[1046] | 1 | /*
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| 2 |
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| 3 | d3d9caps.h - Header file for the Direct3D9 API
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| 4 |
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| 5 | Written by Filip Navara <xnavara@volny.cz>
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| 6 |
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| 7 | This library is distributed in the hope that it will be useful,
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| 8 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 9 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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| 10 |
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| 11 | */
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| 12 |
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| 13 | #ifndef _D3D9_CAPS_H
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| 14 | #define _D3D9_CAPS_H
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| 15 | #if __GNUC__ >=3
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| 16 | #pragma GCC system_header
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| 17 | #endif
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| 18 |
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| 19 | #ifndef DIRECT3D_VERSION
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| 20 | #define DIRECT3D_VERSION 0x0900
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| 21 | #endif
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| 22 |
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| 23 | #if (DIRECT3D_VERSION >= 0x0900)
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| 24 |
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| 25 | #define D3DCURSORCAPS_COLOR 1
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| 26 | #define D3DCURSORCAPS_LOWRES 2
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| 27 | #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x10
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| 28 | #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x20
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| 29 | #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x40
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| 30 | #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x80
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| 31 | #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x100
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| 32 | #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x200
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| 33 | #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x400
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| 34 | #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x800
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| 35 | #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x1000
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| 36 | #define D3DDEVCAPS_DRAWPRIMITIVES2 0x2000
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| 37 | #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x4000
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| 38 | #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x8000
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| 39 | #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x10000
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| 40 | #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x20000
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| 41 | #define D3DDEVCAPS_HWRASTERIZATION 0x80000
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| 42 | #define D3DDEVCAPS_PUREDEVICE 0x100000
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| 43 | #define D3DDEVCAPS_QUINTICRTPATCHES 0x200000
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| 44 | #define D3DDEVCAPS_RTPATCHES 0x400000
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| 45 | #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x800000
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| 46 | #define D3DDEVCAPS_NPATCHES 0x1000000
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| 47 | #define D3DDEVCAPS2_STREAMOFFSET 0x01
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| 48 | #define D3DDEVCAPS2_DMAPNPATCH 0x02
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| 49 | #define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x04
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| 50 | #define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x08
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| 51 | #define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x10
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| 52 | #define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x20
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| 53 | #define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x40
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| 54 | #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0xFFFF
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| 55 | #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x80000
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| 56 | #define D3DFVFCAPS_PSIZE 0x100000
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| 57 | #define D3DLINECAPS_TEXTURE 0x01
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| 58 | #define D3DLINECAPS_ZTEST 0x02
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| 59 | #define D3DLINECAPS_BLEND 0x04
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| 60 | #define D3DLINECAPS_ALPHACMP 0x08
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| 61 | #define D3DLINECAPS_FOG 0x10
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| 62 | #define D3DLINECAPS_ANTIALIAS 0x20
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| 63 | #define D3DPBLENDCAPS_ZERO 0x01
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| 64 | #define D3DPBLENDCAPS_ONE 0x02
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| 65 | #define D3DPBLENDCAPS_SRCCOLOR 0x04
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| 66 | #define D3DPBLENDCAPS_INVSRCCOLOR 0x08
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| 67 | #define D3DPBLENDCAPS_SRCALPHA 0x10
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| 68 | #define D3DPBLENDCAPS_INVSRCALPHA 0x20
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| 69 | #define D3DPBLENDCAPS_DESTALPHA 0x40
