1 | /*
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2 | * Mesa 3-D graphics library
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3 | * Version: 4.0
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4 | *
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5 | * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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6 | *
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7 | * Permission is hereby granted, free of charge, to any person obtaining a
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8 | * copy of this software and associated documentation files (the "Software"),
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9 | * to deal in the Software without restriction, including without limitation
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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11 | * and/or sell copies of the Software, and to permit persons to whom the
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12 | * Software is furnished to do so, subject to the following conditions:
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13 | *
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14 | * The above copyright notice and this permission notice shall be included
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15 | * in all copies or substantial portions of the Software.
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16 | *
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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23 | */
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24 |
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25 |
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26 | /************************************************************************
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27 | * 2002-Apr-22, José Fonseca:
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28 | * Removed non Win32 system-specific stuff
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29 | *
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30 | * 2002-Apr-17, Marcus Geelnard:
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31 | * For win32, OpenGL 1.2 & 1.3 definitions are not made in this file
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32 | * anymore, since under Windows those are regarded as extensions, and
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33 | * are better defined in glext.h (especially the function prototypes may
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34 | * conflict with extension function pointers). A few "cosmetical"
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35 | * changes were also made to this file.
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36 | *
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37 | * 2002-Apr-15, Marcus Geelnard:
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38 | * Modified this file to better fit a wider range of compilers, removed
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39 | * Mesa specific stuff, and removed extension definitions (this file now
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40 | * relies on GL/glext.h). Hopefully this file should now function as a
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41 | * generic OpenGL gl.h include file for most compilers and environments.
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42 | * Changed GLAPIENTRY to APIENTRY (to be consistent with GL/glext.h).
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43 | ************************************************************************/
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44 |
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45 |
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46 | #ifndef __gl_h_
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47 | #define __gl_h_
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48 |
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49 |
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50 |
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51 | /************************************************************************
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52 | * Begin system-specific stuff.
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53 | */
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54 | /* __WIN32__ */
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55 | #if !defined(__WIN32__) && (defined(_WIN32) || defined(WIN32) || defined(__CYGWIN__))
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56 | # define __WIN32__
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57 | #endif
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58 |
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59 | /* GLAPI, part 1 (use WINGDIAPI, if defined) */
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60 | #if defined(__WIN32__) && defined(WINGDIAPI)
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61 | # define GLAPI WINGDIAPI
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62 | #endif
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63 |
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64 | /* GLAPI, part 2 */
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65 | #if !defined(GLAPI)
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66 | # if defined(_MSC_VER) /* Microsoft Visual C++ */
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67 | # define GLAPI __declspec(dllimport)
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68 | # elif defined(__LCC__) && defined(__WIN32__) /* LCC-Win32 */
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69 | # define GLAPI __stdcall
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70 | # else /* Others (e.g. MinGW, Cygwin, non-win32) */
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71 | # define GLAPI extern
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72 | # endif
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73 | #endif
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74 |
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75 | /* APIENTRY */
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76 | #if !defined(APIENTRY)
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77 | # if defined(__WIN32__)
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78 | # define APIENTRY __stdcall
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79 | # else
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80 | # define APIENTRY
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81 | # endif
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82 | #endif
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83 | /*
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84 | * End system-specific stuff.
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85 | ************************************************************************/
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86 |
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87 |
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88 |
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89 | #ifdef __cplusplus
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90 | extern "C" {
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91 | #endif
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92 |
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93 |
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94 |
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95 | #define GL_VERSION_1_1 1
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96 |
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97 | #if !defined(__WIN32__)
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98 | #define GL_VERSION_1_2 1
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99 | #define GL_VERSION_1_3 1
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100 | #define GL_ARB_imaging 1
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101 | #endif
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102 |
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103 |
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104 | /*
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105 | *
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106 | * Datatypes
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107 | *
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108 | */
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109 | #ifdef CENTERLINE_CLPP
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110 | #define signed
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111 | #endif
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112 | typedef unsigned int GLenum;
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113 | typedef unsigned char GLboolean;
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114 | typedef unsigned int GLbitfield;
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115 | typedef void GLvoid;
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116 | typedef signed char GLbyte; /* 1-byte signed */
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117 | typedef short GLshort; /* 2-byte signed */
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118 | typedef int GLint; /* 4-byte signed */
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119 | typedef unsigned char GLubyte; /* 1-byte unsigned */
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120 | typedef unsigned short GLushort; /* 2-byte unsigned */
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121 | typedef unsigned int GLuint; /* 4-byte unsigned */
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122 | typedef int GLsizei; /* 4-byte signed */
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123 | typedef float GLfloat; /* single precision float */
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124 | typedef float GLclampf; /* single precision float in [0,1] */
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125 | typedef double GLdouble; /* double precision float */
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126 | typedef double GLclampd; /* double precision float in [0,1] */
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127 |
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128 |
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129 |
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130 | /************************************************************************
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131 | *
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132 | * Constants
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133 | *
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134 | ************************************************************************/
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135 |
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136 | /* Boolean values */
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137 | #define GL_FALSE 0x0
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138 | #define GL_TRUE 0x1
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139 |
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140 | /* Data types */
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141 | #define GL_BYTE 0x1400
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142 | #define GL_UNSIGNED_BYTE 0x1401
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143 | #define GL_SHORT 0x1402
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144 | #define GL_UNSIGNED_SHORT 0x1403
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145 | #define GL_INT 0x1404
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146 | #define GL_UNSIGNED_INT 0x1405
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147 | #define GL_FLOAT 0x1406
