Last change
on this file since 473 was 473, checked in by gumby, 15 years ago |
Added AI deafness for Shinobi mode
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Turned on gl mod by default
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Fixed gl mod
Fixed gamma ramp
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Added typedef onibool
Added variable ai2_deaf
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File size:
837 bytes
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1 | #pragma once
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2 | #ifndef ONI_H
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3 | #define ONI_H
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4 |
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5 | #include "Daodan.h"
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6 |
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7 | #include <stdint.h>
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8 | #include <windows.h>
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9 |
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10 | typedef unsigned char onibool;
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11 |
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12 | typedef struct
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13 | {
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14 | HINSTANCE Instance;
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15 | HWND Window;
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16 | } ONtPlatformData;
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17 |
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18 | void __cdecl ONiMain(int ArgCount, char *ArgList[]);
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19 | short ONICALL ONrPlatform_Initialize(ONtPlatformData *PlatformData);
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20 | LRESULT CALLBACK ONrPlatform_WindowProc(HWND Window, UINT Message, WPARAM WParam, LPARAM LParam);
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21 |
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22 | uint8_t ONICALL ONrCheater(uint32_t cheat);
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23 |
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24 | extern HINSTANCE g_Instance;
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25 | extern ONtPlatformData ONgPlatformData;
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26 |
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27 | extern void* ONgGameState;
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28 | extern onibool ai2_deaf;
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29 |
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30 | extern char M3gResolutionSwitch;
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31 |
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32 | extern char opt_sound;
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33 | extern uint32_t opt_ignore_private_data;
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34 |
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35 | extern char AKgDebug_DebugMaps;
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36 | extern char BFgDebugFileEnable;
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37 | extern char SSgSearchOnDisk;
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38 |
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39 | #endif
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