1 |
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2 | #include <winsock2.h>
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3 | #include "stdint.h"
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4 | #include "Flatline_Net.h"
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5 | #include "Flatline_Win32.h"
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6 | #include "Flatline_Client.h"
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7 | #include "Mariusnet_Defs.h"
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8 | #include "Daodan_Console.h"
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9 | #include "Oni_Symbols.h"
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10 | #include <stdio.h>
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11 |
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12 | #pragma comment(lib, "wininet.lib")
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13 |
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14 |
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15 | char MariusLogin[32]={0};
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16 | unsigned char MariusPassword[16]={0};
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17 |
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18 | m_room RoomList[64] = {0};
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19 | unsigned char RoomListGotten = 0;
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20 |
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21 | unsigned char MariusNet_LoggedIn = 0;
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22 |
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23 | unsigned char MsNet_Running = 0;
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24 | int Marius_Socket = -1;
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25 | int Room_Socket = -1;
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26 | sockaddr_in RoomAddr = {0};
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27 | int PlayerID = 0;
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28 |
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29 | m_gameinfo StaticGameList[64] = {0};
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30 | enum
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31 | {
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32 | glAddGame,
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33 | glRemoveGame,
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34 | glUpdateGame,
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35 | };
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36 |
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37 | /*
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38 |
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39 | RGBA green = {0, 0xFF, 0, 0};
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40 | RGBA red = {0, 0, 0xFF, 0};
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41 |
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42 | RGBA grey = {0x80,0x80,0x80,0x80};
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43 | */
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44 | extern RGBA red;
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45 | //extern RGBA blue;
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46 | RGBA blue = {0xFF, 0, 0, 0};
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47 | RGBA cyan = {0xFF, 0xFF, 0, 0};
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48 | RGBA white = {0xFF, 0xFF, 0xFF, 0};
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49 | extern RGBA green;
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50 | extern RGBA grey;
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51 |
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52 | typedef struct
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53 | {
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54 | uint16_t x;
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55 | uint16_t y;
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56 |
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57 | } IMtPoint2D;
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58 | void* DrawInstance = 0;
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59 | void MSNet_DrawGames()
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60 | {
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61 |
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62 | if(!DrawInstance){
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63 | void* TSFFTahoma;
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64 | TMrInstance_GetDataPtr( 'TSFF', "Tahoma", &TSFFTahoma);
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65 | TSrContext_New( TSFFTahoma, 7, 1, 1, 0, &DrawInstance);
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66 | }
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67 | if(DrawInstance){
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68 | const int white = 0x00FFFFFF;
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69 | const int green = 0x0000FF00;
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70 | const int red = 0x00FF0000;
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71 | const int blue = 0x000000FF;
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72 | int i;
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73 | char DrawString[255];
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74 | const int LineHeight = 15;
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75 | IMtPoint2D StartLocation = {500, 20};
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76 | IMtPoint2D DrawLocation = StartLocation;
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77 | TSrContext_SetShade(DrawInstance, white);
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78 | TSrContext_DrawText(DrawInstance, "Mariusnet Games:", 255, 0, &DrawLocation);
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79 | TSrContext_SetShade(DrawInstance, white);
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80 | DrawLocation.y += LineHeight;
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81 |
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82 | for(i = 0; i < 64; i++)
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83 | {
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84 |
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85 | if(StaticGameList[i].gameID)
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86 | {
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87 | DrawLocation.x = StartLocation.x - 10;
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88 | sprintf(DrawString, "%i.", i );
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89 | TSrContext_DrawText(DrawInstance, DrawString, 255, 0, &DrawLocation);
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90 | DrawLocation.x += 20;
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91 | TSrContext_DrawText(DrawInstance, StaticGameList[i].g.Buffer, 255, 0, &DrawLocation);
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92 | DrawLocation.y += LineHeight;
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93 | }
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94 | }
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95 |
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96 | }
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97 | }
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98 |
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99 |
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100 | int MariusNet_OutgoingPacketWrapper(int socket, const sockaddr* address, marius_packet* data, short datalen)
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101 | {
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102 | data->header.PacketSize = htonl(datalen);
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103 | //NetUDPSocket_Send( socket, address, (char*)data, sizeof(marius_header) );
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104 | //datalen -= sizeof(marius_header);
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105 | //(char*)data += sizeof(marius_header);
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106 | return NetUDPSocket_Send( socket, address, (char*)data, datalen);
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107 | }
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108 |
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109 | int PacketCached = 0;
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110 | int MariusNet_IncomingPacketWrapper(int socket, char buffer[], int bufferlength, int flags)
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111 | {
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112 | int inSize = 0;
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113 | unsigned fullSize = -1;
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114 | static char cacheBuffer[1440] = {0};
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115 | unsigned char NeedMoreData = 0;