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148 | #define GL_DOUBLE 0x140A
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149 | #define GL_2_BYTES 0x1407
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150 | #define GL_3_BYTES 0x1408
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151 | #define GL_4_BYTES 0x1409
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152 |
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153 | /* Primitives */
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154 | #define GL_POINTS 0x0000
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155 | #define GL_LINES 0x0001
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156 | #define GL_LINE_LOOP 0x0002
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157 | #define GL_LINE_STRIP 0x0003
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158 | #define GL_TRIANGLES 0x0004
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159 | #define GL_TRIANGLE_STRIP 0x0005
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160 | #define GL_TRIANGLE_FAN 0x0006
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161 | #define GL_QUADS 0x0007
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162 | #define GL_QUAD_STRIP 0x0008
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163 | #define GL_POLYGON 0x0009
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164 |
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165 | /* Vertex Arrays */
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166 | #define GL_VERTEX_ARRAY 0x8074
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167 | #define GL_NORMAL_ARRAY 0x8075
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168 | #define GL_COLOR_ARRAY 0x8076
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169 | #define GL_INDEX_ARRAY 0x8077
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170 | #define GL_TEXTURE_COORD_ARRAY 0x8078
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171 | #define GL_EDGE_FLAG_ARRAY 0x8079
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172 | #define GL_VERTEX_ARRAY_SIZE 0x807A
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173 | #define GL_VERTEX_ARRAY_TYPE 0x807B
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174 | #define GL_VERTEX_ARRAY_STRIDE 0x807C
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175 | #define GL_NORMAL_ARRAY_TYPE 0x807E
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176 | #define GL_NORMAL_ARRAY_STRIDE 0x807F
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177 | #define GL_COLOR_ARRAY_SIZE 0x8081
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178 | #define GL_COLOR_ARRAY_TYPE 0x8082
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179 | #define GL_COLOR_ARRAY_STRIDE 0x8083
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180 | #define GL_INDEX_ARRAY_TYPE 0x8085
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181 | #define GL_INDEX_ARRAY_STRIDE 0x8086
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182 | #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
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183 | #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
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184 | #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
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185 | #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
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186 | #define GL_VERTEX_ARRAY_POINTER 0x808E
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187 | #define GL_NORMAL_ARRAY_POINTER 0x808F
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188 | #define GL_COLOR_ARRAY_POINTER 0x8090
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189 | #define GL_INDEX_ARRAY_POINTER 0x8091
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190 | #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
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191 | #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
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192 | #define GL_V2F 0x2A20
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193 | #define GL_V3F 0x2A21
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194 | #define GL_C4UB_V2F 0x2A22
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195 | #define GL_C4UB_V3F 0x2A23
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196 | #define GL_C3F_V3F 0x2A24
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197 | #define GL_N3F_V3F 0x2A25
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198 | #define GL_C4F_N3F_V3F 0x2A26
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199 | #define GL_T2F_V3F 0x2A27
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200 | #define GL_T4F_V4F 0x2A28
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201 | #define GL_T2F_C4UB_V3F 0x2A29
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202 | #define GL_T2F_C3F_V3F 0x2A2A
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203 | #define GL_T2F_N3F_V3F 0x2A2B
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204 | #define GL_T2F_C4F_N3F_V3F 0x2A2C
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205 | #define GL_T4F_C4F_N3F_V4F 0x2A2D
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206 |
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207 | /* Matrix Mode */
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208 | #define GL_MATRIX_MODE 0x0BA0
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209 | #define GL_MODELVIEW 0x1700
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210 | #define GL_PROJECTION 0x1701
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211 | #define GL_TEXTURE 0x1702
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212 |
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213 | /* Points */
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214 | #define GL_POINT_SMOOTH 0x0B10
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215 | #define GL_POINT_SIZE 0x0B11
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216 | #define GL_POINT_SIZE_GRANULARITY 0x0B13
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217 | #define GL_POINT_SIZE_RANGE 0x0B12
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218 |
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219 | /* Lines */
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220 | #define GL_LINE_SMOOTH 0x0B20
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221 | #define GL_LINE_STIPPLE 0x0B24
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222 | #define GL_LINE_STIPPLE_PATTERN 0x0B25
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223 | #define GL_LINE_STIPPLE_REPEAT 0x0B26
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224 | #define GL_LINE_WIDTH 0x0B21
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225 | #define GL_LINE_WIDTH_GRANULARITY 0x0B23
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226 | #define GL_LINE_WIDTH_RANGE 0x0B22
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227 |
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228 | /* Polygons */
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229 | #define GL_POINT 0x1B00
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230 | #define GL_LINE 0x1B01
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231 | #define GL_FILL 0x1B02
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232 | #define GL_CW 0x0900
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233 | #define GL_CCW 0x0901
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234 | #define GL_FRONT 0x0404
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235 | #define GL_BACK 0x0405
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236 | #define GL_POLYGON_MODE 0x0B40
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237 | #define GL_POLYGON_SMOOTH 0x0B41
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238 | #define GL_POLYGON_STIPPLE 0x0B42
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239 | #define GL_EDGE_FLAG 0x0B43
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240 | #define GL_CULL_FACE 0x0B44
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241 | #define GL_CULL_FACE_MODE 0x0B45
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242 | #define GL_FRONT_FACE 0x0B46
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243 | #define GL_POLYGON_OFFSET_FACTOR 0x8038
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244 | #define GL_POLYGON_OFFSET_UNITS 0x2A00
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245 | #define GL_POLYGON_OFFSET_POINT 0x2A01
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246 | #define GL_POLYGON_OFFSET_LINE 0x2A02
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247 | #define GL_POLYGON_OFFSET_FILL 0x8037
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248 |
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249 | /* Display Lists */
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250 | #define GL_COMPILE 0x1300
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251 | #define GL_COMPILE_AND_EXECUTE 0x1301
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252 | #define GL_LIST_BASE 0x0B32
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253 | #define GL_LIST_INDEX 0x0B33
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254 | #define GL_LIST_MODE 0x0B30
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255 |
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256 | /* Depth buffer */
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257 | #define GL_NEVER 0x0200
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258 | #define GL_LESS 0x0201
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259 | #define GL_EQUAL 0x0202
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260 | #define GL_LEQUAL 0x0203
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261 | #define GL_GREATER 0x0204
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262 | #define GL_NOTEQUAL 0x0205
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263 | #define GL_GEQUAL 0x0206
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264 | #define GL_ALWAYS 0x0207
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265 | #define GL_DEPTH_TEST 0x0B71
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266 | #define GL_DEPTH_BITS 0x0D56
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267 | #define GL_DEPTH_CLEAR_VALUE 0x0B73
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268 | #define GL_DEPTH_FUNC 0x0B74
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269 | #define GL_DEPTH_RANGE 0x0B70
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270 | #define GL_DEPTH_WRITEMASK 0x0B72
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271 | #define GL_DEPTH_COMPONENT 0x1902
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272 |
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273 | /* Lighting */
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274 | #define GL_LIGHTING 0x0B50
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275 | #define GL_LIGHT0 0x4000
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276 | #define GL_LIGHT1 0x4001
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277 | #define GL_LIGHT2 0x4002
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278 | #define GL_LIGHT3 0x4003
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279 | #define GL_LIGHT4 0x4004
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280 | #define GL_LIGHT5 0x4005
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281 | #define GL_LIGHT6 0x4006
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282 | #define GL_LIGHT7 0x4007
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283 | #define GL_SPOT_EXPONENT 0x1205
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284 | #define GL_SPOT_CUTOFF 0x1206
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285 | #define GL_CONSTANT_ATTENUATION 0x1207
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286 | #define GL_LINEAR_ATTENUATION 0x1208
