1 | #include <windows.h>
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2 | #include <string.h>
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3 | #include <stdio.h>
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4 |
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5 | #include "Daodan.h"
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6 | #include "Daodan_Patch.h"
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7 | #include "Daodan_Utility.h"
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8 | #include "Daodan_Win32.h"
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9 | #include "Daodan_Cheater.h"
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10 | #include "Daodan_Persistence.h"
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11 | #include "Daodan_BSL.h"
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12 | #include "Daodan_Console.h"
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13 | #include "Daodan_Config.h"
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14 |
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15 | #include "Oni.h"
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16 |
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17 | #include "Oni_GL.h"
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18 | #include "Daodan_GL.h"
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19 |
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20 | HMODULE DDrDLLModule;
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21 | HMODULE DDrONiModule;
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22 |
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23 | typedef int (__cdecl *CHINESEPROC)(DWORD ThreadId);
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24 |
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25 | // Hooked WMrSlider_SetRange() in ONiOGU_Options_InitDialog. Disables a gamma
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26 | // slider in windowed mode.
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27 | static void ONICALL DD_ONiOGU_GammaSlider_SetRange(WMtWindow* window, int min_value, int max_value)
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28 | {
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29 | WMrWindow_SetEnabled(window, M3gResolutionSwitch && opt_gamma);
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30 | WMrSlider_SetRange(window, min_value, max_value);
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31 | }
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32 |
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33 | void ONICALL DDrShowResumeButton(WMtWindow* window, int visibility)
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34 | {
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35 | if (visibility)
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36 | WMrWindow_SetLocation(window, 150, 350);
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37 | WMrWindow_SetVisible(window, visibility);
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38 | }
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39 |
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40 |
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41 | /* Options always visible patch */
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42 | void ONICALL DDrShowOptionsButton(WMtWindow* window, int visibility)
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43 | {
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44 | WMrWindow_SetVisible(window, 1);
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45 | }
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46 |
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47 | void ONICALL DDrGame_Init()
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48 | {
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49 | if (opt_usedaodanbsl)
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50 | SLrDaodan_Initialize();
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51 | }
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52 |
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53 |
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54 | //this was broken
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55 | FILE** _UUgError_WarningFile = (FILE**)0x005711B4;
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56 | FILE *__fastcall DDrPrintWarning(int filename, int linenumber, unsigned __int16 errornum, int message)
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57 | {
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58 |
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59 | FILE *v4; // eax@1
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60 | FILE *result; // eax@4
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61 | char v6[512]; // [sp+0h] [bp-100h]@1
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62 | FILE* UUgError_WarningFile = *_UUgError_WarningFile;
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63 |
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64 | if (filename && message && (strlen((const char*)filename)+strlen((const char*)message))<420) {
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65 | sprintf(
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66 | v6,
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67 | "Error %x reported from File: %s, Line: %d (message follows) \r\n%s",
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68 | errornum,
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69 | (const char*)filename,
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70 | linenumber,
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71 | (const char*)message);
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72 |
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73 | if ( UUgError_WarningFile
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74 | || (UUgError_WarningFile = oni_fopen("debugger.txt", "wb"), UUgError_WarningFile ) )
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75 | {
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76 | oni_fprintf(UUgError_WarningFile, "%s\r\n", v6);
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77 | oni_fflush(UUgError_WarningFile);
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78 | }
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79 | }
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80 | //oni_fprintf(stdout, v6);
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81 | //sprintf(&v6, "%s", message);
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82 | *_UUgError_WarningFile = UUgError_WarningFile;
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83 | result = UUgError_WarningFile;
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84 | return result;
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85 | }
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86 |
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87 |
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88 | bool DDrPatch_Init()
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89 | {
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90 | DDrStartupMessage("Daodan: Patching engine");
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91 |
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92 | // Font texture cache doubled
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93 | if (patch_fonttexturecache)