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116 | if(PacketCached)
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117 | {
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118 | unsigned int PacketSize = ntohl(((marius_packet*)cacheBuffer)->header.PacketSize);
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119 | /*
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120 | if(ntohs(((marius_packet*)cacheBuffer)->header.PacketSignature) != 0xDEAD)
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121 | {
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122 | PacketCached = PacketSize = 0;
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123 | NeedMoreData = 1;
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124 | }
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125 | */
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126 |
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127 |
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128 |
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129 | if(PacketCached >= PacketSize)
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130 | {
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131 | memcpy( buffer, cacheBuffer, PacketSize );
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132 | PacketCached -= PacketSize;
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133 | }
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134 | else
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135 | {
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136 | memcpy( buffer, cacheBuffer, PacketCached );
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137 | inSize += PacketCached;
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138 | NeedMoreData = 1;
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139 | PacketCached = 0;
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140 | }
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141 | if(PacketCached < 0)
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142 | {
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143 | DDrConsole_PrintF("Warning, took too much from cache");
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144 | PacketCached = 0;
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145 | }
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146 | else if (PacketCached > 0)// && ntohs((short*)(cacheBuffer + PacketSize)) == 0xDEAD)
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147 | {
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148 | memcpy( cacheBuffer, cacheBuffer + PacketSize, PacketCached );
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149 | }
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150 | else
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151 | {
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152 | memset(cacheBuffer, 0, 1440);
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153 | }
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154 |
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155 | if(!NeedMoreData) return PacketSize;
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156 |
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157 | }
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158 | do
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159 | {
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160 | int tempSize = recv(socket, buffer + inSize, bufferlength, flags);
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161 | if(tempSize == SOCKET_ERROR)
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162 | {
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163 | NetCatchError();
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164 | return SOCKET_ERROR;
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165 | }
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166 |
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167 | if(fullSize == -1)
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168 | {
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169 | if(ntohs(((marius_packet*)buffer)->header.PacketSignature) != 0xDEAD)
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170 | {
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171 | DDrConsole_PrintF("Bad header signature...closing Mariusnet connection");
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172 | return SOCKET_ERROR;
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173 | }
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174 | fullSize = ntohl(((marius_packet*)buffer)->header.PacketSize);
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175 | }
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176 | inSize += tempSize;
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177 |
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178 | }
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179 | while(inSize < fullSize);
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180 |
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181 | //double packet madness
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182 | if(inSize > fullSize
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183 | && ntohs(*(short*)(buffer + fullSize)) == 0xDEAD
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184 | && ntohl(((marius_packet*)(buffer + fullSize))->header.PacketSize) > 0
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185 | && inSize - fullSize > sizeof(marius_header)
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186 | )
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187 | {
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188 | memcpy(cacheBuffer, buffer + fullSize, inSize - fullSize);
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189 |
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190 | PacketCached = inSize - fullSize;
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191 | }
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192 | else PacketCached = 0;
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193 | return inSize;
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194 | }
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195 |
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196 |
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197 | sockaddr_in Marius_Server;
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198 |
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199 |
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200 | unsigned char MariusNet_Initialize()
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201 | {
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202 | hostent* host_info = 0;
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203 | //host_info = gethostbyname("myth.mariusnet.com");
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204 |
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205 | host_info = gethostbyname("metaserver.lhowon.org");
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206 | if(!host_info)
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207 | {
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208 | DDrConsole_PrintF("Error, could not resolve myth.mariusnet.com");
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209 | return 1;
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210 | }
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211 | Marius_Server.sin_port = htons(6321);
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212 | Marius_Server.sin_family = AF_INET;
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213 | Marius_Server.sin_addr.S_un.S_addr = *(ULONG*)host_info->h_addr_list[0];
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214 | return 0;
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215 | }
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216 |
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217 | void Initialize_MPacket( marius_packet* packet, short ID )
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218 | {
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219 | memset( packet, 0, sizeof(marius_packet) );
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220 | packet->header.PacketSignature = htons(0xDEAD);
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221 | packet->header.PacketId = htons(ID);
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222 |
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223 | }
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224 |
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225 | void Initialize_LoginPacket( marius_packet* packet)
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226 | {
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227 | int NameSize = 0;
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228 | int TeamSize = 0;
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229 | char (*test)[] = packet;
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230 | Initialize_MPacket(packet, pt_PlayerLogin);
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231 |
