source: Daodan/src/Daodan.c@ 680

Last change on this file since 680 was 677, checked in by alloc, 12 years ago

Daodan: Updated src to work with MinGW

File size: 24.2 KB
Line 
1#include <string.h>
2
3#include "Daodan.h"
4#include "Daodan_Patch.h"
5#include "Daodan_Utility.h"
6#include "Daodan_Win32.h"
7#include "Daodan_Cheater.h"
8#include "Daodan_Persistence.h"
9#include "Daodan_BSL.h"
10#include "Daodan_Console.h"
11#include "Daodan_WindowHack.h"
12
13#include "Oni.h"
14#include "Oni_Persistence.h"
15
16#include "BFW_Utility.h"
17
18#include "oni_gl.h"
19#include "daodan_gl.h"
20
21#include "inifile.h"
22
23HMODULE DDrDLLModule;
24HMODULE DDrONiModule;
25
26bool patch_fonttexturecache = true;
27bool patch_largetextures = true;
28bool patch_levelplugins = true;
29bool patch_pathfinding = true;
30bool patch_projaware = true;
31bool patch_directinput = true;
32bool patch_wpfadetime = true;
33bool patch_kickguns = false;
34bool patch_cooldowntimer = true;
35bool patch_throwtest = false;
36bool patch_alttab = true;
37bool patch_particledisablebit = false;
38bool patch_multibyte = false;
39bool patch_cheattable = true;
40bool patch_argb8888 = true;
41bool patch_killvtune = true;
42bool patch_getcmdline = true;
43bool patch_disablecmdline = true;
44
45bool patch_safeprintf = true;
46bool patch_daodandisplayenum = true;
47bool patch_usegettickcount = true;
48bool patch_cheatsenabled = true;
49bool patch_usedaodangl = false;
50bool patch_windowhack = true;
51bool patch_daodaninit = true;
52bool patch_bsl = true;
53bool patch_cheater = true;
54bool patch_newweapon = true;
55bool opt_usedaodanbsl = true;
56bool opt_border = true;
57bool opt_shadow = false;
58bool opt_topmost = false;
59
60typedef int (__cdecl *CHINESEPROC)(DWORD WINAPI);
61bool patch_chinese = false;
62bool DDrPatch_Init()
63{
64 DDrStartupMessage("patching engine");
65
66 // Font texture cache doubled
67 if (patch_fonttexturecache)
68 {
69 DDrPatch_Byte(OniExe + 0x00020ea7, 0x20);
70 DDrPatch_Byte(OniExe + 0x00020f4a, 0x40);
71 }
72
73 // Now supports textures up to 512x512
74 if (patch_largetextures)
75 DDrPatch_Byte (OniExe + 0x00005251, 0x10);
76
77 // Non-"_Final" levels are now valid
78 if (patch_levelplugins)
79 DDrPatch_Byte (OniExe + 0x000206a8, 0x01);
80
81 // Pathfinding grid cache size x8
82 if (patch_pathfinding)
83 {
84 const char pathfinding[2] = {0x90 , 0xE9 };
85 DDrPatch_Byte (OniExe + 0x0010b03b, 0x20);
86 DDrPatch_Byte (OniExe + 0x0010b04c, 0x20);
87
88 //other stuff
89 DDrPatch_Const(0x440789, pathfinding);
90 }
91
92 // Projectile awareness fixed
93 if (patch_projaware)
94 {
95 DDrPatch_Byte (OniExe + 0x0009c07c, 0x6c);
96 DDrPatch_Byte (OniExe + 0x0009c080, 0x70);
97 DDrPatch_Byte (OniExe + 0x0009c084, 0x74);
98 DDrPatch_Byte (OniExe + 0x0009c110, 0x6c);
99 }
100
101 // Forced DirectInput (for Windows NT)
102 if (patch_directinput)
103 DDrPatch_Byte (OniExe + 0x00002e6d, 0xeb);
104
105 if (patch_wpfadetime)
106 {
107 // Makes wp_fadetime actually have a function
108 const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 };
109 DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch);
110 DDrPatch_Byte (OniExe + 0x0011a560, 0x31);
111
112 // Sets the fadetime to 4800 by default
113 DDrPatch_Int16 ((OniExe + 0x0011ab0e), 0x12c0);
114 }
115
116 // FIXME: add switches
117 //pathfinding fix
118
119
120
121
122 // Hackish fix for Konoko not kicking guns
123 // Don't use this, it breaks stairs.