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94 | {
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95 | DDrPatch_Byte((char*)(OniExe + 0x00020ea7), 0x20);
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96 | DDrPatch_Byte((char*)(OniExe + 0x00020f4a), 0x40);
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97 | }
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98 |
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99 | // Now supports textures up to 512x512
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100 | if (patch_largetextures)
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101 | DDrPatch_Byte ((char*)(OniExe + 0x00005251), 0x10);
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102 |
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103 | // Non-"_Final" levels are now valid
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104 | if (patch_levelplugins)
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105 | DDrPatch_Byte ((char*)(OniExe + 0x000206a8), 0x01);
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106 |
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107 | // Pathfinding grid cache size x8
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108 | if (patch_pathfinding)
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109 | {
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110 | const unsigned char pathfinding[2] = {0x90 , 0xE9 };
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111 | DDrPatch_Byte ((char*)(OniExe + 0x0010b03b), 0x20);
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112 | DDrPatch_Byte ((char*)(OniExe + 0x0010b04c), 0x20);
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113 |
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114 | //other stuff
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115 | DDrPatch_Const((char*)(OniExe + 0x00040789), pathfinding);
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116 | }
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117 |
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118 | // Projectile awareness fixed
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119 | if (patch_projaware)
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120 | {
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121 | DDrPatch_Byte ((char*)(OniExe + 0x0009c07c), 0x6c);
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122 | DDrPatch_Byte ((char*)(OniExe + 0x0009c080), 0x70);
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123 | DDrPatch_Byte ((char*)(OniExe + 0x0009c084), 0x74);
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124 | DDrPatch_Byte ((char*)(OniExe + 0x0009c110), 0x6c);
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125 | }
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126 |
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127 | // Forced DirectInput (for Windows NT)
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128 | if (patch_directinput)
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129 | DDrPatch_Byte((char*)(OniExe + 0x00002e6d), 0xeb);
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130 |
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131 | if (patch_wpfadetime)
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132 | {
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133 | // Makes wp_fadetime actually have a function
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134 | const unsigned char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 };
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135 | DDrPatch_Const ((char*)(OniExe + 0x0011a889), fadetime_patch);
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136 | DDrPatch_Byte ((char*)(OniExe + 0x0011a560), 0x31);
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137 |
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138 | // Sets the fadetime to 4800 by default
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139 | DDrPatch_Int16 ((short*)(OniExe + 0x0011ab0e), 0x12c0);
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140 | }
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141 |
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142 | // FIXME: add switches
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143 | //pathfinding fix
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144 |
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145 |
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146 |
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147 |
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148 | // Hackish fix for Konoko not kicking guns
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149 | // Don't use this, it breaks stairs.
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150 | if (patch_kickguns)
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151 | {
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152 | const unsigned char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 };
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153 | DDrPatch_Const ((char*)(OniExe + 0x000dc420), kickgun_patch);
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154 | }
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155 |
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156 | // Cooldown timer exploit fix ^_^
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157 | if (patch_cooldowntimer)
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158 | {
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159 | const unsigned char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
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160 | DDrPatch_Const ((char*)(OniExe + 0x0011a825), cooldown_patch);
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161 | }
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162 |
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163 | if (patch_throwtest)
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164 | {
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165 | const unsigned char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
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166 | DDrPatch_Const((char*)(OniExe + 0x000dc190), throwtest_patch);
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167 | }
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168 |
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169 | // Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the Windows key but has the possible side effect of allowing the screensaver to enable itself in-game.
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170 | if (patch_alttab)
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171 | {
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172 | // 0xC3 = ret, so makes those functions just have a "ret" instruction at their start
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173 | DDrPatch_Byte ((char*)UUrPlatform_Initialize, 0xC3);
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174 | DDrPatch_Byte ((char*)UUrPlatform_Terminate, 0xC3);
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175 | }
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176 |
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177 | // Unlocks particle action disabling/enabling bits for all events. (Will be controlled by a command line switch when I figure out how to do that without Win32 hacks.)
