPos2fv( const GLfloat *v );
|
---|
| 1191 | GLAPI void APIENTRY glRasterPos2iv( const GLint *v );
|
---|
| 1192 | GLAPI void APIENTRY glRasterPos2sv( const GLshort *v );
|
---|
| 1193 | GLAPI void APIENTRY glRasterPos3dv( const GLdouble *v );
|
---|
| 1194 | GLAPI void APIENTRY glRasterPos3fv( const GLfloat *v );
|
---|
| 1195 | GLAPI void APIENTRY glRasterPos3iv( const GLint *v );
|
---|
| 1196 | GLAPI void APIENTRY glRasterPos3sv( const GLshort *v );
|
---|
| 1197 | GLAPI void APIENTRY glRasterPos4dv( const GLdouble *v );
|
---|
| 1198 | GLAPI void APIENTRY glRasterPos4fv( const GLfloat *v );
|
---|
| 1199 | GLAPI void APIENTRY glRasterPos4iv( const GLint *v );
|
---|
| 1200 | GLAPI void APIENTRY glRasterPos4sv( const GLshort *v );
|
---|
| 1201 | GLAPI void APIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
|
---|
| 1202 | GLAPI void APIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
|
---|
| 1203 | GLAPI void APIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
|
---|
| 1204 | GLAPI void APIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
|
---|
| 1205 | GLAPI void APIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
|
---|
| 1206 | GLAPI void APIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
|
---|
| 1207 | GLAPI void APIENTRY glRectiv( const GLint *v1, const GLint *v2 );
|
---|
| 1208 | GLAPI void APIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
|
---|
| 1209 |
|
---|
| 1210 | /* Lighting */
|
---|
| 1211 | GLAPI void APIENTRY glShadeModel( GLenum mode );
|
---|
| 1212 | GLAPI void APIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
|
---|
| 1213 | GLAPI void APIENTRY glLighti( GLenum light, GLenum pname, GLint param );
|
---|
| 1214 | GLAPI void APIENTRY glLightfv( GLenum light, GLenum pname, const GLfloat *params );
|
---|
| 1215 | GLAPI void APIENTRY glLightiv( GLenum light, GLenum pname, const GLint *params );
|
---|
| 1216 | GLAPI void APIENTRY glGetLightfv( GLenum light, GLenum pname, GLfloat *params );
|
---|
| 1217 | GLAPI void APIENTRY glGetLightiv( GLenum light, GLenum pname, GLint *params );
|
---|
| 1218 | GLAPI void APIENTRY glLightModelf( GLenum pname, GLfloat param );
|
---|
| 1219 | GLAPI void APIENTRY glLightModeli( GLenum pname, GLint param );
|
---|
| 1220 | GLAPI void APIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
|
---|
| 1221 | GLAPI void APIENTRY glLightModeliv( GLenum pname, const GLint *params );
|
---|
| 1222 | GLAPI void APIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
|
---|
| 1223 | GLAPI void APIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
|
---|
| 1224 | GLAPI void APIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
|
---|
| 1225 | GLAPI void APIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
|
---|
| 1226 | GLAPI void APIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
|
---|
| 1227 | GLAPI void APIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
|
---|
| 1228 | GLAPI void APIENTRY glColorMaterial( GLenum face, GLenum mode );
|
---|
| 1229 |
|
---|
| 1230 | /* Raster functions */
|
---|
| 1231 | GLAPI void APIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
|
---|
| 1232 | GLAPI void APIENTRY glPixelStoref( GLenum pname, GLfloat param );
|
---|
| 1233 | GLAPI void APIENTRY glPixelStorei( GLenum pname, GLint param );
|
---|
| 1234 | GLAPI void APIENTRY glPixelTransferf( GLenum pname, GLfloat param );
|
---|
| 1235 | GLAPI void APIENTRY glPixelTransferi( GLenum pname, GLint param );
|
---|
| 1236 | GLAPI void APIENTRY glPixelMapfv( GLenum map, GLint mapsize, const GLfloat *values );
|
---|
| 1237 | GLAPI void APIENTRY glPixelMapuiv( GLenum map, GLint mapsize, const GLuint *values );
|
---|
| 1238 | GLAPI void APIENTRY glPixelMapusv( GLenum map, GLint mapsize, const GLushort *values );
|
---|
| 1239 | GLAPI void APIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
|
---|
| 1240 | GLAPI void APIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
|
---|
| 1241 | GLAPI void APIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
|
---|
| 1242 | GLAPI void APIENTRY glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap );
|
---|
| 1243 | GLAPI void APIENTRY glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
|
---|
| 1244 | GLAPI void APIENTRY glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
| 1245 | GLAPI void APIENTRY glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type );
|
---|
| 1246 |
|
---|
| 1247 | /* Stenciling */
|
---|
| 1248 | GLAPI void APIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
|
---|
| 1249 | GLAPI void APIENTRY glStencilMask( GLuint mask );
|
---|
| 1250 | GLAPI void APIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
|
---|
| 1251 | GLAPI void APIENTRY glClearStencil( GLint s );
|
---|
| 1252 |
|
---|
| 1253 | /* Texture mapping */
|
---|
| 1254 | GLAPI void APIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
|
---|
| 1255 | GLAPI void APIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
|
---|
| 1256 | GLAPI void APIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
|
---|
| 1257 | GLAPI void APIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
|
---|
| 1258 | GLAPI void APIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
|
---|