124 if (patch_kickguns)
125 {
126 const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 };
127 DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch);
128 }
129
130 // Cooldown timer exploit fix ^_^
131 if (patch_cooldowntimer)
132 {
133 const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
134 DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch);
135 }
136
137 if (patch_throwtest)
138 {
139 const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
140 DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch);
141 }
142
143 // Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the Windows key but has the possible side effect of allowing the screensaver to enable itself in-game.
144 if (patch_alttab)
145 {
146 DDrPatch_Byte ((void*)UUrPlatform_Initialize, 0xC3);
147 DDrPatch_Byte ((void*)UUrPlatform_Terminate, 0xC3);
148 }
149
150 // Unlocks particle action disabling/enabling bits for all events. (Will be controlled by a command line switch when I figure out how to do that without Win32 hacks.)
151 if (patch_particledisablebit)
152 DDrPatch_Int16 (OniExe + 0x001b184, 0x9090);
153
154 // Multi-byte patch (multiple language support)
155 if (!patch_multibyte)
156 {
157 DDrPatch_Byte (OniExe + 0x0002d8f8, 0xeb);
158 DDrPatch_Byte (OniExe + 0x0002d9ad, 0xeb);
159 DDrPatch_Byte (OniExe + 0x0002dbe2, 0xeb);
160 DDrPatch_Byte (OniExe + 0x0002dec3, 0xeb);
161 DDrPatch_Byte (OniExe + 0x0002e2ab, 0xeb);
162 DDrPatch_Byte (OniExe + 0x0002e2c4, 0xeb);
163 DDrPatch_Byte (OniExe + 0x0002e379, 0xeb);
164 DDrPatch_Byte (OniExe + 0x0002e48c, 0xeb);
165 DDrPatch_Byte (OniExe + 0x0002e4d0, 0xeb);
166 DDrPatch_Byte (OniExe + 0x0002e4f4, 0xeb);
167 DDrPatch_Byte (OniExe + 0x0002e646, 0xeb);
168 DDrPatch_Byte (OniExe + 0x0002e695, 0xeb);
169 DDrPatch_Byte (OniExe + 0x0002e944, 0xeb);
170 DDrPatch_Byte (OniExe + 0x0002e95d, 0xeb);
171 DDrPatch_Byte (OniExe + 0x0002e98e, 0xeb);
172 DDrPatch_Byte (OniExe + 0x0002e9dc, 0xeb);
173 }
174
175 // Cheat table patch
176 if (patch_cheattable)
177 {
178 DDrPatch_Int32 (0x004f616b, (int)&DDr_CheatTable[0].name);
179 DDrPatch_Int32 (OniExe + 0x000f617a, (int)&DDr_CheatTable[0].message_on);
180 }
181
182 // ARGB8888 textures
183 if (patch_argb8888)
184 {
185 DDrPatch_Byte (OniExe + 0x00135af0, 0x07);
186 DDrPatch_Byte (OniExe + 0x00135af4, 0x0B);
187 }
188
189 //Test newweap patch
190 if (patch_newweapon) {
191
192 //Makes it always say "Recieved weapon_name."
