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| 1 | #pragma once
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| 2 | #ifndef ONI_H
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| 3 | #define ONI_H
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| 4 |
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| 5 | #include "Daodan.h"
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| 6 |
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| 7 | typedef struct
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| 8 | {
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| 9 | HINSTANCE Instance;
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| 10 | HWND Window;
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| 11 | } ONtPlatformData;
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| 12 |
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| 13 | void __cdecl ONiMain(int ArgCount, char *ArgList[]);
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| 14 | short ONICALL ONrPlatform_Initialize(ONtPlatformData *PlatformData);
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| 15 | LRESULT CALLBACK ONrPlatform_WindowProc(HWND Window, UINT Message, WPARAM WParam, LPARAM LParam);
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| 16 |
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| 17 | extern HINSTANCE g_Instance;
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| 18 | extern ONtPlatformData ONgPlatformData;
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| 19 |
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| 20 | extern void* ONgGameState;
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| 21 |
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| 22 | #endif
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