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287 | #define GL_QUADRATIC_ATTENUATION 0x1209
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288 | #define GL_AMBIENT 0x1200
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289 | #define GL_DIFFUSE 0x1201
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290 | #define GL_SPECULAR 0x1202
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291 | #define GL_SHININESS 0x1601
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292 | #define GL_EMISSION 0x1600
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293 | #define GL_POSITION 0x1203
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294 | #define GL_SPOT_DIRECTION 0x1204
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295 | #define GL_AMBIENT_AND_DIFFUSE 0x1602
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296 | #define GL_COLOR_INDEXES 0x1603
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297 | #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
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298 | #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
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299 | #define GL_LIGHT_MODEL_AMBIENT 0x0B53
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300 | #define GL_FRONT_AND_BACK 0x0408
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301 | #define GL_SHADE_MODEL 0x0B54
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302 | #define GL_FLAT 0x1D00
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303 | #define GL_SMOOTH 0x1D01
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304 | #define GL_COLOR_MATERIAL 0x0B57
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305 | #define GL_COLOR_MATERIAL_FACE 0x0B55
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306 | #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
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307 | #define GL_NORMALIZE 0x0BA1
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308 |
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309 | /* User clipping planes */
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310 | #define GL_CLIP_PLANE0 0x3000
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311 | #define GL_CLIP_PLANE1 0x3001
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312 | #define GL_CLIP_PLANE2 0x3002
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313 | #define GL_CLIP_PLANE3 0x3003
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314 | #define GL_CLIP_PLANE4 0x3004
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315 | #define GL_CLIP_PLANE5 0x3005
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316 |
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317 | /* Accumulation buffer */
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318 | #define GL_ACCUM_RED_BITS 0x0D58
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319 | #define GL_ACCUM_GREEN_BITS 0x0D59
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320 | #define GL_ACCUM_BLUE_BITS 0x0D5A
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321 | #define GL_ACCUM_ALPHA_BITS 0x0D5B
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322 | #define GL_ACCUM_CLEAR_VALUE 0x0B80
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323 | #define GL_ACCUM 0x0100
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324 | #define GL_ADD 0x0104
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325 | #define GL_LOAD 0x0101
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326 | #define GL_MULT 0x0103
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327 | #define GL_RETURN 0x0102
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328 |
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329 | /* Alpha testing */
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330 | #define GL_ALPHA_TEST 0x0BC0
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331 | #define GL_ALPHA_TEST_REF 0x0BC2
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332 | #define GL_ALPHA_TEST_FUNC 0x0BC1
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333 |
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334 | /* Blending */
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335 | #define GL_BLEND 0x0BE2
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336 | #define GL_BLEND_SRC 0x0BE1
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337 | #define GL_BLEND_DST 0x0BE0
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338 | #define GL_ZERO 0x0
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339 | #define GL_ONE 0x1
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340 | #define GL_SRC_COLOR 0x0300
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341 | #define GL_ONE_MINUS_SRC_COLOR 0x0301
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342 | #define GL_SRC_ALPHA 0x0302
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343 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303
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344 | #define GL_DST_ALPHA 0x0304
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345 | #define GL_ONE_MINUS_DST_ALPHA 0x0305
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346 | #define GL_DST_COLOR 0x0306
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347 | #define GL_ONE_MINUS_DST_COLOR 0x0307
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348 | #define GL_SRC_ALPHA_SATURATE 0x0308
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349 | #define GL_CONSTANT_COLOR 0x8001
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350 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
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351 | #define GL_CONSTANT_ALPHA 0x8003
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352 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
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353 |
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354 | /* Render Mode */
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355 | #define GL_FEEDBACK 0x1C01
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356 | #define GL_RENDER 0x1C00
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357 | #define GL_SELECT 0x1C02
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358 |
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359 | /* Feedback */
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360 | #define GL_2D 0x0600
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361 | #define GL_3D 0x0601
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362 | #define GL_3D_COLOR 0x0602
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363 | #define GL_3D_COLOR_TEXTURE 0x0603
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364 | #define GL_4D_COLOR_TEXTURE 0x0604
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365 | #define GL_POINT_TOKEN 0x0701
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366 | #define GL_LINE_TOKEN 0x0702
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367 | #define GL_LINE_RESET_TOKEN 0x0707
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368 | #define GL_POLYGON_TOKEN 0x0703
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369 | #define GL_BITMAP_TOKEN 0x0704
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370 | #define GL_DRAW_PIXEL_TOKEN 0x0705
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371 | #define GL_COPY_PIXEL_TOKEN 0x0706
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372 | #define GL_PASS_THROUGH_TOKEN 0x0700
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373 | #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
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374 | #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
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375 | #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
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376 |
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377 | /* Selection */
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378 | #define GL_SELECTION_BUFFER_POINTER 0x0DF3
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379 | #define GL_SELECTION_BUFFER_SIZE 0x0DF4
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380 |
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381 | /* Fog */
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382 | #define GL_FOG 0x0B60
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383 | #define GL_FOG_MODE 0x0B65
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384 | #define GL_FOG_DENSITY 0x0B62
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385 | #define GL_FOG_COLOR 0x0B66
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386 | #define GL_FOG_INDEX 0x0B61
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387 | #define GL_FOG_START 0x0B63
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388 | #define GL_FOG_END 0x0B64
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389 | #define GL_LINEAR 0x2601
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390 | #define GL_EXP 0x0800
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391 | #define GL_EXP2 0x0801
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392 |
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393 | /* Logic Ops */
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394 | #define GL_LOGIC_OP 0x0BF1
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395 | #define GL_INDEX_LOGIC_OP 0x0BF1
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396 | #define GL_COLOR_LOGIC_OP 0x0BF2
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397 | #define GL_LOGIC_OP_MODE 0x0BF0
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398 | #define GL_CLEAR 0x1500
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399 | #define GL_SET 0x150F
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400 | #define GL_COPY 0x1503
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401 | #define GL_COPY_INVERTED 0x150C
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402 | #define GL_NOOP 0x1505
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403 | #define GL_INVERT 0x150A
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404 | #define GL_AND 0x1501
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405 | #define GL_NAND 0x150E
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406 | #define GL_OR 0x1507
|
---|
407 | #define GL_NOR 0x1508
|
---|
408 | #define GL_XOR 0x1506
|
---|
409 | #define GL_EQUIV 0x1509
|
---|
410 | #define GL_AND_REVERSE 0x1502
|
---|
411 | #define GL_AND_INVERTED 0x1504
|
---|
412 | #define GL_OR_REVERSE 0x150B
|
---|
413 | #define GL_OR_INVERTED 0x150D
|
---|
414 |
|
---|
415 | /* Stencil */
|
---|
416 | #define GL_STENCIL_TEST 0x0B90
|
---|
417 | #define GL_STENCIL_WRITEMASK 0x0B98
|
---|
418 | #define GL_STENCIL_BITS 0x0D57
|
---|
419 | #define GL_STENCIL_FUNC 0x0B92
|
---|
420 | #define GL_STENCIL_VALUE_MASK 0x0B93
|
---|
421 | #define GL_STENCIL_REF 0x0B97
|
---|
422 | #define GL_STENCIL_FAIL 0x0B94
|
---|
423 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
---|
424 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
---|
425 | #define GL_STENCIL_CLEAR_VALUE 0x0B91
|
---|
426 | #define GL_STENCIL_INDEX 0x1901
|
---|
427 | #define GL_KEEP 0x1E00
|
---|
428 | #define GL_REPLACE 0x1E01
|
---|
429 | #define GL_INCR 0x1E02
|
---|
430 | #define GL_DECR 0x1E03
|
---|
431 |
|
---|
432 | /* Buffers, Pixel Drawing/Reading */
|
---|
433 | #define GL_NONE 0x0
|
---|
434 | #define GL_LEFT 0x0406
|
---|
435 | #define GL_RIGHT 0x0407
|
---|
436 | /*GL_FRONT 0x0404 */
|
---|
437 | /*GL_BACK 0x0405 */
|
---|
438 | /*GL_FRONT_AND_BACK 0x0408 */
|
---|
439 | #define GL_FRONT_LEFT 0x0400
|
---|
440 | #define GL_FRONT_RIGHT 0x0401
|
---|
441 | #define GL_BACK_LEFT 0x0402
|
---|
442 | #define GL_BACK_RIGHT 0x0403
|
---|
443 | #define GL_AUX0 0x0409
|
---|
444 | #define GL_AUX1 0x040A
|
---|
445 | #define GL_AUX2 0x040B
|
---|
446 | #define GL_AUX3 0x040C