193 //Needs check for loc_4DFC66
194 //DDrPatch_NOOP( OniExe + 0x000E4DF8,2);
195
196 //Adds Weapon name and ammo meter to pickup autoprompt
197 DDrPatch_NOOP( OniExe + 0x000FAC73, 9);
198 DDrPatch_NOOP( OniExe + 0x000FAC80, 5);
199 DDrPatch_MakeCall( OniExe + 0xFAC85, DDrWeapon2Message);
200
201 //Moves location of colors
202 //DDrPatch_Int32( 0x0042E3D5, (int)&DDrDSayColors );
203 //DDrPatch_Int32( 0x0042E3DA, (int)&DDrDSayColors );
204 }
205
206 // Disable loading the vtuneapi.dll
207 //if (patch_killvtune)
208 //DDrPatch_Byte (OniExe + 0x00026340, 0xC3);
209
210 // Disable Oni's internal CLrGetCommandLine function (to eventually replace it with our own)
211 if (patch_getcmdline)
212 DDrPatch_NOOP (OniExe + 0x000d3280, 51);
213
214 // Disable Oni's command line parser so it doesn't interfere with ours
215 if (patch_disablecmdline)
216 DDrPatch_Int32 (OniExe + 0x000d3570, 0xc3c03366);
217
218 if (patch_bsl)
219 {
220 //Calculating the value of the needed offset is much more reliable when the compiler does it for you.
221
222 //TODO: fix moonshadow.
223 Character * Chr = 0;
224 int NoPath = (int)&(Chr[0].RegenHax) & 0x000000FF;
225 const char regen_patch[] =
226 {0x90, 0x90, 0x90, 0x90, 0x90, // mov al, _WPgRegenerationCheat -> NOOP
227 0x90, 0x90, // test al, al -> NOOP
228 0x90, 0x90, // jz short loc_51BB98 -> NOOP
229 0x8B, 0x86, (char)NoPath, 0x01, 0x00, 0x00, // mov eax, [esi+Character.field_1E8]
230 // -> mov eax, [esi+Character.RegenHax]
231 0x85, 0xC0, // test eax, eax
232 0x74, 0x21 // jnz 0x21 -> jz 0x21
233 };
234 DDrPatch_Const(0x0051BB64, regen_patch);
235 }
236
237 if(patch_chinese)
238 {
239 HMODULE dll = LoadLibrary("xfhsm_oni.dll");
240 if( dll )
241 {
242 void* proc = GetProcAddress( dll, "InstallHook" );
243 if(proc)
244 {
245 ((CHINESEPROC)proc)(GetCurrentThreadId());
246 }
247 }
248 }
249
250 //Fix crappy ai2_shownames
251 if(1)
252 {
253 //Set distance above head to 4.0
254 DDrPatch_Int32(0x0048C998, 0x005296C8);
255 //texture height
256 DDrPatch_Byte( 0x0048C9DF, 0x3F );
257 //texture width
258 DDrPatch_NOOP( (char*)0x0048C9CA, 6 );
259 //Set the text color to whatever we like ;)
260 DDrPatch_NOOP( 0x0048C898, 6 );
261 DDrPatch_Byte( 0x0048C898, 0x8B );
262 DDrPatch_Byte( 0x0048C899, 0xCE );
263//FLATLINE? DDrPatch_MakeCall( 0x0048C8A3, FLrHook_DebugNameShadeHack);
264
265 //Make the background black for additive blending
266//FLATLINE? DDrPatch_MakeCall( 0x0048C802, FLrHook_DebugNameTextureInit );
267 }
268
269 if(1)
270 {
271 //DDrPatch_NOOP( 0x004E1957, 6 );
272 //DDrPatch_MakeCall( 0x004E17F6, FLrHook_Lasers );
273 }
274
275 //Flatline related stuff
276// DDrPatch_MakeCall(0x004FBCEA, DDrText_Hook);
277
278//FLATLINE? DDrPatch_Int32( 0x004B24D2, FLrSpawnHack);
279
280//FLATLINE? DDrPatch_NOOP(0x004C26CB, 6);
281
282//FLATLINE? DDrPatch_MakeCall( 0x004C26CB, FLrHook_DoorOpen);
283//FLATLINE? DDrPatch_MakeCall( 0x004EE3CF, FLrHook_ConsoleActivate);
284 return true;
285}
286
287enum {s_unknown, s_options, s_patch, s_bsl, s_language} ini_section;
288
