[323] | 1 | #include <windows.h>
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| 2 |
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| 3 | #include "Daodan.h"
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| 4 | #include "Daodan_Win32.h"
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| 5 |
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[705] | 6 | #include "BFW_Utility.h"
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[692] | 7 | #include "Oni.h"
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[326] | 8 |
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[692] | 9 |
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[705] | 10 | // LIrPlatform_Terminate wrapper. Removes any cursor clipping we've done. Doing
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| 11 | // this is required for Windows 98 :-D
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| 12 | void ONICALL DD_LIrPlatform_Terminate(void)
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[323] | 13 | {
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[705] | 14 | ClipCursor(NULL);
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| 15 | LIrPlatform_Terminate();
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| 16 | }
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[323] | 17 |
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[705] | 18 | // LIrPlatform_Mode_Set wrapper. Clips cursor to window bounds to
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| 19 | // prevent loosing focus (mostly on Linux).
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| 20 | void ONICALL DD_LIrPlatform_Mode_Set(unsigned int active_mode)
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| 21 | {
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| 22 | DDmAssert(ONgPlatformData.Window);
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[323] | 23 |
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[705] | 24 | if (active_mode)
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| 25 | {
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| 26 | RECT rc;
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| 27 | POINT pt;
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[323] | 28 |
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[705] | 29 | pt.x = 0;
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| 30 | pt.y = 0;
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| 31 |
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| 32 | if (GetClientRect(ONgPlatformData.Window, &rc) &&
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| 33 | ClientToScreen(ONgPlatformData.Window, &pt))
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| 34 | {
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| 35 | rc.left += pt.x;
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| 36 | rc.top += pt.y;
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| 37 | rc.right += pt.x;
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| 38 | rc.bottom += pt.y;
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| 39 |
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| 40 | ClipCursor(&rc);
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| 41 | }
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| 42 | }
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| 43 | else
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| 44 | {
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| 45 | ClipCursor(NULL);
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| 46 | }
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| 47 |
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| 48 | LIrPlatform_Mode_Set(active_mode);
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| 49 | }
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| 50 |
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| 51 | BOOL WINAPI DD_GetCursorPos(LPPOINT lpPoint)
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| 52 | {
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| 53 | DDmAssert(ONgPlatformData.Window);
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[323] | 54 |
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[705] | 55 | return GetCursorPos(lpPoint) && ScreenToClient(ONgPlatformData.Window, lpPoint);
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| 56 | }
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[323] | 57 |
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[705] | 58 | BOOL WINAPI DD_SetCursorPos(int X, int Y)
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| 59 | {
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| 60 | POINT pt;
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| 61 | pt.x = X;
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| 62 | pt.y = Y;
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[326] | 63 |
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[705] | 64 | DDmAssert(ONgPlatformData.Window);
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[326] | 65 |
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[705] | 66 | return ClientToScreen(ONgPlatformData.Window, &pt) && SetCursorPos(pt.x, pt.y);
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[323] | 67 | }
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[692] | 68 |
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[705] | 69 | static LRESULT CALLBACK DD_ONrPlatform_WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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| 70 | {
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| 71 | switch (uMsg)
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| 72 | {
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| 73 | case WM_SYSCOMMAND:
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| 74 | if (wParam == SC_SCREENSAVE)
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| 75 | {
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| 76 | // Prevent screen saver from starting when Oni has focus.
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| 77 | return 0;
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| 78 | }
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| 79 | break;
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| 80 |
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| 81 | case WM_PAINT:
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| 82 | {
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| 83 | PAINTSTRUCT ps;
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| 84 | BeginPaint(hWnd, &ps);
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| 85 | // Oni does a useless PatBlt here.
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| 86 | EndPaint(hWnd, &ps);
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| 87 | return 0;
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| 88 | }
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| 89 |
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| 90 | case WM_CLOSE:
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| 91 | // There's no way to reliably terminate a modal dialog.
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| 92 | // The following condition is (almost) always true.