|
---|
447 | #define GL_COLOR_INDEX 0x1900
|
---|
448 | #define GL_RED 0x1903
|
---|
449 | #define GL_GREEN 0x1904
|
---|
450 | #define GL_BLUE 0x1905
|
---|
451 | #define GL_ALPHA 0x1906
|
---|
452 | #define GL_LUMINANCE 0x1909
|
---|
453 | #define GL_LUMINANCE_ALPHA 0x190A
|
---|
454 | #define GL_ALPHA_BITS 0x0D55
|
---|
455 | #define GL_RED_BITS 0x0D52
|
---|
456 | #define GL_GREEN_BITS 0x0D53
|
---|
457 | #define GL_BLUE_BITS 0x0D54
|
---|
458 | #define GL_INDEX_BITS 0x0D51
|
---|
459 | #define GL_SUBPIXEL_BITS 0x0D50
|
---|
460 | #define GL_AUX_BUFFERS 0x0C00
|
---|
461 | #define GL_READ_BUFFER 0x0C02
|
---|
462 | #define GL_DRAW_BUFFER 0x0C01
|
---|
463 | #define GL_DOUBLEBUFFER 0x0C32
|
---|
464 | #define GL_STEREO 0x0C33
|
---|
465 | #define GL_BITMAP 0x1A00
|
---|
466 | #define GL_COLOR 0x1800
|
---|
467 | #define GL_DEPTH 0x1801
|
---|
468 | #define GL_STENCIL 0x1802
|
---|
469 | #define GL_DITHER 0x0BD0
|
---|
470 | #define GL_RGB 0x1907
|
---|
471 | #define GL_RGBA 0x1908
|
---|
472 |
|
---|
473 | /* Implementation limits */
|
---|
474 | #define GL_MAX_LIST_NESTING 0x0B31
|
---|
475 | #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
|
---|
476 | #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
|
---|
477 | #define GL_MAX_NAME_STACK_DEPTH 0x0D37
|
---|
478 | #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
|
---|
479 | #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
|
---|
480 | #define GL_MAX_EVAL_ORDER 0x0D30
|
---|
481 | #define GL_MAX_LIGHTS 0x0D31
|
---|
482 | #define GL_MAX_CLIP_PLANES 0x0D32
|
---|
483 | #define GL_MAX_TEXTURE_SIZE 0x0D33
|
---|
484 | #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
|
---|
485 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
---|
486 | #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
|
---|
487 |
|
---|
488 | /* Gets */
|
---|
489 | #define GL_ATTRIB_STACK_DEPTH 0x0BB0
|
---|
490 | #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
|
---|
491 | #define GL_COLOR_CLEAR_VALUE 0x0C22
|
---|
492 | #define GL_COLOR_WRITEMASK 0x0C23
|
---|
493 | #define GL_CURRENT_INDEX 0x0B01
|
---|
494 | #define GL_CURRENT_COLOR 0x0B00
|
---|
495 | #define GL_CURRENT_NORMAL 0x0B02
|
---|
496 | #define GL_CURRENT_RASTER_COLOR 0x0B04
|
---|
497 | #define GL_CURRENT_RASTER_DISTANCE 0x0B09
|
---|
498 | #define GL_CURRENT_RASTER_INDEX 0x0B05
|
---|
499 | #define GL_CURRENT_RASTER_POSITION 0x0B07
|
---|
500 | #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
|
---|
501 | #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
|
---|
502 | #define GL_CURRENT_TEXTURE_COORDS 0x0B03
|
---|
503 | #define GL_INDEX_CLEAR_VALUE 0x0C20
|
---|
504 | #define GL_INDEX_MODE 0x0C30
|
---|
505 | #define GL_INDEX_WRITEMASK 0x0C21
|
---|
506 | #define GL_MODELVIEW_MATRIX 0x0BA6
|
---|
507 | #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
|
---|
508 | #define GL_NAME_STACK_DEPTH 0x0D70
|
---|
509 | #define GL_PROJECTION_MATRIX 0x0BA7
|
---|
510 | #define GL_PROJECTION_STACK_DEPTH 0x0BA4
|
---|
511 | #define GL_RENDER_MODE 0x0C40
|
---|
512 | #define GL_RGBA_MODE 0x0C31
|
---|
513 | #define GL_TEXTURE_MATRIX 0x0BA8
|
---|
514 | #define GL_TEXTURE_STACK_DEPTH 0x0BA5
|
---|
515 | #define GL_VIEWPORT 0x0BA2
|
---|
516 |
|
---|
517 | /* Evaluators */
|
---|
518 | #define GL_AUTO_NORMAL 0x0D80
|
---|
519 | #define GL_MAP1_COLOR_4 0x0D90
|
---|
520 | #define GL_MAP1_GRID_DOMAIN 0x0DD0
|
---|
521 | #define GL_MAP1_GRID_SEGMENTS 0x0DD1
|
---|
522 | #define GL_MAP1_INDEX 0x0D91
|
---|
523 | #define GL_MAP1_NORMAL 0x0D92
|
---|
524 | #define GL_MAP1_TEXTURE_COORD_1 0x0D93
|
---|
525 | #define GL_MAP1_TEXTURE_COORD_2 0x0D94
|
---|
526 | #define GL_MAP1_TEXTURE_COORD_3 0x0D95
|
---|
527 | #define GL_MAP1_TEXTURE_COORD_4 0x0D96
|
---|
528 | #define GL_MAP1_VERTEX_3 0x0D97
|
---|
529 | #define GL_MAP1_VERTEX_4 0x0D98
|
---|
530 | #define GL_MAP2_COLOR_4 0x0DB0
|
---|
531 | #define GL_MAP2_GRID_DOMAIN 0x0DD2
|
---|
532 | #define GL_MAP2_GRID_SEGMENTS 0x0DD3
|
---|
533 | #define GL_MAP2_INDEX 0x0DB1
|
---|
534 | #define GL_MAP2_NORMAL 0x0DB2
|
---|
535 | #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
|
---|
536 | #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
|
---|
537 | #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
|
---|
538 | #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
|
---|
539 | #define GL_MAP2_VERTEX_3 0x0DB7
|
---|
540 | #define GL_MAP2_VERTEX_4 0x0DB8
|
---|
541 | #define GL_COEFF 0x0A00
|
---|
542 | #define GL_DOMAIN 0x0A02
|
---|
543 | #define GL_ORDER 0x0A01
|
---|
544 |
|
---|
545 | /* Hints */
|
---|
546 | #define GL_FOG_HINT 0x0C54
|
---|
547 | #define GL_LINE_SMOOTH_HINT 0x0C52
|
---|
548 | #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
|
---|
549 | #define GL_POINT_SMOOTH_HINT 0x0C51
|
---|
550 | #define GL_POLYGON_SMOOTH_HINT 0x0C53
|
---|
551 | #define GL_DONT_CARE 0x1100
|
---|
552 | #define GL_FASTEST 0x1101
|
---|
553 | #define GL_NICEST 0x1102
|
---|
554 |
|
---|
555 | /* Scissor box */
|
---|
556 | #define GL_SCISSOR_TEST 0x0C11
|
---|
557 | #define GL_SCISSOR_BOX 0x0C10
|
---|
558 |
|
---|
559 | /* Pixel Mode / Transfer */
|
---|
560 | #define GL_MAP_COLOR 0x0D10
|
---|
561 | #define GL_MAP_STENCIL 0x0D11
|
---|
562 | #define GL_INDEX_SHIFT 0x0D12
|
---|
563 | #define GL_INDEX_OFFSET 0x0D13
|
---|
564 | #define GL_RED_SCALE 0x0D14
|
---|
565 | #define GL_RED_BIAS 0x0D15
|
---|
566 | #define GL_GREEN_SCALE 0x0D18
|
---|
567 | #define GL_GREEN_BIAS 0x0D19
|
---|
568 | #define GL_BLUE_SCALE 0x0D1A
|
---|
569 | #define GL_BLUE_BIAS 0x0D1B
|
---|
570 | #define GL_ALPHA_SCALE 0x0D1C
|
---|
571 | #define GL_ALPHA_BIAS 0x0D1D
|
---|
572 | #define GL_DEPTH_SCALE 0x0D1E
|
---|
573 | #define GL_DEPTH_BIAS 0x0D1F
|
---|
574 | #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
|
---|
575 | #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
|
---|
576 | #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
|
---|
577 | #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
|
---|
578 | #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
|
---|
579 | #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
|
---|
580 | #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
|
---|
581 | #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
|
---|
582 | #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
|
---|
583 | #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
|
---|
584 | #define GL_PIXEL_MAP_S_TO_S 0x0C71
|
---|
585 | #define GL_PIXEL_MAP_I_TO_I 0x0C70
|
---|
586 | #define GL_PIXEL_MAP_I_TO_R 0x0C72
|
---|
587 | #define GL_PIXEL_MAP_I_TO_G 0x0C73
|
---|
588 | #define GL_PIXEL_MAP_I_TO_B 0x0C74
|
---|
589 | #define GL_PIXEL_MAP_I_TO_A 0x0C75
|
---|
590 | #define GL_PIXEL_MAP_R_TO_R 0x0C76
|
---|
591 | #define GL_PIXEL_MAP_G_TO_G 0x0C77
|
---|
592 | #define GL_PIXEL_MAP_B_TO_B 0x0C78
|
---|
593 | #define GL_PIXEL_MAP_A_TO_A 0x0C79
|
---|
594 | #define GL_PACK_ALIGNMENT 0x0D05
|
---|
595 | #define GL_PACK_LSB_FIRST 0x0D01
|
---|
596 | #define GL_PACK_ROW_LENGTH 0x0D02
|
---|
597 | #define GL_PACK_SKIP_PIXELS 0x0D04
|
---|
598 | #define GL_PACK_SKIP_ROWS 0x0D03
|
---|
599 | #define GL_PACK_SWAP_BYTES 0x0D00
|
---|
600 | #define GL_UNPACK_ALIGNMENT 0x0CF5
|
---|
601 | #define GL_UNPACK_LSB_FIRST 0x0CF1
|
---|
602 | #define GL_UNPACK_ROW_LENGTH 0x0CF2
|
---|
603 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
---|
604 | #define GL_UNPACK_SKIP_ROWS 0x0CF3
|
---|
605 | #define GL_UNPACK_SWAP_BYTES 0x0CF0
|
---|
606 | #define GL_ZOOM_X 0x0D16
|
---|
607 | #define GL_ZOOM_Y 0x0D17
|
---|
608 |
|
---|
609 | /* Texture mapping */
|
---|
610 | #define GL_TEXTURE_ENV 0x2300
|
---|
611 | #define GL_TEXTURE_ENV_MODE 0x2200
|
---|
612 | #define GL_TEXTURE_1D 0x0DE0
|
---|
613 | #define GL_TEXTURE_2D 0x0DE1
|
---|
614 | #define GL_TEXTURE_WRAP_S 0x2802
|
---|
615 | #define GL_TEXTURE_WRAP_T 0x2803
|
---|
616 | #define GL_TEXTURE_MAG_FILTER 0x2800
|
---|
617 | #define GL_TEXTURE_MIN_FILTER 0x2801
|
---|
618 | #define GL_TEXTURE_ENV_COLOR 0x2201
|
---|
619 | #define GL_TEXTURE_GEN_S 0x0C60
|
---|
620 | #define GL_TEXTURE_GEN_T 0x0C61
|
---|
621 | #define GL_TEXTURE_GEN_MODE 0x2500
|
---|
622 | #define GL_TEXTURE_BORDER_COLOR 0x1004
|
---|
623 | #define GL_TEXTURE_WIDTH 0x1000
|
---|
624 | #define GL_TEXTURE_HEIGHT 0x1001
|
---|
625 | #define GL_TEXTURE_BORDER 0x1005
|
---|
626 | #define GL_TEXTURE_COMPONENTS 0x1003
|
---|
627 | #define GL_TEXTURE_RED_SIZE 0x805C
|
---|
628 | #define GL_TEXTURE_GREEN_SIZE 0x805D
|
---|
629 | #define GL_TEXTURE_BLUE_SIZE 0x805E
|
---|
630 | #define GL_TEXTURE_ALPHA_SIZE 0x805F
|
---|
631 | #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
|
---|
632 | #define GL_TEXTURE_INTENSITY_SIZE 0x8061
|
---|
633 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
---|
634 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
---|
635 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
---|
636 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
---|
637 | #define GL_OBJECT_LINEAR 0x2401
|
---|
638 | #define GL_OBJECT_PLANE 0x2501
|
---|
639 | #define GL_EYE_LINEAR 0x2400
|
---|
640 | #define GL_EYE_PLANE 0x2502
|
---|
641 | #define GL_SPHERE_MAP 0x2402
|
---|
642 | #define GL_DECAL 0x2101
|
---|
643 | #define GL_MODULATE 0x2100
|
---|
644 | #define GL_NEAREST 0x2600
|
---|
645 | #define GL_REPEAT 0x2901
|
---|
646 | #define GL_CLAMP 0x2900
|
---|
647 | #define GL_S 0x2000
|
---|
648 | #define GL_T 0x2001
|
---|
649 | #define GL_R 0x2002
|
---|
650 | #define GL_Q 0x2003
|
---|
651 | #define GL_TEXTURE_GEN_R 0x0C62
|
---|
652 | #define GL_TEXTURE_GEN_Q 0x0C63
|
---|
653 |
|
---|
654 | /* Utility */
|
---|
655 | #define GL_VENDOR 0x1F00
|
---|
656 | #define GL_RENDERER 0x1F01
|
---|
657 | #define GL_VERSION 0x1F02
|
---|
658 | #define GL_EXTENSIONS 0x1F03
|
---|
659 |
|
---|
660 | /* Errors */
|
---|
661 | #define GL_NO_ERROR 0x0
|
---|
662 | #define GL_INVALID_VALUE 0x0501
|
---|
663 | #define GL_INVALID_ENUM 0x0500
|
---|
664 | #define GL_INVALID_OPERATION 0x0502
|
---|
665 | #define GL_STACK_OVERFLOW 0x0503
|
---|
666 | #define GL_STACK_UNDERFLOW 0x0504
|
---|
667 | #define GL_OUT_OF_MEMORY 0x0505
|
---|
668 |
|
---|
669 | /* glPush/PopAttrib bits */
|
---|
670 | #define GL_CURRENT_BIT 0x00000001
|
---|
671 | #define GL_POINT_BIT 0x00000002
|
---|
672 | #define GL_LINE_BIT 0x00000004
|
---|
673 | #define GL_POLYGON_BIT 0x00000008
|
---|
674 | #define GL_POLYGON_STIPPLE_BIT 0x00000010
|
---|
675 | #define GL_PIXEL_MODE_BIT 0x00000020
|
---|
676 | #define GL_LIGHTING_BIT 0x00000040
|
---|
677 | #define GL_FOG_BIT 0x00000080
|
---|
678 | #define GL_DEPTH_BUFFER_BIT 0x00000100
|
---|
679 | #define GL_ACCUM_BUFFER_BIT 0x00000200
|
---|
680 | #define GL_STENCIL_BUFFER_BIT 0x00000400
|
---|
681 | #define GL_VIEWPORT_BIT 0x00000800
|
---|
682 | #define GL_TRANSFORM_BIT 0x00001000
|
---|
683 | #define GL_ENABLE_BIT 0x00002000
|
---|
684 | #define GL_COLOR_BUFFER_BIT 0x00004000
|
---|
685 | #define GL_HINT_BIT 0x00008000
|
---|
686 | #define GL_EVAL_BIT 0x00010000
|
---|
687 | #define GL_LIST_BIT 0x00020000
|
---|
688 | #define GL_TEXTURE_BIT 0x00040000
|
---|
689 | #define GL_SCISSOR_BIT 0x00080000
|
---|
690 | #define GL_ALL_ATTRIB_BITS 0x000FFFFF
|
---|
691 |
|
---|
692 |
|
---|
693 | /* OpenGL 1.1 */
|
---|
694 | #define GL_PROXY_TEXTURE_1D 0x8063
|
---|
695 | #define GL_PROXY_TEXTURE_2D 0x8064
|
---|
696 | #define GL_TEXTURE_PRIORITY 0x8066
|
---|
697 | #define GL_TEXTURE_RESIDENT 0x8067
|
---|
698 | #define GL_TEXTURE_BINDING_1D 0x8068
|
---|
699 | #define GL_TEXTURE_BINDING_2D 0x8069
|
---|
700 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
|
---|
701 | #define GL_ALPHA4 0x803B
|
---|
702 | #define GL_ALPHA8 0x803C
|
---|
703 | #define GL_ALPHA12 0x803D
|
---|
704 | #define GL_ALPHA16 0x803E
|
---|
705 | #define GL_LUMINANCE4 0x803F
|
---|
706 | #define GL_LUMINANCE8 0x8040
|
---|
707 | #define GL_LUMINANCE12 0x8041
|
---|
708 | #define GL_LUMINANCE16 0x8042
|
---|
709 | #define GL_LUMINANCE4_ALPHA4 0x8043
|
---|
710 | #define GL_LUMINANCE6_ALPHA2 0x8044
|
---|
711 | #define GL_LUMINANCE8_ALPHA8 0x8045