289bool DDrIniCallback(char* section, bool newsection, char* name, char* value)
290{
291 if (newsection)
292 {
293 if (!_stricmp(section, "options"))
294 ini_section = s_options;
295 else if (!_stricmp(section, "patch"))
296 ini_section = s_patch;
297 else if (!_stricmp(section, "bsl"))
298 ini_section = s_bsl;
299 else if (!_stricmp(section, "language"))
300 ini_section = s_language;
301 else
302 {
303 ini_section = s_unknown;
304 DDrStartupMessage("unrecognised section \"%s\"", section);
305 }
306 }
307
308 switch (ini_section)
309 {
310 case s_options:
311 if (!_stricmp(name, "usedaodanbsl"))
312 opt_usedaodanbsl = !_stricmp(inifile_cleanstr(value), "true");
313 else if (!_stricmp(name, "border"))
314 opt_border = !_stricmp(inifile_cleanstr(value), "true");
315 else if (!_stricmp(name, "shadow"))
316 opt_shadow = !_stricmp(inifile_cleanstr(value), "true");
317 else if (!_stricmp(name, "topmost"))
318 opt_topmost = !_stricmp(inifile_cleanstr(value), "true");
319 else if (!_stricmp(name, "multibyte"))
320 patch_multibyte = !_stricmp(inifile_cleanstr(value), "true");
321 else if (!_stricmp(name, "debug"))
322 AKgDebug_DebugMaps = !_stricmp(inifile_cleanstr(value), "true");
323 else if (!_stricmp(name, "debugfiles"))
324 BFgDebugFileEnable = !_stricmp(inifile_cleanstr(value), "true");
325 else if (!_stricmp(name, "findsounds"))
326 SSgSearchOnDisk = !_stricmp(inifile_cleanstr(value), "true");
327 else if (!_stricmp(name, "ignore_private_data"))
328 opt_ignore_private_data = !_stricmp(inifile_cleanstr(value), "true");
329 else if (!_stricmp(name, "sound"))
330 opt_sound = !_stricmp(inifile_cleanstr(value), "true");
331 else if (!_stricmp(name, "switch"))
332 M3gResolutionSwitch = !_stricmp(inifile_cleanstr(value), "true");
333 //else if (!_stricmp(name, "devmode"))
334 //turn_dev_mode_on = !_stricmp(inifile_cleanstr(value), "true");
335 else
336 DDrStartupMessage("unrecognised option \"%s\"", name);
337 break;
338 case s_patch:
339 if (!_stricmp(name, "fonttexturecache"))
340 patch_fonttexturecache = !_stricmp(inifile_cleanstr(value), "true");
341 else if (!_stricmp(name, "largetextures"))
342 patch_largetextures = !_stricmp(inifile_cleanstr(value), "true");
343 else if (!_stricmp(name, "levelplugins"))
344 patch_levelplugins = !_stricmp(inifile_cleanstr(value), "true");
345 else if (!_stricmp(name, "pathfinding"))
346 patch_pathfinding = !_stricmp(inifile_cleanstr(value), "true");
347 else if (!_stricmp(name, "projaware"))
348 patch_projaware = !_stricmp(inifile_cleanstr(value), "true");
349 else if (!_stricmp(name, "directinput"))
350 patch_directinput = !_stricmp(inifile_cleanstr(value), "true");
351 else if (!_stricmp(name, "wpfadetime"))
352 patch_wpfadetime = !_stricmp(inifile_cleanstr(value), "true");
353 else if (!_stricmp(name, "kickguns"))
354 patch_kickguns = !_stricmp(inifile_cleanstr(value), "true");
355 else if (!_stricmp(name, "cooldowntimer"))
356 patch_cooldowntimer = !_stricmp(inifile_cleanstr(value), "true");
357 else if (!_stricmp(name, "throwtest"))
