Last change
on this file since 558 was 476, checked in by gumby, 15 years ago |
Added Weapon information for dropped weapons
Started on adding new dsay colors
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File size:
451 bytes
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Rev | Line | |
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[272] | 1 | #pragma once
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| 2 | #ifndef DAODAN_UTILITY_H
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| 3 | #define DAODAN_UTILITY_H
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| 4 |
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[275] | 5 | #include <stdint.h>
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| 6 | #include "Daodan.h"
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| 7 |
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[272] | 8 | void __cdecl DDrStartupMessage(const char* fmt, ...);
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[275] | 9 | int64_t ONICALL DDrMachineTime_High();
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| 10 | double ONICALL DDrMachineTime_High_Frequency();
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[276] | 11 | int64_t ONICALL DDrMachineTime_Sixtieths();
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[476] | 12 | void ONICALL DDrMake_Weapon_Message(char* weapon_string, char* output_ptr);
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| 13 | void ONICALL DDrWeapon2Message(int* weapon, void* output_ptr);
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[272] | 14 | #endif
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