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| 70 | #define D3DPBLENDCAPS_INVDESTALPHA 0x80
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| 71 | #define D3DPBLENDCAPS_DESTCOLOR 0x100
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| 72 | #define D3DPBLENDCAPS_INVDESTCOLOR 0x200
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| 73 | #define D3DPBLENDCAPS_SRCALPHASAT 0x400
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| 74 | #define D3DPBLENDCAPS_BOTHSRCALPHA 0x800
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| 75 | #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000
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| 76 | #define D3DPBLENDCAPS_BLENDFACTOR 0x2000
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| 77 | #define D3DPCMPCAPS_NEVER 0x01
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| 78 | #define D3DPCMPCAPS_LESS 0x02
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| 79 | #define D3DPCMPCAPS_EQUAL 0x04
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| 80 | #define D3DPCMPCAPS_LESSEQUAL 0x08
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| 81 | #define D3DPCMPCAPS_GREATER 0x10
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| 82 | #define D3DPCMPCAPS_NOTEQUAL 0x20
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| 83 | #define D3DPCMPCAPS_GREATEREQUAL 0x40
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| 84 | #define D3DPCMPCAPS_ALWAYS 0x80
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| 85 | #define D3DPMISCCAPS_MASKZ 0x02
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| 86 | #define D3DPMISCCAPS_CULLNONE 0x10
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| 87 | #define D3DPMISCCAPS_CULLCW 0x20
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| 88 | #define D3DPMISCCAPS_CULLCCW 0x40
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| 89 | #define D3DPMISCCAPS_COLORWRITEENABLE 0x80
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| 90 | #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x100
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| 91 | #define D3DPMISCCAPS_CLIPTLVERTS 0x200
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| 92 | #define D3DPMISCCAPS_TSSARGTEMP 0x400
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| 93 | #define D3DPMISCCAPS_BLENDOP 0x800
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| 94 | #define D3DPMISCCAPS_NULLREFERENCE 0x1000
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| 95 | #define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x4000
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| 96 | #define D3DPMISCCAPS_PERSTAGECONSTANT 0x8000
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| 97 | #define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x10000
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| 98 | #define D3DPMISCCAPS_SEPARATEALPHABLEND 0x20000
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| 99 | #define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x40000
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| 100 | #define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x80000
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| 101 | #define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x100000
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| 102 | #define D3DPRASTERCAPS_DITHER 0x01
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| 103 | #define D3DPRASTERCAPS_ZTEST 0x10
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| 104 | #define D3DPRASTERCAPS_FOGVERTEX 0x80
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| 105 | #define D3DPRASTERCAPS_FOGTABLE 0x100
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| 106 | #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x2000
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| 107 | #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x8000
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| 108 | #define D3DPRASTERCAPS_FOGRANGE 0x10000
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| 109 | #define D3DPRASTERCAPS_ANISOTROPY 0x20000
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| 110 | #define D3DPRASTERCAPS_WBUFFER 0x40000
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| 111 | #define D3DPRASTERCAPS_WFOG 0x100000
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| 112 | #define D3DPRASTERCAPS_ZFOG 0x200000
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| 113 | #define D3DPRASTERCAPS_COLORPERSPECTIVE 0x400000
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| 114 | #define D3DPRASTERCAPS_SCISSORTEST 0x1000000
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| 115 | #define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x2000000
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| 116 | #define D3DPRASTERCAPS_DEPTHBIAS 0x4000000
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| 117 | #define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x8000000
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| 118 | #define D3DPRESENT_INTERVAL_DEFAULT 0x00
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| 119 | #define D3DPRESENT_INTERVAL_ONE 0x01
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| 120 | #define D3DPRESENT_INTERVAL_TWO 0x02
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| 121 | #define D3DPRESENT_INTERVAL_THREE 0x04
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| 122 | #define D3DPRESENT_INTERVAL_FOUR 0x08
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| 123 | #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000L
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| 124 | #define D3DPSHADECAPS_COLORGOURAUDRGB 0x08
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| 125 | #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x200
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| 126 | #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x4000
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| 127 | #define D3DPSHADECAPS_FOGGOURAUD 0x80000
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| 128 | #define D3DPTADDRESSCAPS_WRAP 0x01
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| 129 | #define D3DPTADDRESSCAPS_MIRROR 0x02
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| 130 | #define D3DPTADDRESSCAPS_CLAMP 0x04
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| 131 | #define D3DPTADDRESSCAPS_BORDER 0x08
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| 132 | #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10
