[1046] | 1 | /*
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| 2 | * gdiplusmatrix.h
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| 3 | *
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| 4 | * GDI+ Matrix class
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| 5 | *
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| 6 | * This file is part of the w32api package.
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| 7 | *
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| 8 | * Contributors:
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| 9 | * Created by Markus Koenig <markus@stber-koenig.de>
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| 10 | *
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| 11 | * THIS SOFTWARE IS NOT COPYRIGHTED
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| 12 | *
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| 13 | * This source code is offered for use in the public domain. You may
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| 14 | * use, modify or distribute it freely.
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| 15 | *
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| 16 | * This code is distributed in the hope that it will be useful but
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| 17 | * WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY
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| 18 | * DISCLAIMED. This includes but is not limited to warranties of
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| 19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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| 20 | *
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| 21 | */
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| 22 |
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| 23 | #ifndef __GDIPLUS_MATRIX_H
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| 24 | #define __GDIPLUS_MATRIX_H
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| 25 | #if __GNUC__ >=3
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| 26 | #pragma GCC system_header
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| 27 | #endif
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| 28 |
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| 29 | #ifndef __cplusplus
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| 30 | #error "A C++ compiler is required to include gdiplusmatrix.h."
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| 31 | #endif
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| 32 |
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| 33 | #define GDIP_MATRIX_PI \
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| 34 | 3.1415926535897932384626433832795028841971693993751058209749445923078164
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| 35 |
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| 36 | class Matrix: public GdiplusBase
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| 37 | {
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| 38 | friend class Graphics;
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| 39 | friend class GraphicsPath;
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| 40 | friend class LinearGradientBrush;
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| 41 | friend class PathGradientBrush;
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| 42 | friend class Pen;
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| 43 | friend class Region;
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| 44 | friend class TextureBrush;
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| 45 |
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| 46 | public:
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| 47 | Matrix(): nativeMatrix(NULL), lastStatus(Ok)
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| 48 | {
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| 49 | lastStatus = DllExports::GdipCreateMatrix(&nativeMatrix);
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| 50 | }
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| 51 | Matrix(REAL m11, REAL m12, REAL m21, REAL m22, REAL dx, REAL dy):
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| 52 | nativeMatrix(NULL), lastStatus(Ok)
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| 53 | {
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| 54 | lastStatus = DllExports::GdipCreateMatrix2(
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| 55 | m11, m12, m21, m22, dx, dy,
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| 56 | &nativeMatrix);
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| 57 | }
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| 58 | Matrix(const RectF& rect, const PointF *dstplg):
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| 59 | nativeMatrix(NULL), lastStatus(Ok)
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| 60 | {
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| 61 | lastStatus = DllExports::GdipCreateMatrix3(
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| 62 | &rect, dstplg, &nativeMatrix);
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| 63 | }
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| 64 | Matrix(const Rect& rect, const Point *dstplg):
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| 65 | nativeMatrix(NULL), lastStatus(Ok)
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| 66 | {
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| 67 | lastStatus = DllExports::GdipCreateMatrix3I(
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| 68 | &rect, dstplg, &nativeMatrix);
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| 69 | }
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| 70 | ~Matrix()
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| 71 | {
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| 72 | DllExports::GdipDeleteMatrix(nativeMatrix);
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| 73 | }
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| 74 | Matrix* Clone() const
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| 75 | {
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| 76 | GpMatrix *cloneMatrix = NULL;
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| 77 | Status status = updateStatus(DllExports::GdipCloneMatrix(
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| 78 | nativeMatrix, &cloneMatrix));
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| 79 | if (status == Ok) {
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| 80 | Matrix *result = new Matrix(cloneMatrix, lastStatus);
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| 81 | if (!result) {
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| 82 | DllExports::GdipDeleteMatrix(cloneMatrix);
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| 83 | lastStatus = OutOfMemory;
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| 84 | }
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| 85 | return result;
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| 86 | } else {
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| 87 | return NULL;
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| 88 | }
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| 89 | }
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| 90 |
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| 91 | BOOL Equals(const Matrix *matrix) const
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| 92 | {
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| 93 | BOOL result;
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| 94 | updateStatus(DllExports::GdipIsMatrixEqual(
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| 95 | nativeMatrix,
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| 96 | matrix ? matrix->nativeMatrix : NULL, &result));
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| 97 | return result;
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| 98 | }
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| 99 | Status GetElements(REAL *m) const
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| 100 | {
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| 101 | return updateStatus(DllExports::GdipGetMatrixElements(
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| 102 | nativeMatrix, m));
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| 103 | }
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| 104 | Status GetLastStatus() const
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| 105 | {
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| 106 | Status result = lastStatus;
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| 107 | lastStatus = Ok;
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| 108 | return result;
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| 109 | }
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| 110 | Status Invert()
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| 111 | {
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| 112 | return updateStatus(DllExports::GdipInvertMatrix(nativeMatrix));
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| 113 | }
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| 114 | BOOL IsIdentity() const
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| 115 | {
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| 116 | BOOL result;
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| 117 | updateStatus(DllExports::GdipIsMatrixIdentity(
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| 118 | nativeMatrix, &result));
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| 119 | return result;
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| 120 | }
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| 121 | BOOL IsInvertible() const
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| 122 | {
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| 123 | BOOL result;
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| 124 | updateStatus(DllExports::GdipIsMatrixInvertible(