|
---|
712 | #define GL_LUMINANCE12_ALPHA4 0x8046
|
---|
713 | #define GL_LUMINANCE12_ALPHA12 0x8047
|
---|
714 | #define GL_LUMINANCE16_ALPHA16 0x8048
|
---|
715 | #define GL_INTENSITY 0x8049
|
---|
716 | #define GL_INTENSITY4 0x804A
|
---|
717 | #define GL_INTENSITY8 0x804B
|
---|
718 | #define GL_INTENSITY12 0x804C
|
---|
719 | #define GL_INTENSITY16 0x804D
|
---|
720 | #define GL_R3_G3_B2 0x2A10
|
---|
721 | #define GL_RGB4 0x804F
|
---|
722 | #define GL_RGB5 0x8050
|
---|
723 | #define GL_RGB8 0x8051
|
---|
724 | #define GL_RGB10 0x8052
|
---|
725 | #define GL_RGB12 0x8053
|
---|
726 | #define GL_RGB16 0x8054
|
---|
727 | #define GL_RGBA2 0x8055
|
---|
728 | #define GL_RGBA4 0x8056
|
---|
729 | #define GL_RGB5_A1 0x8057
|
---|
730 | #define GL_RGBA8 0x8058
|
---|
731 | #define GL_RGB10_A2 0x8059
|
---|
732 | #define GL_RGBA12 0x805A
|
---|
733 | #define GL_RGBA16 0x805B
|
---|
734 | #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
|
---|
735 | #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
|
---|
736 | #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
|
---|
737 | #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
|
---|
738 |
|
---|
739 |
|
---|
740 | /* Under Windows, we do not define OpenGL 1.2 & 1.3 functionality, since
|
---|
741 | it is treated as extensions (defined in glext.h) */
|
---|
742 | #if !defined(__WIN32__)
|
---|
743 |
|
---|
744 | /* OpenGL 1.2 */
|
---|
745 | #define GL_RESCALE_NORMAL 0x803A
|
---|
746 | #define GL_CLAMP_TO_EDGE 0x812F
|
---|
747 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8
|
---|
748 | #define GL_MAX_ELEMENTS_INDICES 0x80E9
|
---|
749 | #define GL_BGR 0x80E0
|
---|
750 | #define GL_BGRA 0x80E1
|
---|
751 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032
|
---|
752 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
|
---|
753 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
---|
754 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
|
---|
755 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
---|
756 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
|
---|
757 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
---|
758 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
|
---|
759 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035
|
---|
760 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
|
---|
761 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036
|
---|
762 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
|
---|
763 | #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
|
---|
764 | #define GL_SINGLE_COLOR 0x81F9
|
---|
765 | #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
|
---|
766 | #define GL_TEXTURE_MIN_LOD 0x813A
|
---|
767 | #define GL_TEXTURE_MAX_LOD 0x813B
|
---|
768 | #define GL_TEXTURE_BASE_LEVEL 0x813C
|
---|
769 | #define GL_TEXTURE_MAX_LEVEL 0x813D
|
---|
770 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
|
---|
771 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
|
---|
772 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
|
---|
773 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
|
---|
774 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
---|
775 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
---|
776 | #define GL_PACK_SKIP_IMAGES 0x806B
|
---|
777 | #define GL_PACK_IMAGE_HEIGHT 0x806C
|
---|
778 | #define GL_UNPACK_SKIP_IMAGES 0x806D
|
---|
779 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E
|
---|
780 | #define GL_TEXTURE_3D 0x806F
|
---|
781 | #define GL_PROXY_TEXTURE_3D 0x8070
|
---|
782 | #define GL_TEXTURE_DEPTH 0x8071
|
---|
783 | #define GL_TEXTURE_WRAP_R 0x8072
|
---|
784 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073
|
---|
785 | #define GL_TEXTURE_BINDING_3D 0x806A
|
---|
786 |
|
---|
787 | /* OpenGL 1.2 imaging subset */
|
---|
788 | /* GL_EXT_color_table */
|
---|
789 | #define GL_COLOR_TABLE 0x80D0
|
---|
790 | #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
|
---|
791 | #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
|
---|
792 | #define GL_PROXY_COLOR_TABLE 0x80D3
|
---|
793 | #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
|
---|
794 | #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
|
---|
795 | #define GL_COLOR_TABLE_SCALE 0x80D6
|
---|
796 | #define GL_COLOR_TABLE_BIAS 0x80D7
|
---|
797 | #define GL_COLOR_TABLE_FORMAT 0x80D8
|
---|
798 | #define GL_COLOR_TABLE_WIDTH 0x80D9
|
---|
799 | #define GL_COLOR_TABLE_RED_SIZE 0x80DA
|
---|
800 | #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
|
---|
801 | #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
|
---|
802 | #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
|
---|
803 | #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
|
---|
804 | #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
|
---|
805 | /* GL_EXT_convolution and GL_HP_convolution_border_modes */
|
---|
806 | #define GL_CONVOLUTION_1D 0x8010
|
---|
807 | #define GL_CONVOLUTION_2D 0x8011
|
---|
808 | #define GL_SEPARABLE_2D 0x8012
|
---|
809 | #define GL_CONVOLUTION_BORDER_MODE 0x8013
|
---|
810 | #define GL_CONVOLUTION_FILTER_SCALE 0x8014
|
---|
811 | #define GL_CONVOLUTION_FILTER_BIAS 0x8015
|
---|
812 | #define GL_REDUCE 0x8016
|
---|
813 | #define GL_CONVOLUTION_FORMAT 0x8017
|
---|
814 | #define GL_CONVOLUTION_WIDTH 0x8018
|
---|
815 | #define GL_CONVOLUTION_HEIGHT 0x8019
|
---|
816 | #define GL_MAX_CONVOLUTION_WIDTH 0x801A
|
---|
817 | #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
|
---|
818 | #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
|
---|
819 | #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
|
---|
820 | #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
|
---|
821 | #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
|
---|
822 | #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
|
---|
823 | #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
|
---|
824 | #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
|
---|
825 | #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
|
---|
826 | #define GL_CONSTANT_BORDER 0x8151
|
---|
827 | #define GL_REPLICATE_BORDER 0x8153
|
---|
828 | #define GL_CONVOLUTION_BORDER_COLOR 0x8154
|
---|
829 | /* GL_SGI_color_matrix */
|
---|
830 | #define GL_COLOR_MATRIX 0x80B1
|
---|
831 | #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
|
---|
832 | #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
|
---|
833 | #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
|
---|
834 | #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
|
---|
835 | #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
|
---|
836 | #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
|
---|
837 | #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
|
---|
838 | #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
|
---|
839 | #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
|
---|
840 | #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
|
---|
841 | /* GL_EXT_histogram */
|
---|
842 | #define GL_HISTOGRAM 0x8024
|
---|
843 | #define GL_PROXY_HISTOGRAM 0x8025
|
---|
844 | #define GL_HISTOGRAM_WIDTH 0x8026
|
---|
845 | #define GL_HISTOGRAM_FORMAT 0x8027
|
---|
846 | #define GL_HISTOGRAM_RED_SIZE 0x8028
|
---|
847 | #define GL_HISTOGRAM_GREEN_SIZE 0x8029
|
---|
848 | #define GL_HISTOGRAM_BLUE_SIZE 0x802A
|
---|
849 | #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
|
---|
850 | #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
|
---|
851 | #define GL_HISTOGRAM_SINK 0x802D
|
---|
852 | #define GL_MINMAX 0x802E
|
---|
853 | #define GL_MINMAX_FORMAT 0x802F
|
---|
854 | #define GL_MINMAX_SINK 0x8030
|
---|
855 | #define GL_TABLE_TOO_LARGE 0x8031
|
---|
856 | /* GL_EXT_blend_color, GL_EXT_blend_minmax */
|
---|
857 | #define GL_BLEND_EQUATION 0x8009
|
---|
858 | #define GL_MIN 0x8007
|
---|
859 | #define GL_MAX 0x8008
|
---|
860 | #define GL_FUNC_ADD 0x8006
|
---|
861 | #define GL_FUNC_SUBTRACT 0x800A
|
---|
862 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
---|
863 | #define GL_BLEND_COLOR 0x8005
|
---|
864 |
|
---|
865 |
|
---|
866 | /* OpenGL 1.3 */
|
---|
867 | /* multitexture */
|
---|
868 | #define GL_TEXTURE0 0x84C0
|
---|
869 | #define GL_TEXTURE1 0x84C1
|
---|
870 | #define GL_TEXTURE2 0x84C2
|
---|
871 | #define GL_TEXTURE3 0x84C3
|
---|
872 | #define GL_TEXTURE4 0x84C4
|
---|
873 | #define GL_TEXTURE5 0x84C5
|
---|
874 | #define GL_TEXTURE6 0x84C6
|
---|
875 | #define GL_TEXTURE7 0x84C7
|
---|
876 | #define GL_TEXTURE8 0x84C8
|
---|
877 | #define GL_TEXTURE9 0x84C9
|
---|
878 | #define GL_TEXTURE10 0x84CA
|
---|
879 | #define GL_TEXTURE11 0x84CB
|
---|
880 | #define GL_TEXTURE12 0x84CC
|
---|
881 | #define GL_TEXTURE13 0x84CD
|
---|
882 | #define GL_TEXTURE14 0x84CE
|
---|
883 | #define GL_TEXTURE15 0x84CF
|
---|
884 | #define GL_TEXTURE16 0x84D0
|
---|
885 | #define GL_TEXTURE17 0x84D1
|
---|
886 | #define GL_TEXTURE18 0x84D2
|
---|
887 | #define GL_TEXTURE19 0x84D3
|
---|
888 | #define GL_TEXTURE20 0x84D4
|
---|
889 | #define GL_TEXTURE21 0x84D5
|
---|
890 | #define GL_TEXTURE22 0x84D6
|
---|
891 | #define GL_TEXTURE23 0x84D7
|
---|
892 | #define GL_TEXTURE24 0x84D8
|
---|
893 | #define GL_TEXTURE25 0x84D9
|
---|
894 | #define GL_TEXTURE26 0x84DA
|
---|
895 | #define GL_TEXTURE27 0x84DB
|
---|
896 | #define GL_TEXTURE28 0x84DC
|
---|
897 | #define GL_TEXTURE29 0x84DD
|
---|
898 | #define GL_TEXTURE30 0x84DE
|
---|
899 | #define GL_TEXTURE31 0x84DF
|
---|
900 | #define GL_ACTIVE_TEXTURE 0x84E0
|
---|
901 | #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
|
---|
902 | #define GL_MAX_TEXTURE_UNITS 0x84E2
|
---|
903 | /* texture_cube_map */
|
---|
904 | #define GL_NORMAL_MAP 0x8511
|
---|
905 | #define GL_REFLECTION_MAP 0x8512
|
---|
906 | #define GL_TEXTURE_CUBE_MAP 0x8513
|
---|
907 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
---|
908 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
---|
909 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
---|
910 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
---|
911 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
---|
912 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
---|
913 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
---|
914 | #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
|
---|
915 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
---|
916 | /* texture_compression */
|
---|
917 | #define GL_COMPRESSED_ALPHA 0x84E9
|
---|
918 | #define GL_COMPRESSED_LUMINANCE 0x84EA
|
---|
919 | #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
|
---|
920 | #define GL_COMPRESSED_INTENSITY 0x84EC
|
---|
921 | #define GL_COMPRESSED_RGB 0x84ED
|
---|
922 | #define GL_COMPRESSED_RGBA 0x84EE
|
---|
923 | #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
|
---|
924 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
|
---|
925 | #define GL_TEXTURE_COMPRESSED 0x86A1
|
---|
926 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
---|
927 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
---|
928 | /* multisample */
|
---|
929 | #define GL_MULTISAMPLE 0x809D
|
---|
930 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
---|
931 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
|
---|
932 | #define GL_SAMPLE_COVERAGE 0x80A0
|
---|
933 | #define GL_SAMPLE_BUFFERS 0x80A8
|
---|
934 | #define GL_SAMPLES 0x80A9
|
---|
935 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
---|
936 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
---|
937 | #define GL_MULTISAMPLE_BIT 0x20000000
|
---|
938 | /* transpose_matrix */
|
---|
939 | #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
|
---|
940 | #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
|
---|
941 | #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
|
---|
942 | #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
|
---|
943 | /* texture_env_combine */
|
---|
944 | #define GL_COMBINE 0x8570
|
---|
945 | #define GL_COMBINE_RGB 0x8571
|
---|
946 | #define GL_COMBINE_ALPHA 0x8572
|
---|
947 | #define GL_SOURCE0_RGB 0x8580
|
---|
948 | #define GL_SOURCE1_RGB 0x8581
|
---|