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178 | if (patch_particledisablebit)
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179 | DDrPatch_Int16 ((short*)(OniExe + 0x001b184), 0x9090);
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180 |
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181 | // Multi-byte patch (multiple language support)
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182 | if (!patch_multibyte)
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183 | {
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184 | DDrPatch_Byte ((char*)(OniExe + 0x0002d8f8), 0xeb);
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185 | DDrPatch_Byte ((char*)(OniExe + 0x0002d9ad), 0xeb);
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186 | DDrPatch_Byte ((char*)(OniExe + 0x0002dbe2), 0xeb);
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187 | DDrPatch_Byte ((char*)(OniExe + 0x0002dec3), 0xeb);
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188 | DDrPatch_Byte ((char*)(OniExe + 0x0002e2ab), 0xeb);
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189 | DDrPatch_Byte ((char*)(OniExe + 0x0002e2c4), 0xeb);
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190 | DDrPatch_Byte ((char*)(OniExe + 0x0002e379), 0xeb);
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191 | DDrPatch_Byte ((char*)(OniExe + 0x0002e48c), 0xeb);
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192 | DDrPatch_Byte ((char*)(OniExe + 0x0002e4d0), 0xeb);
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193 | DDrPatch_Byte ((char*)(OniExe + 0x0002e4f4), 0xeb);
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194 | DDrPatch_Byte ((char*)(OniExe + 0x0002e646), 0xeb);
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195 | DDrPatch_Byte ((char*)(OniExe + 0x0002e695), 0xeb);
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196 | DDrPatch_Byte ((char*)(OniExe + 0x0002e944), 0xeb);
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197 | DDrPatch_Byte ((char*)(OniExe + 0x0002e95d), 0xeb);
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198 | DDrPatch_Byte ((char*)(OniExe + 0x0002e98e), 0xeb);
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199 | DDrPatch_Byte ((char*)(OniExe + 0x0002e9dc), 0xeb);
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200 | }
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201 |
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202 | // Cheat table patch
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203 | if (patch_cheattable)
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204 | {
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205 | DDrPatch_Int32 ((int*)(OniExe + 0x000f616b), (int)&DDr_CheatTable[0].name);
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206 | DDrPatch_Int32 ((int*)(OniExe + 0x000f617a), (int)&DDr_CheatTable[0].message_on);
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207 | }
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208 |
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209 | // ARGB8888 textures
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210 | if (patch_argb8888)
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211 | {
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212 | DDrPatch_Byte ((char*)(OniExe + 0x00135af0), 0x07);
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213 | DDrPatch_Byte ((char*)(OniExe + 0x00135af4), 0x0B);
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214 | }
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215 |
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216 | //Test newweap patch
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217 | if (patch_newweapon) {
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218 |
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219 | //Makes it always say "Received weapon_name."
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220 | //Needs check for loc_4DFC66
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221 | //DDrPatch_NOOP((char*)(OniExe + 0x000E4DF8),2);
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222 |
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223 | //Adds Weapon name and ammo meter to pickup autoprompt
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224 | DDrPatch_NOOP((char*)(OniExe + 0x000FAC73), 9);
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225 | DDrPatch_NOOP((char*)(OniExe + 0x000FAC80), 5);
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226 | DDrPatch_MakeCall((void*)(OniExe + 0xFAC85), (void*)DDrWeapon2Message);
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227 |
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228 | //Moves location of colors
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229 | //DDrPatch_Int32((int*)(OniExe + 0x0002E3D5), (int)&DDrDSayColors );
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230 | //DDrPatch_Int32((int*)(OniExe + 0x0002E3DA), (int)&DDrDSayColors );
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231 | }
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232 |
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233 | // Disable loading the vtuneapi.dll
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234 | //if (patch_killvtune)
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235 | //DDrPatch_Byte ((char*)(OniExe + 0x00026340), 0xC3);
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236 |
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237 | // Disable Oni's internal CLrGetCommandLine function (to eventually replace it with our own)
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238 | if (patch_getcmdline)
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239 | DDrPatch_NOOP ((char*)(OniExe + 0x000d3280), 51);
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240 |
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241 | // Disable Oni's command line parser so it doesn't interfere with ours
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242 | if (patch_disablecmdline)
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243 | DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0xc3c03366);
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244 |
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245 | if (patch_bsl)
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246 | {
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247 | //Calculating the value of the needed offset is much more reliable when the compiler does it for you.
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248 |
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249 | //TODO: fix moonshadow.