| 1259 | GLAPI void APIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
|
---|
| 1260 | GLAPI void APIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
|
---|
| 1261 | GLAPI void APIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
|
---|
| 1262 | GLAPI void APIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
|
---|
| 1263 | GLAPI void APIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
|
---|
| 1264 | GLAPI void APIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
|
---|
| 1265 | GLAPI void APIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
|
---|
| 1266 | GLAPI void APIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
|
---|
| 1267 | GLAPI void APIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
|
---|
| 1268 | GLAPI void APIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
|
---|
| 1269 | GLAPI void APIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
|
---|
| 1270 | GLAPI void APIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
|
---|
| 1271 | GLAPI void APIENTRY glTexParameterfv( GLenum target, GLenum pname, const GLfloat *params );
|
---|
| 1272 | GLAPI void APIENTRY glTexParameteriv( GLenum target, GLenum pname, const GLint *params );
|
---|
| 1273 | GLAPI void APIENTRY glGetTexParameterfv( GLenum target, GLenum pname, GLfloat *params);
|
---|
| 1274 | GLAPI void APIENTRY glGetTexParameteriv( GLenum target, GLenum pname, GLint *params );
|
---|
| 1275 | GLAPI void APIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params );
|
---|
| 1276 | GLAPI void APIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params );
|
---|
| 1277 | GLAPI void APIENTRY glTexImage1D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
| 1278 | GLAPI void APIENTRY glTexImage2D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
| 1279 | GLAPI void APIENTRY glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels );
|
---|
| 1280 |
|
---|
| 1281 | /* Evaluators */
|
---|
| 1282 | GLAPI void APIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points );
|
---|
| 1283 | GLAPI void APIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points );
|
---|
| 1284 | GLAPI void APIENTRY glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points );
|
---|
| 1285 | GLAPI void APIENTRY glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points );
|
---|
| 1286 | GLAPI void APIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
|
---|
| 1287 | GLAPI void APIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
|
---|
| 1288 | GLAPI void APIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
|
---|
| 1289 | GLAPI void APIENTRY glEvalCoord1d( GLdouble u );
|
---|
| 1290 | GLAPI void APIENTRY glEvalCoord1f( GLfloat u );
|
---|
| 1291 | GLAPI void APIENTRY glEvalCoord1dv( const GLdouble *u );
|
---|
| 1292 | GLAPI void APIENTRY glEvalCoord1fv( const GLfloat *u );
|
---|
| 1293 | GLAPI void APIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
|
---|
| 1294 | GLAPI void APIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
|
---|
| 1295 | GLAPI void APIENTRY glEvalCoord2dv( const GLdouble *u );
|
---|
| 1296 | GLAPI void APIENTRY glEvalCoord2fv( const GLfloat *u );
|
---|
| 1297 | GLAPI void APIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
|
---|
| 1298 | GLAPI void APIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
|
---|
| 1299 | GLAPI void APIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 );
|
---|
| 1300 | GLAPI void APIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 );
|
---|
| 1301 | GLAPI void APIENTRY glEvalPoint1( GLint i );
|
---|
| 1302 | GLAPI void APIENTRY glEvalPoint2( GLint i, GLint j );
|
---|
| 1303 | GLAPI void APIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
|
---|
| 1304 | GLAPI void APIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
|
---|
| 1305 |
|
---|
| 1306 | /* Fog */
|
---|
| 1307 | GLAPI void APIENTRY glFogf( GLenum pname, GLfloat param );
|
---|
| 1308 | GLAPI void APIENTRY glFogi( GLenum pname, GLint param );
|
---|
| 1309 | GLAPI void APIENTRY glFogfv( GLenum pname, const GLfloat *params );
|
---|
| 1310 | GLAPI void APIENTRY glFogiv( GLenum pname, const GLint *params );
|
---|
| 1311 |
|
---|
| 1312 | /* Selection and Feedback */
|
---|
| 1313 | GLAPI void APIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
|
---|
| 1314 | GLAPI void APIENTRY glPassThrough( GLfloat token );
|
---|
| 1315 | GLAPI void APIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
|
---|
| 1316 | GLAPI void APIENTRY glInitNames( void );
|
---|
| 1317 | GLAPI void APIENTRY glLoadName( GLuint name );
|
---|
| 1318 | GLAPI void APIENTRY glPushName( GLuint name );
|
---|
| 1319 | GLAPI void APIENTRY glPopName( void );
|
---|
| 1320 |
|
---|
| 1321 |
|
---|
| 1322 | /* 1.1 functions */
|
---|
| 1323 | /* texture objects */
|
---|
| 1324 | GLAPI void APIENTRY glGenTextures( GLsizei n, GLuint *textures );
|
---|
| 1325 | GLAPI void APIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
|
---|
| 1326 | GLAPI void APIENTRY glBindTexture( GLenum target, GLuint texture );
|
---|
| 1327 | GLAPI void APIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities );
|
---|
| 1328 | GLAPI GLboolean APIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences );