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| 133 | #define D3DPTADDRESSCAPS_MIRRORONCE 0x20
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| 134 | #define D3DPTEXTURECAPS_PERSPECTIVE 0x01
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| 135 | #define D3DPTEXTURECAPS_POW2 0x02
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| 136 | #define D3DPTEXTURECAPS_ALPHA 0x04
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| 137 | #define D3DPTEXTURECAPS_SQUAREONLY 0x20
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| 138 | #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x40
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| 139 | #define D3DPTEXTURECAPS_ALPHAPALETTE 0x80
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| 140 | #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x100
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| 141 | #define D3DPTEXTURECAPS_PROJECTED 0x400
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| 142 | #define D3DPTEXTURECAPS_CUBEMAP 0x800
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| 143 | #define D3DPTEXTURECAPS_VOLUMEMAP 0x2000
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| 144 | #define D3DPTEXTURECAPS_MIPMAP 0x4000
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| 145 | #define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x8000
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| 146 | #define D3DPTEXTURECAPS_MIPCUBEMAP 0x10000
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| 147 | #define D3DPTEXTURECAPS_CUBEMAP_POW2 0x20000
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| 148 | #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x40000
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| 149 | #define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x200000
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| 150 | #define D3DPTFILTERCAPS_MINFPOINT 0x100
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| 151 | #define D3DPTFILTERCAPS_MINFLINEAR 0x200
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| 152 | #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x400
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| 153 | #define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD 0x800
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| 154 | #define D3DPTFILTERCAPS_MINFGAUSSIANQUAD 0x1000
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| 155 | #define D3DPTFILTERCAPS_MIPFPOINT 0x10000
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| 156 | #define D3DPTFILTERCAPS_MIPFLINEAR 0x20000
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| 157 | #define D3DPTFILTERCAPS_MAGFPOINT 0x1000000
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| 158 | #define D3DPTFILTERCAPS_MAGFLINEAR 0x2000000
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| 159 | #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x4000000
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| 160 | #define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x8000000
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| 161 | #define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000
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| 162 | #define D3DSTENCILCAPS_KEEP 0x01
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| 163 | #define D3DSTENCILCAPS_ZERO 0x02
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| 164 | #define D3DSTENCILCAPS_REPLACE 0x04
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| 165 | #define D3DSTENCILCAPS_INCRSAT 0x08
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| 166 | #define D3DSTENCILCAPS_DECRSAT 0x10
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| 167 | #define D3DSTENCILCAPS_INVERT 0x20
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| 168 | #define D3DSTENCILCAPS_INCR 0x40
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| 169 | #define D3DSTENCILCAPS_DECR 0x80
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| 170 | #define D3DSTENCILCAPS_TWOSIDED 0x100
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| 171 | #define D3DTEXOPCAPS_DISABLE 0x01
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| 172 | #define D3DTEXOPCAPS_SELECTARG1 0x02
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| 173 | #define D3DTEXOPCAPS_SELECTARG2 0x04
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| 174 | #define D3DTEXOPCAPS_MODULATE 0x08
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| 175 | #define D3DTEXOPCAPS_MODULATE2X 0x10
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| 176 | #define D3DTEXOPCAPS_MODULATE4X 0x20
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| 177 | #define D3DTEXOPCAPS_ADD 0x40
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| 178 | #define D3DTEXOPCAPS_ADDSIGNED 0x80
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| 179 | #define D3DTEXOPCAPS_ADDSIGNED2X 0x100
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| 180 | #define D3DTEXOPCAPS_SUBTRACT 0x200
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| 181 | #define D3DTEXOPCAPS_ADDSMOOTH 0x400
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| 182 | #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x800
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| 183 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x1000
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| 184 | #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x2000
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| 185 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x4000
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| 186 | #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x8000
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| 187 | #define D3DTEXOPCAPS_PREMODULATE 0x10000
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| 188 | #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x20000
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| 189 | #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x40000
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| 190 | #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x80000
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| 191 | #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x100000
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| 192 | #define D3DTEXOPCAPS_BUMPENVMAP 0x200000
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| 193 | #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x400000
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| 194 | #define D3DTEXOPCAPS_DOTPRODUCT3 0x800000
