1 | #include <stdlib.h>
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2 | #include <stdarg.h>
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3 | //#include <stdint.h>
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4 |
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5 | #include "Daodan_Console.h"
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6 | #include "BFW_Utility.h"
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7 | #include "Oni_Symbols.h"
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8 |
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9 | void DDrConsole_Print(const char* text)
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10 | {
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11 | COrTextArea_Print(COgConsoleLines, 1, COgDefaultTextShade, COgDefaultTextShadow, text, 0, COgFadeTimeValue);
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12 | }
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13 |
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14 | void DDrConsole_PrintColored(const char* text, int priority, RGBA color, RGBA shade)
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15 | {
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16 | int* intcolor = (int*)&color;
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17 | int* intshade = (int*)&shade;
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18 | COrTextArea_Print(COgConsoleLines, 1, *intcolor, *intshade, text, 0, COgFadeTimeValue);
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19 | }
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20 |
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21 | void DDrConsole_PrintF(const char* fmt, ...)
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22 | {
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23 | char* buffer;
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24 | va_list ap;
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25 | va_start(ap, fmt);
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26 | buffer = malloc(vsnprintf(NULL, 0, fmt, ap) + 1);
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27 |
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28 | vsprintf(buffer, fmt, ap);
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29 | va_end(ap);
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30 |
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31 | DDrConsole_Print(buffer);
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32 | free(buffer);
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33 | return;
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34 | }
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35 |
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36 | TStColorFormattingCharacter DDrDSayColors[] = {
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37 | {'r', 0, 0xFFEB5050}, //red
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38 | {'y', 0, 0xFFFCFF1C}, //yellow
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39 | {'b', 0, 0xFF93BBE9}, //blue
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40 | {'u', 0, 0xFFF67603}, //umber
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41 | {'g', 0, 0xFFA2DAA5}, //green
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42 | {'l', 0, 0xFFBE90D9}, //lilac
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43 | {'o', 0, 0xFFFBA500}, //orange
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44 | {'c', 0, 0xFF93EAEB}, //cyan
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45 | //New Colors Here...
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46 | {'k', 0, 0xFF000000}, //black
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47 | {'v', 0, 0xFFEB40EB}, //violet
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48 | {'w', 0, 0xFFFFFFFF}, //white...
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49 | {'e', 0, 0xFF505050}, //darkgrey
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50 | {'f', 0, 0xFFAAAAAA}, //grey
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51 | {0, 0, 0} //POWER RANGERS GO!
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52 | };
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53 |
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54 |
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