358 patch_throwtest = !_stricmp(inifile_cleanstr(value), "true");
359 else if (!_stricmp(name, "alttab"))
360 patch_alttab = !_stricmp(inifile_cleanstr(value), "true");
361 else if (!_stricmp(name, "particledisablebit"))
362 patch_particledisablebit = !_stricmp(inifile_cleanstr(value), "true");
363 else if (!_stricmp(name, "multibyte"))
364 patch_multibyte = !_stricmp(inifile_cleanstr(value), "true");
365 else if (!_stricmp(name, "cheattable"))
366 patch_cheattable = !_stricmp(inifile_cleanstr(value), "true");
367 else if (!_stricmp(name, "argb8888"))
368 patch_argb8888 = !_stricmp(inifile_cleanstr(value), "true");
369 else if (!_stricmp(name, "killvtune"))
370 patch_killvtune = !_stricmp(inifile_cleanstr(value), "true");
371 else if (!_stricmp(name, "getcmdline"))
372 patch_getcmdline = !_stricmp(inifile_cleanstr(value), "true");
373 else if (!_stricmp(name, "disablecmdline"))
374 patch_disablecmdline = !_stricmp(inifile_cleanstr(value), "true");
375 else if (!_stricmp(name, "safeprintf"))
376 patch_safeprintf = !_stricmp(inifile_cleanstr(value), "true");
377 else if (!_stricmp(name, "daodandisplayenum"))
378 patch_daodandisplayenum = !_stricmp(inifile_cleanstr(value), "true");
379 else if (!_stricmp(name, "usegettickcount"))
380 patch_usegettickcount = !_stricmp(inifile_cleanstr(value), "true");
381 else if (!_stricmp(name, "cheatsenabled"))
382 patch_cheatsenabled = !_stricmp(inifile_cleanstr(value), "true");
383 else if (!_stricmp(name, "usedaodangl"))
384 patch_usedaodangl = !_stricmp(inifile_cleanstr(value), "true");
385 else if (!_stricmp(name, "windowhack"))
386 patch_windowhack = !_stricmp(inifile_cleanstr(value), "true");
387 else if (!_stricmp(name, "daodaninit"))
388 patch_daodaninit = !_stricmp(inifile_cleanstr(value), "true");
389 else if (!_stricmp(name, "bsl"))
390 patch_bsl = !_stricmp(inifile_cleanstr(value), "true");
391 else if (!_stricmp(name, "cheater"))
392 patch_cheater = !_stricmp(inifile_cleanstr(value), "true");
393 else if (!_stricmp(name, "newweap"))
394 patch_newweapon = !_stricmp(inifile_cleanstr(value), "true");
395 else
396 DDrStartupMessage("unrecognised patch \"%s\"", name);
397 break;
398 case s_language:
399 if (!_stricmp(name, "chinese"))
400 patch_chinese = true;
401 else if (!_stricmp(name, "savepoint"))
402 {
403 char* str = _strdup(value);
404 DDrPatch_Int32(OniExe + 0x000fd730, (int)str);
405 DDrPatch_Int32(OniExe + 0x000fd738, (int)str);
406 }
407 else if (!_stricmp(name, "syndicatewarehouse"))
408 {
409 char* str = _strdup(value);
410 DDrPatch_Int32(OniExe + 0x000fd71a, (int)str);
411 DDrPatch_Int32(OniExe + 0x0010ef75, (int)str);
412 }
413 else if (!_stricmp(name, "damn"))
414 DDrPatch__strdup(OniExe + 0x0010fb6e, value);
415 else if (!_stricmp(name, "blam"))
416 DDrPatch__strdup(OniExe + 0x0010fb73, value);
417 else if (!_stricmp(name, "shapeshifter_on"))
418 DDr_CheatTable[0].message_on = _strdup(value);
419 else if (!_stricmp(name, "shapeshifter_off"))
420 DDr_CheatTable[0].message_off = _strdup(value);
421 else if (!_stricmp(name, "liveforever_on"))