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250 | Character * Chr = 0;
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251 | int NoPath = (int)&(Chr[0].RegenHax) & 0x000000FF;
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252 | const unsigned char regen_patch[] =
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253 | {0x90, 0x90, 0x90, 0x90, 0x90, // mov al, _WPgRegenerationCheat -> NOOP
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254 | 0x90, 0x90, // test al, al -> NOOP
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255 | 0x90, 0x90, // jz short loc_51BB98 -> NOOP
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256 | 0x8B, 0x86, (char)NoPath, 0x01, 0x00, 0x00, // mov eax, [esi+Character.field_1E8]
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257 | // -> mov eax, [esi+Character.RegenHax]
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258 | 0x85, 0xC0, // test eax, eax
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259 | 0x74, 0x21 // jnz 0x21 -> jz 0x21
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260 | };
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261 | DDrPatch_Const((char*)(OniExe + 0x0011BB64), regen_patch);
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262 | }
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263 |
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264 | if(patch_chinese)
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265 | {
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266 | if (GetFileAttributes("xfhsm_oni.dll") != INVALID_FILE_ATTRIBUTES)
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267 | {
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268 | HMODULE dll;
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269 | DWORD err;
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270 |
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271 | DDrStartupMessage("Daodan: Loading chinese DLL");
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272 | dll = LoadLibrary("xfhsm_oni.dll");
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273 | err = GetLastError();
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274 | if( dll )
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275 | {
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276 | void* proc = GetProcAddress( dll, "InstallHook" );
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277 | if(proc)
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278 | {
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279 | ((CHINESEPROC)proc)(GetCurrentThreadId());
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280 | }
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281 | } else {
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282 | char msg[100];
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283 | FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, msg, 100, NULL);
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284 | DDrStartupMessage("Daodan: Loading DLL failed with error %i: %s", err, msg);
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285 | }
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286 | }
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287 | }
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288 |
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289 | //Fix crappy ai2_shownames
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290 | if(1)
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291 | {
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292 | //Set distance above head to 4.0
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293 | DDrPatch_Int32((int*)(OniExe + 0x0008C998), 0x005296C8);
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294 | //texture height
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295 | DDrPatch_Byte((char*)(OniExe + 0x0008C9DF), 0x3F );
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296 | //texture width
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297 | DDrPatch_NOOP((char*)(OniExe + 0x0008C9CA), 6 );
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298 | //Set the text color to whatever we like ;)
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299 | DDrPatch_NOOP((char*)(OniExe + 0x0008C898), 6 );
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300 | DDrPatch_Byte((char*)(OniExe + 0x0008C898), 0x8B );
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301 | DDrPatch_Byte((char*)(OniExe + 0x0008C899), 0xCE );
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302 | //FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x0008C8A3), FLrHook_DebugNameShadeHack);
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303 |
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304 | //Make the background black for additive blending
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305 | //FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x0008C802), FLrHook_DebugNameTextureInit );
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306 | }
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307 |
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308 | if(1)
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309 | {
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310 | //DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 );
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311 | //DDrPatch_MakeCall((void*)(OniExe + 0x000E17F6), FLrHook_Lasers );
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312 | }
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313 |
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314 | //Flatline related stuff
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315 | // DDrPatch_MakeCall((void*)(OniExe + 0x000FBCEA), DDrText_Hook);
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316 |
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317 | //FLATLINE? DDrPatch_Int32((int*)(OniExe + 0x000B24D2), FLrSpawnHack);
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318 |
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319 | //FLATLINE? DDrPatch_NOOP((char*)(OniExe + 0x000C26CB), 6);
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320 |
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321 | //FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x000C26CB), FLrHook_DoorOpen);
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322 | //FLATLINE? DDrPatch_MakeCall((void*)(OniExe + 0x000EE3CF), FLrHook_ConsoleActivate);
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323 |
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324 |
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325 | // Fix options not visible in main menu when a game was started
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326 | if(patch_optionsvisible)
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327 | {
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328 | DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton);
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329 | DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton);
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330 | }
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331 |
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332 | // Fix BinkBufferInit() call in BKrMovie_Play() to use GDI (DIB) blitting
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333 | // instead of DirectDraw; patch ONiRunGame to use the same method to play
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334 | // outro (ie., BKrMovie_Play() instead of ONrMovie_Play_Hardware() as the
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335 | // latter has problems on WINE).
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336 | if (patch_binkplay)
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337 | {
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338 | // push BINKBUFFERAUTO -> push BINKBUFFERDIBSECTION.
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339 | DDrPatch_Byte((void*)(OniExe + 0x0008829b + 1), 0x02);
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340 | // call ONrMovie_Play_Hardware -> call ONrMovie_Play
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341 | DDrPatch_MakeCall((void*)(OniExe + 0x000d496f), ONrMovie_Play);
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342 | }
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343 |
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344 | // Patch a gamma slider in Options dialog (unconditionally).
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345 | // ONiOGU_Options_InitDialog: replace WMrSlider_SetRange(gammaSliderWindow, ...)
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346 | // call with our hook function.