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232 | packet->login.UpdateAppearance = 1;
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233 | packet->login.Platform = htons(1);
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234 | strncpy(packet->login.LoginId, MariusLogin, 32);
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235 | packet->login.EncryptionType = htons(1);
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236 | strcpy(packet->login.AppName, "MARATHON" ); //ONI ;)
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237 | strncpy(packet->login.BuildDate, __DATE__, 32 );
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238 | strncpy(packet->login.BuildTime, __TIME__, 32 );
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239 |
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240 |
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241 | packet->login.PlayerInfo.clientVersion = htons(5000);
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242 | NameSize = sprintf(packet->login.PlayerInfo.Name, MariusLogin);
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243 | //TeamSize = sprintf(packet->login.PlayerInfo.Name + NameSize, "TCTF") + 1;
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244 |
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245 | packet->login.PlayerInfoSize = htons(40 + NameSize + TeamSize);
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246 | }
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247 |
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248 | char EncryptionTypes[][32] =
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249 | {
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250 | "Plaintext",
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251 | "Braindead Simple",
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252 | };
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253 |
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254 | enum {
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255 | SyntaxError,
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256 | GamesNotAllowed,
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257 | InvalidVersion,
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258 | BadUserOrPassword,
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259 | UserNotLoggedIn,
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260 | BadMetaserverVersion,
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261 | UserAlreadyLoggedIn,
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262 | UnknownGameType,
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263 | LoginSuccessful,
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264 | LogoutSuccessful,
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265 | PlayerNotInRoom,
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266 | GameAlreadyExists,
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267 | AccountAlreadyLoggedIn,
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268 | RoomFull,
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269 | AccountLocked,
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270 | NotSupported
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271 | };
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272 |
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273 | static const char* sRoomNames[] = {
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274 | "Crows Bridge",
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275 | "Otter Ferry",
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276 | "White Falls",
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277 | "Silvermines",
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278 | "Shoal",
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279 | "Madrigal",
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280 | "Tyr",
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281 | "Ash",
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282 | "Scales",
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283 | "Covenant",
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284 | "Muirthemne",
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285 | "Seven Gates",
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286 | "Bagrada",
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287 | "The Barrier",
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288 | "Forest Heart",
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289 | "The Ermine",
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290 | "The Dire Marsh",
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291 | "The Highlands",
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292 | "The Drowned Kingdom",
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293 | "The Great Devoid",
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294 | "Shiver",
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295 | "The Caterthuns",
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296 | "Soulblighter",
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297 | "Balor",
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298 | "Sons of Myrgard",
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299 | "Heart of the Stone",
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300 | "Arrival",
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301 | "Ingue Ferroque",
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302 | "Vimy Ridge",
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303 | "Stilwell Road"
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304 | };
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305 | void MSNet_LoginError_Output( int code )
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306 | {
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307 | switch(code)
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308 | {
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309 | case(BadUserOrPassword):
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310 | DDrConsole_PrintF( "Login denied: bad username or password." );
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311 | break;
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312 | case(UserAlreadyLoggedIn):
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313 | DDrConsole_PrintF( "Login denied: that user is already logged in.");
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314 | break;
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315 | case(AccountAlreadyLoggedIn):
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316 | DDrConsole_PrintF( "Login denied: that account is already logged in.");
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317 | break;
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318 | case(RoomFull):
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319 | DDrConsole_PrintF( "Login denied: room is full!?");
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320 | break;
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321 | case(AccountLocked):
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322 | DDrConsole_PrintF( "Login denied: your account is locked.");
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323 | break;
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324 | default:
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325 | DDrConsole_PrintF("There was a problem connecting to the server"
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326 | "that tracks Internet games. Please try again later.");
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327 | break;
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328 | }
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329 |
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330 | }
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331 |
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332 | void MSNet_HandleChat( m_message* msg )
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333 | {
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334 | //BGRA *cough*
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335 | /*RGBA chatcolor;
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336 | chatcolor.R = (msg->PrimaryColor.Red);
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337 | chatcolor.G = (msg->PrimaryColor.Green);
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338 | chatcolor.B = (msg->PrimaryColor.Blue);
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339 | chatcolor.A = 0;*/
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340 | char Message[1024];
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341 | int NameLen = /*THIS MIGHT BE BAD*/ snprintf( Message, 1024, "%s", msg->Message ) + 1;
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342 | /*THIS MIGHT BE BAD*/ snprintf( Message, 1024 - NameLen, "%s: %s", Message, msg->Message + NameLen );
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343 | //DDrConsole_PrintColored( msg->Message, 0, chatcolor,white );
