#ifndef ONI_H #define ONI_H #include "Daodan.h" #include "Oni_GL.h" #include #include "Oni_GameState.h" typedef unsigned char onibool; typedef struct { HINSTANCE Instance; HWND Window; } ONtPlatformData; void ONICALL TMrInstance_GetDataPtr_List( char Tag[4], //as in 'ONWC' int MaxCount, //# of elements in PointerList void** PointerList, //Where the found pointers go int* FoundCount //Where the number of pointers found go. ); #include "Oni_Symbols.h" #endif