|
---|
| 1329 | GLAPI GLboolean APIENTRY glIsTexture( GLuint texture );
|
---|
| 1330 | /* texture mapping */
|
---|
| 1331 | GLAPI void APIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
| 1332 | GLAPI void APIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
| 1333 | GLAPI void APIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border );
|
---|
| 1334 | GLAPI void APIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
|
---|
| 1335 | GLAPI void APIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
|
---|
| 1336 | GLAPI void APIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
|
---|
| 1337 | /* vertex arrays */
|
---|
| 1338 | GLAPI void APIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
|
---|
| 1339 | GLAPI void APIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
|
---|
| 1340 | GLAPI void APIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
|
---|
| 1341 | GLAPI void APIENTRY glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
|
---|
| 1342 | GLAPI void APIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
|
---|
| 1343 | GLAPI void APIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
|
---|
| 1344 | GLAPI void APIENTRY glGetPointerv( GLenum pname, GLvoid **params );
|
---|
| 1345 | GLAPI void APIENTRY glArrayElement( GLint i );
|
---|
| 1346 | GLAPI void APIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
|
---|
| 1347 | GLAPI void APIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices );
|
---|
| 1348 | GLAPI void APIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const GLvoid *pointer );
|
---|
| 1349 |
|
---|
| 1350 |
|
---|
| 1351 |
|
---|
| 1352 | /* Under Windows, we do not define OpenGL 1.2 & 1.3 functionality, since
|
---|
| 1353 | it is treated as extensions (defined in glext.h) */
|
---|
| 1354 | #if !defined(__WIN32__)
|
---|
| 1355 |
|
---|
| 1356 | /* 1.2 functions */
|
---|
| 1357 | GLAPI void APIENTRY glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
|
---|
| 1358 | GLAPI void APIENTRY glTexImage3D( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
| 1359 | GLAPI void APIENTRY glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
---|
| 1360 | GLAPI void APIENTRY glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
|
---|
| 1361 |
|
---|
| 1362 | /* 1.2 imaging extension functions */
|
---|
| 1363 | GLAPI void APIENTRY glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
|
---|
| 1364 | GLAPI void APIENTRY glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
|
---|
| 1365 | GLAPI void APIENTRY glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
|
---|
| 1366 | GLAPI void APIENTRY glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
|
---|
| 1367 | GLAPI void APIENTRY glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width );
|
---|
| 1368 | GLAPI void APIENTRY glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width );
|
---|
| 1369 | GLAPI void APIENTRY glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *table );
|
---|
| 1370 | GLAPI void APIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params );
|
---|
| 1371 | GLAPI void APIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, GLint *params );
|
---|
| 1372 | GLAPI void APIENTRY glBlendEquation( GLenum mode );
|
---|
| 1373 | GLAPI void APIENTRY glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
|
---|
| 1374 | GLAPI void APIENTRY glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink );
|
---|
| 1375 | GLAPI void APIENTRY glResetHistogram( GLenum target );
|
---|
| 1376 | GLAPI void APIENTRY glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values );
|
---|
| 1377 | GLAPI void APIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat *params );
|
---|
| 1378 | GLAPI void APIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, GLint *params );
|
---|
| 1379 | GLAPI void APIENTRY glMinmax( GLenum target, GLenum internalformat, GLboolean sink );
|
---|
| 1380 | GLAPI void APIENTRY glResetMinmax( GLenum target );
|
---|
| 1381 | GLAPI void APIENTRY glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values );
|
---|
| 1382 | GLAPI void APIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat *params );
|
---|
| 1383 | GLAPI void APIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint *params );
|
---|
| 1384 | GLAPI void APIENTRY glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image );
|
---|
| 1385 | GLAPI void APIENTRY glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image );
|
---|
| 1386 | GLAPI void APIENTRY glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params );
|
---|
| 1387 | GLAPI void APIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, const GLfloat *params );
|
---|
| 1388 | GLAPI void APIENTRY glConvolutionParameteri( GLenum target, GLenum pname, GLint params );
|
---|
| 1389 | GLAPI void APIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, const GLint *params );
|
---|
| 1390 | GLAPI void APIENTRY glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width );
|
---|
| 1391 | GLAPI void APIENTRY glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
|
---|
| 1392 | GLAPI void APIENTRY glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid *image );
|
---|