949 | #define GL_SOURCE2_RGB 0x8582
|
---|
950 | #define GL_SOURCE0_ALPHA 0x8588
|
---|
951 | #define GL_SOURCE1_ALPHA 0x8589
|
---|
952 | #define GL_SOURCE2_ALPHA 0x858A
|
---|
953 | #define GL_OPERAND0_RGB 0x8590
|
---|
954 | #define GL_OPERAND1_RGB 0x8591
|
---|
955 | #define GL_OPERAND2_RGB 0x8592
|
---|
956 | #define GL_OPERAND0_ALPHA 0x8598
|
---|
957 | #define GL_OPERAND1_ALPHA 0x8599
|
---|
958 | #define GL_OPERAND2_ALPHA 0x859A
|
---|
959 | #define GL_RGB_SCALE 0x8573
|
---|
960 | #define GL_ADD_SIGNED 0x8574
|
---|
961 | #define GL_INTERPOLATE 0x8575
|
---|
962 | #define GL_SUBTRACT 0x84E7
|
---|
963 | #define GL_CONSTANT 0x8576
|
---|
964 | #define GL_PRIMARY_COLOR 0x8577
|
---|
965 | #define GL_PREVIOUS 0x8578
|
---|
966 | /* texture_env_dot3 */
|
---|
967 | #define GL_DOT3_RGB 0x86AE
|
---|
968 | #define GL_DOT3_RGBA 0x86AF
|
---|
969 | /* texture_border_clamp */
|
---|
970 | #define GL_CLAMP_TO_BORDER 0x812D
|
---|
971 |
|
---|
972 | #endif /* __WIN32__ */
|
---|
973 |
|
---|
974 |
|
---|
975 |
|
---|
976 | /************************************************************************
|
---|
977 | *
|
---|
978 | * Function prototypes
|
---|
979 | *
|
---|
980 | ************************************************************************/
|
---|
981 |
|
---|
982 | /* Miscellaneous */
|
---|
983 | GLAPI void APIENTRY glClearIndex( GLfloat c );
|
---|
984 | GLAPI void APIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
|
---|
985 | GLAPI void APIENTRY glClear( GLbitfield mask );
|
---|
986 | GLAPI void APIENTRY glIndexMask( GLuint mask );
|
---|
987 | GLAPI void APIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
|
---|
988 | GLAPI void APIENTRY glAlphaFunc( GLenum func, GLclampf ref );
|
---|
989 | GLAPI void APIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
|
---|
990 | GLAPI void APIENTRY glLogicOp( GLenum opcode );
|
---|
991 | GLAPI void APIENTRY glCullFace( GLenum mode );
|
---|
992 | GLAPI void APIENTRY glFrontFace( GLenum mode );
|
---|
993 | GLAPI void APIENTRY glPointSize( GLfloat size );
|
---|
994 | GLAPI void APIENTRY glLineWidth( GLfloat width );
|
---|
995 | GLAPI void APIENTRY glLineStipple( GLint factor, GLushort pattern );
|
---|
996 | GLAPI void APIENTRY glPolygonMode( GLenum face, GLenum mode );
|
---|
997 | GLAPI void APIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
|
---|
998 | GLAPI void APIENTRY glPolygonStipple( const GLubyte *mask );
|
---|
999 | GLAPI void APIENTRY glGetPolygonStipple( GLubyte *mask );
|
---|
1000 | GLAPI void APIENTRY glEdgeFlag( GLboolean flag );
|
---|
1001 | GLAPI void APIENTRY glEdgeFlagv( const GLboolean *flag );
|
---|
1002 | GLAPI void APIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
|
---|
1003 | GLAPI void APIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
|
---|
1004 | GLAPI void APIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
|
---|
1005 | GLAPI void APIENTRY glDrawBuffer( GLenum mode );
|
---|
1006 | GLAPI void APIENTRY glReadBuffer( GLenum mode );
|
---|
1007 | GLAPI void APIENTRY glEnable( GLenum cap );
|
---|
1008 | GLAPI void APIENTRY glDisable( GLenum cap );
|
---|
1009 | GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap );
|
---|
1010 | GLAPI void APIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
|
---|
1011 | GLAPI void APIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
|
---|
1012 | GLAPI void APIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
|
---|
1013 | GLAPI void APIENTRY glGetDoublev( GLenum pname, GLdouble *params );
|
---|
1014 | GLAPI void APIENTRY glGetFloatv( GLenum pname, GLfloat *params );
|
---|
1015 | GLAPI void APIENTRY glGetIntegerv( GLenum pname, GLint *params );
|
---|
1016 | GLAPI void APIENTRY glPushAttrib( GLbitfield mask );
|
---|
1017 | GLAPI void APIENTRY glPopAttrib( void );
|
---|
1018 | GLAPI void APIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
|
---|
1019 | GLAPI void APIENTRY glPopClientAttrib( void ); /* 1.1 */
|
---|
1020 | GLAPI GLint APIENTRY glRenderMode( GLenum mode );
|
---|
1021 | GLAPI GLenum APIENTRY glGetError( void );
|
---|
1022 | GLAPI const GLubyte* APIENTRY glGetString( GLenum name );
|
---|
1023 | GLAPI void APIENTRY glFinish( void );
|
---|
1024 | GLAPI void APIENTRY glFlush( void );
|
---|
1025 | GLAPI void APIENTRY glHint( GLenum target, GLenum mode );
|
---|
1026 |
|
---|
1027 | /* Depth Buffer */
|
---|
1028 | GLAPI void APIENTRY glClearDepth( GLclampd depth );
|
---|
1029 | GLAPI void APIENTRY glDepthFunc( GLenum func );
|
---|
1030 | GLAPI void APIENTRY glDepthMask( GLboolean flag );
|
---|
1031 | GLAPI void APIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
|
---|
1032 |
|
---|
1033 | /* Accumulation Buffer */
|
---|
1034 | GLAPI void APIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
|
---|
1035 | GLAPI void APIENTRY glAccum( GLenum op, GLfloat value );
|
---|
1036 |
|
---|
1037 | /* Transformation */
|
---|
1038 | GLAPI void APIENTRY glMatrixMode( GLenum mode );
|
---|
1039 | GLAPI void APIENTRY glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
|
---|
1040 | GLAPI void APIENTRY glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
|
---|
1041 | GLAPI void APIENTRY glViewport( GLint x, GLint y, GLsizei width, GLsizei height );
|
---|
1042 | GLAPI void APIENTRY glPushMatrix( void );
|
---|
1043 | GLAPI void APIENTRY glPopMatrix( void );
|
---|
1044 | GLAPI void APIENTRY glLoadIdentity( void );
|
---|
1045 | GLAPI void APIENTRY glLoadMatrixd( const GLdouble *m );
|
---|
1046 | GLAPI void APIENTRY glLoadMatrixf( const GLfloat *m );
|
---|
1047 | GLAPI void APIENTRY glMultMatrixd( const GLdouble *m );
|
---|
1048 | GLAPI void APIENTRY glMultMatrixf( const GLfloat *m );
|
---|
1049 | GLAPI void APIENTRY glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
|
---|
1050 | GLAPI void APIENTRY glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
|
---|
1051 | GLAPI void APIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
|
---|
1052 | GLAPI void APIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
|
---|
1053 | GLAPI void APIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
|
---|
1054 | GLAPI void APIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
|
---|
1055 |
|
---|
1056 | /* Display Lists */
|
---|
1057 | GLAPI GLboolean APIENTRY glIsList( GLuint list );
|
---|
1058 | GLAPI void APIENTRY glDeleteLists( GLuint list, GLsizei range );
|
---|
1059 | GLAPI GLuint APIENTRY glGenLists( GLsizei range );
|
---|
1060 | GLAPI void APIENTRY glNewList( GLuint list, GLenum mode );
|
---|
1061 | GLAPI void APIENTRY glEndList( void );
|
---|
1062 | GLAPI void APIENTRY glCallList( GLuint list );
|
---|
1063 | GLAPI void APIENTRY glCallLists( GLsizei n, GLenum type, const GLvoid *lists );
|
---|
1064 | GLAPI void APIENTRY glListBase( GLuint base );
|
---|
1065 |
|
---|
1066 | /* Drawing Functions */
|
---|
1067 | GLAPI void APIENTRY glBegin( GLenum mode );
|
---|
1068 | GLAPI void APIENTRY glEnd( void );
|
---|
1069 | GLAPI void APIENTRY glVertex2d( GLdouble x, GLdouble y );
|
---|
1070 | GLAPI void APIENTRY glVertex2f( GLfloat x, GLfloat y );
|
---|
1071 | GLAPI void APIENTRY glVertex2i( GLint x, GLint y );
|
---|
1072 | GLAPI void APIENTRY glVertex2s( GLshort x, GLshort y );
|
---|
1073 | GLAPI void APIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
|
---|
1074 | GLAPI void APIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
|
---|
1075 | GLAPI void APIENTRY glVertex3i( GLint x, GLint y, GLint z );
|
---|
1076 | GLAPI void APIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
|
---|
1077 | GLAPI void APIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
|
---|
1078 | GLAPI void APIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
|
---|
1079 | GLAPI void APIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
|
---|
1080 | GLAPI void APIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
|
---|
1081 | GLAPI void APIENTRY glVertex2dv( const GLdouble *v );
|
---|
1082 | GLAPI void APIENTRY glVertex2fv( const GLfloat *v );
|
---|
1083 | GLAPI void APIENTRY glVertex2iv( const GLint *v );
|
---|
1084 | GLAPI void APIENTRY glVertex2sv( const GLshort *v );
|
---|
1085 | GLAPI void APIENTRY glVertex3dv( const GLdouble *v );
|
---|
1086 | GLAPI void APIENTRY glVertex3fv( const GLfloat *v );
|
---|
1087 | GLAPI void APIENTRY glVertex3iv( const GLint *v );
|
---|
1088 | GLAPI void APIENTRY glVertex3sv( const GLshort *v );
|
---|
1089 | GLAPI void APIENTRY glVertex4dv( const GLdouble *v );
|
---|
1090 | GLAPI void APIENTRY glVertex4fv( const GLfloat *v );
|
---|
1091 | GLAPI void APIENTRY glVertex4iv( const GLint *v );
|
---|
1092 | GLAPI void APIENTRY glVertex4sv( const GLshort *v );
|
---|
1093 | GLAPI void APIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
|
---|
1094 | GLAPI void APIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
|
---|
1095 | GLAPI void APIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
|
---|
1096 | GLAPI void APIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
|
---|
1097 | GLAPI void APIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
|
---|
1098 | GLAPI void APIENTRY glNormal3bv( const GLbyte *v );
|
---|
1099 | GLAPI void APIENTRY glNormal3dv( const GLdouble *v );
|
---|
1100 | GLAPI void APIENTRY glNormal3fv( const GLfloat *v );
|
---|
1101 | GLAPI void APIENTRY glNormal3iv( const GLint *v );
|
---|
1102 | GLAPI void APIENTRY glNormal3sv( const GLshort *v );
|
---|
1103 | GLAPI void APIENTRY glIndexd( GLdouble c );
|
---|
1104 | GLAPI void APIENTRY glIndexf( GLfloat c );
|
---|
1105 | GLAPI void APIENTRY glIndexi( GLint c );
|
---|
1106 | GLAPI void APIENTRY glIndexs( GLshort c );
|
---|
1107 | GLAPI void APIENTRY glIndexub( GLubyte c ); /* 1.1 */
|
---|
1108 | GLAPI void APIENTRY glIndexdv( const GLdouble *c );
|
---|
1109 | GLAPI void APIENTRY glIndexfv( const GLfloat *c );
|
---|
1110 | GLAPI void APIENTRY glIndexiv( const GLint *c );
|
---|
1111 | GLAPI void APIENTRY glIndexsv( const GLshort *c );
|
---|
1112 | GLAPI void APIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
|
---|
1113 | GLAPI void APIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
|
---|
1114 | GLAPI void APIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
|
---|
1115 | GLAPI void APIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
|
---|
1116 | GLAPI void APIENTRY glColor3i( GLint red, GLint green, GLint blue );
|
---|
1117 | GLAPI void APIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
|
---|
1118 | GLAPI void APIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
|
---|
1119 | GLAPI void APIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
|
---|
1120 | GLAPI void APIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
|
---|
1121 | GLAPI void APIENTRY glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha );
|
---|
1122 | GLAPI void APIENTRY glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha );
|
---|
1123 | GLAPI void APIENTRY glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
|
---|
1124 | GLAPI void APIENTRY glColor4i( GLint red, GLint green, GLint blue, GLint alpha );
|
---|
1125 | GLAPI void APIENTRY glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha );
|
---|
1126 | GLAPI void APIENTRY glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
|
---|
1127 | GLAPI void APIENTRY glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha );
|
---|
1128 | GLAPI void APIENTRY glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha );
|
---|
1129 | GLAPI void APIENTRY glColor3bv( const GLbyte *v );
|
---|
1130 | GLAPI void APIENTRY glColor3dv( const GLdouble *v );
|
---|
1131 | GLAPI void APIENTRY glColor3fv( const GLfloat *v );
|
---|
1132 | GLAPI void APIENTRY glColor3iv( const GLint *v );
|
---|
1133 | GLAPI void APIENTRY glColor3sv( const GLshort *v );
|
---|
1134 | GLAPI void APIENTRY glColor3ubv( const GLubyte *v );
|
---|
1135 | GLAPI void APIENTRY glColor3uiv( const GLuint *v );
|
---|
1136 | GLAPI void APIENTRY glColor3usv( const GLushort *v );
|
---|
1137 | GLAPI void APIENTRY glColor4bv( const GLbyte *v );
|
---|