422 DDr_CheatTable[1].message_on = _strdup(value);
423 else if (!_stricmp(name, "liveforever_off"))
424 DDr_CheatTable[1].message_off = _strdup(value);
425 else if (!_stricmp(name, "touchofdeath_on"))
426 DDr_CheatTable[2].message_on = _strdup(value);
427 else if (!_stricmp(name, "touchofdeath_off"))
428 DDr_CheatTable[2].message_off = _strdup(value);
429 else if (!_stricmp(name, "canttouchthis_on"))
430 DDr_CheatTable[3].message_on = _strdup(value);
431 else if (!_stricmp(name, "canttouchthis_off"))
432 DDr_CheatTable[3].message_off = _strdup(value);
433 else if (!_stricmp(name, "fatloot_on"))
434 DDr_CheatTable[4].message_on = _strdup(value);
435 else if (!_stricmp(name, "glassworld_on"))
436 DDr_CheatTable[5].message_on = _strdup(value);
437 else if (!_stricmp(name, "glassworld_off"))
438 DDr_CheatTable[5].message_off = _strdup(value);
439 else if (!_stricmp(name, "winlevel_on"))
440 DDr_CheatTable[6].message_on = _strdup(value);
441 else if (!_stricmp(name, "loselevel_on"))
442 DDr_CheatTable[7].message_on = _strdup(value);
443 else if (!_stricmp(name, "bighead_on"))
444 DDr_CheatTable[8].message_on = _strdup(value);
445 else if (!_stricmp(name, "bighead_off"))
446 DDr_CheatTable[8].message_off = _strdup(value);
447 else if (!_stricmp(name, "minime_on"))
448 DDr_CheatTable[9].message_on = _strdup(value);
449 else if (!_stricmp(name, "minime_off"))
450 DDr_CheatTable[9].message_off = _strdup(value);
451 else if (!_stricmp(name, "superammo_on"))
452 DDr_CheatTable[10].message_on = _strdup(value);
453 else if (!_stricmp(name, "superammo_off"))
454 DDr_CheatTable[10].message_off = _strdup(value);
455 else if (!_stricmp(name, "devmode_on"))
456 {
457 char* str = _strdup(value);
458 DDr_CheatTable[11].message_on = str;
459 DDr_CheatTable[cheat_x].message_on = str;
460 }
461 else if (!_stricmp(name, "devmode_off"))
462 {
463 char* str = _strdup(value);
464 DDr_CheatTable[11].message_off = str;
465 DDr_CheatTable[cheat_x].message_off = str;
466 }
467 else if (!_stricmp(name, "reservoirdogs_on"))
468 DDr_CheatTable[12].message_on = _strdup(value);
469 else if (!_stricmp(name, "reservoirdogs_off"))
470 DDr_CheatTable[12].message_off = _strdup(value);
471 else if (!_stricmp(name, "roughjustice_on"))
472 DDr_CheatTable[13].message_on = _strdup(value);
473 else if (!_stricmp(name, "roughjustice_off"))
474 DDr_CheatTable[13].message_off = _strdup(value);
475 else if (!_stricmp(name, "chenille_on"))
476 DDr_CheatTable[14].message_on = _strdup(value);
477 else if (!_stricmp(name, "chenille_off"))
478 DDr_CheatTable[14].message_off = _strdup(value);
479 else if (!_stricmp(name, "behemoth_on"))
480 DDr_CheatTable[15].message_on = _strdup(value);
481 else if (!_stricmp(name, "behemoth_off"))
482 DDr_CheatTable[15].message_off = _strdup(value);
483 else if (!_stricmp(name, "elderrune_on"))
484 DDr_CheatTable[16].message_on = _strdup(value);
485 else if (!_stricmp(name, "elderrune_off"))
486 DDr_CheatTable[16].message_off = _strdup(value);
487 else if (!_stricmp(name, "moonshadow_on"))
488 DDr_CheatTable[17].message_on = _strdup(value);
