1 | /*
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2 | * gdiplusmatrix.h
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3 | *
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4 | * GDI+ Matrix class
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5 | *
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6 | * This file is part of the w32api package.
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7 | *
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8 | * Contributors:
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9 | * Created by Markus Koenig <markus@stber-koenig.de>
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10 | *
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11 | * THIS SOFTWARE IS NOT COPYRIGHTED
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12 | *
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13 | * This source code is offered for use in the public domain. You may
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14 | * use, modify or distribute it freely.
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15 | *
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16 | * This code is distributed in the hope that it will be useful but
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17 | * WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY
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18 | * DISCLAIMED. This includes but is not limited to warranties of
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19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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20 | *
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21 | */
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22 |
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23 | #ifndef __GDIPLUS_MATRIX_H
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24 | #define __GDIPLUS_MATRIX_H
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25 | #if __GNUC__ >=3
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26 | #pragma GCC system_header
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27 | #endif
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28 |
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29 | #ifndef __cplusplus
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30 | #error "A C++ compiler is required to include gdiplusmatrix.h."
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31 | #endif
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32 |
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33 | #define GDIP_MATRIX_PI \
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34 | 3.1415926535897932384626433832795028841971693993751058209749445923078164
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35 |
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36 | class Matrix: public GdiplusBase
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37 | {
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38 | friend class Graphics;
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39 | friend class GraphicsPath;
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40 | friend class LinearGradientBrush;
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41 | friend class PathGradientBrush;
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42 | friend class Pen;
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43 | friend class Region;
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44 | friend class TextureBrush;
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45 |
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46 | public:
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47 | Matrix(): nativeMatrix(NULL), lastStatus(Ok)
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48 | {
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49 | lastStatus = DllExports::GdipCreateMatrix(&nativeMatrix);
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50 | }
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51 | Matrix(REAL m11, REAL m12, REAL m21, REAL m22, REAL dx, REAL dy):
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52 | nativeMatrix(NULL), lastStatus(Ok)
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53 | {
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54 | lastStatus = DllExports::GdipCreateMatrix2(
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55 | m11, m12, m21, m22, dx, dy,
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56 | &nativeMatrix);
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57 | }
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58 | Matrix(const RectF& rect, const PointF *dstplg):
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59 | nativeMatrix(NULL), lastStatus(Ok)
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60 | {
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61 | lastStatus = DllExports::GdipCreateMatrix3(
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62 | &rect, dstplg, &nativeMatrix);
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63 | }
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64 | Matrix(const Rect& rect, const Point *dstplg):
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65 | nativeMatrix(NULL), lastStatus(Ok)
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66 | {
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67 | lastStatus = DllExports::GdipCreateMatrix3I(
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68 | &rect, dstplg, &nativeMatrix);
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69 | }
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70 | ~Matrix()
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71 | {
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72 | DllExports::GdipDeleteMatrix(nativeMatrix);
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73 | }
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74 | Matrix* Clone() const
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75 | {
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76 | GpMatrix *cloneMatrix = NULL;
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77 | Status status = updateStatus(DllExports::GdipCloneMatrix(
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78 | nativeMatrix, &cloneMatrix));
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79 | if (status == Ok) {
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80 | Matrix *result = new Matrix(cloneMatrix, lastStatus);
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81 | if (!result) {
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82 | DllExports::GdipDeleteMatrix(cloneMatrix);
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83 | lastStatus = OutOfMemory;
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84 | }
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85 | return result;
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86 | } else {
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87 | return NULL;
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88 | }
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89 | }
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90 |
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91 | BOOL Equals(const Matrix *matrix) const
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92 | {
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93 | BOOL result;
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94 | updateStatus(DllExports::GdipIsMatrixEqual(
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95 | nativeMatrix,
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96 | matrix ? matrix->nativeMatrix : NULL, &result));
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97 | return result;
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98 | }
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99 | Status GetElements(REAL *m) const
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100 | {
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101 | return updateStatus(DllExports::GdipGetMatrixElements(
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102 | nativeMatrix, m));
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103 | }
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104 | Status GetLastStatus() const
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105 | {
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106 | Status result = lastStatus;
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107 | lastStatus = Ok;
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108 | return result;
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109 | }
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110 | Status Invert()
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111 | {
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112 | return updateStatus(DllExports::GdipInvertMatrix(nativeMatrix));
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113 | }
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114 | BOOL IsIdentity() const
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115 | {
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116 | BOOL result;
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117 | updateStatus(DllExports::GdipIsMatrixIdentity(
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118 | nativeMatrix, &result));
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119 | return result;
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120 | }
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121 | BOOL IsInvertible() const
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122 | {
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123 | BOOL result;
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124 | updateStatus(DllExports::GdipIsMatrixInvertible(