1138 | GLAPI void APIENTRY glColor4dv( const GLdouble *v );
|
---|
1139 | GLAPI void APIENTRY glColor4fv( const GLfloat *v );
|
---|
1140 | GLAPI void APIENTRY glColor4iv( const GLint *v );
|
---|
1141 | GLAPI void APIENTRY glColor4sv( const GLshort *v );
|
---|
1142 | GLAPI void APIENTRY glColor4ubv( const GLubyte *v );
|
---|
1143 | GLAPI void APIENTRY glColor4uiv( const GLuint *v );
|
---|
1144 | GLAPI void APIENTRY glColor4usv( const GLushort *v );
|
---|
1145 | GLAPI void APIENTRY glTexCoord1d( GLdouble s );
|
---|
1146 | GLAPI void APIENTRY glTexCoord1f( GLfloat s );
|
---|
1147 | GLAPI void APIENTRY glTexCoord1i( GLint s );
|
---|
1148 | GLAPI void APIENTRY glTexCoord1s( GLshort s );
|
---|
1149 | GLAPI void APIENTRY glTexCoord2d( GLdouble s, GLdouble t );
|
---|
1150 | GLAPI void APIENTRY glTexCoord2f( GLfloat s, GLfloat t );
|
---|
1151 | GLAPI void APIENTRY glTexCoord2i( GLint s, GLint t );
|
---|
1152 | GLAPI void APIENTRY glTexCoord2s( GLshort s, GLshort t );
|
---|
1153 | GLAPI void APIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
|
---|
1154 | GLAPI void APIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
|
---|
1155 | GLAPI void APIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
|
---|
1156 | GLAPI void APIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
|
---|
1157 | GLAPI void APIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
|
---|
1158 | GLAPI void APIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
|
---|
1159 | GLAPI void APIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
|
---|
1160 | GLAPI void APIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
|
---|
1161 | GLAPI void APIENTRY glTexCoord1dv( const GLdouble *v );
|
---|
1162 | GLAPI void APIENTRY glTexCoord1fv( const GLfloat *v );
|
---|
1163 | GLAPI void APIENTRY glTexCoord1iv( const GLint *v );
|
---|
1164 | GLAPI void APIENTRY glTexCoord1sv( const GLshort *v );
|
---|
1165 | GLAPI void APIENTRY glTexCoord2dv( const GLdouble *v );
|
---|
1166 | GLAPI void APIENTRY glTexCoord2fv( const GLfloat *v );
|
---|
1167 | GLAPI void APIENTRY glTexCoord2iv( const GLint *v );
|
---|
1168 | GLAPI void APIENTRY glTexCoord2sv( const GLshort *v );
|
---|
1169 | GLAPI void APIENTRY glTexCoord3dv( const GLdouble *v );
|
---|
1170 | GLAPI void APIENTRY glTexCoord3fv( const GLfloat *v );
|
---|
1171 | GLAPI void APIENTRY glTexCoord3iv( const GLint *v );
|
---|
1172 | GLAPI void APIENTRY glTexCoord3sv( const GLshort *v );
|
---|
1173 | GLAPI void APIENTRY glTexCoord4dv( const GLdouble *v );
|
---|
1174 | GLAPI void APIENTRY glTexCoord4fv( const GLfloat *v );
|
---|
1175 | GLAPI void APIENTRY glTexCoord4iv( const GLint *v );
|
---|
1176 | GLAPI void APIENTRY glTexCoord4sv( const GLshort *v );
|
---|
1177 | GLAPI void APIENTRY glRasterPos2d( GLdouble x, GLdouble y );
|
---|
1178 | GLAPI void APIENTRY glRasterPos2f( GLfloat x, GLfloat y );
|
---|
1179 | GLAPI void APIENTRY glRasterPos2i( GLint x, GLint y );
|
---|
1180 | GLAPI void APIENTRY glRasterPos2s( GLshort x, GLshort y );
|
---|
1181 | GLAPI void APIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
|
---|
1182 | GLAPI void APIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
|
---|
1183 | GLAPI void APIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
|
---|
1184 | GLAPI void APIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
|
---|
1185 | GLAPI void APIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
|
---|
1186 | GLAPI void APIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
|
---|
1187 | GLAPI void APIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
|
---|
1188 | GLAPI void APIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
|
---|
1189 | GLAPI void APIENTRY glRasterPos2dv( const GLdouble *v );
|
---|
1190 | GLAPI void APIENTRY glRasterPos2fv( const GLfloat *v );
|
---|
1191 | GLAPI void APIENTRY glRasterPos2iv( const GLint *v );
|
---|
1192 | GLAPI void APIENTRY glRasterPos2sv( const GLshort *v );
|
---|
1193 | GLAPI void APIENTRY glRasterPos3dv( const GLdouble *v );
|
---|
1194 | GLAPI void APIENTRY glRasterPos3fv( const GLfloat *v );
|
---|
1195 | GLAPI void APIENTRY glRasterPos3iv( const GLint *v );
|
---|
1196 | GLAPI void APIENTRY glRasterPos3sv( const GLshort *v );
|
---|
1197 | GLAPI void APIENTRY glRasterPos4dv( const GLdouble *v );
|
---|
1198 | GLAPI void APIENTRY glRasterPos4fv( const GLfloat *v );
|
---|
1199 | GLAPI void APIENTRY glRasterPos4iv( const GLint *v );
|
---|
1200 | GLAPI void APIENTRY glRasterPos4sv( const GLshort *v );
|
---|
1201 | GLAPI void APIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
|
---|
1202 | GLAPI void APIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
|
---|
1203 | GLAPI void APIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
|
---|
1204 | GLAPI void APIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
|
---|
1205 | GLAPI void APIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
|
---|
1206 | GLAPI void APIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
|
---|
1207 | GLAPI void APIENTRY glRectiv( const GLint *v1, const GLint *v2 );
|
---|
1208 | GLAPI void APIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
|
---|
1209 |
|
---|
1210 | /* Lighting */
|
---|
1211 | GLAPI void APIENTRY glShadeModel( GLenum mode );
|
---|
1212 | GLAPI void APIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
|
---|
1213 | GLAPI void APIENTRY glLighti( GLenum light, GLenum pname, GLint param );
|
---|
1214 | GLAPI void APIENTRY glLightfv( GLenum light, GLenum pname, const GLfloat *params );
|
---|
1215 | GLAPI void APIENTRY glLightiv( GLenum light, GLenum pname, const GLint *params );
|
---|
1216 | GLAPI void APIENTRY glGetLightfv( GLenum light, GLenum pname, GLfloat *params );
|
---|
1217 | GLAPI void APIENTRY glGetLightiv( GLenum light, GLenum pname, GLint *params );
|
---|
1218 | GLAPI void APIENTRY glLightModelf( GLenum pname, GLfloat param );
|
---|
1219 | GLAPI void APIENTRY glLightModeli( GLenum pname, GLint param );
|
---|
1220 | GLAPI void APIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
|
---|
1221 | GLAPI void APIENTRY glLightModeliv( GLenum pname, const GLint *params );
|
---|
1222 | GLAPI void APIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
|
---|
1223 | GLAPI void APIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
|
---|
1224 | GLAPI void APIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
|
---|
1225 | GLAPI void APIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
|
---|
1226 | GLAPI void APIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
|
---|
1227 | GLAPI void APIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
|
---|
1228 | GLAPI void APIENTRY glColorMaterial( GLenum face, GLenum mode );
|
---|
1229 |
|
---|
1230 | /* Raster functions */
|
---|
1231 | GLAPI void APIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
|
---|
1232 | GLAPI void APIENTRY glPixelStoref( GLenum pname, GLfloat param );
|
---|
1233 | GLAPI void APIENTRY glPixelStorei( GLenum pname, GLint param );
|
---|
1234 | GLAPI void APIENTRY glPixelTransferf( GLenum pname, GLfloat param );
|
---|
1235 | GLAPI void APIENTRY glPixelTransferi( GLenum pname, GLint param );
|
---|
1236 | GLAPI void APIENTRY glPixelMapfv( GLenum map, GLint mapsize, const GLfloat *values );
|
---|
1237 | GLAPI void APIENTRY glPixelMapuiv( GLenum map, GLint mapsize, const GLuint *values );
|
---|
1238 | GLAPI void APIENTRY glPixelMapusv( GLenum map, GLint mapsize, const GLushort *values );
|
---|
1239 | GLAPI void APIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
|
---|
1240 | GLAPI void APIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
|
---|
1241 | GLAPI void APIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
|
---|
1242 | GLAPI void APIENTRY glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap );
|
---|
1243 | GLAPI void APIENTRY glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
|
---|
1244 | GLAPI void APIENTRY glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
1245 | GLAPI void APIENTRY glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type );
|
---|
1246 |
|
---|
1247 | /* Stenciling */
|
---|
1248 | GLAPI void APIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
|
---|
1249 | GLAPI void APIENTRY glStencilMask( GLuint mask );
|
---|
1250 | GLAPI void APIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
|
---|
1251 | GLAPI void APIENTRY glClearStencil( GLint s );
|
---|
1252 |
|
---|
1253 | /* Texture mapping */
|
---|
1254 | GLAPI void APIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
|
---|
1255 | GLAPI void APIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
|
---|
1256 | GLAPI void APIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
|
---|
1257 | GLAPI void APIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
|
---|
1258 | GLAPI void APIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
|
---|
1259 | GLAPI void APIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
|
---|
1260 | GLAPI void APIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
|
---|
1261 | GLAPI void APIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
|
---|
1262 | GLAPI void APIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
|
---|
1263 | GLAPI void APIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
|
---|
1264 | GLAPI void APIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
|
---|
1265 | GLAPI void APIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
|
---|
1266 | GLAPI void APIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
|
---|
1267 | GLAPI void APIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
|
---|
1268 | GLAPI void APIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
|
---|
1269 | GLAPI void APIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
|
---|
1270 | GLAPI void APIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
|
---|
1271 | GLAPI void APIENTRY glTexParameterfv( GLenum target, GLenum pname, const GLfloat *params );
|
---|
1272 | GLAPI void APIENTRY glTexParameteriv( GLenum target, GLenum pname, const GLint *params );
|
---|
1273 | GLAPI void APIENTRY glGetTexParameterfv( GLenum target, GLenum pname, GLfloat *params);
|
---|
1274 | GLAPI void APIENTRY glGetTexParameteriv( GLenum target, GLenum pname, GLint *params );
|
---|
1275 | GLAPI void APIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params );
|
---|
1276 | GLAPI void APIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params );
|
---|
1277 | GLAPI void APIENTRY glTexImage1D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
1278 | GLAPI void APIENTRY glTexImage2D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
1279 | GLAPI void APIENTRY glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels );
|
---|
1280 |
|
---|
1281 | /* Evaluators */
|
---|
1282 | GLAPI void APIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points );
|
---|
1283 | GLAPI void APIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points );
|
---|
1284 | GLAPI void APIENTRY glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points );
|
---|
1285 | GLAPI void APIENTRY glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points );
|
---|
1286 | GLAPI void APIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
|
---|
1287 | GLAPI void APIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
|
---|
1288 | GLAPI void APIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
|
---|
1289 | GLAPI void APIENTRY glEvalCoord1d( GLdouble u );
|
---|
1290 | GLAPI void APIENTRY glEvalCoord1f( GLfloat u );
|
---|
1291 | GLAPI void APIENTRY glEvalCoord1dv( const GLdouble *u );
|
---|
1292 | GLAPI void APIENTRY glEvalCoord1fv( const GLfloat *u );
|
---|
1293 | GLAPI void APIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
|
---|
1294 | GLAPI void APIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
|
---|
1295 | GLAPI void APIENTRY glEvalCoord2dv( const GLdouble *u );
|
---|
1296 | GLAPI void APIENTRY glEvalCoord2fv( const GLfloat *u );
|
---|
1297 | GLAPI void APIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
|
---|