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344 | DDrConsole_Print(Message);
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345 | }
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346 |
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347 | void MSNet_SendChat( char* msg )
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348 | {
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349 | marius_packet mPacket = {0};
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350 | int len;
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351 | if(!MsNet_Running || !MariusNet_LoggedIn) return;
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352 |
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353 | Initialize_MPacket(&mPacket, pt_ChatMessage);
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354 |
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355 |
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356 | mPacket.message.SecondaryColor.Red = mPacket.message.SecondaryColor.Flags = -1;
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357 |
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358 |
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359 |
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360 | //mPacket.message.Message = 'Gumby';
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361 | len = sprintf(mPacket.message.Message, "O %s", msg );
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362 | mPacket.message.Message[1] = 0;
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363 | mPacket.message.SenderId = htonl(PlayerID);
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364 | //mPacket.message.TargetId = -1;
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365 | MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, (char*)&mPacket,
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366 | sizeof(marius_header) + sizeof(m_message) - (255 - len) );
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367 |
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368 |
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369 | }
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370 |
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371 | void MSNet_RoomExit()
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372 | {
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373 | if(MariusNet_LoggedIn)
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374 | {
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375 | if( Room_Socket != -1) closesocket(Room_Socket);
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376 | memset(StaticGameList, 0, sizeof(m_gameinfo) * 64);
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377 | MsNet_Running = 0;
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378 | MariusNet_LoggedIn = 0;
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379 |
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380 | }
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381 | return;
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382 | }
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383 |
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384 |
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385 | int MSNet_Cleanup()
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386 | {
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387 | if( Marius_Socket != -1) closesocket(Marius_Socket);
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388 | Marius_Socket = -1;
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389 | if( Room_Socket != -1) closesocket(Room_Socket);
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390 | Room_Socket = -1;
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391 | memset(RoomList, 0, sizeof(m_room) * 64 );
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392 | memset(StaticGameList, 0, sizeof(m_gameinfo) * 64);
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393 | DDrConsole_PrintF("The metaserver connection will now close." );
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394 | MsNet_Running = 0;
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395 | MariusNet_LoggedIn = 0;
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396 | return 1;
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397 | }
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398 |
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399 |
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400 |
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401 | void MSNet_HandleGameList( m_gameinfo* PacketGames, int PacketSize )
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402 | {
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403 | m_gameinfo TempGameList[64] = {0};
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404 | int i, k;
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405 | for( i = 0; PacketSize > 0; i++ )
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406 | {
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407 | int ThisSize = sizeof(m_gameinfo) + ntohs(PacketGames->len) - sizeof(m_gamedescription);
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408 |
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409 | memcpy(TempGameList + i,PacketGames, sizeof(m_gameinfo) - 128);
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410 |
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411 | /*THIS MIGHT BE BAD*/ snprintf( TempGameList[i].g.Buffer, 128, "%s", PacketGames->g.Buffer);
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412 | PacketSize -= ThisSize;
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413 | PacketGames = (m_gameinfo*)((char*)PacketGames + ThisSize);
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414 |
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415 | }
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416 | for( i = 0; TempGameList[i].gameID; i++)
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417 | {
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418 | int DesiredID = 0;
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419 | switch(TempGameList[i].verb)
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420 | {
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421 | case(glRemoveGame):
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422 | //Remove game from list
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423 | DDrConsole_PrintF("%s has ended", TempGameList[i].g.Buffer);
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424 | for(k = 0; k < 64; k++)
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425 | {
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426 | if(TempGameList[i].gameID == StaticGameList[k].gameID)
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427 | {
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428 | memset(StaticGameList + k, 0, sizeof(m_gameinfo) );
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429 | break;
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430 | }
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431 |
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432 | }
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433 | break;
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434 |
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435 | case(glAddGame):
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436 | //Add game to list
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437 | DDrConsole_PrintF("%s has started", TempGameList[i].g.Buffer);
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438 | case(glUpdateGame):
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439 | //Update list
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440 |
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441 | //If updating, look for the game to update, otherwise look for empty
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442 | if(TempGameList[i].verb) DesiredID = TempGameList[i].gameID;
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443 | for(k = 0; k < 64; k++)
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444 | {
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445 | if(DesiredID == StaticGameList[k].gameID)
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446 | {
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447 | memcpy(StaticGameList + k, TempGameList + i, sizeof(m_gameinfo) );
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448 | break;
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449 | }
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450 |
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451 | }
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452 | break;
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453 | break;
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454 | }
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455 | //TempGame
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456 | }
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457 | //Do stuff with the games.