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| 125 | nativeMatrix, &result));
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| 126 | return result;
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| 127 | }
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| 128 | Status Multiply(const Matrix *matrix,
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| 129 | MatrixOrder order = MatrixOrderPrepend)
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| 130 | {
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| 131 | return updateStatus(DllExports::GdipMultiplyMatrix(
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| 132 | nativeMatrix,
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| 133 | matrix ? matrix->nativeMatrix : NULL, order));
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| 134 | }
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| 135 | REAL OffsetX() const
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| 136 | {
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| 137 | REAL m[6];
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| 138 | updateStatus(DllExports::GdipGetMatrixElements(nativeMatrix, m));
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| 139 | return m[4];
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| 140 | }
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| 141 | REAL OffsetY() const
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| 142 | {
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| 143 | REAL m[6];
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| 144 | updateStatus(DllExports::GdipGetMatrixElements(nativeMatrix, m));
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| 145 | return m[5];
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| 146 | }
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| 147 | Status Reset()
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| 148 | {
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| 149 | return updateStatus(DllExports::GdipSetMatrixElements(
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| 150 | nativeMatrix,
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| 151 | 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f));
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| 152 | }
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| 153 | Status Rotate(REAL angle, MatrixOrder order = MatrixOrderPrepend)
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| 154 | {
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| 155 | return updateStatus(DllExports::GdipRotateMatrix(
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| 156 | nativeMatrix, angle, order));
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| 157 | }
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| 158 | Status RotateAt(REAL angle, const PointF& center,
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| 159 | MatrixOrder order = MatrixOrderPrepend)
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| 160 | {
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| 161 | REAL angleRadian = angle * GDIP_MATRIX_PI / 180.0f;
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| 162 | REAL cosAngle = ::cos(angleRadian);
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| 163 | REAL sinAngle = ::sin(angleRadian);
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| 164 | REAL x = center.X;
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| 165 | REAL y = center.Y;
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| 166 |
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| 167 | Matrix matrix2(cosAngle, sinAngle, -sinAngle, cosAngle,
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| 168 | x * (1.0f-cosAngle) + y * sinAngle,
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| 169 | -x * sinAngle + y * (1.0f-cosAngle));
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| 170 | Status status = matrix2.GetLastStatus();
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| 171 | if (status == Ok) {
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| 172 | return Multiply(&matrix2, order);
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| 173 | } else {
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| 174 | return lastStatus = status;
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| 175 | }
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| 176 | }
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| 177 | Status Scale(REAL scaleX, REAL scaleY,
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| 178 | MatrixOrder order = MatrixOrderPrepend)
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| 179 | {
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| 180 | return updateStatus(DllExports::GdipScaleMatrix(
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| 181 | nativeMatrix, scaleX, scaleY, order));
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| 182 | }
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| 183 | Status SetElements(REAL m11, REAL m12, REAL m21, REAL m22,
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| 184 | REAL dx, REAL dy)
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| 185 | {
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| 186 | return updateStatus(DllExports::GdipSetMatrixElements(
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| 187 | nativeMatrix, m11, m12, m21, m22, dx, dy));
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| 188 | }
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| 189 | Status Shear(REAL shearX, REAL shearY,
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| 190 | MatrixOrder order = MatrixOrderPrepend)
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| 191 | {
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| 192 | return updateStatus(DllExports::GdipShearMatrix(
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| 193 | nativeMatrix, shearX, shearY, order));
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| 194 | }
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| 195 | Status TransformPoints(PointF *pts, INT count = 1) const
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| 196 | {
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| 197 | return updateStatus(DllExports::GdipTransformMatrixPoints(
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| 198 | nativeMatrix, pts, count));
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| 199 | }
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| 200 | Status TransformPoints(Point *pts, INT count = 1) const
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| 201 | {
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| 202 | return updateStatus(DllExports::GdipTransformMatrixPointsI(
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| 203 | nativeMatrix, pts, count));
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| 204 | }
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| 205 | Status TransformVectors(PointF *pts, INT count = 1) const
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| 206 | {
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| 207 | return updateStatus(DllExports::GdipVectorTransformMatrixPoints(
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| 208 | nativeMatrix, pts, count));
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| 209 | }
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| 210 | Status TransformVectors(Point *pts, INT count = 1) const
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| 211 | {
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| 212 | return updateStatus(DllExports::GdipVectorTransformMatrixPointsI(
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| 213 | nativeMatrix, pts, count));
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| 214 | }
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| 215 | Status Translate(REAL offsetX, REAL offsetY,
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| 216 | MatrixOrder order = MatrixOrderPrepend)
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| 217 | {
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| 218 | return updateStatus(DllExports::GdipTranslateMatrix(
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| 219 | nativeMatrix, offsetX, offsetY, order));
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| 220 | }
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| 221 |
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| 222 | private:
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| 223 | Matrix(GpMatrix *matrix, Status status):
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| 224 | nativeMatrix(matrix), lastStatus(status) {}
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| 225 | Matrix(const Matrix&);
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| 226 | Matrix& operator=(const Matrix&);
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| 227 |
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| 228 | Status updateStatus(Status newStatus) const
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| 229 | {
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| 230 | if (newStatus != Ok) lastStatus = newStatus;
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| 231 | return newStatus;
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| 232 | }
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| 233 |
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| 234 | GpMatrix *nativeMatrix;
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| 235 | mutable Status lastStatus;
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| 236 | };
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| 237 |
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| 238 | #undef GDIP_MATRIX_PI
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| 239 |
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| 240 | #endif /* __GDIPLUS_MATRIX_H */
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