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347 | DDrPatch_MakeCall((void*)(OniExe + 0x000d262c), (void*)DD_ONiOGU_GammaSlider_SetRange);
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348 |
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349 | // Safe startup message printer
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350 | if (patch_safeprintf)
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351 | DDrPatch_MakeJump((void*)UUrStartupMessage, (void*)DDrStartupMessage);
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352 |
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353 | // Daodan device mode enumeration function
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354 | if (patch_daodandisplayenum)
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355 | DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes);
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356 |
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357 | // Performance patch
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358 | if (patch_usegettickcount)
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359 | {
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360 | DDrPatch_MakeJump((void*)UUrMachineTime_High, (void*)DDrMachineTime_High);
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361 | DDrPatch_MakeJump((void*)UUrMachineTime_High_Frequency, (void*)DDrMachineTime_High_Frequency);
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362 | DDrPatch_MakeJump((void*)UUrMachineTime_Sixtieths, (void*)DDrMachineTime_Sixtieths);
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363 | }
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364 |
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365 | // Cheats always enabled
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366 | if (patch_cheatsenabled)
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367 | DDrPatch_MakeJump((void*)ONrPersist_GetWonGame, (void*)DDrPersist_GetWonGame);
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368 |
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369 | // DaodanGL with windowed mode support.
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370 | if (patch_usedaodangl)
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371 | {
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372 | // LIrPlatform_Mode_Set: GetWindowRect -> GetClientRect.
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373 | DDrPatch_NOOP((char*) OniExe + 0x00002dd6, 6);
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374 | DDrPatch_MakeCall((char*) OniExe + 0x00002dd6, (void*) GetClientRect);
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375 |
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376 | // UUrWindow_GetSize: GetWindowRect -> GetClientRect.
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377 | DDrPatch_NOOP((char*) OniExe + 0x0002651c, 6);
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378 | DDrPatch_MakeCall((char*) OniExe + 0x0002651c, (void*) GetClientRect);
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379 |
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380 | // LIrPlatform_PollInputForAction: fix GetCursorPos call to return client coordinates.
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381 | DDrPatch_NOOP((char*) OniExe + 0x000032cc, 6);
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382 | DDrPatch_MakeCall((char*) OniExe + 0x000032cc, (void*) DD_GetCursorPos);
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383 |
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384 | // LIrPlatform_InputEvent_GetMouse: fix GetCursorPos call to return client coordinates.
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385 | DDrPatch_NOOP((char*) OniExe + 0x00002cc2, 6);
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386 | DDrPatch_MakeCall((char*) OniExe + 0x00002cc2, (void*) DD_GetCursorPos);
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387 |
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388 | // LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates.
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389 | DDrPatch_NOOP((char*) OniExe + 0x000032b7, 6);
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390 | DDrPatch_MakeCall((char*) OniExe + 0x000032b7, (void*) DD_SetCursorPos);
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391 |
|
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392 | // LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates.
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393 | DDrPatch_NOOP((char*) OniExe + 0x00003349, 6);
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394 | DDrPatch_MakeCall((char*) OniExe + 0x00003349, (void*) DD_SetCursorPos);
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395 |
|
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396 | // Replace ONrPlatformInitialize.
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397 | DDrPatch_MakeJump((void*) ONrPlatform_Initialize, (void*) DD_ONrPlatform_Initialize);
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398 |
|
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399 | // Replace gl_platform_initialize.
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400 | DDrPatch_MakeJump((void*) gl_platform_initialize, (void*) DD_GLrPlatform_Initialize);
|
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401 |
|
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402 | // Replace gl_platform_dispose.
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403 | DDrPatch_MakeJump((void *) gl_platform_dispose, (void*) DD_GLrPlatform_Dispose);
|
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404 | }
|
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405 |
|
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406 | if (patch_clipcursor)
|
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407 | {
|
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408 | // LIrMode_Set: replace LIrPlatform_Mode_Set call with our hook.
|
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409 | DDrPatch_MakeCall((void*)(OniExe + 0x00003f9f), (void*) DD_LIrPlatform_Mode_Set);
|
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410 |
|
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411 | // LIrMode_Set_Internal: replace LIrPlatform_Mode_Set call with our hook.
|
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412 | DDrPatch_MakeCall((void*)(OniExe + 0x00003fff), (void*) DD_LIrPlatform_Mode_Set);
|
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413 |
|
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414 | // LIrTermiante: replace LIrPlatform_Terminate call with our hook.