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| 93 | if (WMgActive)
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| 94 | exit(0);
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| 95 |
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| 96 | ONgTerminateGame = UUcTrue;
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| 97 | return 0;
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| 98 |
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| 99 | case WM_SETCURSOR:
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| 100 | // If a mouse is inside our client area, we hide cursor (always),
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| 101 | // otherwise we ask DefWindowProc to set an appropriate arrow for us.
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| 102 | if (LOWORD(lParam) == HTCLIENT)
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| 103 | {
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| 104 | SetCursor(NULL);
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| 105 | return TRUE;
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| 106 | }
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| 107 |
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| 108 | break;
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| 109 | }
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| 110 |
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| 111 | return ONrPlatform_WindowProc(hWnd, uMsg, wParam, lParam);
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| 112 | }
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| 113 |
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| 114 |
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| 115 | UUtError ONICALL DD_ONrPlatform_Initialize(ONtPlatformData *PlatformData)
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| 116 | {
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| 117 | WNDCLASSEX WndClass;
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| 118 | RECT Rect;
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| 119 | const int Width = 640, Height = 480;
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| 120 | DWORD window_style, window_style_ex;
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| 121 |
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| 122 | PlatformData->Instance = ONgInstance;
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| 123 | PlatformData->Window = NULL;
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| 124 |
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| 125 | if (FindWindow("ONI ", "ONI "))
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| 126 | {
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| 127 | AUrMessageBox(1, "There is already an instance of the game running.");
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| 128 | exit(0);
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| 129 | }
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| 130 |
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| 131 | WndClass.cbSize = sizeof(WndClass);
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| 132 | WndClass.style = CS_VREDRAW | CS_HREDRAW | CS_OWNDC;
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| 133 | WndClass.cbClsExtra = 0;
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| 134 | WndClass.cbWndExtra = 0;
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| 135 | WndClass.hInstance = PlatformData->Instance;
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| 136 | WndClass.hCursor = NULL; // To debug: LoadCursor(NULL, IDC_ARROW);
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| 137 | WndClass.hIcon = LoadIcon(ONgInstance, MAKEINTRESOURCE(103));
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| 138 | WndClass.hIconSm = LoadIcon(ONgInstance, MAKEINTRESOURCE(103));
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| 139 | WndClass.hbrBackground = GetStockObject(BLACK_BRUSH);
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| 140 | WndClass.lpszMenuName = NULL;
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| 141 | WndClass.lpszMenuName = NULL;
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| 142 | WndClass.lpszClassName = "ONI ";
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| 143 | WndClass.lpfnWndProc = DD_ONrPlatform_WindowProc;
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| 144 |
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| 145 | RegisterClassEx(&WndClass);
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| 146 |
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| 147 | if (M3gResolutionSwitch)
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| 148 | {
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| 149 | // Do not allow border and topmost flag for a fullscreen window.
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| 150 | window_style = WS_POPUP;
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| 151 | window_style_ex = 0;
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| 152 | }
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| 153 | else
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| 154 | {
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| 155 | window_style = (opt_border) ? WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_DLGFRAME | WS_MINIMIZEBOX : WS_POPUP;
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| 156 | window_style_ex = (opt_topmost) ? WS_EX_TOPMOST : 0;
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| 157 | }
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| 158 |
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| 159 | Rect.left = (GetSystemMetrics(SM_CXSCREEN) / 2) - (Width / 2);
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| 160 | Rect.top = (GetSystemMetrics(SM_CYSCREEN) / 2) - (Height / 2);
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| 161 | Rect.right = Rect.left + Width;
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| 162 | Rect.bottom = Rect.top + Height;
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| 163 | AdjustWindowRectEx(&Rect, window_style, FALSE, window_style_ex);
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| 164 |
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| 165 | PlatformData->Window = CreateWindowEx(window_style_ex, WndClass.lpszClassName, "ONI ", window_style,
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| 166 | Rect.left, Rect.top, Rect.right - Rect.left, Rect.bottom - Rect.top,
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| 167 | NULL, NULL, PlatformData->Instance, NULL);
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| 168 |
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| 169 | ShowWindow(PlatformData->Window, SW_SHOWNORMAL);
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| 170 | UpdateWindow(PlatformData->Window);
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| 171 |
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| 172 | return UUcError_None;
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| 173 | }
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| 174 |
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