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| 195 | #define D3DTEXOPCAPS_MULTIPLYADD 0x1000000
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| 196 | #define D3DTEXOPCAPS_LERP 0x2000000
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| 197 | #define D3DVTXPCAPS_TEXGEN 0x01
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| 198 | #define D3DVTXPCAPS_MATERIALSOURCE7 0x02
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| 199 | #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x08
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| 200 | #define D3DVTXPCAPS_POSITIONALLIGHTS 0x10
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| 201 | #define D3DVTXPCAPS_LOCALVIEWER 0x20
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| 202 | #define D3DVTXPCAPS_TWEENING 0x40
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| 203 | #define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x100
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| 204 | #define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x200
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| 205 | #define D3DCAPS_READ_SCANLINE 0x20000
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| 206 | #define D3DCAPS2_FULLSCREENGAMMA 0x20000L
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| 207 | #define D3DCAPS2_CANCALIBRATEGAMMA 0x100000L
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| 208 | #define D3DCAPS2_RESERVED 0x2000000L
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| 209 | #define D3DCAPS2_CANMANAGERESOURCE 0x10000000L
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| 210 | #define D3DCAPS2_DYNAMICTEXTURES 0x20000000L
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| 211 | #define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000L
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| 212 | #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x20
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| 213 | #define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x80
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| 214 | #define D3DCAPS3_COPY_TO_VIDMEM 0x100
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| 215 | #define D3DCAPS3_COPY_TO_SYSTEMMEM 0x200
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| 216 | #define D3DCAPS3_RESERVED 0x8000001fL
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| 217 | #define D3DDTCAPS_UBYTE4 0x01
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| 218 | #define D3DDTCAPS_UBYTE4N 0x02
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| 219 | #define D3DDTCAPS_SHORT2N 0x04
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| 220 | #define D3DDTCAPS_SHORT4N 0x08
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| 221 | #define D3DDTCAPS_USHORT2N 0x10
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| 222 | #define D3DDTCAPS_USHORT4N 0x20
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| 223 | #define D3DDTCAPS_UDEC3 0x40
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| 224 | #define D3DDTCAPS_DEC3N 0x80
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| 225 | #define D3DDTCAPS_FLOAT16_2 0x100
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| 226 | #define D3DDTCAPS_FLOAT16_4 0x200
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| 227 | #define D3DMIN30SHADERINSTRUCTIONS 512
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| 228 | #define D3DMAX30SHADERINSTRUCTIONS 32768
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| 229 | #define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
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| 230 | #define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
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| 231 | #define D3DPS20_MAX_NUMTEMPS 32
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| 232 | #define D3DPS20_MIN_NUMTEMPS 12
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| 233 | #define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
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| 234 | #define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
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| 235 | #define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
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| 236 | #define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
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| 237 | #define D3DPS20CAPS_ARBITRARYSWIZZLE 0x1
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| 238 | #define D3DPS20CAPS_GRADIENTINSTRUCTIONS 0x2
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| 239 | #define D3DPS20CAPS_PREDICATION 0x4
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| 240 | #define D3DPS20CAPS_NODEPENDENTREADLIMIT 0x8
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| 241 | #define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT 0x10
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| 242 | #define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
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| 243 | #define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
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| 244 | #define D3DVS20_MAX_NUMTEMPS 32
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| 245 | #define D3DVS20_MIN_NUMTEMPS 12
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| 246 | #define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
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| 247 | #define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
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| 248 | #define D3DVS20CAPS_PREDICATION 1
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| 249 |
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| 250 | typedef struct _D3DVSHADERCAPS2_0 {
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| 251 | DWORD Caps;
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| 252 | INT DynamicFlowControlDepth;
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| 253 | INT NumTemps;
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| 254 | INT StaticFlowControlDepth;
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| 255 | } D3DVSHADERCAPS2_0;
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| 256 |
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| 257 | typedef struct _D3DPSHADERCAPS2_0 {
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| 258 | DWORD Caps;
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| 259 | INT DynamicFlowControlDepth;
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| 260 | INT NumTemps;