|
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415 | DDrPatch_MakeCall((void*)(OniExe + 0x000004cb8), (void*) DD_LIrPlatform_Terminate);
|
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416 | }
|
---|
417 |
|
---|
418 |
|
---|
419 | if (patch_daodaninit)
|
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420 | DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init);
|
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421 |
|
---|
422 | // Patches for existing BSL functions
|
---|
423 | if (patch_bsl)
|
---|
424 | SLrDaodan_Patch();
|
---|
425 |
|
---|
426 | if (patch_cheater)
|
---|
427 | {
|
---|
428 | DDrPatch_MakeCall((void*)(OniExe + 0x000f618f), (void*)DDrCheater);
|
---|
429 | DDrPatch_Int16((short*)(OniExe + 0x000deb45), 0x5590);
|
---|
430 | #if 1
|
---|
431 | DDrPatch_MakeCall((void*)(OniExe + 0x000deb47), (void*)FallingFrames);
|
---|
432 | #endif
|
---|
433 | DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad);
|
---|
434 | }
|
---|
435 |
|
---|
436 | DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning);
|
---|
437 |
|
---|
438 |
|
---|
439 | return true;
|
---|
440 | }
|
---|
441 |
|
---|
442 |
|
---|
443 | void DDrException() {
|
---|
444 | int* i = 0;
|
---|
445 | *i = 1;
|
---|
446 | }
|
---|
447 |
|
---|
448 | void __cdecl DDrMain(int argc, char* argv[])
|
---|
449 | {
|
---|
450 | DDrStartupMessage("Daodan: Daodan attached!");
|
---|
451 |
|
---|
452 | // Tell Oni to not load non levelX_final-files by default:
|
---|
453 | opt_ignore_private_data = false;
|
---|
454 |
|
---|
455 | // Enable sound by default:
|
---|
456 | opt_sound = true;
|
---|
457 |
|
---|
458 | DDrConfig(argc, argv);
|
---|
459 |
|
---|
460 | DDrPatch_Init();
|
---|
461 |
|
---|
462 |
|
---|
463 | ONiMain(argc, argv);
|
---|
464 | }
|
---|
465 | /*
|
---|
466 | void DDrWrongExe()
|
---|
467 | {
|
---|
468 | switch (MessageBox(NULL, "This version of the Daodan DLL is incompatible with your Oni.exe.\n"
|
---|
469 | "Click OK for more information. To continue using Oni without the patch, replace the downloaded binkw32.dll with the original.", "Daodan", MB_OKCANCEL | MB_ICONERROR))
|
---|
470 | {
|
---|
471 | case IDOK:
|
---|
472 | {
|
---|
473 | STARTUPINFO si;
|
---|
474 | PROCESS_INFORMATION pi;
|
---|
475 | FillMemory(&si, 0, sizeof(si));
|
---|
476 | FillMemory(&pi, 0, sizeof(pi));
|
---|
477 | si.cb = sizeof(si);
|
---|
478 | if (!CreateProcess(NULL, "cmd /c \"start http://wiki.oni2.net/Daodan_DLL\"", NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi))
|
---|
479 | MessageBox(NULL, "", "", 0);
|
---|
480 | CloseHandle(pi.hProcess);
|
---|
481 | CloseHandle(pi.hThread);
|
---|
482 | }
|
---|
483 | default:
|
---|
484 | ExitProcess(0);
|
---|
485 | }
|
---|
486 | }
|
---|
487 | */
|
---|
488 | BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
|
---|
489 | {
|
---|
490 | switch (fdwReason)
|
---|
491 | {
|
---|
492 | case DLL_PROCESS_ATTACH:
|
---|
493 | DDrDLLModule = hinstDLL;
|
---|
494 | DDrONiModule = GetModuleHandle(NULL);
|
---|
495 |
|
---|
496 | if (*(uint32_t*)(OniExe + 0x0011acd0) == 0x09d36852)
|
---|
497 | DDrPatch_MakeCall((void*)(OniExe + 0x0010fb49), (void*)DDrMain);
|
---|
498 | else
|
---|
499 | ExitProcess(0);
|
---|
500 | break;
|
---|
501 | }
|
---|
502 | return TRUE;
|
---|
503 | }
|
---|