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1 | #ifndef ONI_H
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2 | #define ONI_H
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3 |
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4 | #include "Daodan.h"
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5 | #include "Oni_GL.h"
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6 | #include <windows.h>
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7 | #include "Oni_GameState.h"
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8 |
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9 | typedef unsigned char onibool;
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10 |
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11 | #define WMcMessage_Quit 0x39 // WM_QUIT equivalent.
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12 |
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13 | typedef struct {
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14 | HINSTANCE Instance;
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15 | HWND Window;
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16 | } ONtPlatformData;
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17 |
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18 | typedef struct {
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19 | int16_t left;
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20 | int16_t top;
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21 | int16_t right;
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22 | int16_t bottom;
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23 | } UUtRect;
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24 |
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25 | void ONICALL TMrInstance_GetDataPtr_List(
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26 | char Tag[4], //as in 'ONWC'
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27 | int MaxCount, //# of elements in PointerList
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28 | void** PointerList, //Where the found pointers go
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29 | int* FoundCount //Where the number of pointers found go.
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30 | );
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31 |
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32 | UUmType(WMtWindow);
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33 |
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34 | #include "Oni_Symbols.h"
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35 |
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36 | #endif
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