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| 261 | INT StaticFlowControlDepth;
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| 262 | INT NumInstructionSlots;
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| 263 | } D3DPSHADERCAPS2_0;
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| 264 |
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| 265 | typedef struct _D3DCAPS9 {
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| 266 | D3DDEVTYPE DeviceType;
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| 267 | UINT AdapterOrdinal;
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| 268 | DWORD Caps;
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| 269 | DWORD Caps2;
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| 270 | DWORD Caps3;
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| 271 | DWORD PresentationIntervals;
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| 272 | DWORD CursorCaps;
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| 273 | DWORD DevCaps;
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| 274 | DWORD PrimitiveMiscCaps;
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| 275 | DWORD RasterCaps;
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| 276 | DWORD ZCmpCaps;
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| 277 | DWORD SrcBlendCaps;
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| 278 | DWORD DestBlendCaps;
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| 279 | DWORD AlphaCmpCaps;
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| 280 | DWORD ShadeCaps;
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| 281 | DWORD TextureCaps;
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| 282 | DWORD TextureFilterCaps;
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| 283 | DWORD CubeTextureFilterCaps;
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| 284 | DWORD VolumeTextureFilterCaps;
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| 285 | DWORD TextureAddressCaps;
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| 286 | DWORD VolumeTextureAddressCaps;
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| 287 | DWORD LineCaps;
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| 288 | DWORD MaxTextureWidth;
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| 289 | DWORD MaxTextureHeight;
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| 290 | DWORD MaxVolumeExtent;
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| 291 | DWORD MaxTextureRepeat;
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| 292 | DWORD MaxTextureAspectRatio;
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| 293 | DWORD MaxAnisotropy;
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| 294 | float MaxVertexW;
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| 295 | float GuardBandLeft;
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| 296 | float GuardBandTop;
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| 297 | float GuardBandRight;
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| 298 | float GuardBandBottom;
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| 299 | float ExtentsAdjust;
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| 300 | DWORD StencilCaps;
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| 301 | DWORD FVFCaps;
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| 302 | DWORD TextureOpCaps;
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| 303 | DWORD MaxTextureBlendStages;
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| 304 | DWORD MaxSimultaneousTextures;
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| 305 | DWORD VertexProcessingCaps;
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| 306 | DWORD MaxActiveLights;
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| 307 | DWORD MaxUserClipPlanes;
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| 308 | DWORD MaxVertexBlendMatrices;
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| 309 | DWORD MaxVertexBlendMatrixIndex;
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| 310 | float MaxPointSize;
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| 311 | DWORD MaxPrimitiveCount;
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| 312 | DWORD MaxVertexIndex;
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| 313 | DWORD MaxStreams;
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| 314 | DWORD MaxStreamStride;
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| 315 | DWORD VertexShaderVersion;
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| 316 | DWORD MaxVertexShaderConst;
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| 317 | DWORD PixelShaderVersion;
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| 318 | float PixelShader1xMaxValue;
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| 319 | DWORD DevCaps2;
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| 320 | float MaxNpatchTessellationLevel;
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| 321 | DWORD Reserved5;
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| 322 | UINT MasterAdapterOrdinal;
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| 323 | UINT AdapterOrdinalInGroup;
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| 324 | UINT NumberOfAdaptersInGroup;
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| 325 | DWORD DeclTypes;
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| 326 | DWORD NumSimultaneousRTs;
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| 327 | DWORD StretchRectFilterCaps;
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| 328 | D3DVSHADERCAPS2_0 VS20Caps;
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| 329 | D3DPSHADERCAPS2_0 PS20Caps;
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| 330 | DWORD VertexTextureFilterCaps;
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| 331 | DWORD MaxVShaderInstructionsExecuted;
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| 332 | DWORD MaxPShaderInstructionsExecuted;
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| 333 | DWORD MaxVertexShader30InstructionSlots;
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| 334 | DWORD MaxPixelShader30InstructionSlots;
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| 335 | } D3DCAPS9;
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| 336 |
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| 337 | #endif
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| 338 | #endif
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