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125 | nativeMatrix, &result));
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126 | return result;
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127 | }
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128 | Status Multiply(const Matrix *matrix,
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129 | MatrixOrder order = MatrixOrderPrepend)
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130 | {
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131 | return updateStatus(DllExports::GdipMultiplyMatrix(
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132 | nativeMatrix,
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133 | matrix ? matrix->nativeMatrix : NULL, order));
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134 | }
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135 | REAL OffsetX() const
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136 | {
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137 | REAL m[6];
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138 | updateStatus(DllExports::GdipGetMatrixElements(nativeMatrix, m));
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139 | return m[4];
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140 | }
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141 | REAL OffsetY() const
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142 | {
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143 | REAL m[6];
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144 | updateStatus(DllExports::GdipGetMatrixElements(nativeMatrix, m));
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145 | return m[5];
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146 | }
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147 | Status Reset()
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148 | {
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149 | return updateStatus(DllExports::GdipSetMatrixElements(
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150 | nativeMatrix,
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151 | 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f));
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152 | }
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153 | Status Rotate(REAL angle, MatrixOrder order = MatrixOrderPrepend)
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154 | {
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155 | return updateStatus(DllExports::GdipRotateMatrix(
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156 | nativeMatrix, angle, order));
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157 | }
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158 | Status RotateAt(REAL angle, const PointF& center,
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159 | MatrixOrder order = MatrixOrderPrepend)
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160 | {
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161 | REAL angleRadian = angle * GDIP_MATRIX_PI / 180.0f;
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162 | REAL cosAngle = ::cos(angleRadian);
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163 | REAL sinAngle = ::sin(angleRadian);
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164 | REAL x = center.X;
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165 | REAL y = center.Y;
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166 |
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167 | Matrix matrix2(cosAngle, sinAngle, -sinAngle, cosAngle,
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168 | x * (1.0f-cosAngle) + y * sinAngle,
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169 | -x * sinAngle + y * (1.0f-cosAngle));
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170 | Status status = matrix2.GetLastStatus();
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171 | if (status == Ok) {
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172 | return Multiply(&matrix2, order);
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173 | } else {
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174 | return lastStatus = status;
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175 | }
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176 | }
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177 | Status Scale(REAL scaleX, REAL scaleY,
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178 | MatrixOrder order = MatrixOrderPrepend)
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179 | {
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180 | return updateStatus(DllExports::GdipScaleMatrix(
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181 | nativeMatrix, scaleX, scaleY, order));
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182 | }
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183 | Status SetElements(REAL m11, REAL m12, REAL m21, REAL m22,
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184 | REAL dx, REAL dy)
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185 | {
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186 | return updateStatus(DllExports::GdipSetMatrixElements(
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187 | nativeMatrix, m11, m12, m21, m22, dx, dy));
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188 | }
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189 | Status Shear(REAL shearX, REAL shearY,
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190 | MatrixOrder order = MatrixOrderPrepend)
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191 | {
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192 | return updateStatus(DllExports::GdipShearMatrix(
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193 | nativeMatrix, shearX, shearY, order));
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194 | }
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195 | Status TransformPoints(PointF *pts, INT count = 1) const
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196 | {
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197 | return updateStatus(DllExports::GdipTransformMatrixPoints(
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198 | nativeMatrix, pts, count));
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199 | }
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200 | Status TransformPoints(Point *pts, INT count = 1) const
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201 | {
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202 | return updateStatus(DllExports::GdipTransformMatrixPointsI(
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203 | nativeMatrix, pts, count));
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204 | }
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205 | Status TransformVectors(PointF *pts, INT count = 1) const
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206 | {
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207 | return updateStatus(DllExports::GdipVectorTransformMatrixPoints(
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208 | nativeMatrix, pts, count));
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209 | }
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210 | Status TransformVectors(Point *pts, INT count = 1) const
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211 | {
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212 | return updateStatus(DllExports::GdipVectorTransformMatrixPointsI(
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213 | nativeMatrix, pts, count));
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214 | }
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215 | Status Translate(REAL offsetX, REAL offsetY,
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216 | MatrixOrder order = MatrixOrderPrepend)
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217 | {
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218 | return updateStatus(DllExports::GdipTranslateMatrix(
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219 | nativeMatrix, offsetX, offsetY, order));
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220 | }
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221 |
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222 | private:
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223 | Matrix(GpMatrix *matrix, Status status):
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224 | nativeMatrix(matrix), lastStatus(status) {}
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225 | Matrix(const Matrix&);
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226 | Matrix& operator=(const Matrix&);
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227 |
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228 | Status updateStatus(Status newStatus) const
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229 | {
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230 | if (newStatus != Ok) lastStatus = newStatus;
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231 | return newStatus;
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232 | }
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233 |
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234 | GpMatrix *nativeMatrix;
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235 | mutable Status lastStatus;
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236 | };
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237 |
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238 | #undef GDIP_MATRIX_PI
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239 |
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240 | #endif /* __GDIPLUS_MATRIX_H */
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