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458 | }
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459 |
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460 | int MSNet_CreateGame( m_announcegame* Game )
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461 | {
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462 | marius_packet mPacket;
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463 | Initialize_MPacket(&mPacket, 104);
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464 | mPacket.newgame = *Game;
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465 | MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, (char*)&mPacket,
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466 | sizeof(marius_header) + sizeof(m_announcegame));
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467 | }
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468 |
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469 | /*
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470 | Initialize_MPacket(&mPacket, 104);
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471 | mPacket.newgame.g.maxplayers = -1;
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472 | mPacket.newgame.g.clientversion = htonl(0xc136e436);
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473 | mPacket.newgame.g.maxteams = -1;
|
---|
474 | //sprintf(mPacket.newgame.g.Buffer, "Oni!");
|
---|
475 | memcpy(mPacket.newgame.g.Buffer, "Blam!\0This is Oni, bitch.\0", 50);
|
---|
476 | sent_bytes = MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, (char*)&mPacket,
|
---|
477 | sizeof(marius_header) + sizeof(m_announcegame) + 50);
|
---|
478 | */
|
---|
479 |
|
---|
480 | int MSNet_Room_Join( short Room, char* Key)
|
---|
481 | {
|
---|
482 | marius_packet mPacket = {0};
|
---|
483 |
|
---|
484 | char incomingData[1400] = {0};
|
---|
485 | marius_packet* incomingPacket = (marius_packet*)incomingData;
|
---|
486 | int sent_bytes = 0;
|
---|
487 |
|
---|
488 | sockaddr_in SockAddr;
|
---|
489 | RoomAddr.sin_port = RoomList[Room].Port;
|
---|
490 | RoomAddr.sin_family = AF_INET;
|
---|
491 | RoomAddr.sin_addr.S_un.S_addr = RoomList[Room].IPAddress;
|
---|
492 |
|
---|
493 | Room_Socket = NetTCPSocket_Create(RoomList[Room].Port, &SockAddr);
|
---|
494 |
|
---|
495 | DDrConsole_PrintF("Joining room %hi", Room);
|
---|
496 |
|
---|
497 | if(Room_Socket == -1)
|
---|
498 | {
|
---|
499 | DDrConsole_PrintF("Failed to initialize room socket!");
|
---|
500 | return MSNet_Cleanup();
|
---|
501 | }
|
---|
502 |
|
---|
503 | if(connect( Room_Socket, (sockaddr *)&RoomAddr, sizeof(sockaddr_in)))
|
---|
504 | {
|
---|
505 | NetCatchError();
|
---|
506 | MariusNet_LoggedIn = 0;
|
---|
507 | return MSNet_Cleanup();
|
---|
508 | }
|
---|
509 |
|
---|
510 | Initialize_MPacket(&mPacket, pt_ChatRoomLogin);
|
---|
511 | memcpy(mPacket.chatroom_join.RoomKey, Key, 32);
|
---|
512 | strcpy(mPacket.chatroom_join.Name, MariusLogin);
|
---|
513 | sent_bytes = MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, (char*)&mPacket,
|
---|
514 | sizeof(marius_header) + 33 + strlen(MariusLogin));
|
---|
515 |
|
---|
516 |
|
---|
517 |
|
---|
518 | Initialize_MPacket(&mPacket, pt_RoomPlayerInfo);
|
---|
519 | mPacket.player_info.clientVersion = htons(5000);
|
---|
520 | sprintf(mPacket.player_info.Name, MariusLogin);
|
---|
521 | sent_bytes = MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, (char*)&mPacket,
|
---|
522 | sizeof(marius_header) + 40 + strlen(MariusLogin));
|
---|
523 |
|
---|