1298 | GLAPI void APIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
|
---|
1299 | GLAPI void APIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 );
|
---|
1300 | GLAPI void APIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 );
|
---|
1301 | GLAPI void APIENTRY glEvalPoint1( GLint i );
|
---|
1302 | GLAPI void APIENTRY glEvalPoint2( GLint i, GLint j );
|
---|
1303 | GLAPI void APIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
|
---|
1304 | GLAPI void APIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
|
---|
1305 |
|
---|
1306 | /* Fog */
|
---|
1307 | GLAPI void APIENTRY glFogf( GLenum pname, GLfloat param );
|
---|
1308 | GLAPI void APIENTRY glFogi( GLenum pname, GLint param );
|
---|
1309 | GLAPI void APIENTRY glFogfv( GLenum pname, const GLfloat *params );
|
---|
1310 | GLAPI void APIENTRY glFogiv( GLenum pname, const GLint *params );
|
---|
1311 |
|
---|
1312 | /* Selection and Feedback */
|
---|
1313 | GLAPI void APIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
|
---|
1314 | GLAPI void APIENTRY glPassThrough( GLfloat token );
|
---|
1315 | GLAPI void APIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
|
---|
1316 | GLAPI void APIENTRY glInitNames( void );
|
---|
1317 | GLAPI void APIENTRY glLoadName( GLuint name );
|
---|
1318 | GLAPI void APIENTRY glPushName( GLuint name );
|
---|
1319 | GLAPI void APIENTRY glPopName( void );
|
---|
1320 |
|
---|
1321 |
|
---|
1322 | /* 1.1 functions */
|
---|
1323 | /* texture objects */
|
---|
1324 | GLAPI void APIENTRY glGenTextures( GLsizei n, GLuint *textures );
|
---|
1325 | GLAPI void APIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
|
---|
1326 | GLAPI void APIENTRY glBindTexture( GLenum target, GLuint texture );
|
---|
1327 | GLAPI void APIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities );
|
---|
1328 | GLAPI GLboolean APIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences );
|
---|
1329 | GLAPI GLboolean APIENTRY glIsTexture( GLuint texture );
|
---|
1330 | /* texture mapping */
|
---|
1331 | GLAPI void APIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
1332 | GLAPI void APIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
1333 | GLAPI void APIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border );
|
---|
1334 | GLAPI void APIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
|
---|
1335 | GLAPI void APIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
|
---|
1336 | GLAPI void APIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
|
---|
1337 | /* vertex arrays */
|
---|
1338 | GLAPI void APIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
|
---|
1339 | GLAPI void APIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
|
---|
1340 | GLAPI void APIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
|
---|
1341 | GLAPI void APIENTRY glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
|
---|
1342 | GLAPI void APIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
|
---|
1343 | GLAPI void APIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
|
---|
1344 | GLAPI void APIENTRY glGetPointerv( GLenum pname, GLvoid **params );
|
---|
1345 | GLAPI void APIENTRY glArrayElement( GLint i );
|
---|
1346 | GLAPI void APIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
|
---|
1347 | GLAPI void APIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices );
|
---|
1348 | GLAPI void APIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const GLvoid *pointer );
|
---|
1349 |
|
---|
1350 |
|
---|
1351 |
|
---|
1352 | /* Under Windows, we do not define OpenGL 1.2 & 1.3 functionality, since
|
---|
1353 | it is treated as extensions (defined in glext.h) */
|
---|
1354 | #if !defined(__WIN32__)
|
---|
1355 |
|
---|
1356 | /* 1.2 functions */
|
---|
1357 | GLAPI void APIENTRY glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
|
---|
1358 | GLAPI void APIENTRY glTexImage3D( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
|
---|
1359 | GLAPI void APIENTRY glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
---|
1360 | GLAPI void APIENTRY glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
|
---|
1361 |
|
---|
1362 | /* 1.2 imaging extension functions */
|
---|
1363 | GLAPI void APIENTRY glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
|
---|
1364 | GLAPI void APIENTRY glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
|
---|
1365 | GLAPI void APIENTRY glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
|
---|
1366 | GLAPI void APIENTRY glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
|
---|
1367 | GLAPI void APIENTRY glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width );
|
---|
1368 | GLAPI void APIENTRY glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width );
|
---|
1369 | GLAPI void APIENTRY glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *table );
|
---|
1370 | GLAPI void APIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params );
|
---|
1371 | GLAPI void APIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, GLint *params );
|
---|
1372 | GLAPI void APIENTRY glBlendEquation( GLenum mode );
|
---|
1373 | GLAPI void APIENTRY glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
|
---|
1374 | GLAPI void APIENTRY glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink );
|
---|
1375 | GLAPI void APIENTRY glResetHistogram( GLenum target );
|
---|
1376 | GLAPI void APIENTRY glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values );
|
---|
1377 | GLAPI void APIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat *params );
|
---|
1378 | GLAPI void APIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, GLint *params );
|
---|
1379 | GLAPI void APIENTRY glMinmax( GLenum target, GLenum internalformat, GLboolean sink );
|
---|
1380 | GLAPI void APIENTRY glResetMinmax( GLenum target );
|
---|
1381 | GLAPI void APIENTRY glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values );
|
---|
1382 | GLAPI void APIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat *params );
|
---|
1383 | GLAPI void APIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint *params );
|
---|
1384 | GLAPI void APIENTRY glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image );
|
---|
1385 | GLAPI void APIENTRY glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image );
|
---|
1386 | GLAPI void APIENTRY glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params );
|
---|
1387 | GLAPI void APIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, const GLfloat *params );
|
---|
1388 | GLAPI void APIENTRY glConvolutionParameteri( GLenum target, GLenum pname, GLint params );
|
---|
1389 | GLAPI void APIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, const GLint *params );
|
---|
1390 | GLAPI void APIENTRY glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width );
|
---|
1391 | GLAPI void APIENTRY glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
|
---|
1392 | GLAPI void APIENTRY glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid *image );
|
---|
1393 | GLAPI void APIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat *params );
|
---|
1394 | GLAPI void APIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint *params );
|
---|
1395 | GLAPI void APIENTRY glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column );
|
---|
1396 | GLAPI void APIENTRY glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
|
---|
1397 |
|
---|
1398 | /* 1.3 functions */
|
---|
1399 | GLAPI void APIENTRY glActiveTexture( GLenum texture );
|
---|
1400 | GLAPI void APIENTRY glClientActiveTexture( GLenum texture );
|
---|
1401 | GLAPI void APIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
|
---|
1402 | GLAPI void APIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
|
---|
1403 | GLAPI void APIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
|
---|
1404 | GLAPI void APIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
|
---|
1405 | GLAPI void APIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
|
---|
1406 | GLAPI void APIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
|
---|
1407 | GLAPI void APIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
|
---|
1408 | GLAPI void APIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
|
---|
1409 | GLAPI void APIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
|
---|
1410 | GLAPI void APIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
|
---|
1411 | GLAPI void APIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
|
---|
1412 | GLAPI void APIENTRY glMultiTexCoord1i( GLenum target, GLint s );
|
---|
1413 | GLAPI void APIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
|
---|
1414 | GLAPI void APIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
|
---|
1415 | GLAPI void APIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
|
---|
1416 | GLAPI void APIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
|
---|
1417 | GLAPI void APIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
|
---|
1418 | GLAPI void APIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
|
---|
1419 | GLAPI void APIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
|
---|
1420 | GLAPI void APIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
|
---|
1421 | GLAPI void APIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
|
---|
1422 | GLAPI void APIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
|
---|
1423 | GLAPI void APIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
|
---|
1424 | GLAPI void APIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
|
---|
1425 | GLAPI void APIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
|
---|
1426 | GLAPI void APIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
|
---|
1427 | GLAPI void APIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
|
---|
1428 | GLAPI void APIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
|
---|
1429 | GLAPI void APIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
|
---|
1430 | GLAPI void APIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
|
---|
1431 | GLAPI void APIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
|
---|
1432 | GLAPI void APIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
|
---|
1433 | GLAPI void APIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
|
---|
1434 | GLAPI void APIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
|
---|
1435 | GLAPI void APIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
|
---|
1436 | GLAPI void APIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
|
---|
1437 | GLAPI void APIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
|
---|
1438 | GLAPI void APIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
|
---|
1439 | GLAPI void APIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
|
---|
1440 | GLAPI void APIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
|
---|
1441 | GLAPI void APIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
|
---|
1442 | GLAPI void APIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
|
---|
1443 | GLAPI void APIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
|
---|
1444 | GLAPI void APIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
|
---|
1445 | GLAPI void APIENTRY glSamplePass( GLenum pass );
|
---|
1446 |
|
---|
1447 | #endif /* __WIN32__ */
|
---|
1448 |
|
---|
1449 |
|
---|
1450 | /* Include external definitions of OpenGL extensions */
|
---|
1451 | /* Removed, see this bug report for reference:
|
---|
1452 | * http://sourceforge.net/tracker/index.php?func=detail&aid=610178&group_id=2435&atid=102435
|
---|
1453 | *
|
---|
1454 | * #include <GL/glext.h>
|
---|
1455 | */
|
---|
1456 |
|
---|
1457 |
|
---|
1458 | /************************************************************************
|
---|
1459 | * Begin system-specific stuff
|
---|
1460 | */
|
---|
1461 | /*
|
---|
1462 | * End system-specific stuff
|
---|
1463 | ************************************************************************/
|
---|
1464 |
|
---|
1465 |
|
---|
1466 | #ifdef __cplusplus
|
---|
1467 | }
|
---|
1468 | #endif
|
---|
1469 |
|
---|
1470 | #endif /* __gl_h_ */
|
---|