| 1393 | GLAPI void APIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat *params );
|
---|
| 1394 | GLAPI void APIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint *params );
|
---|
| 1395 | GLAPI void APIENTRY glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column );
|
---|
| 1396 | GLAPI void APIENTRY glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
|
---|
| 1397 |
|
---|
| 1398 | /* 1.3 functions */
|
---|
| 1399 | GLAPI void APIENTRY glActiveTexture( GLenum texture );
|
---|
| 1400 | GLAPI void APIENTRY glClientActiveTexture( GLenum texture );
|
---|
| 1401 | GLAPI void APIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
|
---|
| 1402 | GLAPI void APIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
|
---|
| 1403 | GLAPI void APIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
|
---|
| 1404 | GLAPI void APIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
|
---|
| 1405 | GLAPI void APIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
|
---|
| 1406 | GLAPI void APIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
|
---|
| 1407 | GLAPI void APIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
|
---|
| 1408 | GLAPI void APIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
|
---|
| 1409 | GLAPI void APIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
|
---|
| 1410 | GLAPI void APIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
|
---|
| 1411 | GLAPI void APIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
|
---|
| 1412 | GLAPI void APIENTRY glMultiTexCoord1i( GLenum target, GLint s );
|
---|
| 1413 | GLAPI void APIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
|
---|
| 1414 | GLAPI void APIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
|
---|
| 1415 | GLAPI void APIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
|
---|
| 1416 | GLAPI void APIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
|
---|
| 1417 | GLAPI void APIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
|
---|
| 1418 | GLAPI void APIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
|
---|
| 1419 | GLAPI void APIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
|
---|
| 1420 | GLAPI void APIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
|
---|
| 1421 | GLAPI void APIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
|
---|
| 1422 | GLAPI void APIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
|
---|
| 1423 | GLAPI void APIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
|
---|
| 1424 | GLAPI void APIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
|
---|
| 1425 | GLAPI void APIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
|
---|
| 1426 | GLAPI void APIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
|
---|
| 1427 | GLAPI void APIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
|
---|
| 1428 | GLAPI void APIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
|
---|
| 1429 | GLAPI void APIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
|
---|
| 1430 | GLAPI void APIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
|
---|
| 1431 | GLAPI void APIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
|
---|
| 1432 | GLAPI void APIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
|
---|
| 1433 | GLAPI void APIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
|
---|
| 1434 | GLAPI void APIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
|
---|
| 1435 | GLAPI void APIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
|
---|
| 1436 | GLAPI void APIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
|
---|
| 1437 | GLAPI void APIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
|
---|
| 1438 | GLAPI void APIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
|
---|
| 1439 | GLAPI void APIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
|
---|
| 1440 | GLAPI void APIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
|
---|
| 1441 | GLAPI void APIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
|
---|
| 1442 | GLAPI void APIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
|
---|
| 1443 | GLAPI void APIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
|
---|
| 1444 | GLAPI void APIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
|
---|
| 1445 | GLAPI void APIENTRY glSamplePass( GLenum pass );
|
---|
| 1446 |
|
---|
| 1447 | #endif /* __WIN32__ */
|
---|
| 1448 |
|
---|
| 1449 |
|
---|
| 1450 | /* Include external definitions of OpenGL extensions */
|
---|
| 1451 | /* Removed, see this bug report for reference:
|
---|
| 1452 | * http://sourceforge.net/tracker/index.php?func=detail&aid=610178&group_id=2435&atid=102435
|
---|
| 1453 | *
|
---|
| 1454 | * #include <GL/glext.h>
|
---|
| 1455 | */
|
---|
| 1456 |
|
---|
| 1457 |
|
---|
| 1458 | /************************************************************************
|
---|
| 1459 | * Begin system-specific stuff
|
---|
| 1460 | */
|
---|
| 1461 | /*
|
---|
| 1462 | * End system-specific stuff
|
---|
| 1463 | ************************************************************************/
|
---|
| 1464 |
|
---|
| 1465 |
|
---|
| 1466 | #ifdef __cplusplus
|
---|
| 1467 | }
|
---|
| 1468 | #endif
|
---|
| 1469 |
|
---|
| 1470 | #endif /* __gl_h_ */
|
---|