524 | if(MariusNet_IncomingPacketWrapper(Room_Socket, incomingData, 1400, 0) == SOCKET_ERROR)
|
---|
525 | {
|
---|
526 | return MSNet_Cleanup();
|
---|
527 | }
|
---|
528 |
|
---|
529 | if(ntohs(incomingPacket->header.PacketId)== pt_LoginInfo)
|
---|
530 | {
|
---|
531 | //DDrConsole_PrintF("Login failed: %s", incomingPacket->login_denied.DenialMessage );
|
---|
532 | MSNet_LoginError_Output(ntohl(incomingPacket->login_denied.code));
|
---|
533 | return MSNet_Cleanup();
|
---|
534 | }
|
---|
535 |
|
---|
536 | MariusNet_LoggedIn = 1;
|
---|
537 |
|
---|
538 |
|
---|
539 | while(1)
|
---|
540 | {
|
---|
541 | if(MariusNet_IncomingPacketWrapper(Room_Socket, incomingData, 1400, 0) == SOCKET_ERROR)
|
---|
542 | {
|
---|
543 | return 0;
|
---|
544 | }
|
---|
545 | switch(ntohs(incomingPacket->header.PacketId))
|
---|
546 | {
|
---|
547 | case pt_RoomList:
|
---|
548 | case pt_PlayerInfo:
|
---|
549 | case pt_PlayerList:
|
---|
550 | //Do nothing for now
|
---|
551 | break;
|
---|
552 | case pt_GameList:
|
---|
553 | MSNet_HandleGameList( incomingPacket->gamelist.Games,
|
---|
554 | ntohl(incomingPacket->header.PacketSize) - sizeof(marius_header));
|
---|
555 | break;
|
---|
556 | case pt_BlueBarMsg:
|
---|
557 | DDrConsole_PrintColored(incomingPacket->motd.Message, 0, cyan, grey );
|
---|
558 | break;
|
---|
559 | case pt_ChatMessage:
|
---|
560 | MSNet_HandleChat(&incomingPacket->message);
|
---|
561 | break;
|
---|
562 | case pt_KeepAlive:
|
---|
563 | MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, incomingData,
|
---|
564 | sizeof(marius_header));
|
---|
565 | break;
|
---|
566 | default:
|
---|
567 | DDrConsole_PrintF("Got packet of type %hi", ntohs(incomingPacket->header.PacketId));
|
---|
568 | break;
|
---|
569 | }
|
---|
570 | }
|
---|
571 |
|
---|
572 | return 0;
|
---|
573 | }
|
---|
574 |
|
---|
575 | DWORD WINAPI MSNet_Handler(void* unused)
|
---|
576 | {
|
---|
577 | int Port = 4156;
|
---|
578 |
|
---|
579 |
|
---|
580 | char RoomToken[33] = {0};
|
---|
581 | int i = 0;
|
---|
582 |
|
---|
583 |
|
---|
584 |
|
---|
585 | sockaddr_in Marius_Addr = {0};
|
---|
586 | if(MsNet_Running)
|
---|
587 | {
|
---|
588 | DDrConsole_PrintF("The metaserver handler is already running!");
|
---|
589 | }
|
---|
590 | MsNet_Running = 1;
|
---|
591 |
|
---|
592 | if(MariusNet_LoggedIn)
|
---|
593 | {
|
---|
594 | DDrConsole_PrintF("You're already logged in!");
|
---|
595 | return MSNet_Cleanup();
|
---|
596 | }
|
---|
597 |
|
---|
598 | NetPlatform_Initalize();
|
---|
599 |
|
---|
600 |
|
---|
601 | if(MariusNet_Initialize())
|
---|
602 | {
|
---|
603 | return MSNet_Cleanup();
|
---|
604 | }
|
---|
605 |
|
---|
606 | //Horribly set up.
|
---|
607 | while( (Marius_Socket == -1 || Marius_Socket == 0 )&& Port < 6641)
|
---|
608 | {
|
---|
609 |
|
---|
610 | //Marius_Socket = NetTCPSocket_Create(Port, &Marius_Addr);
|
---|
611 | //NetUDPSocket_Close( Marius_Socket );
|
---|
612 | Marius_Socket = NetTCPSocket_Create(Port, &Marius_Addr);
|
---|
613 | //Port++;
|
---|
614 | }
|
---|
615 |
|
---|
616 | if(Marius_Socket != -1)
|
---|
617 | {
|
---|
618 | unsigned char incomingData[1400] = {0};
|
---|
619 | short incomingLength = 0;
|
---|
620 | marius_packet* incomingPacket = &incomingData;
|
---|
621 | //Initialize
|
---|
622 | marius_packet mPacket;
|
---|
623 | int sent_bytes;
|
---|
624 | Initialize_LoginPacket(&mPacket);
|
---|
625 |
|
---|
626 | DDrConsole_PrintF("Logging into Mariusnet <%s>...", inet_ntoa(Marius_Server.sin_addr));
|
---|
627 | if(connect( Marius_Socket, &Marius_Server, sizeof(sockaddr_in)))
