source: Daodan/src/Oni.h@ 473

Last change on this file since 473 was 473, checked in by gumby, 15 years ago

Added AI deafness for Shinobi mode
---
Turned on gl mod by default
--
Fixed gl mod
Fixed gamma ramp
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Added typedef onibool
Added variable ai2_deaf

File size: 837 bytes
Line 
1#pragma once
2#ifndef ONI_H
3#define ONI_H
4
5#include "Daodan.h"
6
7#include <stdint.h>
8#include <windows.h>
9
10typedef unsigned char onibool;
11
12typedef struct
13{
14 HINSTANCE Instance;
15 HWND Window;
16} ONtPlatformData;
17
18void __cdecl ONiMain(int ArgCount, char *ArgList[]);
19short ONICALL ONrPlatform_Initialize(ONtPlatformData *PlatformData);
20LRESULT CALLBACK ONrPlatform_WindowProc(HWND Window, UINT Message, WPARAM WParam, LPARAM LParam);
21
22uint8_t ONICALL ONrCheater(uint32_t cheat);
23
24extern HINSTANCE g_Instance;
25extern ONtPlatformData ONgPlatformData;
26
27extern void* ONgGameState;
28extern onibool ai2_deaf;
29
30extern char M3gResolutionSwitch;
31
32extern char opt_sound;
33extern uint32_t opt_ignore_private_data;
34
35extern char AKgDebug_DebugMaps;
36extern char BFgDebugFileEnable;
37extern char SSgSearchOnDisk;
38
39#endif
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