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Last change
on this file since 691 was 690, checked in by alloc, 13 years ago |
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Daodan: Cleaning up code (a few comments, old commented out stuff removed), ugly wine-crash fix for DaodanGL
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File size:
554 bytes
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| 1 | #pragma once
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| 2 | #ifndef ONI_H
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| 3 | #define ONI_H
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| 4 |
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| 5 | #include "Daodan.h"
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| 6 | #include "oni_gl.h"
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| 7 | //#include <stdint.h>
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| 8 | #include <windows.h>
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| 9 | #include "Oni_GameState.h"
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| 10 | typedef unsigned char onibool;
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| 11 |
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| 12 | typedef struct
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| 13 | {
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| 14 | HINSTANCE Instance;
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| 15 | HWND Window;
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| 16 | } ONtPlatformData;
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| 17 |
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| 18 |
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| 19 | void ONICALL TMrInstance_GetDataPtr_List(
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| 20 | char Tag[4], //as in 'ONWC'
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| 21 | int MaxCount, //# of elements in PointerList
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| 22 | void** PointerList, //Where the found pointers go
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| 23 | int* FoundCount //Where the number of pointers found go.
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| 24 | );
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| 25 |
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| 26 | #include "Oni_Symbols.h"
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| 27 |
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| 28 | #endif
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