|
---|
628 | {
|
---|
629 | NetCatchError();
|
---|
630 | return MSNet_Cleanup();
|
---|
631 | }
|
---|
632 | DDrConsole_PrintF("Sending Player Info...");
|
---|
633 | sent_bytes = MariusNet_OutgoingPacketWrapper(Marius_Socket, (sockaddr*)&Marius_Server, (char*)&mPacket,
|
---|
634 | sizeof(marius_header) + sizeof(m_player_login) - (sizeof(m_player_info) - ntohs(mPacket.login.PlayerInfoSize) ) );
|
---|
635 | /*
|
---|
636 | if(!NetUDPSocket_Recieve(Marius_Socket, (sockaddr*)&Marius_Addr,incomingData, &incomingLength))
|
---|
637 | {
|
---|
638 | DDrConsole_PrintF("Data: %s Length %i", incomingData, incomingLength);
|
---|
639 | return 0;
|
---|
640 | }
|
---|
641 | */
|
---|
642 | if(MariusNet_IncomingPacketWrapper(Marius_Socket, incomingData, 1400, 0) == SOCKET_ERROR)
|
---|
643 | {
|
---|
644 | return MSNet_Cleanup();
|
---|
645 | }
|
---|
646 |
|
---|
647 | if(ntohs(incomingPacket->header.PacketId)== pt_EncryptionKey)
|
---|
648 | {
|
---|
649 | //recv( Marius_Socket, incomingData, 1440, 0);
|
---|
650 | DDrConsole_PrintF("Encryption Type %s", EncryptionTypes[ntohs(incomingPacket->salt.EncryptionType)] );
|
---|
651 |
|
---|
652 | Initialize_MPacket(&mPacket, pt_Password);
|
---|
653 | if(incomingPacket->salt.EncryptionType)
|
---|
654 | {
|
---|
655 |
|
---|
656 | unsigned char* Hash = mPacket.password.passHash;
|
---|
657 | unsigned char* Salt = incomingPacket->salt.salt;
|
---|
658 | unsigned char Pass[16] = {0};
|
---|
659 |
|
---|
660 | memset(Pass, 0x23, 16);
|
---|
661 | strcpy(Pass, MariusPassword );
|
---|
662 |
|
---|
663 | for( i = 0; i < 16; i++ ) Hash[i] = Pass[i]^Salt[i];
|
---|
664 | for( i = 1; i < 16; i++ ) Hash[i] = Hash[i]^Hash[i-1];
|
---|
665 | for( i = 1; i < 16; i++ )
|
---|
666 | {
|
---|
667 | short value = ~( Hash[i]*Hash[i-1] );
|
---|
668 | Hash[i] = (unsigned char) value;
|
---|
669 |
|
---|
670 | }
|
---|
671 | }
|
---|
672 | else
|
---|
673 | {
|
---|
674 | strncpy(mPacket.password.passHash, MariusPassword, 16);
|
---|
675 | }
|
---|
676 |
|
---|
677 | DDrConsole_PrintF("Sending Password...");
|
---|
678 | sent_bytes = MariusNet_OutgoingPacketWrapper(Marius_Socket, (sockaddr*)&Marius_Server, (char*)&mPacket, sizeof(marius_header) + sizeof(m_password) );
|
---|
679 |
|
---|
680 | if(!NetUDPSocket_Recieve(Marius_Socket, (sockaddr*)&Marius_Addr,incomingData, &incomingLength))
|
---|
681 | {
|
---|
682 | return MSNet_Cleanup();
|
---|
683 | }
|
---|
684 | DDrConsole_PrintF("Password ACK!");
|
---|
685 | if(ntohs(incomingPacket->header.PacketId)== pt_PasswordAck)
|
---|
686 | {
|
---|
687 |
|
---|
688 | Initialize_MPacket(&mPacket, pt_Localization);
|
---|
689 | mPacket.localization.one = htonl(1);
|
---|
690 | mPacket.localization.two = htonl(2);
|
---|
691 | mPacket.localization.three = htonl(3);
|
---|
692 | mPacket.localization.zero = 0;
|
---|
693 | sent_bytes = MariusNet_OutgoingPacketWrapper(Marius_Socket, (sockaddr*)&Marius_Server, (char*)&mPacket, sizeof(marius_header) + sizeof(m_localization) );
|
---|
694 |
|
---|
695 | if(MariusNet_IncomingPacketWrapper(Marius_Socket, incomingData, 1400, 0) == SOCKET_ERROR)
|
---|
696 | {
|
---|
697 | return MSNet_Cleanup();
|
---|
698 | }
|
---|
699 | }
|
---|
700 | }
|
---|
701 |
|
---|
702 | if(ntohs(incomingPacket->header.PacketId)== pt_UserLoggedIn)
|
---|
703 | {
|
---|
704 | PlayerID = ntohl(incomingPacket->login_success.userID);
|
---|
705 | //Not sure if this is a string or byte array, so I allocated 33 bytes,
|
---|
706 | //so it always zero terminates.