489 else if (!_stricmp(name, "moonshadow_off"))
490 DDr_CheatTable[17].message_off = _strdup(value);
491 else if (!_stricmp(name, "munitionfrenzy_on"))
492 DDr_CheatTable[18].message_on = _strdup(value);
493 else if (!_stricmp(name, "fistsoflegend_on"))
494 DDr_CheatTable[19].message_on = _strdup(value);
495 else if (!_stricmp(name, "fistsoflegend_off"))
496 DDr_CheatTable[19].message_off = _strdup(value);
497 else if (!_stricmp(name, "killmequick_on"))
498 DDr_CheatTable[20].message_on = _strdup(value);
499 else if (!_stricmp(name, "killmequick_off"))
500 DDr_CheatTable[20].message_off = _strdup(value);
501 else if (!_stricmp(name, "carousel_on"))
502 DDr_CheatTable[21].message_on = _strdup(value);
503 else if (!_stricmp(name, "carousel_off"))
504 DDr_CheatTable[21].message_off = _strdup(value);
505 else
506 DDrStartupMessage("unrecognised language item \"%s\"", name);
507 break;
508 case s_bsl:
509 default:
510 break;
511 }
512
513 return true;
514}
515
516void DDrConfig()
517{
518
519 if (GetFileAttributes("daodan.ini") == INVALID_FILE_ATTRIBUTES)
520 {
521 FILE* fp;
522 DDrStartupMessage("daodan.ini doesn't exist, creating");
523 fp = fopen("daodan.ini", "w");
524 if (fp)
525 {
526 fputs("[Options]\n", fp);
527 fclose(fp);
528 }
529 }
530
531 DDrStartupMessage("parsing daodan.ini...");
532 if (!inifile_read("daodan.ini", DDrIniCallback))
533 DDrStartupMessage("error reading daodan.ini, check your syntax!");
534 DDrStartupMessage("finished parsing");
535}
536
537void ONICALL DDrGame_Init()
538{
539 if (opt_usedaodanbsl)
540 SLrDaodan_Initalize();
541}
542
543void DDrException() {
544 int* i = 0;
545 *i = 1;
546}
547#include <stdio.h>
548
549//this was broken
550FILE** _UUgError_WarningFile = (FILE**)0x005711B4;
551FILE *__fastcall DDrPrintWarning(int filename, int linenumber, unsigned __int16 errornum, int message)
552{
553
554 FILE *v4; // eax@1
555 FILE *result; // eax@4
556 char v6[512]; // [sp+0h] [bp-100h]@1
557 FILE* UUgError_WarningFile = *_UUgError_WarningFile;
558 sprintf_s(
559 v6, 512,
560 "Error %x reported from File: %s, Line: %d (message follows) \r\n%s",
561 errornum,
562 filename,
563 linenumber,
564 message);
565
566 if ( UUgError_WarningFile
567 || (UUgError_WarningFile = oni_fopen("debugger.txt", "wb"), UUgError_WarningFile ) )
568 {
569 oni_fprintf(UUgError_WarningFile, "%s\r\n", v6);
570 oni_fflush(UUgError_WarningFile);
571 }
572 //oni_fprintf(stdout, v6);
573 //sprintf(&v6, "%s", message);
574 *_UUgError_WarningFile = UUgError_WarningFile;
575 result = UUgError_WarningFile;
576 return result;
577}
578
579void __cdecl DDrMain(int argc, char* argv[])
580{
581 int i;
582 char* section;
583 char* option;
584 bool falseoption;
585
586 DDrStartupMessage("daodan attached!");
587
588 opt_ignore_private_data = false;
589 opt_sound = true;
590
591 DDrConfig();
592 DDrStartupMessage("parsing command line...");
593 for (i = 1; i < argc; i ++)
594 {
595 if (argv[i][0] == '-')
596 {
597 section = argv[i] + 1;
598 if ((option = strchr(argv[i], '.')))