|
---|
707 | memcpy(RoomToken, incomingPacket->login_success.Token, 32);
|
---|
708 | DDrConsole_PrintF("Logged into Mariusnet!");
|
---|
709 | //strcpy_s( player_name, 32, MariusLogin );
|
---|
710 | strncpy(player_name,MariusLogin,32);
|
---|
711 | }
|
---|
712 | else if(ntohs(incomingPacket->header.PacketId)== pt_LoginInfo)
|
---|
713 | {
|
---|
714 | //DDrConsole_PrintF("Login failed: %s", incomingPacket->login_denied.DenialMessage );
|
---|
715 | MSNet_LoginError_Output(ntohl(incomingPacket->login_denied.code));
|
---|
716 | return MSNet_Cleanup();
|
---|
717 | }
|
---|
718 | else
|
---|
719 | {
|
---|
720 | return MSNet_Cleanup();
|
---|
721 | }
|
---|
722 |
|
---|
723 |
|
---|
724 | do
|
---|
725 | {
|
---|
726 | if(MariusNet_IncomingPacketWrapper(Marius_Socket, incomingData, 1400, 0) == SOCKET_ERROR)
|
---|
727 | {
|
---|
728 | return MSNet_Cleanup();
|
---|
729 | }
|
---|
730 | if(ntohs(incomingPacket->header.PacketId)== pt_RoomList)
|
---|
731 | {
|
---|
732 | DDrConsole_PrintF("Got room list!");
|
---|
733 | RoomListGotten = 1;
|
---|
734 | memcpy(RoomList, incomingPacket->roomlist.Rooms,
|
---|
735 | ntohl(incomingPacket->header.PacketSize) - sizeof(marius_header));
|
---|
736 | }
|
---|
737 | else if(ntohs(incomingPacket->header.PacketId)== pt_PlayerInfo)
|
---|
738 | {
|
---|
739 | //What do we do with this?!
|
---|
740 | DDrConsole_PrintF("Got player info!");
|
---|
741 | }
|
---|
742 | else
|
---|
743 | {
|
---|
744 | DDrConsole_PrintF("Invalid packet type %hi", ntohs(incomingPacket->header.PacketId));
|
---|
745 | return MSNet_Cleanup();
|
---|
746 | }
|
---|
747 | }
|
---|
748 | while(PacketCached || !RoomListGotten);
|
---|
749 |
|
---|
750 | for(i = 0; i < 64, RoomList[i].IPAddress != 0 ; i++)
|
---|
751 | {
|
---|
752 | int IP = ntohl(RoomList[i].IPAddress);
|
---|
753 | DDrConsole_PrintF("Room %i %s IP %s Port %hi Players %hi",
|
---|
754 | i,
|
---|
755 | sRoomNames[ntohs(RoomList[i].RoomIndex)],
|
---|
756 | inet_ntoa(*(in_addr*)&IP),
|
---|
757 | ntohs(RoomList[i].Port),
|
---|
758 | ntohs(RoomList[i].PlayerCount)
|
---|
759 | );
|
---|
760 | }
|
---|
761 |
|
---|
762 | closesocket(Marius_Socket);
|
---|
763 |
|
---|
764 | MSNet_Room_Join( 0, RoomToken );
|
---|
765 |
|
---|
766 |
|
---|
767 | }
|
---|
768 | return 0;
|
---|
769 | }
|
---|
770 |
|
---|
771 | uint16_t ONICALL mnet_joingame(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret)
|
---|
772 | {
|
---|
773 | int index = args[0].val.value_int32;
|
---|
774 | if(index >= 0)
|
---|
775 | {
|
---|
776 | FLcConnect(StaticGameList[index].ipAddress, StaticGameList[index].port);
|
---|
777 | }
|
---|
778 | return 0;
|
---|
779 | }
|
---|
780 |
|
---|
781 | unsigned char MSNet_Login(char* username, char* password)
|
---|
782 | {
|
---|
783 | /*THIS MIGHT BE BAD*/ snprintf(MariusLogin, 32, "%s", username);
|
---|
784 | /*THIS MIGHT BE BAD*/ snprintf(MariusPassword, 16, "%s", password);
|
---|
785 | CreateThread(NULL, 0, MSNet_Handler, NULL, 0, 0);
|
---|
786 |
|
---|
787 | return 0;
|
---|
788 | }
|
---|
789 |
|
---|