599 {
600 *option = '\0';
601 falseoption = (option[1] == 'n' || option[1] == 'N') && (option[2] = 'o' || option[2] == 'O');
602 if (i < (argc - 1) && argv[i + 1][0] != '-')
603 DDrIniCallback(section, true, option + 1, argv[++i]);
604 else
605 DDrIniCallback(section, true, option + (falseoption ? 3 : 1), (falseoption ? "false" : "true"));
606 *option = '.';
607 }
608 else
609 {
610 falseoption = (section[0] == 'n' || section[0] == 'N') && (section[1] = 'o' || section[1] == 'O');
611 ini_section = s_options;
612 if (i < (argc - 1) && argv[i + 1][0] != '-')
613 DDrIniCallback(NULL, false, section, argv[++i]);
614 else
615 DDrIniCallback(NULL, false, section + (falseoption ? 2 : 0), (falseoption ? "false" : "true"));
616 }
617 }
618 else
619 {
620 DDrStartupMessage("parse error \"%s\"", argv[i]);
621 break;
622 }
623 }
624 DDrStartupMessage("finished parsing");
625 DDrPatch_Init();
626
627 // Safe startup message printer
628 if (patch_safeprintf)
629 DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage);
630
631 // Daodan device mode enumeration function
632 if (patch_daodandisplayenum)
633 DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes);
634
635 // Performance patch
636 if (patch_usegettickcount)
637 {
638 DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High);
639 DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency);
640 DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths);
641 }
642
643 // Cheats always enabled
644 if (patch_cheatsenabled)
645 DDrPatch_MakeJump(ONrPersist_GetWonGame, DDrPersist_GetWonGame);
646
647 // Windowed mode
648 if (patch_usedaodangl)
649 {
650 DDrPatch_NOOP((char*)0x004032B7, 6);
651 DDrPatch_MakeCall((char*)0x004032B7, LIiP_SetCursorPosHook);
652
653 DDrPatch_NOOP((char*)0x00403349, 6);
654 DDrPatch_MakeCall((char*)0x00403349, LIiP_SetCursorPosHook);
655 DDrPatch_MakeJump(ONrPlatform_Initialize, DDrPlatform_Initialize);
656 DDrPatch_MakeJump(gl_platform_initialize, daodangl_platform_initialize);
657 }
658 // Hacked windowed mode (for when daodangl isn't working properly)
659 else if (patch_windowhack)
660 DDrWindowHack_Install();
661
662 if (patch_daodaninit)
663 DDrPatch_MakeCall(OniExe + 0x000d345a, DDrGame_Init);
664
665 // Patches for existing BSL functions
666 if (patch_bsl)
667 SLrDaodan_Patch();
668
669 if (patch_cheater)
670 {
671 DDrPatch_MakeCall(OniExe + 0x000f618f, DDrCheater);
672 DDrPatch_Int16(OniExe + 0x000deb45, 0x5590);
673#if 1
674 DDrPatch_MakeCall(OniExe + 0x000deb47, FallingFrames);
675#endif
676 DDrPatch_MakeJump(OniExe + 0x0010f021, DDrCheater_LevelLoad);
677 }
678
679 //DDrPatch_MakeJump(0x004378c0, DDrException);
680 DDrPatch_MakeJump(0x004245A0, DDrPrintWarning);
681 //init_daodan_gl();
682
683 ONiMain(argc, argv);
684}
685/*
686void DDrWrongExe()
687{
688 switch (MessageBox(NULL, "This version of the Daodan DLL is incompatible with your Oni.exe.\n"
689 "Click OK for more information. To continue using Oni without the patch, replace the downloaded binkw32.dll with the original.", "Daodan", MB_OKCANCEL | MB_ICONERROR))
690 {
691 case IDOK:
692 {
693 STARTUPINFO si;
694 PROCESS_INFORMATION pi;
695 FillMemory(&si, 0, sizeof(si));
696 FillMemory(&pi, 0, sizeof(pi));
697 si.cb = sizeof(si);
698 if (!CreateProcess(NULL, "cmd /c \"start http://wiki.oni2.net/Daodan_DLL\"", NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi))
699 MessageBox(NULL, "", "", 0);
700 CloseHandle(pi.hProcess);
701 CloseHandle(pi.hThread);
702 }
703 default:
704 ExitProcess(0);
705 }
706}
707*/
708BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
709{
710 switch (fdwReason)
711 {
712 case DLL_PROCESS_ATTACH:
713 DDrDLLModule = hinstDLL;
714 DDrONiModule = GetModuleHandle(NULL);
715
716 if (*(uint32_t*)(OniExe + 0x0011acd0) == 0x09d36852)
717 DDrPatch_MakeCall(OniExe + 0x0010fb49, DDrMain);
718 else
719 ExitProcess(0);
720 break;
721 }
722 return TRUE;
723}
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